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  • It’s On! Oracle Open World 2012 Opens Call for Papers is Open

    - by David Hope-Ross
    Oracle OpenWorld is among the world’s largest industry events for good reason. It offers a vast array of learning and networking opportunities in one of the planet’s great cities.  And one of the key reasons for its popularity among procurement and supply chain professionals is the prominence of presentations by customers.   If you’d like to deliver a presentation based on your experience, now is the time to submit your abstract for review by the selection panel. The competition is strong: roughly 18% of entries are accepted each year from more than 3,000 submissions. Review panels are made up of experts both internal and external to Oracle. Successful submissions often (but not exclusively) focus on customer successes, how-tos, or best practices. What’s in it for you? Recognition, for one thing. Accepted sessions are publicized in the content catalog, which goes live in mid-June, and sessions given by external speakers often prove the most popular. Plus, accepted speakers get a complimentary pass to Oracle OpenWorld with access to all sessions and networking events- that could save you up to $2,595!   Be sure designate your session for inclusion in the correct track by selecting  “APPLICATIONS: Supply Chain Management” or “APPLICATIONS: Sourcing and Procurement” from the Primary Track drop down menu.   We look forward to seeing you in San Francisco!

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  • Why does my PowerBook display “Fixing recursive fault but reboot is needed!” and stop booting?

    - by Blacklight Shining
    I have an old PowerBook G4 that worked (more or less) fine with a previous installation of Ubuntu Desktop 12.04. A few days ago I decided to install Ubuntu Server instead, and got a copy of Ubuntu Server 12.10. The installation seemed to complete successfully, but now, whenever I try to boot the system, it simply halts at some point after I unlock the hard disk. There is a lot of text on the screen (which is normal for me during a boot, except now it's mostly errors and debug information), the last of which is this: [ 26.338228] Fixing recursive fault but reboot is needed! Pressing control command power to force a reboot yields exactly the same results. A search for the error message turned up many temporary solutions involving kernel parameters, but none of them have worked for me. I don't think I can remove the default set of parameters (which I think is quiet splash), but I can pass additional parameters on boot. I've tried booting on AC and battery power, as well as using these combinations of kernel parameters while on battery power: acpi=enable pci=noacpi pci=assign-busse acpi=ht acpi=off nomodeset nomodeset acpi=off Why am I getting this error and how can I fix it?

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  • I want to hit Apex SQL with a big stick

    - by Michael Stephenson
    <Whinge> Thought id just have a little whinge about this product which caused me a load of grief the other day..... So the background was that my development machine had a completely full hard disk which I needed to sort out.  Upon investigation I found the issue was that the msdb database had managed to get very large. This was caused because a long time ago (and I cant even remember why) I tried out Apex SQL.  After a few days I decided to uninstall it and thought nothing more of it.  What I didnt realise was that uninstalling it doesnt actually uninstall it (and it doesnt inform you about this), but there was still some assemblies left on my machine.  Everytime SQL Server was running it was starting the Apex SQL Connection monitor which was then running in the background and regularly recording information in the msdb database.  Over time it had recorded enough to fill the disk. The below article advises how to sort this out by removing this fully so if your having a problem then try this out:http://knowledgebase.apexsql.com/2007/08/how-to-uninstall-apexsqlconnectionmonit_09.htm Once this was sorted out its interesting to read the above article because I just dont think the approach used by the vendor of this software is a very good one.  So for the Apex team just wanted to pass on a thought: If I want to uninstall your product you should tell me if stuff is left on the machine especially if a process will be running which is going to fill my machine with useless data, </Whinge>

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  • MVC Automatic Menu

    - by Nuri Halperin
    An ex-colleague of mine used to call his SQL script generator "Super-Scriptmatic 2000". It impressed our then boss little, but was fun to say and use. We called every batch job and script "something 2000" from that day on. I'm tempted to call this one Menu-Matic 2000, except it's waaaay past 2000. Oh well. The problem: I'm developing a bunch of stuff in MVC. There's no PM to generate mounds of requirements and there's no Ux Architect to create wireframe. During development, things change. Specifically, actions get renamed, moved from controller x to y etc. Well, as the site grows, it becomes a major pain to keep a static menu up to date, because the links change. The HtmlHelper doesn't live up to it's name and provides little help. How do I keep this growing list of pesky little forgotten actions reigned in? The general plan is: Decorate every action you want as a menu item with a custom attribute Reflect out all menu items into a structure at load time Render the menu using as CSS  friendly <ul><li> HTML. The MvcMenuItemAttribute decorates an action, designating it to be included as a menu item: [AttributeUsage(AttributeTargets.Method, AllowMultiple = true)] public class MvcMenuItemAttribute : Attribute {   public string MenuText { get; set; }   public int Order { get; set; }   public string ParentLink { get; set; }   internal string Controller { get; set; }   internal string Action { get; set; }     #region ctor   public MvcMenuItemAttribute(string menuText) : this(menuText, 0) { } public MvcMenuItemAttribute(string menuText, int order) { MenuText = menuText; Order = order; }       internal string Link { get { return string.Format("/{0}/{1}", Controller, this.Action); } }   internal MvcMenuItemAttribute ParentItem { get; set; } #endregion } The MenuText allows overriding the text displayed on the menu. The Order allows the items to be ordered. The ParentLink allows you to make this item a child of another menu item. An example action could then be decorated thusly: [MvcMenuItem("Tracks", Order = 20, ParentLink = "/Session/Index")] . All pretty straightforward methinks. The challenge with menu hierarchy becomes fairly apparent when you try to render a menu and highlight the "current" item or render a breadcrumb control. Both encounter an  ambiguity if you allow a data source to have more than one menu item with the same URL link. The issue is that there is no great way to tell which link a person click. Using referring URL will fail if a user bookmarked the page. Using some extra query string to disambiguate duplicate URLs essentially changes the links, and also ads a chance of collision with other query parameters. Besides, that smells. The stock ASP.Net sitemap provider simply disallows duplicate URLS. I decided not to, and simply pick the first one encountered as the "current". Although it doesn't solve the issue completely – one might say they wanted the second of the 2 links to be "current"- it allows one to include a link twice (home->deals and products->deals etc), and the logic of deciding "current" is easy enough to explain to the customer. Now that we got that out of the way, let's build the menu data structure: public static List<MvcMenuItemAttribute> ListMenuItems(Assembly assembly) { var result = new List<MvcMenuItemAttribute>(); foreach (var type in assembly.GetTypes()) { if (!type.IsSubclassOf(typeof(Controller))) { continue; } foreach (var method in type.GetMethods()) { var items = method.GetCustomAttributes(typeof(MvcMenuItemAttribute), false) as MvcMenuItemAttribute[]; if (items == null) { continue; } foreach (var item in items) { if (String.IsNullOrEmpty(item.Controller)) { item.Controller = type.Name.Substring(0, type.Name.Length - "Controller".Length); } if (String.IsNullOrEmpty(item.Action)) { item.Action = method.Name; } result.Add(item); } } } return result.OrderBy(i => i.Order).ToList(); } Using reflection, the ListMenuItems method takes an assembly (you will hand it your MVC web assembly) and generates a list of menu items. It digs up all the types, and for each one that is an MVC Controller, digs up the methods. Methods decorated with the MvcMenuItemAttribute get plucked and added to the output list. Again, pretty simple. To make the structure hierarchical, a LINQ expression matches up all the items to their parent: public static void RegisterMenuItems(List<MvcMenuItemAttribute> items) { _MenuItems = items; _MenuItems.ForEach(i => i.ParentItem = items.FirstOrDefault(p => String.Equals(p.Link, i.ParentLink, StringComparison.InvariantCultureIgnoreCase))); } The _MenuItems is simply an internal list to keep things around for later rendering. Finally, to package the menu building for easy consumption: public static void RegisterMenuItems(Type mvcApplicationType) { RegisterMenuItems(ListMenuItems(Assembly.GetAssembly(mvcApplicationType))); } To bring this puppy home, a call in Global.asax.cs Application_Start() registers the menu. Notice the ugliness of reflection is tucked away from the innocent developer. All they have to do is call the RegisterMenuItems() and pass in the type of the application. When you use the new project template, global.asax declares a class public class MvcApplication : HttpApplication and that is why the Register call passes in that type. protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes);   MvcMenu.RegisterMenuItems(typeof(MvcApplication)); }   What else is left to do? Oh, right, render! public static void ShowMenu(this TextWriter output) { var writer = new HtmlTextWriter(output);   renderHierarchy(writer, _MenuItems, null); }   public static void ShowBreadCrumb(this TextWriter output, Uri currentUri) { var writer = new HtmlTextWriter(output); string currentLink = "/" + currentUri.GetComponents(UriComponents.Path, UriFormat.Unescaped);   var menuItem = _MenuItems.FirstOrDefault(m => m.Link.Equals(currentLink, StringComparison.CurrentCultureIgnoreCase)); if (menuItem != null) { renderBreadCrumb(writer, _MenuItems, menuItem); } }   private static void renderBreadCrumb(HtmlTextWriter writer, List<MvcMenuItemAttribute> menuItems, MvcMenuItemAttribute current) { if (current == null) { return; } var parent = current.ParentItem; renderBreadCrumb(writer, menuItems, parent); writer.Write(current.MenuText); writer.Write(" / ");   }     static void renderHierarchy(HtmlTextWriter writer, List<MvcMenuItemAttribute> hierarchy, MvcMenuItemAttribute root) { if (!hierarchy.Any(i => i.ParentItem == root)) return;   writer.RenderBeginTag(HtmlTextWriterTag.Ul); foreach (var current in hierarchy.Where(element => element.ParentItem == root).OrderBy(i => i.Order)) { if (ItemFilter == null || ItemFilter(current)) {   writer.RenderBeginTag(HtmlTextWriterTag.Li); writer.AddAttribute(HtmlTextWriterAttribute.Href, current.Link); writer.AddAttribute(HtmlTextWriterAttribute.Alt, current.MenuText); writer.RenderBeginTag(HtmlTextWriterTag.A); writer.WriteEncodedText(current.MenuText); writer.RenderEndTag(); // link renderHierarchy(writer, hierarchy, current); writer.RenderEndTag(); // li } } writer.RenderEndTag(); // ul } The ShowMenu method renders the menu out to the provided TextWriter. In previous posts I've discussed my partiality to using well debugged, time test HtmlTextWriter to render HTML rather than writing out angled brackets by hand. In addition, writing out using the actual writer on the actual stream rather than generating string and byte intermediaries (yes, StringBuilder being no exception) disturbs me. To carry out the rendering of an hierarchical menu, the recursive renderHierarchy() is used. You may notice that an ItemFilter is called before rendering each item. I figured that at some point one might want to exclude certain items from the menu based on security role or context or something. That delegate is the hook for such future feature. To carry out rendering of a breadcrumb recursion is used again, this time simply to unwind the parent hierarchy from the leaf node, then rendering on the return from the recursion rather than as we go along deeper. I guess I was stuck in LISP that day.. recursion is fun though.   Now all that is left is some usage! Open your Site.Master or wherever you'd like to place a menu or breadcrumb, and plant one of these calls: <% MvcMenu.ShowBreadCrumb(this.Writer, Request.Url); %> to show a breadcrumb trail (notice lack of "=" after <% and the semicolon). <% MvcMenu.ShowMenu(Writer); %> to show the menu.   As mentioned before, the HTML output is nested <UL> <LI> tags, which should make it easy to style using abundant CSS to produce anything from static horizontal or vertical to dynamic drop-downs.   This has been quite a fun little implementation and I was pleased that the code size remained low. The main crux was figuring out how to pass parent information from the attribute to the hierarchy builder because attributes have restricted parameter types. Once I settled on that implementation, the rest falls into place quite easily.

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  • Metro: Promises

    - by Stephen.Walther
    The goal of this blog entry is to describe the Promise class in the WinJS library. You can use promises whenever you need to perform an asynchronous operation such as retrieving data from a remote website or a file from the file system. Promises are used extensively in the WinJS library. Asynchronous Programming Some code executes immediately, some code requires time to complete or might never complete at all. For example, retrieving the value of a local variable is an immediate operation. Retrieving data from a remote website takes longer or might not complete at all. When an operation might take a long time to complete, you should write your code so that it executes asynchronously. Instead of waiting for an operation to complete, you should start the operation and then do something else until you receive a signal that the operation is complete. An analogy. Some telephone customer service lines require you to wait on hold – listening to really bad music – until a customer service representative is available. This is synchronous programming and very wasteful of your time. Some newer customer service lines enable you to enter your telephone number so the customer service representative can call you back when a customer representative becomes available. This approach is much less wasteful of your time because you can do useful things while waiting for the callback. There are several patterns that you can use to write code which executes asynchronously. The most popular pattern in JavaScript is the callback pattern. When you call a function which might take a long time to return a result, you pass a callback function to the function. For example, the following code (which uses jQuery) includes a function named getFlickrPhotos which returns photos from the Flickr website which match a set of tags (such as “dog” and “funny”): function getFlickrPhotos(tags, callback) { $.getJSON( "http://api.flickr.com/services/feeds/photos_public.gne?jsoncallback=?", { tags: tags, tagmode: "all", format: "json" }, function (data) { if (callback) { callback(data.items); } } ); } getFlickrPhotos("funny, dogs", function(data) { $.each(data, function(index, item) { console.log(item); }); }); The getFlickr() function includes a callback parameter. When you call the getFlickr() function, you pass a function to the callback parameter which gets executed when the getFlicker() function finishes retrieving the list of photos from the Flickr web service. In the code above, the callback function simply iterates through the results and writes each result to the console. Using callbacks is a natural way to perform asynchronous programming with JavaScript. Instead of waiting for an operation to complete, sitting there and listening to really bad music, you can get a callback when the operation is complete. Using Promises The CommonJS website defines a promise like this (http://wiki.commonjs.org/wiki/Promises): “Promises provide a well-defined interface for interacting with an object that represents the result of an action that is performed asynchronously, and may or may not be finished at any given point in time. By utilizing a standard interface, different components can return promises for asynchronous actions and consumers can utilize the promises in a predictable manner.” A promise provides a standard pattern for specifying callbacks. In the WinJS library, when you create a promise, you can specify three callbacks: a complete callback, a failure callback, and a progress callback. Promises are used extensively in the WinJS library. The methods in the animation library, the control library, and the binding library all use promises. For example, the xhr() method included in the WinJS base library returns a promise. The xhr() method wraps calls to the standard XmlHttpRequest object in a promise. The following code illustrates how you can use the xhr() method to perform an Ajax request which retrieves a file named Photos.txt: var options = { url: "/data/photos.txt" }; WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); var data = JSON.parse(xmlHttpRequest.responseText); console.log(data); }, function(xmlHttpRequest) { console.log("fail"); }, function(xmlHttpRequest) { console.log("progress"); } ) The WinJS.xhr() method returns a promise. The Promise class includes a then() method which accepts three callback functions: a complete callback, an error callback, and a progress callback: Promise.then(completeCallback, errorCallback, progressCallback) In the code above, three anonymous functions are passed to the then() method. The three callbacks simply write a message to the JavaScript Console. The complete callback also dumps all of the data retrieved from the photos.txt file. Creating Promises You can create your own promises by creating a new instance of the Promise class. The constructor for the Promise class requires a function which accepts three parameters: a complete, error, and progress function parameter. For example, the code below illustrates how you can create a method named wait10Seconds() which returns a promise. The progress function is called every second and the complete function is not called until 10 seconds have passed: (function () { "use strict"; var app = WinJS.Application; function wait10Seconds() { return new WinJS.Promise(function (complete, error, progress) { var seconds = 0; var intervalId = window.setInterval(function () { seconds++; progress(seconds); if (seconds > 9) { window.clearInterval(intervalId); complete(); } }, 1000); }); } app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { wait10Seconds().then( function () { console.log("complete") }, function () { console.log("error") }, function (seconds) { console.log("progress:" + seconds) } ); } } app.start(); })(); All of the work happens in the constructor function for the promise. The window.setInterval() method is used to execute code every second. Every second, the progress() callback method is called. If more than 10 seconds have passed then the complete() callback method is called and the clearInterval() method is called. When you execute the code above, you can see the output in the Visual Studio JavaScript Console. Creating a Timeout Promise In the previous section, we created a custom Promise which uses the window.setInterval() method to complete the promise after 10 seconds. We really did not need to create a custom promise because the Promise class already includes a static method for returning promises which complete after a certain interval. The code below illustrates how you can use the timeout() method. The timeout() method returns a promise which completes after a certain number of milliseconds. WinJS.Promise.timeout(3000).then( function(){console.log("complete")}, function(){console.log("error")}, function(){console.log("progress")} ); In the code above, the Promise completes after 3 seconds (3000 milliseconds). The Promise returned by the timeout() method does not support progress events. Therefore, the only message written to the console is the message “complete” after 10 seconds. Canceling Promises Some promises, but not all, support cancellation. When you cancel a promise, the promise’s error callback is executed. For example, the following code uses the WinJS.xhr() method to perform an Ajax request. However, immediately after the Ajax request is made, the request is cancelled. // Specify Ajax request options var options = { url: "/data/photos.txt" }; // Make the Ajax request var request = WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); }, function (xmlHttpRequest) { console.log("fail"); }, function (xmlHttpRequest) { console.log("progress"); } ); // Cancel the Ajax request request.cancel(); When you run the code above, the message “fail” is written to the Visual Studio JavaScript Console. Composing Promises You can build promises out of other promises. In other words, you can compose promises. There are two static methods of the Promise class which you can use to compose promises: the join() method and the any() method. When you join promises, a promise is complete when all of the joined promises are complete. When you use the any() method, a promise is complete when any of the promises complete. The following code illustrates how to use the join() method. A new promise is created out of two timeout promises. The new promise does not complete until both of the timeout promises complete: WinJS.Promise.join([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The message “complete” will not be written to the JavaScript Console until both promises passed to the join() method completes. The message won’t be written for 5 seconds (5,000 milliseconds). The any() method completes when any promise passed to the any() method completes: WinJS.Promise.any([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The code above writes the message “complete” to the JavaScript Console after 1 second (1,000 milliseconds). The message is written to the JavaScript console immediately after the first promise completes and before the second promise completes. Summary The goal of this blog entry was to describe WinJS promises. First, we discussed how promises enable you to easily write code which performs asynchronous actions. You learned how to use a promise when performing an Ajax request. Next, we discussed how you can create your own promises. You learned how to create a new promise by creating a constructor function with complete, error, and progress parameters. Finally, you learned about several advanced methods of promises. You learned how to use the timeout() method to create promises which complete after an interval of time. You also learned how to cancel promises and compose promises from other promises.

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  • Problem loading shaders with slimdx

    - by Levi
    I'm attempting to load an FX file in slimdx, I've got this exact FX file loading and compiling fine with XNA 4.0 but I'm getting errors with slimdx, here's my code to load it. using SlimDX.Direct3D11; using SlimDX.D3DCompiler; public static Effect LoadFXShader(string path) { Effect shader; using (var bytecode = ShaderBytecode.CompileFromFile(path, null, "fx_2_0", ShaderFlags.None, EffectFlags.None)) shader = new Effect(Devices.GPU.GraphicsDevice, bytecode); return shader; } Here's the shader: #define TEXTURE_TILE_SIZE 16 struct VertexToPixel { float4 Position : POSITION; float2 TextureCoords: TEXCOORD1; }; struct PixelToFrame { float4 Color : COLOR0; }; //------- Constants -------- float4x4 xView; float4x4 xProjection; float4x4 xWorld; float4x4 preViewProjection; //float random; //------- Texture Samplers -------- Texture TextureAtlas; sampler TextureSampler = sampler_state { texture = <TextureAtlas>; magfilter = Point; minfilter = point; mipfilter=linear; AddressU = mirror; AddressV = mirror;}; //------- Technique: Textured -------- VertexToPixel TexturedVS( byte4 inPos : POSITION, float2 inTexCoords: TEXCOORD0) { inPos.w = 1; VertexToPixel Output = (VertexToPixel)0; float4x4 preViewProjection = mul (xView, xProjection); float4x4 preWorldViewProjection = mul (xWorld, preViewProjection); Output.Position = mul(inPos, preWorldViewProjection); Output.TextureCoords = inTexCoords / TEXTURE_TILE_SIZE; return Output; } PixelToFrame TexturedPS(VertexToPixel PSIn) { PixelToFrame Output = (PixelToFrame)0; Output.Color = tex2D(TextureSampler, PSIn.TextureCoords); if(Output.Color.a != 1) clip(-1); return Output; } technique Textured { pass Pass0 { VertexShader = compile vs_2_0 TexturedVS(); PixelShader = compile ps_2_0 TexturedPS(); } } Now this exact shader works fine in XNA, but in slimdx I get the error ChunkDefault.fx(28,27): error X3000: unrecognized identifier 'byte4'

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  • Bingbot seems to be adding "ForceRecrawl: 0" to URLs when crawling my sites

    - by Louis Somers
    I'm seeing this in the iis-logs of two websites that I maintain: GET /an/existing/page/on/my/site+ForceRecrawl:+0 - 80 - 207.46.195.105 HTTP/1.1 Mozilla/5.0+(compatible;+bingbot/2.0;++http://www.bing.com/bingbot.htm) I get about one or two of these per day from these IP addresses: 207.46.195.105, 65.52.110.190.. an more, all belonging to msnbot-ip.search.msn.com Probably Microsoft has a bug in their crawler? Any way, doing a search on "ForceRecrawl: 0" in major search engines comes up with a bunch of random sites. Doing the search on StackOverflow or here gave no results (to my amazement). Am I the only one seeing this? I first noticed these on the 9th of this month, and I'm seeing them pass almost daily since... Another thing that I think is crazy, is that the URL http://www.bing.com/bingbot.htm redirects to mail.live.com (hotmail). Currently I'm returning 404's but I'm considering to catch these, strip the trailing " ForceRecrawl: 0" and process as if it were a legitimate url. Could anyone shed some light on this? Could it have to do with some configuration or so in Bing's Webmaster Tools?

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  • C#/.NET Little Wonders: The EventHandler and EventHandler&lt;TEventArgs&gt; delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. In the last two weeks, we examined the Action family of delegates (and delegates in general), and the Func family of delegates and how they can be used to support generic, reusable algorithms and classes. So this week, we are going to look at a handy pair of delegates that can be used to eliminate the need for defining custom delegates when creating events: the EventHandler and EventHandler<TEventArgs> delegates. Events and delegates Before we begin, let’s quickly consider events in .NET.  According to the MSDN: An event in C# is a way for a class to provide notifications to clients of that class when some interesting thing happens to an object. So, basically, you can create an event in a type so that users of that type can subscribe to notifications of things of interest.  How is this different than some of the delegate programming that we talked about in the last two weeks?  Well, you can think of an event as a special access modifier on a delegate.  Some differences between the two are: Events are a special access case of delegates They behave much like delegates instances inside the type they are declared in, but outside of that type they can only be (un)subscribed to. Events can specify add/remove behavior explicitly If you want to do additional work when someone subscribes or unsubscribes to an event, you can specify the add and remove actions explicitly. Events have access modifiers, but these only specify the access level of those who can (un)subscribe A public event, for example, means anyone can (un)subscribe, but it does not mean that anyone can raise (invoke) the event directly.  Events can only be raised by the type that contains them In contrast, if a delegate is visible, it can be invoked outside of the object (not even in a sub-class!). Events tend to be for notifications only, and should be treated as optional Semantically speaking, events typically don’t perform work on the the class directly, but tend to just notify subscribers when something of note occurs. My basic rule-of-thumb is that if you are just wanting to notify any listeners (who may or may not care) that something has happened, use an event.  However, if you want the caller to provide some function to perform to direct the class about how it should perform work, make it a delegate. Declaring events using custom delegates To declare an event in a type, we simply use the event keyword and specify its delegate type.  For example, let’s say you wanted to create a new TimeOfDayTimer that triggers at a given time of the day (as opposed to on an interval).  We could write something like this: 1: public delegate void TimeOfDayHandler(object source, ElapsedEventArgs e); 2:  3: // A timer that will fire at time of day each day. 4: public class TimeOfDayTimer : IDisposable 5: { 6: // Event that is triggered at time of day. 7: public event TimeOfDayHandler Elapsed; 8:  9: // ... 10: } The first thing to note is that the event is a delegate type, which tells us what types of methods may subscribe to it.  The second thing to note is the signature of the event handler delegate, according to the MSDN: The standard signature of an event handler delegate defines a method that does not return a value, whose first parameter is of type Object and refers to the instance that raises the event, and whose second parameter is derived from type EventArgs and holds the event data. If the event does not generate event data, the second parameter is simply an instance of EventArgs. Otherwise, the second parameter is a custom type derived from EventArgs and supplies any fields or properties needed to hold the event data. So, in a nutshell, the event handler delegates should return void and take two parameters: An object reference to the object that raised the event. An EventArgs (or a subclass of EventArgs) reference to event specific information. Even if your event has no additional information to provide, you are still expected to provide an EventArgs instance.  In this case, feel free to pass the EventArgs.Empty singleton instead of creating new instances of EventArgs (to avoid generating unneeded memory garbage). The EventHandler delegate Because many events have no additional information to pass, and thus do not require custom EventArgs, the signature of the delegates for subscribing to these events is typically: 1: // always takes an object and an EventArgs reference 2: public delegate void EventHandler(object sender, EventArgs e) It would be insane to recreate this delegate for every class that had a basic event with no additional event data, so there already exists a delegate for you called EventHandler that has this very definition!  Feel free to use it to define any events which supply no additional event information: 1: public class Cache 2: { 3: // event that is raised whenever the cache performs a cleanup 4: public event EventHandler OnCleanup; 5:  6: // ... 7: } This will handle any event with the standard EventArgs (no additional information).  But what of events that do need to supply additional information?  Does that mean we’re out of luck for subclasses of EventArgs?  That’s where the generic for of EventHandler comes into play… The generic EventHandler<TEventArgs> delegate Starting with the introduction of generics in .NET 2.0, we have a generic delegate called EventHandler<TEventArgs>.  Its signature is as follows: 1: public delegate void EventHandler<TEventArgs>(object sender, TEventArgs e) 2: where TEventArgs : EventArgs This is similar to EventHandler except it has been made generic to support the more general case.  Thus, it will work for any delegate where the first argument is an object (the sender) and the second argument is a class derived from EventArgs (the event data). For example, let’s say we wanted to create a message receiver, and we wanted it to have a few events such as OnConnected that will tell us when a connection is established (probably with no additional information) and OnMessageReceived that will tell us when a new message arrives (probably with a string for the new message text). So for OnMessageReceived, our MessageReceivedEventArgs might look like this: 1: public sealed class MessageReceivedEventArgs : EventArgs 2: { 3: public string Message { get; set; } 4: } And since OnConnected needs no event argument type defined, our class might look something like this: 1: public class MessageReceiver 2: { 3: // event that is called when the receiver connects with sender 4: public event EventHandler OnConnected; 5:  6: // event that is called when a new message is received. 7: public event EventHandler<MessageReceivedEventArgs> OnMessageReceived; 8:  9: // ... 10: } Notice, nowhere did we have to define a delegate to fit our event definition, the EventHandler and generic EventHandler<TEventArgs> delegates fit almost anything we’d need to do with events. Sidebar: Thread-safety and raising an event When the time comes to raise an event, we should always check to make sure there are subscribers, and then only raise the event if anyone is subscribed.  This is important because if no one is subscribed to the event, then the instance will be null and we will get a NullReferenceException if we attempt to raise the event. 1: // This protects against NullReferenceException... or does it? 2: if (OnMessageReceived != null) 3: { 4: OnMessageReceived(this, new MessageReceivedEventArgs(aMessage)); 5: } The above code seems to handle the null reference if no one is subscribed, but there’s a problem if this is being used in multi-threaded environments.  For example, assume we have thread A which is about to raise the event, and it checks and clears the null check and is about to raise the event.  However, before it can do that thread B unsubscribes to the event, which sets the delegate to null.  Now, when thread A attempts to raise the event, this causes the NullReferenceException that we were hoping to avoid! To counter this, the simplest best-practice method is to copy the event (just a multicast delegate) to a temporary local variable just before we raise it.  Since we are inside the class where this event is being raised, we can copy it to a local variable like this, and it will protect us from multi-threading since multicast delegates are immutable and assignments are atomic: 1: // always make copy of the event multi-cast delegate before checking 2: // for null to avoid race-condition between the null-check and raising it. 3: var handler = OnMessageReceived; 4: 5: if (handler != null) 6: { 7: handler(this, new MessageReceivedEventArgs(aMessage)); 8: } The very slight trade-off is that it’s possible a class may get an event after it unsubscribes in a multi-threaded environment, but this is a small risk and classes should be prepared for this possibility anyway.  For a more detailed discussion on this, check out this excellent Eric Lippert blog post on Events and Races. Summary Generic delegates give us a lot of power to make generic algorithms and classes, and the EventHandler delegate family gives us the flexibility to create events easily, without needing to redefine delegates over and over.  Use them whenever you need to define events with or without specialized EventArgs.   Tweet Technorati Tags: .NET, C#, CSharp, Little Wonders, Generics, Delegates, EventHandler

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  • What's the best license for my website?

    - by John Maxim
    I have developed a unique website but do not have a lot of fund to protect it with trademark or patents. I'm looking for suggestions so that when my supervisor gets my codes, some laws restrict anyone from copying it and claim their work. I'm in the middle of thinking, making the application a commercial one or never allowing it to be copied at all. What kind of steps am I required to take in order to make full measurements so my applications are fully-protected? I've come across a few, one under my consideration is MIT license. Some say we can have a mixture of both commercial and MIT. I would also like to be able to distribute some functions so it can be modified by others but I'd still retain the ownership. Last but not least, it's confusing when I think of protecting the whole website, and protecting codes by codes in division. How should we go about this? Thanks. N.B I have to pass it over to the supervisor as this is a Uni project. I need this to be done within 2 weeks. So time to get my App protected is a factor here.

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  • Custom Profile Provider with Web Deployment Project

    - by Ben Griswold
    I wrote about implementing a custom profile provider inside of your ASP.NET MVC application yesterday. If you haven’t read the article, don’t sweat it.  Most of the stuff I write is rubbish anyway. Since you have joined me today, though, I might as well offer up a little tip: you can run into trouble, like I did, if you enable your custom profile provider inside of an application which is deployed using a Web Deployment Project.  Everything will run great on your local machine and you’ll probably take an early lunch because you got the code running in no time flat and the build server is happy and all tests pass and, gosh, maybe you’ll just cut out early because it is Friday after all.  But then the first user hits the integration machine and, that’s right, yellow screen of death. Lucky you, just as you’re walking out the door, the user kindly sends the exception message and stack trace: Value cannot be null. Parameter name: type Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Stack Trace: [ArgumentNullException: Value cannot be null. Parameter name: type] System.Activator.CreateInstance(Type type, Boolean nonPublic) +2796915 System.Web.Profile.ProfileBase.CreateMyInstance(String username, Boolean isAuthenticated) +76 System.Web.Profile.ProfileBase.Create(String username, Boolean isAuthenticated) +312 User error?  Not this time. Damn! One hour later… you notice the harmless “Treat as library component (remove the App_Code.compiled file)” setting on the Output Assemblies Tab of your Web Deployment Project. You have no idea why, but you uncheck it.  You test and everything works great both locally and on the integration machine.  Application users think you’re the best and you’re still going to catch the last half hour of happy hour.  Happy Friday.

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  • Gimme Gimme Gimme!

    - by steve.diamond
    Today is my birthday. And you know, there used to be a time when I dreaded birthdays. But now, as I reach my 37th year (that's my Polar Body Test age), I'm re-learning to really really appreciate being here. Now, what the heck does any of this have to do with CRM or this blog? Easy! Here is the present I would like from you. 1) Please tell us how we're doing on this blog. Do you like what you're seeing? Do you NOT like what you're seeing? Why? What types of topics would you like to see more or less of from us? Do you think we're running too much of an Oracle infomercial here? Conversely, would you like us to spend more time focusing on Oracle solutions? If so, which ones are of most interest to you? 2) Let's assume you DO like what you're seeing and reading here. Please tell a friend. Pass it on. You can write a comment below or submit a comment on our Facebook Fan page (http://facebook.com/oraclecrm). If you're an Oracle employee, please simply send me an email. And if you work here at HQ, bring me some key lime pie. And last but not least, thank you!

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  • Keep basic game physics separate from basic game object? [on hold]

    - by metamorphosis
    If anybody has dealt with a similar situation I'd be interested in your experience/wisdom, I'm developing a 2D game library in C++, I have game objects which have very basic physics, they also have movement classes attached to differing states, for example, a different movement type based on whether the character is jumping, on ice, whatever. In terms of storing velocity and acceleration impulses, are they best held by the object? Or by the associated movement class? The reason I ask is that I can see advantages to both approaches- if you store physics data in the movement class, you have to pass physics information between class instances when a state change occurs (ie. impulses, gravity etc) but the class has total control over whether those physics are updated or not. An obvious example of how this would be useful was if an object was affected by something which caused it to ignore gravity, or something like that. on the other hand if you store the physics data in the object class, it feels more logical, you don't have to go around passing physics impulses and gravity etc, however the control that the movement class has over the object's physics becomes more convoluted. Basically the difference is between: object->physics stacks (acceleration impulses etc) ->physics functions ->movement type <-movement type makes physics function calls through object and object->movement type->physics stacks ->physics functions ->object forwards external physics calls onto movement type ->object transfers physics stacks between movement types when state change occurs Are there best practices here?

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  • Passing multiple Vertex Attributes in GLSL 130

    - by Roy T.
    (note this question is closely related to this one however I didn't fully understand the accepted answer) To support videocards in laptops I have to rewrite my GLSL 330 shaders to GLSL 130. I'm trying to do this but somehow I don't get vertex attributes to work properly. My 330 shaders look like this: #version 330 layout(location = 0) in vec4 position; layout(location = 3) in vec4 color; smooth out vec4 theColor; void main() { gl_Position = position; theColor = color; } Now this explicit layout is not allowed in GLSL 130 so I referenced this page to see what the default layouts for some values would be. As you can see position should be the 0th vertex attribute and color should be the 3rd vertex attribute. Because this is a test case I had already configured my explicit layouts in the same way, which worked, so I now simply rewrote my shader to this and expected it to work: #version 130 smooth out vec4 theColor; void main() { gl_Position = gl_Vertex; theColor = gl_Color; } However this doesn't work, the value of gl_Color is always (1,1,1,1). So how should I pass multiple vertex attributes to my GLSL 130 shaders? For reference, this is how I set my vertex buffer object and attributes (I've just adapted this tutorial to JAVA+JOGL) gl.glBindBuffer(GL3.GL_ARRAY_BUFFER, vertex_buffer_id); gl.glEnableVertexAttribArray(0); gl.glEnableVertexAttribArray(3); gl.glVertexAttribPointer(0, 4 , GL3.GL_FLOAT, false, 0, 0); gl.glVertexAttribPointer(3, 4, GL3.GL_FLOAT, false, 0, 4*4*4); gl.glDrawArrays(GL3.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableVertexAttribArray(0); gl.glDisableVertexAttribArray(3); EDIT I solved the problem by querying for the layout locations of position an color using glGetAttribLocation however I still don't understand why the 'hardcoded' values like gl_Color didn't work, can't I upload data in there as normal? Shouldn't they be used?

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  • Crashplan Is Offering Free Yearly Plans [Black Friday]

    - by Jason Fitzpatrick
    Even if you’re eschewing Black Friday and all the shopping that goes with it, we’ve got a deal for you that’s too good to pass up: a free year of remote backup from CrashPlan. CrashPlan is running a fantastic Black Friday promotion. Starting at 6AM EST they’re offering all their plans for 100% off–we just picked up a family plan, normally $119 a year, for $0. Every two hours they’ll be incrementally decreasing the discount until Monday evening when the sale ends (even if you miss the early part of the sale the discount will still be 42% off come Monday). This is an absolute fantastic deal on a service everyone can use. If you followed along with our guide to using CrashPlan to backup your data at a friend’s house for free, this is a perfect time to add in a year of backup service to add another player to your backup routine. CrashPlan Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • The battery indicator& Power setting panel shows wrong battery state

    - by Eastsun
    My laptop is Thinkpad E420 with Ubuntu 12.04 64-bit installed, the kernel version is 3.2.0-33-generic. I have set the battery threshold as 60% via windows7. It seems that the threshold auto effected in Ubuntu. However, there are some problems of the battery indicator's state. I'll list some information of the battery state as following: (Note that in terminal ubuntu says that battery charging state is charged, while the power setting panel shows that the battery state is charging as well as the battery indicator shows.) $ cat /proc/acpi/battery/BAT0/state present: yes capacity state: ok *charging state: charged* present rate: 0 mW remaining capacity: 18200 mWh present voltage: 16103 mV battery indicator state Power Setting Panel Is there any way to fix the problem? Edit Add some result via *sudo fwts battery - battery.log * 3 passed, 4 failed, 0 warnings, 0 aborted, 0 skipped, 0 info only. Test Failure Summary =============================== Critical failures: NONE High failures: 2 battery: Did not detect any ACPI battery events. battery: Could not detect ACPI events for battery BAT0. Medium failures: 1 battery: Battery BAT0 claims it's charging but no charge is added Low failures: 1 battery: System firmware may not support cycle count interface or it reports it incorrectly for battery BAT0. Other failures: NONE Test |Pass |Fail |Abort|Warn |Skip |Info | ---------------+-----+-----+-----+-----+-----+-----+ battery | 3| 4| | | | | ---------------+-----+-----+-----+-----+-----+-----+ Total: | 3| 4| 0| 0| 0| 0| ---------------+-----+-----+-----+-----+-----+-----+ Any help would be appreciated!

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  • How do I get information about the level to the player object?

    - by pangaea
    I have a design problem with my Player and Level class in my game. So below is a picture of the game. The problem is I don't want to move on the black space and only the white space. I know how to do this as all I need to do is get the check for the sf::Color::Black and I have methods to do this in the Level class. The problem is this piece of code void Game::input() { player.input(); } void Game::update() { (*level).update(); player.update(); } void Game::render() { (*level).render(); player.render(); } So as you there is a problem in that how do I get the map information from the Level class to the Player class. Now I was thinking if I made the Player position static and pass it into the Level as parameter in update I could do it. The problem is interaction. I don't know what to do. I could maybe make player go into the Level class. However, what if I want multiple levels? So I have big design problems that I'm trying to solve.

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  • Rolling your own Hackathon

    - by Terrance
    Background Info Hey, I pitched the idea of a company Hackathon that would donate our time to a charity to work on a project (for free) to improve morale in my company and increase developer cohesion. As it turns out most like the idea but, guess who's gonna be the one to put it together. lol Yeah me. I should add that we are a fairly small shop with about 10-12 programmers (some pull double duty as programmers, inters etc..) So, that might make things a bit easier. Base Question While I am no means a project manager or of any level of authority (Entry level guy) I was wondering if anyone knew the best approach for someone in my position to put together such an even with possibly (some) company backing. Or for that matter have any helpful advice to pass along to a young padawan. So far..... As of right now it is just an idea so, to start with I presumably would have to put together some sort of proposal and do some that office stuff that I became a programmer to steer clear of to some extent.

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  • Book Review: Getting Started With Window 8 Apps By Ben Dewey

    - by Tim Murphy
    When O’Reilly gave me an opportunity to review this book I was excited.  It gave me a reason to finally put some time into this new platform and what developers will need to learn in order to be successful. This book by Ben Dewey is only 92 pages long, so if you were looking for an in-depth treatment of Windows 8 development you will need supplemental materials.  It is also due for an update from the perspective of recent changes made by Microsoft prior to the final release of the OS and tools.  This causes a few issues if you try to run the code samples because of namespace changes. I was encouraged by the fact that the author didn’t do the typical “hello world” app.  He uses a lot of pattern based development techniques and hits many of the main topics including: Application lifecycle Charms integration Tiles Sensors The lifecycle is critical for anyone who hasn’t done mobile development before.  Limited resources on these devices mean that the OS can suspend or kill your app altogether if it decides it needs to.  He covers tombstoning which is the key to Windows 8 and Windows Phone lifecycle management. He also dedicates a chapter to marketing and distributing the application you build.  From my experience with Windows Phone development this is crucial information.  You need to know how to test your application so that it is going to pass certification and present your app so that it is going to get noticed amongst thousands of other apps. The main things that I wish had been in the book explanations of more of the common controls and more complete explanation of patterns that were implemented. In the end this book is a good foundation getting exposure to the concepts that underlie this new version of the Windows platform and how it effects developers.  It isn’t a book that I would suggest for someone just getting into development with no understanding of pattern based development. del.icio.us Tags: Windows 8,O'Reilly,Ben Dewey,Book Review,Review

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  • Ban HTML comments from your pages and views

    - by Bertrand Le Roy
    Too many people don’t realize that there are other options than <!-- --> comments to annotate HTML. These comments are harmful because they are sent to the client and thus make your page heavier than it needs to be. When doing ASP.NET, a simple drop-in replacement is server comments, which are delimited by <%-- --%> instead of <!-- -->. Those server comments are visible in your source code, but will never be rendered to the client. Here’s a simple way to sanitize a web site. From Visual Studio, hit CTRL+H to bring the search and replace dialog. Choose “Replace in Files” from the second meny on top of the dialog. Open the find options, check “use” and make sure “Regular expressions” are selected. Use “*.aspx;*.ascx;” as the file types to examine. Choose “Entire Solution” under “Look in”. Here’s the expression to search for comments: \<!--{[^-]*}--\> And here’s the replacement string: <%--\1--%> I usually use the “Find Next” and “Replace” buttons rather than the more brutal “Replace All” in order to not apply the fix blindingly. Once this is done, I do a second manual pass of finds with the same expression to make sure I didn’t miss anything.

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  • WPF Login Verification Using Active Directory

    - by psheriff
    Back in October of 2009 I created a WPF login screen (Figure 1) that just showed how to create the layout for a login screen. That one sample is probably the most downloaded sample we have. So in this blog post, I thought I would update that screen and also hook it up to show how to authenticate your user against Active Directory. Figure 1: Original WPF Login Screen I have updated not only the code behind for this login screen, but also the look and feel as shown in Figure 2. Figure 2: An Updated WPF Login Screen The UI To create the UI for this login screen you can refer to my October of 2009 blog post to see how to create the borderless window. You can then look at the sample code to see how I created the linear gradient brush for the background. There are just a few differences in this screen compared to the old version. First, I changed the key image and instead of using words for the Cancel and Login buttons, I used some icons. Secondly I added a text box to hold the Domain name that you wish to authenticate against. This text box is automatically filled in if you are connected to a network. In the Window_Loaded event procedure of the winLogin window you can retrieve the user’s domain name from the Environment.UserDomainName property. For example: txtDomain.Text = Environment.UserDomainName The ADHelper Class Instead of coding the call to authenticate the user directly in the login screen I created an ADHelper class. This will make it easier if you want to add additional AD calls in the future. The ADHelper class contains just one method at this time called AuthenticateUser. This method authenticates a user name and password against the specified domain. The login screen will gather the credentials from the user such as their user name and password, and also the domain name to authenticate against. To use this ADHelper class you will need to add a reference to the System.DirectoryServices.dll in .NET. The AuthenticateUser Method In order to authenticate a user against your Active Directory you will need to supply a valid LDAP path string to the constructor of the DirectoryEntry class. The LDAP path string will be in the format LDAP://DomainName. You will also pass in the user name and password to the constructor of the DirectoryEntry class as well. With a DirectoryEntry object populated with this LDAP path string, the user name and password you will now pass this object to the constructor of a DirectorySearcher object. You then perform the FindOne method on the DirectorySearcher object. If the DirectorySearcher object returns a SearchResult then the credentials supplied are valid. If the credentials are not valid on the Active Directory then an exception is thrown. C#public bool AuthenticateUser(string domainName, string userName,  string password){  bool ret = false;   try  {    DirectoryEntry de = new DirectoryEntry("LDAP://" + domainName,                                           userName, password);    DirectorySearcher dsearch = new DirectorySearcher(de);    SearchResult results = null;     results = dsearch.FindOne();     ret = true;  }  catch  {    ret = false;  }   return ret;} Visual Basic Public Function AuthenticateUser(ByVal domainName As String, _ ByVal userName As String, ByVal password As String) As Boolean  Dim ret As Boolean = False   Try    Dim de As New DirectoryEntry("LDAP://" & domainName, _                                 userName, password)    Dim dsearch As New DirectorySearcher(de)    Dim results As SearchResult = Nothing     results = dsearch.FindOne()     ret = True  Catch    ret = False  End Try   Return retEnd Function In the Click event procedure under the Login button you will find the following code that will validate the credentials that the user types into the login window. C#private void btnLogin_Click(object sender, RoutedEventArgs e){  ADHelper ad = new ADHelper();   if(ad.AuthenticateUser(txtDomain.Text,         txtUserName.Text, txtPassword.Password))    DialogResult = true;  else    MessageBox.Show("Unable to Authenticate Using the                      Supplied Credentials");} Visual BasicPrivate Sub btnLogin_Click(ByVal sender As Object, _ ByVal e As RoutedEventArgs)  Dim ad As New ADHelper()   If ad.AuthenticateUser(txtDomain.Text, txtUserName.Text, _                         txtPassword.Password) Then    DialogResult = True  Else    MessageBox.Show("Unable to Authenticate Using the                      Supplied Credentials")  End IfEnd Sub Displaying the Login Screen At some point when your application launches, you will need to display your login screen modally. Below is the code that you would call to display the login form (named winLogin in my sample application). This code is called from the main application form, and thus the owner of the login screen is set to “this”. You then call the ShowDialog method on the login screen to have this form displayed modally. After the user clicks on one of the two buttons you need to check to see what the DialogResult property was set to. The DialogResult property is a nullable type and thus you first need to check to see if the value has been set. C# private void DisplayLoginScreen(){  winLogin win = new winLogin();   win.Owner = this;  win.ShowDialog();  if (win.DialogResult.HasValue && win.DialogResult.Value)    MessageBox.Show("User Logged In");  else    this.Close();} Visual Basic Private Sub DisplayLoginScreen()  Dim win As New winLogin()   win.Owner = Me  win.ShowDialog()  If win.DialogResult.HasValue And win.DialogResult.Value Then    MessageBox.Show("User Logged In")  Else    Me.Close()  End IfEnd Sub Summary Creating a nice looking login screen is fairly simple to do in WPF. Using the Active Directory services from a WPF application should make your desktop programming task easier as you do not need to create your own user authentication system. I hope this article gave you some ideas on how to create a login screen in WPF. NOTE: You can download the complete sample code for this blog entry at my website: http://www.pdsa.com/downloads. Click on Tips & Tricks, then select 'WPF Login Verification Using Active Directory' from the drop down list. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **We frequently offer a FREE gift for readers of my blog. Visit http://www.pdsa.com/Event/Blog for your FREE gift!

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  • Should interfaces inherit interfaces

    - by dreza
    Although this is a general question it is also specific to a problem I am currently experiencing. I currently have an interface specified in my solution called public interface IContextProvider { IDataContext { get; set; } IAreaContext { get; set; } } This interface is often used throughout the program and hence I have easy access to the objects I need. However at a fairly low level of a part of my program I need access to another class that will use IAreaContext and perform some operations off it. So I have created another factory interface to do this creation called: public interface IEventContextFactory { IEventContext CreateEventContext(int eventId); } I have a class that implements the IContextProvider and is injected using NinJect. The problem I have is that the area where I need to use this IEventContextFactory has access to the IContextProvider only and itself uses another class which will need this new interface. I don't want to have to instantiate this implementation of IEventContextFactory at the low level and would rather work with the IEventContextFactory interface throughout. However I also don't want to have to inject another parameter through the constructors just to have it passed through to the class that needs it i.e. // example of problem public class MyClass { public MyClass(IContextProvider context, IEventContextFactory event) { _context = context; _event = event; } public void DoSomething() { // the only place _event is used in the class is to pass it through var myClass = new MyChildClass(_event); myClass.PerformCalculation(); } } So my main question is, would this be acceptable or is it even common or good practice to do something like this (interface inherit another an interface): public interface IContextProvider : IEventContextFactory or should I consider better alternatives to achieving what I need. If I have not provided enough information to give suggestions let me know and I can provide more.

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  • Pivotal Announces JSR-352 Compliance for Spring Batch

    - by reza_rahman
    Pivotal, the company currently funding development of the popular Spring Framework, recently announced JSR 352 (aka Batch Applications for the Java Platform) compliance for the Spring Batch project. More specifically, Spring Batch targets JSR-352 Java SE runtime compatibility rather than Java EE runtime compatibility. If you are surprised that APIs included in Java EE can pass TCKs targeted for Java SE, you should not be. Many other Java EE APIs target compatibility in Java SE environments such as JMS and JPA. You can read about Spring Batch's support for JSR-352 here as well as the Spring configuration to get JSR-352 working in Spring (typically a very low level implementation concern intended to be completely transparent to most JSR-352 users). JSR 352 is one of the few very encouraging cases of major active contribution to the Java EE standard from the Spring development team (the other major effort being Rod Johnson's co-leadership of JSR 330 along with Bob Lee). While IBM's Christopher Vignola led the spec and contributed IBM's years of highly mission critical batch processing experience from products like WebSphere Compute Grid and z/OS batch, the Spring team provided major influences to the API in particular for the chunk processing, listeners, splits and operational interfaces. The GlassFish team's own Mahesh Kannan also contributed, in particular by implementing much of the Java EE integration work for the reference implementation. This was an excellent example of multilateral engineering collaboration through the standards process. For many complex reasons it is not too hard to find evidence of less than amicable interaction between the Spring ecosystem and the Java EE standard over the years if one cares to dig deep enough. In reality most developers see Spring and Java EE as two sides of the same server-side Java coin. At the core Spring and Java EE ecosystems have always shared deep undercurrents of common user bases, bi-directional flows of ideas and perhaps genuine if not begrudging mutual respect. We can all hope for continued strength for both ecosystems and graceful high notes of collaboration via efforts like JSR 352.

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  • Accessing and Updating Data in ASP.NET: Filtering Data Using a CheckBoxList

    Filtering Database Data with Parameters, an earlier installment in this article series, showed how to filter the data returned by ASP.NET's data source controls. In a nutshell, the data source controls can include parameterized queries whose parameter values are defined via parameter controls. For example, the SqlDataSource can include a parameterized SelectCommand, such as: SELECT * FROM Books WHERE Price > @Price. Here, @Price is a parameter; the value for a parameter can be defined declaratively using a parameter control. ASP.NET offers a variety of parameter controls, including ones that use hard-coded values, ones that retrieve values from the querystring, and ones that retrieve values from session, and others. Perhaps the most useful parameter control is the ControlParameter, which retrieves its value from a Web control on the page. Using the ControlParameter we can filter the data returned by the data source control based on the end user's input. While the ControlParameter works well with most types of Web controls, it does not work as expected with the CheckBoxList control. The ControlParameter is designed to retrieve a single property value from the specified Web control, but the CheckBoxList control does not have a property that returns all of the values of its selected items in a form that the CheckBoxList control can use. Moreover, if you are using the selected CheckBoxList items to query a database you'll quickly find that SQL does not offer out of the box functionality for filtering results based on a user-supplied list of filter criteria. The good news is that with a little bit of effort it is possible to filter data based on the end user's selections in a CheckBoxList control. This article starts with a look at how to get SQL to filter data based on a user-supplied, comma-delimited list of values. Next, it shows how to programmatically construct a comma-delimited list that represents the selected CheckBoxList values and pass that list into the SQL query. Finally, we'll explore creating a custom parameter control to handle this logic declaratively. Read on to learn more! Read More >

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  • DirectX9 / HLSL Shader Model 3 - Passing Doubles between Shaders

    - by P. Avery
    I need higher precision on a few values within my vertex and pixel shaders...I'm currently using floats, so I would like to use doubles...I've read that HLSL Model 4 has two functions to convert a double into two unsigned integers and back again( asuint() and asdouble() ). These functions are only supported on HLSL 4 and I am using DirectX 9 which will only compile HLSL Model 3 and below... How can I pass a double between shaders? here is implementation for HLSL 4: struct VS_INPUT { float2 v; }; struct PS_INPUT { uint a; uint b; uint c; uint d; }; PS_INPUT VertexShader( VS_INPUT Input ) { PS_INPUT Output = ( PS_INPUT )0; double2 vPos = mul( Input.v, mWorld ).xy; asuint( vPos.x, Output.a, Output.b ); asuint( vPos.y, Output.c, Output.d ); return Output; } float4 PixelShader( PS_INPUT Input ) { double2 vPos; vPos.x = asdouble( Input.a, Input.b ); vPos.y = asdouble( Input.c, Input.d ); ... return 1; }

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  • WebLogic Weekly for June 20th, 2011

    - by james.bayer
    Welcome the first the first edition of the WebLogic Weekly.  The WebLogic Server team has been trying to extend our community outreach to new mediums like an Oracle WebLogic Youtube Channel (how-to videos and feature showcases), Twitter (sharing WebLogic links, typically blogs), and a Facebook page to do a better job sharing information, providing learning alternatives to product documentation and perhaps most importantly collecting feedback from all of our users using the tools they prefer.  This is our attempt to provide a round-up what has been going on in WebLogic over the past week.  If you would like to have something shared here, use the #weblogic tag on tweets, post on the Oracle WebLogic facebook page, or comment on these blog entries. Blogs WebLogic Server: Listing Groups of an Authenticated User by Steve Button Weblogic, QBrowser And Topics by Eric Elzinga Weblogic, Topics And (Non)-Durable Subscribers by Eric Elzinga Database Web Service using Toplink DB Provider by Vishal Jain WebLogic Server – Use the Execution Context ID in Applications – Lessons From Hansel and Gretel by James Bayer Getting All Server’s Lifecycle State in a Domain by Jay SenSharma Steps to Move Messages From One Queue To Another Queue Using WLST (Updated Version) by Ravish Mody Events If you want to share a story of something innovative you or your organization has done with WebLogic Server or other Fusion Middleware, you could win a pass to Oracle Open World 2011 and share the story there.  See Ruma Sanyal's posting on the Application Grid blog for details.  The deadline for submissions is July 22nd, 2011.

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