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  • Categorized Document Management System

    - by cmptrgeekken
    At the company I work for, we have an intranet that provides employees with access to a wide variety of documents. These documents fall into several categories and subcategories, and each of these categories have their own web page. Below is one such page (each of the links shown will link to a similar view for that category): We currently store each document as a file on the web server and hand-code links to these documents whenever we need to add a new document. This is tedious and error-prone, and it also means we lack any sort of security for accessing these documents. I began looking into document management systems (like KnowledgeTree and OpenKM), however, none of these systems seem to provide a categorized view like in the preview above. My question is ... does anyone know of any Document Management System that allow for the type of flexibility we currently have with hand-coding links to our documents into various webpages (major and minor , while also providing security, ease of use, and (less important) version control? Or do you think I'd be better off developing such a system from scratch?

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  • Using Optical Flow in EmguCV

    - by Meko
    HI. I am trying to create simple touch game using EmguCV.Should I use optical flow to determine for interaction between images on screen and with my hand ,if changes of points somewhere on screen more than 100 where the image, it means my hand is over image? But how can I track this new points? I can draw on screen here the previous points and new points but It shows on my head more points then my hand and I can not track my hands movements. void Optical_Flow_Worker(object sender, EventArgs e) { { Input_Capture.SetCaptureProperty(Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_POS_FRAMES, ActualFrameNumber); ActualFrame = Input_Capture.QueryFrame(); ActualGrayFrame = ActualFrame.Convert<Gray, Byte>(); NextFrame = Input_Capture.QueryFrame(); NextGrayFrame = NextFrame.Convert<Gray, Byte>(); ActualFeature = ActualGrayFrame.GoodFeaturesToTrack(500, 0.01d, 0.01, 5); ActualGrayFrame.FindCornerSubPix(ActualFeature, new System.Drawing.Size(10, 10), new System.Drawing.Size(-1, -1), new MCvTermCriteria(20, 0.3d)); OpticalFlow.PyrLK(ActualGrayFrame, NextGrayFrame, ActualFeature[0], new System.Drawing.Size(10, 10), 3, new MCvTermCriteria(20, 0.03d), out NextFeature, out Status, out TrackError); OpticalFlowFrame = new Image<Bgr, Byte>(ActualFrame.Width, ActualFrame.Height); OpticalFlowFrame = NextFrame.Copy(); for (int i = 0; i < ActualFeature[0].Length; i++) DrawFlowVectors(i); ActualFrameNumber++; pictureBox1.Image = ActualFrame.Resize(320, 400).ToBitmap() ; pictureBox3.Image = OpticalFlowFrame.Resize(320, 400).ToBitmap(); } } private void DrawFlowVectors(int i) { System.Drawing.Point p = new Point(); System.Drawing.Point q = new Point(); p.X = (int)ActualFeature[0][i].X; p.Y = (int)ActualFeature[0][i].Y; q.X = (int)NextFeature[i].X; q.Y = (int)NextFeature[i].Y; p.X = (int)(q.X + 6 * Math.Cos(angle + Math.PI / 4)); p.Y = (int)(q.Y + 6 * Math.Sin(angle + Math.PI / 4)); p.X = (int)(q.X + 6 * Math.Cos(angle - Math.PI / 4)); p.Y = (int)(q.Y + 6 * Math.Sin(angle - Math.PI / 4)); OpticalFlowFrame.Draw(new Rectangle(q.X,q.Y,1,1), new Bgr(Color.Red), 1); OpticalFlowFrame.Draw(new Rectangle(p.X, p.Y, 1, 1), new Bgr(Color.Blue), 1); }

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  • Is it safe to delete the "ipch" folder - Precompiled headers?

    - by Jamie Keeling
    Hello, I was looking through the folder for an application I am working on and noticed the "ipch" folder, for my solution which has two small projects it weighs in at about 90mb+ in size. I have found an article discussing the use for the files and was wondering if they were safe to delete? It's for an assignment hand in and I would like to keep the electronic hand in as small as possible. If I were to delete the folder will the application remain in a safe and stable state? I apologise if this is a simple question, I have only just started using Visual Studio 2010. Thanks! Pre-Compiled Headers

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  • Recommendation for high performance WPF Chart

    - by Ajaxx
    We're working on a WPF-based desktop application that charts financial markets information (candlestick charts, overlayed indicator curves, volume, etc). The charts are displayed in real-time with responses to market ticks being shown in real-time (updating one to two times per second is probably a reasonable display refresh policy). We've been looking for a software package (commercial is fine by us) that has the capability of displaying these charts. Additionally, we'd like to have an approach that can render the initial amount of data in a reasonable timeframe (give or take 100-200ms from the time we hand the data over to a complete render on screen). Also we view multiple charts (5-10) simultaneously so a solution that chews up 50% of my CPU to display one chart really isn't going to work well. Has anyone had any good experiences with charting controls. We've had to hand roll the last few charts we've done and I'd prefer not to do it again. Solutions that can make use of the GPU to minimize CPU utilization would be nice as well.

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  • Blog - BlogPost - BlogPostComment vs Blog - Post - Comment

    - by Anton Gogolev
    Don't really know how to formulate the title, but it should be pretty obvious from the example. More specifically, what rules do you use for naming "dependent" classes. For example, Blog is a pretty descriptive name itself, but how do I deal with posts? BlogPost or Post? Clearly, first name clearly expresses that it's a "subordinate" class, but this can quickly get out of hand with BlogPostComment, BlogPostCommentAttachment, etc. Post, on the other hand, looks like an entity completely unrelated to Blog and is easier on the eye. What are your rules/best practices?

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  • how can i make a link in XML

    - by Chi
    I have this flash website that comes with XML. The website is predefined in such a way that when I hoover the mouse cursor over some pictures or text, it will show the pointing hand, thus meaning it's a clickable link. Originally, it would look like so: After I changed the link part, it becomes: However, this seems not to be working (google link is just an example). The pointing hand is still showing, but when I click on it, nothing happens. So my question is quite simple, how do I link in XML (sorry if all this sounded rather stupid, I'm a noob)

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  • PHP Flush: How Often and Best Practises

    - by Cory Dee
    I just finished reading this post: http://developer.yahoo.com/performance/rules.html#flush and have already implemented a flush after the top portion of my page loads (head, css, top banner/search/nav). Is there any performance hit in flushing? Is there such a thing as doing it too often? What are the best practices? If I am going to hit an external API for data, would it make sense to flush before hand so that the user isn't waiting on that data to come back, and can at least get some data before hand? Thanks to everyone in advance.

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  • Sub-classing TreeView in C# WinForms for mouse over tool tips

    - by Matt
    Ok, this is a weird one. The expected behaviour for a TreeView control is that, if ShowNodeToolTips is set to false, then, when a label for a tree node exceeds the width of the control (or, more accurately, it's right hand edge is past the right hand edge of the client area), then a tooltip is shown above the node showing the full item's text. I'd like to disable that, because the above semantic doesn't always work, depending on what the treeview is contained within. So I have rolled my own, and got the tooltips to work (and line up better than the default one!) - but I would like to be able to disable the 'default' behaviour for situations where it would work natively. So, can anyone point me in the right direction as to which message to post to the TreeView in order to disable that behaviour? I have looked at the windows control reference, but couldn't find anything that looked like it might be the one. Thanks Matt

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  • Wandering CGAffineTransformMakeRotation

    - by Joe
    Okay this is about to make me insane -- any help would be appreciated. I have two images which are part of a timer application. One is the needle/hand and the other is a little hub which is styled to look like the needle base. I'm using a CGAffineTransformMakeRotation to rotate the needle and the base stays stationary. The problem: there is like a 1-2px 'wander' to the needle's rotation which makes it look like it's moving off center in relation to the base. I have worked the base and needle image over in PS extensively, and both are dead center pixel wise -- seriously. My method to rotate the hand: -(IBAction) rotateSteamArrow{ CGAffineTransform rotate = CGAffineTransformMakeRotation( degreesSteam / 180.0 * 3.14159265); degreesSteam = degreesSteam + 1.5; if (degreesSteam <= 180) { [steamNeedle setTransform:rotate]; } else { [self handleSteamTimer]; [self toggleButton:(id)timerButton]; [self switchSound]; } }

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  • DIV overlap on top of submit order INPUT button not working right in IE7

    - by Lauren
    I created a test account at www.avaline.com: username: [email protected] pass:test02 I'll keep the account around so you can see what's going on with this submit button without going through the registration process (and needing to fill in a fake address, etc). If logging in doesn't work, you can create your own test account though. Make sure at least one item is in your shopping cart, hit "proceed to checkout", and check off "PayPal" as your payment method (this way the payment won't go through for testing purposes). Once you're on the "review and submit" page, in IE7 (at least), hover over the "pay with Paypal" button, and you'll see that the cursor is a hand when you hover over the text or the button border, but it's a regular arrow when you hover over the button part. If you try clicking on the arrow-cursor area, you'll get the error that you should see...but if you click on the hand-cursor area, you get redirected to the paypal page. In FF, the #hidSubm DIV covers the "Pay with Paypal" button. Why isn't it working in IE7?

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  • Is "map" a loop?

    - by DVK
    While answering this question, I came to realize that I was not sure whether Perl's map can be considered a loop or not? On one hand, it quacks/walks like a loop (does O(n) work, can be easily re-written by an equivalent loop, and sort of fits the common definition = "a sequence of instructions that is continually repeated"). On the other hand, map is not usually listed among Perl's control structures, of which loops are a subset of. E.g. http://en.wikipedia.org/wiki/Perl_control_structures#Loops So, what i'm looking for is a formal reason to be convinced of one side vs. the other. So far, the former (it is a loop) sounds a lot more convincing to me, but I'm bothered by the fact that I never saw "map" mentioned in a list of Perl loops.

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  • generalizing the pumping lemma for UNIX-style regular expressions

    - by Avi
    Most UNIX regular expressions have, besides the usual *,+,? operators a backslash operator where \1,\2,... match whatever's in the last parentheses, so for example L=(a)b\1* matches the (non regular) language a^n b a^n On one hand, this seems to be pretty powerful since you can create (a*)b\1b\1 to match the language a^n b a^n b a^n which can't even be recognized by a stack automaton. On the other hand, I'm pretty sure a^n b^n cannot be expressed this way. Two questions: 1. Is there any literature on this family of languages (UNIX-y regular). In particular, is there a version of the pumping lemma for these? 2. Can someone prove (or perhaps disprove) that a^n b^n cannot be expressed this way? Thanks

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  • Rails Foreign key setup question.

    - by James P. Wright
    I'm just (re)starting playing around with Rails and I'm making a little card game app. I cannot seem to figure out my Foreign Key setups. Say I have 4 objects: - Game - Player - Hand - Card A Game has many Players, which have many Hands which have many Cards. But the cards are also independent of a Hand, Player and Game. For example, I have 6 Cards in my database (1 to 6). It is possible that Card 3 could be in 2 Players Hands in the same Game. How can I set up my keys for this? Should I just create another object for "CardInHand" to simplify it?

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  • Sub-classing TreeView in WinForms for mouse over tool tips

    - by Matt
    Ok, this is a weird one. The expected behaviour for a TreeView control is that, if ShowNodeToolTips is set to false, then, when a label for a tree node exceeds the width of the control (or, more accurately, it's right hand edge is past the right hand edge of the client area), then a tooltip is shown above the node showing the full item's text. I'd like to disable that, because the above semantic doesn't always work, depending on what the treeview is contained within. So I have rolled my own, and got the tooltips to work (and line up better than the default one!) - but I would like to be able to disable the 'default' behaviour for situations where it would work natively. So, can anyone point me in the right direction as to which message to post to the TreeView in order to disable that behaviour? I have looked at the windows control reference, but couldn't find anything that looked like it might be the one.

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  • Visual studio Solution for two versions of a web application

    - by Nikos Steiakakis
    The issue at hand is this. We have a web application with two different versions, a full application, and a light version of it. In it's most part the light version is a subset of the full version, which means that it uses the same web pages and references the same binaries with the full version. However, some of the pages of the full version should not be deployed with the light version obviously, and some binaries (libraries etc) need not be deployed with the full version. If it were a windows forms application we could attempt to approach the issue at hand with preprocessor directives, unfortunately this is not feasible I think. (please do correct me if I'm wrong with this) Anyway, what would a good approach on this? Thanks

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  • Configure JBOss cache to run on JBoss server 4.2.3.GA

    - by Spiderman
    Our commercial application used to run on different application server and letely we started adjust it to run on JBoss server. The problem is that that application runs JBoss cache and as part of the integration with this framework, the web-inf\lib contains the follwing jars: jboss-aop.jar, jbosscache-core.jar, jboss-common.jar, jboss-common-core.jar, jboss-j2ee.jar, jboss-jmx.jar, jboss-logging-spi.jar This causes a problem to use JNDI through the application because the jboss-common-core.jar contain naming package that cause JBoss JNDI to work incorrect. So I need to find a way to organise my jars that on one hand jboss cache will keep working and on the other hand not to interfere to the work of JNDI Perhaps it include moving the some or all those jars from the web-inf\lib to the /server/default/lib Looking for someone who is familiar in this subject (continue of this thread: http://stackoverflow.com/questions/2847375/problem-configure-jboss-to-work-with-jndi3 )

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  • WPF: How to get the event when one FrameworkElement comes in contact with other FrameworkElement

    - by Raghav
    I am developing a small application with images and trash box icon on right hand bottom. I have multiple images floating in the main window, and using mouse I can move image from one corner to other corner of window, left, right, top and bottom. I can't figure out how do I catch an event when a image touches and panel (with trash box image), in the right hand corner. Does anybody knows which event or handler to listen? This is not a drag and drop case since my images are floating so no point using drag and drop. Thank you

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  • Tomcat6 ignores logging.properties partially

    - by Bob
    I'm using Tomcat 6, and this is my logging.properties: handlers = org.apache.juli.FileHandler, java.util.logging.ConsoleHandler .level=FINE org.apache.catalina.core.ApplicationContext.level = OFF org.apache.juli.FileHandler.level = ALL org.apache.juli.FileHandler.directory = ${catalina.base}/logs org.apache.juli.FileHandler.prefix = mylog. java.util.logging.ConsoleHandler.level = FINE java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter On the one hand, Tomcat seems to read this file, as it correctly saves the logfiles with the prefix "mylog" and prints only messages with log-level FINE and above. On the other hand, it keeps on writing log messages like this: Jun 8, 2010 9:53:30 PM org.apache.catalina.core.ApplicationContext log SEVERE: Error writing messages ClientAbortException: java.net.SocketException: Broken pipe I actually wanted to suppress all log messages from this class, as they flood my logfile, and the error is irrelevant for me. So why is the following line ignored? org.apache.catalina.core.ApplicationContext.level = OFF Is there any other way to suppress the log output of this class?

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  • Looking for a good database structure to achieve Facebook/SO like notifications

    - by user156814
    I want to be able to have notifications on my site, similar to the way SO does it. I have looked for a good table structure to do this, but I cant seem to figure it out. I was thinking something like this. Notifications id, notification_type_id, user_id, type_id Notification Types id, notification_text Where the notification type would relate to either a new post, a new comment, or whatever features I add later down the line... User Id would relate to whoever the notification is for. Type_id and notification type would go hand in hand, so if the notification_type was a new comment, the type_id would be the comment_id to go to. This seems good to me, but i want to be able to notify ALL users when something changes.. like on facebook when you comment on something, you get a notification that someone else has also commented on the same thing after you. I cant seem to figure this out... Help wanted Thanks

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  • In need of a semantic thesaurus as a SAS

    - by Roy Peleg
    Hello, I'm currently building a web application. In one of it's key processes the application need to match short phrases to other similar ones available in the DB. The application needs to be able to match the phrase: Looking for a second hand car in good shape To other phrases which basically have the same meaning but use different wording, such as: 2nd hand car in great condition needed or searching for a used car in optimal quality The phrases are length limited (say 250 chars), user generated & unstructured. I'm in need of a service / company / some solution which can help / do these connections for me. Can anyone give any ideas? Thanks, Roy

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  • WPF databinding update comboxbox2 based on selection change in combobox1 with MVVM

    - by cody
    I have a combo box that I have bound to a list that exists in my viewmodel. Now when a users makes a selection in that combo box I want a second combo box to update its content. So, for example, combobox1 is States and combobox2 should contain only the Zipcodes of that state. But in my case I don't have a predefined lists before hand for combobox2, I need to go fetch from a db. Also, if needed, I could get all the potential values for combobox2 (for each combobox1 value) before hand, but I'd like to avoiding that if I can. How do I implement in WPF and using MVVM? I'm fairly new to this whole wpf\databinding\mvvm world.

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  • Overlay 2d weapon sprite over character sprite ?

    - by Mr.Gando
    Hello, I'm working on a game where my character needs to be able to have different weapons. For that I think that somehow overlaying the weapon over the moving sprite would be the correct choice, but I'm not sure about how could I do this. Assuming my Character spritesheet looks like this: And my preliminar weapon spritesheet ( haven't decided on a fixed square size for the weapon yet ), looks like this: How would you make the overlay to set the weapon correctly over the character hand for each of his frames? I know that one way would be just to have a weapon frame the same size as my character sprites, and overlay those too, but I think that if the game has way too much weapons (say 15 different kinds of one hand weaps) this could get pretty insane ( having one weapon sprite sheet the same size as the character sprite sheet for each type of weapon ) Do you guys have any advice on how to implement this? (supporting overlaying the weapon sprites over the character sprites) Thanks!

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  • Pre-generating GUIDs for use in python?

    - by rjuiaa1
    I have a python program that needs to generate several guids and hand them back with some other data to a client over the network. It may be hit with a lot of requests in a short time period and I would like the latency to be as low as reasonably possible. Ideally, rather than generating new guids on the fly as the client waits for a response, I would rather be bulk-generating a list of guids in the background that is continually replenished so that I always have pre-generated ones ready to hand out. I am using the uuid module in python on linux. I understand that this is using the uuidd daemon to get uuids. Does uuidd already take care of pre-genreating uuids so that it always has some ready? From the documentation it appears that it does not. Is there some setting in python or with uuidd to get it to do this automatically? Is there a more elegant approach then manually creating a background thread in my program that maintains a list of uuids?

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  • Java: confirm method Binary division and find remainder is correct?

    - by cadwag
    I am parsing binary files and have to implement a CRC algorithm to ensure the file is not corrupted. Problem is that I can't seem to get the binary math working when using larger numbers. The example I'm trying to get working: BigInteger G = new BigInteger("11001", 2); BigInteger M = new BigInteger("1110010000", 2); BigInteger R = M.remainder(G); I am expecting: R = "0101" But I am getting: R = "1100" I am assuming the remainder of 0101 is correct since it is given to me in this book I am using as a reference for the CRC algorithm (it's not based in Java), but I can't seem to get it working. I can get small binary calculations to work that I have solved by hand, but not the larger ones. I'll admit that I haven't worked the larger ones by hand yet, that is my next step, but I wanted to see if someone could point out a glaring flaw I have in my code. Can anyone confirm or deny that my methodology is correct? Thanks

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