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  • iPhone scrollView won't scroll after keyboard is closed

    - by Rob
    I was trying to implement a way to have the UITextField move up when the keyboard opened so that the user could see what they were typing but after implementing the code - it locks my scroll. The view will scroll when the user first gets to that view but after inputting text and closing the keyboard it locks the view. I suspect that it is a problem somewhere in this code: - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; NSLog(@"Registering for keyboard events"); // Register for the events [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidShow:) name: UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidHide:) name: UIKeyboardDidHideNotification object:nil]; // Setup content size scrollView.contentSize = CGSizeMake(SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); //Initially the keyboard is hidden keyboardVisible = NO; } -(void) viewWillDisappear:(BOOL)animated { NSLog (@"Unregister for keyboard events"); [[NSNotificationCenter defaultCenter] removeObserver:self]; } //**-------------------------------** - (void) keyboardDidShow: (NSNotification *)notif { NSLog(@"Keyboard is visible"); // If keyboard is visible, return if (keyboardVisible) { NSLog(@"Keyboard is already visible. Ignore notification."); return; } // Get the size of the keyboard. NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Save the current location so we can restore // when keyboard is dismissed offset = scrollView.contentOffset; // Resize the scroll view to make room for the keyboard CGRect viewFrame = scrollView.frame; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; CGRect textFieldRect = [activeField frame]; textFieldRect.origin.y += 10; [scrollView scrollRectToVisible:textFieldRect animated:YES]; NSLog(@"ao fim"); // Keyboard is now visible keyboardVisible = YES; } -(void) keyboardDidHide: (NSNotification *)notif { // Is the keyboard already shown if (!keyboardVisible) { NSLog(@"Keyboard is already hidden. Ignore notification."); return; } // Reset the frame scroll view to its original value scrollView.frame = CGRectMake(0, 0, SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); // Reset the scrollview to previous location scrollView.contentOffset = offset; // Keyboard is no longer visible keyboardVisible = NO; } -(BOOL) textFieldShouldBeginEditing:(UITextField*)textField { activeField = textField; return YES; } I defined the size above the #imports as: #define SCROLLVIEW_CONTENT_HEIGHT 1000 #define SCROLLVIEW_CONTENT_WIDTH 320 Really not sure what the issue is.

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  • I would like to edit the layout of my keyboard just a bit - what's the best way?

    - by Codemonkey
    I'm using an Apple keyboard which has some annoyances compared to other keyboards. Namely, the Alt_L and Super_L keys are swapped, and the bar and less keys are swapped ("|" and "<"). I've written an Xmodmap file to swap the keys back: keycode 49 = less greater less greater onehalf threequarters keycode 64 = Super_L NoSymbol Super_L keycode 94 = bar section bar section brokenbar paragraph keycode 108 = Super_R NoSymbol Super_R keycode 133 = Alt_L Meta_L Alt_L Meta_L keycode 134 = Alt_R Meta_R Alt_R Meta_R I did this by identifying the keys using xev and the default modmap xmodmap -pke and swapping the keycodes. xev now identifies all my keys as correct, which is awesome! I can also use the correct keys to type the bar and less than symbols. (I followed this answer on askubuntu: http://askubuntu.com/q/24916/52719) But it seems the change isn't very deep. For instance, the Super key is now broken in the Compiz Settings Manager. No shortcuts involving the Super key works (but the Alt key does). Also the settings dialog for Gnome Do doesn't heed the changes in xmodmap, and I can't open the Gnome Do window anymore if I use any of the remapped keys. So to summarize, everything broke. I would like a deeper way of telling Ubuntu (or any other Linux distro for that matter) which keys are which on the keyboard. Is there a way to edit the Keyboard Layout directly? I'm using the Norwegian Bokmål keyboard layout. Does it reside in a file somewhere I could edit? Any comments, previous experiences or relevant stray thoughts would be greatly appreciated - Thanks

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  • iPhone keyboard's return key will move curser to next textfield

    - by iAm
    Hello Fellow Koder ••• I have a TableViewController that is using a grouped Style and has two(2) sections. The first section has 4 rows and the second section has 3 rows. I have placed a UILabel and a UITextField in each cell, and have a custom method(textFieldDone:) to handle the cursor movement to the next text field when the return key is press. This works fine and dandy if there is only one section, but I have two :( and yes I need two:) so I started koden' up an answer, but got results that just don't work, I did notice during my debugging that cell Identifier (I use Two) is only showing the one (in the debug consol) and it's the first one only (Generic Cell). - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = nil; switch (indexPath.section) { case AUTO_DETAILS: { static NSString *cellID = @"GenericCell"; cell = [tableView dequeueReusableCellWithIdentifier:cellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:cellID] autorelease]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 75, 25)]; label.tag = kLabelTag; label.font = [UIFont boldSystemFontOfSize:14]; label.textAlignment = UITextAlignmentRight; [cell.contentView addSubview:label]; [label release]; UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(90, 12, 200, 25)]; textField.clearsOnBeginEditing = NO; [textField setDelegate:self]; [textField addTarget:self action:@selector(topTextFieldDone:) forControlEvents:UIControlEventEditingDidEndOnExit]; [cell.contentView addSubview:textField]; } NSInteger row = [indexPath row]; UILabel *label = (UILabel *)[cell viewWithTag:kLabelTag]; UITextField *textField = nil; for (UIView *oneView in cell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) textField = (UITextField *)oneView; } label.text = [topCellLabels objectAtIndex:row]; NSNumber *rowAsNum = [[NSNumber alloc] initWithInt:row]; switch (row) { case kMakeRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.make; break; case kModelRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.model; break; case kYearRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.year; break; case kNotesRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.notes; break; default: break; } if (textFieldBeingEdited == textField) { textFieldBeingEdited = nil; } textField.tag = row; [rowAsNum release]; break; } case AUTO_REGISTRATION: { static NSString *AutoEditCellID = @"AutoEditCellID"; cell = [tableView dequeueReusableCellWithIdentifier:AutoEditCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:AutoEditCellID] autorelease]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 75, 25)]; label.tag = kLabelTag; label.font = [UIFont boldSystemFontOfSize:14]; label.textAlignment = UITextAlignmentRight; [cell.contentView addSubview:label]; [label release]; UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(90, 12, 200, 25)]; textField.clearsOnBeginEditing = NO; [textField setDelegate:self]; [textField addTarget:self action:@selector(bottomTextFieldDone:) forControlEvents:UIControlEventEditingDidEndOnExit]; [cell.contentView addSubview:textField]; } NSInteger row = [indexPath row]; UILabel *label = (UILabel *)[cell viewWithTag:kLabelTag]; UITextField *textField = nil; for (UIView *oneView in cell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) textField = (UITextField *)oneView; } label.text = [bottomCellLabels objectAtIndex:row]; NSNumber *rowAsNum = [[NSNumber alloc] initWithInt:row]; switch (row) { case 0: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.vinNumber; break; case 1: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.policyNumber; break; case 2: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.licensePlate; break; default: break; } if (textFieldBeingEdited == textField) { textFieldBeingEdited = nil; } textField.tag = row; [rowAsNum release]; break; } default: break; } return cell; } Now remember that the first section is working fine and the kode for that method is this: -(IBAction)topTextFieldDone:(id)sender { UITableViewCell *cell = (UITableViewCell *)[[sender superview] superview]; UITableView *table = (UITableView *)[cell superview]; NSIndexPath *textFieldIndexPath = [table indexPathForCell:cell]; NSUInteger row = [textFieldIndexPath row]; row++; if (row > kNumOfEditableRows) row = 0; NSUInteger newIndex[] = {0, row}; NSIndexPath *newPath = [[NSIndexPath alloc] initWithIndexes:newIndex length:2]; UITableViewCell *nextCell = [self.tableView cellForRowAtIndexPath:newPath]; UITextField *nextField = nil; for (UIView *oneView in nextCell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) nextField = (UITextField *)oneView; } [nextField becomeFirstResponder]; } It was my idea to just create a second method (secondSectionTextFieldDone:) like this -(IBAction)bottomTextFieldDone:(id)sender { UITableViewCell *cell = (UITableViewCell *)[[sender superview] superview]; UITableView *table = (UITableView *)[cell superview]; NSIndexPath *textFieldIndexPath = [table indexPathForCell:cell]; NSUInteger row = [textFieldIndexPath row]; row++; if (row > 3) row = 0; NSUInteger newIndex[] = {0, row}; NSIndexPath *newPath = [[NSIndexPath alloc] initWithIndexes:newIndex length:2]; UITableViewCell *nextCell = [self.tableView cellForRowAtIndexPath:newPath]; UITextField *nextField = nil; NSString *string = [NSString stringWithFormat:@"AutoEditCellID"]; for (UIView *oneView in nextCell.contentView.subviews) { NSLog(@"%@", nextCell.reuseIdentifier); /* DEBUG LOG */ if ([oneView isMemberOfClass:[UITextField class]] && (nextCell.reuseIdentifier == string)) nextField = (UITextField *)oneView; } [nextField becomeFirstResponder]; } but the result does not solve the issue. so my question is, how can i get the cursor to jump to the next textfield in the section that it is in, If there is one, and if not, then send a message "resignFirstResponder" so that, the keyboard goes away.

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  • Keyboard lights sometimes stay on after PC is powered off. Why?

    - by Vilx-
    Sometimes when I power off my PC some lights on the keyboard stay on. It's pretty random which ones, though I suspect it has something to do with what lights were on just before the shutdown (if I vigorously follow that they are all off while the PC is shutting down then they stay off). Not that this would change anything, but it is annoying. Why does this happen and how can I avoid it? Added: I know that I can turn off the power completely to my computer and it will go off. That's not the point. Actually, I even want my keyboard to have power, because I use it to turn on my computer (the power button on the case is difficult to reach). I just want the lights to go off. Or at least understand why this happens. Oh, and it's a PS2 keyboard.

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  • Why is my keyboard acting like the Ctrl key is pressed when I hit an F key?

    - by Dan Tao
    So, I'm gradually getting the hang of the Kinesis Advantage Pro keyboard that my wife bought me for Christmas. I love it so far. But something very strange happened today. (Note: I actually have no idea if this problem has anything to do with the Kinesis keyboard per se. All I know is that I never encountered this problem until after replacing my old keyboard with the Kinesis.) It seems that if I press an F key (e.g., F2), the computer starts acting like I'm holding down the Ctrl key. For example if I click on a link in my web browser, it now opens in a new tab. Or if I hit A all the text in the document I'm editing gets selected. This behavior persists until I manually hit the Ctrl key again. Has anyone seen anything like this before? What could cause such behavior?

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  • How to assign a keyboard shortcut to a specific New Window template in Terminal.app?

    - by Mike
    I have a template set up in Snow Leopard's Terminal.app to create a new window or tab with my preferred emulation settings for a particular host that I use. I'd like to assign a keyboard shortcut to that template so that I can quickly create a new window with those settings. I tried using the Keyboard Shortcuts System Preference pane to do it. I can assign the shortcut key to the MyTemplate submenu, but it doesn't work when I try to use it. I suspect because the MyTemplate is listed in multiple submenus -- one for New Window and one for New Tab. How can I assign a keyboard shortcut to my new fancy template? PS. I do NOT wish to change my default (cmd-N) template.

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  • How secure is a bluetooth keyboard against password sniffing?

    - by jhs
    In a situation where an admin will enter sensitive information into a keyboard (the root password), what is the risk that a bluetooth keyboard (ship by default with Mac systems these days) would put those passwords at risk? Another way of asking would be: what security and encryption protocols are used, if any, to establish a bluetooth connection between a keyboard and host system? Edit: Final Summary All answers are excellent. I accepted that which links to the most directly applicable information however I also encourage you to read Nathan Adams's response and discussion about security trade-offs.

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  • My windows keyboard is being "clever" with the quote keys - how can I stop it?

    - by Marcin
    I'm using windows 7 on a laptop. On the laptop keyboard, for some reason, the quote key (which has both double and single quote on it) is doing some "clever" annoying things: When I press single-quote (or double-quote), windows doesn't send any characters until I press it twice (resulting in '' or "") When I press it before a vowel, I get some kind of accented character. As I usually only write English, this is annoying. The backtick/tilde key is subject to similar behaviour. I have not attempted to set up my computer to process anything other than English. My keyboard appears to be (in so far as these things are standard on laptops) a standard US qwerty keyboard. How can I stop this happening?

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  • insert, delete etc. keys not working on Cherry Strait keyboard

    - by Brabster
    Hey folks, I got a Cherry Strait USB wired keyboard for xmas and I've been unable to get several keys working under Ubuntu 10.10 or Win XP. There are a few keys. including the Print Screen key, insert, end, delete, pg up, pg down and home. I've not been able to identify any others that aren't working. I'm not sure as to the best approach to determine what's wrong. Is there any way to confirm whether there is any output from the keyboard in response to pressing those keys, ideally in Ubuntu as that's where I spend most of my time so that I know if it's a fault with the device itself? (I've tried different USB ports and also hitting those keys whilst in the Keyboard Shortcuts app, no response to these keys)

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  • iPhone - Have the keyboard slide into view from the right like when editing a note in Contacts

    - by Toon Van Acker
    Hello, I'm looking for a way to slide the keyboard into view from the right, like what happens in the Contacts application when you edit a note. My problem is that when I call [someTextView becomeFirstResponder] in viewWillAppear, the keyboard immediatly pops up with no animation. And when I call it in viewDidAppear, the view first slides in from the right (UINavigationController does the sliding), and then the keyboard slides in from the bottom. Is it possible to have the keyboard slide in from the right, together with the view?

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  • JButton keyboard shortcuts

    - by Kyle
    Hello, I have two JButtons and I would like to allow them to be used by the Arrow keys whenever the JFrame is in focus, Can anyone point me in the right direction about this? Thanks ~ Kyle

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  • WPF ListView Keyboard Navigation Problem

    - by Veer
    I've a listview like this ListView: ————----- Mango Orange Grapes Grapes Grapes Apple Strawberry Whenever i navigate using downarrow, the BlueHighlight pauses at the first Grapes, a dotted rectangle start from second grapes and pauses at the third grapes, then the BlueHighlight resumes from Apple. This seems weird and it grows more weird when the navigation is upwards. It jumps from Apple to Orange or mango. Is this due to Virtualization? It seems only the duplicate data (grapes) is creating the problem. Any Help?

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  • How do you disable a DataGridView's keyboard shorcuts?

    - by fneep
    I've just noticed that DataGridViews have a default shortcut so that whenever you press "Ctrl + H", the DataGridView's editing control backspaces, and can delete your entire selection within the cell. This can get quite annoying since I want to open a Replace box whenever Ctrl H is pressed. Is there any way to stop the backspacing while still being able to use it to open the replace box? I'm running C# 2.0, but I could update my application to 3.5 if the newer C# has a solution.

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  • android soft keyboard covers editText in landscape

    - by gabi
    I have the following layout: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:layout_height="wrap_content" android:layout_width="fill_parent" android:orientation="vertical" android:layout_above="@+id/edittext"> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line1"/> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line2"/> <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="line3"/> </LinearLayout> <EditText android:id="@id/edittext" android:layout_height="wrap_content" android:layout_width="fill_parent" android:layout_margin="5dp" android:text="test" android:layout_alignParentBottom="true" android:imeOptions="flagNoExtractUi" /> </RelativeLayout> and in landscape on a Nexus one it looks like: Is there a way to fix this, but keep flag flagNoExtractUi ?

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  • UITextField keyboard difference between simulator and real device

    - by Raphael Pinto
    Hi, I am trying get float value with UITextField. On the simulator V3.1.3 in English, I have to use '.' to separate my float values. But on my Iphone 3GS V3.1.3 in French, I have to use ',' to separate them. If I use '.' on my Iphone 3GS, my float is troncated : 3.22222 = 3.0000000 Is there a solution to detect the language version and use the good separator automaticaly?

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  • Intercept and ignore keyboard event in Windows 7 32bit

    - by Sg2010
    Hi all, My hardware has a problem, from time to time it's sending a "keydown" followed by a "keyup" of event: keydown: None LButton, OemClear 255 keyup: None LButton, OemClear 255 keydown: None LButton, OemClear 255 keyup: None LButton, OemClear 255 It goes like this forever, in Windows. In general it doesn't affect most of the applications, because this key is not printable. I think it's a special function key, like a media key or something. It doesn't do anything. But, in some applications that LISTEN to keydown and keyup, I get undesire and unexpected behaviour. Is there a way to intercept these 2 events in Windows (for all applications, for Windows itself) and make the OS ignore them? This is really important to me, if you can think of any solution, I'd be forever thankful.

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  • Keyboard input with timeout in Python

    - by J. Pablo Fernández
    How would you prompt the user for some input but timing out after N seconds? Google is pointing to a mail thread about it at http://mail.python.org/pipermail/python-list/2006-January/533215.html but it seems not to work. The statement in which the timeout happens, no matter whether it is a sys.input.readline or timer.sleep(), I always get: <type 'exceptions.TypeError'>: [raw_]input expected at most 1 arguments, got 2 which somehow the except fails to catch.

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  • Unwanted virtual keyboard in Blackberry app

    - by matkas
    I have developed a Blackberry app for the 4.5 os series. It works fine on all device except on the storm 1 (storm2 untested). The problem (on the storm) is that the main screen of my application (and all other screens in fact) is shown with the virtual keybord. But there is no text field displayed on the screen that would justify the VK to show up. I have bitmap fields and button fields only on that screen. The use of a single program for all devices (4.5 and up) is seriously preferred. What is causing the VK to show up and what can I do to prevent it (in JDE 4.5)?

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  • Keyboard Shortcuts you use when your typing code.

    - by Sagistic
    People use a variety of little shortcuts that make typing code easier and without the hassle of going back to your mouse. For example, when deleting, ctrl + backspace will delete the whole word. I was wondering what types of little nifty tricks you know that you would like to share!

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  • Multiple Input From Keyboard C# WPF

    - by Alex
    I am writing a Tetris clone in WPF. If I hold down the right arrow key, the current piece shifts right. For playability, I want to allow the user to press another key (i.e. F-key) and rotate the moving piece without having to let go of the right arrow key first. Currently when I do this, the piece stops shifting. My first basic attempt at this was hooking into Window_PreviewKeyDown(object sender, KeyEventArgs e) and then sending a message to the controller layer. How do I structure my input-listening code to allow this? My current code Here

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  • Trying to read keyboard input without blocking (Windows, C++)

    - by Adam E
    I'm trying to write a Windows console application (in C++ compiled using g++) that will execute a series of instructions in a loop until finished OR until ctrl-z (or some other keystroke) is pressed. The code I'm currently using to catch it isn't working (otherwise I wouldn't be asking, right?): if(kbhit() && getc(stdin) == 26) //The code to execute when ctrl-z is pressed If I press a key, it is echoed and the application waits until I press Enter to continue on at all. With the value 26, it doesn't execute the intended code. If I use something like 65 for the value to catch, it will reroute execution if I press A then Enter afterward. Is there a way to passively check for input, throwing it out if it's not what I'm looking for or properly reacting when it is what I'm looking for? ..and without having to press Enter afterward?

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