Search Results

Search found 6535 results on 262 pages for '3d secure'.

Page 30/262 | < Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >

  • Best Secure Encryption for Zip Files via Linux

    - by Daniel
    I want to use highly secure encryption for zipped files via Linux/Ubuntu using a command line terminal, what is the best command line tool to get this job done? zip -e -P PASSWORD file1 file2 file3 file4 Or 7za a file.7z *.txt -pSECRET What encryption is used and how secure is it?

    Read the article

  • How to secure adhoc networks

    - by moshroum1
    What is the right way to secure adhoc networks? WPA_NONE is a cruel hack (doesn’t work most of the time, discards important packets, ..), WEP is not secure and Open… open is open. IPSec is a level to high. Does there exists something which works under linux and wifi?

    Read the article

  • Setting the secure flag on cookies from Outlook Web Access

    - by Cheekysoft
    I'm running Exchange 2007 SP3 which is exposing outlook web access over only HTTPS. However the server delivers the sessionid cookie without the secure flag set. Even though I don't have port 80 open, this cookie is still vulnerable to being stolen over port 80 in the event of a man-in-the-middle attack. It also contributes to a PCI-DSS failure Does anyone know if I can persuade the web server/application to set the secure flag?

    Read the article

  • XNA - Strange Texture Rendering Issue Using XNA BasicEffect

    - by Spencer Marr
    I have been reading and working through Riemers 3D XNA tutorials to expand my knowledge of XNA from 2D into 3D. Unfortunately I am having rendering issues that I am unable to solve and I need a point in the right direction. I am not expecting the Models to look identical to Blender but there is some serious discoloring from the texture files once rendering through XNA. The Character model is using completely incorrect colors (Red where Grey should be) and the Cube is rendering a strange pattern where a flat color should be drawn. My sampling mode is set to PointClamp. The Character model that I created has a 32 by 32 pixel texture that has been UV mapped to the model in blender. The model was then exported to .FBX. For the Cube Model a 64 by 64 pixel texture is used. foreach (ModelMesh mesh in samuraiModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.Projection = Projection; effect.View = View; effect.World = World; } mesh.Draw(); } Does this look like it is caused by a mistake I made while UV Mapping or Creating Materials in Blender? Is this a problem with using the default XNA BasicEffect? Or something completely different that i have not considered? Thank You!

    Read the article

  • Obtaining a world point from a screen point with an orthographic projection

    - by vargonian
    I assumed this was a straightforward problem but it has been plaguing me for days. I am creating a 2D game with an orthographic camera. I am using a 3D camera rather than just hacking it because I want to support rotating, panning, and zooming. Unfortunately the math overwhelms me when I'm trying to figure out how to determine if a clicked point intersects a bounds (let's say rectangular) in the game. I was under the impression that I could simply transform the screen point (the clicked point) by the inverse of the camera's View * Projection matrix to obtain the world coordinates of the clicked point. Unfortunately this is not the case at all; I get some point that seems to be in some completely different coordinate system. So then as a sanity check I tried taking an arbitrary world point and transforming it by the camera's View*Projection matrices. Surely this should get me the corresponding screen point, but even that didn't work, and it is quickly shattering any illusion I had that I understood 3D coordinate systems and the math involved. So, if I could form this into a question: How would I use my camera's state information (view and projection matrices, for instance) to transform a world point to a screen point, and vice versa? I hope the problem will be simpler since I'm using an orthographic camera and can make several assumptions from that. I very much appreciate any help. If it makes a difference, I'm using XNA Game Studio.

    Read the article

  • Missing z-axis rotation for transforming between two vectors

    - by Steve Baughman
    I'm trying to rotate a cube so that it's facing up, but am getting hung up on the final implementation details. It now reliably will rotate the x,y axis to the correct side, but the z-axis is never rotating (See photos of before and after rotation). When I'm using the code below I always get '0' for my rotationVector.z. What am I missing here? // Define lookAt vector lookAtVector = GLKVector3Make(0,0,1); // Define axes vectors axes[0] = GLKVector3Make(0,0,1); axes[1] = GLKVector3Make(-1,0,0); axes[2] = GLKVector3Make(0,1,0); axes[3] = GLKVector3Make(1,0,0); axes[4] = GLKVector3Make(0,-1,0); axes[5] = GLKVector3Make(0,0,-1); CGFloat highest_dot = -1.0; GLKVector3 closest_axis; for(int i = 0; i < 6; i++) { // multiply cube's axes by existing matrix GLKVector3 axis = GLKMatrix4MultiplyVector3(matrix, axes[i]); CGFloat dot = GLKVector3DotProduct(axis, lookAtVector); if(dot > highest_dot) { closest_axis = axis; highest_dot = dot; } } GLKVector3 rotationVector = GLKVector3CrossProduct(closest_axis, lookAtVector); // Get angle between vectors CGFloat angle = atan2(GLKVector3Length(rotationVector), GLKVector3DotProduct(closest_axis, lookAtVector)); // normalize the rotation vector rotationVector = GLKVector3Normalize(rotationVector); // Create transform CATransform3D rotationTransform = CATransform3DMakeRotation(angle, rotationVector.x, rotationVector.y, rotationVector.z); // add rotation transform to existing transformation baseTransform = CATransform3DConcat(baseTransform, rotationTransform); return baseTransform; Before 3d Rotation After 3d Rotation Implementation based on this post

    Read the article

  • Why are bugs responsible for big deficiencies in functionality given such low priority?

    - by keepitsimpleengineer
    Well, first of all, change is inevitable and mostly good. Furthermore attempts at simplifying the User Interface such as Gnome 3, Unity to make Linux more inclusive hold much promise, even though they adversely affect my style of working. Additionally, though now retired, I have worked with computers for 47 years, and though I do nothing serious for others now, I still do heavy duty things. 10.04 LTS is my big workstation, and I had three 10.10 systems for Mythtv, and one of which is further adapted for video & related. The Mythtv were 10.10 because of a dormant bug regarding installing to 10.04. My work habits consistently use dual monitors and compiz cube and 3D windows with the computing horsepower to support them. The dual monitors with separate X screens has been not been functional since 11.04, and cube/3D windows not functional in Unity, and with diminished functionality Gnome. There is a bug filed (after upgrade to 12.04 amd64 Gnome Classic not properly draw second screen) I have mitigated the situation some by switching to Xubuntu and eschewing Unity. The question that comes to mind is why this bug is not given more attention in that it nearly cuts functionality in half for more competent workstations. Sample workspace... Please know that I appreciate all the hard work, dedication require to pull off something as big as Ubuntu et al.

    Read the article

  • Translating an object along its heading

    - by Kuros
    I am working on a simulation that requires me to have several objects moving around in 3D space (text output of their current position on the grid and heading is fine, I do not need graphics), and I am having some trouble getting objects to move along their relative headings. I have a basic understanding of vectors and matrices. I am using a vector to represent their position, and I am also using Euler Angles. I can translate one of my entities with a matrix along whatever axis, and I can alter their heading. For example, if I have an entity at (order is XYZ) 1, 1, 1, with a heading of 0, I can apply a translation matrix to get them to talk to 1, 1, 2 fine. However, if I change their heading to 270, they still walk to 1, 1, 3, instead of 2, 1, 2 as I desire. I have a feeling that my problem lies in not translating my matrix from world space to object space, but I am not sure how to go about that. How can I do this? Addition: I am using 3D vectors to represent their current position and their heading (using the three euler angles). For now, all I want to do is have an entity walk in a square, reporting their current position at each step. So, assuming it starts at 10, 10, 10 I want it to walk as follows: 10,10,10 -> 10, 10, 15 10, 10, 15 -> 5, 10, 15 5, 10, 15 -> 5, 10, 10 5, 10, 10 -> 10, 10, 10 My 1 Z unit translation matrix is as follows: [1 0 0 0] [0 1 0 0] [0 0 1 1] [0 0 0 1] My rotation matrix is as follows: [0 0 1 0] [0 1 0 0] [-1 0 0 0] [0 0 0 1]

    Read the article

  • How do you dynamically allocate a contiguous 3D array in C?

    - by Derek
    In C, I want to loop through an array in this order for(int z = 0; z < NZ; z++) for(int x = 0; x < NX; x++) for(int y = 0; y < NY; y++) 3Darray[x][y][z] = 100; How do I create this array in such a way that 3Darray[0][1][0] comes right before 3Darray[0][2][0] in memory? I can get an initialization to work that gives me "z-major" ordering, but I really want a y-major ordering for this 3d array This is the code I have been trying to use: char *space; char ***Arr3D; int y, z; ptrdiff_t diff; space = malloc(X_DIM * Y_DIM * Z_DIM * sizeof(char)) Arr3D = malloc(Z_DIM * sizeof(char **)); for (z = 0; z < Z_DIM; z++) { Arr3D[z] = malloc(Y_DIM * sizeof(char *)); for (y = 0; y < Y_DIM; y++) { Arr3D[z][y] = space + (z*(X_DIM * Y_DIM) + y*X_DIM); } }

    Read the article

  • 3D Sphereical Terrain with an 8 mesh sphere. The edges of the mesh are obvioulsy seen and I'm not su

    - by Justin808
    Hi :) I'm working in Unity3D, but my issue is with 3D meshes. I'm hoping someone here can help or point me in the right direction. I have 2 version of code, http://www.pasteit4me.com/695002 (old) and http://www.pasteit4me.com/690003 (new). The old code, makes a single mesh sphere and creates a terrain on it. The new code makes an 8 mesh sphere and creates a terrain on it. On the new version the edges of the meshes are obviously seen and I'm not sure why. It looks like the edges are adjusted no much, almost 2-3 times more than they should have been. GenerateB() in the old code and Generate() in the new code creates the sphere. MakeTerrain() in both create the terrain. If I dont run the MakeTerrain() function the new sphere looks like a solid mesh. I'm not sure where to start looking in the MakeTerrain() function in the new code to solve the issue :-/ Any ideas? An image of the issue is at http://img28.imageshack.us/img28/3784/screenshot20100611at850.png.

    Read the article

  • Trying to link http://www.example.com to my shopping cart on https://secure.example.com

    - by Pickledegg
    Heres my saga - I'm trying to link http://www.example.com to my shopping cart on https://secure.example.com, but it doesnt seem to be linking correctly. Heres my code: <!--Google Analytics --> <script type="text/javascript"> var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> try { var pageTracker = _gat._getTracker("UA-125xxxxx-1"); //start cart link pageTracker._setDomainName(".example.com"); pageTracker._setAllowHash(false); //end cart link pageTracker._trackPageview(); } catch(err) {}</script> <!--Google Analytics --> Notice the two lines: pageTracker._setDomainName(".example.com"); pageTracker._setAllowHash(false); I added the first line so I could share the cookies between site and cart, and added the setAllowHash to make sure it used the utm values from the cookie, and didnt 'recreate' them when I entered https://secure.example.com. Using firecookie, it does indeed share the same cookie between site and cart, and the cookies domain is 'example.com'. I'm pretty sure though that if it was working right, all my utmz, utma values etc should be copied over and remain the same, but they're changing. I've copied all the params that are being sent to google analytics and pasted then below. It shows what is happening from my homepage, to my product page, then into my cart all the way to the page before ordering. ( I can't practically test the final page myself without buying something, so I'll post the code from our confirmation page later if needed.) Here goes: =============================================================== HOMEPAGE - http://www.example.com ---------------------------------------------------------------------------------------- utmac UA-125xxxxx-1 utmcc __utma=1.1920057171.1269446996.1269446996.1269446996.1;+__utmz=1.1269446996.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); utmcs UTF-8 utmdt GSM Cell Phone Rental from example utmfl 10.0 r45 utmhid 69978133 utmhn www.example.com utmje 1 utmn 1806413990 utmp / utmr - utmsc 24-bit utmsr 1280x800 utmul en-gb utmwv 4.6.5 PRODUCT PAGE - http://www.example.com/products/international-cell-phone-purchase/ ---------------------------------------------------------------- utmac UA-125xxxxx-1 utmcc __utma=1.1920057171.1269446996.1269446996.1269446996.1;+__utmz=1.1269446996.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); utmcs UTF-8 utmdt example | International Cell Phones utmfl 10.0 r45 utmhid 276151647 utmhn www.example.com utmje 1 utmn 155808433 utmp /products/international-cell-phone-purchase/ utmr 0 utmsc 24-bit utmsr 1280x800 utmul en-gb utmwv 4.6.5 CART STAGE 1 - https://secure.example.com/checkout/viewbasket.php ------------------------------------------------ utmac UA-125xxxxx-1 utmcc __utma=60286578.994269564.1269447144.1269447144.1269447144.1;+__utmz=60286578.1269447144.1.1.utmcsr=example.com|utmccn=(referral)|utmcmd=referral|utmcct=/products/international-cell-phone-purchase/; utmcn 1 utmcs UTF-8 utmdt Your Cart utmfl 10.0 r45 utmhid 1802074903 utmhn secure.example.com utmje 1 utmn 1621444199 utmp 1-reviewcart utmr http://www.example.com/products/international-cell-phone-purchase/ utmsc 24-bit utmsr 1280x800 utmul en-gb utmwv 4.6.5 CART STAGE 2 - https://secure.example.com/checkout/docheckout.php ------------------------------------------------ utmac UA-125xxxxx-1 utmcc __utma=60286578.994269564.1269447144.1269447144.1269447144.1;+__utmz=60286578.1269447144.1.1.utmcsr=example.com|utmccn=(referral)|utmcmd=referral|utmcct=/products/international-cell-phone-purchase/; utmcs UTF-8 utmdt Checkout utmfl 10.0 r45 utmhid 871670520 utmhn secure.example.com utmje 1 utmn 1153927228 utmp 2-checkout utmr 0 utmsc 24-bit utmsr 1280x800 utmul en-gb utmwv 4.6.5 CART STAGE 3 - https://secure.example.com/checkout/doreview.php ---------------------------------------------- utmac UA-125xxxxx-1 utmcc __utma=60286578.994269564.1269447144.1269447144.1269447144.1;+__utmz=60286578.1269447144.1.1.utmcsr=example.com|utmccn=(referral)|utmcmd=referral|utmcct=/products/international-cell-phone-purchase/; utmcs UTF-8 utmdt Checkout utmfl 10.0 r45 utmhid 1731598159 utmhn secure.example.com utmje 1 utmn 1442257710 utmp 3-checkoutreview utmr 0 utmsc 24-bit utmsr 1280x800 utmul en-gb utmwv 4.6.5 =============================================================== As you can see, the utma values are not being preserved, so it looks like a config issue. I've studied the help does but none of the cases seem to fit mine. I hope someone can offer help on this, its been an ongoing problem of mine for a while, and would be good to finally get rock-solid reliable analytics set up.

    Read the article

  • Codeigniter PHP Framework - Need to get query string

    - by Siva
    Hi, I'm creating a e-commerce site using Codeigniter. My question is, how should i get the query string. Am using a saferpay payment gateway, the gateway response will be like this http://www.test.com/registration/success/?DATA=<IDP+MSGTYPE%3D"PayConfirm"+KEYID%3D"1-0"+ID%3D"KI2WSWAn5UG3vAQv80AdAbpplvnb"+TOKEN%3D"(unused)"+VTVERIFY%3D"(obsolete)"+IP%3D" 123.25.37.43"+IPCOUNTRY%3D"IN"+AMOUNT%3D"832200"+CURRENCY%3D"CHF"+PROVIDERID%3D"90"+PROVIDERNAME%3D"Saferpay+Test+Card"+ACCOUNTID%3D"99867-94913159"+ECI%3D"2"+CCCOUNTRY%3D"XX"%2F>&SIGNATURE=bc8e253e2a8c9ee0271fc45daca05eecc43139be6e7d486f0d6f68a356865457a3afad86102a4d49cf2f6a33a8fc6513812e9bff23371432feace0580f55046c To handle the response i need to get the query string data. Help would be much appreciated. Thanks in advance. - Siva

    Read the article

  • suggestions for a 3D graph rendering library?

    - by Sandro
    Hello coders! So I'm not sure how stackoverflow friendly this question is since it doesn't have a quick clear cut answer but here we go... I have a java program that generates data for a directed graph. Now I need to render this graph. The data needs to be laid out in 3D, and I want to be able to define which plane an edge lives in. (Each edge will only need to occupy 1 plane of the 3D space). I also need the ability to navigate around the graph. Since I know that this kind of stuff is hard, I'm going shopping. So far I've looked into (In no particular order): JUNG: lacks 3D support Cytoscape: not sure how much I'll be able to define edge drawing, haven't seen a non bio-informatics application of it yet JGraph: I didn't see any 3D applications yet Perfuse: looks promising, does anyone know anything else about it? Gephi: Documentation looks scarce Processing: does this play well with java? I'm also considering doing some combination of opengl + swing rendering to create a 3D graph from multiple 2D graphs. I am also not adverse to the idea of linking from another language Any Ideas? Thank you.

    Read the article

  • 3d / 2.5d game library for iphone and pc

    - by Aaron Qian
    I'm trying to make a 2d shooter game with 3d background. The player and enemies are essentially just quads with textures. The background will be simple 3d polygons with textures and some fog and light. Therefore, I don't need a really powerful 3d library. I tried Unity3D and Torque2D, but I don't like to use their GUI editors. I prefer to work with code. So, is there a cross platform (mainly windows and iPhone) 3d / 2.5d game library, commercial or open source? I assume it will be only limited to c, c++, and object-c due to apple's new ToS.

    Read the article

  • [Flash 3d engine] Away3d and events (Basic questions)

    - by Simon
    I'd like to play around 3d in Flash and I'm wondering how sophisticated objects can i load from 3D Max... cos as i read it's possible to load something from 3d Max I've read that popular 3d engine is Away3d (many tutorials), so if there is nothing better... i'd like to focus on it. I've forgot to mention that i'm not familar with Flash, but the best way to learn something is to do something interesting with it... :) Main question: Can I load object from 3ds and link parts of this object to some actions in Flash. Better example: I'd like to load a Car and when user click on car's door i'd like to show some informations, about those door, or pass this event outside for example to any other application in PHP, Java etc... and when he click on car mask i'd like to raise other event... Is it possible to create such interaction?? Thx in advance :)

    Read the article

  • Automatic images translation to 3d model

    - by farrakhov-bulat
    I'm quite interested in automatic images translation to 3d models. Not really for commercial product, but from the point of possible academic research and implementation. What I'd like to achieve is almost transparent for user process of transformation series of images (fewer is better) to 3d model which might be shown in flash/silverlight/javafx or similar. Consider online furniture store with 3d models of all items in stock. Kinda cool to have ability to see the product in 3d before purchasing it. I managed to find a few pieces of software, like insight3d, but it couldn't be used in my case I guess. So, are there any similar projects or tips for me? If it would require to write that piece of software - I'd really love to dig into research on this field.

    Read the article

  • From a 3D modeler to an iPhone app - what are best practices?

    - by bonkey
    I am quite new in 3D programming on iPhone and I would like to ask for hints about organizing a work between designers and programmers on that platform. Most of all: what kind of tools, libraries or plugins cooperate the best on both sides. Although I consider the question as looking for general best-practices advice I would like to find a solution for my current situation which I describe further, too. I've already done some research and found following libraries: SIO2 Khronos OpenGL ES 1.x SDK for PowerVR MBX Unity3D Oolong Game Engine I've checked modellers or plugins to them giving output formats readable by those tools: obj2opengl Wavefront OBJ to plain header file converter Blender with SIO2 exporter iphonewavefrontloader Cheetah3D PVRGeoPOD for 3DS / Maya Unfortunately I still have no clear vision how to combine any of that tools to get a desinger's work in an application. I look for a way of getting it in the most possible complete way: models, lights, scenes, textures, maybe some simple animations (but rather no game-like physics), but I still got nothing. And here comes my situation: I would like to find right way to present few (but quite complicated) models from a single scene. The designers mostly use 3DS Max 9, sometimes 10 (which partly prevents using PVRGeoPOD) and are rather reluctant to switch to something else but if there's no other choice I suppose it would be possible. The basic rule I've already found in some places "use Wavefront OBJ" not always works. I haven't got any acceptable results with production files, actually. The only things worked fine were some mere examples. Some of my models did imported incomplete, sometimes exporters hung or generated enormous files not really useful on an iPhone, sometimes enabling textures (with GL_TEXTURE_2D) just crashed an app. I know it might be a problem with too complicated models or my mistakes coming from inexeperience but I am not able to find any guidelines for that process to have streamlined cooperation with designers. I am even willing to write some things from scratch in pure OpenGL-ES if it's necessary, but I would like to avoid what might be avoided and get the most from the model files. The best would be the effect I saw on some SIO2 tutorials: export, build & go. But at that moment I've got only "import, wrong", "import, where are textures?", "import, that almost looks fine, export, hang" and so on... Is it really so much frustrating or I am just missed something obvious? Can anybody share his/her experience in that field and tell what kind of software uses for "making things happen"?

    Read the article

  • Win 2003 SBS - secure enough by default?

    - by Pekka
    I have to set up a Windows 2003 Small Business Server to work as a Subversion repository and possibly as an E-Mail server later. The machine is a virtual one, hosted with a hosting company, and freshly initialized. I used the Security Configuration Wizard to deactivate all server roles. After I install Subversion, I will open the necessary ports for the service; in addition, obviously, RDP will stay open so I can remote control the machine. Automatic updates are activated, and I will set up E-Mail notification every time somebody logs on to the server. I'm a programmer and not a professional systems administrator, so I would like to know whether you would regard this a sane and secure setup for a (publicly available) box to host sensitive code and/or E-Mail on. Is there anything in addition I should do to make the machine secure? Is there anything I can do on a long-term basis to keep the machine secure, apart from monitoring the event log (as far as I can make sense out of it), and seeing that any hotfixes are installed properly?

    Read the article

  • Is the Windows VPN secure?

    - by Tor Haugen
    I have used a few VPN solutions over the years. Most are hard to set up, slow to connect and/or rather ill-behaved (replacing system drivers, disrupting each other etc). One solution I have never used earlier is the one built into Windows. This is mostly because the infrastructure guys always refuse to use it because they claim it's 'not secure'. Now I have finally had the chance to use it (on Windows 7), and wow, it's a breeze! Easy to set up, well-behaved, it connects almost instantly, automatically authenticates with my logged-in credentials, and integrates excellently with the UI. I have to say, unless it really isn't secure, I'll be happy if I never have to use another VPN product ever again. I gather the Windows VPN used to rely on PPTP, which is not considered secure. But in Windows 7/2008, it supports L2TP/IPSec, SSTP and IKEv2, and authenticates with EAP or CHAP/CHAPv2. That seems pretty up-to-date to me. But I'm just a lowly developer. Can someone in the know give me the lowdown on this?

    Read the article

  • Best solution top keep data secure

    - by mrwooster
    What is the simplest and most elegant way of storing a small amount of data in a reasonably secure way? I am not looking for ridiculous levels of advanced encryption (AES-256 is more than enough) and I am only looking to encrypt a small number of files. The files I wish to encrypt are mostly comprised of password lists and SSH keys for servers. Unfortunately it is impossible to keep track of ever changing passwords for my servers (and SSH keys) and so need to keep a list of the passwords. Obviously this list needs to be secure, and also portable (I work from multiple locations). At the moment, I use a 10MB encrypted disk image on my mac (std .dmg AES-256) and just mount it whenever I need access to the data. To my knowledge this is very secure and I am very happy using it. However, the data is not very portable. I would like to be able to access my data from other machines (especially ones running linux), and I am aware that there are quite a few issues trying to mount an encrypted .dmg on linux. An alternative I have considered is to create a tar archive containing the files and use gpg --symmetric to encrypt it, but this is not a very elegant solution as it requires gpg to be installed on every system. So, what over solutions exist, and which ones would you consider to be the most elegant? Ty

    Read the article

  • Oracle Desktop Virtualization at HIMSS 2011

    - by chris.kawalek(at)oracle.com
    The HIMSS Conference is an extremely important industry trade show put on by The Healthcare Information and Management Systems Society. It's being held in Florida starting this Sunday, February 20th. Their slogan, "Linking people, potential, and progress" could be true of Oracle desktop virtualization as well! The Oracle desktop virtualization group has worked very closely with the Oracle healthcare business unit to have a large presence at this show, and I wanted to tell you a bit about what we're doing: - All Oracle demos are being done on Sun Ray Clients That's right, every demo pod in the large Oracle booth will have a Sun Ray Client with each demo tied to a smart card. Too many people at your demo station? Pop your card out and go to a different one. We'll also be demoing Oracle desktop virtualization at a dedicated demo station, too. This is great stuff! Find Oracle at booth #1651 Oracle's page about HIMSS - Focus Group - Caregiver Mobility with Oracle Sun Ray Clients and Desktop Virtualization Feb 22, 3:15-4:15 PM This focus group will be for customers interested in Oracle desktop virtualization. It's invitation only, but you can comment on this blog post and we can give you info on how to attend (your comment won't be made public). - Solution Session - Fast, Secure, Workflow Optimized: Inexpensive Access to Care Information is Possible Inside and Outside of the Hospital Feb 23, 4:15 PM Booth #685, Wireless and Mobility Theatre Oracle's Adam Workman will cover caregiver mobility and the benefits of Oracle desktop virtualization to healthcare organizations. - New healthcare solutions page on oracle.com We've created a page dedicated to content involving desktop virtualization and healthcare. This will be your onestop shop if looking for desktop virtualization and healthcare information. - New desktop virtualization and healthcare solution data sheet This document outlines how we define "Caregiver Mobility" and how Oracle products are used to facilitate quicker, more secure access to patient data. We'll have some more updates from the show next week. It looks like its going to be an exciting event! -Chris

    Read the article

< Previous Page | 26 27 28 29 30 31 32 33 34 35 36 37  | Next Page >