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  • Why am I getting a ClassCastException here?

    - by Holly
    I'm creating an android application and i'm trying to use a PreferenceActivity. I'm getting the java.lang.ClassCastException: java.lang.String error when it gets to this line return PreferenceManager.getDefaultSharedPreferences(context).getInt(USER_TERM, USER_TERM_DEF); I thought it might be because I'm not converting it properly from it's string value in the EditText box to the int I need but I can't figure out how to fix this, or is that even the cause? I'm flummoxed. Here's my preference activity class: public class UserPrefs extends PreferenceActivity { //option names and default vals private static final String USER_TERM = "term_length"; private static final String USER_YEAR = "year_length"; private static final int USER_TERM_DEF = 12; private static final int USER_YEAR_DEF = 34; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); } public static int getTermLength(Context context){ try{ return PreferenceManager.getDefaultSharedPreferences(context).getInt(USER_TERM, USER_TERM_DEF); }catch (ClassCastException e){Log.v("getTermLength", "error::: " + e); } //return 1;//temporary, needed to catch the error and couldn't without adding a return outside the block.// } public static int getYearLength(Context context){ return PreferenceManager.getDefaultSharedPreferences(context).getInt(USER_YEAR, USER_YEAR_DEF); } And here's the bit of code where I'm trying to use the the preferences inside another class: public float alterForFrequency(Context keypadContext, float enteredAmount, String spinnerPosition){ int termLength = UserPrefs.getTermLength(keypadContext); int yearLength = UserPrefs.getYearLength(keypadContext); } The complete android logcat, i've uploaded here: http://freetexthost.com/v3t4ta3wbi

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  • FragmentActivity doesn't see activity in onActivityCreate(), after screen orientation changed

    - by hai bison
    I'm using Android support library v13. There is a strange thing I couldn't understand. When creating new activity, I load fragment as: Main activity layout: ... <FrameLayout android:id="@+id/fragment_1" ... /> In onCreate() of main activity: mFragment = (FragmentActivity) getSupportFragmentManager().findFragmentById(R.id.fragment_1); // if screen orientation changed, no need to create new instance of fragment if (mFragment == null) { mFragment = ...; // create new instance of fragment FragmentTransaction ft = getSupportFragmentManager().beginTransaction(); ft.replace(R.id.fragment_1, mFragment); // because this is called ONCE, we can use this method ft.commitAllowingStateLoss(); } Now, everything works perfectly in emulators 1.5, 1.6 and 2.2. I have a phone 2.2.2. But there is an exception: if the app is running, and screen orientation changed. Inside onActivityCreated(), getActivity() sometimes returns null. This only happens in emulators 1.5/ 1.6/ 2.2. My phone 2.2.2 works very well, I test hundreds of times but never catch that bug. Even other emulators 3.x, 4.x work well too. Unfortunately I don't have phone 1.5/ 1.6/ 2.2. So did you have experience with this? Is that a bug of the support library, or emulators? Could you please help me? Thank you in advance.

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  • Launch app with specific locale

    - by hermo
    Changing the locale for a device is done in the settings, and can't be done by an app AFAIK. I know how to force my own app to a specific locale, described e.g. here: http://www.tutorialforandroid.com/2009/01/force-localize-application-on-android.html So now to my question. Can I force, programatically, the local of an activity that isn't mine? I can imagine 2 ways this could be possible: Specifying the locale in an Intent used to start the activity. Access and manipulate the configuration of running activities (in the same way as I can modify my own activities' configurations). Any thoughts? Is it possible? Is it reasonable? I guess 2. would be more direct, but require some kind of permission (e.g. the modified atcitiy must allow it in the manifest file). But I'd settle for 1. or similar. What I want is to be able to see certain apps in a different language, but rather not change the system locale. E.g. the Android Market, that only displays comments in one language. Can't think of other things right now. Can't find much written on Locale in the documentation, what is and isn't possible. But hoping some undocumented feature might enable this :)

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  • How to clip and fill a canvas using an alpha mask

    - by Jay Koutavas
    I have some .png icons that are alpha masks. I need to render them as an drawable image using the Android SDK. On the iPhone, I use the following to get this result, converting the "image" alpha mask to the 'imageMasked' image using black as a fill: CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, thumbWidth, thumbHeight, 8, 4*thumbWidth, colorSpace, kCGImageAlphaPremultipliedFirst); CGRect frame = CGRectMake(0,0,thumbWidth,thumbHeight); CGContextClipToMask(context, frame, [image CGImage]); CGContextFillRect(context, frame); CGImageRef imageMasked = CGBitmapContextCreateImage(context); CGContextRelease(context); How do I accomplish the above in Android SDK? I've started to write the following: Drawable image = myPngImage; final int width = image.getMinimumWidth(); final int height = image.getMinimumHeight(); Bitmap imageMasked = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(iconMasked); image.draw(canvas); ??? I'm not finding how to do the clipping on imageMasked using image.

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  • Unknown ListView Behavior

    - by st0le
    I'm currently making a SMS Application in Android, the following is a code snippet from Inbox Listactivity, I have requested a cursor from the contentresolver and used a custom adapter to add custom views into the list. Now, in the custom view i've got 2 TextViews (tvFullBody,*tvBody*)... tvFullBody contains the Full SMS Text while tvBody contains a short preview (35 characters) The tvFullBody Visibility is by default set to GONE. My idea is, when the user clicks on a list item, the tvBody should dissappear(GONE) and the tvFullBody should become visible (VISIBLE). On Clicking again, it should revert back to its original state. //isExpanded is a BitSet of the size = no of list items...keeps track of which items are expanded and which are not @Override protected void onListItemClick(ListView l, View v, int position, long id) { if(isExpanded.get(position)) { v.findViewById(R.id.tvFullBody).setVisibility(View.GONE); v.findViewById(R.id.tvBody).setVisibility(View.VISIBLE); }else { v.findViewById(R.id.tvFullBody).setVisibility(View.VISIBLE); v.findViewById(R.id.tvBody).setVisibility(View.GONE); } isExpanded.flip(position); super.onListItemClick(l, v, position, id); } The Code works as it is supposed to :) except for an undesired sideeffect.... Every 10th (or so) List Item also gets "toggled". eg. If i Expand the 1st, then the 11th, 21th list items are also expanded...Although they remain off screen, but on scrolling you get to see the undesired "expansion". By my novice analysis, i'm guessing Listview keeps track of 10 list items that are currently visible, upon scrolling, it "reuses" those same variables, which is causing this problem...(i didn't check the android source code yet.) I'd be gratefull for any suggestion, on how i should tackle this! :) I'm open to alternative methods aswell....Thanks in advance! :)

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  • Read/Write Files from the Content Provider

    - by drum
    I want to be able to create a file from the Content Provider, however I get the following error: java.io.Filenotfoundexception: /0: open file failed: erofs (read-only file system) What I am trying to do is create a file whenever an application calls the insert method from my Provider. This is the excerpt of the code that does the file creation: FileWriter fstream = new FileWriter(valueKey); BufferedWriter out = new BufferedWriter(fstream); out.write(valueContent); out.close(); Originally I wanted to use openFileOutput() but the function appears to be undefined. Anyone has a workaround to this problem? EDIT: I found out that I had to specify the directory as well. Here is a more complete snippet of the code: File file = new File("/data/data/Project.Package.Structure/files/"+valueKey); file.createNewFile(); FileWriter fstream = new FileWriter(file); BufferedWriter out = new BufferedWriter(fstream); out.write(valueContent); out.close(); I also enabled the permission <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> This time I got an error saying: java.io.IOException: open failed: ENOENT (No such file or directory)

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  • Contacts & Autocomplete

    - by Vince
    First post. I'm new to android and programming in general. What I'm attempting to is to have an autocomplete text box pop up with auto complete names from the contact list. IE, if they type in "john" it will say "John Smith" or any john in their contacts. The code is basic, I pulled it from a few tutorials. private void autoCompleteBox() { ContentResolver cr = getContentResolver(); Uri contacts = Uri.parse("content://contacts/people"); Cursor managedCursor1 = cr.query(contacts, null, null, null, null); if (managedCursor1.moveToFirst()) { String contactname; String cphoneNumber; int nameColumn = managedCursor1.getColumnIndex("name"); int phoneColumn = managedCursor1.getColumnIndex("number"); Log.d("int Name", Integer.toString(nameColumn)); Log.d("int Number", Integer.toString(phoneColumn)); do { // Get the field values contactname = managedCursor1.getString(nameColumn); cphoneNumber = managedCursor1.getString(phoneColumn); if ((contactname != " " || contactname != null) && (cphoneNumber != " " || cphoneNumber != null)) { c_Name.add(contactname); c_Number.add(cphoneNumber); Toast.makeText(this, contactname, Toast.LENGTH_SHORT) .show(); } } while (managedCursor1.moveToNext()); } name_Val = (String[]) c_Name.toArray(new String[c_Name.size()]); phone_Val = (String[]) c_Number.toArray(new String[c_Name.size()]); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_dropdown_item_1line, name_Val); personName.setAdapter(adapter); } personName is my autocompletetextbox. So it actually works when I use it in the emulator (4.2) with manually entered contacts through the people app, but when I use it on my device, it will not pop up with any names. I'm sure it's something ridiculous but I've tried to find the answer and I'm getting nowhere. Can't learn if I don't ask.

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  • how do you authenticate a user between two services, if they are both using a common third-party oauth service?

    - by urandom
    I'm currently experimenting with oauth logins on a website, using google oauth2. While I set that up without too many problems, I saw that there isn't some kind of permanent token, which only google and the authorized service know about a user. Also, from what I gathered, if I were to create a companion app on android, the preferred way is to go with AccountManager, which seems to handle giving oauth2 access tokens for google accounts. But if I authenticate myself from the anroid app using a google account, how do I now link that user to the same one in the web app? One way I think this can be done if the user also logs into the web app as well, so that the server receives a fresh access token, and the android and web one are compared. But that seems like a huge hassle, and I haven't seen many other apps do that. Another is to use a refresh token on the server, but that would require extra permissions which might put off any potential visitors. So what is the general workflow for achieving this? Or am I thinking the wrong way?

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  • Defining EditText imeOptions when using InputMethodManager.showSoftInput(View, int, ResultReceiver)

    - by TuomasR
    In my application I have a custom view which requires some text input. As the view in itself doesn't contain any actual views (it's a Surface with custom drawing being done), I have a FrameLayout which contains the custom view and underneath it an EditText -view. When the user does a specific action, the custom view is hidden and the EditText takes over for user input. This works fine, but android:imeOptions seem to be ignored for this view. I'm currently doing this: InputMethodManager inputMethodManager = (InputMethodManager)parent.getSystemService(Context.INPUT_METHOD_SERVICE); EditText t = (EditText)parent.findViewById(R.id.DummyEditor); t.setImeOptions(EditorInfo.IME_ACTION_DONE); inputMethodManager.showSoftInput(t, 0, new ResultReceiver(mHandler) { @Override protected void onReceiveResult( int resultCode, Bundle resultData) { // We're done System.out.println("Editing done : " + ((EditText)parent.findViewById(R.id.DummyEditor)).getText()); } } ); It seems that the setImeOptions(EditorInfo.IME_ACTION_DONE) has no effect. I've also tried adding the option to the layout XML with android:imeOptions="actionDone". No help. Any ideas?

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  • Would there be a market for this idea (cross platform VM for iPhone OS)

    - by Tzury Bar Yochay
    For a long time I wondered if the following idea worth a nickel or just a waste of time and energy. I am willing to start a project which will provide a kind of a VM for all iPxxx apps - so developed once for iPxxx can run on a Macbook, iMac, Linux, Android and windows (desktop and mobile). You get the idea, right? I want to do to the current iPhone SDK, the same as what Mono did to Microsoft .Net and perhaps a more complete set of implementation. I tend to believe that if overnight all apps on appstore become available on the android market as well that would be a mini revolution. Think about running iPad apps on every tablet that will come out to the market in the future. Wouldn't it be fantastic to all the developers, which from now on, can write once and sell everywhere? The main questions which I ask myself repeatedly is: "Is This Legal?" - I mean, say I have done this, would apple's lawyers will start sending me all kinds of nasty emails? I am willing to hear your opinion about this idea as well as if some of you willing and able to join forces and start this open source project.

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  • Calendar gets saved successfully.but edit event force close error

    - by Jast Vacaty
    I am trying to add calendar events with my applicatiom. Event gets saved successfully. However when i try to edit that event in Calendar. I get Force Close error. String calId = ""; Cursor userCursor =getContentResolver().query(Uri.parse(content://com.android.calendar/calendars),null, null, null, null); if(userCursor.getCount() > 0){ userCursor.moveToFirst(); calId = userCursor.getString(userCursor.getColumnIndex("_id")); } ContentValues event = new ContentValues(); event.put("title", "title"); event.put("description", "description"); event.put("eventLocation", "Event Location"); event.put("allDay", 0); event.put("hasAlarm",0); event.put("calendar_id",calId); Calendar mCalendar = Calendar.getInstance(); mCalendar.set(2012, 2, 27,7,00,00); long start = mCalendar.getTimeInMillis(); mCalendar.set(2012, 2, 27,8,00,00); long end = mCalendar.getTimeInMillis(); event.put("dtstart", start); event.put("dtend", end); Uri newEvent = Uri.parse(content://com.android.calendar/events); getContentResolver().insert(newEvent, event); ContentValues values = new ContentValues(); userCursor.close(); But when I change event.put("allDay", 0); to event.put("allDay", 1); Event gets saved successfully and gets edited successfully. How do I fix it? Using 2.3.5 device. Appreciate any help. thanks.

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  • selective UnknownHostException

    - by Stephan
    Hi everybody! I am getting said Exception in my program, but only in certain cases. First of all, I have the internet permission set:<uses-permission android:name="android.permission.INTERNET" />, and I tried the two method of this and this thread (they don't work in my case). The scenario is the following: I send a GET request to a rest service (e.g. http://my.web.site/request.php?attr=blah) and I do get a correct xml back. Now, in this xml there are some resources described, one of which is an url to an image (e.g http://my.web.site/images/img.jpg). Here it's where it fails! Here I consistently receive a UnknownHostException. I find it weird, since it's the same domain and everything. Accessing the img url from browser works (both from the emulator browser and pc browser). I tried from a device too but it doesn't get the image anyway. Any idea on why this weird behavior? EDIT: all my tests were on emulator and device, but connected to a wifi network. I tried also using the internet connection of my provider on the phone (i.e. bypassing home network), and still the behavior is the same... I found this bug which I assume is the source of this problem, but still no solution (after more than 1.5years). Any ideas?

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  • Show dialog while loading new screen

    - by darkdusky
    I have a front screen with a button which opens a second screen. The second screen can take a few seconds to load so I want to display a dialog while loading. My problem is the dialog does not display while loading second screen, but it displays when I return to first page from the second page. If I comment out the "startActivity" to open second page the dialog shows fine. I'm fairly new to android programming - I guess it has something to do with threads. //code snippet from inside onCreate: NewGame.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { //does not get displayed before 2nd page opens showDialog(DIALOG2_KEY); //shows fine if next 2 lines commented out Intent i = new Intent(screen1.this, SudukuXL.class); startActivity(i); I've dealt with the dialog showing on returning to the front screen using onPause(). I've tried using threads to seperate the dialog from the startActivity but I've had no luck. Any help would be appreciated. I used code from Android examples to create dialog. I include below for reference: protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG2_KEY: { ProgressDialog dialog = new ProgressDialog(this); dialog.setMessage("Loading..."); dialog.setIndeterminate(true); dialog.setCancelable(true); return dialog; } } return null; }

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  • Using large transparent pictures as texture atlases

    - by azlisum
    i'm new to android programming and i'm trying to create a relatively big 2D game. I have to use lots of images and objects in my game so I decided to use OpenGL ES. I have several texture atlases, all of them saved as png's because of the transparency. I also know, but i'm not sure why, that I have to use images, which height and width is multiple of two. I test my game on an old HTC Hero running Android 2.3.3. When my picture atlases are 512x512 each, my game has a frame rate of between 50 to 60 fps. When I use 1024x1024 non transparent png, there is no problem - the FPS is again between 50 to 60 fps. But when i decide to use a 1024x1024 transperent PNG's my frame rate drops to 4,5 fps. Could this be a problem related to the age of the device i'm using for testing? These are the OpenGL functions I use each loop to draw batches: gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); //drawing happens here gl.glDisable(GL10.GL_BLEND); Thanks in advance :)

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  • How can I post scores to Facebook from a LibGDX android game?

    - by Vishal Kumar
    I am using LibGDX to create an android game. I am not making the HTML backend of the game. I just want it to be on the Android Google Play store. Is it possible to post the scores to Facebook? And if so, how can I do it. I searched and found the solutions only for web-based games. For LibGDX, there is a tutorial for Scoreloop. So, I am worried whether there is a way to do so. Any Suggestion will be welcome.

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  • IntelliJ IDEA 10 est-il « l'EDI Java le plus intelligent » ? Sa nouvelle version met en avant Android, Spring et GWT

    IntelliJ IDEA est-il « l'IDE Java le plus intelligent » ? Sa version 10 met en avant Android, Spring et GWT JetBrains est une entreprise de conception de logiciels connue pour son environnement de développement intégré ? et primé - Java IntelliJ IDEA. L'IDE vient de sortir officiellement hier en version 10. Une version majeure grâce à une série de nouvelles fonctionnalités, y compris dans son édition gratuite. La plus importante étant certainement le support d'Android. JetBrains décrit son IDE d'outil de « développement polyglotte basé sur JVM ». La version 10 apporte de nombreuses améliorations aux nombreuses technologies et structures qu'il s...

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  • « Je peux m'emparer de votre mobile sous Android », affirme un ancien de la NSA qui exploite la gestion du NFC dans l'OS

    « Je peux m'emparer de votre mobile sous Android », affirme un ancien de la NSA Son exploit utilise une particularité de la gestion du NFC dans l'OS de Google En collaboration avec Gordon Fowler La célèbre conférence de hacking du Black Hat, a été particulièrement remplie du côté de la plateforme Android, avec des attaques. Certains experts en sécurité, à l'image de Sean Shulte de Trustwave's SpiderLabs, confirment que « Google a fait des progrès mais les créateurs de logiciels malicieux avancent à grand pas ». Et le nombre de failles mises à jour augmente avec la popularité grandissante de l'OS qui attire de plus en plus les regards des hacker...

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  • Android 5.0 (ou 4.1) dévoilé ce soir au Google I/O, la statue de « Jelly Beans » a été installée dans les jardins de Google

    Android 5.0 ou 4.1 dévoilé ce soir au Google I/O La statue de « Jelly Beans » a été installée dans les jardins de Google C'est donc quasi-officiel, la prochaine version d'Android sera présentée ce soir lors du Google I/O, la conférence annuelle de Google dédiée aux développeurs. La représentation du nouveau dessert qui sert de surnom à cette version vient en effet d'être installée dans les jardins du siège social de Google. Sa photo a été publiée hier soir sur un des Google+ officiels de l'éditeur : [IMG]http://ftp-developpez.com/gordon-fowler/Jelly%20Beans%20Garden.jpg[/IMG]Les Jelly Beans (ou « bonbon haricot ») sont l'équivalent américain des Dragibus.

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  • How did I get here? My route to Android, iPhone, Windows Phone 7, and interest in Mobile Devices

    - by Wallym
    I get asked all the time how/why I got interested in mobile and jumped on this fairly early.  I tend to give half answers because it wasn't just one thing that took me to mobile, but a whole host of separate ivents culminating in a specific event where I wasdoing market research in May/June 2008.  Let me throw out the events and the facts about me: I tend to like new, different, cool stuff.  I jumped on .NET early on.  I jumped on Ajax early on.  I don't jump on every new technology that comes down the road, I'm probably the only person on the planet that doesn't "get" MVC, though I acknowledge that a lot of people do and it solves a number of problems in the default settings of ASP.NET WebForms. I remember buying an early Windows CE device. It was interesting, but dang, this stylus thing sucks. After I lost my third stylus, i just gave up.  I got my first mobile phone in early 1999.  Reception was crappy, but I could see the value in being mobile. In 1999, I worked on a manufacturing systems project.  One piece of the projects was a set of handheld devices on the shop floor.  While the UI was a crappy DOS based, yes I said DOS as in Disk Operating System Version 6.22, I could see that the wireless world was a direction I wanted to be in. In 2000, Microsoft released the first public alpha of .NET.  Very cool stuff indeed.  One piece of the puzzle was a set of mobile controls for ASP.NET.  I build numerous test apps as well as mobile version using these mobile controls.  Now, the mobile UIs of the time were based on WML, which was crap. I could real all the analysis of mobile and read all about growth rates.  Now, you have to realize that growth rates can be impressive when dealing with small numbers, but I knew it was a comer. In our first book, I got talked out of mobile because of the line from the publisher "Wally, mobile doesn't sell." Blackberry was the dominant device of the mid 2000s.  Its users were referred to as "Crackberry addicts."  Unfortunately, the mobile development experience for native apps was crap and the web experience was fairly rough as well, but if they could get the ecosystem started, other phones and better blackberryies would come out.  I finally jumped into using a blackberry. Sometime around 2006, I heard "Wally, mobile doesn't sell" again.  Now, anyone that knows me knows that someone saying something like this to me means I'll keep trying it. The phones of the mid 2000s were moving to be more graphical, but there were too many that had this idea that they had to use a stylus.  Stylus suck.  They get lost too easily. I worked on a project in 2007 and 2008 for a startup trying to answer the question of "What is there to do where I am at?"  For some reason, they wanted to be tied to PCs.  As it became obvious that they were having problems, their investor asked us to do some market research and to figure out what the marketplace did want.  One of the important things that I figured out was the we lived in a mobile world and if you had a mobile app, it need to be on a mobile device, not tied to a desktop/laptop/netbook device.  If there was any single event, this was it - I was doing some market research and sat and talked to people in a bar/restaurant in Atlanta called "The Grove" on Lavista.  The consensus of the people that I talked to was that they wanted their data where ever they were at, laptop, pc, mobile, whereever. In 2007, Apple released the iPhone.  Wow, what an impressive device, even with all the problems of a 1st generation device.  I bought an iPod Touch 1st generation to understand touch better, one of the best decisions I ever made. I decided in late 2008, to make a move into cloud, for a number of reasons.  I was working on an example app.  In April, 2009, one of my friends at Microsoft said "don't mention my name with this, but you need an iPhone front end for this app."  How do you get on the iPhone.  Well, there are a number of ways including: ObjectiveC.  Its hard to teach an old dog new tricks, and this dog knows .NET, not ObjectiveC. HTML, web, javascript optimized interface.  yeah, this is possible. PhoneGap.  Now, this is interesting, take an html interface and get it to run on the iPhone, Android, Blackberry, and other platforms.  I thought that this way made the most sense for me until......... MonoTouch.  In May/June 2009, Novell announced a way for .NET/c# developers to write apps for the iPhone.  This is the way that made the most sense to me. Titanium by Appcelerator.  This is similar in concept to PhoneGap.  I haven't played with this much but do want to learn more about it. In July, 2009, I emailed one of my contacts at Wrox to see if they would be interested in a short MonoTouch ebook in their Wrox Blox format.  I fully expected another  response along the lines of "Wally, mobile doesn't sell."  The response I got was "Wally, iPhone is H O T, get started immediately, can you have this to me before Labor Day."  Not quite the response I expected.  Thankfully, we didn't make the Labor Day, first draft date. I kept pushing back because I had a feeling that things were not going to be quite as polished and feature rich as necessary.  After all, Novell doesn't have the resouces of Microsoft's developer division. The ebook shipped on November 30, 2009. On about December, 15, 2009, my editor emailed and said "Your ebook is selling really well, lets do a full book and it by March 1 so get started."  Thankfully, guys like Craig Dunn and Chris Hardy were interested along with Martin and Ror joinged us later on. I bought my wife an iPhone 3Gs in early 2010 to go along with all my iPod Touch devices. I tried to pretend in 2010 that I wasn't that interested in mobile and still had interest in the desktop technologies.  I love the technologies and continue to use them today, but that isn't where my interest is right now.  I'm just about all mobile all the time with my energies.  Our book shipped in the beginning of July, 2010 right in the middle of the Apple FUD.I've been looking at Mobile Web as a way around the AppStores and Apple FUD problems of 2010. With all the Apple self FUD, we became interested in Android.I went up to Dino Esposito at DevConnections in Las Vegas at introduced myself. I've always tried to keep up with what Dino has been doing. I was shocked, he wanted to meet me.  We must have talked for 1.5 hours. It was way more time than I deserved. If you get a chance, go and introduce yourself to Dino. He's a great guy. Microsoft released Windows Phone 7 in the Fall of 2010.  I'm not doing development on that platform at this time.  I think they have a very interesting user interface.  The devices are being positively reviewed.  For my purposes, the devices are limited at this point in time.  We'll see what 2011 brings as far as updates to the operating system.  I need multitasking/background processing and html5 in the browser. Add that as well as acceptance in the marketplace and I'll be more interested in the device. Obviosuly, I'm now working on a MonoDroid book . I own Android and iPhone/iOS devices.  I am currently working on some startup ideas and am exploring as much in that area as I can. For 2011, I'm planning on speaking at Android Developer's Conference (AnDevCon) and Mobile Connections.  I'm really excited about this. I have a couple of magazine articles coming out in 2011 on Android and iPhone development with the Mono technologies.is Mono "The Answer"? What's "The Question?" I think it will work for me.  It might work for you, it might not.  it depends on your situation.  Its the current horse that I am riding. I might find a better horse tomorrow. So, that's how I got here.  I'm in love with mobile.  Mobile native apps on the device as well as mobile web.  I'm into all this cool stuff.  Where are you at?

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  • Google Now : Google revient à ses fondamentaux dans Android et fait de la recherche la « killing feature » de Jelly Bean

    Google Now : Google revient à ses fondamentaux dans Android Et fait de la recherche la « killing feature » de Jelly Bean Nous vous en parlions avant-hier soir, dans le cadre du lancement d'Android 4.1 : Google a repensé la recherche dans son OS mobile avec un service très prometteur, Google Now. Un service déjà présenté comme le « porte étendard » de Jelly Beans auprès du grand public. Google revient aujourd'hui en détail sur cette nouveauté. « Jusqu'à présent, les smartphones avaient besoin que l'utilisateur leur dise quoi faire. Mais aujourd'hui, il y a Google Now », écrit l'éditeur. « La nouvelle fonct...

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  • Android : Pourquoi Apple n'attaque-t-il pas directement Google ? Eric Schmidt étonné que la firme vise plutôt les constructeurs

    Android : Pourquoi Apple n'attaque-t-il pas directement Google ? Eric Schmidt étonné que la firme vise plutôt les constructeurs Dans un entretien accordé au magazine Wall Street Journal concernant les relations tendues entre Google et Apple, Eric Schmidt, Président du conseil d'administration de Google, exprime son étonnement au fait qu'Apple n'attaque pas directement Google en justice pour violation de brevets. La firme à la pomme croquée depuis plusieurs années est en conflit avec les constructeurs de terminaux Android, qu'elle accuse de violer dans leurs dispositifs ses propriétés intellectuelles. Dans sa dernière plainte contre Samsung, Apple s'attaque directement à l...

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  • Oracle ouvre Application Development Framework à iOS et Android pour porter les applications d'entreprise en Java sur mobiles

    Oracle ouvre son Application Development Framework à iOS et Android Pour porter les applications d'entreprise sur mobiles, BlackBerry et Windows Phone devraient suivre ADF (Application Development Framework) de Oracle s'ouvre à iOS et Android avec l'arrivée d'ADF Mobile. Cette extension ? qui tourne sur JDeveloper IDE - permet de porter les applications Java réalisées avec le framework sur des mobiles en générant un code « hybride » (HTML,CSS, JS d'un côté, Java de l'autre). La partie Java pourra s’exécuter dans ces applications grâce à une JVM embarquée ? et allégée. L'UI étant prise en charge par les technos Webs. A noter, les outils générés avec ADF Mobile ne pourrant commu...

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  • iOS ou Android, quelle est la plate-forme la plus sécurisée ? Symantec penche en faveur d'iOS malgré ses failles 10 fois plus nombreuses

    iOS ou Android, quelle est la plate-forme mobile la plus sécurisée ? Symantec penche en faveur d'iOS en dépit de ses vulnérabilités 10 fois plus nombreuses La sécurité des plateformes mobiles est certes meilleure que celle des ordinateurs, mais elle reste insuffisante d'après le nouveau rapport de Symantec intitulé « regard sur la sécurité des périphériques mobiles : analyse des approches de sécurités employées sur Apple iOS et Google Android ». Ce document de 23 pages affirme sans surprise que les périphériques mobiles offrent formellement plus de sécurité que les plateformes Desktop, pour peu que l'on ne transgresse pas les lignes de conduite imposées par les éditeurs de ...

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  • Windows Phone 7 Development Updates &ndash; March 8th 2011

    - by Nikita Polyakov
    Here are the latest update from the Windows Phone 7 Developer Worlds that went live this month. Here are some of the latest numbers: Windows Phone Marketplace currently offers more than 9,000 quality apps and games and enjoys a base of over 32,000 registered developers, delivering an average of 100 new apps every day. There have been over 1 million downloads of the developers tools for Windows Phone 7. Trial version help you sell more Trials result in higher sales by the numbers: Users like trials  - paid apps with trial functionality are downloaded 70 times more than paid apps that don’t Nearly 1 out of 10 trial apps downloaded convert to a purchase and generate 10 times more revenue on average than paid apps that don’t include trial functionality. Trial downloads convert to paid downloads quickly. More than half of trial downloads that convert to a sale do so within the 1st 24 hours of trial download, and mostly within 2 hours of trial download. Microsoft Ad Control is gaining traction By the numbers - ad supported Windows Phone 7 apps are: Roughly ¼ of all registered U.S. WP7 developers have downloaded the free Ad SDK for Silverlight and XNA Of ad funded apps, over 95 percent use the free Microsoft Advertising Ad Control Monthly impressions from our Ad Exchange has continued to grow by double digits – impressions increased by 376 percent since January Ad Control, the first wave of “How Do I” videos are now available on MSDN: Create an Ad in a Windows Phone 7 XNA Game App Register Ad-Enabled Windows Phone 7 Apps Measure Ad Performance of Windows Phone 7 Apps Boarder International App submission for Free Apps through Yalla Apps As of today you can start submitting your free applications in developer markets that are currently not covered by Microsoft. To submit your Free application if you DO NOT belong to one of the Marketplace supported countries, go to: Yalla Apps Marketplace Policy Updates: Free App Marketplace Submission upped to 100 and other news Microsoft has been revisiting a few of our Marketplace policies based on feedback from developers to reduce friction and cost, word for word: 1. We have raised the limit on the number of certifications that can be performed for FREE apps at no cost to the registered developer from five to 100. This was a common request from developers which we are glad to implement after building alternate methods to ensure that users can find and download high quality apps. 2. We have converted policy 5.6 - related to the inclusion of contact information for support - from a mandatory to an optional policy. This is still a strongly recommended best practice, but we recognized and responded to developer feedback that this policy was creating excessive drag on the certification process for developers without commensurate user benefit for all apps. 3. We also understand the desire for clarification with regard to our policy on applications distributed under open source licenses.  The Marketplace Application Provider Agreement (APA) already permits applications under the BSD, MIT, Apache Software License 2.0 and Microsoft Public License.  We plan to update the APA shortly to clarify that we also permit applications under the Eclipse Public License, the Mozilla Public License and other, similar licenses and we continue to explore the possibility of accommodating additional OSS licenses. Enjoy and happy coding! Official Blog Post for reference.

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  • Google lance la version alpha d'un traducteur universel oral pour Android, disponible aujourd'hui pour l'Anglais et l'Espagnol

    Google lance la version alpha d'un traducteur universel oral Pour Android, disponible aujourd'hui pour l'Anglais et l'Espagnol Google vient de lancer une version expérimentale d'un nouveau produit appelé « Conversation Mode », dans la lignée de Google Translate pour les appareils sous Android. Il s'agit d'une nouvelle interface de Google Translate qui a pour ambition de permettre à deux personnes , qui ne parlent pas la même langue, d'avoir une conversation audio fluide. Chacun des deux utilisateurs entendra donc l'autre s'adresser à lui dans la langue qu'il comprend. Les geek en ont rêvé, Google l'a fait ? Oui, mais pas tout à fait. Conversation Mod...

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