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  • Inside BackgroundWorker

    - by João Angelo
    The BackgroundWorker is a reusable component that can be used in different contexts, but sometimes with unexpected results. If you are like me, you have mostly used background workers while doing Windows Forms development due to the flexibility they offer for running a background task. They support cancellation and give events that signal progress updates and task completion. When used in Windows Forms, these events (ProgressChanged and RunWorkerCompleted) get executed back on the UI thread where you can freely access your form controls. However, the logic of the progress changed and worker completed events being invoked in the thread that started the background worker is not something you get directly from the BackgroundWorker, but instead from the fact that you are running in the context of Windows Forms. Take the following example that illustrates the use of a worker in three different scenarios: – Console Application or Windows Service; – Windows Forms; – WPF. using System; using System.ComponentModel; using System.Threading; using System.Windows.Forms; using System.Windows.Threading; class Program { static AutoResetEvent Synch = new AutoResetEvent(false); static void Main() { var bw1 = new BackgroundWorker(); var bw2 = new BackgroundWorker(); var bw3 = new BackgroundWorker(); Console.WriteLine("DEFAULT"); var unspecializedThread = new Thread(() => { OutputCaller(1); SynchronizationContext.SetSynchronizationContext( new SynchronizationContext()); bw1.DoWork += (sender, e) => OutputWork(1); bw1.RunWorkerCompleted += (sender, e) => OutputCompleted(1); // Uses default SynchronizationContext bw1.RunWorkerAsync(); }); unspecializedThread.IsBackground = true; unspecializedThread.Start(); Synch.WaitOne(); Console.WriteLine(); Console.WriteLine("WINDOWS FORMS"); var windowsFormsThread = new Thread(() => { OutputCaller(2); SynchronizationContext.SetSynchronizationContext( new WindowsFormsSynchronizationContext()); bw2.DoWork += (sender, e) => OutputWork(2); bw2.RunWorkerCompleted += (sender, e) => OutputCompleted(2); // Uses WindowsFormsSynchronizationContext bw2.RunWorkerAsync(); Application.Run(); }); windowsFormsThread.IsBackground = true; windowsFormsThread.SetApartmentState(ApartmentState.STA); windowsFormsThread.Start(); Synch.WaitOne(); Console.WriteLine(); Console.WriteLine("WPF"); var wpfThread = new Thread(() => { OutputCaller(3); SynchronizationContext.SetSynchronizationContext( new DispatcherSynchronizationContext()); bw3.DoWork += (sender, e) => OutputWork(3); bw3.RunWorkerCompleted += (sender, e) => OutputCompleted(3); // Uses DispatcherSynchronizationContext bw3.RunWorkerAsync(); Dispatcher.Run(); }); wpfThread.IsBackground = true; wpfThread.SetApartmentState(ApartmentState.STA); wpfThread.Start(); Synch.WaitOne(); } static void OutputCaller(int workerId) { Console.WriteLine( "bw{0}.{1} | Thread: {2} | IsThreadPool: {3}", workerId, "RunWorkerAsync".PadRight(18), Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread); } static void OutputWork(int workerId) { Console.WriteLine( "bw{0}.{1} | Thread: {2} | IsThreadPool: {3}", workerId, "DoWork".PadRight(18), Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread); } static void OutputCompleted(int workerId) { Console.WriteLine( "bw{0}.{1} | Thread: {2} | IsThreadPool: {3}", workerId, "RunWorkerCompleted".PadRight(18), Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread); Synch.Set(); } } Output: //DEFAULT //bw1.RunWorkerAsync | Thread: 3 | IsThreadPool: False //bw1.DoWork | Thread: 4 | IsThreadPool: True //bw1.RunWorkerCompleted | Thread: 5 | IsThreadPool: True //WINDOWS FORMS //bw2.RunWorkerAsync | Thread: 6 | IsThreadPool: False //bw2.DoWork | Thread: 5 | IsThreadPool: True //bw2.RunWorkerCompleted | Thread: 6 | IsThreadPool: False //WPF //bw3.RunWorkerAsync | Thread: 7 | IsThreadPool: False //bw3.DoWork | Thread: 5 | IsThreadPool: True //bw3.RunWorkerCompleted | Thread: 7 | IsThreadPool: False As you can see the output between the first and remaining scenarios is somewhat different. While in Windows Forms and WPF the worker completed event runs on the thread that called RunWorkerAsync, in the first scenario the same event runs on any thread available in the thread pool. Another scenario where you can get the first behavior, even when on Windows Forms or WPF, is if you chain the creation of background workers, that is, you create a second worker in the DoWork event handler of an already running worker. Since the DoWork executes in a thread from the pool the second worker will use the default synchronization context and the completed event will not run in the UI thread.

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  • Optimizing a thread safe Java NIO / Serialization / FIFO Queue [migrated]

    - by trialcodr
    I've written a thread safe, persistent FIFO for Serializable items. The reason for reinventing the wheel is that we simply can't afford any third party dependencies in this project and want to keep this really simple. The problem is it isn't fast enough. Most of it is undoubtedly due to reading and writing directly to disk but I think we should be able to squeeze a bit more out of it anyway. Any ideas on how to improve the performance of the 'take'- and 'add'-methods? /** * <code>DiskQueue</code> Persistent, thread safe FIFO queue for * <code>Serializable</code> items. */ public class DiskQueue<ItemT extends Serializable> { public static final int EMPTY_OFFS = -1; public static final int LONG_SIZE = 8; public static final int HEADER_SIZE = LONG_SIZE * 2; private InputStream inputStream; private OutputStream outputStream; private RandomAccessFile file; private FileChannel channel; private long offs = EMPTY_OFFS; private long size = 0; public DiskQueue(String filename) { try { boolean fileExists = new File(filename).exists(); file = new RandomAccessFile(filename, "rwd"); if (fileExists) { size = file.readLong(); offs = file.readLong(); } else { file.writeLong(size); file.writeLong(offs); } } catch (FileNotFoundException e) { throw new RuntimeException(e); } catch (IOException e) { throw new RuntimeException(e); } channel = file.getChannel(); inputStream = Channels.newInputStream(channel); outputStream = Channels.newOutputStream(channel); } /** * Add item to end of queue. */ public void add(ItemT item) { try { synchronized (this) { channel.position(channel.size()); ObjectOutputStream s = new ObjectOutputStream(outputStream); s.writeObject(item); s.flush(); size++; file.seek(0); file.writeLong(size); if (offs == EMPTY_OFFS) { offs = HEADER_SIZE; file.writeLong(offs); } notify(); } } catch (IOException e) { throw new RuntimeException(e); } } /** * Clears overhead by moving the remaining items up and shortening the file. */ public synchronized void defrag() { if (offs > HEADER_SIZE && size > 0) { try { long totalBytes = channel.size() - offs; ByteBuffer buffer = ByteBuffer.allocateDirect((int) totalBytes); channel.position(offs); for (int bytes = 0; bytes < totalBytes;) { int res = channel.read(buffer); if (res == -1) { throw new IOException("Failed to read data into buffer"); } bytes += res; } channel.position(HEADER_SIZE); buffer.flip(); for (int bytes = 0; bytes < totalBytes;) { int res = channel.write(buffer); if (res == -1) { throw new IOException("Failed to write buffer to file"); } bytes += res; } offs = HEADER_SIZE; file.seek(LONG_SIZE); file.writeLong(offs); file.setLength(HEADER_SIZE + totalBytes); } catch (IOException e) { throw new RuntimeException(e); } } } /** * Returns the queue overhead in bytes. */ public synchronized long overhead() { return (offs == EMPTY_OFFS) ? 0 : offs - HEADER_SIZE; } /** * Returns the first item in the queue, blocks if queue is empty. */ public ItemT peek() throws InterruptedException { block(); synchronized (this) { if (offs != EMPTY_OFFS) { return readItem(); } } return peek(); } /** * Returns the number of remaining items in queue. */ public synchronized long size() { return size; } /** * Removes and returns the first item in the queue, blocks if queue is empty. */ public ItemT take() throws InterruptedException { block(); try { synchronized (this) { if (offs != EMPTY_OFFS) { ItemT result = readItem(); size--; offs = channel.position(); file.seek(0); if (offs == channel.size()) { truncate(); } file.writeLong(size); file.writeLong(offs); return result; } } return take(); } catch (IOException e) { throw new RuntimeException(e); } } /** * Throw away all items and reset the file. */ public synchronized void truncate() { try { offs = EMPTY_OFFS; file.setLength(HEADER_SIZE); size = 0; } catch (IOException e) { throw new RuntimeException(e); } } /** * Block until an item is available. */ protected void block() throws InterruptedException { while (offs == EMPTY_OFFS) { try { synchronized (this) { wait(); file.seek(LONG_SIZE); offs = file.readLong(); } } catch (IOException e) { throw new RuntimeException(e); } } } /** * Read and return item. */ @SuppressWarnings("unchecked") protected ItemT readItem() { try { channel.position(offs); return (ItemT) new ObjectInputStream(inputStream).readObject(); } catch (ClassNotFoundException e) { throw new RuntimeException(e); } catch (IOException e) { throw new RuntimeException(e); } } }

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  • Avoiding coupling

    - by Seralize
    It is also true that a system may become so coupled, where each class is dependent on other classes that depend on other classes, that it is no longer possible to make a change in one place without having a ripple effect and having to make subsequent changes in many places.[1] This is why using an interface or an abstract class can be valuable in any object-oriented software project. Quote from Wikipedia Starting from scratch I'm starting from scratch with a project that I recently finished because I found the code to be too tightly coupled and hard to refactor, even when using MVC. I will be using MVC on my new project aswell but want to try and avoid the pitfalls this time, hopefully with your help. Project summary My issue is that I really wish to keep the Controller as clean as possible, but it seems like I can't do this. The basic idea of the program is that the user picks wordlists which is sent to the game engine. It will pick random words from the lists until there are none left. Problem at hand My main problem is that the game will have 'modes', and need to check the input in different ways through a method called checkWord(), but exactly where to put this and how to abstract it properly is a challenge to me. I'm new to design patterns, so not sure whether there exist any might fit my problem. My own attempt at abstraction Here is what I've gotten so far after hours of 'refactoring' the design plans, and I know it's long, but it's the best I could do to try and give you an overview (Note: As this is the sketch, anything is subject to change, all help and advice is very welcome. Also note the marked coupling points): Wordlist class Wordlist { // Basic CRUD etc. here! // Other sample methods: public function wordlistCount($user_id) {} // Returns count of how many wordlists a user has public function getAll($user_id) {} // Returns all wordlists of a user } Word class Word { // Basic CRUD etc. here! // Other sample methods: public function wordCount($wordlist_id) {} // Returns count of words in a wordlist public function getAll($wordlist_id) {} // Returns all words from a wordlist public function getWordInfo($word_id) {} // Returns information about a word } Wordpicker class Wordpicker { // The class needs to know which words and wordlists to exclude protected $_used_words = array(); protected $_used_wordlists = array(); // Wordlists to pick words from protected $_wordlists = array(); /* Public Methods */ public function setWordlists($wordlists = array()) {} public function setUsedWords($used_words = array()) {} public function setUsedWordlists($used_wordlists = array()) {} public function getRandomWord() {} // COUPLING POINT! Will most likely need to communicate with both the Wordlist and Word classes /* Protected Methods */ protected function _checkAvailableWordlists() {} // COUPLING POINT! Might need to check if wordlists are deleted etc. protected function _checkAvailableWords() {} // COUPLING POINT! Method needs to get all words in a wordlist from the Word class } Game class Game { protected $_session_id; // The ID of a game session which gets stored in the database along with game details protected $_game_info = array(); // Game instantiation public function __construct($user_id) { if (! $this->_session_id = $this->_gameExists($user_id)) { // New game } else { // Resume game } } // This is the method I tried to make flexible by using abstract classes etc. // Does it even belong in this class at all? public function checkWord($answer, $native_word, $translation) {} // This method checks the answer against the native word / translation word, depending on game mode public function getGameInfo() {} // Returns information about a game session, or creates it if it does not exist public function deleteSession($session_id) {} // Deletes a game session from the database // Methods dealing with game session information protected function _gameExists($user_id) {} protected function _getProgress($session_id) {} protected function _updateProgress($game_info = array()) {} } The Game /* CONTROLLER */ /* "Guess the word" page */ // User input $game_type = $_POST['game_type']; // Chosen with radio buttons etc. $wordlists = $_POST['wordlists']; // Chosen with checkboxes etc. // Starts a new game or resumes one from the database $game = new Game($_SESSION['user_id']); $game_info = $game->getGameInfo(); // Instantiates a new Wordpicker $wordpicker = new Wordpicker(); $wordpicker->setWordlists((isset($game_info['wordlists'])) ? $game_info['wordlists'] : $wordlists); $wordpicker->setUsedWordlists((isset($game_info['used_wordlists'])) ? $game_info['used_wordlists'] : NULL); $wordpicker->setUsedWords((isset($game_info['used_words'])) ? $game_info['used_words'] : NULL); // Fetches an available word if (! $word_id = $wordpicker->getRandomWord()) { // No more words left - game over! $game->deleteSession($game_info['id']); redirect(); } else { // Presents word details to the user $word = new Word(); $word_info = $word->getWordInfo($word_id); } The Bit to Finish /* CONTROLLER */ /* "Check the answer" page */ // ?????????????????? ( http://pastebin.com/cc6MtLTR ) Make sure you toggle the 'Layout Width' to the right for a better view. Thanks in advance. Questions To which extent should objects be loosely coupled? If object A needs info from object B, how is it supposed to get this without losing too much cohesion? As suggested in the comments, models should hold all business logic. However, as objects should be independent, where to glue them together? Should the model contain some sort of "index" or "client" area which connects the dots? Edit: So basically what I should do for a start is to make a new model which I can more easily call with oneliners such as $model->doAction(); // Lots of code in here which uses classes! How about the method for checking words? Should it be it's own object? I'm not sure where I should put it as it's pretty much part of the 'game'. But on another hand, I could just leave out the 'abstraction and OOPness' and make it a method of the 'client model' which will be encapsulated from the controller anyway. Very unsure about this.

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  • Pirates, Treasure Chests and Architectural Mapping

    Pirate 1: Why do pirates create treasure maps? Pirate 2: I do not know.Pirate 1: So they can find their gold. Yes, that was a bad joke, but it does illustrate a point. Pirates are known for drawing treasure maps to their most prized possession. These documents detail the decisions pirates made in order to hide and find their chests of gold. The map allows them to trace the steps they took originally to hide their treasure so that they may return. As software engineers, programmers, and architects we need to treat software implementations much like our treasure chest. Why is software like a treasure chest? It cost money, time,  and resources to develop (Usually) It can make or save money, time, and resources (Hopefully) If we operate under the assumption that software is like a treasure chest then wouldn’t make sense to document the steps, rationale, concerns, and decisions about how it was designed? Pirates are notorious for documenting where they hide their treasure.  Shouldn’t we as creators of software do the same? By documenting our design decisions and rationale behind them will help others be able to understand and maintain implemented systems. This can only be done if the design decisions are correctly mapped to its corresponding implementation. This allows for architectural decisions to be traced from the conceptual model, architectural design and finally to the implementation. Mapping gives software professional a method to trace the reason why specific areas of code were developed verses other options. Just like the pirates we need to able to trace our steps from the start of a project to its implementation,  so that we will understand why specific choices were chosen. The traceability of a software implementation that actually maps back to its originating design decisions is invaluable for ensuring that architectural drifting and erosion does not take place. The drifting and erosion is prevented by allowing others to understand the rational of why an implementation was created in a specific manor or methodology The process of mapping distinct design concerns/decisions to the location of its implemented is called traceability. In this context traceability is defined as method for connecting distinctive software artifacts. This process allows architectural design models and decisions to be directly connected with its physical implementation. The process of mapping architectural design concerns to a software implementation can be very complex. However, most design decision can be placed in  a few generalized categories. Commonly Mapped Design Decisions Design Rationale Components and Connectors Interfaces Behaviors/Properties Design rational is one of the hardest categories to map directly to an implementation. Typically this rational is mapped or document in code via comments. These comments consist of general design decisions and reasoning because they do not directly refer to a specific part of an application. They typically focus more on the higher level concerns. Components and connectors can directly be mapped to architectural concerns. Typically concerns subdivide an application in to distinct functional areas. These functional areas then can map directly back to their originating concerns.Interfaces can be mapped back to design concerns in one of two ways. Interfaces that pertain to specific function definitions can be directly mapped back to its originating concern(s). However, more complicated interfaces require additional analysis to ensure that the proper mappings are created. Depending on the complexity some Behaviors\Properties can be translated directly into a generic implementation structure that is ready for business logic. In addition, some behaviors can be translated directly in to an actual implementation depending on the complexity and architectural tools used. Mapping design concerns to an implementation is a lot of work to maintain, but is doable. In order to ensure that concerns are mapped correctly and that an implementation correctly reflects its design concerns then one of two standard approaches are usually used. All Changes Come From ArchitectureBy forcing all application changes to come through the architectural model prior to implementation then the existing mappings will be used to locate where in the implementation changes need to occur. Allow Changes From Implementation Or Architecture By allowing changes to come from the implementation and/or the architecture then the other area must be kept in sync. This methodology is more complex compared to the previous approach.  One reason to justify the added complexity for an application is due to the fact that this approach tends to detect and prevent architectural drift and erosion. Additionally, this approach is usually maintained via software because of the complexity. Reference:Taylor, R. N., Medvidovic, N., & Dashofy, E. M. (2009). Software architecture: Foundations, theory, and practice Hoboken, NJ: John Wiley & Sons  

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  • Space invaders clone not moving properly

    - by ThePlan
    I'm trying to make a basic space invaders clone in allegro 5, I've got my game set up, basic events and such, here is the code: #include <allegro5/allegro.h> #include <allegro5/allegro_image.h> #include <allegro5/allegro_primitives.h> #include <allegro5/allegro_font.h> #include <allegro5/allegro_ttf.h> #include "Entity.h" // GLOBALS ========================================== const int width = 500; const int height = 500; const int imgsize = 3; bool key[5] = {false, false, false, false, false}; bool running = true; bool draw = true; // FUNCTIONS ======================================== void initSpaceship(Spaceship &ship); void moveSpaceshipRight(Spaceship &ship); void moveSpaceshipLeft(Spaceship &ship); void initInvader(Invader &invader); void moveInvaderRight(Invader &invader); void moveInvaderLeft(Invader &invader); void initBullet(Bullet &bullet); void fireBullet(); void doCollision(); void updateInvaders(); void drawText(); enum key_t { UP, DOWN, LEFT, RIGHT, SPACE }; enum source_t { INVADER, DEFENDER }; int main(void) { if(!al_init()) { return -1; } Spaceship ship; Invader invader; Bullet bullet; al_init_image_addon(); al_install_keyboard(); al_init_font_addon(); al_init_ttf_addon(); ALLEGRO_DISPLAY *display = al_create_display(width, height); ALLEGRO_EVENT_QUEUE *event_queue = al_create_event_queue(); ALLEGRO_TIMER *timer = al_create_timer(1.0 / 60); ALLEGRO_BITMAP *images[imgsize]; ALLEGRO_FONT *font1 = al_load_font("arial.ttf", 20, 0); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_display_event_source(display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); images[0] = al_load_bitmap("defender.bmp"); images[1] = al_load_bitmap("invader.bmp"); images[2] = al_load_bitmap("explosion.bmp"); al_convert_mask_to_alpha(images[0], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[1], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[2], al_map_rgb(0, 0, 0)); initSpaceship(ship); initBullet(bullet); initInvader(invader); al_start_timer(timer); while(running) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_TIMER) { draw = true; if(key[RIGHT] == true) moveSpaceshipRight(ship); if(key[LEFT] == true) moveSpaceshipLeft(ship); } else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) running = false; else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: running = false; break; case ALLEGRO_KEY_LEFT: key[LEFT] = true; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = true; break; case ALLEGRO_KEY_SPACE: key[SPACE] = true; break; } } else if(ev.type == ALLEGRO_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_LEFT: key[LEFT] = false; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = false; break; case ALLEGRO_KEY_SPACE: key[SPACE] = false; break; } } if(draw && al_is_event_queue_empty(event_queue)) { draw = false; al_draw_bitmap(images[0], ship.pos_x, ship.pos_y, 0); al_flip_display(); al_clear_to_color(al_map_rgb(0, 0, 0)); } } al_destroy_font(font1); al_destroy_event_queue(event_queue); al_destroy_timer(timer); for(int i = 0; i < imgsize; i++) al_destroy_bitmap(images[i]); al_destroy_display(display); } // FUNCTION LOGIC ====================================== void initSpaceship(Spaceship &ship) { ship.lives = 3; ship.speed = 2; ship.pos_x = width / 2; ship.pos_y = height - 20; } void initInvader(Invader &invader) { invader.health = 100; invader.count = 40; invader.speed = 0.5; invader.pos_x = 300; invader.pos_y = 300; } void initBullet(Bullet &bullet) { bullet.speed = 10; } void moveSpaceshipRight(Spaceship &ship) { ship.pos_x += ship.speed; if(ship.pos_x >= width) ship.pos_x = width-30; } void moveSpaceshipLeft(Spaceship &ship) { ship.pos_x -= ship.speed; if(ship.pos_x <= 0) ship.pos_x = 0+30; } However it's not behaving the way I want it to behave, in fact the behavior for the ship movement is un-normal. Basically I specified that the ship only moves when the right/left key is down, however the ship is moving constantly to the direction of the key pressed, it never stops although it should only move while my key is down. Even more weird behavior, when I press the opposite key the ship completely stops no matter what else I press. What's wrong with the code? Why does the ship move constantly even after I specified it only moves when a key is down?

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  • Efficient way to render tile-based map in Java

    - by Lucius
    Some time ago I posted here because I was having some memory issues with a game I'm working on. That has been pretty much solved thanks to some suggestions here, so I decided to come back with another problem I'm having. Basically, I feel that too much of the CPU is being used when rendering the map. I have a Core i5-2500 processor and when running the game, the CPU usage is about 35% - and I can't accept that that's just how it has to be. This is how I'm going about rendering the map: I have the X and Y coordinates of the player, so I'm not drawing the whole map, just the visible portion of it; The number of visible tiles on screen varies according to the resolution chosen by the player (the CPU usage is 35% here when playing at a resolution of 1440x900); If the tile is "empty", I just skip drawing it (this didn't visibly lower the CPU usage, but reduced the drawing time in about 20ms); The map is composed of 5 layers - for more details; The tiles are 32x32 pixels; And just to be on the safe side, I'll post the code for drawing the game here, although it's as messy and unreadable as it can be T_T (I'll try to make it a little readable) private void drawGame(Graphics2D g2d){ //Width and Height of the visible portion of the map (not of the screen) int visionWidht = visibleCols * TILE_SIZE; int visionHeight = visibleRows * TILE_SIZE; //Since the map can be smaller than the screen, I center it just to be sure int xAdjust = (getWidth() - visionWidht) / 2; int yAdjust = (getHeight() - visionHeight) / 2; //This "deducedX" thing is to move the map a few pixels horizontally, since the player moves by pixels and not full tiles int playerDrawX = listOfCharacters.get(0).getX(); int deducedX = 0; if (listOfCharacters.get(0).currentCol() - visibleCols / 2 >= 0) { playerDrawX = visibleCols / 2 * TILE_SIZE; map_draw_col = listOfCharacters.get(0).currentCol() - visibleCols / 2; deducedX = listOfCharacters.get(0).getXCol(); } //"deducedY" is the same deal as "deducedX", but vertically int playerDrawY = listOfCharacters.get(0).getY(); int deducedY = 0; if (listOfCharacters.get(0).currentRow() - visibleRows / 2 >= 0) { playerDrawY = visibleRows / 2 * TILE_SIZE; map_draw_row = listOfCharacters.get(0).currentRow() - visibleRows / 2; deducedY = listOfCharacters.get(0).getYRow(); } int max_cols = visibleCols + map_draw_col; if (max_cols >= map.getCols()) { max_cols = map.getCols() - 1; deducedX = 0; map_draw_col = max_cols - visibleCols + 1; playerDrawX = listOfCharacters.get(0).getX() - map_draw_col * TILE_SIZE; } int max_rows = visibleRows + map_draw_row; if (max_rows >= map.getRows()) { max_rows = map.getRows() - 1; deducedY = 0; map_draw_row = max_rows - visibleRows + 1; playerDrawY = listOfCharacters.get(0).getY() - map_draw_row * TILE_SIZE; } //map_draw_row and map_draw_col representes the coordinate of the upper left tile on the screen //iterate through all the tiles on screen and draw them - this is what consumes most of the CPU for (int col = map_draw_col; col <= max_cols; col++) { for (int row = map_draw_row; row <= max_rows; row++) { Tile[] tiles = map.getTiles(col, row); for(int layer = 0; layer < tiles.length; layer++){ Tile currentTile = tiles[layer]; boolean shouldDraw = true; //I only draw the tile if it exists and is not empty (id=-1) if(currentTile != null && currentTile.getId() >= 0){ //The layers above 1 can be draw behing or infront of the player according to where it's standing if(layer > 1 && currentTile.getId() >= 0){ if(playerBehind(col, row, layer, listOfCharacters.get(0))){ behinds.get(0).add(new int[]{col, row}); //the tiles that are infront of the player wont be draw right now shouldDraw = false; } } if(shouldDraw){ g2d.drawImage( tiles[layer].getImage(), (col-map_draw_col)*TILE_SIZE - deducedX + xAdjust, (row-map_draw_row)*TILE_SIZE - deducedY + yAdjust, null); } } } } } } There's some more code in this method but nothing relevant to this question. Basically, the biggest problem is that I iterate over around 5000 tiles (in this specific resolution) 60 times each second. I thought about rendering the visible portion of the map once and storing it into a BufferedImage and when the player moved move the whole image the same amount but to the opposite side and then drawn the tiles that appeared on the screen, but if I do it like that, I wont be able to have animated tiles (at least I think). That being said, any suggestions?

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  • Implementing a Custom Coherence PartitionAssignmentStrategy

    - by jpurdy
    A recent A-Team engagement required the development of a custom PartitionAssignmentStrategy (PAS). By way of background, a PAS is an implementation of a Java interface that controls how a Coherence partitioned cache service assigns partitions (primary and backup copies) across the available set of storage-enabled members. While seemingly straightforward, this is actually a very difficult problem to solve. Traditionally, Coherence used a distributed algorithm spread across the cache servers (and as of Coherence 3.7, this is still the default implementation). With the introduction of the PAS interface, the model of operation was changed so that the logic would run solely in the cache service senior member. Obviously, this makes the development of a custom PAS vastly less complex, and in practice does not introduce a significant single point of failure/bottleneck. Note that Coherence ships with a default PAS implementation but it is not used by default. Further, custom PAS implementations are uncommon (this engagement was the first custom implementation that we know of). The particular implementation mentioned above also faced challenges related to managing multiple backup copies but that won't be discussed here. There were a few challenges that arose during design and implementation: Naive algorithms had an unreasonable upper bound of computational cost. There was significant complexity associated with configurations where the member count varied significantly between physical machines. Most of the complexity of a PAS is related to rebalancing, not initial assignment (which is usually fairly simple). A custom PAS may need to solve several problems simultaneously, such as: Ensuring that each member has a similar number of primary and backup partitions (e.g. each member has the same number of primary and backup partitions) Ensuring that each member carries similar responsibility (e.g. the most heavily loaded member has no more than one partition more than the least loaded). Ensuring that each partition is on the same member as a corresponding local resource (e.g. for applications that use partitioning across message queues, to ensure that each partition is collocated with its corresponding message queue). Ensuring that a given member holds no more than a given number of partitions (e.g. no member has more than 10 partitions) Ensuring that backups are placed far enough away from the primaries (e.g. on a different physical machine or a different blade enclosure) Achieving the above goals while ensuring that partition movement is minimized. These objectives can be even more complicated when the topology of the cluster is irregular. For example, if multiple cluster members may exist on each physical machine, then clearly the possibility exists that at certain points (e.g. following a member failure), the number of members on each machine may vary, in certain cases significantly so. Consider the case where there are three physical machines, with 3, 3 and 9 members each (respectively). This introduces complexity since the backups for the 9 members on the the largest machine must be spread across the other 6 members (to ensure placement on different physical machines), preventing an even distribution. For any given problem like this, there are usually reasonable compromises available, but the key point is that objectives may conflict under extreme (but not at all unlikely) circumstances. The most obvious general purpose partition assignment algorithm (possibly the only general purpose one) is to define a scoring function for a given mapping of partitions to members, and then apply that function to each possible permutation, selecting the most optimal permutation. This would result in N! (factorial) evaluations of the scoring function. This is clearly impractical for all but the smallest values of N (e.g. a partition count in the single digits). It's difficult to prove that more efficient general purpose algorithms don't exist, but the key take away from this is that algorithms will tend to either have exorbitant worst case performance or may fail to find optimal solutions (or both) -- it is very important to be able to show that worst case performance is acceptable. This quickly leads to the conclusion that the problem must be further constrained, perhaps by limiting functionality or by using domain-specific optimizations. Unfortunately, it can be very difficult to design these more focused algorithms. In the specific case mentioned, we constrained the solution space to very small clusters (in terms of machine count) with small partition counts and supported exactly two backup copies, and accepted the fact that partition movement could potentially be significant (preferring to solve that issue through brute force). We then used the out-of-the-box PAS implementation as a fallback, delegating to it for configurations that were not supported by our algorithm. Our experience was that the PAS interface is quite usable, but there are intrinsic challenges to designing PAS implementations that should be very carefully evaluated before committing to that approach.

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  • Data Source Security Part 1

    - by Steve Felts
    I’ve written a couple of articles on how to store data source security credentials using the Oracle wallet.  I plan to write a few articles on the various types of security available to WebLogic Server (WLS) data sources.  There are more options than you might think! There have been several enhancements in this area in WLS 10.3.6.  There are a couple of more enhancements planned for release WLS 12.1.2 that I will include here for completeness.  This isn’t intended as a teaser.  If you call your Oracle support person, you can get them now as minor patches to WLS 10.3.6.   The current security documentation is scattered in a few places, has a few incorrect statements, and is missing a few topics.  It also seems that the knowledge of how to apply some of these features isn’t written down.  The goal of these articles is to talk about WLS data source security in a unified way and to introduce some approaches to using the available features.  Introduction to WebLogic Data Source Security Options By default, you define a single database user and password for a data source.  You can store it in the data source descriptor or make use of the Oracle wallet.  This is a very simple and efficient approach to security.  All of the connections in the connection pool are owned by this user and there is no special processing when a connection is given out.  That is, it’s a homogeneous connection pool and any request can get any connection from a security perspective (there are other aspects like affinity).  Regardless of the end user of the application, all connections in the pool use the same security credentials to access the DBMS.   No additional information is needed when you get a connection because it’s all available from the data source descriptor (or wallet). java.sql.Connection conn =  mydatasource.getConnection(); Note: You can enter the password as a name-value pair in the Properties field (this not permitted for production environments) or you can enter it in the Password field of the data source descriptor. The value in the Password field overrides any password value defined in the Properties passed to the JDBC Driver when creating physical database connections. It is recommended that you use the Password attribute in place of the password property in the properties string because the Password value is encrypted in the configuration file (stored as the password-encrypted attribute in the jdbc-driver-params tag in the module file) and is hidden in the administration console.  The Properties and Password fields are located on the administration console Data Source creation wizard or Data Source Configuration tab. The JDBC API can also be used to programmatically specify a database user name and password as in the following.  java.sql.Connection conn = mydatasource.getConnection(“user”, “password”); According to the JDBC specification, it’s supposed to take a database user and associated password but different vendors implement this differently.  WLS, by default, treats this as an application server user and password.  The pair is authenticated to see if it’s a valid user and that user is used for WLS security permission checks.  By default, the user is then mapped to a database user and password using the data source credential mapper, so this API sort of follows the specification but database credentials are one-step removed from the application code.  More details and the rationale are described later. While the default approach is simple, it does mean that only one database user is doing all of the work.  You can’t figure out who actually did the update and you can’t restrict SQL operations by who is running the operation, at least at the database level.   Any type of per-user logic will need to be in the application code instead of having the database do it.  There are various WLS data source features that can be configured to provide some per-user information about the operations to the database. WebLogic Data Source Security Options This table describes the features available for WebLogic data sources to configure database security credentials and a brief description.  It also captures information about the compatibility of these features with one another. Feature Description Can be used with Can’t be used with User authentication (default) Default getConnection(user, password) behavior – validate the input and use the user/password in the descriptor. Set client identifier Proxy Session, Identity pooling, Use database credentials Use database credentials Instead of using the credential mapper, use the supplied user and password directly. Set client identifier, Proxy session, Identity pooling User authentication, Multi Data Source Set Client Identifier Set a client identifier property associated with the connection (Oracle and DB2 only). Everything Proxy Session Set a light-weight proxy user associated with the connection (Oracle-only). Set client identifier, Use database credentials Identity pooling, User authentication Identity pooling Heterogeneous pool of connections owned by specified users. Set client identifier, Use database credentials Proxy session, User authentication, Labeling, Multi-datasource, Active GridLink Note that all of these features are available with both XA and non-XA drivers. Currently, the Proxy Session and Use Database Credentials options are on the Oracle tab of the Data Source Configuration tab of the administration console (even though the Use Database Credentials feature is not just for Oracle databases – oops).  The rest of the features are on the Identity tab of the Data Source Configuration tab in the administration console (plan on seeing them all in one place in the future). The subsequent articles will describe these features in more detail.  Keep referring back to this table to see the big picture.

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  • Is it feasible and useful to auto-generate some code of unit tests?

    - by skiwi
    Earlier today I have come up with an idea, based upon a particular real use case, which I would want to have checked for feasability and usefulness. This question will feature a fair chunk of Java code, but can be applied to all languages running inside a VM, and maybe even outside. While there is real code, it uses nothing language-specific, so please read it mostly as pseudo code. The idea Make unit testing less cumbersome by adding in some ways to autogenerate code based on human interaction with the codebase. I understand this goes against the principle of TDD, but I don't think anyone ever proved that doing TDD is better over first creating code and then immediatly therafter the tests. This may even be adapted to be fit into TDD, but that is not my current goal. To show how it is intended to be used, I'll copy one of my classes here, for which I need to make unit tests. public class PutMonsterOnFieldAction implements PlayerAction { private final int handCardIndex; private final int fieldMonsterIndex; public PutMonsterOnFieldAction(final int handCardIndex, final int fieldMonsterIndex) { this.handCardIndex = Arguments.requirePositiveOrZero(handCardIndex, "handCardIndex"); this.fieldMonsterIndex = Arguments.requirePositiveOrZero(fieldMonsterIndex, "fieldCardIndex"); } @Override public boolean isActionAllowed(final Player player) { Objects.requireNonNull(player, "player"); Hand hand = player.getHand(); Field field = player.getField(); if (handCardIndex >= hand.getCapacity()) { return false; } if (fieldMonsterIndex >= field.getMonsterCapacity()) { return false; } if (field.hasMonster(fieldMonsterIndex)) { return false; } if (!(hand.get(handCardIndex) instanceof MonsterCard)) { return false; } return true; } @Override public void performAction(final Player player) { Objects.requireNonNull(player); if (!isActionAllowed(player)) { throw new PlayerActionNotAllowedException(); } Hand hand = player.getHand(); Field field = player.getField(); field.setMonster(fieldMonsterIndex, (MonsterCard)hand.play(handCardIndex)); } } We can observe the need for the following tests: Constructor test with valid input Constructor test with invalid inputs isActionAllowed test with valid input isActionAllowed test with invalid inputs performAction test with valid input performAction test with invalid inputs My idea mainly focuses on the isActionAllowed test with invalid inputs. Writing these tests is not fun, you need to ensure a number of conditions and you check whether it really returns false, this can be extended to performAction, where an exception needs to be thrown in that case. The goal of my idea is to generate those tests, by indicating (through GUI of IDE hopefully) that you want to generate tests based on a specific branch. The implementation by example User clicks on "Generate code for branch if (handCardIndex >= hand.getCapacity())". Now the tool needs to find a case where that holds. (I haven't added the relevant code as that may clutter the post ultimately) To invalidate the branch, the tool needs to find a handCardIndex and hand.getCapacity() such that the condition >= holds. It needs to construct a Player with a Hand that has a capacity of at least 1. It notices that the capacity private int of Hand needs to be at least 1. It searches for ways to set it to 1. Fortunately it finds a constructor that takes the capacity as an argument. It uses 1 for this. Some more work needs to be done to succesfully construct a Player instance, involving the creation of objects that have constraints that can be seen by inspecting the source code. It has found the hand with the least capacity possible and is able to construct it. Now to invalidate the test it will need to set handCardIndex = 1. It constructs the test and asserts it to be false (the returned value of the branch) What does the tool need to work? In order to function properly, it will need the ability to scan through all source code (including JDK code) to figure out all constraints. Optionally this could be done through the javadoc, but that is not always used to indicate all constraints. It could also do some trial and error, but it pretty much stops if you cannot attach source code to compiled classes. Then it needs some basic knowledge of what the primitive types are, including arrays. And it needs to be able to construct some form of "modification trees". The tool knows that it needs to change a certain variable to a different value in order to get the correct testcase. Hence it will need to list all possible ways to change it, without using reflection obviously. What this tool will not replace is the need to create tailored unit tests that tests all kinds of conditions when a certain method actually works. It is purely to be used to test methods when they invalidate constraints. My questions: Is creating such a tool feasible? Would it ever work, or are there some obvious problems? Would such a tool be useful? Is it even useful to automatically generate these testcases at all? Could it be extended to do even more useful things? Does, by chance, such a project already exist and would I be reinventing the wheel? If not proven useful, but still possible to make such thing, I will still consider it for fun. If it's considered useful, then I might make an open source project for it depending on the time. For people searching more background information about the used Player and Hand classes in my example, please refer to this repository. At the time of writing the PutMonsterOnFieldAction has not been uploaded to the repo yet, but this will be done once I'm done with the unit tests.

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  • Using XA Transactions in Coherence-based Applications

    - by jpurdy
    While the costs of XA transactions are well known (e.g. increased data contention, higher latency, significant disk I/O for logging, availability challenges, etc.), in many cases they are the most attractive option for coordinating logical transactions across multiple resources. There are a few common approaches when integrating Coherence into applications via the use of an application server's transaction manager: Use of Coherence as a read-only cache, applying transactions to the underlying database (or any system of record) instead of the cache. Use of TransactionMap interface via the included resource adapter. Use of the new ACID transaction framework, introduced in Coherence 3.6.   Each of these may have significant drawbacks for certain workloads. Using Coherence as a read-only cache is the simplest option. In this approach, the application is responsible for managing both the database and the cache (either within the business logic or via application server hooks). This approach also tends to provide limited benefit for many workloads, particularly those workloads that either have queries (given the complexity of maintaining a fully cached data set in Coherence) or are not read-heavy (where the cost of managing the cache may outweigh the benefits of reading from it). All updates are made synchronously to the database, leaving it as both a source of latency as well as a potential bottleneck. This approach also prevents addressing "hot data" problems (when certain objects are updated by many concurrent transactions) since most database servers offer no facilities for explicitly controlling concurrent updates. Finally, this option tends to be a better fit for key-based access (rather than filter-based access such as queries) since this makes it easier to aggressively invalidate cache entries without worrying about when they will be reloaded. The advantage of this approach is that it allows strong data consistency as long as optimistic concurrency control is used to ensure that database updates are applied correctly regardless of whether the cache contains stale (or even dirty) data. Another benefit of this approach is that it avoids the limitations of Coherence's write-through caching implementation. TransactionMap is generally used when Coherence acts as system of record. TransactionMap is not generally compatible with write-through caching, so it will usually be either used to manage a standalone cache or when the cache is backed by a database via write-behind caching. TransactionMap has some restrictions that may limit its utility, the most significant being: The lock-based concurrency model is relatively inefficient and may introduce significant latency and contention. As an example, in a typical configuration, a transaction that updates 20 cache entries will require roughly 40ms just for lock management (assuming all locks are granted immediately, and excluding validation and writing which will require a similar amount of time). This may be partially mitigated by denormalizing (e.g. combining a parent object and its set of child objects into a single cache entry), at the cost of increasing false contention (e.g. transactions will conflict even when updating different child objects). If the client (application server JVM) fails during the commit phase, locks will be released immediately, and the transaction may be partially committed. In practice, this is usually not as bad as it may sound since the commit phase is usually very short (all locks having been previously acquired). Note that this vulnerability does not exist when a single NamedCache is used and all updates are confined to a single partition (generally implying the use of partition affinity). The unconventional TransactionMap API is cumbersome but manageable. Only a few methods are transactional, primarily get(), put() and remove(). The ACID transactions framework (accessed via the Connection class) provides atomicity guarantees by implementing the NamedCache interface, maintaining its own cache data and transaction logs inside a set of private partitioned caches. This feature may be used as either a local transactional resource or as logging XA resource. However, a lack of database integration precludes the use of this functionality for most applications. A side effect of this is that this feature has not seen significant adoption, meaning that any use of this is subject to the usual headaches associated with being an early adopter (greater chance of bugs and greater risk of hitting an unoptimized code path). As a result, for the moment, we generally recommend against using this feature. In summary, it is possible to use Coherence in XA-oriented applications, and several customers are doing this successfully, but it is not a core usage model for the product, so care should be taken before committing to this path. For most applications, the most robust solution is normally to use Coherence as a read-only cache of the underlying data resources, even if this prevents taking advantage of certain product features.

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  • ComboBox Data Binding

    - by Geertjan
    Let's create a databound combobox, levering MVC in a desktop application. The result will be a combobox, provided by the NetBeans ChoiceView, that displays data retrieved from a database: What follows is not much different from the NetBeans Platform CRUD Application Tutorial and you're advised to consult that document if anything that follows isn't clear enough. One kind of interesting thing about the instructions that follow is that it shows that you're able to create an application where each element of the MVC architecture can be located within a separate module: Start by creating a new NetBeans Platform application named "MyApplication". Model We're going to start by generating JPA entity classes from a database connection. In the New Project wizard, choose "Java Class Library". Click Next. Name the Java Class Library "MyEntities". Click Finish. Right-click the MyEntities project, choose New, and then select "Entity Classes from Database". Work through the wizard, selecting the tables of interest from your database, and naming the package "entities". Click Finish. Now a JPA entity is created for each of the selected tables. In the Project Properties dialog of the project, choose "Copy Dependent Libraries" in the Packaging panel. Build the project. In your project's "dist" folder (visible in the Files window), you'll now see a JAR, together with a "lib" folder that contains the JARs you'll need. In your NetBeans Platform application, create a module named "MyModel", with code name base "org.my.model". Right-click the project, choose Properties, and in the "Libraries" panel, click Add Dependency button in the Wrapped JARs subtab to add all the JARs from the previous step to the module. Also include "derby-client.jar" or the equivalent driver for your database connection to the module. Controler In your NetBeans Platform application, create a module named "MyControler", with code name base "org.my.controler". Right-click the module's Libraries node, in the Projects window, and add a dependency on "Explorer & Property Sheet API". In the MyControler module, create a class with this content: package org.my.controler; import org.openide.explorer.ExplorerManager; public class MyUtils { static ExplorerManager controler; public static ExplorerManager getControler() { if (controler == null) { controler = new ExplorerManager(); } return controler; } } View In your NetBeans Platform application, create a module named "MyView", with code name base "org.my.view".  Create a new Window Component, in "explorer" view, for example, let it open on startup, with class name prefix "MyView". Add dependencies on the Nodes API and on the Explorer & Property Sheet API. Also add dependencies on the "MyModel" module and the "MyControler" module. Before doing so, in the "MyModel" module, make the "entities" package and the "javax.persistence" packages public (in the Libraries panel of the Project Properties dialog) and make the one package that you have in the "MyControler" package public too. Define the top part of the MyViewTopComponent as follows: public final class MyViewTopComponent extends TopComponent implements ExplorerManager.Provider { ExplorerManager controler = MyUtils.getControler(); public MyViewTopComponent() { initComponents(); setName(Bundle.CTL_MyViewTopComponent()); setToolTipText(Bundle.HINT_MyViewTopComponent()); setLayout(new BoxLayout(this, BoxLayout.PAGE_AXIS)); controler.setRootContext(new AbstractNode(Children.create(new ChildFactory<Customer>() { @Override protected boolean createKeys(List list) { EntityManager entityManager = Persistence. createEntityManagerFactory("MyEntitiesPU").createEntityManager(); Query query = entityManager.createNamedQuery("Customer.findAll"); list.addAll(query.getResultList()); return true; } @Override protected Node createNodeForKey(Customer key) { Node customerNode = new AbstractNode(Children.LEAF, Lookups.singleton(key)); customerNode.setDisplayName(key.getName()); return customerNode; } }, true))); controler.addPropertyChangeListener(new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent evt) { Customer selectedCustomer = controler.getSelectedNodes()[0].getLookup().lookup(Customer.class); StatusDisplayer.getDefault().setStatusText(selectedCustomer.getName()); } }); JPanel row1 = new JPanel(new FlowLayout(FlowLayout.LEADING)); row1.add(new JLabel("Customers: ")); row1.add(new ChoiceView()); add(row1); } @Override public ExplorerManager getExplorerManager() { return controler; } ... ... ... Now run the application and you'll see the same as the image with which this blog entry started.

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  • ASP.NET: Including JavaScript libraries conditionally from CDN

    - by DigiMortal
    When developing cloud applications it is still useful to build them so they can run also on local machine without network connection. One thing you use from CDN when in cloud and from app folder when not connected are common JavaScript libraries. In this posting I will show you how to add support for local and CDN script stores to your ASP.NET MVC web application. Our solution is simple. We will add new configuration setting to our web.config file (including cloud transform file of it) and new property to our web application. In master page where scripts are included we will include scripts from CDN conditionally. There is nothing complex, all changes we make are simple ones. 1. Adding new property to web application Although I am using ASP.NET MVC web application these modifications work also very well with ASP.NET Forms. Open Global.asax and add new static property to your application class. public static bool UseCdn {     get     {         var valueString = ConfigurationManager.AppSettings["useCdn"];         bool useCdn;           bool.TryParse(valueString, out useCdn);         return useCdn;     } } If you want less round-trips to configuration data you can keep some nullable boolean in your application class scope and load CDN setting first time it is asked. 2. Adding new configuration setting to web.config By default my application uses local scripts. Although my application runs on cloud I can do a lot of stuff without staging environment in cloud. So by default I don’t have costs on traffic when including scripts from application folders. <appSettings>   <add key="UseCdn" value="false" /> </appSettings> You can also set UseCdn value to true and change it to false when you are not connected to network. 3. Modifying web.config cloud transform I have special configuration for my solution that I use when deploying my web application to cloud. This configuration is called Cloud and transform for this configuration is located in web.cloud.config. To make application using CDN when deployed to cloud we need the following transform. <appSettings>   <add key="UseCdn"        value="true"        xdt:Transform="SetAttributes"        xdt:Locator="Match(key)" /> </appSettings> Now when you publish your application to cloud it uses CDN by default. 4. Including scripts in master pages The last thing we need to change is our master page. My solution is simple. I check if I have to include scripts from CDN and if it is true then I include scripts from there. Otherwise my scripts will be included from application folder. @if (MyWeb.MvcApplication.UseCdn) {     <script src="http://ajax.microsoft.com/ajax/jquery/jquery-1.4.4.min.js" type="text/javascript"></script> } else {     <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> } Although here is only one script shown you can add all your scripts that are also available in some CDN in this if-else block. You are free to include scripts from different CDN services if you need. Conclusion As we saw it was very easy to modify our application to make it use CDN for JavaScript libraries in cloud and local scripts when run on local machine. We made only small changes to our application code, configuration and master pages to get different script sources supported. Our application is now more independent from external sources when we are working on it.

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  • Getting Started with ADF Mobile Sample Apps

    - by Denis T
    Getting Started with ADF Mobile Sample Apps   Installation Steps Install JDeveloper 11.1.2.3.0 from Oracle Technology Network After installing JDeveloper, go to Help menu and select "Check For Updates" and find the ADF Mobile extension and install this. It will require you restart JDeveloper For iOS development, be on a Mac and have Xcode installed. (Currently only Xcode 4.4 is officially supported. Xcode 4.5 support is coming soon) For Android development, have the Android SDK installed. In the JDeveloper Tools menu, select "Preferences". In the Preferences dialog, select ADF Mobile. You can expand it to select configure your Platform preferences for things like the location of Xcode and the Android SDK. In your /jdeveloper/jdev/extensions/oracle.adf.mobile/Samples folder you will find a PublicSamples.zip. Unzip this into the Samples folder so you have all the projects ready to go. Open each of the sample application's .JWS file to open the corresponding workspace. Then from the "Application" menu, select "Deploy" and then select the deployment profile for the platform you wish to deploy to. Try deploying to the simulator/emulator on each platform first because it won't require signing. Note: If you wish to deploy to the Android emulator, it must be running before you start the deployment.   Sample Application Details   Recommended Order of Use Application Name Description 1 HelloWorld The "hello world" application for ADF Mobile, which demonstrates the basic structure of the framework. This basic application has a single application feature that is implemented with a local HTML file. Use this application to ascertain that the development environment is set up correctly to compile and deploy an application. See also Section 4.2.2, "What Happens When You Create an ADF Mobile Application." 2 CompGallery This application is meant to be a runtime application and not necessarily to review the code, though that is available. It serves as an introduction to the ADF Mobile AMX UI components by demonstrating all of these components. Using this application, you can change the attributes of these components at runtime and see the effects of those changes in real time without recompiling and redeploying the application after each change. See generally Chapter 8, "Creating ADF Mobile AMX User Interface." 3 LayoutDemo This application demonstrates the user interface layout and shows how to create the various list and button styles that are commonly used in mobile applications. It also demonstrates how to create the action sheet style of a popup component and how to use various chart and gauge components. See Section 8.3, "Creating and Using UI Components" and Section 8.5, "Providing Data Visualization." Note: This application must be opened from the Samples directory or the Default springboard option must be cleared in the Applications page of the adfmf-application.xml overview editor, then selected again. 4 JavaDemo This application demonstrates how to bind the user interface to Java beans. It also demonstrates how to invoke EL bindings from the Java layer using the supplied utility classes. See also Section 8.10, "Using Event Listeners" and Section 9.2, "Understanding EL Support." 5 Navigation This application demonstrates the various navigation techniques in ADF Mobile, including bounded task flows and routers. It also demonstrates the various page transitions. See also Section 7.2, "Creating Task Flows." Note: This application must be opened from the Samples directory or the Default springboard option must be cleared in the Applications page of the adfmf-application.xml overview editor, then selected again. 6 LifecycleEvents This application implements lifecycle event handlers on the ADF Mobile application itself and its embedded application features. This application shows you where to insert code to enable the applications to perform their own logic at certain points in the lifecycle. See also Section 5.6, "About Lifecycle Event Listeners." Note: iOS, the LifecycleEvents sample application logs data to the Console application, located at Applications-Utilities-Console application. 7 DeviceDemo This application shows you how to use the DeviceFeatures data control to expose such device features as geolocation, e-mail, SMS, and contacts, as well as how to query the device for its properties. See also Section 9.5, "Using the DeviceFeatures Data Control." Note: You must also run this application on an actual device because SMS and some of the device properties do not function on an iOS simulator or Android emulator. 8 GestureDemo This application demonstrates how gestures can be implemented and used in ADF Mobile applications. See also Section 8.4, "Enabling Gestures." 9 StockTracker This application demonstrates how data change events use Java to enable data changes to be reflected in the user interface. It also has a variety of layout use cases, gestures and basic mobile patterns. See also Section 9.7, "Data Change Events."

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  • Part 4 of 4 : Tips/Tricks for Silverlight Developers.

    - by mbcrump
    Part 1 | Part 2 | Part 3 | Part 4 I wanted to create a series of blog post that gets right to the point and is aimed specifically at Silverlight Developers. The most important things I want this series to answer is : What is it?  Why do I care? How do I do it? I hope that you enjoy this series. Let’s get started: Tip/Trick #16) What is it? Find out version information about Silverlight and which WebKit it is using by going to http://issilverlightinstalled.com/scriptverify/. Why do I care? I’ve had those users that its just easier to give them a site and say copy/paste the line that says User Agent in order to troubleshoot a Silverlight problem. I’ve also been debugging my own Silverlight applications and needed an easy way to determine if the plugin is disabled or not. How do I do it: Simply navigate to http://issilverlightinstalled.com/scriptverify/ and hit the Verify button. An example screenshot is located below: Results from Chrome 7 Results from Internet Explorer 8 (With Silverlight Disabled) Tip/Trick #17) What is it? Use Lambdas whenever you can. Why do I care?  It is my personal opinion that code is easier to read using Lambdas after you get past the syntax. How do I do it: For example: You may write code like the following: void MainPage_Loaded(object sender, RoutedEventArgs e) { //Check and see if we have a newer .XAP file on the server Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += new CheckAndDownloadUpdateCompletedEventHandler(Current_CheckAndDownloadUpdateCompleted); } void Current_CheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e) { if (e.UpdateAvailable) { MessageBox.Show( "An update has been installed. To see the updates please exit and restart the application"); } } To me this style forces me to look for the other Method to see what the code is actually doing. The style located below is much easier to read in my opinion and does the exact same thing. void MainPage_Loaded(object sender, RoutedEventArgs e) { //Check and see if we have a newer .XAP file on the server Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += (s, e) => { if (e.UpdateAvailable) { MessageBox.Show( "An update has been installed. To see the updates please exit and restart the application"); } }; } Tip/Trick #18) What is it? Prevent development Web Service references from breaking when Visual Studio auto generates a new port number. Why do I care?  We have all been there, we are developing a Silverlight Application and all of a sudden our development web services break. We check and find out that the local port number that Visual Studio assigned has changed and now we need up to update all of our service references. We need a way to stop this. How do I do it: This can actually be prevented with just a few mouse click. Right click on your web solution and goto properties. Click the tab that says, Web. You just need to click the radio button and specify a port number. Now you won’t be bothered with that anymore. Tip/Trick #19) What is it? You can disable the Close Button a ChildWindow. Why do I care?  I wouldn’t blog about it if I hadn’t seen it. Devs trying to override keystrokes to prevent users from closing a Child Window. How do I do it: A property exist on the ChildWindow called “HasCloseButton”, you simply change that to false and your close button is gone. You can delete the “Cancel” button and add some logic to the OK button if you want the user to respond before proceeding. Tip/Trick #20) What is it? Cleanup your XAML. Why do I care?  By removing unneeded namespaces, not naming all of your controls and getting rid of designer markup you can improve code quality and readability. How do I do it: (This is a 3 in one tip) Remove unused Designer markup: 1) Have you ever wondered what the following code snippet does? xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480" This code is telling the designer to do something special with this page in “Design mode” Specifically the width and the height of the page. When its running in the browser it will not use this information and it is actually ignored by the XAML parser. In other words, if you don’t need it then delete it. 2) If you are not using a namespace then remove it. In the code sample below, I am using Resharper which will tell me the ones that I’m not using by the grayed out line below. If you don’t have resharper you can look in your XAML and manually remove the unneeded namespaces. 3) Don’t name an control unless you actually need to refer to it in procedural code. If you name a control you will take a slight performance hit that is totally unnecessary if its not being called. <TextBlock Height="23" Text="TextBlock" />   That is the end of the series. I hope that you enjoyed it and please check out Part 1 | Part 2 | Part 3 if your hungry for more.  Subscribe to my feed CodeProject

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  • GCM: onMessage() from GCMIntentService is never called [migrated]

    - by Shrikant
    I am implementing GCM (Google Cloud Messaging- PUSH Notifications) in my application. I have followed all the steps given in GCM tutorial from developer.android.com My application's build target is pointing to Goolge API 8 (Android 2.2 version). I am able to get the register ID from GCM successfully, and I am passing this ID to my application server. So the registration step is performed successfully. Now when my application server sends a PUSH message to my device, the server gets the message as SUCCESS=1 FAILURE=0, etc., i.e. Server is sending message successfully, but my device never receives the message. After searching alot about this, I came to know that GCM pushes messages on port number 5228, 5229 or 5230. Initially, my device and laptop was restricted for some websites, but then I was granted all the permissions to access all websites, so I guess these port numbers are open for my device. So my question is: I never receive any PUSH message from GCM. My onMessage() from GCMIntenService class is never called. What could be the reason? Please see my following code and guide me accordingly: I have declared following in my manifest: <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="8" /> <permission android:name="package.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <!-- App receives GCM messages. --> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <!-- GCM connects to Google Services. --> <uses-permission android:name="android.permission.INTERNET" /> <!-- GCM requires a Google account. --> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <!-- Keeps the processor from sleeping when a message is received. --> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="package.permission.C2D_MESSAGE" /> <uses-permission android:name="android.permission.INTERNET" /> <receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND" > <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="packageName" /> </intent-filter> </receiver> <receiver android:name=".ReceiveBroadcast" android:exported="false" > <intent-filter> <action android:name="GCM_RECEIVED_ACTION" /> </intent-filter> </receiver> <service android:name=".GCMIntentService" /> /** * @author Shrikant. * */ public class GCMIntentService extends GCMBaseIntentService { /** * The Sender ID used for GCM. */ public static final String SENDER_ID = "myProjectID"; /** * This field is used to call Web-Service for GCM. */ SendUserCredentialsGCM sendUserCredentialsGCM = null; public GCMIntentService() { super(SENDER_ID); sendUserCredentialsGCM = new SendUserCredentialsGCM(); } @Override protected void onRegistered(Context arg0, String registrationId) { Log.i(TAG, "Device registered: regId = " + registrationId); sendUserCredentialsGCM.sendRegistrationID(registrationId); } @Override protected void onUnregistered(Context context, String arg1) { Log.i(TAG, "unregistered = " + arg1); sendUserCredentialsGCM .unregisterFromGCM(LoginActivity.API_OR_BROWSER_KEY); } @Override protected void onMessage(Context context, Intent intent) { Log.e("GCM MESSAGE", "Message Recieved!!!"); String message = intent.getStringExtra("message"); if (message == null) { Log.e("NULL MESSAGE", "Message Not Recieved!!!"); } else { Log.i(TAG, "new message= " + message); sendGCMIntent(context, message); } } private void sendGCMIntent(Context context, String message) { Intent broadcastIntent = new Intent(); broadcastIntent.setAction("GCM_RECEIVED_ACTION"); broadcastIntent.putExtra("gcm", message); context.sendBroadcast(broadcastIntent); } @Override protected void onError(Context context, String errorId) { Log.e(TAG, "Received error: " + errorId); Toast.makeText(context, "PUSH Notification failed.", Toast.LENGTH_LONG) .show(); } @Override protected boolean onRecoverableError(Context context, String errorId) { return super.onRecoverableError(context, errorId); } }

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  • Xen kernel can't see 2 disks of 6 of 1TB, does it have a limitation?

    - by PartySoft
    Linux gentoo-xen 2.6.18-xen-r12 #3 SMP Tue Oct 5 09:28:53 PDT 2010 x86_64 Intel(R) Xeon(R) CPU E5506 @ 2.13GHz GenuineIntel GNU/Linux I have 6 disks of 1 TB and i can't see all of them only 4, can anyone give me an ideea what can i do ? Filesystem Size Used Avail Use% Mounted on rootfs 886G 4.4G 836G 1% / /dev/sda3 886G 4.4G 836G 1% / rc-svcdir 1.0M 44K 980K 5% /lib64/rc/init.d shm 7.9G 0 7.9G 0% /dev/shm /dev/sdb1 917G 200M 871G 1% /home2 /dev/sdc1 917G 200M 871G 1% /home3 /dev/sdd1 917G 200M 871G 1% /home4 The hardware is Dual xeon E5506 processors on a supermicro X8DTL mobo 4.346585] ata3.00: ATA-8, max UDMA/133, 1953525168 sectors: LBA48 NCQ (depth 0/32) [ 4.346588] ata3.00: ata3: dev 0 multi count 16 [ 4.352861] ata3.00: configured for UDMA/133 [ 4.352867] scsi3 : ata_piix [ 4.352875] PM: Adding info for No Bus:host3 [ 4.510584] ata4.00: ATA-8, max UDMA/133, 1953525168 sectors: LBA48 NCQ (depth 0/32) [ 4.510587] ata4.00: ata4: dev 0 multi count 16 [ 4.516848] ata4.00: configured for UDMA/133 [ 4.516861] PM: Adding info for No Bus:target2:0:0 [ 4.516905] Vendor: ATA Model: SAMSUNG HD103SJ Rev: 1AJ1 [ 4.516910] Type: Direct-Access ANSI SCSI revision: 05 [ 4.516920] PM: Adding info for scsi:2:0:0:0 [ 4.517452] SCSI device sde: 1953525168 512-byte hdwr sectors (1000205 MB) [ 4.517460] sde: Write Protect is off [ 4.517461] sde: Mode Sense: 00 3a 00 00 [ 4.517478] SCSI device sde: drive cache: write back [ 4.517514] SCSI device sde: 1953525168 512-byte hdwr sectors (1000205 MB) [ 4.517521] sde: Write Protect is off [ 4.517522] sde: Mode Sense: 00 3a 00 00 [ 4.517532] SCSI device sde: drive cache: write back [ 4.517534] sde: sde1 [ 4.524551] sd 2:0:0:0: Attached scsi disk sde [ 4.524855] sd 2:0:0:0: Attached scsi generic sg4 type 0 [ 4.524874] PM: Adding info for No Bus:target3:0:0 [ 4.524928] Vendor: ATA Model: SAMSUNG HD103SJ Rev: 1AJ1 [ 4.524933] Type: Direct-Access ANSI SCSI revision: 05 [ 4.524946] PM: Adding info for scsi:3:0:0:0 [ 4.525216] SCSI device sdf: 1953525168 512-byte hdwr sectors (1000205 MB) [ 4.525227] sdf: Write Protect is off [ 4.525228] sdf: Mode Sense: 00 3a 00 00 [ 4.525242] SCSI device sdf: drive cache: write back [ 4.525280] SCSI device sdf: 1953525168 512-byte hdwr sectors (1000205 MB) [ 4.525286] sdf: Write Protect is off [ 4.525289] sdf: Mode Sense: 00 3a 00 00 [ 4.525301] SCSI device sdf: drive cache: write back [ 4.525302] sdf: sdf1 [ 4.532691] sd 3:0:0:0: Attached scsi disk sdf [ 4.533010] sd 3:0:0:0: Attached scsi generic sg5 type 0 [ 4.977669] scsi: <fdomain> Detection failed (no card) [ 5.030479] GDT-HA: Storage RAID Controller Driver. Version: 3.05 [ 5.030635] GDT-HA: Found 0 PCI Storage RAID Controllers [ 5.372350] Fusion MPT base driver 3.04.01 [ 5.372358] Copyright (c) 1999-2005 LSI Logic Corporation [ 5.579176] Fusion MPT SPI Host driver 3.04.01 [ 5.881777] ieee1394: Initialized config rom entry `ip1394' [ 6.166745] ieee1394: sbp2: Driver forced to serialize I/O (serialize_io=1) [ 6.166748] ieee1394: sbp2: Try serialize_io=0 for better performance [ 6.428866] md: md driver 0.90.3 MAX_MD_DEVS=256, MD_SB_DISKS=27 [ 6.428872] md: bitmap version 4.39 [ 6.431518] md: raid0 personality registered for level 0 [ 6.495979] md: raid1 personality registered for level 1 [ 6.570270] raid5: automatically using best checksumming function: generic_sse [ 6.575523] generic_sse: 6608.000 MB/sec [ 6.575526] raid5: using function: generic_sse (6608.000 MB/sec) [ 6.596226] raid6: int64x1 1835 MB/s [ 6.613231] raid6: int64x2 1773 MB/s [ 6.630256] raid6: int64x4 1675 MB/s [ 6.647296] raid6: int64x8 1027 MB/s [ 6.664267] raid6: sse2x1 3578 MB/s [ 6.681268] raid6: sse2x2 4207 MB/s [ 6.698280] raid6: sse2x4 4625 MB/s [ 6.698281] raid6: using algorithm sse2x4 (4625 MB/s) [ 6.698285] md: raid6 personality registered for level 6 [ 6.698286] md: raid5 personality registered for level 5 [ 6.698288] md: raid4 personality registered for level 4 [ 6.781090] md: raid10 personality registered for level 10 [ 7.007043] Intel(R) PRO/1000 Network Driver - version 7.1.9-k4 [ 7.007046] Copyright (c) 1999-2006 Intel Corporation. [ 9.229465] kjournald starting. Commit interval 5 seconds [ 9.229476] EXT3-fs: mounted filesystem with ordered data mode.

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  • htaccess on remote server issues - password prompt not accepting input

    - by pying saucepan
    EDIT: I will contact the university about my problem after labor day weekend, but I thought if someone knew a quick fix that I haven't tried, or if the problem has an obvious fix then I could hope to try my luck here, thanks! TLDR: Sorry its a long post, I thought I should be... thorough. I am having a common issue (found a dead thread through google with no solution to the same problem) with the prompt to enter in a username and password via htaccess rights, but this prompt will keep popping up asking for a username and password when trying to access my home directory on my university's server which has the .htaccess and .htpasswd files. It does not matter if I enter in correct or incorrect credentials, the prompt will keep asking me for input without displaying my home directory. Ever since I have included these ht files I have never once been able to get past the username/password no matter what I have tried, save for removing them from the directory I am trying to access (my top level directory that I own). This kind of served my original goal of making the top level directory inaccessible to casual users, but if I wanted to use this method on other places, I would want it to work as intended. And I also like it when computers do what I wish they would, so any help is appreciated. Some things I have tried: Changing the file/directory access rights: they told me to try these commands if people can't access my files cd ~/public_html find ./ -type d -exec chmod 755 {} \; find ./ -type f -exec chmod 644 {} \; enter in the single character name/pw at least twenty times in a row, no cheddar. so I changed directory with cd ~ in hopes that this would be my home directory, since my home directory contains the "public_html" directory, so logic tells me that the ~ tilde symbol is the top level directory that I have ownership of. Then I did those two commands to change the rights on the files inside, I am still having no luck. How I got to this point: I have been following the instructions given to me through my university's website for setting up my little directory. A link on how they describe how to password protect the home directory is given below: "Protect Web Directories" instructions I have everything in order except for one small detail that I feel probably does not matter. I am on windows and so I am using winSCP to remote control my allocated server space. The small detail is that as the instructions indicate (on step 3) that I should use the command htpasswd -c .htpasswd {username} where {username} is my folder that holds my allocated server space. But this command requires further input through the terminal, and unfortunately winSCP does not offer this kind of functionality. So I looked up some basic instructions on using htaccess and it is formatted correctly such that the .htaccess file appears as follows: AuthType Basic AuthName "Verify" AuthUserFile /correctpath/.htpasswd require valid-user and this file is in the root directory for my server space as well as the .htpasswd file which has only this data inside: username:password I know for sure that these two files must be formatted correctly, at least according to their tutorial, because before my path was incorrectly formatted via including some curly { braces } without knowing the correct way to do this at first. And the password prompt that shows up when accessing my directory responded by loading an error page indicating to contact OSU admin or something not important. But now that I have everything like it 'should' be. I know this because when I enter in my credentials "username and password" the prompt pops up for my username and password again and again whether or not I enter in correct information. The only exception is that if I click cancel it will direct me to a page saying that I need to enter in a username and password. Note that I am very inexperienced at server-related buisness, two days ago I couldn't have told you what a website actually consists of. So, if you use some technical jargon I may or may not need to look it up and get back to you before I actually understand what you mean, but I am a quick learner and it probably wont matter.

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  • Application Does Not Start in Windows 7

    - by Jim Fell
    I recently installed a new 60GB SSD as my primary hard drive and re-installed Windows 7 Professional 64-bit. I then installed SSD Fresh from Abelssoft to optimize Windows to run on the SSD. It seemed to install okay, but when I try to run the utility, its splash screen appears briefly before it quietly closes. No errors are displayed; the utility just fails to launch. I have run SSD Fresh on another SSD-equipped Windows 7 Pro x64 computer in the past without any problems. Does anyone know what might be preventing the program from running? I tried running sfc /scannow from the command line (with administrator privileges), shutting down the Spybot Resident, and disabling the firewall and virus scanner. I also tried running the tool as administrator; I even tried reinstalling it, running the installer as administrator. No luck. Every time I try to launch the program the Event Viewer logs this same set of errors: Error 4/2/2012 11:35:44 PM Application Error 1000 (100) Faulting application name: SSDFresh.exe, version: 1.0.0.0, time stamp: 0x4f2a45d8 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x000007ff0016dbba Faulting process id: 0x994 Faulting application start time: 0x01cd11fd9fe978df Faulting application path: C:\Program Files (x86)\SSD Fresh\SSDFresh.exe Faulting module path: unknown Report Id: dfeed551-7df0-11e1-a2c7-002522c47ec0 Error 4/2/2012 11:35:43 PM .NET Runtime 1026 None Application: SSDFresh.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.NullReferenceException Stack: at AbBugReporter.BugForm.InitLanguage() at AbBugReporter.BugForm..ctor(AbFlexTrans.LanguageInfo, AbBugReporter.BugReportManager, Boolean) at AbBugReporter.BugReportManager.Show(System.Exception) at SSDFresh.App.App_DispatcherUnhandledException(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs) at System.Windows.Threading.Dispatcher.CatchException(System.Exception) at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.WrappedInvoke(System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) at System.Windows.Application.RunInternal(System.Windows.Window) at System.Windows.Application.Run() at SSDFresh.App.Main() Error 4/2/2012 11:35:39 PM SideBySide 59 None Activation context generation failed for "C:\Windows\Microsoft.NET\Framework64\v4.0.30319\csc.exe".Error in manifest or policy file "C:\Windows\Microsoft.NET\Framework64\v4.0.30319\csc.exe.Config" on line 0. Invalid Xml syntax. Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None Error 4/2/2012 11:35:39 PM SideBySide 59 None For those who are interested, here is my system configuration: ASRock M3A770DE AM3 AMD 770 ATX AMD Motherboard AMD Athlon II X3 455 Rana 3.3GHz Socket AM3 95W Triple-Core Desktop Processor ADX455WFGMBOX G.SKILL Value Series 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10600) Desktop Memory Model F3-10600CL9D-8GBNT Mushkin Enhanced Chronos Deluxe MKNSSDCR60GB-DX 2.5" 60GB SATA III Synchronous MLC Internal Solid State Drive (SSD) (Primary/Boot HD) Western Digital Caviar Blue RFHWD1600AAJS 160GB 7200 RPM SATA 3.0Gb/s 3.5" Internal Hard Drive -Bare Drive (Secondary HD) Sony Optiarc CD/DVD Burner Black SATA Model AD-7261S-0B LightScribe Support RAIDMAX RX-850AE 850W ATX12V v2.3 / EPS12V SLI Certified CrossFire Ready 80 PLUS GOLD Certified Modular Active PFC Power Supply ASUS HD7850-DC2-2GD5 Radeon HD 7850 2GB 256-bit GDDR5 PCI Express 3.0 x16 HDCP Ready CrossFireX Support Video Card Asus ML228H 21.5" Full HD LED BackLight LED Monitor Slim Design (x3)

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  • CPU/JVM/JBoss 7 slows down over time

    - by lukas
    I'm experiencing performance slow down on JBoss 7.1.1 Final. I wrote simple program that demostrates this behavior. I generate an array of 100,000 of random integers and run bubble sort on it. @Model public class PerformanceTest { public void proceed() { long now = System.currentTimeMillis(); int[] arr = new int[100000]; for(int i = 0; i < arr.length; i++) { arr[i] = (int) (Math.random() * 200000); } long now2 = System.currentTimeMillis(); System.out.println((now2 - now) + "ms took to generate array"); now = System.currentTimeMillis(); bubbleSort(arr); now2 = System.currentTimeMillis(); System.out.println((now2 - now) + "ms took to bubblesort array"); } public void bubbleSort(int[] arr) { boolean swapped = true; int j = 0; int tmp; while (swapped) { swapped = false; j++; for (int i = 0; i < arr.length - j; i++) { if (arr[i] > arr[i + 1]) { tmp = arr[i]; arr[i] = arr[i + 1]; arr[i + 1] = tmp; swapped = true; } } } } } Just after I start the server, it takes approximately 22 seconds to run this code. After few days of JBoss 7.1.1. running, it takes 330 sec to run this code. In both cases, I launch the code when the CPU utilization is very low (say, 1%). Any ideas why? I run the server with following arguments: -Xms1280m -Xmx2048m -XX:MaxPermSize=2048m -Djava.net.preferIPv4Stack=true -Dorg.jboss.resolver.warning=true -Dsun.rmi.dgc.client.gcInterval=3600000 -Dsun.rmi.dgc.server.gcInterval=3600000 -Djboss.modules.system.pkgs=org.jboss.byteman -Djava.awt.headless=true -Duser.timezone=UTC -Djboss.server.default.config=standalone-full.xml -Xrunjdwp:transport=dt_socket,address=8787,server=y,suspend=n I'm running it on Linux 2.6.32-279.11.1.el6.x86_64 with java version "1.7.0_07". It's within J2EE applicaiton. I use CDI so I have a button on JSF page that will call method "proceed" on @RequestScoped component PerformanceTest. I deploy this as separate war file and even if I undeploy other applications, it doesn't change the performance. It's a virtual machine that is sharing CPUs with another machine but that one doesn't consume anything. Here's yet another observation: when the server is after fresh start and I run the bubble sort, It utilizes 100% of one processor core. It never switches to another core or drops utilization below 95%. However after some time the server is running and I'm experiencing the performance problems, the method above is utilizing CPU core usually 100%, however I just found out from htop that this task is being switched very often to other cores. That is, at the beginning it's running on core #1, after say 2 seconds it's running on #5 then after say 2 seconds #8 etc. Furthermore, the utilization is not kept at 100% at the core but sometimes drops to 80% or even lower. For the server after fresh start, even though If I simulate a load, it never switches the task to another core.

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  • Log transport and aggregation at scale

    - by markdrayton
    How're you analysing log files from UNIX/Linux machines? We run several hundred servers which all generate their own log files, either directly or through syslog. I'm looking for a decent solution to aggregate these and pick out important events. This problem breaks down into 3 components: 1) Message transport The classic way is to use syslog to log messages to a remote host. This works fine for applications that log into syslog but less useful for apps that write to a local file. Solutions for this might include having the application log into a FIFO connected to a program to send the message using syslog, or by writing something that will grep the local files and send the output to the central syslog host. However, if we go to the trouble of writing tools to get messages into syslog would we be better replacing the whole lot with something like Facebook's Scribe which offers more flexibility and reliability than syslog? 2) Message aggregation Log entries seem to fall into one of two types: per-host and per-service. Per-host messages are those which occur on one machine; think disk failures or suspicious logins. Per-service messages occur on most or all of the hosts running a service. For instance, we want to know when Apache finds an SSI error but we don't want the same error from 100 machines. In all cases we only want to see one of each type of message: we don't want 10 messages saying the same disk has failed, and we don't want a message each time a broken SSI is hit. One approach to solving this is to aggregate multiple messages of the same type into one on each host, send the messages to a central server and then aggregate messages of the same kind into one overall event. SER can do this but it's awkward to use. Even after a couple of days of fiddling I had only rudimentary aggregations working and had to constantly look up the logic SER uses to correlate events. It's powerful but tricky stuff: I need something which my colleagues can pick up and use in the shortest possible time. SER rules don't meet that requirement. 3) Generating alerts How do we tell our admins when something interesting happens? Mail the group inbox? Inject into Nagios? So, how're you solving this problem? I don't expect an answer on a plate; I can work out the details myself but some high-level discussion on what is surely a common problem would be great. At the moment we're using a mishmash of cron jobs, syslog and who knows what else to find events. This isn't extensible, maintainable or flexible and as such we miss a lot of stuff we shouldn't. Updated: we're already using Nagios for monitoring which is great for detected down hosts/testing services/etc but less useful for scraping log files. I know there are log plugins for Nagios but I'm interested in something more scalable and hierarchical than per-host alerts.

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  • Controller Action Methods with different signatures

    - by Narsil
    I am trying to get my URLs in files/id format. I am guessing I should have two Index methods in my controller, one with a parameter and one with not. But I get this error message in browser below. Anyway here is my controller methods: public ActionResult Index() { return Content("Index "); } // // GET: /Files/5 public ActionResult Index(int id) { File file = fileRepository.GetFile(id); if (file == null) return Content("Not Found"); else return Content(file.FileID.ToString()); } Error: Server Error in '/' Application. The current request for action 'Index' on controller type 'FilesController' is ambiguous between the following action methods: System.Web.Mvc.ActionResult Index() on type FileHosting.Controllers.FilesController System.Web.Mvc.ActionResult Index(Int32) on type FileHosting.Controllers.FilesController Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Reflection.AmbiguousMatchException: The current request for action 'Index' on controller type 'FilesController' is ambiguous between the following action methods: System.Web.Mvc.ActionResult Index() on type FileHosting.Controllers.FilesController System.Web.Mvc.ActionResult Index(Int32) on type FileHosting.Controllers.FilesController Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [AmbiguousMatchException: The current request for action 'Index' on controller type 'FilesController' is ambiguous between the following action methods: System.Web.Mvc.ActionResult Index() on type FileHosting.Controllers.FilesController System.Web.Mvc.ActionResult Index(Int32) on type FileHosting.Controllers.FilesController] System.Web.Mvc.ActionMethodSelector.FindActionMethod(ControllerContext controllerContext, String actionName) +396292 System.Web.Mvc.ReflectedControllerDescriptor.FindAction(ControllerContext controllerContext, String actionName) +62 System.Web.Mvc.ControllerActionInvoker.FindAction(ControllerContext controllerContext, ControllerDescriptor controllerDescriptor, String actionName) +13 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +99 System.Web.Mvc.Controller.ExecuteCore() +105 System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) +39 System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) +7 System.Web.Mvc.<c_DisplayClass8.b_4() +34 System.Web.Mvc.Async.<c_DisplayClass1.b_0() +21 System.Web.Mvc.Async.<c__DisplayClass81.<BeginSynchronous>b__7(IAsyncResult _) +12 System.Web.Mvc.Async.WrappedAsyncResult1.End() +59 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +44 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.EndProcessRequest(IAsyncResult result) +7 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8677678 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +155 Updated Code: public ActionResult Index(int? id) { if (id.HasValue) { File file = fileRepository.GetFile(id.Value); if (file == null) return Content("Not Found"); else return Content(file.FileID.ToString()); } else return Content("Index"); } It's still not the thing I want. URLs have to be in files?id=3 format. I want files/3 routes from global.asax routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = UrlParameter.Optional } // Parameter defaults ); //files/3 //it's the one I wrote routes.MapRoute("Files", "{controller}/{id}", new { controller = "Files", action = "Index", id = UrlParameter.Optional} ); I tried adding a new route after reading Jeff's post but I can't get it working. It still works with files?id=2 though.

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  • Silverlight 4 WCF RIA Services and MVVM is not as simple

    - by Thomas Jaskula
    [Disclaimer: I'm ASP.NET MVC Developer] Hi, I'm looking for some best practices with implementing MVVM pattern with WCF RIA in Silverlight 4. I'm not looking to use MEF of IoC for locating my ViewModels. What I would like to know is how to apply MVVM pattern with Silverlight 4 and WCF RIA. I don't want to use other stuff like Prism or MVVM Light toolkit. I found many examples on Internet showing how it is wonderful to drag and drop a datasource on the view and the job is done (it reminds me about my first VB6 developments). I tried to implement MVVM with WCF RIA and it's not strightforward at all. If I understand, the MVVM should contain all the logic in order to unit test it in isolation but when it comes to combine it with WCF RIA it's another story. I have the following questions. Can I use a generated metadata as model ? It would be easier to use it that if I write all from the scratch. As I saw the only way I could get data is through DomainContext or through direct binding in the view (local ressource). I don't want the direct binding in the view, not testable at all. On the other hand I can't use DomainContext, it doesn't expose any single entity !!! All I have is the EntitySet that I can bind to datagrid. How do I bind a single Entity to the DataForm from the ViewModel ? How do I udpate the model to the database ? How do I navigate from one Entity to a collection of it's itemps. For example if I have a Company Entity I would like to show a DataFrom to update a entite informations and a datagrid to show companies adresses. When saving a form would like to save information to Company and for example an information avout which adress was selected as active. Please help me understand how to do it well. Or maybe I should drop the WCF RIA and to do it with WCF from scratch ? What do you think ?

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  • Expose UserControl property to XAML

    - by Jared
    WPF controls have certain properties (UserControl.Resources, UserControl.CommandBindings) that can have items added to them from the XAML of a user control declaration. Example: <UserControl ... > <UserControl.CommandBindings> ... </UserControl.CommandBindings> <UserControl.Resources> ... </UserControl.Resources> </UserControl> I have a new list property defined in my user control: public partial class ArchetypeControl : UserControl { ... public List<Object> UICommands { get; set; } I want to add items to this list like I can with resources and CommandBindings, but when I do this: <c:ArchetypeControl.UICommands> </c:ArchetypeControl.UICommands> I get the error "Error 4 The attachable property 'UICommands' was not found in type 'ArchetypeControl'. " Suggestions? - Given the comments, I've created a test control to show the entire code and reproduce the problem. I'm using visual studio 2010. <UserControl x:Class="ArchetypesUI.TestControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:c="clr-namespace:ArchetypesUI" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <c:TestControl.TestObject> </c:TestControl.TestObject> <Grid> </Grid> </UserControl> - namespace ArchetypesUI { /// <summary> /// Interaction logic for TestControl.xaml /// </summary> public partial class TestControl : UserControl { public Object TestObject { get; set; } public TestControl() { InitializeComponent(); } } } Now the error I get is "Error 2 The attached property 'TestControl.TestObject' is not defined on 'UserControl' or one of its base classes."

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  • how to enable SQL Application Role via Entity Framework

    - by Ehsan Farahani
    I'm now developing big government application with entity framework. at first i have one problem about enable SQL application role. with ado.net I'm using below code: SqlCommand cmd = new SqlCommand("sys.sp_setapprole"); cmd.CommandType = CommandType.StoredProcedure; cmd.Connection = _sqlConn; SqlParameter paramAppRoleName = new SqlParameter(); paramAppRoleName.Direction = ParameterDirection.Input; paramAppRoleName.ParameterName = "@rolename"; paramAppRoleName.Value = "AppRole"; cmd.Parameters.Add(paramAppRoleName); SqlParameter paramAppRolePwd = new SqlParameter(); paramAppRolePwd.Direction = ParameterDirection.Input; paramAppRolePwd.ParameterName = "@password"; paramAppRolePwd.Value = "123456"; cmd.Parameters.Add(paramAppRolePwd); SqlParameter paramCreateCookie = new SqlParameter(); paramCreateCookie.Direction = ParameterDirection.Input; paramCreateCookie.ParameterName = "@fCreateCookie"; paramCreateCookie.DbType = DbType.Boolean; paramCreateCookie.Value = 1; cmd.Parameters.Add(paramCreateCookie); SqlParameter paramEncrypt = new SqlParameter(); paramEncrypt.Direction = ParameterDirection.Input; paramEncrypt.ParameterName = "@encrypt"; paramEncrypt.Value = "none"; cmd.Parameters.Add(paramEncrypt); SqlParameter paramEnableCookie = new SqlParameter(); paramEnableCookie.ParameterName = "@cookie"; paramEnableCookie.DbType = DbType.Binary; paramEnableCookie.Direction = ParameterDirection.Output; paramEnableCookie.Size = 1000; cmd.Parameters.Add(paramEnableCookie); try { cmd.ExecuteNonQuery(); SqlParameter outVal = cmd.Parameters["@cookie"]; // Store the enabled cookie so that approle can be disabled with the cookie. _appRoleEnableCookie = (byte[]) outVal.Value; } catch (Exception ex) { result = false; msg = "Could not execute enable approle proc." + Environment.NewLine + ex.Message; } But no matter how much I searched I could not find a way to implement on EF. Another question is: how to Add Application Role to Entity data model designer? I'm using the below code for execute parameter with EF: AEntities ar = new AEntities(); DbConnection con = ar.Connection; con.Open(); msg = ""; bool result = true; DbCommand cmd = con.CreateCommand(); cmd.CommandType = CommandType.StoredProcedure; cmd.Connection = con; var d = new DbParameter[]{ new SqlParameter{ ParameterName="@r", Value ="AppRole",Direction = ParameterDirection.Input} , new SqlParameter{ ParameterName="@p", Value ="123456",Direction = ParameterDirection.Input} }; string sql = "EXEC " + procName + " @rolename=@r,@password=@p"; var s = ar.ExecuteStoreCommand(sql, d); When run ExecuteStoreCommand this line return error: Application roles can only be activated at the ad hoc level.

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  • Can't create a fullscreen WPF popup

    - by Scrappydog
    Using WPF .NET 4.0 in VS2010 RTM: I can't create a fullscreen WPF popup. If I create a popup that is sized 50% width and 100% height everything works fine, but if I try to create a "full screen" popup sized to 100% width and height it ends up displaying at 100% width and 75% height... the bottom is truncated. Note: The width and height are actually being expressed in pixels in code, I'm using percent to make the situation a little more understandable... It "feels" like there is some sort of limit preventing the area of a popup from exceeding ~75% of the total area of the screen. UPDATE: Here is a Hello World example that shows the problem. <Window x:Class="TechnologyVisualizer.PopupTest" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="PopupTest" WindowStyle="None" WindowState="Maximized" Background="DarkGray"> <Canvas x:Name="MainCanvas" Width="1920" Height="1080"> <Popup Placement="Center" VerticalAlignment="Center" HorizontalAlignment="Center" Width="1900" Height="1060" Name="popContent"> <TextBlock Background="Red">Hello World</TextBlock> </Popup> <Button Canvas.Left="50" Canvas.Top="50" Content="Menu" Height="60" Name="button1" Width="80" FontSize="22" Foreground="White" Background="Black" Click="button1_Click" /> </Canvas> </Window> using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace TechnologyVisualizer { /// <summary> /// Interaction logic for PopupTest.xaml /// </summary> public partial class PopupTest : Window { public PopupTest() { InitializeComponent(); } private void button1_Click(object sender, RoutedEventArgs e) { popContent.IsOpen = true; } } } If you run this the bottom 25% of the popup is missing if you change the width of the popup to 500 then it will go full height

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