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  • What's a good tool for Scrum Project Management in game development? [closed]

    - by BleakCabalist
    I'm looking for an efficient, easy-to-learn tool for Scrum project management not for proffesional use but to use it in my thesis concerning the use of Scrum in game development. Basically I want to visualize a production process of a hypothetical game. Some fragments of the production process should be really detailed to make my point, so basically user stories, tasks, burndown charts etc. are a must. I'm using Scrum, Kanban and some Lean practices for eliminating waste. I also want to use Extreme Programming practices in this production process including TDD and Continuous Integration. I have zero experience in proffesional project management so I need something that's fairly simple to use for a newb like me. Anyone can recommend a tool like that? For now I was thinking about TargetProcess and ScrumWorks. Thanks.

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  • What are the processes of true Quality assurance?

    - by user970696
    Having read that Quality Assurance (QA) is focused on processes (while Quality Control (QC) is focused on the product), the books often mentions QA is the verification process - doing peer reviews, inspections etc. I still tend to think these are also QC as they check intermediate products. Elsewhere I have read that QA activity is e.g. choosing the right bugtracker. That sounds better to me in terms of process improvement. The question that close-voting person obviously missed is pretty clear: What are the activities that true QA should perform? I would appreciate the reference as I work on my thesis dealing with all these discrepancies and inconsistencies in the software quality world.

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  • Subdividing a polygon into boxes of varying size

    - by Michael Trouw
    I would like to be pointed to information / resources for creating algorithms like the one illustrated on this blog, which is a subdivision of a polygon (in my case a voronoi cell) into several boxes of varying size: http://procworld.blogspot.nl/2011/07/city-lots.html In the comments a paper by among others the author of the blog can be found, however the only formula listed is about candidate location suitability: http://www.groenewegen.de/delft/thesis-final/ProceduralCityLayoutGeneration-Preprint.pdf Any language will do, but if examples can be given Javascript is preferred (as it is the language i am currently working with) A similar question is this one: What is an efficient packing algorithm for packing rectangles into a polygon?

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  • Inspection, code review - is it really testing?

    - by user970696
    ISTQB, Wikipedia or other sources classify verification acitivities (reviews etc.) as a static testing, yet other do not. If we can say that peer reviews and inspections are actually a kind of a testing, then a lot of standards do not make sense (consider e.g. ISO which say that validation is done by testing, while verification by checking of work products) - it should at least say dynamic testing for validation, shouldn't it? I am completing master thesis dealing with QA and I must admit that I have never seen worse and more ambiguous and contradicting literature than in this field :/ Do you think (and if so, why) that static testing is a good and justifiable term or should we stick to testing and static checks/analysis?

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  • Use Case Diagrams - should I create a diagram just for a view business rule?

    - by Periback
    I'm modeling a UCD where I have two actors ( a content producer and a developer).. the content producer is going to create and specify details of a storyboard functionality, and the other actor (developer) will only be able to view this storyboard ( he'll log in the application and read the storyboard to start developing what it says, outside the application..) I'm working on the specification of this storyboard functionality and I'd like to know it would be like a best-practice if I describe something like " actor- developer", "UCD - read scenes of storyboard" . This is the specification of an application I developed for my thesis and they asked me to add some specification...

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  • How can you become a real programming polyglot?

    - by Yob
    I work as a Java programmer, but C and C++ were always my favourite languages during studies. Unfortunatelly I don't have an opportunity to work with them as often as I would like to. As a result I sometimes get realized that I don't remember something quite important (today example: inherited protected members cannot be accessed in derived class constructors). The other example could be Python and Haskell which I enjoy using but don't use everyday. I got an idea to write my own wiki with easy to forget things (e.g. bash tricks & tips) but I find no sense in writing there everything I can forget about coolest programming languages. I know that the best way would be having a side projects (I want to start working on some C/C++ open source project after graduation), but currently I have to write my graduation thesis and work so I merely don't have time to do this. How do you stay sharp in languages that you don't use everyday?

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  • Verification as QA - makes sense?

    - by user970696
    Preparing my thesis, I found another interesting discrepancy. While some books say verification it terms of static analysis of work products is quality control (looking for defects), other say it is actually quality assurance because the process of checking is decreasing the probability of real defects when these deliverables will be used for product manufacture. I hesitate as both seems to be correct: it is a way of checking for defects (deviation from requirements, design flaws etc.) so it looks like quality control, but also it is a process which does not have to be done and if done, can yield better quality.

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  • ISO 12207: SQA as a supporting process?

    - by user970696
    I have been following ISO12207 for the sake of my thesis dealing with software quality. Now I should explain quality assurance and here comes the problem: according to this norm, QA is a supporting process, separated but on the same level with verification, validation and auditing processes. According to other sources, Quality Assurance is basically high level activity making sure that standards, norms etc. are being followed. Usually the part of Quality Assurance is the Quality Control (testing, reviewing, inspections also V&V) which measures the quality and provides QA with this information so it can be acted upon. I somehow do not understand how QA is thought to be according to this ISO and what activities should it perform. Also it does not mention QC except for a footnote.

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  • How can I explain object-oriented programming to someone who's only coded in Fortran 77?

    - by Zonedabone
    My mother did her college thesis in Fortran, and now (over a decade later) needs to learn c++ for fluids simulations. She is able to understand all of the procedural programming, but no matter how hard I try to explain objects to her, it doesn't stick. (I do a lot of work with Java, so I know how objects work) I think I might be explaining it in too high-level ways, so it isn't really making sense to someone who's never worked with them at all and grew up in the age of purely procedural programming. Is there any simple way I can explain them to her that will help her understand?

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  • ideas on multiplayer games which include lots of collaboration?

    - by user494461
    For my master thesis I wanted to design a small multiplayer game which includes more than one player(maybe 5), has 2-3 players collaborating at a time to achieve some task. The most important thing is realistic simulation of the movable objects in the scene which more than one player should simultaneously interact with. I would also prefer large virtual environments (VEs) like mmogs where groups of players are interacting in different areas of the VE. tasks for players should include 2-3 players touching movable objects at same time. e,g, a very basic task can be users lifting a cube together and pushing it through a hole I am not new to designing virtual environments with openGL, but have never designed games before and rarely play other than few of my favorite ones like Fifa. I wanted some ideas on what kind of games should I look at which should help me with ideas for my tasks for the users to gain points and win in games? any current indie games which might inspire me?

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  • How to bridge the gap between university and job requirements

    - by user1762636
    I study physics and computer science and both studies include minor programming tasks whereas larger tasks are only (potentially) a part of larger projects like for your thesis. When I look at job postings for scientific jobs e.g. in the area of HPC they usually ask for "extensive programming skills in C/C++ and HPC" or the like. This is what I would like to achieve, but frankly I don't know how. I don't mean to mourn, but you can imagine that studying physics/CS means having a busy schedule so I couldn't even work part time as a research assistant to get practice without negative influence on my grades. The second problem is that I lack ideas on what to code in my spare time. I would like to do something useful but even for open source projects you apparently need a whole lot of time and depending on the type of software a lot of experience to be useful. I would be grateful for any advice you can give me.

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  • How can I explain object-oriented programming to someone who's only coded in Fortran 77? [closed]

    - by Zonedabone
    Possible Duplicate: How can I explain object-oriented programming to someone who’s only coded in Fortran 77? My mother did her college thesis in Fortran, and now (over a decade later) needs to learn c++ for fluids simulations. She is able to understand all of the procedural programming, but no matter how hard I try to explain objects to her, it doesn't stick. (I do a lot of work with Java, so I know how objects work) I think I might be explaining it in too high-level ways, so it isn't really making sense to someone who's never worked with them at all and grew up in the age of purely functional programming. Is there any simple way I can explain them to her that will help her understand? Thanks for the help in advance.

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  • Facebook Game Development - Which Programming languages?

    - by Ben
    Hi folks, I am going to develop a facebook game as topic for my thesis. I am wondering which programming languages i should choice. I am used to programming in .NET. But i am also comfortable in C++ and Java. I don't want to use Flash as the graphical frontend since i don't like it. So i guess i'll go with ASP.NET + Silverlight. What do you think?

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  • internship or research

    - by javatcp
    I am a computer science undergrad. I will be graduating in december this year and I am not sure if I want to go on to grad school or find a job after that. This summer I have the opportunity to do a research thesis or an internship. Which one should I do to ensure I will still have the grad school or job option open to me in december?

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  • Is EmguCV`s EigenObjectRecognizer uses EigenFace?

    - by Meko
    Hi. I want to learn that is EmguCVs EigenObjectRecognizers has Recognize() method.But I could not found any information that is using which algorithm.I used it in my thesis and I need to know which technique is using that method.I know it uses Eigen Vector and Eigen Values but I am not sure how it uses it. Is any one know could point me ? Thanks.

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  • Alternatives to userfly.com

    - by dfa
    During my master thesis I need to study how my users interact with my webapp. There are alternatives to userfly.com? I want just to know how I can do some usability testing without much hassle. Requests: must work under https cheap unobtrusive, if possible

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  • What software companies have offices in Melbourne, Australia?

    - by Nils Schmidt
    I was wondering about doing my Master Thesis in Melbourne, Australia. Our university is setting up the contacts with Melbourne University right now. My question now is, what (big/succesfull/interesting) software companies (preferable Java EE focus, but not necessarily) have offices in Melbourne, Australia? Thanks in advance and kind regards Nils

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  • braces for Math in LaTeX

    - by Tim
    Hi, Is there any convenient way to type in braces in Math in Latex? Especially when I have already typed in a lot of "(" and ")" instead of "\left(" and "\right)", how can I do a quick replacement? similarly for "{" and "}" and "[" and "]"? Is it important to make such changes? I am writing a thesis. Thanks and regards! BTW: I mainly edit latex file in Texmaker and I know how to use emacs.

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  • Diminishing programmer wants to get back to programming

    - by Marcus TV
    I last programmed actively in 2002. It is almost 8 years now. I learned C and then moved to Visual Basic for our thesis project in the university. I would like to ask suggestions on what programming language should I learn and put to profitability use in areas such as desktop applications, web development, and database applications.

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  • acknowledgments in latex

    - by biosci
    I'm in a documentclass{article} in Latex. How would I put the name of an advisor on the first page? I've seen examples in latex for things like \principaladvisor{} but that seems to be done with the thesis class. I'm guessing with the article class I'd list the advisor as a co-author or something. How do I do that?

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  • Is there a b5paper japanese style in latex?

    - by matskn
    My thesis is written in b5j documentclass style. \documentclass[b5j,twoside,12pt]{report} I have a paper that is appended at the end. However this is written in b5paper style as an article. \documentclass[12pt,b5paper,twoside]{article} How do I get the paper to follow the japanese style? Havent found any b5paperj options in the geometry package.. :-/

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  • Difference between Facebook and Twitter APIs

    - by Hellnar
    Hello, I am looking for any kind information that shows the difference between Facebook and Twitter APIs. (IE what you can retrieve via API, privacy difference etc) for my graduation thesis as a starting point. I will be grateful if you point out any source of information.

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