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  • Creating thumbnails PHP problem

    - by Wayne
    I have this source code where I got it from net tutsplus. I have configured it and made it work in one PHP file. It does work by transferring the original image, but it does not generate to the thumbnails folder. <?php $final_width_of_image = 100; $path_to_image_directory = "../../img/events/" . urldecode($_GET['name']) . "/"; $path_to_thumbs_directory = "../../img/events/" . urldecode($_GET['name']) . "/thumbnails/"; function createThumbnail($filename) { if(preg_match('/[.](jpg)$/', $filename)) { $im = imagecreatefromjpeg($path_to_image_directory . $filename); } elseif(preg_match('/[.](gif)$/', $filename)) { $im = imagecreatefromgif($path_to_image_directory . $filename); } elseif(preg_match('/[.](png)$/', $filename)) { $im = imagecreatefrompng($path_to_image_directory . $filename); } $ox = imagesx($im); $oy = imagesy($im); $nx = $final_width_of_image; $ny = floor($oy * ($final_width_of_image / $ox)); $nm = imagecreatetruecolor($nx, $ny); imagecopyresized($nm, $im, 0,0,0,0,$nx,$ny,$ox,$oy); imagejpeg($nm, $path_to_thumbs_directory . $filename); $tn = '<img src="' . $path_to_thumbs_directory . $filename . '" alt="image" />'; echo $tn; } if(isset($_FILES['fupload'])) { if(preg_match('/[.](jpg)|(gif)|(png)$/', $_FILES['fupload']['name'])) { $filename = $_FILES['fupload']['name']; $source = $_FILES['fupload']['tmp_name']; $target = $path_to_image_directory . $filename; move_uploaded_file($source, $target); createThumbnail($filename); } } ?> Basically it is supposed to generate a thumbnail of the uploaded image and store the original image into a different folder. The paths are correct, it works by getting the folder name in the URL, it does work, but nothing works for the thumbnails folder. BEFORE you ask this related question, yes, thumbnails generation does work on my server by the PHP GD, I have tested it separately. So this is not the problem. :) How do I get this to work? :(

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  • How do display checked value in checkbox on Google plus style popup box?

    - by user946742
    After reading this post on Stackoverflow Google plus popup box when hovering over thumbnail? I was inspirted to add it on my site. I managed to do so and the script adds the contacts to my database. So far awesome! However, my problem (and also appears in the example) is it does not display the "checked" value... so the user will never know if they already added them to their list or not. Is the correct way to display checked values with PHP? Here is my html code: <ul style="list-style: none;padding:2px;"> <li style="padding:5px 2px;"> <input type="checkbox" id="Friends" name="circles" value="Friends" '.$checked1.'/> Friends </li> <li style="padding:5px 2px;"> <input type="checkbox" id="Following" name="circles" value="Following" '.$checked2.'/>Following </li> <li style="padding:5px 2px;"> <input type="checkbox" id="Family" name="circles" value="Family" '.$checked3.'/> Family </li> <li style="padding:5px 2px;"> <input type="checkbox" id="Acquaintances" name="circles" value="Acquaintances" '.$checked4.'/> Acquaintances </li> </ul> And my PHP code is: if($circle_check_friends>0) { $ckecked1='checked=""'; } else if ($circle_check_following>0) { $ckecked2='checked=""'; } else if ($circle_check_family>0) { $ckecked3='checked=""'; } else if ($circle_check_acquaintances>0) { $ckecked4='checked=""'; } else if ($circle_check_friends=0) { $ckecked1=''; } else if ($circle_check_following=0) { $ckecked2=''; } else if ($circle_check_family=0) { $ckecked3=''; } else if ($circle_check_acquaintances=0) { $ckecked4=''; } Im lost because this is not giving me the result I want... i.e. for the checked values to be displayed according to the users choice. Your help is highly appreciated Thank you all in advance George

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  • Instagram API and Zend/Loader.php

    - by Jaemin Kim
    I want to use Instagram API and I found this code. <html> <head></head> <body> <h1>Popular on Instagram</h1> <?php // load Zend classes require_once 'Zend/Loader.php'; Zend_Loader::loadClass('Zend_Http_Client'); // define consumer key and secret // available from Instagram API console $CLIENT_ID = 'YOUR-CLIENT-ID'; $CLIENT_SECRET = 'YOUR-CLIENT-SECRET'; try { // initialize client $client = new Zend_Http_Client('https://api.instagram.com/v1/media/popular'); $client->setParameterGet('client_id', $CLIENT_ID); // get popular images // transmit request and decode response $response = $client->request(); $result = json_decode($response->getBody()); // display images $data = $result->data; if (count($data) > 0) { echo '<ul>'; foreach ($data as $item) { echo '<li style="display: inline-block; padding: 25px"><a href="' . $item->link . '"><img src="' . $item->images->thumbnail->url . '" /></a> <br/>'; echo 'By: <em>' . $item->user->username . '</em> <br/>'; echo 'Date: ' . date ('d M Y h:i:s', $item->created_time) . '<br/>'; echo $item->comments->count . ' comment(s). ' . $item->likes->count . ' likes. </li>'; } echo '</ul>'; } } catch (Exception $e) { echo 'ERROR: ' . $e->getMessage() . print_r($client); exit; } ?> </body> </html> In here, I found Zender/Load.php, and I've never heard about that. Is it okay to go http://www.zend.com/en/products/guard/downloads here, and download Zend for linux?? And for another question, is this code available to use Instagram API?? For last, could you let me know that is there any simple code to use Instagram API? Thank you.

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  • How To Load Images into Custom UITableViewCell?

    - by Clifton Burt
    This problem is simple, but crucial and urgent. Here's what needs to be done: load 66px x 66px images into the table cells in the MainViewController table. each TableCell has a unique image. But how? Would we use cell.image?... cell.image = [UIImage imageNamed:@"image.png"]; If so, where? Is an if/else statement required? Help? Here's the project code, hosted on Google Code, for easy and quick reference... http://www.google.com/codesearch/p?hl=en#Fcn2OtVUXnY/trunk/apple-sample-code/NavBar/NavBar/MyCustomCell.m&q=MyCustomCell%20lang:objectivec To load each cell's labels, MainViewController uses an NSDictionary and NSLocalizedString like so... //cell one menuList addObject:[NSDictionary dictionaryWithObjectsAndKeys: NSLocalizedString(@"PageOneTitle", @""), kTitleKey, NSLocalizedString(@"PageOneExplain", @""), kExplainKey, nil]]; //cell two menuList addObject:[NSDictionary dictionaryWithObjectsAndKeys: NSLocalizedString(@"PageOneTitle", @""), kTitleKey, NSLocalizedString(@"PageOneExplain", @""), kExplainKey, nil]]; ... // this is where MainViewController loads the cell content - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { MyCustomCell *cell = (MyCustomCell*)[tableView dequeueReusableCellWithIdentifier:kCellIdentifier]; if (cell == nil) { cell = [[[MyCustomCell alloc] initWithFrame:CGRectZero reuseIdentifier:kCellIdentifier] autorelease]; } ... // MyCustomCell.m adds the subviews - (id)initWithFrame:(CGRect)aRect reuseIdentifier:(NSString *)identifier { self = [super initWithFrame:aRect reuseIdentifier:identifier]; if (self) { // you can do this here specifically or at the table level for all cells self.accessoryType = UITableViewCellAccessoryDisclosureIndicator; // Create label views to contain the various pieces of text that make up the cell. // Add these as subviews. nameLabel = [[UILabel alloc] initWithFrame:CGRectZero]; // layoutSubViews will decide the final frame nameLabel.backgroundColor = [UIColor clearColor]; nameLabel.opaque = NO; nameLabel.textColor = [UIColor blackColor]; nameLabel.highlightedTextColor = [UIColor whiteColor]; nameLabel.font = [UIFont boldSystemFontOfSize:18]; [self.contentView addSubview:nameLabel]; explainLabel = [[UILabel alloc] initWithFrame:CGRectZero]; // layoutSubViews will decide the final frame explainLabel.backgroundColor = [UIColor clearColor]; explainLabel.opaque = NO; explainLabel.textColor = [UIColor grayColor]; explainLabel.highlightedTextColor = [UIColor whiteColor]; explainLabel.font = [UIFont systemFontOfSize:14]; [self.contentView addSubview:explainLabel]; //added to mark where the thumbnail image should go imageView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 66, 66)]; [self.contentView addSubview:imageView]; } return self; } HELP?

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  • Java: Detecting image formate - resize (scale) and save as JPEG

    - by BoDiE2003
    This is the code I have, it actually works, not perfectly but it does, the problem is that the resized thumbnails are not pasting on the white Drawn rectangle, breaking the images aspect ratio, here is the code, could someone suggest me a fix for it, please? Thank you import java.awt.Color; import java.awt.Graphics2D; import java.awt.Image; import java.awt.RenderingHints; import java.awt.geom.Rectangle2D; import java.awt.image.BufferedImage; import java.io.BufferedInputStream; import java.io.ByteArrayInputStream; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.InputStream; import javax.imageio.ImageIO; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; public class ImageScalerImageIoImpl implements ImageScaler { private static final String OUTPUT_FORMAT_ID = "jpeg"; // Re-scaling image public byte[] scaleImage(byte[] originalImage, int targetWidth, int targetHeight) { try { InputStream imageStream = new BufferedInputStream( new ByteArrayInputStream(originalImage)); Image image = (Image) ImageIO.read(imageStream); int thumbWidth = targetWidth; int thumbHeight = targetHeight; // Make sure the aspect ratio is maintained, so the image is not skewed double thumbRatio = (double)thumbWidth / (double)thumbHeight; int imageWidth = image.getWidth(null); int imageHeight = image.getHeight(null); double imageRatio = (double)imageWidth / (double)imageHeight; if (thumbRatio < imageRatio) { thumbHeight = (int)(thumbWidth / imageRatio); } else { thumbWidth = (int)(thumbHeight * imageRatio); } // Draw the scaled image BufferedImage thumbImage = new BufferedImage(thumbWidth, thumbHeight, BufferedImage.TYPE_INT_RGB); System.out.println("Thumb width Buffered: " + thumbWidth + " || Thumb height Buffered: " + thumbHeight); Graphics2D graphics2D = thumbImage.createGraphics(); // Use of BILNEAR filtering to enable smooth scaling graphics2D.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); // graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null); // White Background graphics2D.setPaint(Color.WHITE); graphics2D.fill(new Rectangle2D.Double(0, 0, targetWidth, targetHeight)); graphics2D.fillRect(0, 0, targetWidth, targetHeight); System.out.println("Target width: " + targetWidth + " || Target height: " + targetHeight); // insert the resized thumbnail between X and Y of the image graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null); System.out.println("Thumb width: " + thumbWidth + " || Thumb height: " + thumbHeight); // Write the scaled image to the outputstream ByteArrayOutputStream out = new ByteArrayOutputStream(); ImageIO.write(thumbImage, OUTPUT_FORMAT_ID, out); return out.toByteArray(); } catch (IOException ioe) { throw new ImageResizingException(ioe); } } }

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  • Elements added with appendTo() not immediately available

    - by Zip Gun Jim
    I'm having a problem with elements added with appendTo() not being immediately available in the DOM. First, I'm reading some data from a JSON file and then appending some html to a div. jsonUrl = "js/performers.json"; $.getJSON(jsonUrl, function(json) { $.each(json.performers, function(i, performer) { var html = '<div class="performer_mini">'; html += '<img src="' + performer.thumbnail + '" alt="' + performer.name + '" /><br />'; html += performer.name + '<br /></div>'; $(html).appendTo("div#performer_spotlight"); }); }); Then I'm calling a random shuffler plugin to show one of the added divs at a time. $("#performer_spotlight").randomShuffler(".performer_mini", 3000, 3000, 9000); The random shuffler does the following: (function($) { $.fn.randomShuffler = function(shuffledElements, fadeInTime, fadeOutTime, timeout) { fadeInTime = fadeInTime || 3000; fadeOutTime = fadeOutTime || 3000; timeout = timeout || 9000; $(shuffledElements).hide(); var $old_element; var $new_element; var old_index = 0; var new_index = 0; function shuffleElement() { $old_element = $new_element; old_index = new_index; while ($(shuffledElements).length > 0 && old_index == new_index) { // don't display the same element twice in a row new_index = Math.floor(Math.random()*$(shuffledElements).length); } $new_element = $(shuffledElements + ":eq(" + new_index + ")"); if ($old_element != undefined) { $old_element.fadeOut(fadeOutTime, function() { $new_element.fadeIn(fadeInTime); }); } else { $new_element.fadeIn(fadeInTime); } setTimeout(shuffleElement, timeout); } $(this).show(); shuffleElement(); } })(jQuery); The first time the shuffleElement() function is called $(shuffledElements).length equals 0, so no element is displayed. On the next call to shuffleElement(), the elements added with appendTo() are available and one is selected at random as expected. Everything works correctly after that. Is there some way to refresh the DOM or make these elements available to jQuery immediately after I add them with appendTo()? Any other suggestions for how to accomplish this?

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  • ScrollTo and toggle div

    - by user1466260
    I'm a big fan ov 8020.com and my goal is to create a porfolio with the same functionality like the one they have. Here is my markup This section should be hidden <section id="work-container"> <div id="work-list-51" class="work-details"> <h1> <div class="close-project"> </div> <div id="work-list-52" class="work-details"> <h1> <div class="close-project"> </div> <div id="work-list-53" class="work-details"> <h1> <div class="close-project"> </div> </section> This section will hold the thumbnails. When you click a thumbnail you will scroll to the top and the div will slidetoggle. <ul id="work-list"> <li id="work-list-51"><a data-page="51" href="#work-list-51"> <img width="230" height="230" alt="Mariann Rosa" src="sites/default/files/styles/square_thumbnail/public/field/image/mariann.jpg"> </a></li> <li id="work-list-52"><a data-page="52" href="#work-list-52"> <img width="230" height="230" alt="Mariann Rosa" src="sites/default/files/styles/square_thumbnail/public/field/image/mariann.jpg"> </a></li> <li id="work-list-53"><a data-page="53" href="#work-list-53"> <img width="230" height="230" alt="Mariann Rosa" src="sites/default/files/styles/square_thumbnail/public/field/image/mariann.jpg"> </a></li> </ul> I have come this far: $(document).ready(function(){ $("#work-list a").click(function(event){ event.preventDefault(); $('html, body').animate ( {scrollTop: $('#top').offset().top}, 800 ); }); $('#work-list a').click(function(e) { $('#work-container > div').hide(); $(this.hash).slideToggle(1600); }); }); It scrolls to top and the div becomes visible but it does not work correctly :)

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  • sed - trying to replace first occurrence after a match

    - by wakkaluba
    I am facing a situation that drives me nuts. I am setting up an update server which uses a json file. Don't ask why or how, it sucks and is my only possibility to achieve it. I have been trying and researching for HOURS (many) because I went ballistic and wanted to crack this on my own. But I have to realize I got stuck and need help. So sorry for this chunk but I think it is somewhat important to see... The file is a one liner and repeating the following sequence with changing values (of course). "plugin_name_foo_bar": {"buildDate": "bla", "dependencies": [{"name": "bla", "optional": true, "version": "1.00"}], "developers": [{"developerId": "bla", "email": "[email protected]", "name": "Bla bla2nd"}], "excerpt": "some text {excerpt} !bla.png|thumbnail,border=1! ", "gav": "bla", "labels": ["report", "scm-related"], "name": "plugin_name_foo_bar", "previousTimestamp": "bla", "previousVersion": "1.0", "releaseTimestamp": "bla", "requiredCore": "1", "scm": "github.com", "sha1": "ynnBM2jWo25ZLDdP3ybBOnV/Pio=", "title": "bla", "url": "http://bla.org", "version": "1.0", "wiki": "https://bla.org"}, "Exclusion": {"buildDate": "bla", "dependencies": [], and the next plugin block is glued straight afterwards. What I now want to do is to search for "plugin_foo_bar": {" as this is the unique identifier for a new plugin description block. I want to replace the first sha1 value occuring afterwards. That's where I keep failing. I always grab the first,last or any occurrence in the entire file and not the block :( "title" is the unique identifier after the sha1 value. So I tried to make the .* less greedy but it ain't working out. last attempt was heading towards: sed -i 's/("name": "plugin_name_foo_bar.*sha1": ")([a-zA-Z0-9!@#\$%^&*()\[\]]*)(", "title"\)/\1blablabla\2/1' default.json to find the sha1 value of that plugin but still no joy. I hope someone knows - preferably a simpler approach - before I now continue with trial and error until I have to puke and freakout. I am working with SED on Windows, so Unix approach might help me to figure out how to achieve this in batch but please make it as one-liner if possible. Scripts are a real pain to convert. And I just need SED and no other solution with other tools like AWK. That is absolutely out of discussion. Any help is appreciated :) Cheers Jan

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  • Best practices for displaying large number of images as thumbnails in c#

    - by andySF
    I got to a point where it's very difficult to get answers by debugging and tracing object, so i need some help. What I'm trying to do: A history form for my screen capture pet project. The history must list all images as thumbnails (ex: picasa). What I've done: I created a HistoryItem:UserControl. This history item has a few buttons, a check box, a label and a picture box. The buttons are for delete/edit/copy image. The check box is used for selecting one or more images and the label is for some info text. The picture box is getting the image from a public property that is a path and a method creates a proportional thumbnail to display it when the control has been loaded. This user control has two public events. One for deleting the image and one for bubbling the events for mouse enter and mouse leave trough all controls. For this I use EventBroadcastProvider. The bubbling is useful because wherever I move the mouse over the control, the buttons appear. The dispose method has been extended and I manually remove the events. All images are loaded by looping a xml file that contains the path of all images. For each image in this XML I create a new HitoryItem that is added (after a little coding to sort and limit the amount of images loaded) to a flow layout panel. The problem: When I lunch the history form, and the flow layout panel is populated with my HistoryItem custom control, my memory usage increases drastically.From 14Mb to around 100MB with 100 images loaded. By closing the history form and disposing whatever I could dispose and even trying to call GC.Collect() the memory increase remain. I search for any object that could not be disposed properly like an image or event but wherever I used them they are disposed. The problem seams to be from multiple sources. One is that the events for bubbling are not disposing properly, and the other is from the picture box itself. All of this i could see by commenting all the code to a limited version when only the custom control without any image processing and even events is loaded. Without the events the memory consumption is reduced by axiomatically 20%. So my real question is if this logic, flow layout panels and custom controls with picture boxes, is the best solution for displaying large amounts of images as thumbnails. Thank you!

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  • Supersized image captions - render outside of JavaScript

    - by Sol
    I am using the jQuery supersized script for a full screen slideshow (not the WordPress plugin as this didn't give me enough control). However, one issue that I am trying to tackle is how to render the image caption text outside of the javascript slides[ ] call - and instead, render them within the page div - to improve SEO on the page. My code works fine right now, images and the caption text are correctly displaying, but looking at the source code, there is very little text outside of the javascript (which is bad for SEO), so I would just like to improve it, if possible. I haven't been able to find any other topic on this subject and so far, I've been unsuccessful at improving on the current code, which is as follows; <!-- Supersized 3.2.7 - By Sam Dunn / One Mighty Roar (www.onemightyroar.com) Released under MIT License / GPL License --> <script type="text/javascript"> var slides=[]; <?php $my_query = new WP_Query ( array( 'post_status' => 'publish', 'post_type' => 'featured', //'numberposts' => 5, 'orderby' => 'menu_order', 'order' => 'ASC', 'showposts' => 50 )); while( $my_query->have_posts() ) : $my_query->the_post(); $slink = get_post_meta($post->ID,'FS_link',true); ?> slides.push({image : '<?php echo get_image_path(get_post_meta($post->ID, 'FS_slideimage_src', true)); ?>', title : '<div class="slidecaptioninside"><h1><?php echo the_title(); ?></h1><p><?php echo strip_tags(get_post_meta($post->ID, 'FS_fitemcaption', true)); ?>...<a href="<?php echo $slink;?>">find out more</a></p></div>', url : '<?php echo $slink;?>'}); <?php endwhile; ?> // start supersized JS $j = jQuery.noConflict(); $j(window).load(function() { $j.supersized({ //Functionality slideshow: 1, // ..... additional functions go here... slide_captions : 1, //Slide caption (Pull from "title" in slides array) slides : slides, slide_links : 'blank', progress_bar : 1, mouse_scrub: 1 }); }); </script> <div id="slidecontainer"> <div id="slidecaption"></div> <!--Thumbnail Navigation--> <div id="prevthumb"></div> <div id="nextthumb"></div> <!--additional tray divs here--> </div><!--slidecontainer--> I have tried to get Supersized to output the content into a parent div [div id="supersized"] using $j('#supersized').supersized({ but this doesn't appear to work. Has anyone managed to do this differently to improve page SEO?

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  • If exist in array (php)

    - by Glister
    There are two arrays, that are given for $link from foreach. One time $link must be a first arrow, and a third - the second. So: 1 array: Array ( [width] => 800 [height] => 1142 [hwstring_small] => height='96' width='67' [file] => 2010/04/white-1051279.jpg [sizes] => Array ( [thumbnail] => Array ( [file] => white-1051279-100x150.jpg [width] => 100 [height] => 150 ) [medium] => Array ( [file] => white-1051279-200x285.jpg [width] => 200 [height] => 285 ) ) [image_meta] => Array ( [aperture] => 0 [credit] => [camera] => [caption] => [created_timestamp] => 0 [copyright] => [focal_length] => 0 [iso] => 0 [shutter_speed] => 0 [title] => ) ) 2 array: Array ( [width] => 50 [height] => 50 [hwstring_small] => height='50' width='50' [file] => 2010/04/images1.jpeg [image_meta] => Array ( [aperture] => 0 [credit] => [camera] => [caption] => [created_timestamp] => 0 [copyright] => [focal_length] => 0 [iso] => 0 [shutter_speed] => 0 [title] => ) ) The difference - first one has [sizes]. Searching for a way to detect, is there [sizes] in given array. Tryed if (in_array("[sizes]", $link)) { } else { }, but it doesnt work. Thanks.

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  • Simple jquery Fade Slideshow fails on certain browsers

    - by cmay
    So I have a simple slideshow on my website which just shows one image then shows another until it reaches the end or the user hits skip in which case it shows index.html. The site is served on apache2 with Django. The slideshow works perfectly on most machines, but certain machines it shows some images twice and other images not at all and the timing is off. I am using jquery 1.4.3. Below is the section of html where I push the image urls from the database to the javascript {% for image in latest_images %} {% thumbnail image.image_file "800x600" crop="center" as im %} <script>FadeImageList.push("{{im.url}}");</script> {% endthumbnail %} {% endfor %} Below is the full javascript file var FadeImageList = []; var fadeDuration = 2000; var fadeImgID = '#slideShow'; var homePageID = '#homePage'; var menuID = '#menu'; var skipFlag = 0; $(document).ready(function(){ $(homePageID).fadeOut(50); PlaySlideshow(FadeImageList); }); var PlaySlideshow = function(FadeImageList){ var newImgSrc = FadeImageList.shift(); $('#skip').click(function(){$('#loader').show();skipFlag = 1;}); if(((typeof(newImgSrc) !== "string") || (skipFlag === 1))){ EndSlideShow(); return; } else{ $(fadeImgID).fadeOut(fadeDuration,function(){ $(fadeImgID).attr('src', newImgSrc); $(fadeImgID).fadeIn(fadeDuration,function(){ PlaySlideshow(FadeImageList); }); }); } }; var EndSlideShow = function(fadeSettings){ $(fadeImgID).fadeOut(400,function(){ $(homePageID).fadeIn(400); $("#skip").fadeOut(400); $('#loader').hide(); }); }; The strange thing is I've had it work and fail on identically version numbered browsers on the same os but on different machines. It consistently either works or fails on a machine. I've had it fail in ie 7,8 firefox 3.6.3 and chrome. I've also had it succeed in ie6,7,8 firefox 3.6.3,3.4.2,3.1 and chrome.

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  • PHP+GD creating random black thumbnails

    - by rroberto
    Hello, This function is creating some random black images like.. 10% of the time, is not much, but.. you know.. shouldnt be happening. class ImgResizer { private $originalFile = ''; public function __construct($originalFile = '') { $this -> originalFile = $originalFile; } public function resize($newWidth, $targetFile) { if (empty($newWidth) || empty($targetFile)) { return false; } $src = imagecreatefromjpeg($this -> originalFile); list($width, $height) = getimagesize($this -> originalFile); $newHeight = ($height / $width) * $newWidth; if ($newHeight<'335') { //$newHeight='335'; } $tmp = imagecreatetruecolor($newWidth, $newHeight); #$tmp = imagecreate($newWidth, $newHeight); imagecopyresampled($tmp, $src, 0, 0, 0, 0, $newWidth, $newHeight, $width, $height); if (file_exists($targetFile)) { unlink($targetFile); } imagejpeg($tmp, $targetFile, 85); // 85 is my choice, make it between 0 – 100 for output image quality with 100 being the most luxurious } } no errors given in error_log. Here is gd_info(): Array( [GD Version] => bundled (2.0.34 compatible) [FreeType Support] => [T1Lib Support] => [GIF Read Support] => 1 [GIF Create Support] => 1 [JPG Support] => 1 [PNG Support] => 1 [WBMP Support] => 1 [XPM Support] => 1 [XBM Support] => 1 [JIS-mapped Japanese Font Support] => )1 server is linux. function is being called like this: assuming $imagen is the actual source image, and $imagendestino is the path and filename of the new thumbnail. if (!file_exists($imagendestino)) { $work = new ImgResizer($imagen); $work -> resize(475, $imagendestino); } Thanks in advance!

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  • Jquery: Incrimentation for each set of elements in more than 1 div

    - by Jack
    I'm making a Jquery slideshow. It lists thumbnails, that when clicked on, reveal the large image as an overlay. To match up the thumbs with the large images I'm adding attributes to each thumbnail and large image. The attributes contain a number which matches each thumb to its corresponding large image. It works when one slideshow is present on a page. But I want it to work if more than one slideshow is present. Here's the code for adding attributes to thumbs and large images: thumbNo = 0; largeNo = 0; $(this + '.slideshow_content .thumbs img').each(function() { thumbNo++; $(this).attr('thumbimage', thumbNo); $(this).attr("title", "Enter image gallery"); }); $(this + '.slideshow_content .image_container .holder img').each(function() { largeNo++; $(this).addClass('largeImage' + largeNo); }); This works. To make the incrementation work when there are two slideshows on a page, I thought I could stick this code in an each function... $('.slideshow').each(function() { thumbNo = 0; largeNo = 0; $(this + '.slideshow_content .thumbs img').each(function() { thumbNo++; $(this).attr('thumbimage', thumbNo); $(this).attr("title", "Enter image gallery"); }); $(this + '.slideshow_content .image_container .holder img').each(function() { largeNo++; $(this).addClass('largeImage' + largeNo); }); }); The problem with this is that the incrimenting operator does not reset for the second slideshow div (.slideshow), so I end up with thumbs in the first .slideshow div being numbered 1,2,3 etc.. and thumbs in the second .slideshow div being numbered 4,5,6 etc. How do I make the numbers in the second .slideshow div reset and start from 1 again? This is really hard to explain concisely. I hope someone gets the gist.

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  • No image displayed in Fancybox

    - by seansean11
    I am having trouble getting fancybox to display its corresponding images on a website that I'm building http://www.nomadicdrift.com/test/kaniwa#events . It's a custom one page portfolio theme that I set up on the WordPress platform. If you follow the link to the events section you will see 1 figure item in a gallery like position. I have this image set up to work as a fancybox gallery, but when you click on it, it opens up the fancybox interface but does not place a image in the frame, even though it should. So this is the problem...the images do not show up in fancybox and instead I see just the frame. Here is the html that I'm displaying: <figure> <a class="fancybox" data-fancybox-type="Fashion Show de Paris, France" href="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/NM2.jpg"> <img class="attachment-evento wp-post-image" width="231" height="191" title="NM" alt="NM" src="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/NM2-231x191.jpg"> </a> <figcaption> <a class="fancybox" data-fancybox-type="Fashion Show de Paris, France" href="http://www.nomadicdrift.com/test/kaniwa/wp-content/uploads/2012/07/CEDESAN.jpg"> </a> <h4>Fashion Show de Paris, France</h4> </figcaption> </figure> I'm not going to bore you with the PHP that I used to get that output because I think the problem lies elsewhere. ***I have tried to set up a simple standard fancybox gallery on the site also, but it gives me thes same problem, leading me to believe that the problem is deeper than the html markup. I have also successfully used this same markup for a one thumbnail fancybox gallery on another site. I thought maybe it was due to some conflict in the .js files I'm using. I tried uninstalling all of my plugins/addons (which aren't too many) one by one and still had the same result. I have all of my personal javascript in the functions.js file, which is where I call the fancybox plugin using the standard $("a.fancybox").fancybox();. I have installed this plugin before on other sites and have searched extensively for an answer, so any help is greatly appreciated. Thanks, Sean

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  • How to refresh xmlDataProvider when xml document changes at runtime in WPF?

    - by Kajsa
    I am trying to make a image viewer/album creator in visual studio, wpf. The image paths for each album is stored in an xml document which i bind to to show the images from each album in a listbox. The problem is when i add a image or an album at runtime and write it to the xml document. I can't seem to make the bindings to the xml document update so they show the new images and albums aswell. Calling Refresh() on the XmlDataProvider doesn't change anything. I don't wish to redo the binding of the XmlDataProvider, just make it read from the same source again. XAML: ... <Grid.DataContext> <XmlDataProvider x:Name="Images" Source="Data/images.xml" XPath="/albums/album[@name='no album']/image" /> </Grid.DataContext> ... <Label Grid.Row="1" Grid.Column="0" HorizontalAlignment="Right" VerticalAlignment="Bottom" Padding="0" Margin="0,0,0,5" Content="{x:Static resx:Resource.AddImageLabel}"/> <TextBox Grid.Row="1" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Bottom" Name="newImagePath" Margin="0" /> <Button Grid.Row="1" Grid.Column="2" HorizontalAlignment="Left" VerticalAlignment="Bottom" Name="newImagePathButton" Content="{x:Static resx:Resource.BrowseImageButton}" Click="newImagePathButton_Click" /> ... <ListBox Grid.Column="0" Grid.ColumnSpan="4" Grid.Row="3" HorizontalAlignment="Stretch" Name="thumbnailList" VerticalAlignment="Bottom" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding BindingGroupName=Images}" SelectedIndex="0" Background="#FFE0E0E0" Height="110"> ... Code behind: private void newImagePathButton_Click(object sender, RoutedEventArgs e) { string imagePath = newImagePath.Text; albumCreator.addImage(imagePath, null); //Reset import image elements to default newImagePath.Text = ""; //Refresh thumbnail listbox Images.Refresh(); Console.WriteLine("Image added!"); } public void addImage(string source, XmlElement parent) { if (parent == null) { //Use default album parent = (XmlElement)root.FirstChild; } //Create image element with source element within XmlElement newImage = xmlDoc.CreateElement(null, "image", null); XmlElement newSource = xmlDoc.CreateElement(null, "source", null); newSource.InnerText = source; newImage.AppendChild(newSource); //Add image element to parent parent.AppendChild(newImage); xmlDoc.Save(xmlFile); } Thank you very much for any help!

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  • Wordpress Custom Post Type adding tags

    - by Nick White
    I am currently working on a Wordpress site I have created some custom Post Types all work fine create the post etc. What I need however is custom taxonomies with some of the custom Post Types, I have set this up and when adding different tags to the taxonomy it works however, when creating a post for a custom post type in the taxonomy block clicking add tag it just does a anchor link to #Member news Category-add Nothing else happens, it's not a big bug but I would however, like to fix this so it is correct for the time I go live Is this a known bug? or is there something I have probably missed when creating the custom post type? register_post_type('member_news', array( 'label' => 'Member News','description' => 'News content submitted by members of RRUKA.','public' => true,'show_ui' => true,'show_in_menu' => true,'capability_type' => 'post','hierarchical' => false,'rewrite' => array('slug' => 'member-news'),'query_var' => true,'has_archive' => true,'exclude_from_search' => false,'menu_position' => 5,'supports' => array('title','editor','excerpt','trackbacks','revisions','thumbnail','author','page-attributes',),'labels' => array ( 'name' => 'Member News', 'singular_name' => 'Member News', 'menu_name' => 'Member News', 'add_new' => 'Add Member News', 'add_new_item' => 'Add New Member News', 'edit' => 'Edit', 'edit_item' => 'Edit Member News', 'new_item' => 'New Member News', 'view' => 'View Member News', 'view_item' => 'View Member News', 'search_items' => 'Search Member News', 'not_found' => 'No Member News Found', 'not_found_in_trash' => 'No Member News Found in Trash', 'parent' => 'Parent Member News', ),) ); Any information on this would be very welcome Thanks in advanced

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  • ModalPopupExtender with thmbnail (problem in javascript)

    - by arny
    this is the code,it is not working in Firefox,Chrome,to show full size image unless user click on image for couple of times, I basically replace the thmbnail image with full size image in javascript, here is my code, TransitionDuration="50" FramesPerSecond="40" RequireOpenedPane="false" SelectedIndex="-1" SuppressHeaderPostbacks="true" HeaderCssClass="accordionHeader" ContentCssClass="accordionContent" OnItemDataBound="Accordion1_ItemDataBound" OnItemCommand="Accordion1_ItemCommand" ' ' Width="90px" Height="70px" onclick="togglePopupImage2(this);" CssClass="thumbnail" BorderColor="Navy" BorderStyle="Solid" BorderWidth="1" <table> <tr> <td style="background-color: #2E4d7B; height: 15px; color: White; font: arial bold 12px; padding: 5px"> <label id="imgText" runat="server"> </label> </td> </tr> <tr> <td> <asp:Image ID="imgPopup" CssClass="imgpopup" runat="server" /> </td> </tr> <tr> <td align="center" style="background-color: #2E4d7B; height: 25px;"> <asp:Button ID="btnCancel" runat="server" Text="Close" CssClass="closeimage"/> </td> </tr> </table> </asp:Panel> And javascript code: function togglePopupImage2(thumbnail2) { var imageurl = thumbnail2.src; var temp = new Array(); temp = imageurl.split('.'); var imagepopup = temp[0].substring(0, temp[0].length - 3) + "." + temp[1]; var img = new Image(); img.src = imagepopup; $get('ctl00_MainContentCPH_UserInterfaceID').style.visibility = 'visible'; $get('ctl00_MainContentCPH_imgPopup').src = img.src; //alert(img.src); if (img.width > 750) { if (screen.width == '1024' || screen.width == '800') { $get('ctl00_MainContentCPH_imgPopup').width = 550; //to show the picture in 1024 or 800 resolutions } else { $get('ctl00_MainContentCPH_imgPopup').width = 750; } } else { $get('ctl00_MainContentCPH_imgPopup').width = img.width; } if (img.height > 568) { if (screen.width == '1024' || screen.width == '800') { $get('ctl00_MainContentCPH_imgPopup').height = 350; //to show the picture in 1024 or 800 resolutions } else { $get('ctl00_MainContentCPH_imgPopup').height = 568; } } else { $get('ctl00_MainContentCPH_imgPopup').height = img.height; } // } } Please find the error and let me know what is the right way to achieve this? Thanks in advance

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  • gallery2 and nginx with rewrite return file not found for file name with space (or + sign in url)

    - by Vangel
    I have setup nginx with gallery2 on an internal server. Everything works fine under apache2 which I checked first, it used to be on apache2 Problem is: gallery2 seems to generate url with + sign in it for file names/ images which had spaces in it so a file like "may report.jpg" becomes "may+report.jpg" The URL rewrite works but gallery2 throws an error for file not found. THis does not happen under apache2. Here is my nginx rewrite rule: location / { index main.php index.html; default_type text/html; # If the file exists as a static file serve it # directly without running all # the other rewite tests on it if (-f $request_filename) { break; } } location /v/ { # if ($request_uri !~ /main.php) # { rewrite ^/v/(.*)$ /main.php?g2_view=core.ShowItem&g2_path=$1 last; # } } location /d/ { if ($request_uri !~ /main.php) { rewrite ^/d/([0-9]+)-([0-9]+)/(.*)$ /main.php?g2_view=core.DownloadItem&g2_itemId=$1&g2_serialNumber=$2&g2_fileName=$3 last; } } location ~ \.php$ { fastcgi_pass 127.0.0.1:8889; fastcgi_index main.php; fastcgi_intercept_errors on; # to support 404s for PHP files not found fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; fastcgi_param SERVER_NAME $host; fastcgi_read_timeout 300; } the sit on its own works fine. only the images with spaces in file name do not display in album view and also when clicking the the image for full page view will throw this error Error (ERROR_MISSING_OBJECT) : Parent 103759 path report+april+456.flv in modules/core/classes/helpers/GalleryFileSystemEntityHelper_simple.class at line 98 (GalleryCoreApi::error) in modules/core/classes/GalleryCoreApi.class at line 1853 (GalleryFileSystemEntityHelper_simple::fetchChildIdByPathComponent) in modules/core/classes/helpers/GalleryFileSystemEntityHelper_simple.class at line 53 (GalleryCoreApi::fetchChildIdByPathComponent) in modules/core/classes/GalleryCoreApi.class at line 1804 (GalleryFileSystemEntityHelper_simple::fetchItemIdByPath) in modules/rewrite/classes/RewriteSimpleHelper.class at line 45 (GalleryCoreApi::fetchItemIdByPath) in ??? at line 0 (RewriteSimpleHelper::loadItemIdFromPath) in modules/rewrite/classes/RewriteUrlGenerator.class at line 103 in modules/rewrite/classes/parsers/modrewrite/ModRewriteUrlGenerator.class at line 37 (RewriteUrlGenerator::_onLoad) in init.inc at line 147 (ModRewriteUrlGenerator::initNavigation) in main.php at line 180 in main.php at line 94 in main.php at line 83 System Information Gallery version 2.2.4 PHP version 5.3.6 fpm-fcgi Webserver nginx/0.8.55 Database mysqli 5.0.95 Toolkits ImageMagick, Thumbnail, Gd Operating system Linux CentOS-55-64-minimal 2.6.18-274.18.1.el5 #1 SMP Thu Feb 9 12:45:44 EST 2012 x86_64 Browser Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/536.5 (KHTML, like Gecko) Chrome/19.0.1084.52 Safari/536.5 In the report above there is usable system information if that helps. I know the nginx is old but it comes as default in centos repo and I am not sure if upgrading will fix the problem or break something else it seems gallery2 must map the + to space internally but why it's not doing so with nginx I can't tell. EDIT: I just verified that if I change the '+' sign to %20 then gallery2 works. but gallery2 is generating URL as +. I found a (maybe) related problem here for IIS7 and Gallery2 http://forums.asp.net/t/1431951.aspx EDIT2: Accessing the URL without rewrite and having the + sign works. Must be something to do with rewrite. Here is the relevant apache2 rule that might be of help RewriteCond %{THE_REQUEST} /d/([0-9]+)-([0-9]+)/([^/?]+)(\?.|\ .) RewriteCond %{REQUEST_URI} !/main\.php$ RewriteRule . /main.php?g2_view=core.DownloadItem&g2_itemId=%1&g2_serialNumber=%2&g2_fileName=%3 [QSA,L] RewriteCond %{THE_REQUEST} /v/([^?]+)(\?.|\ .) RewriteCond %{REQUEST_URI} !/main\.php$ RewriteRule . /main.php?g2_path=%1 [QSA,L]

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  • Our Look at Opera 10.50 Web Browser

    - by Asian Angel
    Everyone has been talking about the newest version of Opera recently but perhaps you have not looked at it too closely yet. Today we will take a look at 10.50 and let you see what this “new browser” is all about. The New Engines Carakan JavaScript Engine: Runs web applications up to 7 times faster than its predecessor Futhark Vega Graphics Library: Enables super fast and smooth graphics on everything from tab switching to webpage animation Presto 2.5: Provides support for HTML5, CSS2.1 and the latest CSS3 standards A Look at the Features Available If you have installed or used older versions of Opera before then the default look after a clean install will probably seem rather different. The main differences in appearance are mainly located within the “glass border” areas of the browser. The “Speed Dial” setup looks and works just as well as in previous versions. You can set a favorite wallpaper or image as your background and choose the number of “dials” using the “Configure Speed Dial Command”. One of the “standout” differences is the “O Button”. All of the menus have been condensed into this single access point but it only takes a few moments to find what you are looking for. If you have used the style before in earlier versions of Opera some of the items have been moved around. For those who prefer the “Menu Bar” that can be easily restored using the “Show Menu Bar Command”. If desired you can actually “extend” the “Tab Bar” downwards to display thumbnails of your open tabs. Just use your mouse to grab the bottom of the “Tab Bar” and adjust it to suit your personal needs. The only problem with this feature is that it will quickly use up a good sized portion of your available UI and browser window space. The “Password Manager” is ready to access when needed…the background for the button will turn a shiny metallic blue when you open a webpage that you have “Login Information” saved for. One of the new features is a small “Recycle Bin Button” in the upper right corner. Clicking on this will display a list of recently closed tabs letting you have easy access to any tabs that you may have accidentally closed. This is definitely a great feature to have as an easy access button. For those who were used to how the “Zoom Feature” looked before it has a new “look” to it. Instead of the pop-up menu-type listing of “view sizes” present before you now have a slider button that you can use to adjust the zooming level. For our default setup here the “Sidebar Panels” available were: “Bookmarks, Widgets, Unite, Notes, Downloads, History, & Panels”. Additional panels such as “Links, Windows, Search, Info, etc.” are available if you want and/or need them (accessible using the “Panels Plus Sign Button”). The “Opera Link Button” makes it easy for you to synchronize your “Speed Dial, Bookmarks, Personal Bar, Custom Searches, History & Notes”. Note: “Opera Link” requires an account and can be signed up for using the link provided below. Want to share files with your family and friends? “Unite” allows you to do that and more. With “Unite” you can: “Stream Music, Show Photo Galleries, Share Files and/or Folders, & host webpages directly from your browser”. We have a more in-depth look at “Unite” in our article here. Note: Use of “Unite” requires an Opera account. Got a slow internet connection? “Opera Turbo” can help with that by running the web traffic through their “compression servers” to speed up your web browsing. Keep in mind that “Opera Turbo” will not engage if you are accessing a secure website (i.e. your bank’s website) thus preserving your security. Note: “Opera Turbo” can be set up to automatically detect slow internet connections (i.e. crowded Wi-Fi in a cafe). Opera has a built-in “Private Browsing Mode” now for those who prefer anonymous browsing and want to keep the “history records clean” on their computer. To access it go to “Tabs and windows” and select “New private tab” or “New private window” as desired. When you open your new “Private Tab or Window” you will see the following message with details on how Opera will handle browsing information and a large “door hanger symbol”. Notice that the one tab is locked into “Private Browsing Mode” while the others are still working in “Regular Browsing Mode”. Very nice! A miniature version of the “door hanger symbol” will be present on any tab that is locked into “Private Browsing Mode”. If you are using Windows 7 then you will love how things look from your “Taskbar”. Here you can see four very nice looking thumbnails for the tabs that we had open. All that you have to do is click on the desired thumbnail… The “Context Menu” looks just as lovely as the thumbnails and definitely has some terrific functionality built into it. Add Enhanced Aero Capability If you love “Aero” and want more for your new Opera install then we have the perfect theme for you. The theme’s name is Z1-AV69 and once you have downloaded it you will need to place it in the “Skins Subfolder” in Opera’s “Program Files Folder”. Note: For our example we used version 1.10 but version 2.00 is now available (link provided below). Once you have restarted Opera, go to the “O Menu” and select “Appearance”. When the “Appearance Window” opens click on “Z1-Glass Skin” and then click “OK”. All of a sudden you will have more “Aero Goodness” to enjoy. Compare this screenshot with the one at the top of this article…the only part that is not transparent now is the browser window area itself. Want even more “Aero Goodness”? Right click on the “Tab Bar” and set “Tab Bar Placement” to “Left”. Note: You can achieve the same effect by setting the “Tab Bar Placement” to “Right”. With the “Speed Dial” visible you will be able to see your wallpaper with ease. While this is obviously not for everyone it does make for a great visual trick. Portable Versions Perhaps you need this wonderful new version of Opera to go with you wherever you do during the day. Not a problem…just visit the Opera USB website to choose a version that works best for you. You can select from “Zip or Exe” setup files and if needed update an older portable version using a “Zipped Update Files Package”. If you are updating an older version keep in mind that you will need to delete the old “OperaUSB.exe. File” due to changes with the new setup files. During our tests updating older portable versions went well for the most part but we did experience a few “odd UI quirks” here and there…so we recommend setting up a clean install if possible. Conclusion The new 10.50 release is a pleasure to use and is a recommended install for your system. Whether you are considering trying Opera for the first time or have been using it for a bit we think that you will pleased with everything that the 10.50 release has to offer. For those who would like to add User Scripts to Opera be certain to look at our how-to article here. Links Download Opera 10.50 for your location (Windows) Get the latest Snapshot versions for Linux & Mac Sign up for an Opera Link account View In-Depth detail on Opera 10.50’s features Download the Z1-AV69 Aero Theme Download Portable Opera 10.50 Similar Articles Productive Geek Tips Set the Speed Dial as the Opera Startup PageSet Up User Scripts in Opera BrowserScan Files for Viruses Before You Download With Dr.WebTurn Your Computer into a File, Music, and Web Server with Opera UniteSet the Default Browser on Ubuntu From the Command Line TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • Integrating Flickr with ASP.Net application

    - by sreejukg
    Flickr is the popular photo management and sharing application offered by yahoo. The services from flicker allow you to store and share photos and videos online. Flicker offers strong API support for almost all services they provide. Using this API, developers can integrate photos to their public website. Since 2005, developers have collaborated on top of Flickr's APIs to build fun, creative, and gorgeous experiences around photos that extend beyond Flickr. In this article I am going to demonstrate how easily you can bring the photos stored on flicker to your website. Let me explain the scenario this article is trying to address. I have a flicker account where I upload photos and share in many ways offered by Flickr. Now I have a public website, instead of re-upload the photos again to public website, I want to show this from Flickr. Also I need complete control over what photo to display. So I went and referred the Flickr documentation and there is API support ready to address my scenario (and more… ). FlickerAPI for ASP.Net To Integrate Flicker with ASP.Net applications, there is a library available in CodePlex. You can find it here http://flickrnet.codeplex.com/ Visit the URL and download the latest version. The download includes a Zip file, when you unzip you will get a number of dlls. Since I am going to use ASP.Net application, I need FlickrNet.dll. See the screenshot of all the dlls, and there is a help file available in the download (.chm) for your reference. Once you have the dll, you need to use Flickr API from your website. I assume you have a flicker account and you are familiar with Flicker services. Arrange your photos using Sets in Flickr In flicker, you can define sets and add your uploaded photos to sets. You can compare set to photo album. A set is a logical collection of photos, which is an excellent option for you to categorize your photos. Typically you will have a number of sets each set having few photos. You can write application that brings photos from sets to your website. For the purpose of this article I already created a set Flickr and added some photos to it. Once you logged in to Flickr, you can see the Sets under the Menu. In the Sets page, you will see all the sets you have created. As you notice, you can see certain sample images I have uploaded just to test the functionality. Though I wish I couldn’t create good photos so please bear with me. I have created 2 photo sets named Blue Album and Red Album. Click on the image for the set, will take you to the corresponding set page. In the set “Red Album” there are 4 photos and the set has a unique ID (highlighted in the URL). You can simply retrieve the photos with the set id from your application. In this article I am going to retrieve the images from Red album in my ASP.Net page. For that First I need to setup FlickrAPI for my usage. Configure Flickr API Key As I mentioned, we are going to use Flickr API to retrieve the photos stored in Flickr. In order to get access to Flickr API, you need an API key. To create an API key, navigate to the URL http://www.flickr.com/services/apps/create/ Click on Request an API key link, now you need to tell Flickr whether your application in commercial or non-commercial. I have selected a non-commercial key. Now you need to enter certain information about your application. Once you enter the details, Click on the submit button. Now Flickr will create the API key for your application. Generating non-commercial API key is very easy, in couple of steps the key will be generated and you can use the key in your application immediately. ASP.Net application for retrieving photos Now we need write an ASP.Net application that display pictures from Flickr. Create an empty web application (I named this as FlickerIntegration) and add a reference to FlickerNet.dll. Add a web form page to the application where you will retrieve and display photos(I have named this as Gallery.aspx). After doing all these, the solution explorer will look similar to following. I have used the below code in the Gallery.aspx page. The output for the above code is as follows. I am going to explain the code line by line here. First it is adding a reference to the FlickrNet namespace. using FlickrNet; Then create a Flickr object by using your API key. Flickr f = new Flickr("<yourAPIKey>"); Now when you retrieve photos, you can decide what all fields you need to retrieve from Flickr. Every photo in Flickr contains lots of information. Retrieving all will affect the performance. For the demonstration purpose, I have retrieved all the available fields as follows. PhotoSearchExtras.All But if you want to specify the fields you can use logical OR operator(|). For e.g. the following statement will retrieve owner name and date taken. PhotoSearchExtras extraInfo = PhotoSearchExtras.OwnerName | PhotoSearchExtras.DateTaken; Then retrieve all the photos from a photo set using PhotoSetsGetPhotos method. I have passed the PhotoSearchExtras object created earlier. PhotosetPhotoCollection photos = f.PhotosetsGetPhotos("72157629872940852", extraInfo); The PhotoSetsGetPhotos method will return a collection of Photo objects. You can just navigate through the collection using a foreach statement. foreach (Photo p in photos) {     //access each photo properties } Photo class have lot of properties that map with the properties from Flickr. The chm documentation comes along with the CodePlex download is a great asset for you to understand the fields. In the above code I just used the following p.LargeUrl – retrieves the large image url for the photo. p.ThumbnailUrl – retrieves the thumbnail url for the photo p.Title – retrieves the Title of the photo p.DateUploaded – retrieves the date of upload Visual Studio intellisense will give you all properties, so it is easy, you can just try with Visual Studio intellisense to find the right properties you are looking for. Most of hem are self-explanatory. So you can try retrieving the required properties. In the above code, I just pushed the photos to the page. In real time you can use the retrieved photos along with JQuery libraries to create animated photo galleries, slideshows etc. Configuration and Troubleshooting If you get access denied error while executing the code, you need to disable the caching in Flickr API. FlickrNet cache the photos to your local disk when retrieved. You can specify a cache folder where the application need write permission. You can specify the Cache folder in the code as follows. Flickr.CacheLocation = Server.MapPath("./FlickerCache/"); If the application doesn’t have have write permission to the cache folder, the application will throw access denied error. If you cannot give write permission to the cache folder, then you must disable the caching. You can do this from code as follows. Flickr.CacheDisabled = true; Disabling cache will have an impact on the performance. Take care! Also you can define the Flickr settings in web.config file.You can find the documentation here. http://flickrnet.codeplex.com/wikipage?title=ExampleConfigFile&ProjectName=flickrnet Flickr is a great place for storing and sharing photos. The API access allows developers to do seamless integration with the photos uploaded on Flickr.

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  • Using the HTML5 &lt;input type=&quot;file&quot; multiple=&quot;multiple&quot;&gt; Tag in ASP.NET

    - by Rick Strahl
    Per HTML5 spec the <input type="file" /> tag allows for multiple files to be picked from a single File upload button. This is actually a very subtle change that's very useful as it makes it much easier to send multiple files to the server without using complex uploader controls. Please understand though, that even though you can send multiple files using the <input type="file" /> tag, the process of how those files are sent hasn't really changed - there's still no progress information or other hooks that allow you to automatically make for a nicer upload experience without additional libraries or code. For that you will still need some sort of library (I'll post an example in my next blog post using plUpload). All the new features allow for is to make it easier to select multiple images from disk in one operation. Where you might have required many file upload controls before to upload several files, one File control can potentially do the job. How it works To create a file input box that allows with multiple file support you can simply do:<form method="post" enctype="multipart/form-data"> <label>Upload Images:</label> <input type="file" multiple="multiple" name="File1" id="File1" accept="image/*" /> <hr /> <input type="submit" id="btnUpload" value="Upload Images" /> </form> Now when the file open dialog pops up - depending on the browser and whether the browser supports it - you can pick multiple files. Here I'm using Firefox using the thumbnail preview I can easily pick images to upload on a form: Note that I can select multiple images in the dialog all of which get stored in the file textbox. The UI for this can be different in some browsers. For example Chrome displays 3 files selected as text next to the Browse… button when I choose three rather than showing any files in the textbox. Most other browsers display the standard file input box and display the multiple filenames as a comma delimited list in the textbox. Note that you can also specify the accept attribute in the <input> tag, which specifies a mime-type to specify what type of content to allow.Here I'm only allowing images (image/*) and the browser complies by just showing me image files to display. Likewise I could use text/* for all text formats registered on the machine or text/xml to only show XML files (which would include xml,xst,xsd etc.). Capturing Files on the Server with ASP.NET When you upload files to an ASP.NET server there are a couple of things to be aware of. When multiple files are uploaded from a single file control, they are assigned the same name. In other words if I select 3 files to upload on the File1 control shown above I get three file form variables named File1. This means I can't easily retrieve files by their name:HttpPostedFileBase file = Request.Files["File1"]; because there will be multiple files for a given name. The above only selects the first file. Instead you can only reliably retrieve files by their index. Below is an example I use in app to capture a number of images uploaded and store them into a database using a business object and EF 4.2.for (int i = 0; i < Request.Files.Count; i++) { HttpPostedFileBase file = Request.Files[i]; if (file.ContentLength == 0) continue; if (file.ContentLength > App.Configuration.MaxImageUploadSize) { ErrorDisplay.ShowError("File " + file.FileName + " is too large. Max upload size is: " + App.Configuration.MaxImageUploadSize); return View("UploadClassic",model); } var image = new ClassifiedsBusiness.Image(); var ms = new MemoryStream(16498); file.InputStream.CopyTo(ms); image.Entered = DateTime.Now; image.EntryId = model.Entry.Id; image.ContentType = "image/jpeg"; image.ImageData = ms.ToArray(); ms.Seek(0, SeekOrigin.Begin); // resize image if necessary and turn into jpeg Bitmap bmp = Imaging.ResizeImage(ms.ToArray(), App.Configuration.MaxImageWidth, App.Configuration.MaxImageHeight); ms.Close(); ms = new MemoryStream(); bmp.Save(ms,ImageFormat.Jpeg); image.ImageData = ms.ToArray(); bmp.Dispose(); ms.Close(); model.Entry.Images.Add(image); } This works great and also allows you to capture input from multiple input controls if you are dealing with browsers that don't support multiple file selections in the file upload control. The important thing here is that I iterate over the files by index, rather than using a foreach loop over the Request.Files collection. The files collection returns key name strings, rather than the actual files (who thought that was good idea at Microsoft?), and so that isn't going to work since you end up getting multiple keys with the same name. Instead a plain for loop has to be used to loop over all files. Another Option in ASP.NET MVC If you're using ASP.NET MVC you can use the code above as well, but you have yet another option to capture multiple uploaded files by using a parameter for your post action method.public ActionResult Save(HttpPostedFileBase[] file1) { foreach (var file in file1) { if (file.ContentLength < 0) continue; // do something with the file }} Note that in order for this to work you have to specify each posted file variable individually in the parameter list. This works great if you have a single file upload to deal with. You can also pass this in addition to your main model to separate out a ViewModel and a set of uploaded files:public ActionResult Edit(EntryViewModel model,HttpPostedFileBase[] uploadedFile) You can also make the uploaded files part of the ViewModel itself - just make sure you use the appropriate naming for the variable name in the HTML document (since there's Html.FileFor() extension). Browser Support You knew this was coming, right? The feature is really nice, but unfortunately not supported universally yet. Once again Internet Explorer is the problem: No shipping version of Internet Explorer supports multiple file uploads. IE10 supposedly will, but even IE9 does not. All other major browsers - Chrome, Firefox, Safari and Opera - support multi-file uploads in their latest versions. So how can you handle this? If you need to provide multiple file uploads you can simply add multiple file selection boxes and let people either select multiple files with a single upload file box or use multiples. Alternately you can do some browser detection and if IE is used simply show the extra file upload boxes. It's not ideal, but either one of these approaches makes life easier for folks that use a decent browser and leaves you with a functional interface for those that don't. Here's a UI I recently built as an alternate uploader with multiple file upload buttons: I say this is my 'alternate' uploader - for my primary uploader I continue to use an add-in solution. Specifically I use plUpload and I'll discuss how that's implemented in my next post. Although I think that plUpload (and many of the other packaged JavaScript upload solutions) are a better choice especially for large uploads, for simple one file uploads input boxes work well enough. The advantage of this solution is that it's very easy to handle on the server side. Any of the JavaScript controls require special handling for uploads which I'll also discuss in my next post.© Rick Strahl, West Wind Technologies, 2005-2012Posted in HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Rebuilding CoasterBuzz, Part III: The architecture using the "Web stack of love"

    - by Jeff
    This is the third post in a series about rebuilding one of my Web sites, which has been around for 12 years. I hope to relaunch in the next month or two. More: Part I: Evolution, and death to WCF Part II: Hot data objects I finally hit a point in the re-do of CoasterBuzz where I feel like the major pieces are in place... rewritten, ported and what not, so that I can focus now on front-end design and more interesting creative problems. I've been asked on more than one occasion (OK, just twice) what's going on under the covers, so I figure this might be a good time to explain the overall architecture. As it turns out, I'm using a whole lof of the "Web stack of love," as Scott Hanselman likes to refer to it. Oh that Hanselman. First off, at the center of it all, is BizTalk. Just kidding. That's "enterprise architecture" humor, where every discussion starts with how they'll use BizTalk. Here are the bigger moving parts: It's fairly straight forward. A common library lives in a number of Web apps, all of which are (or will be) powered by ASP.NET MVC 4. They all talk to the same database. There is the main Web site, which also has the endpoint for the Silverlight-based Feed app. The cstr.bz site handles redirects, which are generated when news items are published and sent to Twitter. Facebook publishing is handled via the RSS Graffiti Facebook app. The API site handles requests from the Windows Phone app. The main site depends very heavily on POP Forums, the open source, MVC-based forum I maintain. It serves a number of functions, primarily handling users. These user objects serve in non-forum roles to handle things like news and database contributions, maintaining track records (coaster nerd for "list of rides I've been on") and, perhaps most importantly, paid club memberships. Before I get into more specifics, note that the "glue" for everything is Ninject, the dependency injection framework. I actually prefer StructureMap these days, but I started with Ninject in POP Forums a long time ago. POP Forums has a static class, PopForumsActivation, that new's up an instance of the container, and you can call it from where ever. The downside is that the forums require Ninject in your MVC app as the default dependency resolver. At some point, I'll decouple it, but for now it's not in the way. In the general sense, the entire set of apps follow a repository-service-controller-view pattern. Repos just do data access, service classes do business logic, controllers compose and route, views view. The forum also provides Scoring Game functionality. The Scoring Game is a reasonably abstract framework to award users points based on certain actions, and then award achievements when a certain number of point events happen. For example, the forum already awards a point when someone plus-one's a post you made. You can set up an achievement that says, "Give the user an award when they've had 100 posts plus'd." It also does zero-point entries into the ledger, so if you make a post, you could award an achievement based on 100 posts made. Wiring in the scoring game to CoasterBuzz functionality is just a matter of going to the Ninject container and getting an instance of the event publisher, and passing it events. Forum adapters were introduced into POP Forums a few versions ago, and they can intercept the model generated for forum topic lists and threads and designate an alternate view. These are used to make the "Day in Pictures" forum, where users can upload photos as frame-by-frame photo threads. Another adapter adds an association UI, so users can associate specific amusement parks with their trip report posts. The Silverlight-based Feed app talks to a simple JSON endpoint in the main app. This uses an underlying library I wrote ages ago, simply called Feeds, that aggregates event information. You inherit from a base class that creates instances of a publisher interface, and then use that class to send it an event type and any number of data fields. Feeds has two publishers: One is to the database, and that's used for the endpoint that talks to the Silverlight app. The second publisher publishes to Twitter, if the event is of the type "news." The wiring is a little strange, because for the new posts and topics events, I'm actually pulling out the forum repository classes from the Ninject container and replacing them with overridden methods to publish. I should probably be doing this at the service class level, but whatever. It's my mess. cstr.bz doesn't do anything interesting. It looks up the path, and if it has a match, does a 301 redirect to the long URL. The API site just serves up JSON for the Windows Phone app. The Windows Phone app is Silverlight, of course, and there isn't much to it. It does use the control toolkit, but beyond that, it relies on a simple class that creates a Webclient and calls the server for JSON to deserialize. The same class is now used by the Feed app, which used to use WCF. Simple is better. Data access in POP Forums is all straight SQL, because a lot of it was ported from the ASP.NET version. Most CoasterBuzz data access is handled by the Entity Framework, using the code-first model. The context class in this case does a lot of work to make sure that the table and key mapping works, since much of it breaks from the normal conventions of EF. One of the more powerful things you can do with EF, once you understand the little gotchas, is split tables by row into different entities. For example, a roller coaster photo has everything in the same row, including the metadata, the thumbnail bytes and the image itself. Obviously, if you want to get a list of photos to iterate over in a view, you don't want to get the image data. The use of navigation properties makes it easier to get just what you want. The front end includes Razor views in MVC, and jQuery is used for client-side goodness. I'm also using jQuery UI in a few places, for tabs, a dialog box and autocomplete. I'm also, tentatively, using jQuery Mobile. I've already ported most forum views to Mobile, but they need some work as v1.1 isn't finished yet. I'm not sure if I'll ship CoasterBuzz with mobile views or not yet. It's on the radar, but not something in my delivery criteria. That covers all of the big frameworks in play. Next time I hope to talk more about the front-end experience, which to me is where most of the fun is these days. Hoping to launch in the next month or two. Getting tired of looking at the old site!

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  • Screenshot Tour: Ubuntu Touch 14.04 on a Nexus 7

    - by Chris Hoffman
    Ubuntu 14.04 LTS will “form the basis of the first commercially available Ubuntu tablets,” according to Canonical. We installed Ubuntu Touch 14.04 on our own hardware to see what those tablets will be like. We don’t recommend installing this yourself, as it’s still not a polished, complete experience. We’re using “Ubuntu Touch” as shorthand here — apparently this project’s new name is “Ubuntu For Devices.” The Welcome Screen Ubuntu’s touch interface is all about edge swipes and hidden interface elements — it has a lot in common with Windows 8, actually. You’ll see the welcome screen when you boot up or unlock a Ubuntu tablet or phone. If you have new emails, text messages, or other information, it will appear on this screen along with the time and date. If you don’t, you’ll just see a message saying “No data sources available.” The Dash Swipe in from the right edge of the welcome screen to access the Dash, or home screen. This is actually very similar to the Dash on Ubuntu’s Unity desktop. This isn’t a surprise — Canonical wants the desktop and touch versions of Ubuntu to use the same code. In the future, the desktop and touch versions of Ubuntu will use the same version of Unity and Unity will adjust its interface depending on what type of device your’e using. Here you’ll find apps you have installed and apps available to install. Tap an installed app to launch it or tap an available app to view more details and install it. Tap the My apps or Available headings to view a complete list of apps you have installed or apps you can install. Tap the Search box at the top of the screen to start searching — this is how you’d search for new apps to install. As you’d expect, a touch keyboard appears when you tap in the Search field or any other text field. The launcher isn’t just for apps. Tap the Apps heading at the top of the screen and you’ll see hidden text appear — Music, Video, and Scopes. This hidden navigation is used throughout Ubuntu’s different apps and can be easy to miss at first. Swipe to the left or right to move between these screens. These screens are also similar to the different panels in Unity on the desktop. The Scopes section allows you to view different search scopes you have installed. These are used to search different sources when you start a search from the Dash. Search from the Music or Videos scopes to search for local media files on your device or media files online. For example, searching in the Music scope will show you music results from Grooveshark by default. Navigating Ubuntu Touch Swipe in from the left edge anywhere on the system to open the launcher, a bar with shortcuts to apps. This launcher is very similar to the launcher on the left of Ubuntu’s Unity desktop — that’s the whole idea, after all. Once you’ve opened an app, you can leave the app by swiping in from the left. The launcher will appear — keep moving your finger towards the right edge of teh screen. This will swipe the current app off the screen, taking you back to the Dash. Once back on the Dash, you’ll see your open apps represented as thumbnails under Recent. Tap a thumbnail here to go back to a running app. To remove an app from here, long-press it and tap the X button that appears. Swipe in from the right edge in any app to quickly switch between recent apps. Swipe in from the right edge and hold your finger down to reveal an application switcher that shows all your recent apps and lets you choose between them. Swipe down from the top of the screen to access the indicator panel. Here you can connect to Wi-Fi networks, view upcoming events, control GPS and Bluetooth hardware, adjust sound settings, see incoming messages, and more. This panel is for quick access to hardware settings and notifications, just like the indicators on Ubuntu’s Unity desktop. The Apps System settings not included in the pull-down panel are available in the System Settings app. To access it, tap My apps on the Dash and tap System Settings, search for the System Settings app, or open the launcher bar and tap the settings icon. The settings here a bit limited compared to other operating systems, but many of the important options are available here. You can add Evernote, Ubuntu One, Twitter, Facebook, and Google accounts from here. A free Ubuntu One account is mandatory for downloading and updating apps. A Google account can be used to sync contacts and calendar events. Some apps on Ubuntu are native apps, while many are web apps. For example, the Twitter, Gmail, Amazon, Facebook, and eBay apps included by default are all web apps that open each service’s mobile website as an app. Other applications, such as the Weather, Calendar, Dialer, Calculator, and Notes apps are native applications. Theoretically, both types of apps will be able to scale to different screen resolutions. Ubuntu Touch and Ubuntu desktop may one day share the same apps, which will adapt to different display sizes and input methods. Like Windows 8 apps, Ubuntu apps hide interface elements by default, providing you with a full-screen view of the content. Swipe up from the bottom of an app’s screen to view its interface elements. For example, swiping up from the bottom of the Web Browser app reveals Back, Forward, and Refresh buttons, along with an address bar and Activity button so you can view current and recent web pages. Swipe up even more from the bottom and you’ll see a button hovering in the middle of the app. Tap the button and you’ll see many more settings. This is an overflow area for application options and functions that can’t fit on the navigation bar. The Terminal app has a few surprising Easter eggs in this panel, including a “Hack into the NSA” option. Tap it and the following text will appear in the terminal: That’s not very nice, now tracing your location . . . . . . . . . . . .Trace failed You got away this time, but don’t try again. We’d expect to see such Easter eggs disappear before Ubuntu Touch actually ships on real devices. Ubuntu Touch has come a long way, but it’s still not something you want to use today. For example, it doesn’t even have a built-in email client — you’ll have to us your email service’s mobile website. Few apps are available, and many of the ones that are are just mobile websites. It’s not a polished operating system intended for normal users yet — it’s more of a preview for developers and device manufacturers. If you really want to try it yourself, you can install it on a Wi-Fi Nexus 7 (2013), Nexus 10, or Nexus 4 device. Follow Ubuntu’s installation instructions here.

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  • Turn Photos and Home Videos into Movies with Windows Live Movie Maker

    - by DigitalGeekery
    Are you looking for an easy way to take your digital photos and videos and turn them into a movie or slideshow? Today we’ll take a detailed look at how to do use Windows Live Movie Maker. Installation Windows Live Movie Maker comes bundled as part of the Windows Live Essentials suite (link below). However, you don’t have to install any of the programs you may not want. Take notice of the You’re almost done screen. Before clicking Continue, be sure to uncheck the boxes to set your search provider and homepage. Adding Pictures and Videos Open Windows Live Movie Maker. You can add videos or photos by simply dragging and dropping them onto the storyboard area. You can also click on the storyboard area or on the Add videos and photos button on the Home tab to browse for videos and photos. Windows Live Movie Maker supports most video, image, and audio file types. Select your files and add click Open to add them to Windows Live Movie Maker. By default WLMM doesn’t allow you to add files from network locations…so check out our article on how to add network support to Windows Live MovieMaker if the files you want to add are on a network drive. Layout All of your added clips will appear in the storyboard area on the right, while the currently selected clip will appear in the preview window on the left. You can adjust the size of the two areas by clicking and dragging the dividing line in the middle.    Make the clips on the storyboard bigger or smaller by clicking on the thumbnail size icon. The slider at the lower right adjusts the zoom time scale.   Previewing your Movie At any time, you can playback your movie and preview how it will look in the Preview window by clicking the space bar, or by pushing the play button under the preview window. You can also manually move the preview bar slider across the storyboard to view the clips as the video progresses. Adjusting Clips on the Storyboard You can click and drag clips on the storyboard to change the order in which the photos and videos appear.   Adding Music Nothing brings a movie to life quite like music. Selecting Add music will add your music to the beginning of the movie. Select Add music at the current point to include it in the movie to the current location of your preview bar slider, then browse for your music clip. WLMM supports many common audio files such as WAV, MP3, M4A, WMA, AIFF, and ASF. The music clip will appear above the video / photos clips on the storyboard.   You can change the location of music clips by clicking and dragging them to a different location on the storyboard. Add Titles, Captions, and Credits To add a Title screen to your movie, click the Title button on the Home tab. Type your title directly into the text box on the preview screen. The title will be placed at the location of the preview slider on the storyboard. However, you can change the location by clicking and dragging title to other areas of the storyboard. On the Format tab, there are a handful of text settings. You can change the font, color, size, alignment,  and transparency. The Adjust group allows you to change the background color, edit the text, and set the length of time the Title will appear in the movie.   The Effects group on the Format tab allows you to select an effect for your title screen. By hovering your cursor over each option, you will get a live preview of how each effect will appear in the preview window. Click to apply any of the effects. For captions, select where you want your caption to appear with the preview slider on the storyboard, then click the captions button on the Home tab. Just like the title, you type your caption directly into the text box on the preview screen, and you can make any adjustments by using the Font and Paragraph, Adjust, and Effects groups above. Credits are done the same as titles and captions, except they are automatically placed at the end of the movie.   Transitions Go to the Animation tab on the ribbon to apply transitions. Select a clip from the storyboard and hover over one of the transition to see it in the preview window. Click on the transition to apply it to the clip. You can apply transitions separately to clips or hold down Ctrl button while clicking to select multiple clips to which to apply the same transition. Pan and zoom effects are also located on the Animations tab, but can be applied to photos only. Like transition, you can apply them individually to a clip or hold down Ctrl button while clicking to select multiple clips to which to apply the same pan and zoom effect. Once applied, you can adjust the duration of the transitions and pan and zoom effects. You can also click the dropdown for additional transitions or effects. Visual Effects Similar to Pan and Zoom and Transitions, you can apply a variety of Visual Effects to individual or multiple clips. Editing Video and Music Note: This does not actually edit the original video you imported into your Windows Live Movie Maker project, only how it appears in your WLMM project. There are some very basic editing tools located on the Home tab. The Rotate left and Rotate right button will adjust any clip that may be oriented incorrectly. The Fit to music button will automatically adjust the duration of the photos (if you have any in your project) to fit the length of the music in your movie. Audio mix allows you to change the volume level   You can also do some slightly more advanced editing from the Edit tab. Select the video clip on the storyboard and click the Trim tool to edit or remove portions of a video clip. Next, click and drag the sliders in the preview windows to select the are you wish to keep. For example, the area outside the sliders is the area trimmed from the movie. The area inside is the section that is kept in the movie. You can also adjust the Start and End points manually on the ribbon.   When you are finished, click Save trim. You can also split your video clips. Move the preview slider to the location in the video clip where you’d like to split it, and select Split. Your video will be split into separate sections. Now you can apply different effects or move them to different locations on the storyboard. Editing Music Clips Select the music clip on the storyboard and then the Options tab on the ribbon. You can adjust the music volume by moving the slider right and left.   You can also choose to have your music clip fade in or out at the beginning and end of your movie. From the Fade in and Fade out dropdowns, select None, Slow, Medium, or Fast. To adjust the sound of your audio clips, click on the Edit tab, select the Video volume button, and adjust the slider. Move it all the way to the left to mute any background noise in your video clips.   AutoMovie As you have seen, Windows Live Movie Maker allows you to add effects, transitions, titles, and more. If you don’t want to do any of that stuff yourself, AutoMovie will automatically add title, credits, cross fade transitions between items, pan and zoom effects to photos, and fit your project to the music. Just select the AutoMovie button on the Home tab. You can go from zero to movie in literally a couple minutes.   Uploading to YouTube You can share your video on YouTube directly from Windows Live Movie Maker. Click on the YouTube icon in the Sharing group on the Home tab. You’ll be prompted for your YouTube username and password. Fill in the details about your movie and click Publish. The movie will be converted to WMV before being uploaded to YouTube. As soon as the YouTube conversion is complete, you’re new movie is live and ready to be viewed. Saving your Movie as a Video File Select the icon at the top left, then select Save movie. As you hover your mouse over each of the options, you will see the output display size, aspect ratio, and estimated file size per minute of video. All of these settings will output your movie as a WMV file. (Unfortunately, the only option is to save a movie as a WMV file.) The only difference is how they are encoded based on preset common settings. The Burn to DVD option also outputs a WMV file, but then opens Windows DVD Maker and walks you through the process of creating and burning a DVD.   If you choose the Burn to DVD option, close this window when the WMV file conversion is complete and the Windows DVD Maker will prompt you to begin. When your movie is finished, it’s time to relax and enjoy.   Conclusion Windows Live Movie Maker makes it easy for the average person to quickly churn out nice looking movies and slideshows from there own pictures and videos. However, long time users of previous editions (formerly called Windows Movie Maker) will likely be disappointed by some features missing in Windows Live Movie Maker that existed in earlier editions. Looking for details on burning your new project to DVD, check out our article on how to create and author DVDs with Windows DVD Maker. Download Windows Live Movie Maker Similar Articles Productive Geek Tips Family Fun: Share Photos with Photo Gallery and Windows Live SpacesCreate and Author DVDs in Windows 7Rotate a Video 90 degrees with VLC or Windows Live Movie MakerInstall Windows Live Essentials In Windows 7How to Make/Edit a movie with Windows Movie Maker in Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox) Hyperwords addon (Firefox) Backup Outlook 2010

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