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  • IP Micro-outages, telephone micro-outages, and CATV micro-outages

    - by Michael Graff
    This is a long and complicated question, mostly because it has been going on for 2.5 years without a solution in sight. It also is only one-third computer related, the other two-thirds are cable TV and cable-phone related. Background I have COX Communications for a cable provider, and we get Internet, digital cable TV, and digital phone service through them. The Internet is a SB5101 right now, and has been a DPC2100 and SB5120 in the past. Same results. The phone service is provided through a telephone interface mounted on the outside of the house (not classic VoIP) and the CATV is through a Scientific Atlanta receiver without DVR. I do have a TiVo connected to the CATV box. Symptoms The CATV shows "blocking" -- sometimes very very short duration where a few blocks appear on the screen. Sometimes it lasts long enough that the video "pauses" for 2-5 seconds, and rarely but not unseen the audio also fails. The CATV decoder box shows no correctable (FEC) or uncorrectable errors. That is, all BER counters are zero for the video stream. The Internet shows "micro-outages" where it appears that sent packets are not making it out, but I continue to receive packets from local modems. That is, pings stop coming back, but I continue to see modems broadcast for DHCP, and sometimes they ask more than once. The cable modem shows no errors during this time, but cable modems lie like you would not believe. It is actually possible to unplug the coax from the modem for 20 seconds and it reports NO ERRORS to the provider's tools. The phone service cuts out for 1-3 seconds, infrequently. When this happens, I hear NOTHING (not even comfort noise) and the remote side hears a "click" as if I were getting a call waiting message. However, there is no call incoming, other than the one I'm currently on of course. Things SEEM to happen more frequently when the temperature outside swings from cold to warm, so fall/spring seems worse than summer/winter. All micro-outages occur between once or twice a day (which I could ignore) to 10 times per hour. All SNR, signal levels, noise levels, etc. show very close to optimal when measured. COX's diagnosis This is a continual pain for me. Over the last 2.5 years, they have opened, "fixed" something, and closed the tickets. They close it without confirming that it is indeed better, and when I reopen they cannot do that, but instead they open a new ticket and send yet another low-level tech out to do the same signal tests and report that all is OK. I've finally gotten a line tech who has a clue and is motivated enough to pursue this with me. We have tried things like switching the local nodes over to UPS and generator power, but this does not trigger the noise. We have tried replacing all cabling, the tap outside my house, the modem, the CATV decoder -- all without resolution. Recently they have decided it is both my computer or switch, my TiVo, and my phone that are all broken and causing this issue. My debugging steps I spent the worse day of my TV-watching life yesterday and part of today. I watched live TV without the TiVo. I witnessed blocking, but it did "feel different." and was actually more severe. Some days it is better, some days it is worse, so perhaps this was just a very bad day. Today, I connected the TiVo to my DVD player, and ran two very long movies through it. I saw no blocking at all during nearly 6 hours of video. Suggestions? Does anyone have any suggestions on what to do next? I understand perhaps only the IP side can be addressed here, but it is one of the more limiting debugging options.

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  • Logitech USB headphones detected and selected in Debian Squeeze but sound still coming from speakers

    - by mattalexx
    I have a pair of Logitech wireless USB headphones that work with Ubuntu Natty but aren't working in Debian Squeeze. When they are selected as the default audio output, the sound comes out of the speakers instead of the headphones. I have rebooted and tried using a different USB port. My computer is a Thinkpad T510. How can I fix this problem? Here is lsusb: Bus 002 Device 005: ID 046d:0a29 Logitech, Inc. Bus 002 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 005: ID 046d:c52f Logitech, Inc. Wireless Mouse M305 Bus 001 Device 002: ID 8087:0020 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Here is cat /proc/asound/cards 0 [Intel ]: HDA-Intel - HDA Intel HDA Intel at 0xf2420000 irq 17 1 [Headset ]: USB-Audio - Logitech Wireless Headset Logitech Logitech Wireless Headset at usb-0000:00:1d.0-1.1, full speed 2 [NVidia ]: HDA-Intel - HDA NVidia HDA NVidia at 0xcdefc000 irq 17 Here is the gnome-volume-control GUI: Here's lsmod | grep usb: snd_usb_audio 50670 0 snd_usb_lib 11192 1 snd_usb_audio usbhid 28008 0 hid 50909 1 usbhid snd_rawmidi 12513 2 snd_usb_lib,snd_seq_midi snd_hwdep 4054 2 snd_usb_audio,snd_hda_codec snd_pcm 47226 3 snd_usb_audio,snd_hda_intel,snd_hda_codec usbcore 98969 5 snd_usb_audio,snd_usb_lib,usbhid,ehci_hcd snd 34423 11 snd_usb_audio,snd_rawmidi,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_seq,snd_timer,snd_seq_device nls_base 4541 1 usbcore Here's cat /etc/modprobe.d/alsa-base.conf: # autoloader aliases install sound-slot-0 /sbin/modprobe snd-card-0 install sound-slot-1 /sbin/modprobe snd-card-1 install sound-slot-2 /sbin/modprobe snd-card-2 install sound-slot-3 /sbin/modprobe snd-card-3 install sound-slot-4 /sbin/modprobe snd-card-4 install sound-slot-5 /sbin/modprobe snd-card-5 install sound-slot-6 /sbin/modprobe snd-card-6 install sound-slot-7 /sbin/modprobe snd-card-7 # Cause optional modules to be loaded above generic modules install snd /sbin/modprobe --ignore-install snd && { /sbin/modprobe --quiet snd-ioctl32 ; /sbin/modprobe --quiet snd-seq ; } install snd-rawmidi /sbin/modprobe --ignore-install snd-rawmidi && { /sbin/modprobe --quiet snd-seq-midi ; : ; } install snd-emu10k1 /sbin/modprobe --ignore-install snd-emu10k1 && { /sbin/modprobe --quiet snd-emu10k1-synth ; : ; } # Prevent abnormal drivers from grabbing index 0 options bt87x index=-2 options cx88_alsa index=-2 options snd-atiixp-modem index=-2 options snd-intel8x0m index=-2 options snd-via82xx-modem index=-2 # Keep snd-pcsp from beeing loaded as first soundcard options snd-pcsp index=-2 # Keep snd-usb-audio from beeing loaded as first soundcard options snd-usb-audio index=-2 EDIT In VLC, I reset VLC prefs (Output: Default) and sound still comes out of speakers as expected. Then I change it to "Output: ALSA Audio output" and a Device menu appears. I select the headphones. When I then save the prefs, the audio switch to the headphones! But here's what's weird: I go back to prefs, change it to "Output: Default" and the headphones keep working. Maybe the ALSA option is actually what is being chosen as the "Default" option, but the Device menu (whose selection is still being used) is still set to the headphones. Anyway, now I need to figure out how to make it work as the default for the whole system.

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  • md/raid:md2: cannot start dirty degraded array, kernel panic

    - by nl-x
    After having made use of a remote power switch, my server did not come back online. When I went to the datacenter and reboot the computer on the spot I see the server booting (I see the centos progress bar with running almost all the way to the end) and eventually giving the following messages: md/raid:md2: cannot start dirty degraded array. md/raid:md2: failed to run raid set. md: pers->run() failed ... md/raid:md2: cannot start dirty degraded array. md/raid:md2: failed to run raid set. md: pers->run() failed ... Kernel panic - not syncing: Attempted to kill init! Pid: 1, comm: init not tainted 2.6.32-279.1.1.el6.i686 #1 Call Trace: [<c083bfbc>] ? panic+0x68/0x11c [<c045a501>] ? do_exit+0x741/0x750 [<c045a54c>] ? do_group_exit+0x3c/0xa0 [<c045a5c1>] ? sys_exit_group+0x11/0x20 [<c083eba4>] ? syscall_call+0x7/0xb [<c083007b>] ? cmos_wake_setup+0x62/0x112 The server runs CentOS and has software raid, and I don't have backups of the raid settings. The only backup I have is of /home and the database dumps. (Glad to at least have those though.) Since the server is an old Dell PowerEdge 1750 with no CD-ROM drive, I have no way of booting the machine from a boot disk. I also remember in the past that the server also wouldn't boot from a bootable USB disk. So the only way I know how to boot the server is to go to the datacenter, pick up the server and take it to the office. Screw open the server. Attach a cdrom drive to an IDE slot on the motherboard. And then boot it. I am hoping you guys could help me avoid this. I have looked a bit through the boot options and I found the following boot options. When CentOS is about to boot and interrupt the boot-countdown: CentOS (2.6.32-279.1.1.el63.i686) CentOS Linux (2.6.32-71.29.1.el6.i686) centos (2.6.32-71.el6.i686) I think the first configuration is the default one, because choosing that gets me to the above mentioned kernel panic. The other ones end with something like "Sleeping forever". I can press 'e' to edit boot commands, press 'a' to modify kernel arguments and press 'c' for grub command line. The command line gives a grub prompt. But I have no idea how to get the system to boot without (trying to) access the dirty partitions. What I want to do is off course: - boot the machine - check hard drive for errors - mark the drive as clean

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  • nginx serving php for download (previously: nginx multiple location alias 404)

    - by torsten
    Im having issues with the alias location in the following configuration server { listen 80; server_name localhost; root /srv/http/share; index index.php; include php.conf; location / { try_files $uri $uri/ /index.php$is_args$args; } location /phpmemcachedadmin { alias /srv/http/phpmemcachedadmin; } location /webgrind { alias /srv/http/webgrind; } } while / works well, im getting a 404 for /webgrind and /phpmemcachedadmin. If i switch the root directory to /srv/http and alias the / location, die /phpmemcachedadmin and webgrind work, but not the / location. UPDATE: I managed the probems getting all location to work, so here is the updated config #user html; worker_processes 2; #error_log logs/error.log; #error_log logs/error.log notice; #error_log logs/error.log info; #pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; sendfile on; keepalive_timeout 65; gzip on; server { listen 80; server_name localhost; location / { root /srv/http/share; index index.php; try_files $uri $uri/ /index.php$is_args$args; include php.conf; } location /phpmemcachedadmin { root /srv/http; index index.php; try_files $uri $uri/ /index.php$is_args$args; include php.conf; } location /webgrind { root /srv/http; index index.php; try_files $uri $uri/ /index.php$is_args$args; include php.conf; } } } The php.conf looks like this: location ~ \.php$ { try_files $uri =404; fastcgi_pass unix:/run/php-fpm/php-fpm.sock; fastcgi_index index.php; include fastcgi.conf; } while the fastcgi.conf like this: fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SCRIPT_NAME $fastcgi_script_name; fastcgi_param REQUEST_URI $request_uri; fastcgi_param DOCUMENT_URI $document_uri; fastcgi_param DOCUMENT_ROOT $document_root; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param HTTPS $https if_not_empty; fastcgi_param GATEWAY_INTERFACE CGI/1.1; fastcgi_param SERVER_SOFTWARE nginx/$nginx_version; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_param REMOTE_PORT $remote_port; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; # PHP only, required if PHP was built with --enable-force-cgi-redirect fastcgi_param REDIRECT_STATUS 200; But there is a problem serving phpmemcachedadmin. If i call localhost/phpmemcachedadmin/index.php it works quite well (i get a log that i got served the file in access log). On the other hand, if i just call localhost/phpmemcachedadmin/ he serves me the file for download. Neither the error.log nor the access.log log anything when i get served the the file for download. Any ideas?

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  • vlans on openvz, centos 6

    - by arheops
    i have centos 6 with openvz installed on it, switch with vlan support. I need following setup: 1) eth0 on openvz have be tagged multiple vlans. 2) each virtualhost have to be in single vlan. yes,i already read wiki on openvz, but it is just not work. I have on main server interface eth0.108 and able ping address on that interface(using nootbook on untagged port vlan 108), but i not able ping address inside container. Main node: [root@box1 conf]# ifconfig eth0 Link encap:Ethernet HWaddr D0:67:E5:F4:11:60 inet6 addr: fe80::d267:e5ff:fef4:1160/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:506 errors:0 dropped:0 overruns:0 frame:0 TX packets:25 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:68939 (67.3 KiB) TX bytes:1780 (1.7 KiB) Interrupt:16 Memory:c0000000-c0012800 eth0.108 Link encap:Ethernet HWaddr D0:67:E5:F4:11:60 inet addr:10.11.108.3 Bcast:10.11.111.255 Mask:255.255.252.0 inet6 addr: fe80::d267:e5ff:fef4:1160/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:238 errors:0 dropped:0 overruns:0 frame:0 TX packets:19 errors:0 dropped:12 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:25890 (25.2 KiB) TX bytes:926 (926.0 b) eth1 Link encap:Ethernet HWaddr D0:67:E5:F4:11:61 inet addr:192.168.23.233 Bcast:192.168.23.255 Mask:255.255.255.0 inet6 addr: fe80::d267:e5ff:fef4:1161/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1967 errors:0 dropped:0 overruns:0 frame:0 TX packets:356 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:365298 (356.7 KiB) TX bytes:115007 (112.3 KiB) Interrupt:17 Memory:c2000000-c2012800 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:7 errors:0 dropped:0 overruns:0 frame:0 TX packets:7 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:784 (784.0 b) TX bytes:784 (784.0 b) venet0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet6 addr: fe80::1/128 Scope:Link UP BROADCAST POINTOPOINT RUNNING NOARP MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:3 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 b) TX bytes:0 (0.0 b) veth108.0 Link encap:Ethernet HWaddr 00:18:51:DA:94:D5 inet6 addr: fe80::218:51ff:feda:94d5/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:639 errors:0 dropped:0 overruns:0 frame:0 TX packets:5 errors:0 dropped:1 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:17996 (17.5 KiB) TX bytes:308 (308.0 b) virtual node [root@pbx108 /]# ifconfig eth0.108 Link encap:Ethernet HWaddr 00:18:51:CA:B5:C5 inet addr:10.11.108.1 Bcast:10.11.111.255 Mask:255.255.252.0 inet6 addr: fe80::218:51ff:feca:b5c5/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5 errors:0 dropped:0 overruns:0 frame:0 TX packets:685 errors:0 dropped:2 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:308 (308.0 b) TX bytes:19284 (18.8 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:683 errors:0 dropped:0 overruns:0 frame:0 TX packets:683 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:76288 (74.5 KiB) TX bytes:76288 (74.5 KiB) /etc/vz/conf/108.conf # RAM PHYSPAGES="0:4000M" # Swap SWAPPAGES="0:512M" # Disk quota parameters (in form of softlimit:hardlimit) DISKSPACE="200G:200G" DISKINODES="20000000:22000000" QUOTATIME="0" # CPU fair scheduler parameter CPUUNITS="4000" VE_ROOT="/vz/root/$VEID" VE_PRIVATE="/vz/private/$VEID" OSTEMPLATE="centos-6-x86_64" ORIGIN_SAMPLE="vswap-256m" NETIF="ifname=eth0.108,mac=00:18:51:CA:B5:C5,host_ifname=veth108.0,host_mac=00:18:51:DA:94:D5" NAMESERVER="8.8.8.8" HOSTNAME="pbx108.localhost" IP_ADDRESS=""

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  • TCP stops sending weirdly.

    - by Utoah
    In case to find out the cause of TCP retransmits on my Linux (RHEL, kernel 2.6.18) servers connecting to the same switch. I had a client-server pair send "Hello" to each other every 200us and captured the packets with tcpdump on the client machine. The command I used to mimic client and server are: while [ 0 ]; do echo "Hello"; usleep 200; done | nc server 18510 while [ 0 ]; do echo "Hello"; usleep 200; done | nc -l 18510 When the server machine was busy serving some other requests, the client suffered from abrupt retransmits occasionally. But the output of tcpdump seemed irrational. 16:04:58.898970 IP server.18510 > client.34533: P 4531:4537(6) ack 3204 win 123 <nop,nop,timestamp 1923778643 3452833828> 16:04:58.901797 IP client.34533 > server.18510: P 3204:3210(6) ack 4537 win 33 <nop,nop,timestamp 3452833831 1923778643> 16:04:58.901855 IP server.18510 > client.34533: P 4537:4549(12) ack 3210 win 123 <nop,nop,timestamp 1923778646 3452833831> 16:04:58.903871 IP client.34533 > server.18510: P 3210:3216(6) ack 4549 win 33 <nop,nop,timestamp 3452833833 1923778646> 16:04:58.903950 IP server.18510 > client.34533: P 4549:4555(6) ack 3216 win 123 <nop,nop,timestamp 1923778648 3452833833> 16:04:58.905796 IP client.34533 > server.18510: P 3216:3222(6) ack 4555 win 33 <nop,nop,timestamp 3452833835 1923778648> 16:04:58.905860 IP server.18510 > client.34533: P 4555:4561(6) ack 3222 win 123 <nop,nop,timestamp 1923778650 3452833835> 16:04:58.908903 IP client.34533 > server.18510: P 3222:3228(6) ack 4561 win 33 <nop,nop,timestamp 3452833838 1923778650> 16:04:58.908966 IP server.18510 > client.34533: P 4561:4567(6) ack 3228 win 123 <nop,nop,timestamp 1923778653 3452833838> 16:04:58.911855 IP client.34533 > server.18510: P 3228:3234(6) ack 4567 win 33 <nop,nop,timestamp 3452833841 1923778653> 16:04:59.112573 IP client.34533 > server.18510: P 3228:3234(6) ack 4567 win 33 <nop,nop,timestamp 3452834042 1923778653> 16:04:59.112648 IP server.18510 > client.34533: P 4567:5161(594) ack 3234 win 123 <nop,nop,timestamp 1923778857 3452834042> 16:04:59.112659 IP client.34533 > server.18510: P 3234:3672(438) ack 5161 win 35 <nop,nop,timestamp 3452834042 1923778857> 16:04:59.114427 IP server.18510 > client.34533: P 5161:5167(6) ack 3672 win 126 <nop,nop,timestamp 1923778858 3452834042> 16:04:59.114439 IP client.34533 > server.18510: P 3672:3678(6) ack 5167 win 35 <nop,nop,timestamp 3452834044 1923778858> 16:04:59.116435 IP server.18510 > client.34533: P 5167:5173(6) ack 3678 win 126 <nop,nop,timestamp 1923778860 3452834044> 16:04:59.116444 IP client.34533 > server.18510: P 3678:3684(6) ack 5173 win 35 <nop,nop,timestamp 3452834046 1923778860> Packet 3228:3234(6) from client was retransmitted due to ack timeout. What I could not understand was that the client machine did not send out any packets after the first 3228:3234(6) packets was sent. The server machine had advertised a window (scaled) large enough. The data transfer up to the retransmit was fine which meant no slow start should be in action. What can cause the client machine to stop sending until the packet timed out? BTW, I am unable to run tcpdump on the server machine.

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  • Can't communicate between lan ports on openwrt router

    - by ScaryAardvark
    I've got a WBMR-HP-G300H Buffalo Airstation router on which I've installed the lates OpenWRT software. All is working well (ADSL, WIFI etc) except for one niggle. I can't communicate between lan ports. i.e. if I have one computer connected on lan port 1 and I try to ping another computer on lan port 2 then I get "destination unreachable". I can ping both computers from the router itself and can also ping each computer from a seperate laptop connected wirelessly. All computers are in the same subnet range (10.0.0.?/24). I suspect that I may need to configure a vlan on the switch but everytime I try and do this with various google'ed configuration I keep freezing out all lan-ports and I have to revert back using a wirelessly connected laptop. Here's my /etc/config/network: config interface 'loopback' option ifname 'lo' option proto 'static' option ipaddr '127.0.0.1' option netmask '255.0.0.0' config interface 'lan' option type 'bridge' option proto 'static' option netmask '255.255.255.0' option ipaddr '10.0.0.1' option _orig_ifname 'eth0 wlan0' option _orig_bridge 'true' option ifname 'eth0' config adsl-device 'adsl' option fwannex 'a' option annex 'a2p' config interface 'wan' option _orig_ifname 'nas0' option _orig_bridge 'false' option proto 'pppoa' option encaps 'vc' option atmdev '0' option vci '38' option vpi '0' option username '?????????????' option password '??????????????' Any help would be warmly received. Here's some more config stuff. root@OpenWrt:~# ifconfig -a br-lan Link encap:Ethernet HWaddr 00:24:A5:BD:66:08 inet addr:10.0.0.1 Bcast:10.0.0.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:226576 errors:0 dropped:346 overruns:0 frame:0 TX packets:269292 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:26771676 (25.5 MiB) TX bytes:183986450 (175.4 MiB) eth0 Link encap:Ethernet HWaddr 00:24:A5:BD:66:08 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ifb0 Link encap:Ethernet HWaddr 36:60:EC:DF:13:A1 BROADCAST NOARP MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ifb1 Link encap:Ethernet HWaddr 4A:7B:75:67:54:E0 BROADCAST NOARP MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:780 errors:0 dropped:0 overruns:0 frame:0 TX packets:780 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:58369 (57.0 KiB) TX bytes:58369 (57.0 KiB) mon.wlan0 Link encap:UNSPEC HWaddr 00-24-A5-BD-66-08-00-48-00-00-00-00-00-00-00-00 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:2424 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:320188 (312.6 KiB) TX bytes:0 (0.0 B) pppoa-wan Link encap:Point-to-Point Protocol inet addr:81.136.179.204 P-t-P:81.134.80.1 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:258894 errors:0 dropped:0 overruns:0 frame:0 TX packets:212976 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:3 RX bytes:177341656 (169.1 MiB) TX bytes:25192459 (24.0 MiB) wlan0 Link encap:Ethernet HWaddr 00:24:A5:BD:66:08 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:204063 errors:0 dropped:0 overruns:0 frame:0 TX packets:245516 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:32 RX bytes:26613140 (25.3 MiB) TX bytes:162799765 (155.2 MiB) root@OpenWrt:~# brctl show bridge name bridge id STP enabled interfaces br-lan 8000.0024a5bd6608 no wlan0 eth0 root@OpenWrt:~# swconfig dev eth0 show Global attributes: enable_vlan: 0 Port 0: pvid: 0 link: port:0 link:up speed:1000baseT full-duplex txflow rxflow Port 1: pvid: 0 link: port:1 link:down Port 2: pvid: 0 link: port:2 link:down Port 3: pvid: 0 link: port:3 link:down Port 4: pvid: 0 link: port:4 link:up speed:100baseT full-duplex txflow rxflow auto Port 5: pvid: 0 link: port:5 link:up speed:100baseT full-duplex txflow rxflow auto Regards Mark.

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  • Do hard drive enclosures fail/is it the HDD or enclosure?

    - by x0a
    I'm having a whole host of problems with an external hard drive that was working just fine a couple of hours ago. I've had this problem before once, and that was about 3 months ago, here's what I documented: So a couple of hours ago I turned off all my computers and shut off the power to all my devices in my room, then went and turned the power off at the main switch so I could change an outlet. A couple hours later, after I've already slowly turned everything back on, I go to my xbox to try and watch a movie and it can't seem to list any of the movies I've got. So I go to my desktop to find that my external hard drive isn't there.. even though it's on and connected. It's also stationary and hidden behind something so there's not a whole lot of tampering/physical wear to that external. I plug it into my laptop to try and see what's going on. It starts making this endless loud screeching noise. None of that clicking that's usually associated with hd damage. It's not listed in my computers, and it shows up in Disk Management as "uninitialized" asking me to choose between two different partition types. After carefully disconnecting it and connecting it back, it asks me to format it, which I cancel. I start googling about my issue, starting to accept the situation, torn as hell and helpless and just about ready to toss the thing. Suddenly the screeching stops, after almost 45 minutes of it going, and Disk Management lists the drive as "Online" and "Healthy". Explorer pops up with all my files! I'm still being really careful with it and weary and treating it as though it's in fragile shape. I've downloaded some S.M.A.R.T. software to read the values and everything is listed as "OK" . No reallocated sectors, no read errors, no seek errors. I also ran a quick self-test, which completed without error. Everything seems fine. It looks to be a perfectly healthy external hard drive. So what the hell was that about? Was it doing some sort of maintenance or self-test? How am I supposed to tell the difference? I would've undoubtedly killed the drive for sure if had it gone on a bit longer. I've got the same problem now, with one exception: it doesn't magically reappear after the screeching stops. Occasionally I manage to get some S.M.A.R.T. diagnostics information, which basically reads everything as fine. The only problem is that my HD isn't initializing (so I can't access anything in it). I'm able to successfully run a quick smart test but not an extended one (I've only tried it once but got conflicting indications as to whether it was actually making any progress or not (was stuck on Random read test). So, final question (if all else fails): Could the hard drive enclosure be failing rather than the HDD? Is this a likely possibility at all? How would I know?

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  • After each command tmux prints: ps1_update: command not found

    - by B.I.
    On Linux Ubuntu 11.04, after each command (cd, ls, vim...) successful or not, tmux prints out as a last line ps1_update: command not found. Is there any config option I am missing? Thank you very much! tmux.conf # http://lukaszwrobel.pl/blog/tmux-tutorial-split-terminal-windows-easily # just remember that after every modification, tmux must be refreshed # to take new settings into account. # This can be achieved either by restarting it or by typing in: # tmux source-file .tmux.conf # Here is a list of a few basic tmux commands: # Ctrl+b " - split pane horizontally. # Ctrl+b % - split pane vertically. # Ctrl+b arrow key - switch pane. # Hold Ctrl+b, don't release it and hold one of the arrow keys - resize pane. # !Ctrl+b c - (c)reate a new window. # !Ctrl+b n - move to the (n)ext window. # Ctrl+b p - move to the (p)revious window. # Shift+LMB - select text. # ALT+Arrows to move among panes. # rebind default prefix to C-a unbind C-b set -g prefix C-a # use ALT+Arrows to move around panes bind -n M-Left select-pane -L bind -n M-Right select-pane -R bind -n M-Up select-pane -U bind -n M-Down select-pane -D # activity monitoring setw -g monitor-activity on set -g visual-activity on # highlight current pane set-window-option -g window-status-current-bg yellow # enable pane switching with mouse set-option -g mouse-select-pane on # read bashrc source ~/.bashrc # Sane scrolling set -g terminal-overrides 'xterm*:smcup@:rmcup@' commandline print out ($(cat)user@tiki:~/.vim$ ls autoload bash_profile bashrc bundle README.md tmux.conf vimrc xmonad xmonad-ubuntu-conf xsessionrc ps1_update: command not found ($(cat)user@tiki:~/.vim$ ll total 56 drwxrwxr-x 2 user user 4096 Mar 17 10:20 autoload/ -rw-rw-r-- 1 user user 170 Mar 17 10:20 bash_profile -rw-rw-r-- 1 user user 4004 Apr 2 11:37 bashrc drwxrwxr-x 20 user user 4096 Aug 20 10:55 bundle/ -rw-rw-r-- 1 user user 11170 Aug 20 11:24 README.md -rw-rw-r-- 1 user user 1243 Mar 17 10:20 tmux.conf ps1_update: command not found ($(cat)user@tiki:~/.vim$ And the following is plain terminal output, without tmux running user@tiki:~$ ls backup_list.md Documents Dropbox examples.desktop hakers_and_painters.md~ hyundai Music projects ror Ubuntu One Videos windows.sh Desktop Downloads elif.txt hakers_and_painters.md help.txt maqola.txt Pictures Public tmp update_background.sh VirtualBox VMs user@tiki:~$ ll total 116 -rw-rw-r-- 1 user user 380 Aug 9 17:34 backup_list.md drwxr-xr-x 6 user user 4096 Jul 15 09:26 Desktop/ drwxr-xr-x 2 user user 4096 Jul 7 11:26 Documents/ drwxr-xr-x 11 user user 20480 Aug 20 13:53 Downloads/ -rwx------ 1 user user 729 May 7 14:45 update_background.sh* drwxr-xr-x 2 user user 4096 Dec 10 2013 Videos/ drwxrwxr-x 4 user user 4096 Sep 10 2013 VirtualBox VMs/ -rwxrwxr-x 1 user user 36 Jan 11 2014 windows.sh* user@tiki:~$ cd Desktop/ user@tiki:~/Desktop$ ll total 36 -rw-rw-r-- 1 user user 3388 Jul 14 17:10 daily--report.md -rw-rw-r-- 1 user user 71 Jan 28 2014 fernandez readme.md -rw-rw-r-- 1 user user 23 Jan 28 2014 fernandez readme.md~ drwx------ 4 user user 4096 Mar 23 14:02 my_docs/ drwx------ 2 user user 4096 Feb 3 2014 Origami/ drwx------ 7 user user 4096 Feb 1 2013 Plants_vs._Zombies_v1.2.0.1065/ -rwxr-xr-x 1 user user 301 Apr 15 11:28 Sky Fight.desktop* drwx------ 2 user user 4096 Feb 11 2014 webdesign/ -rwxrwxr-x 1 user user 26 Jan 11 2014 windows.sh~* user@tiki:~/Desktop$

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  • Using PHP to connect to RADIUS works on one server but not another

    - by JDS
    I have a fleet of webservers that server a LAMP webapp broken into multiple customer apps by virtualhost/domain. The platform is Ubuntu 10.04 VM + PHP 5.3 + Apache 2.2.14, on top of VMware ESX (v4 I think). This stuff's not too important, though -- I'm just setting up the background. I have one customer that connects to a RADIUS server for authentication. We've found that the app responds as if some number of web servers are configured correctly and some are not. i.e. Apparently random authentication failures or successes, with no rhyme or reason. I did a lot of analysis of our fleet, and resolved it down to the differences between two specific web servers. I'll call them "A" and "B". "A" works. "B" does not. "Works" means "connects to and gets authentication data successfully from the RADIUS server". Ultimately, I'm looking for one thing that is different, and I've exhausted everything that I can come up with, so, looking for something else. Here are things I've looked at PHP package versions (all from Ubuntu repos). These are exactly the same across servers. PECL package. There are no PECL packages that aren't installed by apt. Other libraries or packages. Nothing that was network-related or RADIUS-related was different among servers. (There were some minor package differences, though.) Network or hosting environment. I found that some of the working servers were on the same physical environment as some not-working ones (i.e. same ESX containers). So, probably, the physical network layer is not the problem. Test case. I created a test case as follows. It works on the working servers, and fails on the not-working servers, very consistently. <?php $radius = radius_auth_open(); $username = 'theusername'; $password = 'thepassword'; $hostname = '12.34.56.78'; $radius_secret = '39wmmvxghg'; if (! radius_add_server($radius,$hostname,0,$radius_secret,5,3)) { die('Radius Error 1: ' . radius_strerror($radius) . "\n"); } if (! radius_create_request($radius,RADIUS_ACCESS_REQUEST)) { die('Radius Error 2: ' . radius_strerror($radius) . "\n"); } radius_put_attr($radius,RADIUS_USER_NAME,$username); radius_put_attr($radius,RADIUS_USER_PASSWORD,$password); switch (radius_send_request($radius)) { case RADIUS_ACCESS_ACCEPT: echo 'GOOD LOGIN'; break; case RADIUS_ACCESS_REJECT: echo 'BAD LOGIN'; break; case RADIUS_ACCESS_CHALLENGE: echo 'CHALLENGE REQUESTED'; break; default: die('Radius Error 3: ' . radius_strerror($radius) . "\n"); } ?>

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  • Installing EclipseFP on Mac OS X

    - by Dom Kennedy
    I am trying to install EclipseFP. I'm running OS X Mavericks. I've tried following both the official installation instructions and the advice in this answer on SU, but I'm still having the same problem. I can get the plugin itself installed painlessly using Help -> Install New Software..., Bbut when I restart and switch to the Haskell perspective, things start to go wrong. The installation instructions tells me that I should receive a prompt to install BuildWrapper and Scion Browser. I do not receive this prompt. Furthermore, if I create a new Haskell project, my code has no syntax highlighting, and the Hoogle search feature does not appear to do anything. It's clear that the plugin is not set up correctly yet. I've tried running cabal update in Terminal, but this does not change anything. After several attempts going round in circles with this on Eclipse Juno, I uninstalled Eclispe and the Haskell Platform and performed a clean install of Eclipse Luna and the latest Haskell Platform. However, the problems are persisting. I've tried going into Preferences to see if I could sort any of this out manually. I should initially point out that my GHC installation seems to be correctly references under Preferences -> Haskell Implementations Under Haskell -> Helper executables, there are areas for configuring the options of both BuildWrapper and Scion Browser. At present, both are blank. I tried clicking the Install from Hackage... button beside each of them with no success; I receive an error message saying Expected executable <workspace>/.metadata/.plugins/net.sf.eclipsefp.haskell.ui/sandbox/.cabal-sandbox/bin/buildwrapper not found!` (replace buildwrapper for scion-browser and the message is the same) The Eclipse console displays the following exception after doing the above with BuildWrapper: src/Language/Haskell/BuildWrapper/GHCStorage.hs:313:32: Not in scope: data constructor ‘MatchGroup’ cabal.real: Error: some packages failed to install: buildwrapper-0.7.4 failed during the building phase. The exception was: ExitFailure 1 and after doing it for Scion-Browser: zip-archive-0.2.3.4 (reinstall) changes: text-1.1.0.0 -> 0.11.3.1 pandoc-1.12.3.3 (latest: 1.13) -http-conduit (new version) Graphalyze-0.14.1.0 (reinstall) changes: pandoc-1.12.4.2 -> 1.12.3.3, text-1.1.0.0 -> 0.11.3.1 cabal.real: The following packages are likely to be broken by the reinstalls: pandoc-1.12.4.2 unordered-containers-0.2.4.0 aeson-0.7.0.4 scientific-0.2.0.2 case-insensitive-1.1.0.3 HTTP-4000.2.10 Use --force-reinstalls if you want to install anyway. After receiving similar results as the above on previous attempts, I've tried using force-reinstalls and ended up at more dead ends. I am at a loss as to what is wrong and how to solve this. I should point out that my GHC installation appears to be correctly configured under Preferences -> Haskell -> Haskell Implementations. Apologies if any of this information is irrelevant, I'm just not really sure what is important and what isn't at this point. Any help anyone could provide me with would be greatly appreciated.

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  • Error on 64 Bit Install of IIS &ndash; LoadLibraryEx failed on aspnet_filter.dll

    - by Rick Strahl
    I’ve been having a few problems with my Windows 7 install and trying to get IIS applications to run properly in 64 bit. After installing IIS and creating virtual directories for several of my applications and firing them up I was left with the following error message from IIS: Calling LoadLibraryEx on ISAPI filter “c:\windows\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll” failed This is on Windows 7 64 bit and running on an ASP.NET 4.0 Application configured for running 64 bit (32 bit disabled). It’s also on what is essentially a brand new installation of IIS and Windows 7. So it failed right out of the box. The problem here is that IIS is trying to loading this ISAPI filter from the 32 bit folder – it should be loading from Framework64 folder note the Framework folder. The aspnet_filter.dll component is a small Win32 ISAPI filter used to back up the cookieless session state for ASP.NET on IIS 7 applications. It’s not terribly important because of this focus, but it’s a default loaded component. After a lot of fiddling I ended up with two solutions (with the help and support of some Twitter folks): Switch IIS to run in 32 bit mode Fix the filter listing in ApplicationHost.config Switching IIS to allow 32 Bit Code This is a quick fix for the problem above which enables 32 bit code in the Application Pool. The problem above is that IIS is trying to load a 32 bit ISAPI filter and enabling 32 bit code gets you around this problem. To configure your Application Pool, open the Application Pool in IIS Manager bring up Advanced Options and Enable 32 Bit Applications: And voila the error message above goes away. Fix Filters Enabling 32 bit code is a quick fix solution to this problem, but not an ideal one. If you’re running a pure .NET application that doesn’t need to do COM or pInvoke Interop with 32 bit apps there’s usually no need for enabling 32 bit code in an Application Pool as you can run in native 64 bit code. So trying to get 64 bit working natively is a pretty key feature in my opinion :-) So what’s the problem – why is IIS trying to load a 32 bit DLL in a 64 bit install, especially if the application pool is configured to not allow 32 bit code at all? The problem lies in the server configuration and the fact that 32 bit and 64 bit configuration settings exist side by side in IIS. If I open my Default Web Site (or any other root Web Site) and go to the ISAPI filter list here’s what I see: Notice that there are 3 entries for ASP.NET 4.0 in this list. Only two of them however are specifically scoped to the specifically to 32 bit or 64 bit. As you can see the 64 bit filter correctly points at the Framework64 folder to load the dll, while both the 32 bit and the ‘generic’ entry point at the plain Framework 32 bit folder. Aha! Hence lies our problem. You can edit ApplicationHost.config manually, but I ran into the nasty issue of not being able to easily edit that file with the 32 bit editor (who ever thought that was a good idea???? WTF). You have to open ApplicationHost.Config in a 64 bit native text editor – which Visual Studio is not. Or my favorite editor: EditPad Pro. Since I don’t have a native 64 bit editor handy Notepad was my only choice. Or as an alternative you can use the IIS 7.5 Configuration Editor which lets you interactively browse and edit most ApplicationHost settings. You can drill into the configuration hierarchy visually to find your keys and edit attributes and sub values in property editor type interface. I had no idea this tool existed prior to today and it’s pretty cool as it gives you some visual clues to options available – especially in absence of an Intellisense scheme you’d get in Visual Studio (which doesn’t work). To use the Configuration Editor go the Web Site root and use the Configuration Editor option in the Management Group. Drill into System.webServer/isapiFilters and then click on the Collection’s … button on the right. You should now see a display like this: which shows all the same attributes you’d see in ApplicationHost.config (cool!). These entries correspond to these raw ApplicationHost.config entries: <filter name="ASP.Net_4.0" path="C:\Windows\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv4.0" /> <filter name="ASP.Net_4.0_64bit" path="C:\Windows\Microsoft.NET\Framework64\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv4.0,bitness64" /> <filter name="ASP.Net_4.0_32bit" path="C:\Windows\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv4.0,bitness32" /> The key attribute we’re concerned with here is the preCondition and the bitness subvalue. Notice that the ‘generic’ version – which comes first in the filter list – has no bitness assigned to it, so it defaults to 32 bit and the 32 bit dll path. And this is where our problem comes from. The simple solution to fix the startup problem is to remove the generic entry from this list here or in the filters list shown earlier and leave only the bitness specific versions active. The preCondition attribute acts as a filter and as you can see here it filters the list by runtime version and bitness value. This is something to keep an eye out in general – if a bitness values are missing it’s easy to run into conflicts like this with any settings that are global and especially those that load modules and handlers and other executable code. On 64 bit systems it’s a good idea to explicitly set the bitness of all entries or remove the non-specific versions and add bit specific entries. So how did this get misconfigured? I installed IIS before everything else was installed on this machine and then went ahead and installed Visual Studio. I suspect the Visual Studio install munged this up as I never saw a similar problem on my live server where everything just worked right out of the box. In searching about this problem a lot of solutions pointed at using aspnet_regiis –r from the Framework64 directory, but that did not fix this extra entry in the filters list – it adds the required 32 bit and 64 bit entries, but it doesn’t remove the errand un-bitness set entry. Hopefully this post will help out anybody who runs into a similar situation without having to trouble shoot all the way down into the configuration settings and noticing the bitness settings. It’s a good lesson learned for me – this is my first desktop install of a 64 bit OS and things like this are what I was reluctant to find. Now that I ran into this I have a good idea what to look for with 32/64 bit misconfigurations in IIS at least.© Rick Strahl, West Wind Technologies, 2005-2011Posted in IIS7   ASP.NET  

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  • TFS 2010 Build Custom Activity for Merging Assemblies

    - by Jakob Ehn
    *** The sample build process template discussed in this post is available for download from here: http://cid-ee034c9f620cd58d.office.live.com/self.aspx/BlogSamples/ILMerge.xaml ***   In my previous post I talked about library builds that we use to build and replicate dependencies between applications in TFS. This is typically used for common libraries and tools that several other application need to reference. When the libraries grow in size over time, so does the number of assemblies. So all solutions that uses the common library must reference all the necessary assemblies that they need, and if we for example do a refactoring and extract some code into a new assembly, all the clients must update their references to reflect these changes, otherwise it won’t compile. To improve on this, we use a tool from Microsoft Research called ILMerge (Download from here). It can be used to merge several assemblies into one assembly that contains all types. If you haven’t used this tool before, you should check it out. Previously I have implemented this in builds using a simple batch file that contains the full command, something like this: "%ProgramFiles(x86)%\microsoft\ilmerge\ilmerge.exe" /target:library /attr:ClassLibrary1.bl.dll /out:MyNewLibrary.dll ClassLibrary1.dll ClassLibrar2.dll ClassLibrary3.dll This merges 3 assemblies (ClassLibrary1, 2 and 3) into a new assembly called MyNewLibrary.dll. It will copy the attributes (file version, product version etc..) from ClassLibrary1.dll, using the /attr switch. For more info on ILMerge command line tool, see the above link. This approach works, but requires a little bit too much knowledge for the developers creating builds, therefor I have implemented a custom activity that wraps the use of ILMerge. This makes it much simpler to setup a new build definition and have the build automatically do the merging. The usage of the activity is then implemented as part of the Library Build process template mentioned in the previous post. For this article I have just created a simple build process template that only performs the ILMerge operation.   Below is the code for the custom activity. To make it compile, you need to reference the ILMerge.exe assembly. /// <summary> /// Activity for merging a list of assembies into one, using ILMerge /// </summary> public sealed class ILMergeActivity : BaseCodeActivity { /// <summary> /// A list of file paths to the assemblies that should be merged /// </summary> [RequiredArgument] public InArgument<IEnumerable<string>> InputAssemblies { get; set; } /// <summary> /// Full path to the generated assembly /// </summary> [RequiredArgument] public InArgument<string> OutputFile { get; set; } /// <summary> /// Which input assembly that the attibutes for the generated assembly should be copied from. /// Optional. If not specified, the first input assembly will be used /// </summary> public InArgument<string> AttributeFile { get; set; } /// <summary> /// Kind of assembly to generate, dll or exe /// </summary> public InArgument<TargetKindEnum> TargetKind { get; set; } // If your activity returns a value, derive from CodeActivity<TResult> // and return the value from the Execute method. protected override void Execute(CodeActivityContext context) { string message = InputAssemblies.Get(context).Aggregate("", (current, assembly) => current + (assembly + " ")); TrackMessage(context, "Merging " + message + " into " + OutputFile.Get(context)); ILMerge m = new ILMerge(); m.SetInputAssemblies(InputAssemblies.Get(context).ToArray()); m.TargetKind = TargetKind.Get(context) == TargetKindEnum.Dll ? ILMerge.Kind.Dll : ILMerge.Kind.Exe; m.OutputFile = OutputFile.Get(context); m.AttributeFile = !String.IsNullOrEmpty(AttributeFile.Get(context)) ? AttributeFile.Get(context) : InputAssemblies.Get(context).First(); m.SetTargetPlatform(RuntimeEnvironment.GetSystemVersion().Substring(0,2), RuntimeEnvironment.GetRuntimeDirectory()); m.Merge(); TrackMessage(context, "Generated " + m.OutputFile); } } [Browsable(true)] public enum TargetKindEnum { Dll, Exe } NB: The activity inherits from a BaseCodeActivity class which is an internal helper class which contains some methods and properties useful for moste custom activities. In this case, it uses the TrackeMessage method for writing to the build log. You either need to remove the TrackMessage method calls, or implement this yourself (which is not very hard… ) The custom activity has the following input arguments: InputAssemblies A list with the (full) paths to the assemblies to merge OutputFile The name of the resulting merged assembly AttributeFile Which assembly to use as the template for the attribute of the merged assembly. This argument is optional and if left blank, the first assembly in the input list is used TargetKind Decides what type of assembly to create, can be either a dll or an exe Of course, there are more switches to the ILMerge.exe, and these can be exposed as input arguments as well if you need it. To show how the custom activity can be used, I have attached a build process template (see link at the top of this post) that merges the output of the projects being built (CommonLibrary.dll and CommonLibrary2.dll) into a merged assembly (NewLibrary.dll). The build process template has the following custom process parameters:   The Assemblies To Merge argument is passed into a FindMatchingFiles activity to located all assemblies that are located in the BinariesDirectory folder after the compilation has been performed by Team Build. Here is the complete sequence of activities that performs the merge operation. It is located at the end of the Try, Compile, Test and Associate… sequence: It splits the AssembliesToMerge parameter and appends the full path (using the BinariesDirectory variable) and then enumerates the matching files using the FindMatchingFiles activity. When running the build, you can see that it merges two assemblies into a new one:     And the merged assembly (and associated pdb file) is copied to the drop location together with the rest of the assemblies:

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  • ActiveX component can't create Object Error? Check 64 bit Status

    - by Rick Strahl
    If you're running on IIS 7 and a 64 bit operating system you might run into the following error using ASP classic or ASP.NET with COM interop. In classic ASP applications the error will show up as: ActiveX component can't create object   (Error 429) (actually without error handling the error just shows up as 500 error page) In my case the code that's been giving me problems has been a FoxPro COM object I'd been using to serve banner ads to some of my pages. The code basically looks up banners from a database table and displays them at random. The ASP classic code that uses it looks like this: <% Set banner = Server.CreateObject("wwBanner.aspBanner") banner.BannerFile = "wwsitebanners" Response.Write(banner.GetBanner(-1)) %> Originally this code had no specific error checking as above so the ASP pages just failed with 500 error pages from the Web server. To find out what the problem is this code is more useful at least for debugging: <% ON ERROR RESUME NEXT Set banner = Server.CreateObject("wwBanner.aspBanner") Response.Write(err.Number & " - " & err.Description) banner.BannerFile = "wwsitebanners" Response.Write(banner.GetBanner(-1)) %> which results in: 429 - ActiveX component can't create object which at least gives you a slight clue. In ASP.NET invoking the same COM object with code like this: <% dynamic banner = wwUtils.CreateComInstance("wwBanner.aspBanner") as dynamic; banner.cBANNERFILE = "wwsitebanners"; Response.Write(banner.getBanner(-1)); %> results in: Retrieving the COM class factory for component with CLSID {B5DCBB81-D5F5-11D2-B85E-00600889F23B} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)). The class is in fact registered though and the COM server loads fine from a command prompt or other COM client. This error can be caused by a COM server that doesn't load. It looks like a COM registration error. There are a number of traditional reasons why this error can crop up of course. The server isn't registered (run regserver32 to register a DLL server or /regserver on an EXE server) Access permissions aren't set on the COM server (Web account has to be able to read the DLL ie. Network service) The COM server fails to load during initialization ie. failing during startup One thing I always do to check for COM errors fire up the server in a COM client outside of IIS and ensure that it works there first - it's almost always easier to debug a server outside of the Web environment. In my case I tried the server in Visual FoxPro on the server with: loBanners = CREATEOBJECT("wwBanner.aspBanner") loBanners.cBannerFile = "wwsitebanners" ? loBanners.GetBanner(-1) and it worked just fine. If you don't have a full dev environment on the server you can also use VBScript do the same thing and run the .vbs file from the command prompt: Set banner = Server.CreateObject("wwBanner.aspBanner") banner.BannerFile = "wwsitebanners" MsgBox(banner.getBanner(-1)) Since this both works it tells me the server is registered and working properly. This leaves startup failures or permissions as the problem. I double checked permissions for the Application Pool and the permissions of the folder where the DLL lives and both are properly set to allow access by the Application Pool impersonated user. Just to be sure I assigned an Admin user to the Application Pool but still no go. So now what? 64 bit Servers Ahoy A couple of weeks back I had set up a few of my Application pools to 64 bit mode. My server is Server 2008 64 bit and by default Application Pools run 64 bit. Originally when I installed the server I set up most of my Application Pools to 32 bit mainly for backwards compatibility. But as more of my code migrates to 64 bit OS's I figured it'd be a good idea to see how well code runs under 64 bit code. The transition has been mostly painless. Until today when I noticed the problem with the code above when scrolling to my IIS logs and noticing a lot of 500 errors on many of my ASP classic pages. The code in question in most of these pages deals with this single simple COM object. It took a while to figure out that the problem is caused by the Application Pool running in 64 bit mode. The issue is that 32 bit COM objects (ie. my old Visual FoxPro COM component) cannot be loaded in a 64 bit Application Pool. The ASP pages using this COM component broke on the day I switched my main Application Pool into 64 bit mode but I didn't find the problem until I searched my logs for errors by pure chance. To fix this is easy enough once you know what the problem is by switching the Application Pool to Enable 32-bit Applications: Once this is done the COM objects started working correctly again. 64 bit ASP and ASP.NET with DCOM Servers This is kind of off topic, but incidentally it's possible to load 32 bit DCOM (out of process) servers from ASP.NET and ASP classic even if those applications run in 64 bit application pools. In fact, in West Wind Web Connection I use this capability to run a 64 bit ASP.NET handler that talks to a 32 bit FoxPro COM server which allows West Wind Web Connection to run in native 64 bit mode without custom configuration (which is actually quite useful). It's probably not a common usage scenario but it's good to know that you can actually access 32 bit COM objects this way from ASP.NET. For West Wind Web Connection this works out well as the DCOM interface only makes one non-chatty call to the backend server that handles all the rest of the request processing. Application Pool Isolation is your Friend For me the recent incident of failure in the classic ASP pages has just been another reminder to be very careful with moving applications to 64 bit operation. There are many little traps when switching to 64 bit that are very difficult to track and test for. I described one issue I had a couple of months ago where one of the default ASP.NET filters was loading the wrong version (32bit instead of 64bit) which was extremely difficult to track down and was caused by a very sneaky configuration switch error (basically 3 different entries for the same ISAPI filter all with different bitness settings). It took me almost a full day to track this down). Recently I've been taken to isolate individual applications into separate Application Pools rather than my past practice of combining many apps into shared AppPools. This is a good practice assuming you have enough memory to make this work. Application Pool isolate provides more modularity and allows me to selectively move applications to 64 bit. The error above came about precisely because I moved one of my most populous app pools to 64 bit and forgot about the minimal COM object use in some of my old pages. It's easy to forget. To 64bit or Not Is it worth it to move to 64 bit? Currently I'd say -not really. In my - admittedly limited - testing I don't see any significant performance increases. In fact 64 bit apps just seem to consume considerably more memory (30-50% more in my pools on average) and performance is minimally improved (less than 5% at the very best) in the load testing I've performed on a couple of sites in both modes. The only real incentive for 64 bit would be applications that require huge data spaces that exceed the 32 bit 4 gigabyte memory limit. However I have a hard time imagining an application that needs 4 gigs of memory in a single Application Pool :-). Curious to hear other opinions on benefits of 64 bit operation. © Rick Strahl, West Wind Technologies, 2005-2011Posted in COM   ASP.NET  FoxPro  

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  • NLog Exception Details Renderer

    - by jtimperley
    Originally posted on: http://geekswithblogs.net/jtimperley/archive/2013/07/28/nlog-exception-details-renderer.aspxI recently switch from Microsoft's Enterprise Library Logging block to NLog.  In my opinion, NLog offers a simpler and much cleaner configuration section with better use of placeholders, complemented by custom variables. Despite this, I found one deficiency in my migration; I had lost the ability to simply render all details of an exception into our logs and notification emails. This is easily remedied by implementing a custom layout renderer. Start by extending 'NLog.LayoutRenderers.LayoutRenderer' and overriding the 'Append' method. using System.Text; using NLog; using NLog.Config; using NLog.LayoutRenderers;   [ThreadAgnostic] [LayoutRenderer(Name)] public class ExceptionDetailsRenderer : LayoutRenderer { public const string Name = "exceptiondetails";   protected override void Append(StringBuilder builder, LogEventInfo logEvent) { // Todo: Append details to StringBuilder } }   Now that we have a base layout renderer, we simply need to add the formatting logic to add exception details as well as inner exception details. This is done using reflection with some simple filtering for the properties that are already being rendered. I have added an additional 'Register' method, allowing the definition to be registered in code, rather than in configuration files. This complements by 'LogWrapper' class which standardizes writing log entries throughout my applications. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using NLog; using NLog.Config; using NLog.LayoutRenderers;   [ThreadAgnostic] [LayoutRenderer(Name)] public sealed class ExceptionDetailsRenderer : LayoutRenderer { public const string Name = "exceptiondetails"; private const string _Spacer = "======================================"; private List<string> _FilteredProperties;   private List<string> FilteredProperties { get { if (_FilteredProperties == null) { _FilteredProperties = new List<string> { "StackTrace", "HResult", "InnerException", "Data" }; }   return _FilteredProperties; } }   public bool LogNulls { get; set; }   protected override void Append(StringBuilder builder, LogEventInfo logEvent) { Append(builder, logEvent.Exception, false); }   private void Append(StringBuilder builder, Exception exception, bool isInnerException) { if (exception == null) { return; }   builder.AppendLine();   var type = exception.GetType(); if (isInnerException) { builder.Append("Inner "); }   builder.AppendLine("Exception Details:") .AppendLine(_Spacer) .Append("Exception Type: ") .AppendLine(type.ToString());   var bindingFlags = BindingFlags.Instance | BindingFlags.Public; var properties = type.GetProperties(bindingFlags); foreach (var property in properties) { var propertyName = property.Name; var isFiltered = FilteredProperties.Any(filter => String.Equals(propertyName, filter, StringComparison.InvariantCultureIgnoreCase)); if (isFiltered) { continue; }   var propertyValue = property.GetValue(exception, bindingFlags, null, null, null); if (propertyValue == null && !LogNulls) { continue; }   var valueText = propertyValue != null ? propertyValue.ToString() : "NULL"; builder.Append(propertyName) .Append(": ") .AppendLine(valueText); }   AppendStackTrace(builder, exception.StackTrace, isInnerException); Append(builder, exception.InnerException, true); }   private void AppendStackTrace(StringBuilder builder, string stackTrace, bool isInnerException) { if (String.IsNullOrEmpty(stackTrace)) { return; }   builder.AppendLine();   if (isInnerException) { builder.Append("Inner "); }   builder.AppendLine("Exception StackTrace:") .AppendLine(_Spacer) .AppendLine(stackTrace); }   public static void Register() { Type definitionType; var layoutRenderers = ConfigurationItemFactory.Default.LayoutRenderers; if (layoutRenderers.TryGetDefinition(Name, out definitionType)) { return; }   layoutRenderers.RegisterDefinition(Name, typeof(ExceptionDetailsRenderer)); LogManager.ReconfigExistingLoggers(); } } For brevity I have removed the Trace, Debug, Warn, and Fatal methods. They are modelled after the Info methods. As mentioned above, note how the log wrapper automatically registers our custom layout renderer reducing the amount of application configuration required. using System; using NLog;   public static class LogWrapper { static LogWrapper() { ExceptionDetailsRenderer.Register(); }   #region Log Methods   public static void Info(object toLog) { Log(toLog, LogLevel.Info); }   public static void Info(string messageFormat, params object[] parameters) { Log(messageFormat, parameters, LogLevel.Info); }   public static void Error(object toLog) { Log(toLog, LogLevel.Error); }   public static void Error(string message, Exception exception) { Log(message, exception, LogLevel.Error); }   private static void Log(string messageFormat, object[] parameters, LogLevel logLevel) { string message = parameters.Length == 0 ? messageFormat : string.Format(messageFormat, parameters); Log(message, (Exception)null, logLevel); }   private static void Log(object toLog, LogLevel logLevel, LogType logType = LogType.General) { if (toLog == null) { throw new ArgumentNullException("toLog"); }   if (toLog is Exception) { var exception = toLog as Exception; Log(exception.Message, exception, logLevel, logType); } else { var message = toLog.ToString(); Log(message, null, logLevel, logType); } }   private static void Log(string message, Exception exception, LogLevel logLevel, LogType logType = LogType.General) { if (exception == null && String.IsNullOrEmpty(message)) { return; }   var logger = GetLogger(logType); // Note: Using the default constructor doesn't set the current date/time var logInfo = new LogEventInfo(logLevel, logger.Name, message); logInfo.Exception = exception; logger.Log(logInfo); }   private static Logger GetLogger(LogType logType) { var loggerName = logType.ToString(); return LogManager.GetLogger(loggerName); }   #endregion   #region LogType private enum LogType { General } #endregion } The following configuration is similar to what is provided for each of my applications. The 'application' variable is all that differentiates the various applications in all of my environments, the rest has been standardized. Depending on your needs to tweak this configuration while developing and debugging, this section could easily be pushed back into code similar to the registering of our custom layout renderer.   <?xml version="1.0"?>   <configuration> <configSections> <section name="nlog" type="NLog.Config.ConfigSectionHandler, NLog"/> </configSections> <nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <variable name="application" value="Example"/> <targets> <target type="EventLog" name="EventLog" source="${application}" log="${application}" layout="${message}${onexception: ${newline}${exceptiondetails}}"/> <target type="Mail" name="Email" smtpServer="smtp.example.local" from="[email protected]" to="[email protected]" subject="(${machinename}) ${application}: ${level}" body="Machine: ${machinename}${newline}Timestamp: ${longdate}${newline}Level: ${level}${newline}Message: ${message}${onexception: ${newline}${exceptiondetails}}"/> </targets> <rules> <logger name="*" minlevel="Debug" writeTo="EventLog" /> <logger name="*" minlevel="Error" writeTo="Email" /> </rules> </nlog> </configuration>   Now go forward, create your custom exceptions without concern for including their custom properties in your exception logs and notifications.

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  • Random movement of wandering monsters in x & y axis in LibGDX

    - by Vishal Kumar
    I am making a simple top down RPG game in LibGDX. What I want is ... the enemies should wander here and there in x and y directions in certain interval so that it looks natural that they are guarding something. I spend several hours doing this but could not achieve what I want. After a long time of coding, I came with this code. But what I observed is when enemies come to an end of x or start of x or start of y or end of y of the map. It starts flickering for random intervals. Sometimes they remain nice, sometimes, they start flickering for long time. public class Enemy extends Sprite { public float MAX_VELOCITY = 0.05f; public static final int MOVING_LEFT = 0; public static final int MOVING_RIGHT = 1; public static final int MOVING_UP = 2; public static final int MOVING_DOWN = 3; public static final int HORIZONTAL_GUARD = 0; public static final int VERTICAL_GUARD = 1; public static final int RANDOM_GUARD = 2; private float startTime = System.nanoTime(); private static float SECONDS_TIME = 0; private boolean randomDecider; public int enemyType; public static final float width = 30 * World.WORLD_UNIT; public static final float height = 32 * World.WORLD_UNIT; public int state; public float stateTime; public boolean visible; public boolean dead; public Enemy(float x, float y, int enemyType) { super(x, y); state = MOVING_LEFT; this.enemyType = enemyType; stateTime = 0; visible = true; dead = false; boolean random = Math.random()>=0.5f ? true :false; if(enemyType == HORIZONTAL_GUARD){ if(random) velocity.x = -MAX_VELOCITY; else velocity.x = MAX_VELOCITY; } if(enemyType == VERTICAL_GUARD){ if(random) velocity.y = -MAX_VELOCITY; else velocity.y = MAX_VELOCITY; } if(enemyType == RANDOM_GUARD){ //if(random) //velocity.x = -MAX_VELOCITY; //else //velocity.y = MAX_VELOCITY; } } public void update(Enemy e, float deltaTime) { super.update(deltaTime); e.stateTime+= deltaTime; e.position.add(velocity); // This is for updating the Animation for Enemy Movement Direction. VERY IMPORTANT FOR REAL EFFECTS updateDirections(); //Here the various movement methods are called depending upon the type of the Enemy if(e.enemyType == HORIZONTAL_GUARD) guardHorizontally(); if(e.enemyType == VERTICAL_GUARD) guardVertically(); if(e.enemyType == RANDOM_GUARD) guardRandomly(); //quadrantMovement(e, deltaTime); } private void guardHorizontally(){ if(position.x <= 0){ velocity.x= MAX_VELOCITY; velocity.y= 0; } else if(position.x>= World.mapWidth-width){ velocity.x= -MAX_VELOCITY; velocity.y= 0; } } private void guardVertically(){ if(position.y<= 0){ velocity.y= MAX_VELOCITY; velocity.x= 0; } else if(position.y>= World.mapHeight- height){ velocity.y= -MAX_VELOCITY; velocity.x= 0; } } private void guardRandomly(){ if (System.nanoTime() - startTime >= 1000000000) { SECONDS_TIME++; if(SECONDS_TIME % 5==0) randomDecider = Math.random()>=0.5f ? true :false; if(SECONDS_TIME>=30) SECONDS_TIME =0; startTime = System.nanoTime(); } if(SECONDS_TIME <=30){ if(randomDecider && position.x >= 0) velocity.x= -MAX_VELOCITY; else{ if(position.x < World.mapWidth-width) velocity.x= MAX_VELOCITY; else velocity.x= -MAX_VELOCITY; } velocity.y =0; } else{ if(randomDecider && position.y >0) velocity.y= -MAX_VELOCITY; else velocity.y= MAX_VELOCITY; velocity.x =0; } /* //This is essential so as to keep the enemies inside the boundary of the Map if(position.x <= 0){ velocity.x= MAX_VELOCITY; //velocity.y= 0; } else if(position.x>= World.mapWidth-width){ velocity.x= -MAX_VELOCITY; //velocity.y= 0; } else if(position.y<= 0){ velocity.y= MAX_VELOCITY; //velocity.x= 0; } else if(position.y>= World.mapHeight- height){ velocity.y= -MAX_VELOCITY; //velocity.x= 0; } */ } private void updateDirections() { if(velocity.x > 0) state = MOVING_RIGHT; else if(velocity.x<0) state = MOVING_LEFT; else if(velocity.y>0) state = MOVING_UP; else if(velocity.y<0) state = MOVING_DOWN; } public Rectangle getBounds() { return new Rectangle(position.x, position.y, width, height); } private void quadrantMovement(Enemy e, float deltaTime) { int temp = e.getEnemyQuadrant(e.position.x, e.position.y); boolean random = Math.random()>=0.5f ? true :false; switch(temp){ case 1: velocity.x = MAX_VELOCITY; break; case 2: velocity.x = MAX_VELOCITY; break; case 3: velocity.x = -MAX_VELOCITY; break; case 4: velocity.x = -MAX_VELOCITY; break; default: if(random) velocity.x = MAX_VELOCITY; else velocity.y =-MAX_VELOCITY; } } public float getDistanceFromPoint(float p1,float p2){ Vector2 v1 = new Vector2(p1,p2); return position.dst(v1); } private int getEnemyQuadrant(float x, float y){ Rectangle enemyQuad = new Rectangle(x, y, 30, 32); if(ScreenQuadrants.getQuad1().contains(enemyQuad)) return 1; if(ScreenQuadrants.getQuad2().contains(enemyQuad)) return 2; if(ScreenQuadrants.getQuad3().contains(enemyQuad)) return 3; if(ScreenQuadrants.getQuad4().contains(enemyQuad)) return 4; return 0; } } Is there a better way of doing this. I am new to game development. I shall be very grateful to any help or reference.

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  • Parallelism in .NET – Part 18, Task Continuations with Multiple Tasks

    - by Reed
    In my introduction to Task continuations I demonstrated how the Task class provides a more expressive alternative to traditional callbacks.  Task continuations provide a much cleaner syntax to traditional callbacks, but there are other reasons to switch to using continuations… Task continuations provide a clean syntax, and a very simple, elegant means of synchronizing asynchronous method results with the user interface.  In addition, continuations provide a very simple, elegant means of working with collections of tasks. Prior to .NET 4, working with multiple related asynchronous method calls was very tricky.  If, for example, we wanted to run two asynchronous operations, followed by a single method call which we wanted to run when the first two methods completed, we’d have to program all of the handling ourselves.  We would likely need to take some approach such as using a shared callback which synchronized against a common variable, or using a WaitHandle shared within the callbacks to allow one to wait for the second.  Although this could be accomplished easily enough, it requires manually placing this handling into every algorithm which requires this form of blocking.  This is error prone, difficult, and can easily lead to subtle bugs. Similar to how the Task class static methods providing a way to block until multiple tasks have completed, TaskFactory contains static methods which allow a continuation to be scheduled upon the completion of multiple tasks: TaskFactory.ContinueWhenAll. This allows you to easily specify a single delegate to run when a collection of tasks has completed.  For example, suppose we have a class which fetches data from the network.  This can be a long running operation, and potentially fail in certain situations, such as a server being down.  As a result, we have three separate servers which we will “query” for our information.  Now, suppose we want to grab data from all three servers, and verify that the results are the same from all three. With traditional asynchronous programming in .NET, this would require using three separate callbacks, and managing the synchronization between the various operations ourselves.  The Task and TaskFactory classes simplify this for us, allowing us to write: var server1 = Task.Factory.StartNew( () => networkClass.GetResults(firstServer) ); var server2 = Task.Factory.StartNew( () => networkClass.GetResults(secondServer) ); var server3 = Task.Factory.StartNew( () => networkClass.GetResults(thirdServer) ); var result = Task.Factory.ContinueWhenAll( new[] {server1, server2, server3 }, (tasks) => { // Propogate exceptions (see below) Task.WaitAll(tasks); return this.CompareTaskResults( tasks[0].Result, tasks[1].Result, tasks[2].Result); }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This is clean, simple, and elegant.  The one complication is the Task.WaitAll(tasks); statement. Although the continuation will not complete until all three tasks (server1, server2, and server3) have completed, there is a potential snag.  If the networkClass.GetResults method fails, and raises an exception, we want to make sure to handle it cleanly.  By using Task.WaitAll, any exceptions raised within any of our original tasks will get wrapped into a single AggregateException by the WaitAll method, providing us a simplified means of handling the exceptions.  If we wait on the continuation, we can trap this AggregateException, and handle it cleanly.  Without this line, it’s possible that an exception could remain uncaught and unhandled by a task, which later might trigger a nasty UnobservedTaskException.  This would happen any time two of our original tasks failed. Just as we can schedule a continuation to occur when an entire collection of tasks has completed, we can just as easily setup a continuation to run when any single task within a collection completes.  If, for example, we didn’t need to compare the results of all three network locations, but only use one, we could still schedule three tasks.  We could then have our completion logic work on the first task which completed, and ignore the others.  This is done via TaskFactory.ContinueWhenAny: var server1 = Task.Factory.StartNew( () => networkClass.GetResults(firstServer) ); var server2 = Task.Factory.StartNew( () => networkClass.GetResults(secondServer) ); var server3 = Task.Factory.StartNew( () => networkClass.GetResults(thirdServer) ); var result = Task.Factory.ContinueWhenAny( new[] {server1, server2, server3 }, (firstTask) => { return this.ProcessTaskResult(firstTask.Result); }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, instead of working with all three tasks, we’re just using the first task which finishes.  This is very useful, as it allows us to easily work with results of multiple operations, and “throw away” the others.  However, you must take care when using ContinueWhenAny to properly handle exceptions.  At some point, you should always wait on each task (or use the Task.Result property) in order to propogate any exceptions raised from within the task.  Failing to do so can lead to an UnobservedTaskException.

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  • Infinite loop during A* algorithm

    - by Tashu
    The A* algorithm is used by enemies to have a path to the goal. It's working but when sometimes I placed a tower in a grid (randomly) it produces a stack overflow error. The A* algorithm would iterate the enemy and find its path and pass the list to the enemy's path. I added debug logs and the list that I'm getting it looks like it would arrive from start cell to goal cell. Here's the log - 06-19 19:26:41.982: DEBUG/findEnemyPath, enemy X:Y(4281): X2.8256836:Y3.5 06-19 19:26:41.990: DEBUG/findEnemyPath, grid X:Y(4281): X3:Y2 06-19 19:26:41.990: DEBUG/START CELL ID:(4281): 38 06-19 19:26:41.990: DEBUG/GOAL CELL ID:(4281): 47 06-19 19:26:41.990: DEBUG/Best : 38(4281): passThrough:0.0 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Best : 39(4281): passThrough:8.875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Best : 40(4281): passThrough:7.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 40 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 40 06-19 19:26:41.990: DEBUG/Best : 52(4281): passThrough:8.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 52 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 52 06-19 19:26:41.990: DEBUG/Best : 53(4281): passThrough:7.96875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 53 06-19 19:26:41.990: DEBUG/Best : 28(4281): passThrough:8.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 28 06-19 19:26:41.990: DEBUG/Best : 65(4281): passThrough:8.984375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 65 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 65 06-19 19:26:41.990: DEBUG/Best : 66(4281): passThrough:7.9921875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 66 06-19 19:26:42.000: DEBUG/Best : 78(4281): passThrough:8.99609375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 78 06-19 19:26:42.000: DEBUG/Best : 79(4281): passThrough:7.998046875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 79 06-19 19:26:42.000: DEBUG/Best : 80(4281): passThrough:6.9990234375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 80 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 80 06-19 19:26:42.000: DEBUG/Best : 81(4281): passThrough:5.99951171875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 81 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 81 06-19 19:26:42.000: DEBUG/Best : 82(4281): passThrough:4.999755859375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 82 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 82 06-19 19:26:42.000: DEBUG/Best : 83(4281): passThrough:3.9998779296875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 83 06-19 19:26:42.000: DEBUG/Best : 71(4281): passThrough:2.99993896484375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 71 06-19 19:26:42.000: DEBUG/Best : 59(4281): passThrough:1.99951171875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Best : 47(4281): passThrough:0.99951171875 Then, the goal cell would be iterating its parent till start cell to break off the loop. private void populateBestList(Cell cell, List<Cell> bestList) { bestList.add(cell); if (cell.parent.start == false) { Log.d("ID:", ""+cell.id); Log.d("ParentID:", ""+cell.parent.id); populateBestList(cell.parent, bestList); } return; } The log with error above would show like this - 06-19 19:26:42.010: DEBUG/ID:(4281): 47 06-19 19:26:42.010: DEBUG/ParentID:(4281): 59 06-19 19:26:42.010: DEBUG/ID:(4281): 59 06-19 19:26:42.010: DEBUG/ParentID:(4281): 71 06-19 19:26:42.010: DEBUG/ID:(4281): 71 06-19 19:26:42.010: DEBUG/ParentID:(4281): 59 06-19 19:26:42.010: DEBUG/ID:(4281): 59 06-19 19:26:42.010: DEBUG/ParentID:(4281): 71 06-19 19:26:42.010: DEBUG/ID:(4281): 71 71 and 59 would switch over and goes on. I thought the grid is the issue due to the fact that enemies are using the single grid so I make the parent, start, and goal clear before starting the A* algorithm for an enemy. for(int i = 0; i < GRID_HEIGHT; i++) { for(int j = 0; j < GRID_WIDTH; j++) { grid[i][j].parent = null; grid[i][j].start = false; grid[i][j].goal = false; } } That didn't work. I thought it might be something related to this code, but not sure if I'm on right track - neighbor.parent = best; openList.remove(neighbor); closedList.remove(neighbor); openList.add(0, neighbor); Here's the code of the A* algorithm - private List<Cell> findEnemyPath(Enemy enemy) { for(int i = 0; i < GRID_HEIGHT; i++) { for(int j = 0; j < GRID_WIDTH; j++) { grid[i][j].parent = null; grid[i][j].start = false; grid[i][j].goal = false; } } List<Cell> openList = new ArrayList<Cell>(); List<Cell> closedList = new ArrayList<Cell>(); List<Cell> bestList = new ArrayList<Cell>(); int width = (int)Math.floor(enemy.position.x); int height = (int)Math.floor(enemy.position.y); width = (width < 0) ? 0 : width; height = (height < 0) ? 0 : height; Log.d("findEnemyPath, enemy X:Y", "X"+enemy.position.x+":"+"Y"+enemy.position.y); Log.d("findEnemyPath, grid X:Y", "X"+height+":"+"Y"+width); Cell start = grid[height][width]; Cell goal = grid[ENEMY_GOAL_HEIGHT][ENEMY_GOAL_WIDTH]; if(start.id != goal.id) { Log.d("START CELL ID: ", ""+start.id); Log.d("GOAL CELL ID: ", ""+goal.id); //Log.d("findEnemyPath, grid X:Y", "X"+start.position.x+":"+"Y"+start.position.y); start.start = true; goal.goal = true; openList.add(start); while(openList.size() > 0) { Cell best = findBestPassThrough(openList, goal); //Log.d("ID:", ""+best.id); openList.remove(best); closedList.add(best); if (best.goal) { System.out.println("Found Goal"); System.out.println(bestList.size()); populateBestList(goal, bestList); /* for(Cell cell : bestList) { Log.d("ID:", ""+cell.id); Log.d("ParentID:", ""+cell.parent.id); } */ Collections.reverse(bestList); Cell exit = new Cell(13.5f, 3.5f, 1, 1); exit.isExit = true; bestList.add(exit); //Log.d("PathList", "Enemy ID : " + enemy.id); return bestList; } else { List<Cell> neighbors = getNeighbors(best); for (Cell neighbor : neighbors) { if(neighbor.isTower) { continue; } if (openList.contains(neighbor)) { Cell tmpCell = new Cell(neighbor.position.x, neighbor.position.y, 1, 1); tmpCell.parent = best; if (tmpCell.getPassThrough(goal) >= neighbor.getPassThrough(goal)) { continue; } } if (closedList.contains(neighbor)) { Cell tmpCell = new Cell(neighbor.position.x, neighbor.position.y, 1, 1); tmpCell.parent = best; if (tmpCell.getPassThrough(goal) >= neighbor.getPassThrough(goal)) { continue; } } Log.d("Neighbor's Parent: ", ""+best.id); neighbor.parent = best; openList.remove(neighbor); closedList.remove(neighbor); openList.add(0, neighbor); } } } } Log.d("Cannot find a path", ""); return null; }

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  • Install Ubuntu Netbook Edition with Wubi Installer

    - by Matthew Guay
    Ubuntu is one of the most popular versions of Linux, and their Netbook Remix edition is especially attractive for netbook owners.  Here we’ll look at how you can easily try out Ubuntu on your netbook without a CD/DVD drive. Netbooks, along with the growing number of thin, full powered laptops, lack a CD/DVD drive.  Installing software isn’t much of a problem since most programs, whether free or for-pay, are available for download.  Operating systems, however, are usually installed from a disk.  You can easily install Windows 7 from a flash drive with our tutorial, but installing Ubuntu from a USB flash drive is more complicated.  However, using Wubi, a Windows installer for Ubuntu, you can easily install it directly on your netbook and even uninstall it with only a few clicks. Getting Started Download and run the Wubi installer for Ubuntu (link below).  In the installer, select the drive you where you wish to install Ubuntu, the size of the installation (this is the amount dedicated to Ubuntu; under 20Gb should be fine), language, username, and desired password.  Also, from the Desktop environment menu, select Ubuntu Netbook to install the netbook edition.  Click Install when your settings are correct. Wubi will automatically download the selected version of Ubuntu and install it on your computer. Windows Firewall may ask if you want to unblock Wubi; select your network and click Allow access. The download will take around an hour on broadband, depending on your internet connection speed.  Once the download is completed, it will automatically install to your computer.  If you’d prefer to have everything downloaded before you start the install, download the ISO of Ubuntu Netbook edition (link below) and save it in the same folder as Wubi. Then, when you run Wubi, select the netbook edition as before and click Install.  Wubi will verify that your download is valid, and will then proceed to install from the downloaded ISO.  This install will only take about 10 minutes. Once the install is finished you will be asked to reboot your computer.  Save anything else you’re working on, and then reboot to finish setting up Ubuntu on your netbook. When your computer reboots, select Ubuntu at the boot screen.  Wubi leaves the default OS as Windows 7, so if you don’t select anything it will boot into Windows 7 after a few seconds. Ubuntu will automatically finish the install when you boot into it the first time.  This took about 12 minutes in our test. When the setup is finished, your netbook will reboot one more time.  Remember again to select Ubuntu at the boot screen.  You’ll then see a second boot screen; press your Enter key to select the default.   Ubuntu only took less than a minute to boot in our test.  When you see the login screen, select your name and enter your password you setup in Wubi.  Now you’re ready to start exploring Ubuntu Netbook Remix. Using Ubuntu Netbook Remix Ubuntu Netbook Remix offers a simple, full-screen interface to take the best advantage of netbooks’ small screens.  Pre-installed applications are displayed in the application launcher, and are organized by category.  Click once to open an application. The first screen on the application launcher shows your favorite programs.  If you’d like to add another application to the favorites pane, click the plus sign beside its icon. Your files from Windows are still accessible from Ubuntu Netbook Remix.  From the home screen, select Files & Folders on the left menu, and then click the icon that says something like 100GB Filesystem under the Volumes section. Now you’ll be able to see all of your files from Windows.  Your user files such as documents, music, and pictures should be located in Documents and Settings in a folder with your user name. You can also easily install a variety of free applications via the Software Installer. Connecting to the internet is also easy, as Ubuntu Netbook Remix automatically recognized the WiFi adaptor on our test netbook, a Samsung N150.  To connect to a wireless network, click the wireless icon on the top right of the screen and select the network’s name from the list. And, if you’d like to customize your screen, right-click on the application launcher and select Change desktop background. Choose a background picture you’d like. Now you’ll see it through your application launcher.  Nice! Most applications are opened full-screen.  You can close them by clicking the x on the right of the program’s name. You can also switch to other applications from their icons on the top left.  Open the home screen by clicking the Ubuntu logo in the far left. Changing Boot Options By default, Wubi will leave Windows as the default operating system, and will give you 10 seconds at boot to choose to boot into Ubuntu.  To change this, boot into Windows and enter Advanced system settings in your start menu search. In this dialog, click Settings under Startup and Recovery. From this dialog, you can select the default operating system and the time to display list of operating systems.  You can enter a lower number to make the boot screen appear for less time. And if you’d rather make Ubuntu the default operating system, select it from the drop-down list.   Uninstalling Ubuntu Netbook Remix If you decide you don’t want to keep Ubuntu Netbook Remix on your computer, you can uninstall it just like you uninstall any normal application.  Boot your computer into Windows, open Control Panel, click Uninstall a Program, and enter ubuntu in the search box.  Select it, and click Uninstall. Click Uninstall at the prompt.  Ubuntu uninstalls very quickly, and removes the entry from the bootloader as well, so your computer is just like it was before you installed it.   Conclusion Ubuntu Netbook Remix offers an attractive Linux interface for netbooks.  We enjoyed trying it out, and found it much more user-friendly than most Linux distros.  And with the Wubi installer, you can install it risk-free and try it out on your netbook.  Or, if you’d like to try out another alternate netbook operating system, check out our article on Jolicloud, another new OS for netbooks. Links Download Wubi Installer for Windows Download Ubuntu Netbook Edition Similar Articles Productive Geek Tips Easily Install Ubuntu Linux with Windows Using the Wubi InstallerInstall VMware Tools on Ubuntu Edgy EftHow to install Spotify in Ubuntu 9.10 using WineInstalling PHP5 and Apache on UbuntuInstalling PHP4 and Apache on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Explorer++ is a Worthy Windows Explorer Alternative Error Goblin Explains Windows Error Codes Twelve must-have Google Chrome plugins Cool Looking Skins for Windows Media Player 12 Move the Mouse Pointer With Your Face Movement Using eViacam Boot Windows Faster With Boot Performance Diagnostics

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  • Dynamic Types and DynamicObject References in C#

    - by Rick Strahl
    I've been working a bit with C# custom dynamic types for several customers recently and I've seen some confusion in understanding how dynamic types are referenced. This discussion specifically centers around types that implement IDynamicMetaObjectProvider or subclass from DynamicObject as opposed to arbitrary type casts of standard .NET types. IDynamicMetaObjectProvider types  are treated special when they are cast to the dynamic type. Assume for a second that I've created my own implementation of a custom dynamic type called DynamicFoo which is about as simple of a dynamic class that I can think of:public class DynamicFoo : DynamicObject { Dictionary<string, object> properties = new Dictionary<string, object>(); public string Bar { get; set; } public DateTime Entered { get; set; } public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; if (!properties.ContainsKey(binder.Name)) return false; result = properties[binder.Name]; return true; } public override bool TrySetMember(SetMemberBinder binder, object value) { properties[binder.Name] = value; return true; } } This class has an internal dictionary member and I'm exposing this dictionary member through a dynamic by implementing DynamicObject. This implementation exposes the properties dictionary so the dictionary keys can be referenced like properties (foo.NewProperty = "Cool!"). I override TryGetMember() and TrySetMember() which are fired at runtime every time you access a 'property' on a dynamic instance of this DynamicFoo type. Strong Typing and Dynamic Casting I now can instantiate and use DynamicFoo in a couple of different ways: Strong TypingDynamicFoo fooExplicit = new DynamicFoo(); var fooVar = new DynamicFoo(); These two commands are essentially identical and use strong typing. The compiler generates identical code for both of them. The var statement is merely a compiler directive to infer the type of fooVar at compile time and so the type of fooExplicit is DynamicFoo, just like fooExplicit. This is very static - nothing dynamic about it - and it completely ignores the IDynamicMetaObjectProvider implementation of my class above as it's never used. Using either of these I can access the native properties:DynamicFoo fooExplicit = new DynamicFoo();// static typing assignmentsfooVar.Bar = "Barred!"; fooExplicit.Entered = DateTime.Now; // echo back static values Console.WriteLine(fooVar.Bar); Console.WriteLine(fooExplicit.Entered); but I have no access whatsoever to the properties dictionary. Basically this creates a strongly typed instance of the type with access only to the strongly typed interface. You get no dynamic behavior at all. The IDynamicMetaObjectProvider features don't kick in until you cast the type to dynamic. If I try to access a non-existing property on fooExplicit I get a compilation error that tells me that the property doesn't exist. Again, it's clearly and utterly non-dynamic. Dynamicdynamic fooDynamic = new DynamicFoo(); fooDynamic on the other hand is created as a dynamic type and it's a completely different beast. I can also create a dynamic by simply casting any type to dynamic like this:DynamicFoo fooExplicit = new DynamicFoo(); dynamic fooDynamic = fooExplicit; Note that dynamic typically doesn't require an explicit cast as the compiler automatically performs the cast so there's no need to use as dynamic. Dynamic functionality works at runtime and allows for the dynamic wrapper to look up and call members dynamically. A dynamic type will look for members to access or call in two places: Using the strongly typed members of the object Using theIDynamicMetaObjectProvider Interface methods to access members So rather than statically linking and calling a method or retrieving a property, the dynamic type looks up - at runtime  - where the value actually comes from. It's essentially late-binding which allows runtime determination what action to take when a member is accessed at runtime *if* the member you are accessing does not exist on the object. Class members are checked first before IDynamicMetaObjectProvider interface methods are kick in. All of the following works with the dynamic type:dynamic fooDynamic = new DynamicFoo(); // dynamic typing assignments fooDynamic.NewProperty = "Something new!"; fooDynamic.LastAccess = DateTime.Now; // dynamic assigning static properties fooDynamic.Bar = "dynamic barred"; fooDynamic.Entered = DateTime.Now; // echo back dynamic values Console.WriteLine(fooDynamic.NewProperty); Console.WriteLine(fooDynamic.LastAccess); Console.WriteLine(fooDynamic.Bar); Console.WriteLine(fooDynamic.Entered); The dynamic type can access the native class properties (Bar and Entered) and create and read new ones (NewProperty,LastAccess) all using a single type instance which is pretty cool. As you can see it's pretty easy to create an extensible type this way that can dynamically add members at runtime dynamically. The Alter Ego of IDynamicObject The key point here is that all three statements - explicit, var and dynamic - declare a new DynamicFoo(), but the dynamic declaration results in completely different behavior than the first two simply because the type has been cast to dynamic. Dynamic binding means that the type loses its typical strong typing, compile time features. You can see this easily in the Visual Studio code editor. As soon as you assign a value to a dynamic you lose Intellisense and you see which means there's no Intellisense and no compiler type checking on any members you apply to this instance. If you're new to the dynamic type it might seem really confusing that a single type can behave differently depending on how it is cast, but that's exactly what happens when you use a type that implements IDynamicMetaObjectProvider. Declare the type as its strong type name and you only get to access the native instance members of the type. Declare or cast it to dynamic and you get dynamic behavior which accesses native members plus it uses IDynamicMetaObjectProvider implementation to handle any missing member definitions by running custom code. You can easily cast objects back and forth between dynamic and the original type:dynamic fooDynamic = new DynamicFoo(); fooDynamic.NewProperty = "New Property Value"; DynamicFoo foo = fooDynamic; foo.Bar = "Barred"; Here the code starts out with a dynamic cast and a dynamic assignment. The code then casts back the value to the DynamicFoo. Notice that when casting from dynamic to DynamicFoo and back we typically do not have to specify the cast explicitly - the compiler can induce the type so I don't need to specify as dynamic or as DynamicFoo. Moral of the Story This easy interchange between dynamic and the underlying type is actually super useful, because it allows you to create extensible objects that can expose non-member data stores and expose them as an object interface. You can create an object that hosts a number of strongly typed properties and then cast the object to dynamic and add additional dynamic properties to the same type at runtime. You can easily switch back and forth between the strongly typed instance to access the well-known strongly typed properties and to dynamic for the dynamic properties added at runtime. Keep in mind that dynamic object access has quite a bit of overhead and is definitely slower than strongly typed binding, so if you're accessing the strongly typed parts of your objects you definitely want to use a strongly typed reference. Reserve dynamic for the dynamic members to optimize your code. The real beauty of dynamic is that with very little effort you can build expandable objects or objects that expose different data stores to an object interface. I'll have more on this in my next post when I create a customized and extensible Expando object based on DynamicObject.© Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • I have Oracle SQL Developer Installed, Now What?

    - by thatjeffsmith
    If you’re here because you downloaded a copy of Oracle SQL Developer and now you need help connecting to a database, then you’re in the right place. I’ll show you what you need to get up and going so you can finish your homework, teach yourself Oracle database, or get ready for that job interview. You’ll need about 30 minutes to set everything up…and about 5 years to become proficient with Oracle Oracle Database come with SQL Developer but SQL Developer doesn’t include a database If you install Oracle database, it includes a copy of SQL Developer. If you’re running that copy of SQL Developer, please take a second to upgrade now, as it is WAY out of date. But I’m here to talk to the folks that have downloaded SQL Developer and want to know what to do next. You’ve got it running. You see this ‘Connection’ dialog, and… Where am I connecting to, and who as? You NEED a database Installing SQL Developer does not give you a database. So you’re going to need to install Oracle and create a database, or connect to a database that is already up and running somewhere. Basically you need to know the following: where is this database, what’s it called, and what port is the listener running on? The Default Connection properties in SQL Developer These default settings CAN work, but ONLY if you have installed Oracle Database Express Edition (XE). Localhost is a network alias for 127.0.0.1 which is an IP address that maps to the ‘local’ machine, or the machine you are reading this blog post on. The listener is a service that runs on the server and handles connections for the databases on that machine. You can run a database without a listener and you can run a listener without a database, but you can’t connect to a database on a different server unless both that database and listener are up and running. Each listener ‘listens’ on one or more ports, you need to know the port number for each connection. The default port is 1521, but 1522 is often pretty common. I know all of this sounds very complicated Oracle is a very sophisticated piece of software. It’s not analogous to downloading a mobile phone app and and using it 10 seconds later. It’s not like installing Office/Access either – it requires services, environment setup, kernel tweaks, etc. However. Normally an administrator will setup and install Oracle, create the database, and configure the listener for everyone else to use. They’ll often also setup the connection details for everyone via a ‘TNSNAMES.ORA’ file. This file contains a list of database connection details for folks to browse – kind of like an Oracle database phoneboook. If someone has given you a TNSNAMES.ORA file, or setup your machine to have access to a TNSNAMES file, then you can just switch to the ‘TNS’ connection type, and use the dropdown to select the database you want to connect to. Then you don’t have to worry about the server names, database names, and the port numbers. ORCL – that sounds promising! ORCL is the default SID when creating a new database with the Database Creation Assistant (DBCA). It’s just me, and I need help! No administrator, no database, no nothing. What do you do? You have a few options: Buy a copy of Oracle and download, install, and create a database Download and install XE (FREE!) Download, import, and run our Developer Days Hands-on-Lab (FREE!) If you’re a student (or anyone else) with little to no experience with Oracle, then I recommend the third option. Oracle Technology Network Developer Day: Hands-on Database Application Development Lab The OTN lab runs on a A Virtual Box image which contains: 11gR2 Enterprise Edition copy of Oracle a database and listener running for you to connect to lots of demo data for you to play with SQL Developer installed and ready to connect Some browser based labs you can step through to learn Oracle You download the image, you download and install Virtual Box (also FREE!), then you IMPORT the image you previously downloaded. You then ‘Start’ the image. It will boot a copy of Oracle Enterprise Linux (OEL), start your database, and all that jazz. You can then start up and run SQL Developer inside the image OR you can connect to the database running on the image using the copy of SQL Developer you installed on your host machine. Setup Port Forwarding to Make It Easy to Connect From Your Host When you start the image, it will be assigned an IP address. Depending on what network adapter you select in the image preferences, you may get something that can get out to the internet from your image, something your host machine can see and connect to, or something that kind of just lives out there in a vacuum. You want to avoid the ‘vacuum’ option – unless you’re OK with running SQL Developer inside the Linux image. Open the Virtual Box image properties and go to the Networking options. We’re going to setup port forwarding. This will tell your machine that anything that happens on port 1521 (the default Oracle Listener port), should just go to the image’s port 1521. So I can connect to ‘localhost’ and it will magically get transferred to the image that is running. Oracle Virtual Box Port Forwarding 1521 listener database Now You Just Need a Username and Password The default passwords on this image are all ‘oracle’ – so you can connect as SYS, HR, or whatever – just use ‘oracle’ as the password. The Linux passowrds are all ‘oracle’ too, so you can login as ‘root’ or as ‘oracle’ in the Linux desktop. Connect! Connect as HR to your Oracle database running on the OTN Developer Days Virtual Box image If you’re connecting to someone else’s database, you need to ask the person that manages that environment to create for you an account. Don’t try to ‘guess’ or ‘figure out’ what the username and password is. Introduce yourself, explain your situation, and ask kindly for access. This is your first test – can you connect? I know it’s hard to get started with Oracle. There are however many things we offer to make this easier. You’ll need to do a bit of RTM first though. Once you know what’s required, you will be much more likely to succeed. Of course, if you need help, you know where to find me

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  • Replacing jQuery.live() with jQuery.on()

    - by Rick Strahl
    jQuery 1.9 and 1.10 have introduced a host of changes, but for the most part these changes are mostly transparent to existing application usage of jQuery. After spending some time last week with a few of my projects and going through them with a specific eye for jQuery failures I found that for the most part there wasn't a big issue. The vast majority of code continues to run just fine with either 1.9 or 1.10 (which are supposed to be in sync but with 1.10 removing support for legacy Internet Explorer pre-9.0 versions). However, one particular change in the new versions has caused me quite a bit of update trouble, is the removal of the jQuery.live() function. This is my own fault I suppose - .live() has been deprecated for a while, but with 1.9 and later it was finally removed altogether from jQuery. In the past I had quite a bit of jQuery code that used .live() and it's one of the things that's holding back my upgrade process, although I'm slowly cleaning up my code and switching to the .on() function as the replacement. jQuery.live() jQuery.live() was introduced a long time ago to simplify handling events on matched elements that exist currently on the document and those that are are added in the future and also match the selector. jQuery uses event bubbling, special event binding, plus some magic using meta data attached to a parent level element to check and see if the original target event element matches the selected selected elements (for more info see Elijah Manor's comment below). An Example Assume a list of items like the following in HTML for example and further assume that the items in this list can be appended to at a later point. In this app there's a smallish initial list that loads to start, and as the user scrolls towards the end of the initial small list more items are loaded dynamically and added to the list.<div id="PostItemContainer" class="scrollbox"> <div class="postitem" data-id="4z6qhomm"> <div class="post-icon"></div> <div class="postitemheader"><a href="show/4z6qhomm" target="Content">1999 Buick Century For Sale!</a></div> <div class="postitemprice rightalign">$ 3,500 O.B.O.</div> <div class="smalltext leftalign">Jun. 07 @ 1:06am</div> <div class="post-byline">- Vehicles - Automobiles</div> </div> <div class="postitem" data-id="2jtvuu17"> <div class="postitemheader"><a href="show/2jtvuu17" target="Content">Toyota VAN 1987</a></div> <div class="postitemprice rightalign">$950</div> <div class="smalltext leftalign">Jun. 07 @ 12:29am</div> <div class="post-byline">- Vehicles - Automobiles</div> </div> … </div> With the jQuery.live() function you could easily select elements and hook up a click handler like this:$(".postitem").live("click", function() {...}); Simple and perfectly readable. The behavior of the .live handler generally was the same as the corresponding simple event handlers like .click(), except that you have to explicitly name the event instead of using one of the methods. Re-writing with jQuery.on() With .live() removed in 1.9 and later we have to re-write .live() code above with an alternative. The jQuery documentation points you at the .on() or .delegate() functions to update your code. jQuery.on() is a more generic event handler function, and it's what jQuery uses internally to map the high level event functions like .click(),.change() etc. that jQuery exposes. Using jQuery.on() however is not a one to one replacement of the .live() function. While .on() can handle events directly and use the same syntax as .live() did, you'll find if you simply switch out .live() with .on() that events on not-yet existing elements will not fire. IOW, the key feature of .live() is not working. You can use .on() to get the desired effect however, but you have to change the syntax to explicitly handle the event you're interested in on the container and then provide a filter selector to specify which elements you are actually interested in for handling the event for. Sounds more complicated than it is and it's easier to see with an example. For the list above hooking .postitem clicks, using jQuery.on() looks like this:$("#PostItemContainer").on("click", ".postitem", function() {...}); You specify a container that can handle the .click event and then provide a filter selector to find the child elements that trigger the  the actual event. So here #PostItemContainer contains many .postitems, whose click events I want to handle. Any container will do including document, but I tend to use the container closest to the elements I actually want to handle the events on to minimize the event bubbling that occurs to capture the event. With this code I get the same behavior as with .live() and now as new .postitem elements are added the click events are always available. Sweet. Here's the full event signature for the .on() function: .on( events [, selector ] [, data ], handler(eventObject) ) Note that the selector is optional - if you omit it you essentially create a simple event handler that handles the event directly on the selected object. The filter/child selector required if you want life-like - uh, .live() like behavior to happen. While it's a bit more verbose than what .live() did, .on() provides the same functionality by being more explicit on what your parent container for trapping events is. .on() is good Practice even for ordinary static Element Lists As a side note, it's a good practice to use jQuery.on() or jQuery.delegate() for events in most cases anyway, using this 'container event trapping' syntax. That's because rather than requiring lots of event handlers on each of the child elements (.postitem in the sample above), there's just one event handler on the container, and only when clicked does jQuery drill down to find the matching filter element and tries to match it to the originating element. In the early days of jQuery I used manually build handlers that did this and manually drilled from the event object into the originalTarget to determine if it's a matching element. With later versions of jQuery the various event functions in jQuery essentially provide this functionality out of the box with functions like .on() and .delegate(). All of this is nothing new, but I thought I'd write this up because I have on a few occasions forgotten what exactly was needed to replace the many .live() function calls that litter my code - especially older code. This will be a nice reminder next time I have a memory blank on this topic. And maybe along the way I've helped one or two of you as well to clean up your .live() code…© Rick Strahl, West Wind Technologies, 2005-2013Posted in jQuery   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Fan running continously on HP Pavillion G6 notebook with 12.04.1 LTS, help please?

    - by Ankit
    Fan is running continously on my HP Pavillion G6 notebook with 12.04.1 LTS. My system specifications are:- Ram: 6Gb Graphics Card:- 1 GB (AMD Raedon 64XX). HDD: 540 GB. Please find a list of ACPI errors logs from dmesg as follows:- buffer@ankit:~$ dmesg | grep ACPI -i [ 0.000000] BIOS-e820: 000000009cebf000 - 000000009cfbf000 (ACPI NVS) [ 0.000000] BIOS-e820: 000000009cfbf000 - 000000009cfff000 (ACPI data) [ 0.000000] ACPI: RSDP 00000000000fe020 00024 (v02 HPQOEM) [ 0.000000] ACPI: XSDT 000000009cffe120 00084 (v01 HPQOEM SLIC-MPC 00000001 01000013) [ 0.000000] ACPI: FACP 000000009cffc000 000F4 (v04 HPQOEM SLIC-MPC 00000001 MSFT 01000013) [ 0.000000] ACPI: DSDT 000000009cfec000 0C132 (v01 HP 1670 00000000 MSFT 01000013) [ 0.000000] ACPI: FACS 000000009cf6c000 00040 [ 0.000000] ACPI: ASF! 000000009cffd000 000A5 (v32 HP 1670 00000001 MSFT 01000013) [ 0.000000] ACPI: HPET 000000009cffb000 00038 (v01 HP 1670 00000001 MSFT 01000013) [ 0.000000] ACPI: APIC 000000009cffa000 0008C (v02 HP 1670 00000001 MSFT 01000013) [ 0.000000] ACPI: MCFG 000000009cff9000 0003C (v01 HP 1670 00000001 MSFT 01000013) [ 0.000000] ACPI: SLIC 000000009cfeb000 00176 (v01 HPQOEM SLIC-MPC 00000001 MSFT 01000013) [ 0.000000] ACPI: SSDT 000000009cfea000 00D52 (v01 HP 1670 00001000 MSFT 01000013) [ 0.000000] ACPI: BOOT 000000009cfe8000 00028 (v01 HP 1670 00000001 MSFT 01000013) [ 0.000000] ACPI: ASPT 000000009cfe5000 00034 (v07 HP 1670 00000001 MSFT 01000013) [ 0.000000] ACPI: SSDT 000000009cfe4000 00780 (v01 HP 1670 00003000 INTL 20100121) [ 0.000000] ACPI: SSDT 000000009cfe3000 00996 (v01 HP 1670 00003000 INTL 20100121) [ 0.000000] ACPI: SSDT 000000009cfdd000 0219F (v01 HP 1670 00001000 INTL 20100121) [ 0.000000] ACPI: Local APIC address 0xfee00000 [ 0.000000] ACPI: PM-Timer IO Port: 0x408 [ 0.000000] ACPI: Local APIC address 0xfee00000 [ 0.000000] ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x02] lapic_id[0x01] enabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x03] lapic_id[0x02] enabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x04] lapic_id[0x03] enabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x05] lapic_id[0x00] disabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x06] lapic_id[0x00] disabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x07] lapic_id[0x00] disabled) [ 0.000000] ACPI: LAPIC (acpi_id[0x08] lapic_id[0x00] disabled) [ 0.000000] ACPI: IOAPIC (id[0x00] address[0xfec00000] gsi_base[0]) [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl) [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level) [ 0.000000] ACPI: IRQ0 used by override. [ 0.000000] ACPI: IRQ2 used by override. [ 0.000000] ACPI: IRQ9 used by override. [ 0.000000] Using ACPI (MADT) for SMP configuration information [ 0.000000] ACPI: HPET id: 0x8086a201 base: 0xfed00000 [ 0.005902] ACPI: Core revision 20110623 [ 0.536006] PM: Registering ACPI NVS region at 9cebf000 (1048576 bytes) [ 0.538423] ACPI FADT declares the system doesn't support PCIe ASPM, so disable it [ 0.538429] ACPI: bus type pci registered [ 0.656088] ACPI: Added _OSI(Module Device) [ 0.656094] ACPI: Added _OSI(Processor Device) [ 0.656098] ACPI: Added _OSI(3.0 _SCP Extensions) [ 0.656103] ACPI: Added _OSI(Processor Aggregator Device) [ 0.660335] ACPI: EC: Look up EC in DSDT [ 0.664416] ACPI: Executed 1 blocks of module-level executable AML code [ 0.728303] [Firmware Bug]: ACPI: BIOS _OSI(Linux) query ignored [ 0.729536] ACPI: SSDT 000000009ce70798 00727 (v01 PmRef Cpu0Cst 00003001 INTL 20100121) [ 0.730622] ACPI: Dynamic OEM Table Load: [ 0.730630] ACPI: SSDT (null) 00727 (v01 PmRef Cpu0Cst 00003001 INTL 20100121) [ 0.760829] ACPI: SSDT 000000009ce71a98 00303 (v01 PmRef ApIst 00003000 INTL 20100121) [ 0.761992] ACPI: Dynamic OEM Table Load: [ 0.761998] ACPI: SSDT (null) 00303 (v01 PmRef ApIst 00003000 INTL 20100121) [ 0.792451] ACPI: SSDT 000000009ce6fd98 00119 (v01 PmRef ApCst 00003000 INTL 20100121) [ 0.793521] ACPI: Dynamic OEM Table Load: [ 0.793528] ACPI: SSDT (null) 00119 (v01 PmRef ApCst 00003000 INTL 20100121) [ 0.872981] ACPI: Interpreter enabled [ 0.872992] ACPI: (supports S0 S3 S4 S5) [ 0.873064] ACPI: Using IOAPIC for interrupt routing [ 0.882723] ACPI: EC: GPE = 0x16, I/O: command/status = 0x66, data = 0x62 [ 0.883072] ACPI: No dock devices found. [ 0.883084] PCI: Using host bridge windows from ACPI; if necessary, use "pci=nocrs" and report a bug [ 0.883882] ACPI: PCI Root Bridge [PCI0] (domain 0000 [bus 00-fe]) [ 0.924187] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0._PRT] [ 0.924509] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.RP01._PRT] [ 0.924581] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.RP02._PRT] [ 0.924659] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.RP03._PRT] [ 0.924758] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.PEG0._PRT] [ 0.924973] pci0000:00: Requesting ACPI _OSC control (0x1d) [ 0.925064] pci0000:00: ACPI _OSC request failed (AE_ERROR), returned control mask: 0x1d [ 0.925069] ACPI _OSC control for PCIe not granted, disabling ASPM [ 0.930212] ACPI: PCI Interrupt Link [LNKA] (IRQs 1 3 4 5 6 10 *11 12 14 15) [ 0.930327] ACPI: PCI Interrupt Link [LNKB] (IRQs 1 3 4 5 6 10 *11 12 14 15) [ 0.930436] ACPI: PCI Interrupt Link [LNKC] (IRQs 1 3 4 5 6 10 *11 12 14 15) [ 0.930547] ACPI: PCI Interrupt Link [LNKD] (IRQs 1 3 4 5 6 *10 11 12 14 15) [ 0.930655] ACPI: PCI Interrupt Link [LNKE] (IRQs 1 3 4 5 6 10 11 12 14 15) *0, disabled. [ 0.930764] ACPI: PCI Interrupt Link [LNKF] (IRQs 1 3 4 5 6 10 11 12 14 15) *0, disabled. [ 0.930873] ACPI: PCI Interrupt Link [LNKG] (IRQs 1 3 4 5 6 10 *11 12 14 15) [ 0.930979] ACPI: PCI Interrupt Link [LNKH] (IRQs 1 3 4 5 6 10 11 12 14 15) *0, disabled. [ 0.932142] PCI: Using ACPI for IRQ routing [ 0.967119] pnp: PnP ACPI init [ 0.967151] ACPI: bus type pnp registered [ 0.968356] pnp 00:00: Plug and Play ACPI device, IDs PNP0a08 PNP0a03 (active) [ 0.968516] pnp 00:01: Plug and Play ACPI device, IDs PNP0200 (active) [ 0.968586] pnp 00:02: Plug and Play ACPI device, IDs INT0800 (active) [ 0.968818] pnp 00:03: Plug and Play ACPI device, IDs PNP0103 (active) [ 0.968915] pnp 00:04: Plug and Play ACPI device, IDs PNP0c04 (active) [ 0.969206] system 00:05: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.969293] pnp 00:06: Plug and Play ACPI device, IDs PNP0b00 (active) [ 0.969418] pnp 00:07: Plug and Play ACPI device, IDs PNP0303 (active) [ 0.969528] pnp 00:08: Plug and Play ACPI device, IDs SYN1e3f SYN1e00 SYN0002 PNP0f13 (active) [ 0.969969] system 00:09: Plug and Play ACPI device, IDs PNP0c02 (active) [ 0.970574] system 00:0a: Plug and Play ACPI device, IDs PNP0c01 (active) [ 0.970617] pnp: PnP ACPI: found 11 devices [ 0.970622] ACPI: ACPI bus type pnp unregistered [ 1.138064] ACPI: Deprecated procfs I/F for AC is loaded, please retry with CONFIG_ACPI_PROCFS_POWER cleared [ 1.138331] ACPI: AC Adapter [ACAD] (off-line) [ 1.139068] ACPI: Lid Switch [LID0] [ 1.139176] ACPI: Power Button [PWRB] [ 1.139286] ACPI: Power Button [PWRF] [ 1.144637] ACPI: Thermal Zone [TZ01] (0 C) [ 1.144677] ACPI: Deprecated procfs I/F for battery is loaded, please retry with CONFIG_ACPI_PROCFS_POWER cleared [ 1.144693] ACPI: Battery Slot [BAT0] (battery present) [ 1.206926] ACPI: Battery Slot [BAT0] (battery present) [ 13.176993] acpi device:1a: registered as cooling_device4 [ 13.179931] acpi device:1b: registered as cooling_device5 [ 13.180221] ACPI: Video Device [VGA] (multi-head: yes rom: no post: no) [ 13.219589] acpi device:20: registered as cooling_device6 [ 13.220851] ACPI: Video Device [GFX0] (multi-head: yes rom: no post: no) [ 1649.915134] i8042 aux 00:08: wake-up capability disabled by ACPI [ 1649.915147] i8042 kbd 00:07: wake-up capability enabled by ACPI [ 1650.931028] r8169 0000:03:00.0: wake-up capability enabled by ACPI [ 1650.954743] ehci_hcd 0000:00:1d.0: wake-up capability enabled by ACPI [ 1650.978733] ehci_hcd 0000:00:1a.0: wake-up capability enabled by ACPI [ 1651.010950] ACPI: Preparing to enter system sleep state S3 [ 1652.251505] ACPI: Low-level resume complete [ 1652.360953] ACPI: Waking up from system sleep state S3 [ 1652.427581] ehci_hcd 0000:00:1a.0: wake-up capability disabled by ACPI [ 1652.435579] ehci_hcd 0000:00:1d.0: wake-up capability disabled by ACPI [ 1652.437887] r8169 0000:03:00.0: wake-up capability disabled by ACPI [ 1652.506660] i8042 kbd 00:07: wake-up capability disabled by ACPI [ 1661.238234] ACPI Error: No handler for Region [CMS0] (ffff8801d5035558) [SystemCMOS] (20110623/evregion-373) [ 1661.238253] ACPI Error: Region SystemCMOS (ID=5) has no handler (20110623/exfldio-292) [ 1661.238268] ACPI Error: Method parse/execution failed [\_SB_.PCI0.LPCB.EC0_._Q33] (Node ffff8801d5054de8), AE_NOT_EXIST (20110623/psparse-536) [ 3151.784288] i8042 aux 00:08: wake-up capability disabled by ACPI [ 3151.784301] i8042 kbd 00:07: wake-up capability enabled by ACPI [ 3152.797676] r8169 0000:03:00.0: wake-up capability enabled by ACPI [ 3152.821379] ehci_hcd 0000:00:1d.0: wake-up capability enabled by ACPI [ 3152.845367] ehci_hcd 0000:00:1a.0: wake-up capability enabled by ACPI [ 3152.877600] ACPI: Preparing to enter system sleep state S3 [ 3154.313213] ACPI: Low-level resume complete [ 3154.422297] ACPI: Waking up from system sleep state S3 [ 3154.489692] ehci_hcd 0000:00:1a.0: wake-up capability disabled by ACPI [ 3154.497667] ehci_hcd 0000:00:1d.0: wake-up capability disabled by ACPI [ 3154.505947] r8169 0000:03:00.0: wake-up capability disabled by ACPI [ 3154.568985] i8042 kbd 00:07: wake-up capability disabled by ACPI [ 3162.745149] ACPI Error: No handler for Region [CMS0] (ffff8801d5035558) [SystemCMOS] (20110623/evregion-373) [ 3162.745168] ACPI Error: Region SystemCMOS (ID=5) has no handler (20110623/exfldio-292) [ 3162.745183] ACPI Error: Method parse/execution failed [\_SB_.PCI0.LPCB.EC0_._Q33] (Node ffff8801d5054de8), AE_NOT_EXIST (20110623/psparse-536) [ 6775.723501] ACPI Error: No handler for Region [CMS0] (ffff8801d5035558) [SystemCMOS] (20110623/evregion-373) [ 6775.723519] ACPI Error: Region SystemCMOS (ID=5) has no handler (20110623/exfldio-292) [ 6775.723535] ACPI Error: Method parse/execution failed [\_SB_.PCI0.LPCB.EC0_._Q33] (Node ffff8801d5054de8), AE_NOT_EXIST (20110623/psparse-536) [10388.004760] ACPI Error: No handler for Region [CMS0] (ffff8801d5035558) [SystemCMOS] (20110623/evregion-373) [10388.004778] ACPI Error: Region SystemCMOS (ID=5) has no handler (20110623/exfldio-292) [10388.004801] ACPI Error: Method parse/execution failed [\_SB_.PCI0.LPCB.EC0_._Q33] (Node ffff8801d5054de8), AE_NOT_EXIST (20110623/psparse-536) [10723.591930] i8042 aux 00:08: wake-up capability disabled by ACPI [10723.591942] i8042 kbd 00:07: wake-up capability enabled by ACPI [10724.607624] r8169 0000:03:00.0: wake-up capability enabled by ACPI [10724.631349] ehci_hcd 0000:00:1d.0: wake-up capability enabled by ACPI [10724.655339] ehci_hcd 0000:00:1a.0: wake-up capability enabled by ACPI [10724.687572] ACPI: Preparing to enter system sleep state S3 [10726.123176] ACPI: Low-level resume complete [10726.232181] ACPI: Waking up from system sleep state S3 [10726.303653] ehci_hcd 0000:00:1a.0: wake-up capability disabled by ACPI [10726.311648] ehci_hcd 0000:00:1d.0: wake-up capability disabled by ACPI [10726.315734] r8169 0000:03:00.0: wake-up capability disabled by ACPI [10726.379287] i8042 kbd 00:07: wake-up capability disabled by ACPI [10734.393523] ACPI Error: No handler for Region [CMS0] (ffff8801d5035558) [SystemCMOS] (20110623/evregion-373) [10734.393542] ACPI Error: Region SystemCMOS (ID=5) has no handler (20110623/exfldio-292) [10734.393557] ACPI Error: Method parse/execution failed [\_SB_.PCI0.LPCB.EC0_._Q33] (Node ffff8801d5054de8), AE_NOT_EXIST (20110623/ps Continuous sound from the fan is very annoying, any help would highly appreciated.

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  • Learning AngularJS by Example – The Customer Manager Application

    - by dwahlin
    I’m always tinkering around with different ideas and toward the beginning of 2013 decided to build a sample application using AngularJS that I call Customer Manager. It’s not exactly the most creative name or concept, but I wanted to build something that highlighted a lot of the different features offered by AngularJS and how they could be used together to build a full-featured app. One of the goals of the application was to ensure that it was approachable by people new to Angular since I’ve never found overly complex applications great for learning new concepts. The application initially started out small and was used in my AngularJS in 60-ish Minutes video on YouTube but has gradually had more and more features added to it and will continue to be enhanced over time. It’ll be used in a new “end-to-end” training course my company is working on for AngularjS as well as in some video courses that will be coming out. Here’s a quick look at what the application home page looks like: In this post I’m going to provide an overview about how the application is organized, back-end options that are available, and some of the features it demonstrates. I’ve already written about some of the features so if you’re interested check out the following posts: Building an AngularJS Modal Service Building a Custom AngularJS Unique Value Directive Using an AngularJS Factory to Interact with a RESTful Service Application Structure The structure of the application is shown to the right. The  homepage is index.html and is located at the root of the application folder. It defines where application views will be loaded using the ng-view directive and includes script references to AngularJS, AngularJS routing and animation scripts, plus a few others located in the Scripts folder and to custom application scripts located in the app folder. The app folder contains all of the key scripts used in the application. There are several techniques that can be used for organizing script files but after experimenting with several of them I decided that I prefer things in folders such as controllers, views, services, etc. Doing that helps me find things a lot faster and allows me to categorize files (such as controllers) by functionality. My recommendation is to go with whatever works best for you. Anyone who says, “You’re doing it wrong!” should be ignored. Contrary to what some people think, there is no “one right way” to organize scripts and other files. As long as the scripts make it down to the client properly (you’ll likely minify and concatenate them anyway to reduce bandwidth and minimize HTTP calls), the way you organize them is completely up to you. Here’s what I ended up doing for this application: Animation code for some custom animations is located in the animations folder. In addition to AngularJS animations (which are defined using CSS in Content/animations.css), it also animates the initial customer data load using a 3rd party script called GreenSock. Controllers are located in the controllers folder. Some of the controllers are placed in subfolders based upon the their functionality while others are placed at the root of the controllers folder since they’re more generic:   The directives folder contains the custom directives created for the application. The filters folder contains the custom filters created for the application that filter city/state and product information. The partials folder contains partial views. This includes things like modal dialogs used in the application. The services folder contains AngularJS factories and services used for various purposes in the application. Most of the scripts in this folder provide data functionality. The views folder contains the different views used in the application. Like the controllers folder, the views are organized into subfolders based on their functionality:   Back-End Services The Customer Manager application (grab it from Github) provides two different options on the back-end including ASP.NET Web API and Node.js. The ASP.NET Web API back-end uses Entity Framework for data access and stores data in SQL Server (LocalDb). The other option on the back-end is Node.js, Express, and MongoDB.   Using the ASP.NET Web API Back-End To run the application using ASP.NET Web API/SQL Server back-end open the .sln file at the root of the project in Visual Studio 2012 or higher (the free Express 2013 for Web version is fine). Press F5 and a browser will automatically launch and display the application. Using the Node.js Back-End To run the application using the Node.js/MongoDB back-end follow these steps: In the CustomerManager directory execute 'npm install' to install Express, MongoDB and Mongoose (package.json). Load sample data into MongoDB by performing the following steps: Execute 'mongod' to start the MongoDB daemon Navigate to the CustomerManager directory (the one that has initMongoCustData.js in it) then execute 'mongo' to start the MongoDB shell Enter the following in the mongo shell to load the seed files that handle seeding the database with initial data: use custmgr load("initMongoCustData.js") load("initMongoSettingsData.js") load("initMongoStateData.js") Start the Node/Express server by navigating to the CustomerManager/server directory and executing 'node app.js' View the application at http://localhost:3000 in your browser. Key Features The Customer Manager application certainly doesn’t cover every feature provided by AngularJS (as mentioned the intent was to keep it as simple as possible) but does provide insight into several key areas: Using factories and services as re-useable data services (see the app/services folder) Creating custom directives (see the app/directives folder) Custom paging (see app/views/customers/customers.html and app/controllers/customers/customersController.js) Custom filters (see app/filters) Showing custom modal dialogs with a re-useable service (see app/services/modalService.js) Making Ajax calls using a factory (see app/services/customersService.js) Using Breeze to retrieve and work with data (see app/services/customersBreezeService.js). Switch the application to use the Breeze factory by opening app/services.config.js and changing the useBreeze property to true. Intercepting HTTP requests to display a custom overlay during Ajax calls (see app/directives/wcOverlay.js) Custom animations using the GreenSock library (see app/animations/listAnimations.js) Creating custom AngularJS animations using CSS (see Content/animations.css) JavaScript patterns for defining controllers, services/factories, directives, filters, and more (see any JavaScript file in the app folder) Card View and List View display of data (see app/views/customers/customers.html and app/controllers/customers/customersController.js) Using AngularJS validation functionality (see app/views/customerEdit.html, app/controllers/customerEditController.js, and app/directives/wcUnique.js) More… Conclusion I’ll be enhancing the application even more over time and welcome contributions as well. Tony Quinn contributed the initial Node.js/MongoDB code which is very cool to have as a back-end option. Access the standard application here and a version that has custom routing in it here. Additional information about the custom routing can be found in this post.

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  • T4 Template error - Assembly Directive cannot locate referenced assembly in Visual Studio 2010 proje

    - by CodeSniper
    I ran into the following error recently in Visual Studio 2010 while trying to port Phil Haack’s excellent T4CSS template which was originally built for Visual Studio 2008.   The Problem Error Compiling transformation: Metadata file 'dotless.Core' could not be found In “T4 speak”, this simply means that you have an Assembly directive in your T4 template but the T4 engine was not able to locate or load the referenced assembly. In the case of the T4CSS Template, this was a showstopper for making it work in Visual Studio 2010. On a side note: The T4CSS template is a sweet little wrapper to allow you to use DotLessCss to generate static .css files from .less files rather than using their default HttpHandler or command-line tool.    If you haven't tried DotLessCSS yet, go check it out now!  In short, it is a tool that allows you to templatize and program your CSS files so that you can use variables, expressions, and mixins within your CSS which enables rapid changes and a lot of developer-flexibility as you evolve your CSS and UI. Back to our regularly scheduled program… Anyhow, this post isn't about DotLessCss, its about the T4 Templates and the errors I ran into when converting them from Visual Studio 2008 to Visual Studio 2010. In VS2010, there were quite a few changes to the T4 Template Engine; most were excellent changes, but this one bit me with T4CSS: “Project assemblies are no longer used to resolve template assembly directives.” In VS2008, if you wanted to reference a custom assembly in your T4 Template (.tt file) you would simply right click on your project, choose Add Reference and select that assembly.  Afterwards you were allowed to use the following syntax in your T4 template to tell it to look at the local references: <#@ assembly name="dotless.Core.dll" #> This told the engine to look in the “usual place” for the assembly, which is your project references. However, this is exactly what they changed in VS2010.  They now basically sandbox the T4 Engine to keep your T4 assemblies separate from your project assemblies.  This can come in handy if you want to support different versions of an assembly referenced both by your T4 templates and your project. Who broke the build?  Oh, Microsoft Did! In our case, this change causes a problem since the templates are no longer compatible when upgrading to VS 2010 – thus its a breaking change.  So, how do we make this work in VS 2010? Luckily, Microsoft now offers several options for referencing assemblies from T4 Templates: GAC your assemblies and use Namespace Reference or Fully Qualified Type Name Use a hard-coded Fully Qualified UNC path Copy assembly to Visual Studio "Public Assemblies Folder" and use Namespace Reference or Fully Qualified Type Name.  Use or Define a Windows Environment Variable to build a Fully Qualified UNC path. Use a Visual Studio Macro to build a Fully Qualified UNC path. Option #1 & 2 were already supported in Visual Studio 2008, so if you want to keep your templates compatible with both Visual Studio versions, then you would have to adopt one of these approaches. Yakkety Yak, use the GAC! Option #1 requires an additional pre-build step to GAC the referenced assembly, which could be a pain.  But, if you go that route, then after you GAC, all you need is a simple type name or namespace reference such as: <#@ assembly name="dotless.Core" #> Hard Coding aint that hard! The other option of using hard-coded paths in Option #2 is pretty impractical in most situations since each developer would have to use the same local project folder paths, or modify this setting each time for their local machines as well as for production deployment.  However, if you want to go that route, simply use the following assembly directive style: <#@ assembly name="C:\Code\Lib\dotless.Core.dll" #> Lets go Public! Option #3, the Visual Studio Public Assemblies Folder, is the recommended place to put commonly used tools and libraries that are only needed for Visual Studio.  Think of it like a VS-only GAC.  This is likely the best place for something like dotLessCSS and is my preferred solution.  However, you will need to either use an installer or a pre-build action to copy the assembly to the right folder location.   Normally this is located at:  C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies Once you have copied your assembly there, you use the type name or namespace syntax again: <#@ assembly name="dotless.Core" #> Save the Environment! Option #4, using a Windows Environment Variable, is interesting for enterprise use where you may have standard locations for files, but less useful for demo-code, frameworks, and products where you don't have control over the local system.  The syntax for including a environment variable in your assembly directive looks like the following, just as you would expect: <#@ assembly name="%mypath%\dotless.Core.dll" #> “mypath” is a Windows environment variable you setup that points to some fully qualified UNC path on your system.  In the right situation this can be a great solution such as one where you use a msi installer for deployment, or where you have a pre-existing environment variable you can re-use. OMG Macros! Finally, Option #5 is a very nice option if you want to keep your T4 template’s assembly reference local and relative to the project or solution without muddying-up your dev environment or GAC with extra deployments.  An example looks like this: <#@ assembly name="$(SolutionDir)lib\dotless.Core.dll" #> In this example, I’m using the “SolutionDir” VS macro so I can reference an assembly in a “/lib” folder at the root of the solution.   This is just one of the many macros you can use.  If you are familiar with creating Pre/Post-build Event scripts, you can use its dialog to look at all of the different VS macros available. This option gives the best solution for local assemblies without the hassle of extra installers or other setup before the build.   However, its still not compatible with Visual Studio 2008, so if you have a T4 Template you want to use with both, then you may have to create multiple .tt files, one for each IDE version, or require the developer to set a value in the .tt file manually.   I’m not sure if T4 Templates support any form of compiler switches like “#if (VS2010)”  statements, but it would definitely be nice in this case to switch between this option and one of the ones more compatible with VS 2008. Conclusion As you can see, we went from 3 options with Visual Studio 2008, to 5 options (plus one problem) with Visual Studio 2010.  As a whole, I think the changes are great, but the short-term growing pains during the migration may be annoying until we get used to our new found power. Hopefully this all made sense and was helpful to you.  If nothing else, I’ll just use it as a reference the next time I need to port a T4 template to Visual Studio 2010.  Happy T4 templating, and “May the fourth be with you!”

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