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  • Is it possible to inspect the contents of a Table Value Parameter via the debugger?

    - by Stephen Edmonds
    Does anyone know if it is possible to use the Visual Studio / SQL Server Management Studio debugger to inspect the contents of a Table Value Parameter passed to a stored procedure? To give a trivial example: CREATE TYPE [dbo].[ControllerId] AS TABLE( [id] [nvarchar](max) NOT NULL ) GO CREATE PROCEDURE [dbo].[test] @controllerData [dbo].[ControllerId] READONLY AS BEGIN SELECT COUNT(*) FROM @controllerData; END DECLARE @SampleData as [dbo].[ControllerId]; INSERT INTO @SampleData ([id]) VALUES ('test'), ('test2'); exec [dbo].[test] @SampleData; Using the above with a break point on the exec statement, I am able to step into the stored procedure without any trouble. The debugger shows that the @controllerData local has a value of '(table)' but I have not found any tool that would allow me to actual view the rows that make up that table.

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  • How fast are my services? Comparing basicHttpBinding and ws2007HttpBinding using the SO-Aware Test Workbench

    - by gsusx
    When working on real world WCF solutions, we become pretty aware of the performance implications of the binding and behavior configuration of WCF services. However, whether it’s a known fact the different binding and behavior configurations have direct reflections on the performance of WCF services, developers often struggle to figure out the real performance behavior of the services. We can attribute this to the lack of tools for correctly testing the performance characteristics of WCF services...(read more)

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  • How can I create a fast, real-time, fixed length glowing ray?

    - by igf
    Similar to the disintegrate skill in Diablo 3. It should not light other objects in scene. Just glowing and animated. Like in this video http://www.youtube.com/watch?v=D_c4x6aQAG8. Should I use pack of pre-computed glow sources textures for each frame of ray animation like in this article http://http.developer.nvidia.com/GPUGems/gpugems_ch21.html and put it in bloom shader? Is there any other efficient ways to achive this effect? I'm using OpenGL ES 2.0.

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  • Which ecommerce framework is fast and easy to customize?

    - by Diego
    I'm working on a project where I have to put online an ecommerce system which will require some good amount of custom features. I'm therefore looking for a framework which makes customization easy enough (from an experienced developer's perspective, I mean). Language shoul be PHP and time is a constraint, I don't have months to learn. Additionally, the ecommerce will have to handle around 200.000 products from day one, which will increase over time, hence performance is also important. So far I examined the following: Magento - Complicated and, as far as I could read, slow when database contains many products. It's also resource intensive, and we can't afford a dedicated VPS from the beginning. OpenCart - Rough at best, documentation is extremely poor. Also, it's "free" to start, but each feature is implemented via 3rd party commercial modules. OSCommerce - Buggy, inefficient, outdated. ZenCart - Derived from OSCommerce, doesn't seem much better. Prestashop - It looks like it has many incompatibilities. Also, most of its modules are commercial, which increases the cost. In short, I'm still quite undecided, as none of the above seems to satisfy the requirements. I'm open to evaluate closed source frameworks too, if they are any better, but my knowledge about them is limited, therefore I'll welcome any suggestion. Thanks for all replies.

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  • Does the use of debuggers have an effect on the efficiency of programmers? [closed]

    - by alain.janinm
    Possible Duplicate: Are debugging skills important to become a good programmer? I'm a young Java developer and I make a systematic use of the Netbeans debugger. In fact, I often develop my applications when I debug step by step in order to see immediately if my code works. I feel spending a lot of time programming this way because the use of debugger increase execution time and I often wait for my app to jump from a breakpoint to an other (so much that I've the time to ask this question). I never learned to use a debugger at school, but at work I've been told immediately to use this functionality. I started teaching myself to use it two years ago, and I've never been told any key tips about it. I'd like to know if there are some rules to follow in order to use the debugger efficiently. I'm also wondering if using the debugger is eventually a good practice? Or is it a loss of time and I've to stop now this bad habit?

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  • What is a fast way to darken the vertices I'm rendering?

    - by Luis Cruz
    To make a lighting system for a voxel game, I need to specify a darkness value per vertex. I'm using GL_COLOR_MATERIAL and specifying a color per vertex, like this: glEnable(GL_COLOR_MATERIAL); glBegin(GL_QUADS); glColor3f(0.6f, 0.6f, 0.6f); glTexCoord2f(...); glVertex3f(...); glColor3f(0.3f, 0.3f, 0.3f); glTexCoord2f(...); glVertex3f(...); glColor3f(0.7f, 0.7f, 0.7f); glTexCoord2f(...); glVertex3f(...); glColor3f(0.9f, 0.9f, 0.9f); glTexCoord2f(...); glVertex3f(...); glEnd(); This is working, but with many quads it is very slow.. I'm using display lists too. Any good ideas in how to make vertices darker?

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  • loading 60 images locally fast is it possible...? [closed]

    - by Tariq- iPHONE Programmer
    when my app starts it loads 60 images at a time in UIImageView and it also loads a background music. in simulator it works fine but in IPAD it crashes.. -(void)viewDidLoad { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; //img.animationImages = [[NSArray arrayWithObjects: MyImages = [NSArray arrayWithObjects: //[UIImage imageNamed: @"BookOpeningB001.jpg"],...... B099,nil]; //[NSTimer scheduledTimerWithTimeInterval: 8.0 target:self selector:@selector(onTimer) userInfo:nil repeats:NO]; img.animationImages = MyImages; img.animationDuration = 8.0; // seconds img.animationRepeatCount = 1; // 0 = loops forever [img startAnimating]; [self.view addSubview:img]; [img release]; [pool release]; //[img performSelector:@selector(displayImage:) ]; //[self performSelector:@selector(displayImage:) withObject:nil afterDelay:10.0]; [self performSelector: @selector(displayImage) withObject: nil afterDelay: 8.0]; } -(void)displayImage { SelectOption *NextView = [[SelectOption alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:NextView animated:NO]; [NextView release]; } Am i doing anything wrong ? Is there any other alternative to load the local images faster in UIImageView !

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  • Can an internally developed fast evolving, agile, short sprint web application lend itself to offshoring?

    - by Gavin Howden
    I have recently been set a target to achieve readiness to successfully manage and deliver results through the usage of offshore teams on our mainline development project within 12 months. Our mainline is a multi-thousand user highly available web application, and various related SAAS components delivered through the above mentioned web application. We work agile on the mainline with a rapid 1 week sprint using continuous integration. Our delivery platform is a bespoke php framework, although we have some .net services and components in the mix. My view is: an offshore team could work if we either ship out an entire isolated project for offshore development, or we specify a component for our system in huge detail up front. But we don't currently work like that, and it will conflict with the in-house method, and unless the off-shore is working within our team, with our development/deployment chain it could be an integration nightmare. So my question is, given we have a closed source bespoke framework (Private IP) which we train our developers to use, and we work agile minimising documentation, maximising communication and responding to rapidly changing requirements, and much of the quality control is via team skills building and peer review, how can I make off-shoring work on our main line development?

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  • How to use Pixel Bender (pbj) in ActionScript3 on large Vectors to make fast calculations?

    - by Arthur Wulf White
    Remember my old question: 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing? I figured I could use a Pixel Bender Shader to do the computation for any large group of elements in a game to save on processing time. At least it's a theory worth checking. I also read this question: Pass large array to pixel shader Which I'm guessing is about accomplishing the same thing in a different language. I read this tutorial: http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ I am attempting to do some tests. Here is some of the code: private const SIZE : int = Math.pow(10, 5); private var testVectorNum : Vector.<Number>; private function testShader():void { shader.data.ab.value = [1.0, 8.0]; shader.data.src.input = testVectorNum; shader.data.src.width = SIZE/400; shader.data.src.height = 100; shaderJob = new ShaderJob(shader, testVectorNum, SIZE / 4, 1); var time : int = getTimer(), i : int = 0; shaderJob.start(true); trace("TEST1 : ", getTimer() - time); } The problem is that I keep getting a error saying: [Fault] exception, information=Error: Error #1000: The system is out of memory. Update: I managed to partially workaround the problem by converting the vector into bitmapData: (Using this technique I still get a speed boost of 3x using Pixel Bender) private function testShader():void { shader.data.ab.value = [1.0, 8.0]; var time : int = getTimer(), i : int = 0; testBitmapData.setVector(testBitmapData.rect, testVectorInt); shader.data.src.input = testBitmapData; shaderJob = new ShaderJob(shader, testBitmapData); shaderJob.start(true); testVectorInt = testBitmapData.getVector(testBitmapData.rect); trace("TEST1 : ", getTimer() - time); }

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  • I need to go from Linux to VS2012 fast. Anybody have a guide?

    - by Mikhail
    I need to parallelize a library through the use of a graphic accelerator. I have had no trouble doing similar work on Linux but I am struggling with using Visual Studios 2012. I can't figure out how to do analogs to simple things. I can't figure out how to do simple things like specifying linkage, libraries, and include files. I need to move quickly from understanding the Linux build system to the Windows build system. Does anybody have a guide or some advice on moving from Linux to Visual Studios development? I feel like I am crawling through a labyrinth of menus. With frequent dead ends saying that this feature has moved to another place. Also this code must build with VS2012.

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  • How can I generate signed distance fields (2D) in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time: There's something else:

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  • How do I design a game framework for fast reaction to user input?

    - by Miro
    I've played some games at cca 30 fps and some of them had low reaction time - cca 0.1sec. I hadn't knew why. Now when I'm designing my framework for crossplatform game, I know why. Probably they've been preparing new frame during rendering the previous. RENDER 1 | RENDER 2 | RENDER 3 | RENDER 4 PREPARE 2 | PREPARE 3 | PREPARE 4 | PREPARE 5 I see first frame when second frame is being rendered and third frame being prepared. If I react in that time to 1st frame it will result in forth frame. So it takes 3/FPS seconds to appear results. In 30 fps it would be 100ms, what is quite bad. So i'm wondering what should I design my framework to response to user interaction quickly?

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  • How can I generate signed distance fields in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time:

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  • Right-click acts too fast - No Fix Yet, Any Workaround?

    - by Aahan Krish
    When I click the right mouse button (anywhere, be it - desktop, browser, console, etc.), the right-click context menu pops up so quickly that the very *first* option in the menu gets clicked. This happens too often to take it easy. This issue has been brought up a couple of times on Ask Ubuntu, but with no fix whatsoever. This is a very low priority issue for the Ubuntu team, I believe? (How could they?!) Is there at least a workaround for the issue? Ubuntu is almost unusable for me as it is now. PS: I have a new mouse. So, please don't go about suggesting that I get a new one - - everything's working fine on Windows 7, so should be the case with ubuntu 11.10, which it is not.

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  • Do You Care How Fast Your Business Website is? Google Does

    Google - the biggest player in the internet search engine business by far - have many ways that they determine how a certain website ranks within their listing and those criteria keep changing all the time. If you have done a little SEO homework you know that content - fresh, original content - is king but Google have thrown another factor into the mix that you may not think too much about.

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  • Create a screencast in a low end PC, but fast (maybe by sacrificing compression ?)

    - by josinalvo
    As the title suggests, I am asking a lot. We've been trying to generate some screencasts on my eeepc. recordmydesktop is doing the job decently, but only if allowed time to "compile" the video afterwards. If we ask it to do "on the fly", video and audio get out of sync. Now, we are creating many screencasts as practice (and like to watch them after, to criticize). Reducing quality is undesirable, because eventually a good practice run becomes the one we'll release. So we'd like a way to do screencasts "on the fly", with decent quality, on the low end machine. As nothing is ever free, we are willing to sacrifice: we don't care too much about compression: 20GB for a 15min video is acceptable

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  • SEO For Beginners - A Fast and Easy Overview of How SEO Works and Why it is Important

    If you are just getting started with your online business one of the first and most important things you should be aware of is search engine optimization or "SEO" as it is commonly referred to on the Internet. Search engine optimization involves a number of steps that are necessary to ensure your business is found by your target audience and it will be the foundation upon which you build your online business.

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  • Magento not responding to payment gateway notifications fast enough or at all?

    - by robgt
    Some of our customers are getting to the confirmation of payment step in purchasing from our Magento store, and then they are getting a timeout error, where the SagePay payment gateway is trying to contact our server to tell it that a payment was successful (or not…) but it cannot contact our server, or cannot get a response from our server in a timely manner, and then the payment/order is being cancelled. I've raised this question to my hosting company, but all they told me was: "This is down to the way the software is configured on your server" This is currently a Magento 1.4.0.1 standard installation as far as payment gateways are concerned. What on earth could this statement mean? Is there some configuration that I need to do to make Magento listen to these requests and respond properly?

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  • What are good/fast methods to pull data from a database using JavaScript?

    - by Yatrix
    I'm pretty new to web technologies and I am creating a filter control that will have cascading controls. We are doing a lot of this through JavaScript and are debating the best route to take to the database. HTTPHandlers, WebServices and Ajax are all being considered (or a combination of them). We want to be able to handle a million rows in theory, so it has to be scalable to at that. We are going through JavaScript as our page must not do post-backs, if your'e wondering. I'm asking from an architectural standpoint, but will take any useful information. Links, control suggestions - anything you have, I'll happily listen to.

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  • Should I be concerned that I can't program very fast without Google? [closed]

    - by seth
    Possible Duplicate: Google is good or bad for programmer? I'm currently in college to be a software engineer, and one of the main principles taught to us is how to learn for ourselves, and how to search the web when we have a doubt. This leads to a proactive attitude - when I need something, I go get it. Recently, I started wondering how much development would I be able to do without internet access and the answer bugged me quite a bit. I know the concept of the languages and how to use them, but I was amazed by how "slow" things were without having the Google to help in the development. Most of the problems I have are related to specific syntax. For example, reading and writing to a file in Java. I have done this about a dozen times in my life, yet every time I need to do it, I end up googling "read file java" and refreshing my memory. I completely understand the code and fully understand what it does, but I am sure that without Google it would take me a few tries to get the code correct. Is this normal? Should I be worried and try to change something in my programming behaviour?

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  • Slow in the Application, Fast in SSMS? Understanding Performance Mysteries

    When I read various forums about SQL Server, I frequently see questions from deeply mystified posters. They have identified a slow query or stored procedure in their application. They cull the SQL batch from the application and run it in SQL Server Management Studio (SSMS) to analyse it, only to find that the response is instantaneous. At this point they are inclined to think that SQL Server is all about magic. A similar mystery is when a developer has extracted a query in his stored procedure to run it stand-alone only to find that it runs much faster – or much slower – than inside the procedure.

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  • How Fast is Your Website? Increase Website Speed Instantly

    The most popular websites on the web today load quickly; visitors don’t like to wait. Slow websites hurt brands, frustrate visitors, and cost more in terms of visitor productivity and data-transfer. Increasing the performance of your website is now not only easier, we've made it automatic.

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  • How Fast is Your Website? Increase Website Speed Instantly

    The most popular websites on the web today load quickly; visitors dont like to wait. Slow websites hurt brands, frustrate visitors, and cost more in terms of visitor productivity and data-transfer. Increasing the performance of your website is now not only easier, we've made it automatic....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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