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  • Getting started with Document Set in SharePoint2010

    - by ybbest
    Folders are widely used in traditional file based system, in SharePoint world you can create folder in the document library as well. However, there is a new improved feature in SharePoint called Document Set; you can attach metadata to the document set. To get start with Document set, you can perforce the following steps. 1. Go to Site Settings >>Site collection features >>Activate the Document Sets feature. 2. After the Document Sets feature is activated, you will get a new content type called Document Set. 3. Next, we can create a custom content type called Loan Application Document Set that inherited from Document Set Content Type. 4. Then I create a new column called Application Number. 5. Add this field to the loan application content type 6. Create a new Content Type called Loan Contract form that inherited from Document content type. 7. Add the Application Number to the Loan Contract form content type. 8. Create a new Content Type called Loan Application form that inherited from Document content type and add Application Number to it.(The same step as above.) 9.Go to the Loan Application Document Set content type and go to the Document Set Settings. 10. You can define which content type you would like this Document set contains and you can also define the default document for each content type. When you create a new document set, those default documents will get automatically created in the document set. You can also define the Shared field that shared across content types; in my case I define the Application number and description as my shared fields. Finally, you can define the fields that you’d like to show in the document set welcome page. 11. Now create a new document library and attach those content types to the document library and create a new loan application document set. 12. You will see the default document created in the document set.If you updated Application Number on the document set , the field will get updated in the documents inside the document set as well.

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  • CodePlex Daily Summary for Saturday, June 02, 2012

    CodePlex Daily Summary for Saturday, June 02, 2012Popular ReleasesZXMAK2: Version 2.6.2.3: - add support for ZIP files created on UNIX system; - improve WAV support (fixed PCM24, FLOAT32; added PCM32, FLOAT64); - fix drag-n-drop on modal dialogs; - tape AutoPlay feature (thanks to Woody for algorithm)Librame Utility: Librame Utility 3.5.1: 2012-06-01 ???? ?、????(System.Web.Caching ???) 1、??????(? Librame.Settings ??); 2、?? SQL ????; 3、??????; 4、??????; ?、???? 1、????:??MD5、SHA1、SHA256、SHA384、SHA512?; 2、???????:??BASE64、DES、??DES、AES?; ?:???? GUID (???????)??KEY,?????????????。 ?、????? 1、?????、??、?????????; 2、??????????; ?:??????????????(Enum.config)。 ?、???? 1、??????、??、??、??、????????; 2、?????????????????; ?、?????? 1、????? XML ? JSON ?????????(??? XML ??); ?、????? 1、??????????(??? MediaInfo.dll(32?)??); 2、????????(??? ffmpeg...TestProject_Git: asa: asdf.Net Code Samples: Full WCF Duplex Service Example: Full WCF Duplex Service ExampleVivoSocial: VivoSocial 2012.06.01: Version 2012.06.01 of VivoSocial has been released. If you experienced any issues with the previous version, please update your modules to the 2012.06.01 release and see if they persist. You can download the new releases from social.codeplex.com or our downloads page. If you have any questions about this release, please post them in our Support forums. If you are experiencing a bug or would like to request a new feature, please submit it to our issue tracker. This release has been tested on ...Kendo UI ASP.NET Sample Applications: Sample Applications (2012-06-01): Sample application(s) demonstrating the use of Kendo UI in ASP.NET applications.Better Explorer: Better Explorer Beta 1: Finally, the first Beta is here! There were a lot of changes, including: Translations into 10 different languages (the translations are not complete and will be updated soon) Conditional Select new tools for managing archives Folder Tools tab new search bar and Search Tab new image editing tools update function many bug fixes, stability fixes, and memory leak fixes other new features as well! Please check it out and if there are any problems, let us know. :) Also, do not forge...myManga: myManga v1.0.0.3: Will include MangaPanda as a default option. ChangeLog Updating from Previous Version: Extract contents of Release - myManga v1.0.0.3.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllPlayer Framework by Microsoft: Player Framework for Windows 8 Metro (Preview 3): Player Framework for HTML/JavaScript and XAML/C# Metro Style Applications. Additional DownloadsIIS Smooth Streaming Client SDK for Windows 8 Microsoft PlayReady Client SDK for Metro Style Apps Release notes:Support for Windows 8 Release Preview (released 5/31/12) Advertising support (VAST, MAST, VPAID, & clips) Miscellaneous improvements and bug fixesMicrosoft Ajax Minifier: Microsoft Ajax Minifier 4.54: Fix for issue #18161: pretty-printing CSS @media rule throws an exception due to mismatched Indent/Unindent pair.Silverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.Json.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...????SDK for .Net 4.0+(OAuth2.0+??V2?API): ??V2?SDK???: ?????????API?? ???????OAuth2.0?? ????:????????????,??????????“SOURCE CODE”?????????Changeset,http://weibosdk.codeplex.com/SourceControl/list/changesets ???:????????,DEMO??AppKey????????????????,?????AppKey,????AppKey???????????,?????“????>????>????>??????”LINQ_Koans: LinqKoans v.02: Cleaned up a bitNew ProjectsAppleScript Slim: A super slimmed down library allowing you to execute AppleScript from your mono project (from your non MonoMac project).Ateneo Libri: Progetto web per la compravendita di libri universitariAzurehostedservicedashboard: Azure Hosted Service Dashboardcampus: Proyecto de pueba de MVC3 y codeplexDot Net Code Comment Analyzer: This Visual studio 2010 plugin, can count the comments in the C# code in the currently open solution in VS IDE. It shows a summary of the comments across all c# files in the project. this is useful when we want to enforce code comments , Code comments help in maintaining the code base , understanding code faster than going through the lines of code, makes code less dependant on a developer Individual.firstteamproject: H?c tfsFITClub: FITClub is platform fighting arcade game for 2 to 4 players. Enemies are controlled by AI. The goal is to force enemies down into the water or lava and keep safe from their attacks. You collect items to temporarily change your abilities. Multiplayer between more phones is coming soon.Jumpstart Branding for Sharepoint 2010: Basic Master Pages for SharePoint 2010 including a general, minified, heavily commented version of v4.master, a centered, fixed width, minified, commented Master Page and two Visual Studio 2010 solutions, one for farms and a second for sandboxes, to help you create a feature for deploying your Master Pages and other branding assets. Jumptart Branding for SP 2010 has been designed to help you quickly and easily jumpstart your next SharePoint 2010 Branding project.KelControl: Programme exe de controle d'activites. 1 - controle de la reponses de site web - http webrequest d'une Url - analyse du retour ( enetete http) - si ok ( Appel ws similaire a etat mais independant a faire apres niveau 4) - si erreur ( appel ws incrementer l'erreur) (par exemple au bout de 3 erreur declanchement alerte) dans un 1er temp on ne s'occupe pas du ws on inscrit les actions dans un fichier txt par exemple. process complet: - timer 15 minutes (param...KHTest: Visual Studio ??Librame Utility: Librame Utility 3.5.1Linux: this is the Linux project.Magic Morse: ?????????Maps: this is the Maps project.Mark Tarefas: Controlador de Tarefas para Mark AssessoriaMaxxFolderSize: MaxxUtils.FolderSizeMCTSTestCode: Project to hold code tried during learning MCTS CertificationMOBZHash: MOBZHash shows MD5 or SHA hash values for files, and reports files with identical hashes (which are most likely duplicates).NandleNF: Nandle NFNginx: this is the Nginx project. Oficina_SIGA: Siga, é um sistema de gerenciamento de oficinas.Plug-in: this is the Plug-in project.SharePoint Comments Anywhere: This is a very simple project which provides a commenting web part and a list template with the instance to store user's comments. SharePoint OTB only provides commenting capability on the Blog sites where users add their posts and anyone can view the page and add comments. Comments Anywhere can be configured on any list, pages library or any page of the SharePoint site with a web part zone enabling users to add their comments virtually anywhere you as an admin or a power user of your s...SharePoint Site Owners Webpart: SharePoint web part to display SharePoint site owners.Tarea AACQ: Proyecto para tarea FACCI 4A 01/06/12testprjct: test summaryTirailleur: Tirailleur code can be used to model an expanding wildfire (forest fire) perimeter. The code is implemented in VB.NET, and should be easy to translate to other languages. There are just a couple of classes handling the important work. These can be extracted and imported to another program. The code here includes some dummy client objects to represent the containing program. webdama: italian checkers game c#Webowo: wbowo projekt test obslugi tortoise i coldplex

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  • How to set x509 Certificate private key access rights for AppPoolIdentity

    - by ChrisD
    If your website uses the AppPoolIdentity and requires access to the private key of an x509Certficate, you’ll need to grant the read permissions to the iis application pool.   To grant permissions to the AppPoolIdentity: Run Certificates.MMC (or Start->run->mmc.exe, Add Certificate Snap-In for LocalMachine) Select the certificate (Personal node on the certificate tree) , right click and Manage Permissions. Add a new user to the permissions list. Enter "IIS AppPool\AppPoolName" on the local machine". Replace "AppPoolName" with the name of your application pool.

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  • Izenda Reports 6.3 Top 10 Features

    - by gt0084e1
    Izenda 6.3 Top 10 New Features and Capabilities 1. Izenda Maps Add-On The Izenda Maps add-on allows rapid visualization of geographic or geo-spacial data.  It is fully integrated with the the rest of Izenda report package and adds a Maps tab which allows users to add interactive maps to their reports. Contact your representative or [email protected] for limited time discounts. Izenda Maps even has rich drill-down capabilities that allow you to dive deeper with a simple hover (also requires dashboards). 2. Streamlined Pie Charts with "Other" Slices The advanced properties of the Pie Chart now allows you to combine the smaller slices into a single "Other" slice. This reduces the visual complexity without throwing off the scale of the chart. Compare the difference below. 3. Combined Bar + Line Charts The Bar chart now allows dual visualization of multiple metrics simultaneously by adding a line for secondary data. Enabled via AdHocSettings.AllowLineOnBar = true; 4. Stacked Bar Charts The stacked bar chart lets you see a breakdown of a measure based on categorical data.  It is enabled with the following code. AdHocSettings.AllowStackedBarChart = true; 5. Self-Joining Data Sources The self-join features allows for parent-child relationships to be accessed from the Data Sources tab. The same table can be used as a secondary child table within the Report Designer. 6. Report Design From Dashboard View Dashboards now sport both view and design icons to allow quick access to both. 7. Field Arithmetic on Dates Differences between dates can now be used as measures with the arithmetic feature. 8. Simplified Multi-Tenancy Integrating with multi-tenant systems is now easier than ever. The following APIs have been added to facilitate common scenarios. AdHocSettings.CurrentUserTenantId = value; AdHocSettings.SchedulerTenantID = value; AdHocSettings.SchedulerTenantField = "AccountID"; 9. Support For SQL 2008 R2 and SQL Azure Izenda now supports the latest version of Microsoft's database as well as the SQL Azure service. 10. Enhanced Performance and Compatibility for Stored Procedures Izenda now supports more stored procedures than ever and runs them faster too.

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  • Display root node of Hierarchical Tree using ADF - EJB DC

    - by arul.wilson(at)oracle.com
    Displaying Employee (HR schema) records in Hierarchical Tree can be achieved in ADF-BC by creating custom VO and a Viewlink for displaying root node. This can be more easily done using  EJB-DC by just introducing a NamedQuery to get the root node.Here you go to get this scenario working.Create DB connection based on HR schema.Create Entity Bean from Employees Table.Add custom NamedQuery to Employees.java bean, this named query is responsible for fetching the root node (King in this example). @NamedQueries({  @NamedQuery(name = "Employees.findAll", query = "select o from Employees o"),  @NamedQuery(name = "Employees.findRootEmp", query = "select p from Employees p where p.employees is null")}) Create Stateless Session Bean and expose the Named Queries through the Session Facade.Create Datacontrol from SessionBean local interface.Create jspx page in ViewController project.Drop employeesFindRootEmp from Data Controls Palette as ADF Tree.Add employeesList as Tree level rule.Run page to see the hierarchical tree with root node as 'King'

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  • Game component causes game to freeze

    - by ChocoMan
    I'm trying to add my camera component to Game1 class' constructor like so: Camera camera; // from class Camera : GameComponent .... public Game1() { graphics = new GraphicsDeviceManager(this); this.graphics.PreferredBackBufferWidth = screenWidth; this.graphics.PreferredBackBufferHeight = screenHieght; this.graphics.IsFullScreen = true; Content.RootDirectory = "Content"; camera = new Camera(this); Components.Add(camera); } From the just adding the last two lines, when I run the game, the screen freezes then gives me this message: An unhandled exception of type 'System.ComponentModel.Win32Exception' occurred in System.Drawing.dll Additional information: The operation completed successfully

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  • Parabolic throw with set Height and range (libgdx)

    - by Tauboga
    Currently i'm working on a minigame for android where you have a rotating ball in the center of the display which jumps when touched in the direction of his current angle. I'm simply using a gravity vector and a velocity vector in this way: positionBall = positionBall.add(velocity); velocity = velocity.add(gravity); and velocity.x = (float) Math.cos(angle) * 12; /* 12 to amplify the velocity */ velocity.y = (float) Math.sin(angle) * 15; /* 15 to amplify the velocity */ That works fine. Here comes the problem: I want to make the jump look the same on all possible resolutions. The velocity needs to be scaled in a way that when the ball is thrown straight upwards it will touch the upper display border. When thrown directly left or right the range shall be exactly long enough to touch the left/right display border. Which formula(s) do I need to use and how to implement them correctly? Thanks in advance!

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  • Simple Mouse Move Event in F# with Winforms

    - by MarkPearl
    This evening I had the pleasure of reading one of ThomasP’s blog posts on first class events. It was an excellent read, and I thought I would make a brief derivative of his post to explore some of the basics. In Thomas’s post he has a form with an ellipse on it that when he clicks on the ellipse it pops up a message box with the button clicked… awesome. Something that got me on the post though was the code similar to the one below… // React to Mouse Move events on the form let evtMessages = frm.MouseMove |> Event.map (fun mi -> mi.Location.ToString()) |> Event.map (sprintf "Hey, you clicked on the ellipse.\nUsing: %s") |> Event.add (MessageBox.Show >> ignore) The MessageBox is a function with a string passed into it. What if I wanted to rather change a mutable value holder instead, how would the syntax go for that? Immediately the thought came to me of anonymous functions. I’ve used them before to do something like this… let HelloPerson personName = "Hello " + personName |> fun(x) -> Console.WriteLine(x) So using the same approach I adapted the event code to instead of showing a Message Box with a string passed in to it, to rather change the forms header. |> Event.map (sprintf "Your mouse position is %s") |> Event.add(fun(x) -> frm.Text <- x) Okay… it looks a bit weird with the –> x <- syntax, but makes sense and works… The next thing I wanted to do was change Thomas’s code sample from having an ellipse, and reacting to the position of the mouse and click, to rather trigger the event whenever the mouse moved. This simple involved removing some filtering code. Finally I wanted the code to work as a FSharp Project without having to run through the F# interactive. To achieve this I just needed to find out how to trigger the window event loop. This can be achieved with the code below… // Program eventloop while frm.Created do Application.DoEvents()   So lets look at the complete code sample… #light open System open System.Drawing open System.Windows.Forms // Create the main form let frm = new Form(ClientSize=Size(600,400)) // React to Mouse Move events on the form let evtMessages = frm.MouseMove |> Event.map (fun mi -> mi.Location.ToString()) |> Event.map (sprintf "Your mouse position is %s") |> Event.add(fun(x) -> frm.Text <- x) // Show the form frm.Show() // Program eventloop while frm.Created do Application.DoEvents()

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  • Need advice on design in Ruby On Rails

    - by Elad
    For personal educational purposes I am making a site for a conference. One of the object that exist in a conference is a session, which has different states and in each state it has slightly different attributes: When submitted it has a speaker (User in the system), Title and abstract. When under review it has reviews and comments (in addition to the basic data) When accepted it has a defined time-slot but no reviewers anymore. I feel that it is not the best thing to add a "status" attributes and start adding many if statements... So I thought it would be better to have different classes for each state each with it's own validations and behaviors. What do you think about this design? Do you have a better idea? *I must add this out of frustration: I had several edits of the question, including one major change but no one actually gave any hint or clue on which direction should i take or where is a better place to ask this... Hardly helpful.

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  • How to change/create password keyring

    - by sadmicrowave
    when I try to remote desktop to the server from another ubuntu machine using the remote desktop viewer, it asks me to enter the password, which I do, then the viewer pane just goes black. When I come back and look at my server it is saying that the password keyring no longer matches the password used to login to the machine please reenter the password...and when I type in the password it doesnt take it, it just keeps popping back up saying the same message over and over. I found a thread explaining to go to System--Preferences--Passwords & Encryptions and right click on the keyring and click Set as Default. I did that and the problem persists...I tried changing the password but it told me that my original password was incorrect (even though it is the password I use to login and provide root authentication when asked) so I deleted the keyring in hopes of adding a new one but there is no place in gui to add a new one...so can I add a new one through command line? if so - how?

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  • How do you find libraries(C++) in Ubuntu?

    - by Bora George
    Sorry this is such a beginner question, but I've recently begun programming with C++ on Ubuntu 12.10 and I've installed a few libraries I need to work with, for example PCL and I can't find them to add them to my project, I'm using QTcreator as the IDE and qmake which comes with it. For example with PCL I followed the instructions on their site: sudo add-apt-repository ppa:v-launchpad-jochen-sprickerhof-de/pcl sudo apt-get update sudo apt-get install libpcl-all And as no problems occurred I have to assume they are correctly installed. Most of the tutorial dealing with adding external libraries I've found on the web assume you're on windows and know where you downloaded the library. Since I don't have experience with adding external libraries in C++, could someone please tell me in what file, if there is one, are libraries installed by default in Ubuntu? What is the extension of these library files? Is there a script/command which can help detect a library or all the libraries installed?

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  • WPF more dynamic views and DataAnnotations

    - by Ingó Vals
    Comparing WPF and Asp.Net Razor/HtmlHelper I find WPF/Xaml to be somewhat lacking in creating views. With HtmlHelpers you could define in one place how you wan't to represent specific type of data and include elements set from the DataAnnotations of the property. In WPF you can also define DataTemplates for data but it seems much more limited then EditorTemplates. It doesn't use information from DataAnnotations. Also the layout of elements can be bothersome. I hate having to constantly add RowDefinitions and update the Grid.Row attribute of lot of elements when I add a new property somewhere in line. I understand that GUI programming can be a lot of grunt work like this but as Asp.Net MVC has shown there are ways around that. What solutions are out there to make view creation in WPF a little bit cleaner, maintainable and more dynamic?

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  • Best approach for a flexible layout for ASP.NET application

    - by Rohith Nair
    I am looking for a best approach for designing a dynamic page. I want my users to be able to determine the position of set of controls to be loaded into a page. Should be able to add new controls or swap in and out new controls into an existing page. Eg: Portal based applications,iGoogle kind of websites I am afraid that I will be re-inventing the wheel if I go and create a portal structure for my web application. There are a couple of things in my mind to look into: Good third-party suites which can do the same Should I look into Silverlight RIA application? I have researched about the Infragistics and Telerik controls and the price is high for just a control like LayoutManager which I need. Any alternatives? What is the best approach for this kind of situation, to add to the list?

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  • (Libgdx) Move Vector2 along angle?

    - by gemurdock
    I have seen several answers on here about moving along angle, but I can't seem to get this to work properly for me and I am new to LibGDX... just trying to learn. These are my Vector2's that I am using for this function. public Vector2 position = new Vector2(); public Vector2 velocity = new Vector2(); public Vector2 movement = new Vector2(); public Vector2 direction = new Vector2(); Here is the function that I use to move the position vector along an angle. setLocation() just sets the new location of the image. public void move(float delta, float degrees) { position.set(image.getX() + image.getWidth() / 2, image.getY() + image.getHeight() / 2); direction.set((float) Math.cos(degrees), (float) Math.sin(degrees)).nor(); velocity.set(direction).scl(speed); movement.set(velocity).scl(delta); position.add(movement); setLocation(position.x, position.y); // Sets location of image } I get a lot of different angles with this, just not the correct angles. How should I change this function to move a Vector2 along an angle using the Vector2 class from com.badlogic.gdx.math.Vector2 within the LibGDX library? I found this answer, but not sure how to implement it. Update: I figured out part of the issue. Should convert degrees to radians. However, the angle of 0 degrees is towards the right. Is there any way to fix this? As I shouldn't have to add 90 to degrees in order to have correct heading. New code is below public void move(float delta, float degrees) { degrees += 90; // Set degrees to correct heading, shouldn't have to do this position.set(image.getX() + image.getWidth() / 2, image.getY() + image.getHeight() / 2); direction.set(MathUtils.cos(degrees * MathUtils.degreesToRadians), MathUtils.sin(degrees * MathUtils.degreesToRadians)).nor(); velocity.set(direction).scl(speed); movement.set(velocity).scl(delta); position.add(movement); setLocation(position.x, position.y); }

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  • Set up a TFS Server/Service demo environment in less than 1 minute now!

    - by Tarun Arora
    Release Notes – http://tfsdemosetup.codeplex.com/  | Download | Source Code | Report a Bug | Ideas To Demonstrate the capabilities of TFS 2012 Server/Service Task board you would need to set up TFS with some teams, a few team members, some sample stories, tasks, etc. That’s too many steps if you as me! Hi! My name is Tarun Arora, I am a Microsoft MVP in Visual Studio ALM & a Visual Studio ALM Ranger, as a consultant I have had to demo TFS Preview to potential customers several times a day. I usually create the team project during the demo to show off how quick and efficient it is, but setting up teams, team members, tasks usually takes longer I don’t prefer carrying out these steps during the demo. I have developed a .net based console application which uses the TFS API to create a standard demo environment saving me from all these manual steps. The console application reads the set up information from an XML file, leaving the setup process highly customizable. Figure 1 – Demo Dictionary, change values here for unique setup The console application today sets up, 1. Create a new Team 2. Set the team as the default team 3. Configure team settings      a. Set Backlog Iteration path      b. Set Team Iterations and start & finish dates      c. Set Team Area path 4. Add Team Members 5. Add Product Backlog Items & linked Tasks. Image 2 – The team website before (on the left) and after (on the right) running the console app Image 3 – Team configuration before (on left) and after (on right) with new team Demo and 2 members Image 4 – Iteration configuration before (on left) and after (on right) with new backlog iteration path & sprint dates set Image 5 – Area configuration (on left) and after (on right) with area path configured for the team   Image 6 – A demo ready Task Board and Task Board for Team Members Credits, - Mattias Sköld [Visual Studio ALM Ranger] – I have used TfsTeamTools to perform team creation & add members - Ivan Popek – TFS 2012 API blog posts had some fantastic reusable samples.  - Shai Raiten [Microsoft ALM MVP] – Great collection of posts on TFS API. Enjoy!

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  • The How-To Geek Guide to Audio Editing: Basic Noise Removal

    - by YatriTrivedi
    Laying down some vocals?  Starting your own podcast?  Here’s how to remove noise from a messy audio track in Audacity quickly and easily. This is the second part in our series covering how to edit audio and create music using your PC. Be sure to check out the first part in the series, where we covered the basics of using Audacity, and then check out how to add MP3 format support as well Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Take Better Panoramic Photos with Any Camera Make Creating App Tabs Easier in Firefox Peach and Zelda Discuss the Benefits and Perks of Being Kidnapped [Video] The Life of Gadgets in Price and Popularity [Infographic] Apture Highlights Turns Your Cursor into a Search Tool Add Classic Sci-Fi Goodness to Your Desktop with the Matrix Theme for Windows 7

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  • Will having many timers affect my game performance?

    - by iQue
    I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this: timer += deltaTime; if(timer >= 2.0f){ doStuff; timer -= 2.0f; } // this timers gets stuff done every 2 secs Will having to many timers like this, getting checked every frame, screw up my games performance? The effect I wanted to add was a crosshair every 2 sec, then remove it after 2 sec and do a timed animation. So an array of crosshairs dependent on a bunch of timers to be exact. This caused my game to shut down when used, so thats why Im wondering if using that many timers causes my game to flip out.

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  • Is the Google Webmaster Tools verification temporary?

    - by Senseful
    When you add a site to Google Webmaster Tools, it asks you to verify it (e.g. via a <meta> tag). I verified a site a while ago, but when I logged in, I noticed that it isn't verified anymore. The history shows that it was verified 58 days ago, but then 30 days ago it tried and failed saying that "revierification failed". I'm not sure if this is a result of some setting I changed which required a reverification, or if Google Webmaster Tools periodically tries to verify the site. I was under the impression that the verification only happens once when you add the site, and then you can delete the <meta> tag. If this is not how it works, and it does reverify periodically, will it require a different <meta> tag value or can I keep the original one I used and never have to worry about it again?

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  • Altering a Column Which has a Default Constraint

    - by Dinesh Asanka
    Setting up a default column is a common task for  developers.  But, are we naming those default constraints explicitly? In the below  table creation, for the column, sys_DateTime the default value Getdate() will be allocated. CREATE TABLE SampleTable (ID int identity(1,1), Sys_DateTime Datetime DEFAULT getdate() ) We can check the relevant information from the system catalogs from following query. SELECT sc.name TableName, dc.name DefaultName, dc.definition, OBJECT_NAME(dc.parent_object_id) TableName, dc.is_system_named  FROM sys.default_constraints dc INNER JOIN sys.columns sc ON dc.parent_object_id = sc.object_id AND dc.parent_column_id = sc.column_id and results would be: Most of the above columns are self-explanatory. The last column, is_system_named, is to identify whether the default name was given by the system. As you know, in the above case, since we didn’t provide  any default name, the  system will generate a default name for you. But the problem with these names is that they can differ from environment to environment.  If example if I create this table in different table the default name could be DF__SampleTab__Sys_D__7E6CC920 Now let us create another default and explicitly name it: CREATE TABLE SampleTable2 (ID int identity(1,1), Sys_DateTime Datetime )   ALTER TABLE SampleTable2 ADD CONSTRAINT DF_sys_DateTime_Getdate DEFAULT( Getdate()) FOR Sys_DateTime If we run the previous query again we will be returned the below output. And you can see that last created default name has 0 for is_system_named. Now let us say I want to change the data type of the sys_DateTime column to something else: ALTER TABLE SampleTable2 ALTER COLUMN Sys_DateTime Date This will generate the below error: Msg 5074, Level 16, State 1, Line 1 The object ‘DF_sys_DateTime_Getdate’ is dependent on column ‘Sys_DateTime’. Msg 4922, Level 16, State 9, Line 1 ALTER TABLE ALTER COLUMN Sys_DateTime failed because one or more objects access this column. This means, you need to drop the default constraint before altering it: ALTER TABLE [dbo].[SampleTable2] DROP CONSTRAINT [DF_sys_DateTime_Getdate] ALTER TABLE SampleTable2 ALTER COLUMN Sys_DateTime Date   ALTER TABLE [dbo].[SampleTable2] ADD CONSTRAINT [DF_sys_DateTime_Getdate] DEFAULT (getdate()) FOR [Sys_DateTime] If you have a system named default constraint that can differ from environment to environment and so you cannot drop it as before, you can use the below code template: DECLARE @defaultname VARCHAR(255) DECLARE @executesql VARCHAR(1000)   SELECT @defaultname = dc.name FROM sys.default_constraints dc INNER JOIN sys.columns sc ON dc.parent_object_id = sc.object_id AND dc.parent_column_id = sc.column_id WHERE OBJECT_NAME (parent_object_id) = 'SampleTable' AND sc.name ='Sys_DateTime' SET @executesql = 'ALTER TABLE SampleTable DROP CONSTRAINT ' + @defaultname EXEC( @executesql) ALTER TABLE SampleTable ALTER COLUMN Sys_DateTime Date ALTER TABLE [dbo].[SampleTable] ADD DEFAULT (Getdate()) FOR [Sys_DateTime]

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  • How to structure game states in an entity/component-based system

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something? EDIT: I might not have explained my framework well enough. My components are just data. If I was coding in C++, they'd probably be structs. Here's an example of one: public class BoundsComponent implements GameComponent { /** * The position of the game object. */ private Point pos_; /** * The size of the game object. */ private Dimension size_; /** * Constructor * Creates a new BoundsComponent for a game object with initial position * initialPos and initial size initialSize. The position and size combine * to make up the bounds. * @param initialPos The initial position of the game object. * @param initialSize The initial size of the game object. */ public BoundsComponent(Point initialPos, Dimension initialSize) { pos_ = initialPos; size_ = initialSize; } /** * Method: getBounds * @return The bounds of the game object. */ public Rectangle getBounds() { return new Rectangle(pos_, size_); } /** * Method: setPos * Sets the position of the game object to newPos. * @param newPos The value to which the position of the game object is * set. */ public void setPos(Point newPos) { pos_ = newPos; } } My components do not communicate with each other. Systems handle inter-component communication. My systems also do not communicate with each other. They have separate functionality and can easily be kept separate. The MovementSystem doesn't need to know what the RenderingSystem is rendering to move the game objects correctly; it just need to set the right values on the components, so that when the RenderingSystem renders the game objects, it has accurate data. The game state could not be a system, because it needs to interact with the systems rather than the components. It's not setting data; it's determining which functions need to be called. A GameStateComponent wouldn't make sense because all the game objects share one game state. Components are what make up objects and each one is different for each different object. For example, the game objects cannot have the same bounds. They can have overlapping bounds, but if they share a BoundsComponent, they're really the same object. Hopefully, this explanation makes my framework less confusing.

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  • How to create dynamically LinkButton with Literal Control in ASP.NET

    - by SAMIR BHOGAYTA
    Step 1 : First take following control into the .aspx page. asp:UpdatePanel id="up1" runat="server" contenttemplate asp:Literal ID="lt1" Text="" runat="server" asp:PlaceHolder ID="ph1" runat="server" /asp:PlaceHolder /contenttemplate /asp:UpdatePanel Step 2 : string query = query for fill the dataset; DataSet ds = new DataSet(); ds = pass the query to retrive data; int i = 0; LinkButton lt = new LinkButton(); for (i = 0; i { lt = new LinkButton(); lt.ID = "link" + i.ToString(); lt.Text = ds.Tables[0].Rows[i].ItemArray[1].ToString(); ph1.Controls.Add(lt); ph1.Controls.Add(new LiteralControl(" ")); }

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  • Enable DreamScene in Any Version of Vista or Windows 7

    - by DigitalGeekery
    Windows DreamScene was a utility available for Vista Ultimate that allowed users to set video as desktop wallpaper. It was dropped in Windows 7, but we’ll take a look at how to play DreamScenes in all versions of Windows 7 or Vista. Downloading DreamScenes First, you’ll need to find some DreamScenes to download. We’ve found some nice ones at both DreamScene.org and DeviantArt. You can find those download links at the end of the article. They’ll come as compressed files, so you’ll need to extract them after downloading. Windows 7 DreamScene Activator If you are running Windows 7 you can use Windows 7 DreamScene Activator. This free portable utility enables DreamScene in both 32 & 64 bit versions of Windows 7. Users can then set either MPG or WMV files as desktop wallpaper. Download and extract the Windows 7 DreamScene Activator (link below). Once extracted, you’ll need to run the application as administrator. Right-click on the .exe and select Run as administrator. Click on Enable DreamScene. This will also restart Windows Explorer if it is open. To play your DreamScene, browse for the file in Windows Explorer, right-click the file and select Set as Desktop Background. Enjoy your new Windows 7 DreamScene.   Although it says it is for Windows 7 only, we were able to get it to work with no problems on Vista Home Premium x32 as well.   You can Pause the DreamScene at anytime by right-clicking on the desktop and selecting Pause DreamScene.   When you are ready for a change, click Disable DreamScene and switch back to your previous wallpaper. Using VLC Media Player Users of all versions of Windows 7 & Vista can enable a DreamScene using VLC. Recently, we showed you how to set a video as your desktop wallpaper in VLC.  Since DreamScenes are in MPEG or WMV format, we will use the same tactic to display them as desktop wallpaper. We’ll just need to make a few additional tweaks to the VLC settings. You’ll need to download and install VLC media player if you don’t already have it. You can find the download link below. Next, select Tools > Preferences from the Menu. Select the Video button on the left and then choose DirectX video output from the Output dropdown list. Next, select All under Show Settings at the lower left, then select the Video button on the left pane. Uncheck Show media title on video. This will prevent VLC from constantly showing the title of the video on the screen each time the video loops. Click Save and the restart VLC.   Now we will add the video to our playlist and set it to continuously loop. Select View > Playlist from the Menu. Select the Add file button from the bottom of the Playlist window and select Add file.   Browse for your file and click Open.   Click the Loop button at the bottom so the video plays in a continuous loop.   Now, we’re ready to play the video. After the video starts playing, select Video > DirectX Wallpaper from the Menu, then minimize VLC.   If you’re using Aero Themes, you may get a pop-up warning and Windows will switch automatically to a basic theme.   If looping one video gets to be a little repetitive, you can add multiple videos to your playlist in VLC and loop the entire playlist. Just make sure you toggle the Loop button on the playlist window to Loop All. Now you’ve got a nice DreamScene playing on your desktop. Another cool trick you can do with VLC is take snapshots of favorite movie scenes and set them as backgrounds. When you’re ready to go back to your old wallpaper, maximize VLC, select Video and click DirectX Wallpaper again to turn it off the video background. Occasionally we were left with a black screen and had to manually change our wallpaper back to normal even after turning off the DirectX Wallpaper. Note: Keep in mind that using the VLC method takes up a lot of resources so if you try to run it on older hardware, or say a netbook, you’re not going to get good results. We also tried to use the VLC method in XP, but couldn’t get it to work. If you have leave a comment and let us know. While the DreamScene feature never really caught on in Vista, we find them to be a cool way to pump a little life into your desktop on any version of Vista or Windows 7. Downloads DreamScenes from Dreamscene.org DreamScenes from DeviantArt Download VLC media player Windows 7 DreamScene Activator Similar Articles Productive Geek Tips Wait, How do I Turn on DreamScene Again?Enable Run Command on Windows 7 or Vista Start MenuEnable or Disable UAC From the Windows 7 / Vista Command LineUnderstanding Windows Vista Aero Glass RequirementsEnable Mapping to \HostnameC$ Share on Windows 7 or Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter Download Songs From MySpace

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  • Extending web server controls by providing client side functionality through Javascript

    - by nikolaosk
    In this post I will demonstrate how to extend the functionality of the web server controls by adding client side functionality with Javascript. Let's move on to our example. 1) Launch Visual Studio 2010/2008/2005. (express editions will work fine). Create a new empty website and choose a suitable name for it. 2) Add a new item in your site, a web form. Leave the default name. 3) We need to add some markup. < form id = "form1" runat = "server" > < div > < span id = "test1" > nikos...(read more)

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  • Designing Algorithm Flowchart Application

    - by l46kok
    I need to develop an GUI application in C# where users can freely add conditional/statement blocks on the algorithm flowchart like the one shown below. By freely, I mean users can add a block on wherever the arrows are. I'm having some problems brainstorming how to approach this problem, especially what to choose for my datastructure to store the blocks. I was thinking LinkedList since everything follows a linear fashion and every node always has a head and tail, but the If/Else block (ba) has two branches (heads) to store, so this complicates things a little bit. How would a smart one approach problems like this? My apologies if this question isn't suited for Programmers stackexchange, but this is more of a conceptual problem rather than implementation problem so I figured this place was appropriate for the question.

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  • How to attach a sprite to a TMXTiledMap at a particular coordinate, in AndEngine?

    - by shailenTJ
    I am trying to add a sprite at a "grid" location on the tiled map. The TMX tiled Map is like a grid, and you can access the size of the grid by calling mTMXtiledMap.getTileRows() and mTMXtiledMap.getTileColumns(). I want to add an object at grid location, say (2, 5). My tileMap is of size (10,10). How can I do that? There is no function like mTMXTiledMap.addChild(int x, int y, Entity mEntity). I would appreciate any suggestions!

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