Search Results

Search found 9082 results on 364 pages for 'functions'.

Page 301/364 | < Previous Page | 297 298 299 300 301 302 303 304 305 306 307 308  | Next Page >

  • Why can't I extract a C++ type from a Python type using boost::python::extractor?

    - by Robin
    I've wrapped a C++ class using Py++ and everything is working great in Python. I can instantiate the c++ class, call methods, etc. I'm now trying to embed some Python into a C++ application. This is also working fine for the most-part. I can call functions on a Python module, get return values, etc. The python code I'm calling returns one of the classes that I wrapped: import _myextension as myext def run_script(arg): my_cpp_class = myext.MyClass() return my_cpp_class I'm calling this function from C++ like this: // ... excluding error checking, ref counting, etc. for brevity ... PyObject *pModule, *pFunc, *pArgs, *pReturnValue; Py_Initialize(); pModule = PyImport_Import(PyString_FromString("cpp_interface")); pFunc = PyObject_GetAttrString(pModule, "run_script"); pArgs = PyTuple_New(1); PyTuple_SetItem(pArgs, 0, PyString_FromString("an arg")); pReturnValue = PyObject_CallObject(pFunc, pArgs); bp::extract< MyClass& > extractor(pReturnValue); // PROBLEM IS HERE if (extractor.check()) { // This check is always false MyClass& cls = extractor(); } The problem is the extractor never actually extracts/converts the PyObject* to MyClass (i.e. extractor.check() is always false). According to the docs this is the correct way to extract a wrapped C++ class. I've tried returning basic data types (ints/floats/dicts) from the Python function and all of them are extracted properly. Is there something I'm missing? Is there another way to get the data and cast to MyClass?

    Read the article

  • Can one connection get details of another? Or, how can I get the most detailed pending transaction

    - by bob-the-destroyer
    Is there a Mysql statement which provides full details of any other open connection or user? For this particular case, on myisam tables specifically. Looking at Mysql's SHOW TABLE STATUS documentation, it's missing some very important information for my purpose. For example: remote odbc connection one is inserting several thousand records, which due to a slow connection speed can take up to an hour. Tcp connection two, using PHP on the server's localhost, is running select queries with aggregate functions on that data. Before allowing connection two to run those queries, I'd like connection two to first check to make sure there's no pending inserts on any other connection on those specific tables so it can instead wait until all data is available. If the table is currently being written to, I'd like to spit back to the user of connection two an approximation of how much longer to wait based on the number of pending inserts. Ideally by table, I'd like to get back using a query the timestamp when connection one began the write, total inserts left to be done, and total inserts already completed. Instead of insert counts, even knowing number of bytes written and left to write would work just fine here. Obviously since connection two is a tcp connection via a PHP script, all I can really use in that script is some sort of query. I suppose if I have to, since it is on localhost, I can exec() it if the only way is by a mysql command line option that outputs this info, but I'd rather not. I suppose I could simply update a custom-made transaction log before and after this massive insert task which the PHP script can check, but hopefully there's already a built-in Mysql feature I can take advantage of.

    Read the article

  • Toggle image based on cookie value

    - by danit
    Im using a couple of JS functions to set a cookie named 'visible' with the value of either yes or no. Essentially Im using these values to decide if a <div> is visible or hidden. I've only just added the cookie, previously I had been using two images 1. Show 2. Hide as a button to hide and show the <div> like this: HTML: <img class="show" title="Show" alt="Show" src="images/show.png" /> <img class="hide" title="Hide" alt="Hide" src="images/hide.png" /> JQUERY: $("#tool").click(function() { $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#tool img").toggle(); }); }); However I have now added the Cookie into the mix: $("#tool").click(function() { if(get_cookie('visible')== null) { set_cookie('visible','no'); } else { delete_cookie('visible'); } $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#slider img").toggle(); }); }); So the .toggle() no longer matches the state of the <div> When the cookie value = no the show.png should be visible When the cookie value = yes then the hide.png should be visible Can anyone suggest how i can ammend this?

    Read the article

  • QT NOOB: Add action handler for multiple objects of same type.

    - by what
    I have a simple QT application with 10 radio buttons with names radio_1 through radio_10. It is a ui called Selector, and is part of a class called TimeSelector In my header file for this design, i have this: //! [1] class TimeSelector : public QWidget { Q_OBJECT public: TimeSelector(QWidget *parent = 0); private slots: //void on_inputSpinBox1_valueChanged(int value); //void on_inputSpinBox2_valueChanged(int value); private: Ui::Selector ui; }; //! [1] the commented out void_on_inputSpinBox1_valueChanged(int value) is from the tutorial for the simple calculator. I know i can do: void on_radio_1_valueChanged(int value); but I would need 10 functions. I want to be able to make one function that works for everything, and lets me pass in maybe a name of the radio button that called it, or a reference to the radio button so i can work with it and determine who it was. I am very new to QT but this seems like it should be very basic and doable, thanks.

    Read the article

  • What are the default return values for operator< and operator[] in C++ (Visual Studio 6)?

    - by DustOff
    I've inherited a large Visual Studio 6 C++ project that needs to be translated for VS2005. Some of the classes defined operator< and operator[], but don't specify return types in the declarations. VS6 allows this, but not VS2005. I am aware that the C standard specifies that the default return type for normal functions is int, and I assumed VS6 might have been following that, but would this apply to C++ operators as well? Or could VS6 figure out the return type on its own? For example, the code defines a custom string class like this: class String { char arr[16]; public: operator<(const String& other) { return something1 < something2; } operator[](int index) { return arr[index]; } }; Would VS6 have simply put the return types for both as int, or would it have been smart enough to figure out that operator[] should return a char and operator< should return a bool (and not convert both results to int all the time)? Of course I have to add return types to make this code VS2005 C++ compliant, but I want to make sure to specify the same type as before, as to not immediately change program behavior (we're going for compatibility at the moment; we'll standardize things later).

    Read the article

  • Best way to associate data files with particular tests in RSpec / Ruby

    - by Bill T
    For my RSpec tests I would to automatically associate data files with each test. To clarify, if my tests each require an xml file as input data and then some xpath statements to validate the responses they get back I would like to externalize the xml and xpath as files and have the testing framework easily associate them with the particular test being run by using the unique ID of the test as the file(s) name. I tried to get this behavior but the solution isn't very clean. I wrote a helper method that takes the value of "description" and combines it with FILE to create a unique identifier which is set into a global variable that other utilities can access. The unique identifier is used to associate the data files I need. I have to call this helper method as the first line of every test, which is ugly. If I have an RSpec example that looks like this: describe "Basic functions of this server I'm testing" do it "should give me back a response" do # Sets a global var to: "my_tests_spec.rb_should_give_me_back_a_response" TestHelper::who_am_i __FILE__, description ... end end Is there some better/cleaner/slicker way I can get an unique ID for each test that I could use to associate data files with? Perhaps something build into RSpec I'm unaware of? Thank you, -Bill

    Read the article

  • Backbone.js routes not firing

    - by drale2k
    I have a Base Router where i define some functions that need to be run everywhere. Every Router extends this Router. Now my problem is, that none of my routes defined in this Base router, actually fire. Every other route in other Routers work fine. I have created a test route called 'a' which calls method 'b', which should fire an alert but nothing happens. Here is the code: (This is Coffeescript, don't pay attention to the indentation, it's fine in my file) class Etaxi.Routers.Base extends Backbone.Router routes: 'register' : 'registerDevice' 'a' : 'b' b: -> alert "a" initialize: -> @registerDevice() unless localStorage.device_id? @getGeolocation() registerDevice: -> @collection = new Etaxi.Collections.Devices() @collection.fetch() view = new Etaxi.Views.RegisterDevice(collection: @collection) $('#wrapper').append(view.render().el) getGeolocation: -> navigator.geolocation.getCurrentPosition (position) -> lat = position.coords.latitude lng = position.coords.longitude #$('#apphead').tap -> # alert 'Position: ' + lat + " ," + lng So when i visit '/register' or '/a' it should fire the appropriate method but it does not. I wonder if it has something to do with the fact that other Router extend from this Router? Would be wired but it is the only thing i can think of because every other Router works fine.

    Read the article

  • Cleaning up when exiting an OpenGL app

    - by Daniel
    This might be a dumb question but I've spent some time asking Google and haven't been able to find anything. I have an an OSX OpenGL app I'm trying to modify. When I create the app a whole bunch of initialisation functions are called -- including methods where I can specify my own mouse and keyboard handlers etc. For example: glutInit(&argc, argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(100, 100); glutInitWindowSize(700, 700); glutCreateWindow("Map Abstraction"); glutReshapeFunc(resizeWindow); glutDisplayFunc(renderScene); glutIdleFunc(renderScene); glutMouseFunc(mousePressedButton); glutMotionFunc(mouseMovedButton); glutKeyboardFunc(keyPressed); At some point I pass control to glutMainLoop and my application runs. In the process of running I create a whole bunch of objects. I'd like to clean these up. Is there any way I can tell GLUT to call a cleanup method before it quits?

    Read the article

  • Is there a way to log every gui event in Delphi?

    - by awmross
    The Delphi debugger is great for debugging linear code, where one function calls other functions in a predictable, linear manner, and we can step through the program line by line. I find the debugger less useful when dealing with event driven gui code, where a single line of code can cause new events to be trigerred, which may in turn trigger other events. In this situation, the 'step through the code' approach doesn't let me see everything that is going on. The way I usually solve this is to 1) guess which events might be part of the problem, then 2) add breakpoints or logging to each of those events. The problem is that this approach is haphazard and time consuming. Is there a switch I can flick in the debugger to say 'log all gui events'? Or is there some code I can add to trap events, something like procedure GuiEventCalled(ev:Event) begin log(ev); ev.call(); end The end result I'm looking for is something like this (for example): FieldA.KeyDown FieldA.KeyPress FieldA.OnChange FieldA.OnExit FieldB.OnEnter This would take all the guesswork out of Delphi gui debugging. I am using Delphi 2010

    Read the article

  • Is there any class in the .NET Framework to represent a holding container for objects?

    - by Charles Prakash Dasari
    I am looking for a class that defines a holding structure for an object. The value for this object could be set at a later time than when this container is created. It is useful to pass such a structure in lambdas or in callback functions etc. Say: class HoldObject<T> { public T Value { get; set; } public bool IsValueSet(); public void WaitUntilHasValue(); } // and then we could use it like so ... HoldObject<byte[]> downloadedBytes = new HoldObject<byte[]>(); DownloadBytes("http://www.stackoverflow.com", sender => downloadedBytes.Value = sender.GetBytes()); It is rather easy to define this structure, but I am trying to see if one is available in FCL. I also want this to be an efficient structure that has all needed features like thread safety, efficient waiting etc. Any help is greatly appreciated.

    Read the article

  • How to programmatically create a node in Drupal 8?

    - by chapka
    I'm designing a new module in Drupal 8. It's a long-term project that won't be going public for a few months at least, so I'm using it as a way to figure out what's new. In this module, I want to be able to programmatically create nodes. In Drupal 7, I would do this by creating the object, then calling "node_submit" and "node_save". These functions no longer exist in Drupal 8. Instead, according to the documentation, "Modules and scripts may programmatically submit nodes using the usual form API pattern." I'm at a loss. What does this mean? I've used Form API to create forms in Drupal 7, but I don't get what the docs are saying here. What I'm looking to do is programmatically create at least one and possibly multiple new nodes, based on information not taken directly from a user-presented form. I need to be able to: 1) Specify the content type 2) Specify the URL path 3) Set any other necessary variables that would previously have been handled by the now-obsolete node_object_prepare() 4) Commit the new node object I would prefer to be able to do this in an independent, highly abstracted function not tied to a specific block or form. So what am I missing?

    Read the article

  • How should I manage/declare dependencies between open source C# projects?

    - by munificent
    I've got a game (a roguelike to be specific) in C# that I'm in the process of cleaning up to open source. One step I'd like to take is splitting it into three distinct pieces: A simple package of utility classes, things like 2D arrays, vectors, etc. A terminal UI package that gives you a curses-like display. It depends on 1. The actual game, which uses 1 and 2. Right now, these are all separate projects in the same solution, but I'd kind of like to make them completely separate projects (in the "open source project" sense, not the "visual studio project" use of the term) with their own names and repos. I think, at the very least, #1 is generally useful even if you aren't building game, and I don't want someone to have to build an entire game just to get some handy functions. What I'm not sure about is how to handle the dependencies if I split up the solution. If someone decides they want to sync the game, how should I ensure they also get 1 and 2? Include the built dependent .dlls in the games repo? Just document, "you need these other projects and they must be in a path relative to the game like this". Just leave it all one giant solution and a single repo. Something I'm not thinking of?

    Read the article

  • ERROR 2019 Linker Error Visual Studio

    - by Corrie Duck
    Hey I hope someone can tell me know to fix this issue I am having i keep getting an error 2019 from Visual studio for the following file. Now most of the functions have been removed so excuse the empty varriables etc. Error error LNK2019: unresolved external symbol "void * __cdecl OpenOneDevice(void *,struct _SP_DEVICE_INTERFACE_DATA *,char *)" (?OpenOneDevice@@YAPAXPAXPAU_SP_DEVICE_INTERFACE_DATA@@PAD@Z) referenced in function _wmain c:\Users\K\documents\visual studio 2010\Projects\test2\test2\test2.obj test2 #include "stdafx.h" #include <windows.h> #include <setupapi.h> SP_DEVICE_INTERFACE_DATA deviceInfoData; HDEVINFO hwDeviceInfo; HANDLE hOut; char *devName; // HANDLE OpenOneDevice(IN HDEVINFO hwDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName); // HANDLE OpenOneDevice(IN HDEVINFO HardwareDeviceInfo,IN PSP_DEVICE_INTERFACE_DATA DeviceInfoData,IN char *devName) { PSP_DEVICE_INTERFACE_DETAIL_DATA functionClassDeviceData = NULL; ULONG predictedLength = 0, requiredLength = 0; HANDLE hOut = INVALID_HANDLE_VALUE; SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, NULL, 0, &requiredLength, NULL); predictedLength = requiredLength; functionClassDeviceData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(predictedLength); if(NULL == functionClassDeviceData) { return hOut; } functionClassDeviceData->cbSize = sizeof (SP_DEVICE_INTERFACE_DETAIL_DATA); if (!SetupDiGetDeviceInterfaceDetail(HardwareDeviceInfo, DeviceInfoData, functionClassDeviceData, predictedLength, &requiredLength, NULL)) { free( functionClassDeviceData ); return hOut; } //strcpy(devName,functionClassDeviceData->DevicePath) ; hOut = CreateFile(functionClassDeviceData->DevicePath, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL); free(functionClassDeviceData); return hOut; } // int _tmain(int argc, _TCHAR* argv[]) { hOut = OpenOneDevice (hwDeviceInfo, &deviceInfoData, devName); if(hOut != INVALID_HANDLE_VALUE) { // error report } return 0; } Been driving me mad for hours. Any help appreciated. SOLVED THANKS TO CHRIS :-) Add #pragma comment (lib, "Setupapi.lib") Thanks

    Read the article

  • How to make a program not show up in Alt-Tab or on the taskbar.

    - by Scott Chamberlain
    I have a program that needs to sit in the background and when a user connects to a RDP session it will do some stuff then launch a program. when the program is closed it will do some housekeeping and logoff the session. The current way I am doing it is like this I have the terminal server launch this application. I have it set as a windows forms application and my code is this public static void Main() { //Do some setup work Process proc = new Process(); //setup the process proc.Start(); proc.WaitForExit(); //Do some housecleaning NativeMethods.ExitWindowsEx(0, 0); } I really like this because there is no item in the taskbar and there is nothing showing up in alt-tab. However to do this I gave up access to functions like void WndProc(ref Message m) So Now I can't listen to windows messages (Like WTS_REMOTE_DISCONNECT or WTS_SESSION_LOGOFF) and do not have a handle to use for for bool WTSRegisterSessionNotification(IntPtr hWnd, int dwFlags); I would like my code to be more robust so it will do the housecleaning if the user logs off or disconnects from the session before he closes the program. Any reccomendations on how I can have my cake and eat it too?

    Read the article

  • Set a color as transparent in palette-based image

    - by NeDark
    Hello there! I want to convert a alpha transparent png image to palette based png image. In GD I can do it easy: // We have already the image loaded in $source_img $w=200; $h=200; // We supose that img dimensions are 200x200 $img = imagecreatetruecolor($w, $h); // New black image list($r, $g, $b) = array(200, 200, 200); // Some color that doesn't appear in image to avoid conflict $color = imagecolorallocate($img, $r, $g, $b); imagefill($img, 0, 0, $color); // Fill the black image with the chosen color. imagecolortransparent($img, $color); // Set the chosen color as transparent $res = imagecopyresampled($img, $source_img, 0, 0, 0, 0, $w, $h, $w, $h); But in Imagick I don't know how set a color as transparent (imagecolortransparent() in GD). I have spent hours searching on the internet, but the help in the php site isn't very comphrensive and there are many undocumented functions. Thanks.

    Read the article

  • Prolog Backtracking

    - by AhmadAssaf
    I am trying to do a word calculator .. read words from a file .. translate them into numbers and then calculate the result .. i managed to do all of that but i think i have two bugs in my program .. I mainly have two functions ... extract(Words), calculate( Words,0). extract will read from the file .. and then return a list of Words .. ex: [one,plus,three] .. now calculate will translate the value for these words into numbers and calculate .. i managed to do that also .. now the bugs are : i must stop reading and terminate if i encounter stop in the file .. so if Words was [stop] End. i tried the following ... execute :- extract(Words), Words = [stop],nl,print('Terminating ...'),!. execute :- extract(Words), calculate( Words,0). it successfully terminates .. but it skips lines as i extract more than once .. i have tried to do .. execute :- extract(Words), Words \= [stop],execute(Words). execute(Words) :- calculate( Words,0). if the Words is not stop .. then go and calculate .. but its not working !! i appreciate the help .. Thank You

    Read the article

  • Creating many polygons with OpenGL is slow?

    - by user146780
    I want to draw many polygons to the screen but i'm quickly noticing that it slows down quickly. As a test I did this: for(int i = 0; i < 50; ++i) { glBegin( GL_POLYGON); glColor3f( 0.0f, 1, 0.0f ); glVertex2f( 500.0 + frameGL.GetCameraX(), 0.0f + frameGL.GetCameraY()); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 900.0 + frameGL.GetCameraX(), 0.0f + frameGL.GetCameraY()); glColor3f( 0.0f, 0.0f, 0.5 ); glVertex2f(900.0 + frameGL.GetCameraX(), 500.0f + frameGL.GetCameraY() + (150)); glColor3f( 0.0f, 1.0f, 0.0f ); glVertex2f( 500 + frameGL.GetCameraX(), 500.0f + frameGL.GetCameraY()); glColor3f( 1.0f, 1.0f, 0.0f ); glVertex2f( 300 + frameGL.GetCameraX(), 200.0f + frameGL.GetCameraY()); glEnd(); } This is only 50 polygons and already it's gtting slow. I can't upload them directly to the card because my program will allow the user to reshape the verticies. My question is, how can I speed this up. I'm not using depth. I also know it's not my GetCamera() functions because if I create 500,000 polygons spread apart t's fine, it just has trouble showing them in the view. If a graphics card can support 500,000,000 on screen polygons per second, this should be easy right? Thanks

    Read the article

  • converting code from non-(C)ontinuation (P)assing (S)tyle to CPS

    - by Delirium tremens
    before: function sc_startSiteCompare(){ var visitinguri; var validateduri; var downloaduris; var compareuris; var tryinguri; sc_setstatus('started'); visitinguri = sc_getvisitinguri(); validateduri = sc_getvalidateduri(visitinguri); downloaduris = new Array(); downloaduris = sc_generatedownloaduris(validateduri); compareuris = new Array(); compareuris = sc_generatecompareuris(validateduri); tryinguri = 0; sc_finishSiteCompare(downloaduris, compareuris, tryinguri); } function sc_getvisitinguri() { var visitinguri; visitinguri = content.location.href; return visitinguri; } after (I'm trying): function sc_startSiteCompare(){ var visitinguri; sc_setstatus('started'); visitinguri = sc_getvisitinguri(sc_startSiteComparec1); } function sc_startSiteComparec1 (visitinguri) { var validateduri; validateduri = sc_getvalidateduri(visitinguri, sc_startSiteComparec2); } function sc_startSiteComparec2 (visitinguri, c) { var downloaduris; downloaduris = sc_generatedownloaduris(validateduri, sc_startSiteComparec3); } function sc_startSiteComparec3 (validateduri, c) { var compareuris; compareuris = sc_generatecompareuris(downloaduris, validateduri, sc_startSiteComparec4); } function sc_startSiteComparec4 (downloaduris, compareuris, validateduri, c) { var tryinguri; tryinguri = 0; sc_finishSiteCompare(downloaduris, compareuris, tryinguri); } function sc_getvisitinguri(c) { var visitinguri; visitinguri = content.location.href; c(visitinguri); } I'm having to pass lots of arguments to functions now. global in procedural code look like this / self in modular code. Any difference? Will I really have to use OO now? As a last resort, does CPS have an alternative?

    Read the article

  • UML diagrams that are actually pretty?

    - by Borek
    I'm looking for a diagramming software that would produce good looking output. It doesn't need to support everything (or even much) from UML, is doesn't need to have code engineering functions or anything, it just needs to produce visually interesting output. Here is a couple of samples of products that I consider ugly / not good enough: Visio with default UML stencils (didn't find better looking ones), Enterprise Architect, Dia, ArgoUML and many other "professional" UML tools. A couple of visually compelling tools that I considered (but found issues with): Visual Studio class diagrams - just for .NET classes but the output is miles better than what UML tools typically produce NClass - similar to VS's class diagrams but I could not find the "pretty", blue skin anywhere yuml.me - very nice but lacking some advanced layout options. I have to say that I find their style almost ideal for high-level diagrams - they look sketchy which is good. Balsamiq - I think Joel used this for hginit.com and I liked it. However, it's not suited for creating software diagrams so I can imagine it would be quite a lot of work MS Word has actually quite a good graphics engine but I'd rather leave this as a choice of the last resort I'd be grateful for any good tips.

    Read the article

  • Why can't I open a JBoss vfs:/ URL?

    - by skiphoppy
    We are upgrading our application from JBoss 4 to JBoss 6. A couple of pieces of our application get delivered to the client in an unusual way: jars are looked up inside of our application and sent to the client from a servlet, where the client extracts them in order to run certain support functions. In JBoss 4 we would look these jars up with the classloader and find a jar:// URL which would be used to read the jar and send its contents to the client. In JBoss 6 when we perform the lookup we get a vfs:/ URL. I understand that this is from the org.jboss.vfs package. Unfortunately when I call openStream() on this URL and read from the stream, I immediately get an EOF (read() returns -1). What gives? Why can't I read the resource this URL refers to? I've tried trying to access the underlying VFS packages to open the file through the JBoss VFS API, but most of the API appears to be private, and I couldn't find a routine to translate from a vfs:/ URL to a VFS VirtualFile object, so I couldn't get anywhere. I can try to find the file on disk within JBoss, but that approach sounds very failure prone on upgrade. Our old approach was to use Java Web Start to distribute the jars to the client and then look them up within Java Web Start's cache to extract them. But that broke on every minor upgrade of Java because the layout of the cache changed.

    Read the article

  • JQuery Delegate and using traveral options in function

    - by Brian
    I am having trouble figuring out how to use the JQuery delegate function to do what I require. Basically, I need to allow users to add Panels (i.e. divs) to a form dynamically by selecting a button. Then when a user clicks a button within a given Panel, I want to be able to to something to that Panel (like change the color in this example). Unfortunately, it seems that references to the JQuery traversing functions don't work in this instance. Can anybody explain how to achieve this effect? Is there anyway to bind a different delegate to the each panel as its added. $('.addPanels').delegate('*', 'click', function() { $(this).parent.css('background-color', 'black'); $('.placeholder').append('Add item'); }); <div class="addPanels"> <div class="panel"> <a href="#" class="addLink">Add item</a> text</div> <div class="placeholder"/> </div> </div>

    Read the article

  • Retreive value stored in array with jquery index

    - by Dustin
    I am trying to retreive the stored value (div id) of an index stored in var "current" when it's div is clicked, so I can use it in a function to iterate through to the next index later. I want to store this stored value in a var so I can use it in a div show/hide function. my html is quite simple: <div class="gallerypreview" id="1"></div> <div class="gallerypreview" id="2"></div> <div class="gallerypreview" id="3"></div> my javascript is something like this: var images = new Array(); $(document).ready( function(){ $('.gallerypreview').each(function() { images.push($(this).attr("id")); }); $('.gallerypreview').click(function() { var current = $('.gallerypreview').index(this); }); }); how would I go about retrieving the div id from this clicked div? nothing I have tried has worked. I can get the index # fine, but I cannot find the value of the index using any functions that utilize the index # yet.

    Read the article

  • C header file won't compile with C, but will with C++.

    - by Leif Andersen
    I have the following chunk of a header file BKE_mesh.h: /* Connectivity data */ typedef struct IndexNode { struct IndexNode *next, *prev; int index; } IndexNode; void create_vert_face_map(ListBase **map, IndexNode **mem, const struct MFace *mface, const int totvert, const int totface); void create_vert_edge_map(ListBase **map, IndexNode **mem, const struct MEdge *medge, const int totvert, const int totedge); Note that the header file was prepared for the possibility of being used in a C++ file, as it had: #ifdef __cplusplus extern "C" { #endif at the top of the file, and the needed finish at the bottom. But the class implementing it was written in C. Next, whenever I try to #include the header file, I get an odd error. If the file has a .cpp extension, it compiles just fine, no complaints whatsoever. However, if I do: #include "BKE_mesh.h" inside of a file with a .c extension, I get the following errors: expected ')' before '*' token for the two last functions, in specific, the variable: ListBase **map in both classes. (Note that earlier in the header file, it declared, but not defined ListBase). So, my question is: why is this valid C++ code, but not C code? Thank you.

    Read the article

  • How to mimic polymorphism in classes with template methods (c++)?

    - by davide
    in the problem i am facing i need something which works more or less like a polymorphic class, but which would allow for virtual template methods. the point is, i would like to create an array of subproblems, each one being solved by a different technique implemented in a different class, but holding the same interface, then pass a set of parameters (which are functions/functors - this is where templates jump up) to all the subproblems and get back a solution. if the parameters would be, e.g., ints, this would be something like: struct subproblem { ... virtual void solve (double& solution, double parameter)=0; } struct subproblem0: public subproblem { ... virtual void solve (double& solution, double parameter){...}; } struct subproblem1: public subproblem { ... virtual void solve (double* solution, double parameter){...}; } int main{ subproblem problem[2]; subproblem[0] = new subproblem0(); subproblem[1] = new subproblem1(); double argument0(0), argument1(1), sol0[2], sol1[2]; for(unsigned int i(0);i<2;++i) { problem[i]->solve( &(sol0[i]) , argument0); problem[i]->solve( &(sol1[i]) , argument1); } return 0; } but the problem is, i need the arguments to be something like Arg<T1,T2> argument0(f1,f2) and thus the solve method to be something of the likes of template<T1,T2> solve (double* solution, Arg<T1,T2> parameter) which cant obviously be declared virtual ( so cant be called from a pointer to the base class)... now i'm pretty stuck and don't know how to procede...

    Read the article

  • C++ - Basic WinAPI question

    - by HardCoder1986
    Hello! I am now working on a some sort of a game engine and I had an idea to put everything engine-related into a static library and then link it to my actual problem. Right now I achieved it and actually link that library and every functions seem to work fine, except those, which are windows-related. I have a chunk of code in my library that looks like this: hWnd = CreateWindow(className, "Name", WS_OVERLAPPED | WS_CAPTION | WS_EX_TOPMOST, 0, 0, 800, 600, NULL, NULL, GetModuleHandle(NULL), this); if (hWnd) { ShowWindow(hWnd, SW_NORMAL); UpdateWindow(hWnd); } else { MessageBox(NULL, "Internal program error", "Error", MB_OK | MB_ICONERROR); return; } When this code was not in the library, but in the actual project, it worked fine, created the window and everything was ok. Right now (when I'm linking to my library that contains this code) CreateWindow(...) call returns NULL and GetLastError() returns "Operation succesfully completed" (wtf?). Could anybody help me with this? Is it possible to create a window and display it using a static library call and why could my code fail? Thank you.

    Read the article

< Previous Page | 297 298 299 300 301 302 303 304 305 306 307 308  | Next Page >