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  • Is there a way to extend controllers in sails.js

    - by alarner
    Often times I will want to perform some action on every page of my web application or make some method available to all of my controllers. In the past with object oriented MVC frameworks I would have all of my controllers extend a root controller, placing everything I wanted done on every page in the constructor of that root controller. How would I accomplish something similar with sails.js / javascript?

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  • Codeigniter + JQuery + Processing.js to replace a Delphi App

    - by Peter Turner
    So, I've got a mandate to make our aged trillion lined Delphi app web based and it needs to make heavy use of the <canvas> element (HTML5 compatibility doesn't seem to be a big issue since we can just make our clients use a compatible browser the way we'd make them use a compatible version of Windows in the win32 environment). The Delphi app in question is almost completely database driven and will still pretty much continue to be developed as the main product. What I am tasked with is pretty much recreating a scaled down version of the program that performs the major functions of the whole program. I couldn't find any frameworks that simulate windows forms using the canvas element, I'm assuming this is probably by design since it is easier just to use HTML, well, be that as it may, I still think it would be cool to have a few of my cool controls on the web (TRichView and TVirtualTree, etc...) So my question is, to anyone who has tried this before, A.) What can we use for an IDE to code this web app (I just use emacs, but no one else in my company does)? B.) Is it a good idea to mix PHP and Processing.JS? It seems like I'm using a lot of AJAX to get anything to happen. 3 calls just for one dialog box to pop up, Loads the HTML for the dialog, Loads the XML to populate the database info on the form Loads the processing.js PJS file which draws the database info to the canvas. Is three a lot, do people usually combine all their gets into one?

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  • Learning node.js

    - by john smith
    I am not sure if this is the right place to ask but, I thought this was the most suitable. I recently graduated from university. Learned the full php stack; basically all the LAMP stuff, obviously without counting all the other subjects. Not even got my degree and this whole node.js booming out of nowhere. You can imagine how one can feel about this, the story is always the same: you never end learning, and studying. So I recently got my hands on node.js; reading books, tutorials, and everything imaginable on the internet. The problem is one and simple: this is nowhere near to having a teacher standing near you helping you understanding and solving your problems, especially when all you can do is post your doubts on a website and patiently wait for replies. It's not that it isn't good, it's just much slower than what I just expressed above. So, in short words: is there a place where one can find someone willing to teach you about such contents? This would obviously done via remote means, like skype and such. Can anyone here point me into the right direction? Or just downvote me for being in the wrong website? Thanks in advance.

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  • Saving jQuery UI Sortable's order to Backbone.js Collection

    - by VirtuosiMedia
    I have a Backbone.js collection that I would like to be able to sort using jQuery UI's Sortable. Nothing fancy, I just have a list that I would like to be able to sort. The problem is that I'm not sure how to get the current order of items after being sorted and communicate that to the collection. Sortable can serialize itself, but that won't give me the model data I need to give to the collection. Ideally, I'd like to be able to just get an array of the current order of the models in the collection and use the reset method for the collection, but I'm not sure how to get the current order. Please share any ideas or examples for getting an array with the current model order.

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  • Node.js Cron Job Messing with Date Object

    - by PazoozaTest Pazman
    I'm trying to schedule several cron jobs to generate serial numbers for different entities within my web app. However I am running into this problem, when I'm looping each table, it says it has something to do with date.js. I'm not doing anything with a date object ? Not at this stage anyway. A couple of guesses is that the cron object is doing a date thing in its code and is referencing date.js. I'm using date.js to get access to things like ISO date. for (t in config.generatorTables) { console.log("t = " + config.generatorTables[t] + "\n\n"); var ts3 = azure.createTableService(); var jobSerialNumbers = new cronJob({ //cronTime: '*/' + rndNumber + ' * * * * *', cronTime: '*/1 * * * * *', onTick: function () { //console.log(new Date() + " calling topUpSerialNumbers \n\n"); manageSerialNumbers.topUpSerialNumbers(config.generatorTables[t], function () { }); }, start: false, timeZone: "America/Los_Angeles" }); ts3.createTableIfNotExists(config.generatorTables[t], function (error) { if (error === null) { var query = azure.TableQuery .select() .from(config.generatorTables[t]) .where('PartitionKey eq ?', '0') ts3.queryEntities(query, function (error, serialNumberEntities) { if (error === null && serialNumberEntities.length == 0) { manageSerialNumbers.generateNewNumbers(config.maxNumber, config.serialNumberSize, config.generatorTables[t], function () { jobSerialNumbers.start(); }); } else jobSerialNumbers.start(); }); } }); } And this is the error message I'm getting when I examine the server.js.logs\0.txt file: C:\node\w\WebRole1\public\javascripts\date.js:56 onsole.log('isDST'); return this.toString().match(/(E|C|M|P)(S|D)T/)[2] == "D" ^ TypeError: Cannot read property '2' of null at Date.isDST (C:\node\w\WebRole1\public\javascripts\date.js:56:110) at Date.getTimezone (C:\node\w\WebRole1\public\javascripts\date.js:56:228) at Object._getNextDateFrom (C:\node\w\WebRole1\node_modules\cron\lib\cron.js:88:30) at Object.sendAt (C:\node\w\WebRole1\node_modules\cron\lib\cron.js:51:17) at Object.getTimeout (C:\node\w\WebRole1\node_modules\cron\lib\cron.js:58:30) at Object.start (C:\node\w\WebRole1\node_modules\cron\lib\cron.js:279:33) at C:\node\w\WebRole1\server.js:169:46 at Object.generateNewNumbers (C:\node\w\WebRole1\utils\manageSerialNumbers.js:106:5) at C:\node\w\WebRole1\server.js:168:45 at C:\node\w\WebRole1\node_modules\azure\lib\services\table\tableservice.js:485:7 I am using this line in my database.js file: require('../public/javascripts/date'); is that correct that I only have to do this once, because date.js is global? I.e. it has a bunch of prototypes (extensions) for the inbuilt date object. Within manageSerialNumbers.js I am just doing a callback, their is no code executing as I've commented it all out, but still receiving this error. Any help or advice would be appreciated.

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  • Backbone.js Collection Iteration Using .each()

    - by the_archer
    I've been doing some Backbone.js coding and have come across a particular problem where I am having trouble iterating over the contents of a collection. The line Tasker_TodoList.each(this.addOne, this);in the addAll function in AppView is not executing properly for some reason, throwing the error: Uncaught TypeError: undefined is not a function the code in question is: $(function() { var Todo = Backbone.Model.extend({ defaults: { title: "Some Title...", status: 0 //not completed } }); var TodoList = Backbone.Collection.extend({ model: Todo, localStorage: new Store('tasker') }); var Tasker_TodoList = new TodoList(); var TodoView = Backbone.View.extend({ tagName: 'li', template: _.template($('#todoTemplate').html()), events: { 'click .delbtn': 'delTodo' }, initialize: function(){ console.log("a new todo initialized"); //this.model.on('change', this.render, this); }, render: function(){ this.$el.html(this.template(this.model.toJSON())); return this; }, delTodo: function(){ console.log("deleted todo"); } }); var AppView = Backbone.View.extend({ el: 'body', events: { 'click #addBtn': 'createOnClick' }, initialize: function(){ Tasker_TodoList.fetch(); Tasker_TodoList.on('add', this.addAll); console.log(Tasker_TodoList); }, addAll: function(){ $('#tasksList').html(''); console.log("boooooooma"); Tasker_TodoList.each(this.addOne, this); }, addOne: function(todo){ console.log(todo); }, createOnClick: function(){ Tasker_TodoList.create(); } }); var Tasker = new AppView(); }); can somebody help me in finding out what I am doing wrong? Thank you all for your help :-)

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  • Hiding a dropdown menu without it flashing with prototype

    - by TenJack
    I have a number of dropdowns and divs that are hidden when the page loads and can be toggled with a click or mouseover, but some of them flash b/c the javascript does not run in time. I have their display initially set to block and then I use javascript/prototype to find the element and hide it. I have tried loading these "hider" functions using dom:loaded but there is still flashing. This is an example of a dropdown prototype initialization funtion. From http://www.makesites.cc/programming/by-makis/simple-drop-down-menu-with-prototype/: var DropDownMenu = Class.create(); DropDownMenu.prototype = { initialize: function(menuElement) { menuElement.childElements().each(function(node){ // if there is a submenu var submenu = $A(node.getElementsByTagName("ul")).first(); if(submenu != null){ // make sub-menu invisible Element.extend(submenu).setStyle({display: 'none'}); // toggle the visibility of the submenu node.onmouseover = node.onmouseout = function(){ Element.toggle(submenu); } } }); } }; Is there a better way to hide div's or dropdowns to avoid this flashing?

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  • How can I inject Javascript (including Prototype.js) in other sites without cluttering the global na

    - by Daniel Magliola
    I'm currently on a project that is a big site that uses the Prototype library, and there is already a humongous amount of Javascript code. We're now working on a piece of code that will get "injected" into other people's sites (picture people adding a <script> tag in their sites) which will then run our code and add a bunch of DOM elements and functionality to their site. This will have new pieces of code, and will also reuse a lot of the code that we use on our main site. The problem I have is that it's of course not cool to just add a <script> that will include Prototype in people's pages. If we do that in a page that's already using ANY framework, we're guaranteed to screw everything up. jQuery gives us the option to "rename" the $ object, so it could handle this situation decently, except obviously for the fact that we're not using jQuery, so we'd have to migrate everything. Right now i'm contemplating a number of ugly choices, and I'm not sure what's best... Rewrite everything to use jQuery, with a renamed $ object everywhere. Creating a "new" Prototype library with only the subset we'd be using in "injected" code, and renaming $ to something else. Then again I'd have to adapt the parts of my code that would be shared somehow. Not using a library at all in injected code, to keep it as clean as possible, and rewriting the shared code to use no library at all. This would obviously degenerate into us creating our own frankenstein of a library, which is probably the worst case scenario ever. I'm wondering what you guys think I could do, and also whether there's some magic option that would solve all my problems... For example, do you think I could use something like Caja / Cajita to sandbox my own code and isolate it from the rest of the site, and have Prototype inside of there? Or am I completely missing the point with that? I also read once about a technique for bookmarklets, were you add your code like this: (function() { /* your code */ })(); And then your code is all inside your anonymous function and you haven't touched the global namespace at all. Do you think I could make one file containing: (function() { /* Full Code of the Prototype file here */ /* All my code that will run in the "other" site */ InitializeStuff_CreateDOMElements_AttachEventHandlers(); })(); Would that work? Would it accomplish the objective of not cluttering the global namespace, and not killing the functionality on a site that uses jQuery, for example? Or is Prototype too complex somehow to isolate it like that? (NOTE: I think I know that that would create closures everywhere and that's slower, but I don't care too much about performance, my code is not doing anything that complex)

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  • explanation about prototype.js function binding code

    - by resopollution
    From: http://ejohn.org/apps/learn/#2 Function.prototype.bind = function(){ var fn = this, args = Array.prototype.slice.call(arguments), object = args.shift(); return function(){ return fn.apply(object, args.concat(Array.prototype.slice.call(arguments))); }; }; Can anyone tell me why the second return is necessary (before fn.apply)? Also, can anyone explain why args.concat is necessary? Why wouldn't it be re-written as: fn.apply(object, args) instead of return fn.apply(object, args.concat(Array.prototype.slice.call(arguments)));

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  • Prototype to JQuery - how to access originator of event

    - by ciaranarcher
    Hi there I'm coming from a Prototype background and looking into JQuery. I'd like to know the 'right' way to do attach a click event to a bunch of elements, but then know in the event handler which one of my elements was clicked. I've come up with the following: MYNS.CarouselHelper.prototype.attachImgHandlers = function () { $j(".carouselItem").bind("click", this, function(e){ e.data.openCarouselImage(e) }); } I then have the following in my event handler: MYNS.CarouselHelper.prototype.openCarouselImage = function(e) { var img = e.currentTarget; // Do stuff to the image element }; Is this 'right'? It feels wrong to me as I am used to explicitly passing the element to the event handler in Prototype as I loop through an array of elements. Thanks in advance.

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  • Migrating from jQuery to Prototype

    - by Craig Gardner
    I'm starting to write code using Prototype coming from a jQuery background. Is there any chart that shows the prototype equivalent method to use in place of specific jQuery methods? More specifically, I'm looking for a $('#my-id').prepend('some stuff') equivalent in prototype?

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  • Knockout.js - Filtering, Sorting, and Paging

    - by jtimperley
    Originally posted on: http://geekswithblogs.net/jtimperley/archive/2013/07/28/knockout.js---filtering-sorting-and-paging.aspxKnockout.js is fantastic! Maybe I missed it but it appears to be missing flexible filtering, sorting, and pagination of its grids. This is a summary of my attempt at creating this functionality which has been working out amazingly well for my purposes. Before you continue, this post is not intended to teach you the basics of Knockout. They have already created a fantastic tutorial for this purpose. You'd be wise to review this before you continue. http://learn.knockoutjs.com/ Please view the full source code and functional example on jsFiddle. Below you will find a brief explanation of some of the components. http://jsfiddle.net/JTimperley/pyCTN/13/ First we need to create a model to represent our records. This model is a simple container with defined and guaranteed members. function CustomerModel(data) { if (!data) { data = {}; } var self = this; self.id = data.id; self.name = data.name; self.status = data.status; } Next we need a model to represent the page as a whole with an array of the previously defined records. I have intentionally overlooked the filtering and sorting options for now. Note how the filtering, sorting, and pagination are chained together to accomplish all three goals. This strategy allows each of these pieces to be used selectively based on the page's needs. If you only need sorting, just sort, etc. function CustomerPageModel(data) { if (!data) { data = {}; } var self = this; self.customers = ExtractModels(self, data.customers, CustomerModel); var filters = […]; var sortOptions = […]; self.filter = new FilterModel(filters, self.customers); self.sorter = new SorterModel(sortOptions, self.filter.filteredRecords); self.pager = new PagerModel(self.sorter.orderedRecords); } The code currently supports text box and drop down filters. Text box filters require defining the current 'Value' and the 'RecordValue' function to retrieve the filterable value from the provided record. Drop downs allow defining all possible values, the current option, and the 'RecordValue' as before. Once defining these filters, they are automatically added to the screen and any changes to their values will automatically update the results, causing their sort and pagination to be re-evaluated. var filters = [ { Type: "text", Name: "Name", Value: ko.observable(""), RecordValue: function(record) { return record.name; } }, { Type: "select", Name: "Status", Options: [ GetOption("All", "All", null), GetOption("New", "New", true), GetOption("Recently Modified", "Recently Modified", false) ], CurrentOption: ko.observable(), RecordValue: function(record) { return record.status; } } ]; Sort options are more simplistic and are also automatically added to the screen. Simply provide each option's name and value for the sort drop down as well as function to allow defining how the records are compared. This mechanism can easily be adapted for using table headers as the sort triggers. That strategy hasn't crossed my functionality needs at this point. var sortOptions = [ { Name: "Name", Value: "Name", Sort: function(left, right) { return CompareCaseInsensitive(left.name, right.name); } } ]; Paging options are completely contained by the pager model. Because we will be chaining arrays between our filtering, sorting, and pagination models, the following utility method is used to prevent errors when handing an observable array to another observable array. function GetObservableArray(array) { if (typeof(array) == 'function') { return array; }   return ko.observableArray(array); }

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  • IIS6 won't respond to a request for a JS file after accessing through subdomain

    - by James
    I have a site running of www.mysite.com for example. There is a JS file I'm accessing: www.mysite.com/packages.js The first and subsequent times that I acccess that packages.js file causes no problems........until I access a sub-site like this: sub-site.mysite.com This naturally makes a request for that same packages.js....but the site hangs as it just keeps waiting and waiting for that JS file. Going back to the main site, the problem perists there. If I then rename packages.js to say packages2.js it then works in the same way. I can access the file on the main site but after I try and access it through a sub-site IIS then fails to respond to a request for that file. I realise this explanation is a little vague, but has anyone seen this sort of behaviour before? Thanks very much, James.

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  • Developing Ext JS Charts in NetBeans IDE

    - by Geertjan
    I took my first tentative steps into the world of Ext JS charts today, in NetBeans IDE 7.4. Click to enlarge the image. I will make a screencast soon showing how charts such as the above can be created with NetBeans IDE and Ext JS. Setting up Ext JS is easy in NetBeans IDE because there's a JavaScript library browser, by means of which I can browse for the Ext JS libraries that I need and then NetBeans IDE sets up the project for me. The JavaScript code shown above comes directly from here: http://www.quizzpot.com/courses/learning-ext-js-3/articles/chart-series The index.html is as follows: <html> <head> <title>TODO supply a title</title> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="js/libs/extjs/resources/css/ext-all.css"/> <script src="js/libs/ext-core/ext-core.js"></script> <script src="js/libs/extjs/adapter/ext/ext-base-debug.js"></script> <script src="js/libs/extjs/ext-all-debug.js"></script> <script src="app.js"></script> </head> <body> </body> </html> More info on Ext JS: http://docs.sencha.com/extjs/4.1.3/ By the way, quite a few other articles are out there on Ext JS and NetBeans IDE, such as these, which I will be learning from during the coming days: http://netbeans.dzone.com/extjs-rest-netbeans http://netbeans.dzone.com/articles/create-your-first-extjs-4 http://netbeans.dzone.com/articles/mixing-extjs-json-p-and-java

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • Choice of node.js modules to demo flexibility

    - by John K
    I'm putting together a presentation to talk about and demo node.js to client-side JavaScript developers. The language concepts and syntax are not an issue for them, so instead I'd like to get right into things and show off node's abilities that differ from client-side scripting. There are numerous modules available in the NPM registry and many people have much more experience with the registry than I do. I'm looking for a selection of node modules based on recommendations from your experience that show a variety of uses for node that are practical, broadly useful and can be demonstrated with a small code sample without requiring much domain knowledge on behalf of the audience. Neat and impressive is good too - I can throw in a couple of shock and awe items for cool factor. To be fair, top-voted answers will get most consideration for inclusion. My hope is this will result in a well-rounded demonstration of node technology.

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  • Declarative Transactions in Node.js

    - by James Kingsbery
    Back in the day, it was common to manage database transactions in Java by writing code that did it. Something like this: Transaction tx = session.startTransaction(); ... try { tx.commit(); } catch (SomeException e){ tx.rollback(); } at the beginning and end of every method. This had some obvious problems - it's redundant, hides the intent of what's happening, etc. So, along came annotation-driven transactions: @Transaction public SomeResultObj getResult(...){ ... } Is there any support for declarative transaction management in node.js?

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  • Changes to myApp.js files are reverted back to normal when the project is build - Cocos2dx

    - by Mansoor
    I am trying to do some changes to my myApp.js file of coco2dx project for android in eclipse but I am not able to do it. I am actually trying to change the default background image of my app. But when I run my project all the changes goes back to before values For Eg: This is the default line wer we are setting our background image this.sprite = cc.Sprite.create("res/HelloWorld.png"); I am changing it to the following line: this.sprite = cc.Sprite.create("res/CloseNormal.png"); But when I run my project CloseNormal.png goes back to HelloWorld.png I am using: OS: Win7 Cocos2d Ver: cocos2dx 2.2.2 Why is this happening. Can anybody help me?

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  • Box2Dweb very slow on node.js

    - by Peteris
    I'm using Box2Dweb on node.js. I have a rotated box object that I apply an impulse to move around. The timestep is set at 50ms, however, it bumps up to 100ms and even 200ms as soon as I add any more edges or boxes. Here are the edges I would like to use as bounds around the playing area: // Computing the corners var upLeft = new b2Vec2(0, 0), lowLeft = new b2Vec2(0, height), lowRight = new b2Vec2(width, height), upRight = new b2Vec2(width, 0) // Edges bounding the visible game area var edgeFixDef = new b2FixtureDef edgeFixDef.friction = 0.5 edgeFixDef.restitution = 0.2 edgeFixDef.shape = new b2PolygonShape var edgeBodyDef = new b2BodyDef; edgeBodyDef.type = b2Body.b2_staticBody edgeFixDef.shape.SetAsEdge(upLeft, lowLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowLeft, lowRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowRight, upRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(upRight, upLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) Can box2d really become this slow for even two bodies or is there some pitfall? It would be very surprising given all the demos which successfully use tens of objects.

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  • Would I benefit changing from PHP to Node.js (in context)

    - by danneth
    The situation: We are about to roll out what is essentially a logging service. As we are rather PHP heavy, the current implementation use it. We will have about 200 computers (most on the same network) that will each send, via HTTP POST, around 5000 requests/day. With each request containing about 300 bytes of data. The receiving end is hosted at Amazon and is a very simple PHP form with some simple validation that puts everything in a database. Now, I've recently been introduced to Node.js and I'm curious as to if it would be a good fit for the backend here. Granted I could easily build something to test this. But since I haven't fully grasped the async-methology I would really like someone with experience to explain it to me.

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  • Node.js MMO - process and/or map division

    - by Gipsy King
    I am in the phase of designing a mmo browser based game (certainly not massive, but all connected players are in the same universe), and I am struggling with finding a good solution to the problem of distributing players across processes. I'm using node.js with socket.io. I have read this helpful article, but I would like some advice since I am also concerned with different processes. Solution 1: Tie a process to a map location (like a map-cell), connect players to the process corresponding to their location. When a player performs an action, transmit it to all other players in this process. When a player moves away, he will eventually have to connect to another process (automatically). Pros: Easier to implement Cons: Must divide map into zones Player reconnection when moving into a different zone is probably annoying If one zone/process is always busy (has players in it), it doesn't really load-balance, unless I split the zone which may not be always viable There shouldn't be any visible borders Solution 1b: Same as 1, but connect processes of bordering cells, so that players on the other side of the border are visible and such. Maybe even let them interact. Solution 2: Spawn processes on demand, unrelated to a location. Have one special process to keep track of all connected player handles, their location, and the process they're connected to. Then when a player performs an action, the process finds all other nearby players (from the special player-process-location tracking node), and instructs their matching processes to relay the action. Pros: Easy load balancing: spawn more processes Avoids player reconnecting / borders between zones Cons: Harder to implement and test Additional steps of finding players, and relaying event/action to another process If the player-location-process tracking process fails, all other fail too I would like to hear if I'm missing something, or completely off track.

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  • Node.JS testing with Jasmine, databases, and pre-existing code

    - by Jim Rubenstein
    I've recently built the start of a core system which is likely going turn into a monster product. I'm building the system with node.js, and decided after I got a small base built, that It'd be a great idea to start using some sort of automated test suite to test the application. I decided to use jasmine, as it seems pretty solid and has a lot of features for stubbing spying and mocking methods and classes. The application has a lot of external data stores and api access (kestrel, mysql, mongodb, facebook, and more). My issue is, I've got a good amount of code written that I want to start testing - as it represents the underpinnings of the application. What are the best practices for testing methods/classes that access external APIs that I may or may not have control over? As an example, I have a data structure that fetches a bunch of data from a MySQL database. I want to test the method that retrieves the data; and I'm not sure how to go about it. I could test the fetch method which is supposed to return an array of objects, but to isolate the method from the database, I need to define my own fixture data. So what I end up doing is stubbing the mysql execution, and returning a static dataset. So, I end up writing a function that returns the dataset that makes my test pass. That doesn't seem to actually test the code, other than verifying a method is being called. I know this is kind of abstract and vague, it seems that the idea of testing is very much abstract though, so hopefully someone has some experience and can guide me in the right direction. Any advice, or reading I can do is more than welcomed. Thanks in advance.

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  • Node.js fetching Twitter Streaming API - EADDRNOTAVAIL

    - by Jordan Scales
    I have the following code written in node.js to access to the Twitter Streaming API. If I curl the URL below, it works. However, I cannot get it to work with my code. var https = require('https'); https.request('https://USERNAME:[email protected]/1.1/statuses/sample.json', function(res) { res.on('data', function(chunk) { var d = JSON.parse(chunk); console.log(d); }); }); But I receive the following node.js:201 throw e; // process.nextTick error, or 'error' event on first tick ^ Error: connect EADDRNOTAVAIL at errnoException (net.js:642:11) at connect (net.js:525:18) at Socket.connect (net.js:589:5) at Object.<anonymous> (net.js:77:12) at new ClientRequest (http.js:1073:25) at Object.request (https.js:80:10) at Object.<anonymous> (/Users/jordan/Projects/twitter-stream/app.js:3:7) at Module._compile (module.js:441:26) at Object..js (module.js:459:10) at Module.load (module.js:348:31) If anyone can offer an alternative solution, or explain to me why this doesn't work, I would be very grateful.

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  • What is the actual problem with a prototype based design?

    - by WindScar
    I feel like anything that can be developed using OO/functional languages can be generally made 'better' using a prototype based language, because they appaer to have the best of them all: high order functions, flexibility to simulate any OO structure, productivity (low verbosity) and scalability because of concurrency. But it seems like they are avoided for the creation of executable applications and of bigger projects in general. Why that?

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  • Prototype hide/show

    - by Kyle Sevenoaks
    Hi, I am a Javascript/jQuery/Prototype newcomer and I have a page that has a Prototype function to get info from a database and put it into some input fields. This was made before I came to work on this site and now I've been asked to add a hide/show div function. I tried it in jQuery and there were clashes with the two frameworks, (as found in my previous question). My question now is, how would I go about building a show/hide function in Prototype? I think it will be easier to do it this way than to re-build the info grabber. The page I want to add this to is here. (the green "ny kunde" button should show the div directly below it newCustomer. Thanks. :)

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