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  • how to rename and move files according to directory names?

    - by Shan
    I have bunch of directories containing the file with the same name. I want to move these files to another directory and at the same time renaming them with the directory name so that they are distinguished and are not over-written. EDIT: All the directories are in the same directory. Destination is one directory on the system which could be anything. We read directory and read file form it and rename it exactly as the directory name and put it to the destination. An important constraint is that the name of the file is given which will be in all of the directories. Directories might contain other files bit also the one which is given Thanks a lot

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  • Releasing poorly written software...

    - by eddienotizzard
    I've made a poorly written, yet fully functioning website, in (shock, horror, shock) PHP. Everything works as expected, I've implemented the necessary security measures: http://php.net/manual/en/security.php and phpsec.org/projects/guide/ It's poorly written in the sense that it's a bunch of functions thrown together that do something...oddly enough I was consistent with the naming conventions. Would you release something you were not happy with, but worked? I would also like to point out that I don't collect much user information (username, email and password) is about it -- but it's not really the security part I'm worried about, it's the spaghetti code I've written.

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  • Garbled display after Ubuntu upgrade to 2.6.32-2* kernel

    - by Matthias
    I was running Ubuntu 9 (Karmic Koala) with no problems. I recently upgraded to Ubuntu 10 (Lucid Lynx) and cannot use it normally. After I log in, the screen scrambles (a purple/green mess)--impossible to see anything, although I can get out by marking the spot on the screen to click for a restart, so Linux is working behind the scenes. If I start in recovery mode with basic graphics, I have no problems at all (other than limited functionality). If I start the old 2.6.31-22 kernel, I see a bunch of "unmountable" errors in the startup script, but I can use Linux normally with no apparent problems. I'm running an IBM ThinkPad A30 with ATI Mobility graphics. Just to reiterate, the screen looks normal until I log in, at which point it goes bonkers. What do I need to change in order to fix this?

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  • Multiple objects listening for the same key press

    - by xiaohouzi79
    I want to learn the best way to implement this: I have a hero and an enemy on the screen. Say the hero presses "k" to get out a knife, I want the enemy to react in a certain way. Now, if in my game loop I have a listener for the key press event and I identify a "k" was pressed, the quick and easy way would be to do: // If K pressed // hero.getOoutKnife() // enemy.getAngry() But what is commonly done in more complex games, where say I have 10 types of character on screen and they all need to react in a unique way when the letter "k" is pressed? I can think of a bunch of hacky ways to do this, but would love to know how it should be done properly. I am using C++, but I'm not looking for a code implementation, just some ideas on how it should be done the right way.

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  • Software to create a video slideshow?

    - by DisgruntledGoat
    I have a bunch of pictures I'd like to make into a basic slideshow, as a video (e.g. mpeg/avi). What software is available to do this? I started using PiTiVi based on recommendation in another question, which seemed nice at first. However, it's very unstable - just crashed my whole system! Regardless, it won't let me do anything over 10 seconds because the timeline keeps jumping back to the start any time I try and move/resize a clip. All I need is to fade between some images. Anything out there?

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  • What is a light-weight "slideshow" script that could integrate w/ CMS?

    - by aslum
    I'm looking to reduce the footprint of my Strict html 4.01 front page. One possible way is to combine much of the "upcoming events" into a single small box, and have them automagically switch which one is displayed every few seconds. I'm sure there are a bunch of this kind of thing written already, and surely an open source one exists, but I haven't had much luck find one. I'd prefer javascript to jQuery as installing jQuery might not be an option, but if the best-fit script requires jQuery I'd certainly be willing to investigate that route. If it can display content from Wordpress that would be ideal.

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  • RPG Item processing

    - by f00b4r
    I started working on an item system for my (first) game, and I'm having a problem conceptualizing how it should work. Since Items can produce a bunch of potentially non-standard actions (revive a character vs increasing some stat) or have use restrictions (can only revive if a character is dead). For obvious reasons, I don't want to create a new Item class for every item type. What is the best way to handle this? Should I make a handful of item types (field modifiers, status modifiers, )? Is it normal to script item usage? Could (should?) this be combined with the above mentioned solution (have a couple of different sub item types, make special case items usage scripted)? Thanks.

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  • Switching my legacy desktop back to Windows XP from Windows 7

    - by Kevin Shyr
    I was happy with Windows 7 at the beginning, until I started to add in the peripherals.  Windows 7 was never able to recognize any of my PCI video card (I know, I know, we should be in the DVI age). Anyway, I went through another 4 days of trouble setting my computer up with dual monitor in XP (also did a bunch of other things like getting rid of my sound card and taking the computer off RAID. Kind of feel stupid to put the computer on RAID in the first place because now I can have 2 drives: double the page files program seems to run faster Microsoft Sync toy 2.1 takes care of my backup needs (Thank god they solved the network drive issue) As of last night, the system is running beautifully.  I still have a laptop with Windows 7, but even that is in dual boot mode.

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  • Can WebGL be used to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • BUILD 2013 &ndash; Summary

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/28/build-2013-ndash-summary.aspx BUILD was a wonderful experience.  It was great to see old friends, make new friends, learn about the latest Microsoft technology and party with a bunch of geeks.  It didn't hurt getting some awesome swag. While I Know that some people were disappointed that Microsoft didn't Say more about the XBox One, I was pleased with the information we got for developing Windows 8.1 and Windows Phone applications. Add to that the ability to pick the brains of MVPs and product team members was really worth the price of admission. It is going to take a while to digest all of the material and weeks to go through all the videos. In the end there is a lot of information that is going to improve my projects.  I look forward to what Microsoft has coming next seeing every one at the next BUILD. Technorati Tags: BUILD 2013,window's 8.1,Windows Phone,XBox One

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  • Installing 12.10 messed up Xorg

    - by Ghost
    So I finally decided to upgrade from 12.04 and now my ubuntu install has been rendered unusable. I'm getting the "no screens detected" error from xorg in the console, and no mattr how many times I reinstall it xorg keeps throwing the same errors. I already had to do a bunch of hacks like nomodeset just to get to the console, else I would get an infinite tabulator after the purple boot screen. The machine has a 4200HD IGP, I even tried installing fglrx legacy (4xxx series and below are not supported in regular fglrx anymore) which was a subpar driver in 12.04 but in hopes that the machine would at least work, but nope, nothing at all. Anyone had the same problem? how do I fix it? EDIT: just wanted to add that I upgraded to 13.04 and it didn't solve anything, in fact it might have broken things even further.

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  • Problem re-factoring multiple timer countdown

    - by jowan
    I create my multiple timer countdown from easy or simple script. entire code The problem's happen when i want to add timer countdown again i have to declare variable current_total_second CODE: elapsed_seconds= tampilkan("#time1"); and variable timer who set with setInterval.. timer= setInterval(function() { if (elapsed_seconds != 0){ elapsed_seconds = elapsed_seconds - 1; $('#time1').text(get_elapsed_time_string(elapsed_seconds)) }else{ $('#time1').parent().slideUp('slow', function(){ $(this).find('.post').text("Post has been deleted"); }) $('#time1').parent().slideDown('slow'); clearInterval(timer); } }, 1000); i've already know about re-factoring and try different way but i'm stack to re-factoring this code i want implement flexibelity to it.. when i add more of timer countdown.. script do it automatically or dynamically without i have to add a bunch of code.. and the code become clear and more efficient.. Thanks in Advance

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  • fast java2d translucency

    - by mdriesen
    I'm trying to draw a bunch of translucent circles on a Swing JComponent. This isn't exactly fast, and I was wondering if there is a way to speed it up. My custom JComponent has the following paintComponent method: public void paintComponent(Graphics g) { Rectangle view = g.getClipBounds(); VolatileImage image = createVolatileImage(view.width, view.height); Graphics2D buffer = image.createGraphics(); // translate to camera location buffer.translate(-cx, -cy); // renderables contains all currently visible objects for(Renderable r : renderables) { r.paint(buffer); } g.drawImage(image.getSnapshot(), view.x, view.y, this); } The paint method of my circles is as follows: public void paint(Graphics2D graphics) { graphics.setPaint(paint); graphics.fillOval(x, y, radius, radius); } The paint is just an rgba color with a < 255: Color(int r, int g, int b, int a) It works fast enough for opaque objects, but is there a simple way to speed this up for translucent ones?

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  • Open Space, Volcano Edition London, Tuesday April 20th

    If youre stuck (or live) in London this week, a bunch of us geeks from the ACCU conference are trying to organize an open space one day conference. We are still looking for a space so ping me if you can help host 100 people, but if you want to register you can do it here. also, details about the event are on my twitter account and at the #OpenVolcano10 hashtag on twitter. ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • MammothVPS launches Backups, DNS Management and more!!!

    - by stefan.sedich
    Yesterday we launched a bunch of new features over at MammothVPS, - All VPS' now have an on-site, off-server backup facility available to them. By default all customers will have 1 free weekly backup made available to them, and should you wish to you can purchase more slots which are available in daily, weekly and monthly schedules. - DNS hosting has been made available and will be free for all customers. You can find the new interface in your mPanel. - A cleanup of the menu system has been done to make it easier to navigate around both the site and mPanel. - You will find new sections on site, we now have more information about our services and have included things like a Knowledge Base, which will provide information on howto setup various applications on your VPS. - Added the ability to change the kernel your VPS is running on. So head on over to MammothVPS and check it out.

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  • Best language or tool for automating tedious manual tasks [closed]

    - by Jon Hopkins
    We all have tasks that come up from time to time that we think we'd be better off scripting or automating than doing manually. Obviously some tools or languages are better for this than others - no-one (in their right mind) is doing a one off job of cross referencing a bunch of text lists their PM has just given them in assembler for instance. What one tool or language would you recommend for the sort of general quick and dirty jobs you get asked to do where time (rather than elegance) is of the essence? Background: I'm a former programmer, now development manager PM, looking to learn a new language for fun. If I'm going to learn something for fun I'd like it to be useful and this sort of use case is the most likely to come up.

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  • Bomb timer adventure game win32 c++ [on hold]

    - by user3491746
    I'm working on an adventure game in win32 and opengl for my 2nd year university project for class. I am pretty much finished my game but I'm stuck on the concept of how to program a timer which outputs hh : mm : ss -- but which countdown, not up. I've made a clock which counts up using vector matrices and the segxseg matrix algorithm but I cannot figure out how to make a clock (it can be simple even text using wsprintf) that counts down in that format. Can anyone possible give me an example or some literature that I can read on how to do this? Please dont suggest for me to use another environment, I've already been working here for 2 months on this game, and I'm pretty much done so i'm at no point to switch over. Can anyone show me how I can take a shot at this component of my project? Thanks a bunch! Anything that I can get is appreciated.

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  • Caption Competition 4: Fist Full of Captions

    - by Simple-Talk Editorial Team
    Once again we ask: What’s going on here? The best caption wins a $50 Amazon voucher. Computer-y answers for preference, but don’t let a lack of electronics stop you from dazzling us with your bon mots. Some examples to set you on your merry way: “You know what it’s like. Someone turns up to an interview in a long coat, they seem fine, but when they start the job it turns out it was a bunch of penguins.” “When I said we needed cold callers, this wasn’t really what I meant.” “Linux developers seek inspiration for new Logo” “Residents of Antarctica hold press conference to protest about Global Warming.”  You can do better. Make us laugh, win fabulous prizes. Answers in the comments, please.

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  • How should I model an economy-based game in code?

    - by Matthew G.
    I'd like to create an economy game based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders," I'd have no problem structuring it like this: Main Control Class Graphics Class Player Class Enemy class I don't understand how I'd do this for larger projects like my economy game. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around?

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  • How can I customize my bootloader to make it prettier?

    - by Matthew
    I hate how when I turn on the computer it just (after the hp logo, which I hate having also), shows white text on a black background. I'm wondering if there's easy ways to customize this (I'm choosing between Windows 7 and two separate Ubuntu 10.10 installs). I've read a little about some complicated ways to do this, but is there not some simpler ways by installing a package on ubuntu or something? I don't want to hack a bunch of code together to get a simple effect. I'm hoping for actual images and having like the windows 7 logo and ubuntu logo to choose from. Ideas?

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  • Advice: should I focus on PHP + MySQL, or split my time for more JS and CSS? [closed]

    - by fakaff
    I started learning web development about three months ago (in between working my regular job), and I'm finally starting to get some vague, distant notion of understanding. I find the server-side stuff the most interesting; though I've not gone anywhere near Apache quite yet, which I assume will be necessary at some point. As cool as toying around with visuals and UI is, programming and database stuff inspires me with new ideas and possibilities every minute (I've even bought, on a whim, a wonderfully dry bunch of books on database theory and relational algebra). And whatever CSS or Javascript tutorial I'm doing, it often feels like a distraction from the PHP/MySQL stuff I'd rather be playing with. For someone like me who's just starting out, which is the most advisable course of action? (in terms of being marketable as a programmer): To focus on PHP and SQL stuff exclusively, and only once I master those to diversify my skills. To first learn all three (PHP/MySQL, Javascript, CSS and design) and only once I'm fluent in all three focus on PHP and databases?

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  • Engines of Loss and Gain

    - by andyleonard
    Introduction This post is the fortieth part of a ramble-rant about the software business. The current posts in this series can be found on the series landing page . This post is about winning (no really). NASCAR I like watching NASCAR races. On the surface, a race looks like a bunch of folks driving fast on a circuitous course. But there’s much more to it than that. There’s engineering and strategy and frankly, a little luck. A NASCAR race is a lot like life when you look beneath the surface. Forty-three...(read more)

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • moving blogs content to new website [duplicate]

    - by arash
    This question already has an answer here: How do I rename a domain and preserve PageRank? 3 answers I have a blog and I wanna move its contents to a new website that i have made recently ! my question is that my blogs pagerank is 2 in google and i wanna know if i move my blog's contents to the new website and then delete my blog, will my new website get the blog's pagerank in google after afew months? or not? considering the blog had got the pagerank 2 in google with these contents? thanks a bunch ;)

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  • How to convince management of making our project open source?

    - by MrSoundless
    Xamarin 3 was released last week with a great new addition: Xamarin.Forms . This triggered our attention because we've been using such a system for a couple of years now. We've developed it by ourselves and used it for a bunch of projects. We've been looking for a way to make this project open source but we didn't manage to convince the management. They believe we should not make it open source because we won't win anything with it and all that will happen is that the competition will be able to build apps quicker with our library. We believe open sourcing our library will make the world a better place and that it will make our library much more stable and complete. So my question to all you people out there: How can we convince the management to open source our library?

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