How to debug c++ DirectShow filter
- by Mr Bell
What debugging tools are available for directshow filters? Presently, I have a project that compiles and registers a video source filter that I then setup a graph in GraphEdit. I am using c++ in visual studio 2008. Is it possible to get a debugger attached to the filter in any way where I could set break points, inspect variables, etc? Barring that is there a way to log diagnostic information somewhere that I can view in real time?