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  • C++ Ambiguous call to Overloaded Function (const variety)

    - by Joe
    After researching this online, I've only found solutions that don't apply to my problem, so please bear with me. Code snippet: typedef my_map_t<int const *, float> _test; my_map_t::const_iterator not_found = my_map_t::end(); if (_test.find(&iKeyValue) == not_found) { _test[iKeyValue] = 4 + 5; // not the actual code, but here for simplicity } The compiler complains that there's an ambiguous call to my_map_t::end(). This makes sense, because the only difference is the return type. Output: error C2668: 'std::_Tree<_Traits>::end' : ambiguous call to overloaded function Normally you can disambiguate the call by casting the parameters, but end() has no parameters. Any ideas?

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  • Unreachable code detected by using const variables

    - by Anton Roth
    I have following code: private const FlyCapture2Managed.PixelFormat f7PF = FlyCapture2Managed.PixelFormat.PixelFormatMono16; public PGRCamera(ExamForm input, bool red, int flags, int drawWidth, int drawHeight) { if (f7PF == FlyCapture2Managed.PixelFormat.PixelFormatMono8) { bpp = 8; // unreachable warning } else if (f7PF == FlyCapture2Managed.PixelFormat.PixelFormatMono16){ bpp = 16; } else { MessageBox.Show("Camera misconfigured"); // unreachable warning } } I understand that this code is unreachable, but I don't want that message to appear, since it's a configuration on compilation which just needs a change in the constant to test different settings, and the bits per pixel (bpp) change depending on the pixel format. Is there a good way to have just one variable being constant, deriving the other from it, but not resulting in an unreachable code warning? Note that I need both values, on start of the camera it needs to be configured to the proper Pixel Format, and my image understanding code needs to know how many bits the image is in. So, is there a good workaround, or do I just live with this warning?

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  • error: 'QTabWidget::QTabWidget(const QTabWidget&)' is private

    - by Mahdi_Nine
    I develop a program and I have 10 backups of it. I added some lines to it and when I compiled the project and now it has the following error: C:\Qt\Qt5.0.1\5.0.1\mingw47_32\include\QtWidgets\qtabwidget.h:173: error: 'QTabWidget::QTabWidget(const QTabWidget&)' is private the error is from * line namespace Ui { class ContentControl; } class ContentControl : public QTabWidget // * from this line { Q_OBJECT public: . . . } All backups have this error now. Any idea why? I re-installed Qt but the problem is still present.

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  • converting an array of characters to a const gchar*

    - by Mark Roberts
    I've got an array of characters which contains a string: char buf[MAXBUFLEN]; buf[0] = 'f'; buf[1] = 'o'; buf[2] = 'o'; buf[3] = '\0'; I'm looking to pass this string as an argument to the gtk_text_buffer_insert function in order to insert it into a GtkTextBuffer. What I can't figure out is how to convert it to a const gchar *, which is what gtk_text_buffer_insert expects as its third argument. Can anybody help me out?

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  • How to pass a const unsigned char * from c++ to c#

    - by tzup
    So I have a function in unmanaged c++ that gets called when some text happens to have "arrived": #using <MyParser.dll> ... void dump_body(const unsigned char *Body, int BodyLen) { // Need to pass the body to DumpBody, but as what type? ... lMyParser::Parser::DumpBody(???); } DumpBody is a function defined in a C# DLL that should take one parameter of type? Body holds an array of characters (text) of length BodyLen. There's obviously some marshalling to be done here but I have no idea how. Please help.

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  • Bizarre C++ compiler problem

    - by Yassin
    Hi, I have the following C++ code: typedef istream_iterator<string> isi; // (1) vector<string> lineas(isi(cin), isi()); // (2) //vector<string> lineas; //copy(isi(cin), isi(), back_inserter(lineas)); typedef vector<string>::iterator vci; for (vci it = lineas.begin(); it != lineas.end(); ++it) cout &lt;&lt; *it &lt;&lt; endl; However, I get the error while compiling: test.cpp: In function 'int main(int, char**)': test.cpp:16: error: request for member 'begin' in 'lineas', which is of non-class type 'std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >(main(int, char**)::isi, main(int, char**)::isi (*)())' test.cpp:16: error: request for member 'end' in 'lineas', which is of non-class type 'std::vector<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >(main(int, char**)::isi, main(int, char**)::isi (*)())' However, if I replace (1) by (2), it compiles. I'm using g++ 4.4.0 What's wrong?

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  • Windows C++: LPCTSTR vs const TCHAR

    - by mrl33t
    In my application i'm declaring a string variable near the top of my code to define the name of my window class which I use in my calls to RegisterClassEx, CreateWindowEx etc.. Now, I know that an LPCTSTR is a typedef and will eventually follow down to a TCHAR (well a CHAR or WCHAR depending on whether UNICODE is defined), but I was wondering whether it would be better to use this: static LPCTSTR szWindowClass = TEXT("MyApp"); Or this: static const TCHAR szWindowClass[] = TEXT("MyApp"); I personally prefer the use of the LPCTSTR as coming from a JavaScript, PHP, C# background I never really considered declaring a string as an array of chars. But are there actually any advantages of using one over the other, or does it in fact not even make a difference as to which one I choose? Thank you, in advanced, for your answers.

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  • Espeak SAPI/dll usage on Windows ?

    - by Quandary
    Question: I am trying to use the espeak text-to-speech engine. So for I got it working wounderfully on linux (code below). Now I wanted to port this basic program to windows, too, but it's nearly impossible... Part of the problem is that the windows dll only allows for AUDIO_OUTPUT_SYNCHRONOUS, which means it requires a callback, but I can't figure out how to play the audio from the callback... First it crashed, then I realized, I need a callback function, now I get the data in the callback function, but I don't know how to play it... as it is neither a wav file nor plays automatically as on Linux. The sourceforge site is rather useless, because it basically says use the SAPI version, but then there is no example on how to use the sapi espeak dll... Anyway, here's my code, can anybody help? #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include //#include "speak_lib.h" include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int samplerate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ const char *data_path = NULL; // use default path for espeak-data int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); strcpy(voicename, "default"); // espeak --voices strcpy(voicename, "german"); strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; espeak_SetVoiceByProperties(voice_spec); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); espeak_Terminate(); printf("Espeak terminated\n"); return EXIT_SUCCESS; } /* if(espeak_SetVoiceByName(voicename) != EE_OK) { memset(&voice_select,0,sizeof(voice_select)); voice_select.languages = voicename; if(espeak_SetVoiceByProperties(&voice_select) != EE_OK) { fprintf(stderr,"%svoice '%s'\n",err_load,voicename); exit(2); } } */ The above code is for Linux. The below code is about as far as I got on Vista x64 (32 bit emu): #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include include "speak_lib.h" //#include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int iSampleRate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ //const char *data_path = NULL; // use default path for espeak-data const char *data_path = "C:\Users\Username\Desktop\espeak-1.43-source\espeak-1.43-source\"; int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename /* Callback from espeak. Directly speaks using AudioTrack. */ define LOGI(x) printf("%s\n", x) static int AndroidEspeakDirectSpeechCallback(short *wav, int numsamples, espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakDirectSpeechCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } if (numsamples > 0) { //audout->write(wav, sizeof(short) * numsamples); sprintf(buf, "AudioTrack wrote: %d bytes", sizeof(short) * numsamples); LOGI(buf); } return 0; // continue synthesis (1 is to abort) } static int AndroidEspeakSynthToFileCallback(short *wav, int numsamples,espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakSynthToFileCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } // The user data should contain the file pointer of the file to write to //void* user_data = events->user_data; FILE* user_data = fopen ( "myfile1.wav" , "ab" ); FILE* fp = static_cast<FILE *>(user_data); // Write all of the samples fwrite(wav, sizeof(short), numsamples, fp); return 0; // continue synthesis (1 is to abort) } int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); iSampleRate = espeak_Initialize(AUDIO_OUTPUT_SYNCHRONOUS, 4096, data_path, 0); if (iSampleRate <= 0) { printf("Unable to initialize espeak"); return EXIT_FAILURE; } //samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); //ListVoices(); strcpy(voicename, "default"); // espeak --voices //strcpy(voicename, "german"); //strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), //espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); //voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; //espeak_SetVoiceByProperties(voice_spec); //espeak_SetSynthCallback(AndroidEspeakDirectSpeechCallback); espeak_SetSynthCallback(AndroidEspeakSynthToFileCallback); unsigned int unique_identifier; espeak_ERROR err = espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, &unique_identifier, NULL); err = espeak_Synchronize(); /* strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); */ // espeak_Cancel(); espeak_Terminate(); printf("Espeak terminated\n"); system("pause"); return EXIT_SUCCESS; }

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  • how to return C++ pointer in objective-C++

    - by John Smith
    I have the following objective-C++ header with the simple method to return this pointer. @interface MyObj { MyCPPObj * cpp; } -(MyCPPObj *) getObj; I have created the simple method @implementation MyObj -(MyCPPObj *) getObj { return cpp; } Everything seems to work until I actually try to use the object in another file newObj = [createdMyObj getObj]; It complains: error: cannot convert 'objc_object*' to 'MyCPPObje *' in initialization. It seems that the method is return an objective-c object, but I specifically requested a C++ pointer. How can I fix that?

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  • Multiplying char and int together in C

    - by teehoo
    Today I found the following: #include <stdio.h> int main(){ char x = 255; int z = ((int)x)*2; printf("%d\n", z); //prints -2 return 0; } So basically I'm getting an overflow because the size limit is determined by the operands on the right side of the = sign?? Why doesn't casting it to int before multiplying work? In this case I'm using a char and int, but if I use "long" and "long long int" (c99), then I get similar behaviour. Is it generally advised against doing arithmetic with operands of different sizes?

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  • Difference between Singleton implemention using pointer and using static object

    - by Anon
    EDIT: Sorry my question was not clear, why do books/articles prefer implementation#1 over implementation#2? What is the actual advantage of using pointer in implementation of Singleton class vs using a static object? Why do most books prefer this class Singleton { private: static Singleton *p_inst; Singleton(); public: static Singleton * instance() { if (!p_inst) { p_inst = new Singleton(); } return p_inst; } }; over this class Singleton { public: static Singleton& Instance() { static Singleton inst; return inst; } protected: Singleton(); // Prevent construction Singleton(const Singleton&); // Prevent construction by copying Singleton& operator=(const Singleton&); // Prevent assignment ~Singleton(); // Prevent unwanted destruction };

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  • Use of double pointer in linux kernel Hash list implementation

    - by bala1486
    Hi, I am trying to understand Linux Kernel implementation of linked list and hash table. A link to the implementation is here. I understood the linked list implementation. But i am little confused of why double pointers is being used in hlist (**pprev). Link for hlist is here. I understand that hlist is used in implementation of hash table since head of the list requires only one pointer and it saves space. Why cant it be done using single pointer (just *prev like the linked list)? Please help me.

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  • Convert "this" to a reference-to-pointer

    - by Austin Hyde
    Just stumbled onto this problem. (title says it all) Let's say I have a struct struct Foo { void bar () { do_baz(this); } void do_baz(Foo*& pFoo) { pFoo->p_sub_foo = new Foo; // for example } Foo* p_sub_foo; } GCC tells me that temp.cpp: In member function ‘void Foo::bar()’: temp.cpp:3: error: no matching function for call to ‘Foo::do_baz(Foo* const)’ temp.cpp:5: note: candidates are: void Foo::do_baz(Foo*&) So, how do I convert what is apparently a const Foo* to a Foo*&?

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  • in free(): error: junk pointer, too high to make sense Segmentation fault: 11 (core dumped) gprof

    - by Mayank
    I am trying to profile my application. For this I compiled my code with -pg and -lc_p option, it compiled successfully During run time I am getting the following error. in free(): error: junk pointer, too high to make sense Segmentation fault: 11 (core dumped) Doing GDB gives error as. (gdb) b main Breakpoint 1 at 0x5124d4: (gdb) r warning: Unable to get location for thread creation breakpoint: generic error [New LWP 100085] cacheIp in free(): error: junk pointer, too high to make sense Program received signal SIGSEGV, Segmentation fault. [Switching to LWP 100085] 0x00000000006c3a1f in pthread_sigmask () My application is multi threaded and is a combination of C and C++ code. uname -a FreeBSD 6.3-RELEASE FreeBSD 6.3-RELEASE #0: Wed Jan 16 01:43:02 UTC 2008 [email protected]:/usr/obj/usr/src/sys/SMP amd64 Why is the code crashing. Am I missing something.

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  • Getting a char array from a vector<int>?

    - by Legend
    I am trying to pass a value from C++ to TCL. As I cannot pass pointers without the use of some complicated modules, I was thinking of converting a vector to a char array and then passing this as a null terminated string (which is relatively easy). I have a vector as follows: 12, 32, 42, 84 which I want to convert into something like: "12 32 42 48" The approach I am thinking of is to use an iterator to iterate through the vector and then convert each integer into its string representation and then add it into a char array (which is dynamically created initially by passing the size of the vector). Is this the right way or is there a function that already does this?

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  • dynamic array pointer to binary file

    - by Yijinsei
    Hi guys, Know this might be rather basic, but I been trying to figure out how to one after create a dynamic array such as double* data = new double[size]; be used as a source of data to be kept in to a binary file such as ofstream fs("data.bin",ios:binary"); fs.write(reinterpret_cast<const char *> (data),size*sizeof(double)); When I finish writing, I attempt to read the file through double* data = new double[size]; ifstream fs("data.bin",ios:binary"); fs.read(reinterpret_cast<char*> (data),size*sizeof(double)); However I seem to encounter a run time error when reading the data. Do you guys have any advice how i should attempt to write a dynamic array using pointers passed from other methods to be stored in binary files?

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  • C: Cannot declare pointer inside if statement

    - by echedey lorenzo
    Hi, I have a pointer which points to a function. I would like to: if (mode == 0) { const unsigned char *packet = read_serial_packet(src, &len); } else { const unsigned char *packet = read_network_packet(fd, &len); } But I cannot do it because my compiler complains when I first use the pointer later in the code. error: 'packet' undeclared (first use in this function) This is strange. It worked without the if statement, but now I need my program to be able to get data from different sources. Isn't it possible to do this? I think so. If it isn't, is there any other simple way to get what I am trying? Thanks a lot.

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  • Get pointer to member function from within member function in C++

    - by Eli
    Currently in the program I am attempting to write I need to be able to get a pointer to a member function within a member function of the same class. The pointer needs to be passed to a function as a void (*)(). Example: //CallFunc takes a void (*)() argument class testClass { public: void aFunc2; void aFunc1; } void testClass:aFunc2(){ callFunc(this.*aFunc1); // How should this be done? } void testClass:aFunc1(){ int someVariable = 1; } I'm trying to do this in GCC 4.0.1. Also, the member function being called can't be static because it references non-static variables in the class that it is part of.

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  • Marshal managed string[] to unmanaged char**

    - by Vince
    This is my c++ struct (Use Multi-Byte Character Set) typedef struct hookCONFIG { int threadId; HWND destination; const char** gameApps; const char** profilePaths; } HOOKCONFIG; And .Net struct [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct HOOKCONFIG { public int threadId; public IntPtr destination; // MarshalAs? public string[] gameApps; // MarshalAs? public string[] profilePaths; } I got some problem that how do I marshal the string array? When I access the struct variable "profilePaths" in C++ I got an error like this: An unhandled exception of type 'System.AccessViolationException' occurred in App.exe Additional information: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. MessageBox(0, cfg.profilePaths[0], "Title", MB_OK); // error ... Orz

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  • declaring a 2D array of pointer objects

    - by Tyler Stennette
    I'm having a tough time figuring out how to instantiate a 2D array of pointer objects. Here is how I'm doing it: Pieces* chessBoard[9][9]; When I want to set it to an actual object pointer, I'm doing the following: chessBoard[1][1] = new Rook(p1Rook); Rook is a class that inherits attributes from the Pieces class and p1Rook is a char variable set to 'R'. This class also implements virtual functions (not pure virtual) from Pieces such as move() or getPiece() that are unique to the particular chess piece. However, when I compile my program, I get the following error: ChessBoard.cpp:69: error: expected type-specifier before ‘Rook’ ChessBoard.cpp:69: error: cannot convert ‘int*’ to ‘Pieces*’ in assignment Can someone please explain what I should change to get rid of this rather annoying persistent error? I would appreciate it.

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  • C 64-bit Pointer Alignment

    - by DuneBug
    Are pointers on a 64-bit system still 4 byte aligned (similar to a double on a 32 bit system)? Or are they note 8 byte aligned? For example, on a 64-bit system how big is the following data structure: struct a { void* ptr; char myChar; } Would the pointer by 8 byte aligned, causing 7 bytes of padding for the character (total = 8 + 8 = 16)? Or would the pointer be 4 byte aligned (4 bytes + 4 bytes) causing 3 bytes of padding (total = 4 + 4 + 4 = 12)? Thanks, Ryan

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