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  • How to model interentity membership in entity-component architecture?

    - by croxis
    I'm falling in love with simple grace of entity-component design, although I still have issues breaking from MVC and OOP practices. Some of my game entities have membership relationships with each other (ex: a player is a member of a city, a city is a member of a nation), and I am unsure on the best way to implement it. My initial reaction is to have a a MemberOfCity component that points to the appropriate city component, but components are suppose to have no references to each other. My other option is to have a System do it, but that would require the system to persist data outside of a component. Is there a clean way to do this in an entity-component design, or am I trying to use a hammer on a screw and should use a hybrid/another approach?

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  • Compiling .NET component that uses a non specific required version of a 3rd Party Vendor component

    - by Dan
    If someone were to develop a .NET component that relied on non specific versions of a vendor DLL - let's say it worked with My3rdPartyComponent.dll which is a .NET assembly, but it didn't matter which version. Some instances of classes found in this component would need to be passed into my component. Developers would reference my component dll but not have access to the source code. Basically, I want to be able to require the user to pass in an instance of 3rdPartyComponent.MyClass to my component functions but I do not care if it's version 1.1, 2.2, 2.23.980, etc of the 3rd party dll. Is there a way to do this while still typing the parameter I want to be passed in to my component? I don't want to use Object as the reference. In my component project I could specify SpecificVersion=True on the assembly reference. Will this solve my problem or will there be other 'dll hell' issues to deal with that I am not seeing?

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  • JSF don't find component in view root with the form id

    - by kenzokujpn
    I have a t:inputFileUpload inside the form, in the html of the display page the id of this component is form:inputFile but when I tried to get the component from the view root using "form:inputFile" the return is null, but when the "form:" is removed the return is the component. The component don't set the value in my managed bean, someone have this problem? EDIT: <h:form id="form" enctype="multipart/form-data"> <t:inputFileUpload id="inputFile" size="40" value="#{managedBean.inputFile}"/> </h:form> In the managed bean: private UploadedFile inputFile; with the gets and sets provided by Eclipse. //This method scans the view root and returns the component with the id passed as parameter findComponentInRoot("form:inputFile"); This returns null, but when I use: //This method scans the view root and returns the component with the id passed as parameter findComponentInRoot("inputFile"); The return is the component I'm looking for, but when I use the View Source in Internet Explorer the id of this component is "form:inputFile". I don't know if this is related, but the component don't set the value in my managed bean and it's strange the fact that the id of the component is different from the HTML source. I'm using JSF 1.2 Mojarra. Someone else has this problem? Or know why this happens?

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  • How to implement behavior in a component-based game architecture?

    - by ghostonline
    I am starting to implement player and enemy AI in a game, but I am confused about how to best implement this in a component-based game architecture. Say I have a following player character that can be stationary, running and swinging a sword. A player can transit to the swing sword state from both the stationary and running state, but then the swing must be completed before the player can resume standing or running around. During the swing, the player cannot walk around. As I see it, I have two implementation approaches: Create a single AI-component containing all player logic (either decoupled from the actual component or embedded as a PlayerAIComponent). I can easily how to enforce the state restrictions without creating coupling between individual components making up the player entity. However, the AI-component cannot be broken up. If I have, for example, an enemy that can only stand and walk around or only walks around and occasionally swing a sword, I have to create new AI-components. Break the behavior up in components, each identifying a specific state. I then get a StandComponent, WalkComponent and SwingComponent. To enforce the transition rules, I have to couple each component. SwingComponent must disable StandComponent and WalkComponent for the duration of the swing. When I have an enemy that only stands around, swinging a sword occasionally, I have to make sure SwingComponent only disables WalkComponent if it is present. Although this allows for better mix-and-matching components, it can lead to a maintainability nightmare as each time a dependency is added, the existing components must be updated to play nicely with the new requirements the dependency places on the character. The ideal situation would be that a designer can build new enemies/players by dragging components into a container, without having to touch a single line of engine or script code. Although I am not sure script coding can be avoided, I want to keep it as simple as possible. Summing it all up: Should I lob all AI logic into one component or break up each logic state into separate components to create entity variants more easily?

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  • Python script won't write data when ran from cron

    - by Ruud
    When I run a python script in a terminal it runs as expected; downloads file and saves it in the desired spot. sudo python script.py I've added the python script to the root crontab, but then it runs as it is supposed to except it does not write the file. $ sudo crontab -l > * * * * * python /home/test/script.py >> /var/log/test.log 2>&1 Below is a simplified script that still has the problem: #!/usr/bin/python scheduleUrl = 'http://test.com/schedule.xml' schedule = '/var/test/schedule.xml' # Download url and save as filename def wget(url, filename): import urllib2 try: response = urllib2.urlopen(url) except Exception: import traceback logging.exception('generic exception: ' + traceback.format_exc()) else: print('writing:'+filename+';') output = open(filename,'wb') output.write(response.read()) output.close() # Download the schedule wget(scheduleUrl, schedule) I do get the message "writing:name of file;" inside the log, to which the cron entry outputs. But the actual file is nowhere to be found... The dir /var/test is chmodded to 777 and using whatever user, I am allowed to add and change files as I please.

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  • Which Ecommerce Script Should I Use?

    - by Christofian
    This is a general, community wiki catch-all question to address "I need a eCommerce script that does x, y, and z..." questions. If your question was closed as a duplicate of this question and you feel that the information provided here does not provide a sufficient answer, please open a discussion on Pro Webmasters Meta. I have a list of features that I want for my website's eCommerce script - where can I find a script that includes all of them?

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  • How can I use multiple meshes per entity without breaking one component of a single type per entity?

    - by Mathias Hölzl
    We are just switching from a hierarchy based game engine to a component based game engine. My problem is that when I load a model which has has a hierarchy of meshes and the way I understand is that a entity in a component based system can not have multiple components of the same type, but I need a "meshComponent" for each mesh in a model. So how could I solve this problem. On this side they implemented a Component based game engine: http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/

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  • How do I communicate with an IronPython component in a C#/XNA game?

    - by Jonathan Hobbs
    My XNA game is component-oriented, and has various components for position, physics representation, rendering, etc, all of which extend a base Component class. The player and enemies also have controllers which are currently defined in C#. I'd like to turn them into Python scripts, but I'm not sure how to interact with those scripts. The examples in Embedding IronPython in a C# Application suggest I'd have to create a wrapper class (e.g. a Script component) which compiles a Python script, and call the Update methods of the component in the script Is this the most effective way of working with a Python object? I feel that I'm missing something in my research - there must be a way to load up a script, instantiate a Python object and then work directly with it from within C#. Or is the wrapper required?

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  • How to implement a component based system for items in a web game.

    - by Landstander
    Reading several other questions and answers on using a component based system to define items I want to use one for the items and spells in a web game written in PHP. I'm just stuck on the implementation. I'm going to use a DB schema suggested in this series (part 5 describes the schema); http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/ This means I'll have an items table with generic item properties, a table listing all of the components for an item and finally records in each component table used to make up the item. Assuming I can select the first two together in a single query, I'm still going to do N queries for each component type. I'm kind of fine with this because I can cache the data into memcache and check there first before doing any queries. I'll need to build up the items on every request they are used in so the implementation needs to be on the lean side even if they're pulled from memcache. But right there is where I feel confident about implementing a component system for my items ends. I figure I'd need to bring attributes and behaviors into the container from each component it uses. I'm just not sure how to do that effectively and not end up writing a lot of specialized code to deal with each component. For example an AttackComponent might need to know how to filter targets inside of a battle context and also maybe provide an attack behavior. That same item might also have a UsableComponent which allows the item to be used and apply some effect onto a different set of targets filtered differently from the same battle context. Then not every part of an item is an active part, an AttributeBonusComponent might need to only kick in when the item is in an equipped state or when displaying the item details page. Ultimately, how should I bring all of the components together into the container so when I use an item as a weapon I get the correct list of targets? Know when a weapon can also be used as an item? Or to apply the bonuses the item provides to a character object? I feel like I've gone too far down the rabbit hole and I can't grasp onto the simple solution in front of me. (If that makes any sense at all.) Likewise if I were to implement the best answer from here I feel like I'd have a lot of the same questions. How to model multiple "uses" (e.g. weapon) for usable-inventory/object/items (e.g. katana) within a relational database.

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  • Getting ClassCastException with JSF 1.2 Custom Component and BEA 10.3

    - by Tobi
    Im getting a ClassCastException if i use Attributes in my Custom Headline Tag. Without Attributes rendering works fine. Calling <t:headline value="test" /> gives a ClassCastException even before a Method in my HeadlineComponent or HeadlineTag-Class is called. <t:headline /> works fine. I'm using MyFaces-1.2, on BEA 10.3 default.jsp <%@ page language="java" contentType="text/html; charset=ISO-8859-1" pageEncoding="ISO-8859-1"%> <%@ taglib prefix="f" uri="http://java.sun.com/jsf/core"%> <%@ taglib prefix="h" uri="http://java.sun.com/jsf/html"%> <%@ taglib prefix="t" uri="http://www.tobi.de/taglibrary" %> <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Tobi Test</title> </head> <body> <f:view> <t:headline value="test" /> </f:view> </body> </html> HeadlineComponent.java package tobi.web.component.headline; import java.io.IOException; import javax.el.ValueExpression; import javax.faces.component.UIOutput; import javax.faces.context.FacesContext; import javax.faces.context.ResponseWriter; public class HeadlineComponent extends UIOutput { private String value; private Integer size; @Override public Object saveState(FacesContext context) { Object values[] = new Object[3]; values[0] = super.saveState(context); values[1] = value; values[2] = size; return ((Object)(values)); } @Override public void restoreState(FacesContext context, Object state) { Object values[] = (Object[])state; super.restoreState(context, values[0]); value = (String)values[1]; size = (Integer)values[2]; } @Override public void encodeBegin(FacesContext context) throws IOException { // Wenn keine Groesse angegeben wurde default 3 String htmlTag = (size == null) ? "h3" : "h"+getSize().toString(); ResponseWriter writer = context.getResponseWriter(); writer.startElement(htmlTag, this); if(value == null) { writer.write(""); } else { writer.write(value); } writer.endElement(htmlTag); writer.flush(); } public String getValue() { if(value != null) { return value; } ValueExpression ve = getValueExpression("value"); if(ve != null) { return (String)ve.getValue(getFacesContext().getELContext()); } return null; } public void setValue(String value) { this.value = value; } public Integer getSize() { if(size != null) { return size; } ValueExpression ve = getValueExpression("size"); if(ve != null) { return (Integer)ve.getValue(getFacesContext().getELContext()); } return null; } public void setSize(Integer size) { if(size>6) size = 6; if(size<1) size = 1; this.size = size; } } HeadlineTag.java package tobi.web.component.headline; import javax.el.ValueExpression; import javax.faces.component.UIComponent; import javax.faces.webapp.UIComponentELTag; public class HeadlineTag extends UIComponentELTag { private ValueExpression value; private ValueExpression size; @Override public String getComponentType() { return "tobi.headline"; } @Override public String getRendererType() { // null, da wir hier keinen eigenen Render benutzen return null; } protected void setProperties(UIComponent component) { super.setProperties(component); HeadlineComponent headline = (HeadlineComponent)component; if(value != null) { if(value.isLiteralText()) { headline.getAttributes().put("value", value.getExpressionString()); } else { headline.setValueExpression("value", value); } } if(size != null) { if(size.isLiteralText()) { headline.getAttributes().put("size", size.getExpressionString()); } else { headline.setValueExpression("size", size); } } } @Override public void release() { super.release(); this.value = null; this.size = null; } public ValueExpression getValue() { return value; } public void setValue(ValueExpression value) { this.value = value; } public ValueExpression getSize() { return size; } public void setSize(ValueExpression size) { this.size = size; } } taglibrary.tld <?xml version="1.0" encoding="UTF-8" ?> <taglib xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-jsptaglibrary_2_1.xsd" version="2.1"> <description>Tobi Webclient Taglibrary</description> <tlib-version>1.0</tlib-version> <short-name>tobi-taglibrary</short-name> <uri>http://www.tobi.de/taglibrary</uri> <tag> <description>Eine Überschrift im HTML-Stil</description> <name>headline</name> <tag-class>tobi.web.component.headline.HeadlineTag</tag-class> <body-content>empty</body-content> <attribute> <description>Der Text der Überschrift</description> <name>value</name> <required>false</required> <rtexprvalue>true</rtexprvalue> </attribute> <attribute> <description>Die Größe der Überschrift nach HTML (h1 - h6)</description> <name>size</name> <required>false</required> <rtexprvalue>true</rtexprvalue> </attribute> </tag> </taglib> faces-config.xml <?xml version="1.0" encoding="UTF-8"?> <faces-config xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-facesconfig_1_2.xsd" version="1.2"> <component> <description>Erzeugt eine Überschrift nach HTML-Stil</description> <display-name>headline</display-name> <component-type>tobi.headline</component-type> <component-class>tobi.web.component.headline.HeadlineComponent</component-class> <attribute> <attribute-name>value</attribute-name> <attribute-class>java.lang.String</attribute-class> </attribute> <attribute> <attribute-name>size</attribute-name> <attribute-class>java.lang.Integer</attribute-class> <default-value>3</default-value> </attribute> </component> </faces-config>

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  • How do I configure Tomcat services in Ubuntu?

    - by Karan
    I have created a Tomcat script inside the /etc/init.d directory which is #!/bin/bash # description: Tomcat Start Stop Restart # processname: tomcat # chkconfig: 234 20 80 JAVA_HOME=/usr/java/jdk1.6.0_30 export JAVA_HOME PATH=$JAVA_HOME/bin:$PATH export PATH CATALINA_HOME=/usr/tomcat/apache-tomcat-6.0.32 case $1 in start) sh $CATALINA_HOME/bin/startup.sh ;; stop) sh $CATALINA_HOME/bin/shutdown.sh ;; restart) sh $CATALINA_HOME/bin/shutdown.sh sh $CATALINA_HOME/bin/startup.sh ;; esac exit 0 After this I am trying to add this into chkconfig which is as [root@blanche init.d]# chkconfig --add tomcat [root@blanche init.d]# chkconfig --level 234 tomcat on But it is giving me the following error: [root@blanche init.d]:/etc/init.d$ chkconfig --add tomcat insserv: warning: script 'K20acpi-support' missing LSB tags and overrides insserv: warning: script 'tomcat' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'failsafe-x' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'acpid' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'dmesg' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'udevmonitor' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'ufw' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'module-init-tools' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'plymouth-splash' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'gdm' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'rsyslog' missing LSB tags and overrides insserv: warning: current start runlevel(s) (0 6) of script `wpa-ifupdown' overwrites defaults (empty). The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'hwclock' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'console-setup' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'udev' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'plymouth-log' missing LSB tags and overrides insserv: warning: current start runlevel(s) (0) of script `halt' overwrites defaults (empty). The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'mysql' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'atd' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'network-manager' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'alsa-mixer-save' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'udev-finish' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'screen-cleanup' missing LSB tags and overrides insserv: warning: script 'acpi-support' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'avahi-daemon' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'dbus' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'procps' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'irqbalance' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'plymouth-stop' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'anacron' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'plymouth' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'udevtrigger' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'hostname' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'hwclock-save' missing LSB tags and overrides insserv: warning: current start runlevel(s) (0 6) of script `networking' overwrites defaults (empty). insserv: warning: current start runlevel(s) (0 6) of script `umountfs' overwrites defaults (empty). insserv: warning: current start runlevel(s) (0 6) of script `umountnfs.sh' overwrites defaults (empty). The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'network-interface' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'network-interface-security' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'cron' missing LSB tags and overrides The script you are attempting to invoke has been converted to an Upstart job, but lsb-header is not supported for Upstart jobs. insserv: warning: script 'apport' missing LSB tags and overrides insserv: warning: current start runlevel(s) (6) of script `reboot' overwrites defaults (empty). insserv: warning: current start runlevel(s) (0 6) of script `umountroot' overwrites defaults (empty). insserv: warning: current start runlevel(s) (0 6) of script `sendsigs' overwrites defaults (empty). insserv: There is a loop between service rsyslog and pulseaudio if stopped insserv: loop involving service pulseaudio at depth 3 insserv: loop involving service rsyslog at depth 2 insserv: loop involving service udev at depth 1 insserv: There is a loop between service rsyslog and pulseaudio if stopped insserv: loop involving service bluetooth at depth 2 insserv: exiting now without changing boot order! /sbin/insserv failed, exit code 1 tomcat 0:off 1:off 2:off 3:off 4:off 5:off 6:off Please suggest what to do for configuring a Tomcat server as a service.

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  • hibernate empty collection in component

    - by Jurgen H
    I have a component mapped using Hibernate. If all fields in the component in the database are null, the component itself is set to null by hibernate. This is the expected behavior and also what I need. The problem I have, is that when I add a bag to that component, the bag is initialized to an empty list. This means the component has a non null value... resulting in the component being created. Any idea how to fix this? <class name="foo.bar.Entity" table="Entity"> <id name="id" column="id"> <generator class="native" /> </id> <property name="departure" column="departure_time" /> <property name="arrival" column="arrival_time" /> <component name="statistics"> <bag name="linkStatistics" lazy="false" cascade="all" > <key column="entity_id" not-null="true" /> <one-to-many class="foo.bar.LinkStatistics" /> </bag> <property name="loggedTime" column="logged_time" /> ... </component> A criteria with Restirctions.isNull("statistics") does return the expected values.

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  • Building Tag Cloud Declarative ADF Component

    - by Arunkumar Ramamoorthy
    When building a website, there could a requirement to add a tag cloud to let the users know the popular tags (or terms) used in the site. In this blog, we would build a simple declarative component to be used as tag cloud in the page. To start with, we would first create the declarative component, which could display the tag cloud. We will do that by creating a new custom application from the new gallery. Give a name for the app and the project and from the new gallery, let us create a new ADF Declarative Component We need to specify the name for the declarative component, attributes in it etc. as follows For displaying the tags as cloud, we need to pass the content to this component. So, we will create an attribute to hold the values for the tag. Let us name it as "value" and make it as java.lang.String  type. Once after this, to hold the component, we need to create a tag library. This can be done by clicking on the Add Tag Library button. Clicking on OK buttons in all the open dialogs would create a declarative component for us. Now, we need to display the tag cloud based on the value passed to the component. To do that, we assume that the value is a Tree Binding and has two attributes in it, say "Name" and "Weight". To make a tag cloud, we would put together the "Name" in a loop and set it's font size based on the "Weight". After putting our logic to work, here is how the source look Attributes added to the declarative components can be retrieved by using #{attrs.<attribute_name>}. Now, we need to deploy this project as ADF Library Jar file, so that this can be distributed to the consuming applications. We'll select ADF Library Jar as type and create the profile. We would be getting the jar file after deployment. To test the functionality, we could create a simple Fusion Web Application. To add our custom component to the consuming application, we can create a file system connection pointing to the location where the jar file is and add it or, add through the project properties of the ViewController project. Now, our custom component has been added to the consuming application. We could test that by creating a VO in the model project with a query like, select 'Faces' as Name,25 as Weight from dual union all select 'ADF', 15 from dual  union all select 'ADFdi', 30 from dual union all select 'BC4J', 20 from dual union all select 'EJB', 40 from dual union all select 'WS', 35 from dual Add this VO to the AppModule, so that it would be exposed to the data control. Then, we could create a jspx page, and add a tree binding to the VO created. We can now see our Tag Cloud declarative component is available in the component palette.  It can be inserted from the component palette to our page and set it's value property to CollectionModel of the tree binding created. Now that we've created the Declarative component and added that to our page successfully, we can run the page to see how it looks. As per the query, the Tags are displayed in different fonts, based on their weight.

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  • Looking for a user suggestion script

    - by Jamison
    I'm looking for a script that would easily fit or be customized to work as a suggestion script where users can submit suggestions anonymously and have them be displayed on one page and either upvoted or downvoted like digg or reddit without user accounts. Basically i want users to be able to submit an idea and the other users like or dislike it and no one is track for voting, commenting or submitting.

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  • Register Game Object Components in Game Subsystems? (Component-based Game Object design)

    - by topright
    I'm creating a component-based game object system. Some tips: GameObject is simply a list of Components. There are GameSubsystems. For example, rendering, physics etc. Each GameSubsystem contains pointers to some of Components. GameSubsystem is a very powerful and flexible abstraction: it represents any slice (or aspect) of the game world. There is a need in a mechanism of registering Components in GameSubsystems (when GameObject is created and composed). There are 4 approaches: 1: Chain of responsibility pattern. Every Component is offered to every GameSubsystem. GameSubsystem makes a decision which Components to register (and how to organize them). For example, GameSubsystemRender can register Renderable Components. pro. Components know nothing about how they are used. Low coupling. A. We can add new GameSubsystem. For example, let's add GameSubsystemTitles that registers all ComponentTitle and guarantees that every title is unique and provides interface to quering objects by title. Of course, ComponentTitle should not be rewrited or inherited in this case. B. We can reorganize existing GameSubsystems. For example, GameSubsystemAudio, GameSubsystemRender, GameSubsystemParticleEmmiter can be merged into GameSubsystemSpatial (to place all audio, emmiter, render Components in the same hierarchy and use parent-relative transforms). con. Every-to-every check. Very innefficient. con. Subsystems know about Components. 2: Each Subsystem searches for Components of specific types. pro. Better performance than in Approach 1. con. Subsystems still know about Components. 3: Component registers itself in GameSubsystem(s). We know at compile-time that there is a GameSubsystemRenderer, so let's ComponentImageRender will call something like GameSubsystemRenderer::register(ComponentRenderBase*). pro. Performance. No unnecessary checks as in Approach 1. con. Components are badly coupled with GameSubsystems. 4: Mediator pattern. GameState (that contains GameSubsystems) can implement registerComponent(Component*). pro. Components and GameSubystems know nothing about each other. con. In C++ it would look like ugly and slow typeid-switch. Questions: Which approach is better and mostly used in component-based design? What Practice says? Any suggestions about implementation of Approach 4? Thank you.

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  • Bash script: bad interpreter

    - by Quandary
    Question: I get this error message: export: bad interpreter: No such file or directory when I execute this bash script #!/bin/bash MONO_PREFIX=/opt/mono-2.6 GNOME_PREFIX=/opt/gnome-2.6 export DYLD_LIBRARY_PATH=$MONO_PREFIX/lib:$DYLD_LIBRARY_PATH export LD_LIBRARY_PATH=$MONO_PREFIX/lib:$LD_LIBRARY_PATH export C_INCLUDE_PATH=$MONO_PREFIX/include:$GNOME_PREFIX/include export ACLOCAL_PATH=$MONO_PREFIX/share/aclocal export PKG_CONFIG_PATH=$MONO_PREFIX/lib/pkgconfig:$GNOME_PREFIX/lib/pkgconfig PATH=$MONO_PREFIX/bin:$PATH PS1="[mono-2.6] \w @ " But the bash path seems to be correct: asshat@IS1300:~/sources/mono-2.6# which bash /bin/bash asshat@IS1300:~# cd sources/ asshat@IS1300:~/sources# cd mono-2.6/ asshat@IS1300:~/sources/mono-2.6# ./mono-2.6-environment export: bad interpreter: No such file or directory asshat@IS1300:~/sources/mono-2.6# ls download mono-2.4 mono-2.4-environment mono-2.6 mono-2.6-environment asshat@IS1300:~/sources/mono-2.6# cp mono-2.6-environment mono-2.6-environment.sh asshat@IS1300:~/sources/mono-2.6# ./mono-2.6-environment.sh export: bad interpreter: No such file or directory asshat@IS1300:~/sources/mono-2.6# ls download mono-2.4-environment mono-2.6-environment mono-2.4 mono-2.6 mono-2.6-environment.sh asshat@IS1300:~/sources/mono-2.6# bash mono-2.6-environment asshat@IS1300:~/sources/mono-2.6# What am I doing wrong? Or is this a Lucid bug? [i did chmod + x]

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  • Should components have sub-components in a component-based system like Artemis?

    - by Daniel Ingraham
    I am designing a game using Artemis, although this is more of philosophical question about component-based design in general. Let's say I have non-primitive data which applies to a given component (a Component "animal" may have qualities such as "teeth" or "diet"). There are three ways to approach this in data-driven design, as I see it: 1) Generate classes for these qualities using "traditional" OOP. I imagine this has negative implications for performance, as systems then must be made aware of these qualities in order to process them. It also seems counter to the overall philosophy of data-driven design. 2) Include these qualities as sub-components. This seems off, in that we are now confusing the role of components with that of entities. Moreover out of the box Artemis isn't capable of mapping these subcomponents onto their parent components. 3) Add "teeth", "diet", etc. as components to the overall entity alongside "animal". While this feels odd hierarchically, it may simply be a peculiarity of component-based systems. I suspect 3 is the correct way to think about things, but I was curious about other ideas.

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  • How to run a script on startup in XP?

    - by Daniel Williams
    Just want to run a DOS script to set some parameters. Where do I put the batch file? Clarification: I want to run some DOS commands when I start a DOC prompt, mainly to set some aliases. This is really what I am looking for, not really when logging in or starting the system. I apologize for not being more clear. For example I want to run: doskey ls=dir Just so I can type ls rather than dir.

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  • SSIS 2005 Error while using script component Designer: "Cannot fetch a row from OLE DB provider "BUL

    - by user150541
    I am trying to debug a dts package in SSIS. I have a script component designer where I pass in the input variables to increment a counter. When I try to msgbox the counter value, I get the following error. Error: 0xC0202009 at STAGING1 to STAGING2, STAGING2 Destination [1056]: An OLE DB error has occurred. Error code: 0x80040E14. An OLE DB record is available. Source: "Microsoft SQL Native Client" Hresult: 0x80040E14 Description: "Cannot fetch a row from OLE DB provider "BULK" for linked server "(null)".". An OLE DB record is available. Source: "Microsoft SQL Native Client" Hresult: 0x80040E14 Description: "The OLE DB provider "BULK" for linked server "(null)" reported an error. The provider did not give any information about the error.". An OLE DB record is available. Source: "Microsoft SQL Native Client" Hresult: 0x80040E14 Description: "Reading from DTS buffer timed out.". Below is the part of the code within the script component designer : Imports System Imports System.Data Imports System.Math Imports Microsoft.SqlServer.Dts.Pipeline.Wrapper Imports Microsoft.SqlServer.Dts.Runtime.Wrapper Public Class ScriptMain Inherits UserComponent Dim iCounter As Integer Dim iCurrentVal As Integer Dim sCurrentOracleSeq As String Dim sSeqName As String Dim sSeqAltProcName As String Public Overrides Sub Input0_ProcessInputRow(ByVal Row As Input0Buffer) ' ' Add your code here ' Row.SEQIDNCASE = iCounter + iCurrentVal iCounter += 1 MsgBox(iCounter + iCurrentVal, MsgBoxStyle.Information, "Input0") End Sub Public Overrides Sub PreExecute() sCurrentOracleSeq = Me.Variables.VSEQIDCurVal iCurrentVal = CInt(sCurrentOracleSeq) MsgBox(iCurrentVal, MsgBoxStyle.Information, "No Title") iCounter = 0 sSeqName = Me.Variables.VSEQIDName sSeqAltProcName = Me.Variables.VSEQIDAlterProc End Sub Public Overrides Sub PostExecute() Me.Variables.VSEQIDUpdateSQL = "Begin " & sSeqAltProcName & "('" & sSeqName & "'," & (iCounter + iCurrentVal) & "); End;" End Sub End Class Note that the above part of code works perfectly fine if I comment out the lines that has Msgbox.

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  • How to safely reboot via First Boot script

    - by unixman
    With the cost and performance benefits of the SPARC T4 and SPARC T5 systems undeniably validated, the banking sector is actively moving to Solaris 11.  I was recently asked to help a banking customer of ours look at migrating some of their Solaris 10 logic over to Solaris 11.  While we've introduced a number of holistic improvements in Solaris 11, in terms of how we ease long-term software lifecycle management, it is important to appreciate that customers may not be able to move all of their Solaris 10 scripts and procedures at once; there are years of scripts that reflect fine-tuned requirements of proprietary banking software that gets layered on top of the operating system. One of these requirements is to go through a cycle of reboots, after the system is installed, in order to ensure appropriate software dependencies and various configuration files are in-place. While Solaris 10 introduced a facility that aids here, namely SMF, many of our customers simply haven't yet taken the time to take advantage of this - proceeding with logic that, while functional, without further analysis has an appearance of not being optimal in terms of taking advantage of all the niceties bundled in Solaris 11 at no extra cost. When looking at Solaris 11, we recognize that one of the vehicles that bridges the gap between getting the operating system image payload delivered, and the customized banking software installed, is a notion of a First Boot script.  I had a working example of this at one of the Oracle OpenWorld sessions a few years ago - we've since improved our documentation and have introduced sections where this is described in better detail.   If you're looking at this for the first time and you've not worked with IPS and SMF previously, you might get the sense that the tasks are daunting.   There is a set of technologies involved that are jointly engineered in order to make the process reliable, predictable and extensible. As you go down the path of writing your first boot script, you'll be faced with a need to wrap it into a SMF service and then packaged into a IPS package. The IPS package would then need to be placed onto your IPS repository, in order to subsequently be made available to all of your AI (Automated Install) clients (i.e. the systems that you're installing Solaris and your software onto).     With this blog post, I wanted to create a single place that outlines the entire process (simplistically), and provide a hint of how a good old "at" command may make the requirement of forcing an initial reboot handy. The syntax and references to commands here is based on running this on a version of Solaris 11 that has been updated since its initial release in 2011 (i.e. I am writing this on Solaris 11.1) Assuming you've built an AI server (see this How To article for an example), you might be asking yourself: "Ok, I've got some logic that I need executed AFTER Solaris is deployed and I need my own little script that would make that happen. How do I go about hooking that script into the Solaris 11 AI framework?"  You might start here, in Chapter 13 of the "Installing Oracle Solaris 11.1 Systems" guide, which talks about "Running a Custom Script During First Boot".  And as you do, you'll be confronted with command that might be unfamiliar to you if you're new to Solaris 11, like our dear new friend: svcbundle svcbundle is an aide to creating manifests and profiles.  It is awesome, but don't let its awesomeness overwhelm you. (See this How To article by my colleague Glynn Foster for a nice working example).  In order to get your script's logic integrated into the Solaris 11 deployment process, you need to wrap your (shell) script into 2 manifests -  a SMF service manifest and a IPS package manifest.  ....and if you're new to XML, well then -- buckle up We have some examples of small first boot scripts shown here, as templates to build upon. Necessary structure of the script, particularly in leveraging SMF interfaces, is key. I won't go into that here as that is covered nicely in the doc link above.    Let's say your script ends up looking like this (btw: if things appear to be cut-off in your browser, just select them, copy and paste into your editor and it'll be grabbed - the source gets captured eventhough the browser may not render it "correctly" - ah, computers). #!/bin/sh # Load SMF shell support definitions . /lib/svc/share/smf_include.sh # If nothing to do, exit with temporary disable completed=`svcprop -p config/completed site/first-boot-script-svc:default` [ "${completed}" = "true" ] && \ smf_method_exit $SMF_EXIT_TEMP_DISABLE completed "Configuration completed" # Obtain the active BE name from beadm: The active BE on reboot has an R in # the third column of 'beadm list' output. Its name is in column one. bename=`beadm list -Hd|nawk -F ';' '$3 ~ /R/ {print $1}'` beadm create ${bename}.orig echo "Original boot environment saved as ${bename}.orig" # ---- Place your one-time configuration tasks here ---- # For example, if you have to pull some files from your own pre-existing system: /usr/bin/wget -P /var/tmp/ $PULL_DOWN_ADDITIONAL_SCRIPTS_FROM_A_CORPORATE_SYSTEM /usr/bin/chmod 755 /var/tmp/$SCRIPTS_THAT_GOT_PULLED_DOWN_IN_STEP_ABOVE # Clearly the above 2 lines represent some logic that you'd have to customize to fit your needs. # # Perhaps additional things you may want to do here might be of use, like # (gasp!) configuring ssh server for root login and X11 forwarding (for testing), and the like... # # Oh and by the way, after we're done executing all of our proprietary scripts we need to reboot # the system in accordance with our operational software requirements to ensure all layered bits # get initialized properly and pull-in their own modules and components in the right sequence, # subsequently. # We need to set a "time bomb" reboot, that would take place upon completion of this script. # We already know that *this* script depends on multi-user-server SMF milestone, so it should be # safe for us to schedule a reboot for 5 minutes from now. The "at" job get scheduled in the queue # while our little script continues thru the rest of the logic. /usr/bin/at now + 5 minutes <<REBOOT /usr/bin/sync /usr/sbin/reboot REBOOT # ---- End of your customizations ---- # Record that this script's work is done svccfg -s site/first-boot-script-svc:default setprop config/completed = true svcadm refresh site/first-boot-script-svc:default smf_method_exit $SMF_EXIT_TEMP_DISABLE method_completed "Configuration completed"  ...and you're happy with it and are ready to move on. Where do you go and what do you do? The next step is creating the IPS package for your script. Since running the logic of your script constitutes a service, you need to create a service manifest. This is described here, in the middle of Chapter 13 of "Creating an IPS package for the script and service".  Assuming the name of your shell script is first-boot-script.sh, you could end up doing the following: $ cd some_working_directory_for_this_project$ mkdir -p proto/lib/svc/manifest/site$ mkdir -p proto/opt/site $ cp first-boot-script.sh proto/opt/site  Then you would create the service manifest  file like so: $ svcbundle -s service-name=site/first-boot-script-svc \ -s start-method=/opt/site/first-boot-script.sh \ -s instance-property=config:completed:boolean:false -o \ first-boot-script-svc-manifest.xml   ...as described here, and place it into the directory hierarchy above. But before you place it into the directory, make sure to inspect the manifest and adjust the appropriate service dependencies.  That is to say, you want to properly specify what milestone should be reached before your service runs.  There's a <dependency> section that looks like this, before you modify it: <dependency restart_on="none" type="service" name="multi_user_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user"/>  </dependency>  So if you'd like to have your service run AFTER the multi-user-server milestone has been reached (i.e. later, as multi-user-server has more dependencies then multi-user and our intent to reboot the system may have significant ramifications if done prematurely), you would modify that section to read:  <dependency restart_on="none" type="service" name="multi_user_server_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user-server"/>  </dependency> Save the file and validate it: $ svccfg validate first-boot-script-svc-manifest.xml Assuming there are no errors returned, copy the file over into the directory hierarchy: $ cp first-boot-script-svc-manifest.xml proto/lib/svc/manifest/site Now that we've created the service manifest (.xml), create the package manifest (.p5m) file named: first-boot-script.p5m.  Populate it as follows: set name=pkg.fmri value=first-boot-script-AT-1-DOT-0,5.11-0 set name=pkg.summary value="AI first-boot script" set name=pkg.description value="Script that runs at first boot after AI installation" set name=info.classification value=\ "org.opensolaris.category.2008:System/Administration and Configuration" file lib/svc/manifest/site/first-boot-script-svc-manifest.xml \ path=lib/svc/manifest/site/first-boot-script-svc-manifest.xml owner=root \ group=sys mode=0444 dir path=opt/site owner=root group=sys mode=0755 file opt/site/first-boot-script.sh path=opt/site/first-boot-script.sh \ owner=root group=sys mode=0555 Now we are going to publish this package into a IPS repository. If you don't have one yet, don't worry. You have 2 choices: You can either  publish this package into your mirror of the Oracle Solaris IPS repo or create your own customized repo.  The best practice is to create your own customized repo, leaving your mirror of the Oracle Solaris IPS repo untouched.  From this point, you have 2 choices as well - you can either create a repo that will be accessible by your clients via HTTP or via NFS.  Since HTTP is how the default Solaris repo is accessed, we'll go with HTTP for your own IPS repo.   This nice and comprehensive How To by Albert White describes how to create multiple internal IPS repos for Solaris 11. We'll zero in on the basic elements for our needs here: We'll create the IPS repo directory structure hanging off a separate ZFS file system, and we'll tie it into an instance of pkg.depotd. We do this because we want our IPS repo to be accessible to our AI clients through HTTP, and the pkg.depotd SMF service bundled in Solaris 11 can help us do this. We proceed as follows: # zfs create rpool/export/MyIPSrepo # pkgrepo create /export/MyIPSrepo # svccfg -s pkg/server add MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg pkg application # svccfg -s pkg/server:MyIPSrepo setprop pkg/port=10081 # svccfg -s pkg/server:MyIPSrepo setprop pkg/inst_root=/export/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg general framework # svccfg -s pkg/server:MyIPSrepo addpropvalue general/complete astring: MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpropvalue general/enabled boolean: true # svccfg -s pkg/server:MyIPSrepo setprop pkg/readonly=true # svccfg -s pkg/server:MyIPSrepo setprop pkg/proxy_base = astring: http://your_internal_websrvr/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo setprop pkg/threads = 200 # svcadm refresh application/pkg/server:MyIPSrepo # svcadm enable application/pkg/server:MyIPSrepo Now that the IPS repo is created, we need to publish our package into it: # pkgsend publish -d ./proto -s /export/MyIPSrepo first-boot-script.p5m If you find yourself making changes to your script, remember to up-rev the version in the .p5m file (which is your IPS package manifest), and re-publish the IPS package. Next, you need to go to your AI install server (which might be the same machine) and modify the AI manifest to include a reference to your newly created package.  We do that by listing an additional publisher, which would look like this (replacing the IP address and port with your own, from the "svccfg" commands up above): <publisher name="firstboot"> <origin name="http://192.168.1.222:10081"/> </publisher>  Further down, in the  <software_data action="install">  section add: <name>pkg:/first-boot-script</name> Make sure to update your Automated Install service with the new AI manifest via installadm update-manifest command.  Don't forget to boot your client from the network to watch the entire process unfold and your script get tested.  Once the system makes the initial reboot, the first boot script will be executed and whatever logic you've specified in it should be executed, too, followed by a nice reboot. When the system comes up, your service should stay in a disabled state, as specified by the tailing lines of your SMF script - this is normal and should be left as is as it helps provide an auditing trail for you.   Because the reboot is quite a significant action for the system, you may want to add additional logic to the script that actually places and then checks for presence of certain lock files in order to avoid doing a reboot unnecessarily. You may also want to, alternatively, remove the SMF service entirely - if you're unsure of the potential for someone to try and accidentally enable that service -- eventhough its role in life is to only run once upon the system's first boot. That is how I spent a good chunk of my pre-Halloween time this week, hope yours was just as SPARCkly^H^H^H^H fun!    

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  • Can't run init script on boot after another init script

    - by Colin McQueen
    I have three init scripts and the Broker init script runs fine, but when I try to run the Consumer init script and then the Data Collector init script, the only process that is running is the Broker. I added the symbolic links to the run levels using update-rc.d for each script and I also changed the number prefixes in the symbolic links to try and run the scripts in the proper order but that did not work. I am able to run the scripts from the terminal and they work fine but they need to all be started on boot. Any ideas as to why my other scripts are not running? Also inside my Consumer and Data Collector I am running: su user1 -c 'java -jar foo.jar' to start the services. Also the Consumer Java class sits and waits for a message from the queue, so the Java code does not stop until I specify the stop argument for the init script. The Broker has to start first, then the Consumer, then the Data Collector. Adding the symbolic links for the runlevels: sudo update-rc.d Broker defaults 10 90 sudo update-rc.d Consumer defaults 15 85 sudo update-rc.d DataCollector defaults 20 80

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  • Run a .sql script file in C#

    - by SAMIR BHOGAYTA
    using System.Data.SqlClient; using System.IO; using Microsoft.SqlServer.Management.Common; using Microsoft.SqlServer.Management.Smo; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { string sqlConnectionString = "Data Source=(local);Initial Catalog=AdventureWorks;Integrated Security=True"; FileInfo file = new FileInfo("C:\\myscript.sql"); string script = file.OpenText().ReadToEnd(); SqlConnection conn = new SqlConnection(sqlConnectionString); Server server = new Server(new ServerConnection(conn)); server.ConnectionContext.ExecuteNonQuery(script); } } }

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  • run a script on window switch (on alt-tabbing into/outof a particular app)

    - by hwjp
    I'd like to run a script whenever I switch into or out of a window. Specifically, I have a "toggle touchpad on/off" script, which i want to run whenever I switch into or out of gvim. so, is there any kind of hook for that? even something that can be run whenever alt-tab is detected, as long as it can tell what window you're going from/to? I'm using gnome-shell, if that makes any difference. [edit] Have started looking into gnome-shell-extensions, which seem to be written in javascript, so might not be too hard to hack one together myself...

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  • Whats the difference between running a shell script as ./script.sh and sh script.sh

    - by Ritesh M Nayak
    I have a script that looks like this #!/bin/bash function something() { echo "hello world!!" } something | tee logfile I have set the execute permission on this file and when I try running the file like this $./script.sh it runs perfectly fine, but when I run it on the command line like this $sh script.sh It throws up an error. Why does this happen and what are the ways in which I can fix this.

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  • Java DnD - Java Component to .Net Component

    - by JT703
    I'm trying to use Java drag and drop to drag an object from a JTree into a native .NET component that is embedded in my app. This .NET component only accepts File objects, so I'm having trouble with the DnD's Transferable object. Anyone know how I can make this Transferable "look" like a file to this .Net component? p.s. I need this answer as Quickly as possible. Thanks!

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