Search Results

Search found 8776 results on 352 pages for 'boolean logic'.

Page 307/352 | < Previous Page | 303 304 305 306 307 308 309 310 311 312 313 314  | Next Page >

  • How do I sort an array of Person Objects by using compareto()?

    - by Adam
    Here is my code: > import java.util.Scanner; import java.util.Arrays; /** This class tests the Person class. */ public class PersonDemo { public static void main(String[] args) { int count = 0; Scanner in = new Scanner(System.in); boolean more = false; Person first = null; Person last = null; while (more) { System.out.println( "Please enter the person's name or a blank line to quit"); String name = in.nextLine(); if (name.equals("")) more = false; else { Person p = new Person(name); //new person object created with inputted name Person[] people = new Person[10]; //new array of 10 person objects people[count] = p; //declare person object with index of variable count as the new person object first = people[count]; // I have no idea what to do here. This is where I'm stuck. last = people[count]; // I can't figure out what to do with this either. first.compareTo(p); //call compareTo method on first and new person object last.compareTo(p); //call compareTo method on last and new person object count++; // increase count variable } } System.out.println("First: " + first.toString()); System.out.println("Last: " + last.toString()); } } And the Person class: /** A person with a name. */ public class Person implements Comparable { /** * Constructs a Person with a name. * @param aName the person's name */ public Person(String aName) { name = aName; } public String getName() { return name; } @Override public int compareTo(Object otherObject) { Person other = (Person)otherObject; if (name.compareTo(other.name) < 0) return -1; if (name.compareTo(other.name) > 0) return 1; return 0; } /** Returns a string representation of the object. @return name of Person */ public String toString() { return "[name=" + name + "]"; } private String name; }

    Read the article

  • Coupling/Cohesion

    - by user559142
    Hi All, Whilst there are many good examples on this forum that contain examples of coupling and cohesion, I am struggling to apply it to my code fully. I can identify parts in my code that may need changing. Would any Java experts be able to take a look at my code and explain to me what aspects are good and bad. I don't mind changing it myself at all. It's just that many people seem to disagree with each other and I'm finding it hard to actually understand what principles to follow... package familytree; /** * * @author David */ public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here KeyboardInput in = new KeyboardInput(); FamilyTree familyTree = new FamilyTree(in, System.out); familyTree.start(); } } package familytree; import java.io.PrintStream; /** * * @author David */ public class FamilyTree { /** * @param args the command line arguments */ private static final int DISPLAY_FAMILY_MEMBERS = 1; private static final int ADD_FAMILY_MEMBER = 2; private static final int REMOVE_FAMILY_MEMBER = 3; private static final int EDIT_FAMILY_MEMBER = 4; private static final int SAVE_FAMILY_TREE = 5; private static final int LOAD_FAMILY_TREE = 6; private static final int DISPLAY_ANCESTORS = 7; private static final int DISPLAY_DESCENDANTS = 8; private static final int QUIT = 9; private KeyboardInput in; private Family family; private PrintStream out; public FamilyTree(KeyboardInput in, PrintStream out) { this.in = in; this.out = out; family = new Family(); } public void start() { out.println("\nWelcome to the Family Tree Builder"); //enterUserDetails(); initialise(); while (true) { displayFamilyTreeMenu(); out.print("\nEnter Choice: "); int option = in.readInteger(); if (option > 0 && option <= 8) { if (quit(option)) { break; } executeOption(option); } else { out.println("Invalid Choice!"); } } } //good private void displayFamilyTreeMenu() { out.println("\nFamily Tree Menu"); out.println(DISPLAY_FAMILY_MEMBERS + ". Display Family Members"); out.println(ADD_FAMILY_MEMBER + ". Add Family Member"); out.println(REMOVE_FAMILY_MEMBER + ". Remove Family Member"); out.println(EDIT_FAMILY_MEMBER + ". Edit Family Member"); out.println(SAVE_FAMILY_TREE + ". Save Family Tree"); out.println(LOAD_FAMILY_TREE + ". Load Family Tree"); out.println(DISPLAY_ANCESTORS + ". Display Ancestors"); out.println(DISPLAY_DESCENDANTS + ". Display Descendants"); out.println(QUIT + ". Quit"); } //good private boolean quit(int opt) { return (opt == QUIT) ? true : false; } //good private void executeOption(int choice) { switch (choice) { case DISPLAY_FAMILY_MEMBERS: displayFamilyMembers(); break; case ADD_FAMILY_MEMBER: addFamilyMember(); break; case REMOVE_FAMILY_MEMBER: break; case EDIT_FAMILY_MEMBER: break; case SAVE_FAMILY_TREE: break; case LOAD_FAMILY_TREE: break; case DISPLAY_ANCESTORS: displayAncestors(); break; case DISPLAY_DESCENDANTS: displayDescendants(); break; default: out.println("Not a valid option! Try again."); break; } } //for selecting family member for editing adding nodes etc private void displayFamilyMembers() { out.println("\nDisplay Family Members"); int count = 0; for (FamilyMember member : family.getFamilyMembers()) { out.println(); if (count + 1 < 10) { out.println((count + 1) + ". " + member.getFirstName() + " " + member.getLastName()); out.println(" " + member.getDob()); out.println(" Generation: " + member.getGeneration()); } else { out.println((count + 1) + ". " + member.getFirstName() + " " + member.getLastName()); out.println(" " + member.getDob()); out.println(" Generation: " + member.getGeneration()); } count++; } } private int selectRelative() { out.println("\nSelect Relative"); out.println("1. Add Parents"); out.println("2. Add Child"); out.println("3. Add Partner"); out.println("4. Add Sibling"); out.print("\nEnter Choice: "); int choice = in.readInteger(); if (choice > 0 && choice < 5) { return choice; } return (-1); } private void addFamilyMember() { int memberIndex = selectMember(); if (memberIndex >= 0) { FamilyMember member = family.getFamilyMember(memberIndex); int relative = selectRelative(); if (relative > 0) { out.println("\nAdd Member"); //if choice is valid switch (relative) { case 1: //adding parents if (member.getFather() == null) { FamilyMember mum, dad; out.println("Enter Mothers Details"); mum = addMember(relative, "Female"); out.println("\nEnter Fathers Details"); dad = addMember(relative, "Male"); member.linkParent(mum); member.linkParent(dad); mum.linkPartner(dad); mum.setGeneration(member.getGeneration() - 1); dad.setGeneration(member.getGeneration() - 1); sortGenerations(); } else { out.println(member.getFirstName() + " " + member.getLastName() + " already has parents."); } break; case 2: //adding child if (member.getPartner() == null) { FamilyMember partner; if (member.getGender().equals("Male")) { out.println("Enter Mothers Details"); partner = addMember(1, "Female"); } else { out.println("Enter Fathers Details"); partner = addMember(1, "Male"); } //create partner member.linkPartner(partner); partner.setGeneration(member.getGeneration()); out.println(); } out.println("Enter Childs Details"); FamilyMember child = addMember(relative, ""); child.linkParent(member); child.linkParent(member.getPartner()); child.setGeneration(member.getGeneration() + 1); sortGenerations(); break; case 3: //adding partner if (member.getPartner() == null) { out.println("Enter Partners Details"); FamilyMember partner = addMember(relative, ""); member.linkPartner(partner); partner.setGeneration(member.getGeneration()); } else { out.println(member.getFirstName() + " " + member.getLastName() + " already has a partner."); } break; case 4: //adding sibling FamilyMember mum, dad; if (member.getFather() == null) { out.println("Enter Mothers Details"); mum = addMember(1, "Female"); out.println("\nEnter Fathers Details"); dad = addMember(1, "Male"); member.linkParent(mum); member.linkParent(dad); mum.linkPartner(dad); mum.setGeneration(member.getGeneration() - 1); dad.setGeneration(member.getGeneration() - 1); sortGenerations(); out.println("\nEnter Siblings Details"); } else { out.println("Enter Siblings Details"); } FamilyMember sibling = addMember(relative, ""); //create mum and dad mum = member.getMother(); dad = member.getFather(); sibling.linkParent(mum); sibling.linkParent(dad); sibling.setGeneration(member.getGeneration()); break; } } else { out.println("Invalid Option!"); } } else { out.println("Invalid Option!"); } } private int selectMember() { displayFamilyMembers(); out.print("\nSelect Member: "); int choice = in.readInteger(); if (choice > 0 && choice <= family.getFamilyMembers().size()) { return (choice - 1); } return -1; } private FamilyMember addMember(int option, String gender) { out.print("Enter First Name: "); String fName = formatString(in.readString().trim()); out.print("Enter Last Name: "); String lName = formatString(in.readString().trim()); if (option != 1) { //if not adding parents out.println("Select Gender"); out.println("1. Male"); out.println("2. Female"); out.print("Enter Choice: "); int gOpt = in.readInteger(); if (gOpt == 1) { gender = "Male"; } else if (gOpt == 2) { gender = "Female"; } else { out.println("Invalid Choice"); return null; } } String dob = enterDateOfBirth(); lName = formatString(lName); FamilyMember f = family.getFamilyMember(family.addMember(fName, lName, gender, dob)); f.setIndex(family.getFamilyMembers().size() - 1); return (f); } private String formatString(String s){ String firstLetter = s.substring(0, 1); String remainingLetters = s.substring(1, s.length()); s = firstLetter.toUpperCase() + remainingLetters.toLowerCase(); return s; } private String enterDateOfBirth(){ out.print("Enter Year Of Birth (0 - 2011): "); String y = in.readString(); out.print("Enter Month Of Birth (1-12): "); String m = in.readString(); if (Integer.parseInt(m) < 10) { m = "0" + m; } m += "-"; out.print("Enter Date of Birth (1-31): "); String d = in.readString(); if (Integer.parseInt(d) < 10) { d = "0" + d; } d += "-"; String dob = d + m + y; while(!DateValidator.isValid(dob)){ out.println("Invalid Date. Try Again:"); dob = enterDateOfBirth(); } return (dob); } private void displayAncestors() { out.print("\nDisplay Ancestors For Which Member: "); int choice = selectMember(); if (choice >= 0) { FamilyMember node = family.getFamilyMember(choice ); FamilyMember ms = findRootNode(node, 0, 2, -1); FamilyMember fs = findRootNode(node, 1, 2, -1); out.println("\nPrint Ancestors"); out.println("\nMothers Side"); printDescendants(ms, node, ms.getGeneration()); out.println("\nFathers Side"); printDescendants(fs, node, fs.getGeneration()); } else { out.println("Invalid Option!"); } } private void displayDescendants() { out.print("\nDisplay Descendants For Which Member: "); int choice = selectMember(); if (choice >= 0) { FamilyMember node = family.getFamilyMember(choice); out.println("\nPrint Descendants"); printDescendants(node, null, 0); } else { out.println("Invalid Option!"); } } private FamilyMember findRootNode(FamilyMember node, int parent, int numGenerations, int count) { FamilyMember root; count++; if (node.hasParents() && count < numGenerations) { if (parent == 0) { node = node.getMother(); root = findRootNode(node, 1, numGenerations, count); } else { node = node.getFather(); root = findRootNode(node, 1, numGenerations, count); } return root; } return node; } private int findHighestLeafGeneration(FamilyMember node) { int gen = node.getGeneration(); for (int i = 0; i < node.getChildren().size(); i++) { int highestChild = findHighestLeafGeneration(node.getChild(i)); if (highestChild > gen) { gen = highestChild; } } return gen; } private void printDescendants(FamilyMember root, FamilyMember node, int gen) { out.print((root.getGeneration() + 1) + " " + root.getFullName()); out.print(" [" + root.getDob() + "] "); if (root.getPartner() != null) { out.print("+Partner: " + root.getPartner().getFullName() + " [" + root.getPartner().getDob() + "] "); } if (root == node) { out.print("*"); } out.println(); if (!root.getChildren().isEmpty() && root != node) { for (int i = 0; i < root.getChildren().size(); i++) { for (int j = 0; j < root.getChild(i).getGeneration() - gen; j++) { out.print(" "); } printDescendants(root.getChild(i), node, gen); } } else { return; } } //retrieve highest generation public int getRootGeneration(){ int min = family.getFamilyMember(0).getGeneration(); for(int i = 0; i < family.getFamilyMembers().size(); i++){ min = Math.min(min, family.getFamilyMember(i).getGeneration()); } return Math.abs(min); } public void sortGenerations(){ int amount = getRootGeneration(); for (FamilyMember member : family.getFamilyMembers()) { member.setGeneration(member.getGeneration() + amount); } } //test method - temporary private void initialise() { family.addMember("Bilbo", "Baggins", "Male", "23-06-1920"); } } package familytree; import java.util.ArrayList; import java.util.Date; /** * * @author David */ public class Family { //family members private ArrayList<FamilyMember> family; //create Family public Family() { family = new ArrayList<FamilyMember>(); } //add member to the family public int addMember(String f, String l, String g, String d) { family.add(new FamilyMember(f, l, g, d)); return family.size()-1; } //remove member from family public void removeMember(int index) { family.remove(index); } public FamilyMember getFamilyMember(int index) { return family.get(index); } //return family public ArrayList <FamilyMember> getFamilyMembers() { return family; } public void changeFirstName(int index, String f) { family.get(index).setFirstName(f);//change to setfirstname and others } public void changeLastName(int index, String l) { family.get(index).setLastName(l); } public void changeAge(int index, int a) { family.get(index).setAge(a); } public void changeDOB() { //implement } } package familytree; import java.util.ArrayList; import java.util.Collections; /** * * @author David */ public class FamilyMember extends Person { private FamilyMember mother; private FamilyMember father; private FamilyMember partner; private ArrayList<FamilyMember> children; private int generation; private int index; //initialise family member public FamilyMember(String f, String l, String g, String d) { super(f, l, g, d); mother = null; father = null; partner = null; children = new ArrayList<FamilyMember>(); generation = 0; index = -1; } public void linkParent(FamilyMember parent) { if (parent.getGender().equals("Female")) { this.setMother(parent); } else { this.setFather(parent); } parent.addChild(this); } public void linkPartner(FamilyMember partner) { partner.setPartner(this); this.setPartner(partner); } public boolean hasParents() { if (this.getMother() == null && this.getFather() == null) { return false; } return true; } public FamilyMember getMother() { return mother; } public FamilyMember getFather() { return father; } public FamilyMember getPartner() { return partner; } public FamilyMember getChild(int index) { return children.get(index); } public int getGeneration() { return generation; } public int getIndex() { return index; } public ArrayList<FamilyMember> getChildren() { return children; } public void setMother(FamilyMember f) { mother = f; } public void setFather(FamilyMember f) { father = f; } public void setPartner(FamilyMember f) { partner = f; } public void addChild(FamilyMember f) { children.add(f); //add child if(children.size() > 1){ //sort in ascending order Collections.sort(children, new DateComparator()); } } public void addChildAt(FamilyMember f, int index) { children.set(index, f); } public void setGeneration(int g) { generation = g; } public void setIndex(int i){ index = i; } } package familytree; /** * * @author David */ public class Person{ private String fName; private String lName; private String gender; private int age; private String dob; public Person(String fName, String lName, String gender, String dob){ this.fName = fName; this.lName = lName; this.gender = gender; this.dob = dob; } public String getFullName(){ return (this.fName + " " + this.lName); } public String getFirstName(){ return (fName); } public String getLastName(){ return (lName); } public String getGender(){ return (gender); } public String getDob(){ return dob; } public int getAge(){ return age; } public void setFirstName(String fName){ this.fName = fName; } public void setLastName(String lName){ this.lName = lName; } public void setGender(String gender){ this.gender = gender; } public void setAge(int age){ this.age = age; } }

    Read the article

  • Optimizing multiple dispatch notification algorithm in C#?

    - by Robert Fraser
    Sorry about the title, I couldn't think of a better way to describe the problem. Basically, I'm trying to implement a collision system in a game. I want to be able to register a "collision handler" that handles any collision of two objects (given in either order) that can be cast to particular types. So if Player : Ship : Entity and Laser : Particle : Entity, and handlers for (Ship, Particle) and (Laser, Entity) are registered than for a collision of (Laser, Player), both handlers should be notified, with the arguments in the correct order, and a collision of (Laser, Laser) should notify only the second handler. A code snippet says a thousand words, so here's what I'm doing right now (naieve method): public IObservable<Collision<T1, T2>> onCollisionsOf<T1, T2>() where T1 : Entity where T2 : Entity { Type t1 = typeof(T1); Type t2 = typeof(T2); Subject<Collision<T1, T2>> obs = new Subject<Collision<T1, T2>>(); _onCollisionInternal += delegate(Entity obj1, Entity obj2) { if (t1.IsAssignableFrom(obj1.GetType()) && t2.IsAssignableFrom(obj2.GetType())) obs.OnNext(new Collision<T1, T2>((T1) obj1, (T2) obj2)); else if (t1.IsAssignableFrom(obj2.GetType()) && t2.IsAssignableFrom(obj1.GetType())) obs.OnNext(new Collision<T1, T2>((T1) obj2, (T2) obj1)); }; return obs; } However, this method is quite slow (measurable; I lost ~2 FPS after implementing this), so I'm looking for a way to shave a couple cycles/allocation off this. I thought about (as in, spent an hour implementing then slammed my head against a wall for being such an idiot) a method that put the types in an order based on their hash code, then put them into a dictionary, with each entry being a linked list of handlers for pairs of that type with a boolean indication whether the handler wanted the order of arguments reversed. Unfortunately, this doesn't work for derived types, since if a derived type is passed in, it won't notify a subscriber for the base type. Can anyone think of a way better than checking every type pair (twice) to see if it matches? Thanks, Robert

    Read the article

  • Inline-editing: onBlur prevents onClick from being triggered (jQuery)

    - by codethief
    Hello StackOverflow community! I'm currently working on my own jQuery plugin for inline-editing as those that already exist don't fit my needs. Anyway, I'd like to give the user the following (boolean) options concerning the way editing is supposed to work: submit_button reset_on_blur Let's say the user would like to have a submit button (submit_button = true) and wants the inline input element to be removed as soon as it loses focus (reset_on_blur = true). This leads to an onClick handler being registered for the button and an onBlur handler being registered for the input element. Every time the user clicks the button, however, the onBlur handler is also triggered and results in the edit mode being left, i.e. before the onClick event occurs. This makes submitting impossible. FYI, the HTML in edit mode looks like this: <td><input type="text" class="ie-input" value="Current value" /><div class="ie-content-backup" style="display: none;">Backup Value</div><input type="submit" class="ie-button-submit" value="Save" /></td> So, is there any way I could check in the onBlur handler if the focus was lost while activating the submit button, so that edit mode isn't left before the submit button's onClick event is triggered? I've also tried to register a $('body').click() handler to simulate blur and to be able to trace back which element has been clicked, but that didn't work either and resulted in rather strange bugs: $('html').click(function(e) { // body doesn't span over full page height, use html instead // Don't reset if the submit button, the input element itself or the element to be edited inline was clicked. if(!$(e.target).hasClass('ie-button-submit') && !$(e.target).hasClass('ie-input') && $(e.target).get(0) != element.get(0)) { cancel(element); } }); jEditable uses the following piece of code. I don't like this approach, though, because of the delay. Let alone I don't even understand why this works. ;) input.blur(function(e) { /* prevent canceling if submit was clicked */ t = setTimeout(function() { reset.apply(form, [settings, self]); }, 500); }); Thanks in advance!

    Read the article

  • Windows Service HTTPListener Memory Issue

    - by crawshaws
    Hi all, Im a complete novice to the "best practices" etc of writing in any code. I tend to just write it an if it works, why fix it. Well, this way of working is landing me in some hot water. I am writing a simple windows service to server a single webpage. (This service will be incorperated in to another project which monitors the services and some folders on a group of servers.) My problem is that whenever a request is recieved, the memory usage jumps up by a few K per request and keeps qoing up on every request. Now ive found that by putting GC.Collect in the mix it stops at a certain number but im sure its not meant to be used this way. I was wondering if i am missing something or not doing something i should to free up memory. Here is the code: Public Class SimpleWebService : Inherits ServiceBase 'Set the values for the different event log types. Public Const EVENT_ERROR As Integer = 1 Public Const EVENT_WARNING As Integer = 2 Public Const EVENT_INFORMATION As Integer = 4 Public listenerThread As Thread Dim HTTPListner As HttpListener Dim blnKeepAlive As Boolean = True Shared Sub Main() Dim ServicesToRun As ServiceBase() ServicesToRun = New ServiceBase() {New SimpleWebService()} ServiceBase.Run(ServicesToRun) End Sub Protected Overrides Sub OnStart(ByVal args As String()) If Not HttpListener.IsSupported Then CreateEventLogEntry("Windows XP SP2, Server 2003, or higher is required to " & "use the HttpListener class.") Me.Stop() End If Try listenerThread = New Thread(AddressOf ListenForConnections) listenerThread.Start() Catch ex As Exception CreateEventLogEntry(ex.Message) End Try End Sub Protected Overrides Sub OnStop() blnKeepAlive = False End Sub Private Sub CreateEventLogEntry(ByRef strEventContent As String) Dim sSource As String Dim sLog As String sSource = "Service1" sLog = "Application" If Not EventLog.SourceExists(sSource) Then EventLog.CreateEventSource(sSource, sLog) End If Dim ELog As New EventLog(sLog, ".", sSource) ELog.WriteEntry(strEventContent) End Sub Public Sub ListenForConnections() HTTPListner = New HttpListener HTTPListner.Prefixes.Add("http://*:1986/") HTTPListner.Start() Do While blnKeepAlive Dim ctx As HttpListenerContext = HTTPListner.GetContext() Dim HandlerThread As Thread = New Thread(AddressOf ProcessRequest) HandlerThread.Start(ctx) HandlerThread = Nothing Loop HTTPListner.Stop() End Sub Private Sub ProcessRequest(ByVal ctx As HttpListenerContext) Dim sb As StringBuilder = New StringBuilder sb.Append("<html><body><h1>Test My Service</h1>") sb.Append("</body></html>") Dim buffer() As Byte = Encoding.UTF8.GetBytes(sb.ToString) ctx.Response.ContentLength64 = buffer.Length ctx.Response.OutputStream.Write(buffer, 0, buffer.Length) ctx.Response.OutputStream.Close() ctx.Response.Close() sb = Nothing buffer = Nothing ctx = Nothing 'This line seems to keep the mem leak down 'System.GC.Collect() End Sub End Class Please feel free to critisise and tear the code apart but please BE KIND. I have admitted I dont tend to follow the best practice when it comes to coding.

    Read the article

  • Advice on displaying and allowing editing of data using ASP.NET MVC?

    - by Remnant
    I am embarking upon my first ASP.NET MVC project and I would like to get some input on possible ways to display database data and general best practice. In short, the body of my webpage will show data from my database in a table like format, with each table row showing similar data. For example: Name Age Position Date Joined Jon Smith 23 Striker 18th Mar 2005 John Doe 38 Defender 3rd Jan 1988 In terms of functionality, primarily I’d like to give the user the ability to edit the data and, after the edit, commit the edit to the database and refresh the view.The reason I want to refresh the view is because the data is date ordered and I will need to re-sort if the user edits a date field. My main question is what architecture / tools would be best suited to this fulfil my requirements at a high level? From the research I have done so far my initial conclusions were: ADO.NET for data retrieval. This is something I have used before and feel comfortable with. I like the look of LINQ to SQL but don’t want to make the learning curve any steeper for my first outing into MVC land just yet. Partial Views to create a template and then iterate through a datatable that I have pulled back from my database model. jQuery to allow the user to edit data in the table, error check edited data entries etc. Also, my intial view was that caching the data would not be a key requirement here. The only field a user will be able to update is the field and, if they do, I will need to commit that data to the database immediately and then refresh the view (as the data is date sorted). Any thoughts on this? Alternatively, I have seen some jQuery plug-ins that emulate a datagrid and provide associated functionality. My first thoughts are that I do not need all the functionality that comes with these plug-ins (e.g. zebra striping, ability to sort by column using sort glyph in column headers etc .) and I don’t really see any benefit to this over and above the solution I have outlined above. Again, is there reason to reconsider this view? Finally, when a user edits a date , I will need to refresh the view. In order to do this I had been reading about Html.RenderAction and this seemed like it may be a better option than using Partial Views as I can incorporate application logic into the action method. Am I right to consider Html.RenderAction or have I misunderstood its usage? Hope this post is clear and not too long. I did consider separate posts for each topic (e.g. Partial View vs. Html.RenderAction, when to use jQury datagrid plug-in) but it feels like these issues are so intertwined that they need to be dealt with in contect of each other. Thanks

    Read the article

  • Qt4: QPrinter / QPainter only prints the first document

    - by hurikhan77
    The problem is that my application only prints the first document fine. The second document is empty, only the page number is printed, the rest of the page is empty. In Qt4, I'm initializing the printer in the main.cpp in the following way: mw->printer = new QPrinter(QPrinter::HighResolution); mw->printer->setPaperSize(QPrinter::A5); mw->printer->setNumCopies(2); mw->printer->setColorMode(QPrinter::GrayScale); QPrintDialog *dialog = new QPrintDialog(mw->printer, mw); dialog->setWindowTitle(QObject::tr("Printer Setup")); if (dialog->exec() == QDialog::Accepted) { mw->printer->setFullPage(TRUE); return a.exec (); } This works fine for printing the first document from the application: qDebug("Printing"); QPainter p; if (!p.begin(printer)) { qDebug("Printing aborted"); return; } Q3PaintDeviceMetrics metrics(p.device()); int dpiy = metrics.logicalDpiY(); int dpix = metrics.logicalDpiX(); int tmargin = (int) ((marginTop / 2.54) * dpiy); int bmargin = (int) ((marginBottom / 2.54) * dpiy); int lmargin = (int) ((marginLeft / 2.54) * dpix); int rmargin = (int) ((marginRight / 2.54) * dpix); QRect body(lmargin, tmargin, metrics.width() - (lmargin + rmargin), metrics.height() - (tmargin + bmargin)); QString document; /* ... app logic to write a richtext document */ Q3SimpleRichText richText(QString("<qt>%1</qt>").arg(document), QFont("Arial", fontSize)); richText.setWidth(&p, body.width()); QRect view(body); int page = 1; do { // draw text richText.draw(&p, body.left(), body.top(), view, colorGroup()); view.moveBy(0, body.height()); p.translate(0, -body.height()); // insert page number p.drawText(view.right() - p.fontMetrics().width(QString::number(page)), view.bottom() + p.fontMetrics().ascent() + 5, QString::number(page)); // exit loop on last page if (view.top () >= richText.height ()) break; printer->newPage(); page++; } while (TRUE); if (!p.end()) qDebug("Print painter yielded failure"); But when this routine runs the second time, it does not print the document. It will just print an empty page but still with the page number on it. This worked fine before with Qt3.

    Read the article

  • Winforms connection strings from App.config

    - by Geo Ego
    I have a Winforms app that I am developing in C# that will serve as a frontend for a SQL Server 2005 database. I rolled the executable out to a test machine and ran it. It worked perfectly fine on the test machine up until the last round of changes that I made. However, now on the test machine, it throws the following exception immediately upon opening: System.NullReferenceException: Object reference not set to an instance of an object. at PSRD_Specs_Database_Administrat.mainMenu.mainMenu_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) The only thing that I changed in this version that pertains to mainMenu_Load is the way that the connection string to the database is called. Previously, I had set a string with the connection string on every form that I needed to call it from, like: string conString = "Data Source = SHAREPOINT;Trusted_Connection = yes;" + "database = CustomerDatabase;connection timeout = 15"; As my app grew and I added forms to it, I decided to add an App.config to the project. I defined the connection string in it: <connectionStrings> <add name="conString" providerName="System.Data.SqlClient" connectionString="Data Source = SHAREPOINT;Trusted_Connection = yes;database = CustomerDatabase;connection timeout = 15" /> </connectionStrings> I then created a static string that would return the conString: public static string GetConnectionString(string conName) { string strReturn = string.Empty; if (!(string.IsNullOrEmpty(conName))) { strReturn = ConfigurationManager.ConnectionStrings[conName].ConnectionString; } else { strReturn = ConfigurationManager.ConnectionStrings["conString"].ConnectionString; } return strReturn; } I removed the conString variable and now call the connection string like so: PublicMethods.GetConnectionString("conString").ToString() It appears that this is giving me the error. I changed these instances to directly call the connection string from App.config without using GetConnectionString. For instance, in a SQLConnection: using (SqlConnection con = new SqlConnection(ConfigurationManager.ConnectionStrings["conString"].ConnectionString)) This also threw the exception. However, when I went back to using the conString variable on each form, I had no issues. What I don't understand is why all three methods work fine on my development machine, while using the App.config directly or via the static string I created throw exceptions.

    Read the article

  • Java: error handling with try-catch, empty-try-catch, dummy-return

    - by HH
    A searh uses recursively defined function that easily throws exceptions. I have tried 3 ways to handle exeptions: to ignore with an empty-try-catch() add-dummy-return stop err-propagation due to exeption throw a specific except. (this part I don't really understand. If I throw except, can I force it to continue elsewhere, not continuing the old except-thrown-path?) Some exceptions I do not realy care like during execution removed files -exception (NullPointer) but some I really do like unknown things. Possible exceptions: // 1. if a temp-file or some other file removed during execution -> except. // 2. if no permiss. -> except. // 3. ? --> except. The code is Very import for the whole program. I earlier added clittered-checks, try-catches, avoided-empty-try-catches but it really blurred the logic. Some stoned result here would make the code later much easier to maintain. It was annoying to track random exeptions due to some random temp-file removal! How would you handle exceptions for the critical part? Code public class Find { private Stack<File> fs=new Stack<File>(); private Stack<File> ds=new Stack<File>(); public Stack<File> getD(){ return ds;} public Stack<File> getF(){ return fs;} public Find(String path) { // setting this type of special checks due to errs // propagation makes the code clittered if(path==null) { System.out.println("NULL in Find(path)"); System.exit(9); } this.walk(path); } private void walk( String path ) { File root = new File( path ); File[] list = root.listFiles(); //TODO: dangerous with empty try-catch?! try{ for ( File f : list ) { if ( f.isDirectory() ) { walk( f.getAbsolutePath() ); ds.push(f); } else { fs.push(f); } } }catch(Exception e){e.printStackTrace();} } } Code refactored from here.

    Read the article

  • EventDispatcher between an as and an fla?

    - by Christopher Richa
    Hi everyone. I am making a fighting game in Flash and while I have everything running, I am missing something: a victory/loss screen. Logically, I know how to do it: if character.hp < 0 { character.dead = true; dispatchevent("death", event) } My problem is that I have no idea as to how to code it. I know I will use two classes and my two .fla files (unless I am wrong). I have two .fla files that are in play here: the Menu.fla file and the Arena.fla file. Menu.fla contains the entire navigation of the game, options, character selection screens, etc. and when it is time for the player to engage in battle, it loads the Arena.fla file, which contains only the backgrounds (depending on the selected stage) and for now is set to a length of one frame only. For Arena.fla, the real action happens in my classes, but logically, I would only need HP.as and Character.as. In Character.as, I have declared the following variable: var isDead:Boolean = false; //is character dead? In HP.as, believe I should have the following: if(currentHp<0) { currentHp = 0; character.isDead = true; //declared as var `character:Object;` EventDispatcher.dispatchEventListener("playerDead", playerDead); } And finally, in Arena.fla, I want to be able to detect the above-mentioned eventlistener and simply move on to a second frame which will display a message in the style of "PLAYER ONE HAS WON" or "PLAYER ONE HAS LOST" with a button that will allow me to go back to the character selection screen. This is the first part in which I am stuck: how do I detect the dispatched event listener in my main .fla file? Secondly, if the player clicks on the "CONTINUE" button, which displays regardless if the player has won or lost, how can my Menu.fla (which loads the Arena.swf) detect this click event, unload the game, and go back to the character selection screen? Thank you in advance for helping me out. I realize this is a lot of text but it's the most descriptive I can be. If you have any questions or need any clarification concerning my question, feel free to speak up. -Christopher

    Read the article

  • In MySQL, what is the most effective query design for joining large tables with many to many relatio

    - by lighthouse65
    In our application, we collect data on automotive engine performance -- basically source data on engine performance based on the engine type, the vehicle running it and the engine design. Currently, the basis for new row inserts is an engine on-off period; we monitor performance variables based on a change in engine state from active to inactive and vice versa. The related engineState table looks like this: +---------+-----------+---------------+---------------------+---------------------+-----------------+ | vehicle | engine | engine_state | state_start_time | state_end_time | engine_variable | +---------+-----------+---------------+---------------------+---------------------+-----------------+ | 080025 | E01 | active | 2008-01-24 16:19:15 | 2008-01-24 16:24:45 | 720 | | 080028 | E02 | inactive | 2008-01-24 16:19:25 | 2008-01-24 16:22:17 | 304 | +---------+-----------+---------------+---------------------+---------------------+-----------------+ For a specific analysis, we would like to analyze table content based on a row granularity of minutes, rather than the current basis of active / inactive engine state. For this, we are thinking of creating a simple productionMinute table with a row for each minute in the period we are analyzing and joining the productionMinute and engineEvent tables on the date-time columns in each table. So if our period of analysis is from 2009-12-01 to 2010-02-28, we would create a new table with 129,600 rows, one for each minute of each day for that three-month period. The first few rows of the productionMinute table: +---------------------+ | production_minute | +---------------------+ | 2009-12-01 00:00 | | 2009-12-01 00:01 | | 2009-12-01 00:02 | | 2009-12-01 00:03 | +---------------------+ The join between the tables would be engineState AS es LEFT JOIN productionMinute AS pm ON es.state_start_time <= pm.production_minute AND pm.production_minute <= es.event_end_time. This join, however, brings up multiple environmental issues: The engineState table has 5 million rows and the productionMinute table has 130,000 rows When an engineState row spans more than one minute (i.e. the difference between es.state_start_time and es.state_end_time is greater than one minute), as is the case in the example above, there are multiple productionMinute table rows that join to a single engineState table row When there is more than one engine in operation during any given minute, also as per the example above, multiple engineState table rows join to a single productionMinute row In testing our logic and using only a small table extract (one day rather than 3 months, for the productionMinute table) the query takes over an hour to generate. In researching this item in order to improve performance so that it would be feasible to query three months of data, our thoughts were to create a temporary table from the engineEvent one, eliminating any table data that is not critical for the analysis, and joining the temporary table to the productionMinute table. We are also planning on experimenting with different joins -- specifically an inner join -- to see if that would improve performance. What is the best query design for joining tables with the many:many relationship between the join predicates as outlined above? What is the best join type (left / right, inner)?

    Read the article

  • How to implement login page using Spring Security so that it works with Spring web flow?

    - by simon
    I have a web application using Spring 2.5.6 and Spring Security 2.0.4. I have implemented a working login page, which authenticates the user against a web service. The authentication is done by defining a custom authentincation manager, like this: <beans:bean id="customizedFormLoginFilter" class="org.springframework.security.ui.webapp.AuthenticationProcessingFilter"> <custom-filter position="AUTHENTICATION_PROCESSING_FILTER" /> <beans:property name="defaultTargetUrl" value="/index.do" /> <beans:property name="authenticationFailureUrl" value="/login.do?error=true" /> <beans:property name="authenticationManager" ref="customAuthenticationManager" /> <beans:property name="allowSessionCreation" value="true" /> </beans:bean> <beans:bean id="customAuthenticationManager" class="com.sevenp.mobile.samplemgmt.web.security.CustomAuthenticationManager"> <beans:property name="authenticateUrlWs" value="${WS_ENDPOINT_ADDRESS}" /> </beans:bean> The authentication manager class: public class CustomAuthenticationManager implements AuthenticationManager, ApplicationContextAware { @Transactional @Override public Authentication authenticate(Authentication authentication) throws AuthenticationException { //authentication logic return new UsernamePasswordAuthenticationToken(principal, authentication.getCredentials(), grantedAuthorityArray); } The essential part of the login jsp looks like this: <c:url value="/j_spring_security_check" var="formUrlSecurityCheck"/> <form method="post" action="${formUrlSecurityCheck}"> <div id="errorArea" class="errorBox"> <c:if test="${not empty param.error}"> ${sessionScope["SPRING_SECURITY_LAST_EXCEPTION"].message} </c:if> </div> <label for="loginName"> Username: <input style="width:125px;" tabindex="1" id="login" name="j_username" /> </label> <label for="password"> Password: <input style="width:125px;" tabindex="2" id="password" name="j_password" type="password" /> </label> <input type="submit" tabindex="3" name="login" class="formButton" value="Login" /> </form> Now the problem is that the application should use Spring Web Flow. After the application was configured to use Spring Web Flow, the login does not work anymore - the form action to "/j_spring_security_check" results in a blank page without error message. What is the best way to adapt the existing login process so that it works with Spring Web Flow?

    Read the article

  • Winform radiobutton data binding

    - by Rajarshi
    I am following the "Presentation Model" design pattern suggested by Martin Fowler for my GUI architecture in a Windows Forms project. "The essence of a Presentation Model is of a fully self-contained class that represents all the data and behavior of the UI window, but without any of the controls used to render that UI on the screen. A view then simply projects the state of the presentation model onto the glass...." - Martin Fowler Read more about this pattern at www.martinfowler.com/eaaDev/PresentationModel.html I am finding the concept very fluid and easy to understand except this one issue of data binding RadioButtons to properties on the Data/Domain object. Suposing I have a Windows Form with 3 radio buttons to depict some "Mode" options as - Auto Manual Import How can I use boolean properties on Data/Domain Objects to DataBind to these buttons? I have tried many ways but to no avail. For example I would like to code like - rbtnAutoMode.DataBindings.Add("Text", myBusinessObject, "IsAutoMode"); rbtnManualMode.DataBindings.Add("Text", myBusinessObject, "IsManualMode"); rbtnImportMode.DataBindings.Add("Text", myBusinessObject, "IsImportMode"); There should be a fourth property like "SelectedMode" on the data/domain object which at the end should depict a single value like "SelectedMode = Auto". I am trying to update this property when any of the "IsAutoMode", "IsManualMode" or "IsImportMode" is changed, e.g. through the property setters. I have INotifyPropertyChanged implemented on my data/domain object so, updating any data/domain object property automatically updates my UI controls, that's not an issue. There is a good example of binding 2 radio buttons here - http://stackoverflow.com/questions/344964/how-do-i-use-databinding-with-windows-forms-radio-buttons but I am missing the link while implementing the same with 3 buttons. I am having very erratic behaviors for the Radio Buttons. I hope I was able to explain reasonably. I am actually in a hurry and could not put a detailed code on post, but any help in this regard is appreciated. There is a simple solution to this issue by exposing a method like - public void SetMode(Modes mode) { this._selectedMode = mode; } which could be called from the "CheckedChanged" event of the Radio Buttons from the UI and would perfectly set the "SelectedMode" on the business object, but I need to stretch the limits to verify whether this can be done by DataBinding.

    Read the article

  • Can LINQ-to-SQL omit unspecified columns on insert so a database default value is used?

    - by Todd Ropog
    I have a non-nullable database column which has a default value set. When inserting a row, sometimes a value is specified for the column, sometimes one is not. This works fine in TSQL when the column is omitted. For example, given the following table: CREATE TABLE [dbo].[Table1]( [id] [int] IDENTITY(1,1) NOT NULL, [col1] [nvarchar](50) NOT NULL, [col2] [nvarchar](50) NULL, CONSTRAINT [PK_Table1] PRIMARY KEY CLUSTERED ([id] ASC) ) GO ALTER TABLE [dbo].[Table1] ADD CONSTRAINT [DF_Table1_col1] DEFAULT ('DB default') FOR [col1] The following two statements will work: INSERT INTO Table1 (col1, col2) VALUES ('test value', '') INSERT INTO Table1 (col2) VALUES ('') In the second statement, the default value is used for col1. The problem I have is when using LINQ-to-SQL (L2S) with a table like this. I want to produce the same behavior, but I can't figure out how to make L2S do that. I want to be able to run the following code and have the first row get the value I specify and the second row get the default value from the database: var context = new DataClasses1DataContext(); var row1 = new Table1 { col1 = "test value", col2 = "" }; context.Table1s.InsertOnSubmit(row1); context.SubmitChanges(); var row2 = new Table1 { col2 = "" }; context.Table1s.InsertOnSubmit(row2); context.SubmitChanges(); If the Auto Generated Value property of col1 is False, the first row is created as desired, but the second row fails with a null error on col1. If Auto Generated Value is True, both rows are created with the default value from the database. I've tried various combinations of Auto Generated Value, Auto-Sync and Nullable, but nothing I've tried gives the behavior I want. L2S does not omit the column from the insert statement when no value is specified. Instead it does something like this: INSERT INTO Table1 (col1, col2) VALUES (null, '') ...which of course causes a null error on col1. Is there some way to get L2S to omit a column from the insert statement if no value is given? Or is there some other way to get the behavior I want? I need the default value at the database level because not all row inserts are done via L2S, and in some cases the default value is a little more complex than a hard coded value (e.g. creating the default based on another field) so I'd rather avoid duplicating that logic.

    Read the article

  • How do you handle EF Data Contexts combined with asp.net custom membership/role providers

    - by KallDrexx
    I can't seem to get my head around how to implement a custom membership provider with Entity Framework data contexts into my asp.net MVC application. I understand how to create a custom membership/role provider by itself (using this as a reference). Here's my current setup: As of now I have a repository factory interface that allows different repository factories to be created (right now I only have a factory for EF repositories and and in memory repositories). The repository factory looks like this: public class EFRepositoryFactory : IRepositoryFactory { private EntitiesContainer _entitiesContext; /// <summary> /// Constructor that generates the necessary object contexts /// </summary> public EFRepositoryFactory() { _entitiesContext = new EntitiesContainer(); } /// <summary> /// Generates a new entity framework repository for the specified entity type /// </summary> /// <typeparam name="T">Type of entity to generate a repository for </typeparam> /// <returns>Returns an EFRepository</returns> public IRepository<T> GenerateRepository<T>() where T : class { return new EFRepository<T>(_entitiesContext); } } Controllers are passed an EF repository factory via castle Windsor. The controller then creates all the service/business layer objects it requires and passes in the repository factory into it. This means that all service objects are using the same EF data contexts and I do not have to worry about objects being used in more than one data context (which of course is not allowed and causes an exception). As of right now I am trying to decide how to generate my user and authorization service layers, and have run against a design roadblock. The User/Authization service will be a central class that handles the logic for logging in, changing user details, managing roles and determining what users have access to what. The problem is, using the current methodology the asp.net mvc controllers will initialize it's own EF repository factory via Windsor and the asp.net membership/role provider will have to initialize it's own EF repository factory. This means that each part of the site will then have it's own data context. This seems to mean that if asp.net authenticates a user, that user's object will be in the membership provider's data context and thus if I try to retrieve that user object in the service layer (say to change the user's name) I will get a duplication exception. I thought of making the repository factory class a singleton, but I don't see a way for that to work with castle Windsor. How do other people handle asp.net custom providers in a MVC (or any n-tier) architecture without having object duplication issues?

    Read the article

  • How to represent different entities that have identical behavior?

    - by Dominik
    I have several different entities in my domain model (animal species, let's say), which have a few properties each. The entities are readonly (they do not change state during the application lifetime) and they have identical behavior (the differ only by the values of properties). How to implement such entities in code? Unsuccessful attempts: Enums I tried an enum like this: enum Animals { Frog, Duck, Otter, Fish } And other pieces of code would switch on the enum. However, this leads to ugly switching code, scattering the logic around and problems with comboboxes. There's no pretty way to list all possible Animals. Serialization works great though. Subclasses I also thought about where each animal type is a subclass of a common base abstract class. The implementation of Swim() is the same for all Animals, though, so it makes little sense and serializability is a big issue now. Since we represent an animal type (species, if you will), there should be one instance of the subclass per application, which is hard and weird to maintain when we use serialization. public abstract class AnimalBase { string Name { get; set; } // user-readable double Weight { get; set; } Habitat Habitat { get; set; } public void Swim(); { /* swim implementation; the same for all animals but depends uses the value of Weight */ } } public class Otter: AnimalBase{ public Otter() { Name = "Otter"; Weight = 10; Habitat = "North America"; } } // ... and so on Just plain awful. Static fields This blog post gave me and idea for a solution where each option is a statically defined field inside the type, like this: public class Animal { public static readonly Animal Otter = new Animal { Name="Otter", Weight = 10, Habitat = "North America"} // the rest of the animals... public string Name { get; set; } // user-readable public double Weight { get; set; } public Habitat Habitat { get; set; } public void Swim(); } That would be great: you can use it like enums (AnimalType = Animal.Otter), you can easily add a static list of all defined animals, you have a sensible place where to implement Swim(). Immutability can be achieved by making property setters protected. There is a major problem, though: it breaks serializability. A serialized Animal would have to save all its properties and upon deserialization it would create a new instance of Animal, which is something I'd like to avoid. Is there an easy way to make the third attempt work? Any more suggestions for implementing such a model?

    Read the article

  • Calculating multiple column average in SQLite3

    - by Benjamin Oakes
    I need to average some values in a row-wise fashion, rather than a column-wise fashion. (If I were doing a column-wise average, I could just use avg()). My specific application of this requires me ignore NULLs in averaging. It's pretty straightforward logic, but seems awfully difficult to do in SQL. Is there an elegant way of doing my calculation? I'm using SQLite3, for what it's worth. Details If you need more details, here's an illustration: I have a a table with a survey: | q1 | q2 | q3 | ... | q144 | |----|-------|-------|-----|------| | 1 | 3 | 7 | ... | 2 | | 4 | 2 | NULL | ... | 1 | | 5 | NULL | 2 | ... | 3 | (Those are just some example values and simple column names. The valid values are 1 through 7 and NULL.) I need to calculate some averages like so: q7 + q33 + q38 + q40 + ... + q119 / 11 as domain_score_1 q10 + q11 + q34 + q35 + ... + q140 / 13 as domain_score_2 ... q2 + q5 + q13 + q25 + ... + q122 / 12 as domain_score_14 ...but i need to pull out the nulls and average based on the non-nulls. So, for domain_score_1 (which has 11 items), I would need to do: Input: 3, 5, NULL, 7, 2, NULL, 3, 1, 5, NULL, 1 (3 + 5 + 7 + 2 + 3 + 1 + 5 + 1) / (11 - 3) 27 / 8 3.375 A simple algorithm I'm considering is: Input: 3, 5, NULL, 7, 2, NULL, 3, 1, 5, NULL, 1 Coalesce each value to 0 if NULL: 3, 5, 0, 7, 2, 0, 3, 1, 5, 0, 1 Sum: 27 Get the number of non-zeros by converting values 0 to 1 and sum: 3, 5, 0, 7, 2, 0, 3, 1, 5, 0, 1 1, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1 8 Divide those two numbers 27 / 8 3.375 But that seems like a lot more programming than this should take. Is there an elegant way of doing this that I'm not aware of? Update: Unless I'm misunderstanding something, avg() won't work for this. Example of what I would want to do: select avg(q7, q33, q38, ..., q119) from survey; Output: SQL error near line 3: wrong number of arguments to function avg()

    Read the article

  • Problem with format a single excel column with OLE automation using Delphi

    - by Snackmoore
    Dear All, I have piece of code which I use to format a range of cells in Excel. It works fine in Excel 2007 but when the range is only 1 column wide and it is Excel 2003 instead of 2007, I'll get an error saying the I am assigning invalid value for a border's line style. ** valuables such as "xlInsideHorizontal", I have declared them as CONSTANT with the proper values. Please help. procedure formatCells(FRCELLROW, FRCELLCOL, TOCELLROW, TOCELLCOL: Integer; TOPSTYLE, TOPCOLOUR, TOPWEIGHT, BOTTOMSTYLE, BOTTOMCOLOUR, BOTTOMWEIGHT, LEFTSTYLE, LEFTCOLOUR, LEFTWEIGHT, RIGHTSTYLE, RIGHTCOLOUR, RIGHTWEIGHT: Integer; INNERVSTYLE, INNERVCOLOUR, INNERVWEIGHT: Integer; INNERHSTYLE, INNERHCOLOUR, INNERHWEIGHT: Integer; HORIZONTALCELLALIGNMENT: Integer; FontBold: Boolean; NumberFormat: String ); var tmpRange: Variant; begin tmpRange := eclApp.range[eclApp.Cells[FRCELLROW, FRCELLCOL], eclApp.Cells[TOCELLROW, TOCELLCOL]]; tmpRange.Borders[xlEdgeTop].LineStyle := TOPSTYLE; if TOPSTYLE <> xlNone then begin tmpRange.Borders[xlEdgeTop].ColorIndex := TOPCOLOUR; tmpRange.Borders[xlEdgeTop].Weight := TOPWEIGHT; end; //if tmpRange.Borders[xlEdgeBottom].LineStyle := BOTTOMSTYLE; if BOTTOMSTYLE <> xlNone then begin tmpRange.Borders[xlEdgeBottom].ColorIndex := BOTTOMCOLOUR; tmpRange.Borders[xlEdgeBottom].Weight := BOTTOMWEIGHT; end; //if tmpRange.Borders[xlEdgeLeft].LineStyle := LEFTSTYLE; if LEFTSTYLE <> xlNone then begin tmpRange.Borders[xlEdgeLeft].ColorIndex := LEFTCOLOUR; tmpRange.Borders[xlEdgeLeft].Weight := LEFTWEIGHT; end; //if tmpRange.Borders[xlEdgeRight].LineStyle := RIGHTSTYLE; if RIGHTSTYLE <> xlNone then begin tmpRange.Borders[xlEdgeRight].ColorIndex := RIGHTCOLOUR; tmpRange.Borders[xlEdgeRight].Weight := RIGHTWEIGHT; end; //if tmpRange.Borders[xlInsideVertical].LineStyle := INNERVSTYLE; if INNERVSTYLE <> xlNone then begin tmpRange.Borders[xlInsideVertical].ColorIndex := INNERVCOLOUR; tmpRange.Borders[xlInsideVertical].Weight := INNERVWEIGHT; end; //if tmpRange.Borders[xlInsideHorizontal].LineStyle := INNERHSTYLE; if INNERHSTYLE <> xlNone then begin tmpRange.Borders[xlInsideHorizontal].ColorIndex := INNERHCOLOUR; tmpRange.Borders[xlInsideHorizontal].Weight := INNERHWEIGHT; end; //if tmpRange.HorizontalAlignment := HORIZONTALCELLALIGNMENT; tmpRange.Font.Bold := FontBold; tmpRange.NumberFormat := NumberFormat; end; //

    Read the article

  • More advanced usage of interfaces

    - by owca
    To be honest I'm not quite sure if I understand the task myself :) I was told to create class MySimpleIt, that implements Iterator and Iterable and will allow to run the provided test code. Arguments and variables of objects cannot be either Collections or arrays. The code : MySimpleIt msi=new MySimple(10,100, MySimpleIt.PRIME_NUMBERS); for(int el: msi) System.out.print(el+" "); System.out.println(); msi.setType(MySimpleIterator.ODD_NUMBERS); msi.setLimits(15,30); for(int el: msi) System.out.print(el+" "); System.out.println(); msi.setType(MySimpleIterator.EVEN_NUMBERS); for(int el: msi) System.out.print(el+" "); System.out.println(); The result I should obtain : 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 15 17 19 21 23 25 27 29 16 18 20 22 24 26 28 30 And here's my code : import java.util.Iterator; interface MySimpleIterator{ static int ODD_NUMBERS=0; static int EVEN_NUMBERS = 1; static int PRIME_NUMBERS = 2; int setType(int i); } public class MySimpleIt implements Iterable, Iterator, MySimpleIterator { public MySimple my; public MySimpleIt(MySimple m){ my = m; } public int setType(int i){ my.numbers = i; return my.numbers; } public void setLimits(int d, int u){ my.down = d; my.up = u; } public Iterator iterator(){ Iterator it = this.iterator(); return it; } public void remove(){ } public Object next(){ Object o = new Object(); return o; } public boolean hasNext(){ return true; } } class MySimple { public int down; public int up; public int numbers; public MySimple(int d, int u, int n){ down = d; up = u; numbers = n; } } In the test code I have error in line when creating MySimpleIt msi object, as it finds MySimple instead of MySimpleIt. Also I have errors in for-each loops, because compiler wants 'ints' there instead of Object. Anyone has any idea on how to solve it ?

    Read the article

  • launching mapview from main activity (button)

    - by arc
    Hi all. Going round in circles here i think. I have an activity called Locate; public class Locate extends Activity { public static String lat; public static String lon; public static String number; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.locate); final Button buttonMaps = (Button) findViewById(R.id.ButtonMaps); buttonMaps.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Toast.makeText(getBaseContext(), "Button Pressed", Toast.LENGTH_SHORT).show(); try { Intent i = new Intent(getBaseContext(), displayMap.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(i); } catch (ActivityNotFoundException e) { Toast.makeText(getBaseContext(), "Activity Not Found", Toast.LENGTH_SHORT).show(); } }}); // Toast.makeText(getBaseContext(), "lat: " + lat + " long: " + lon + " from: " + testname, Toast.LENGTH_LONG).show(); } If I make the displayMap class into a normal Activity, and just have display a toast message confirming it has loaded - then it works fine. If i do this though; public class displayMap extends MapActivity { /** Called when the activity is first created. */ public void onCreate() { setContentView(R.layout.displaymap); Toast.makeText(getBaseContext(), "Display Map", Toast.LENGTH_SHORT).show(); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } } Then as soon as I click the Button, I get a force close. I have the correct 'uses-library' tag in my manifest; <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> I don't get what it just force closes everytime i try and load it. If I make this my onClick handler then it will fire up a working googlemaps/default mapview public void onClick(View v) { Toast.makeText(getBaseContext(), "Button Pressed", Toast.LENGTH_SHORT).show(); Uri uri=Uri.parse("geo:"+Locate.lat+","+Locate.lon); StartActivity(new Intent(Intent.ACTION_VIEW, uri)); } But that is not what I am trying to do, I want my own - so that I can add overlays etc to it. But it does prove that the permission are set correctly and that the lib is there. The logcat error when the app FCs is a Unexpected DEX error. Can anyone point in the right direction here?

    Read the article

  • How to create a compiler in vb.net

    - by Cyclone
    Before answering this question, understand that I am not asking how to create my own programming language, I am asking how, using vb.net code, I can create a compiler for a language like vb.net itself. Essentially, the user inputs code, they get a .exe. By NO MEANS do I want to write my own language, as it seems other compiler related questions on here have asked. I also do not want to use the vb.net compiler itself, nor do I wish to duplicate the IDE. The exact purpose of what I wish to do is rather hard to explain, but all I need is a nudge in the right direction for writing a compiler (from scratch if possible) which can simply take input and create a .exe. I have opened .exe files as plain text before (my own programs) to see if I could derive some meaning from what I assumed would be human readable text, yet I was obviously sorely disappointed to see the random ascii, though it is understandable why this is all I found. I know that a .exe file is simply lines of code, being parsed by the computer it is on, but my question here really boils down to this: What code makes up a .exe? How could I go about making one in a plain text editor if I wanted to? (No, I do not want to do that, but if I understand the process my goals will be much easier to achieve.) What makes an executable file an executable file? Where does the logic of the code fit in? This is intended to be a programming question as opposed to a computer question, which is why I did not post it on SuperUser. I know plenty of information about the System.IO namespace, so I know how to create a file and write to it, I simply do not know what exactly I would be placing inside this file to get it to work as an executable file. I am sorry if this question is "confusing", "dumb", or "obvious", but I have not been able to find any information regarding the actual contents of an executable file anywhere. One of my google searches Something that looked promising EDIT: The second link here, while it looked good, was an utter fail. I am not going to waste hours of my time hitting keys and recording the results. "Use the "Alt" and the 3-digit combinations to create symbols that do not appear on the keyboard but that you need in the program." (step 4) How the heck do I know what symbols I need??? Thank you very much for your help, and my apologies if this question is a nooby or "bad" one. To sum this up simply: I want to create a program in vb.net that can compile code in a particular language to a single executable file. What methods exist that can allow me to do this, and if there are none, how can I go about writing my own from scratch?

    Read the article

  • Tree Node Checked behavior on a TreeView in Compact Framework 3.5 running on Windows Mobile 6.5

    - by Hydroslide
    I have been upgrading an existing .NET Windows Mobile application to use the 3.5 version of the compact framework and to run on Windows Mobile 6.5. I have a form with a TreeView. The TreeView.Checkboxes property is set to true so that each node has a check box. This gives no trouble in all previous versions of Windows Mobile. However, in version 6.5 when you click on a check box it appears to check and then uncheck instantaneously. But it only raises the AfterCheck event once. The only way I can get a check to stick is by double clicking it (which is the wrong behavior). Has anyone seen this behavior? Does anyone know of a workaround for it? I have included a simple test form. Dump this form into a Visual Studio 2008 Smart Device application targeted at Windows Mobile 6 to see what I mean. Public Class frmTree Inherits System.Windows.Forms.Form #Region " Windows Form Designer generated code " Public Sub New() MyBase.new() ' This call is required by the Windows Form Designer. InitializeComponent() ' Add any initialization after the InitializeComponent() call. End Sub 'Form overrides dispose to clean up the component list. <System.Diagnostics.DebuggerNonUserCode()> _ Protected Overrides Sub Dispose(ByVal disposing As Boolean) If disposing AndAlso components IsNot Nothing Then components.Dispose() End If MyBase.Dispose(disposing) End Sub 'Required by the Windows Form Designer Private components As System.ComponentModel.IContainer Friend WithEvents TreeView1 As System.Windows.Forms.TreeView Private mainMenu1 As System.Windows.Forms.MainMenu 'NOTE: The following procedure is required by the Windows Form Designer 'It can be modified using the Windows Form Designer. 'Do not modify it using the code editor. <System.Diagnostics.DebuggerStepThrough()> _ Private Sub InitializeComponent() Dim TreeNode1 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node0") Dim TreeNode2 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node2") Dim TreeNode3 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node3") Dim TreeNode4 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node4") Dim TreeNode5 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node1") Dim TreeNode6 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node5") Dim TreeNode7 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node6") Dim TreeNode8 As System.Windows.Forms.TreeNode = New System.Windows.Forms.TreeNode("Node7") Me.mainMenu1 = New System.Windows.Forms.MainMenu Me.TreeView1 = New System.Windows.Forms.TreeView Me.SuspendLayout() ' 'TreeView1 ' Me.TreeView1.CheckBoxes = True Me.TreeView1.Location = New System.Drawing.Point(37, 41) Me.TreeView1.Name = "TreeView1" TreeNode2.Text = "Node2" TreeNode3.Text = "Node3" TreeNode4.Text = "Node4" TreeNode1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode2, TreeNode3, TreeNode4}) TreeNode1.Text = "Node0" TreeNode6.Text = "Node5" TreeNode7.Text = "Node6" TreeNode8.Text = "Node7" TreeNode5.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode6, TreeNode7, TreeNode8}) TreeNode5.Text = "Node1" Me.TreeView1.Nodes.AddRange(New System.Windows.Forms.TreeNode() {TreeNode1, TreeNode5}) Me.TreeView1.Size = New System.Drawing.Size(171, 179) Me.TreeView1.TabIndex = 0 ' 'frmTree ' Me.AutoScaleDimensions = New System.Drawing.SizeF(96.0!, 96.0!) Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi Me.AutoScroll = True Me.ClientSize = New System.Drawing.Size(240, 268) Me.Controls.Add(Me.TreeView1) Me.Menu = Me.mainMenu1 Me.Name = "frmTree" Me.Text = "frmTree" Me.ResumeLayout(False) End Sub #End Region End Class

    Read the article

  • Apache HttpClient CoreConnectionPNames.CONNECTION_TIMEOUT does nothing ?

    - by Maxim Veksler
    Hi, I'm testing some result from HttpClient that looks irrational. It seems that setting CoreConnectionPNames.CONNECTION_TIMEOUT = 1 has no effect because send request to different host return successfully with connect timeout 1 which IMHO can't be the case (1ms to setup TCP handshake???) Am I misunderstood something or is something very strange going on here? The httpclient version I'm using as can be seen in this pom.xml is <dependency> <groupId>org.apache.httpcomponents</groupId> <artifactId>httpclient</artifactId> <version>4.0.1</version> <type>jar</type> </dependency> Here is the code: import java.io.IOException; import java.util.Random; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.client.ClientProtocolException; import org.apache.http.client.HttpClient; import org.apache.http.client.methods.HttpGet; import org.apache.http.client.methods.HttpUriRequest; import org.apache.http.impl.client.DefaultHttpClient; import org.apache.http.params.CoreConnectionPNames; import org.apache.http.util.EntityUtils; import org.apache.log4j.Logger; public class TestNodeAliveness { private static Logger log = Logger.getLogger(TestNodeAliveness.class); public static boolean nodeBIT(String elasticIP) throws ClientProtocolException, IOException { try { HttpClient client = new DefaultHttpClient(); // The time it takes to open TCP connection. client.getParams().setParameter(CoreConnectionPNames.CONNECTION_TIMEOUT, 1); // Timeout when server does not send data. client.getParams().setParameter(CoreConnectionPNames.SO_TIMEOUT, 5000); // Some tuning that is not required for bit tests. client.getParams().setParameter(CoreConnectionPNames.STALE_CONNECTION_CHECK, false); client.getParams().setParameter(CoreConnectionPNames.TCP_NODELAY, true); HttpUriRequest request = new HttpGet("http://" + elasticIP); HttpResponse response = client.execute(request); HttpEntity entity = response.getEntity(); if(entity == null) { return false; } else { System.out.println(EntityUtils.toString(entity)); } // Close just in case. request.abort(); } catch (Throwable e) { log.warn("BIT Test failed for " + elasticIP); e.printStackTrace(); return false; } return true; } public static void main(String[] args) throws ClientProtocolException, IOException { nodeBIT("google.com?cant_cache_this=" + (new Random()).nextInt()); } } Thank you.

    Read the article

  • Socket server with multiple clients, sending messages to many clients without hurting liveliness

    - by Karl Johanson
    I have a small socket server, and I need to distribute various messages from client-to-client depending on different conditionals. However I think I have a small problem with livelyness in my current code, and is there anything wrong in my approach: public class CuClient extends Thread { Socket socket = null; ObjectOutputStream out; ObjectInputStream in; CuGroup group; public CuClient(Socket s, CuGroup g) { this.socket = s; this.group = g; out = new ObjectOutputStream(this.socket.getOutputStream()); out.flush(); in = new ObjectInputStream(this.socket.getInputStream()); } @Override public void run() { String cmd = ""; try { while (!cmd.equals("client shutdown")) { cmd = (String) in.readObject(); this.group.broadcastToGroup(this, cmd); } out.close(); in.close(); socket.close(); } catch (Exception e) { System.out.println(this.getName()); e.printStackTrace(); } } public void sendToClient(String msg) { try { this.out.writeObject(msg); this.out.flush(); } catch (IOException ex) { } } And my CuGroup: public class CuGroup { private Vector<CuClient> clients = new Vector<CuClient>(); public void addClient(CuClient c) { this.clients.add(c); } void broadcastToGroup(CuClient clientName, String cmd) { Iterator it = this.clients.iterator(); while (it.hasNext()) { CuClient cu = (CuClient)it.next(); cu.sendToClient(cmd); } } } And my main-class: public class SmallServer { public static final Vector<CuClient> clients = new Vector<CuClient>(10); public static boolean serverRunning = true; private ServerSocket serverSocket; private CuGroup group = new CuGroup(); public void body() { try { this.serverSocket = new ServerSocket(1337, 20); System.out.println("Waiting for clients\n"); do { Socket s = this.serverSocket.accept(); CuClient t = new CuClient(s,group); System.out.println("SERVER: " + s.getInetAddress() + " is connected!\n"); t.start(); } while (this.serverRunning); } catch (IOException ex) { ex.printStackTrace(); } } public static void main(String[] args) { System.out.println("Server"); SmallServer server = new SmallServer(); server.body(); } } Consider the example with many more groups, maybe a Collection of groups. If they all synchronize on a single Object, I don't think my server will be very fast. I there a pattern or something that can help my liveliness?

    Read the article

  • Odd "Object reference not set to an instance of an object" involving xWinForms

    - by Kyle
    Hey, I've been trying to get the xWinForms 3.0 library (a library with forms support in xna) working with my C# XNA Game project but I keep getting the same problem. I add the reference to my project, put in the using statement, declare a formCollection variable and then I try to initialize it. whenever I run the project I get stopped on this line: formCollection = new FormCollection(this.Window, Services, ref graphics); it gives me the error: " System.NullReferenceException was unhandled Message="Object reference not set to an instance of an object." Source="Microsoft.Xna.Framework" StackTrace: at Microsoft.Xna.Framework.Graphics.VertexShader..ctor(GraphicsDevice graphicsDevice, Byte[] shaderCode) at Microsoft.Xna.Framework.Graphics.SpriteBatch.ConstructPlatformData() at Microsoft.Xna.Framework.Graphics.SpriteBatch..ctor(GraphicsDevice graphicsDevice) at xWinFormsLib.FormCollection..ctor(GameWindow window, IServiceProvider services, GraphicsDeviceManager& graphics) at GameSolution.Game2.LoadContent() in C:\Users\Owner\Documents\School\Year 3\Winter\Soen 390\TeamWTF_3\SourceCode\GameSolution\GameSolution\Game2.cs:line 45 at Microsoft.Xna.Framework.Game.Initialize() at GameSolution.Game2.Initialize() in C:\Users\Owner\Documents\School\Year 3\Winter\Soen 390\TeamWTF_3\SourceCode\GameSolution\GameSolution\Game2.cs:line 37 at Microsoft.Xna.Framework.Game.Run() at GameSolution.Program.Main(String[] args) in C:\Users\Owner\Documents\School\Year 3\Winter\Soen 390\TeamWTF_3\SourceCode\GameSolution\GameSolution\Program.cs:line 14 InnerException: " In a project I downloaded that used the xWinForms, I put the following code in and it compiled and ran no error. but when I put it in my project I get the error. Am I making some stupid mistake about including dlls or something? I've been at this for hours and I can't seem to find anything that would cause this. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Net; using Microsoft.Xna.Framework.Storage; using xWinFormsLib; namespace GameSolution { public class Game2 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; FormCollection formCollection; public Game2() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); formCollection = new FormCollection(this.Window, Services, ref graphics); } protected override void Update(GameTime gameTime) { base.Update(gameTime); } protected override void Draw(GameTime gameTime) { base.Draw(gameTime); } } } Any help would be greatly appreciated ._.

    Read the article

< Previous Page | 303 304 305 306 307 308 309 310 311 312 313 314  | Next Page >