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  • Can a Mac Machine be used by Multiuser at same time?

    - by Amit Jain
    Hi All, Can a mac machine be used by different user at the same time ? I mean to say that we have a single mac machine but 3 users can they access the same machine remotely at the same time for developing application on iPhone or Mac. Does Mac OS X server allows us to do this ? If Yes please provide me with suitable link. Thanks Amit

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  • does ipad support voice recording???

    - by Abdullah Waseer
    Hi, i have made an application in iphone which supports video recording and i want it to launch on iPad too but currently i dont know whether ipad device supports voice recording or not. can anyone please tell me whether IPAD SUPPORTS VOICE RECORDING??? thanks...

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  • How to get a Mac Computer Access Service

    - by rfders
    Hi all, do you guys know if exist any services over internet which provide me access to a mac computer, i want to get into iphone programming and dont have a mac, so i want to know if is it possible to get a mac access service, just for training purpose

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  • What's the difference between RDP vs VNC ?

    - by Jonathan
    Okay I was playing around with the iPhone Jaadu App and I realized I download the wrong desktop client. So what's really the difference between the RDP and VNC? (because there is Jaadu RDP and Jaadu VNC 2 different app) They both provide the same function? features ?

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  • iTunes resizing photos on sync.

    - by Ravi
    Hi All, When I synch my photos into iPhone/iPod through iTunes the photos are being resized to smaller ones. I need to get high resolution images without being resized into the device. Is there any way to do this other than saving images from mail or from browser etc ?. Thanks, Ravi

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  • Syncing between "kindle for PC" and "kindle for iPhone"

    - by Lou
    I have a number of ebooks that I am managing using calibre - E-book management. These books are in a number of various formats (pdf, chm, epub, mobi...etc). I found a blog post that detailed using calibre to convert the ebooks to ".mobi" versions and then, by double-clicking on the converted books, they would be added to my "kindle for PC" library. This worked very well. However, I can't seem to work out how to sync the books I've added to my "kindle for PC" library with my "kindle for iPhone" library. I should also mention that I do not own a kindle, all I'm trying to achieve is to be able to sync the books I've added to "kindle for PC" to "kindle for iPhone". Has anyone managed to do this? thanks.

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  • iTunes - Duplicate "Purchased on iPhone" playlists

    - by War Chester Shire Sauce
    Whenever I purchase music on my phone and then sync with iTunes later, a duplicate "Purchased on iPhone" playlist will be created. The first one will have everything i've purchased in the past, and the duplicate playlist will have the one or two songs that I just purchased. In the sync options I checked/unchecked the box to have the playlist sync and not sync with my phone. No matter which option I choose I'll always have duplicate playlists when I sync with iTunes. How can I fix this? I don't want a duplicate playlist to be created every time I sync. If i purchase a song on my phone I want it to be added to the existing "Purchased on iPhone playlist".

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  • using iphone to control mac

    - by Ajay Pandey
    i want to use iPhone touch screen as the touchPad for my mac while both devices are connected via bluetooth. So far i hv gone for two approaches what i want is an application which when launched turns the bluetooth on and get connected to mac.Further ...screen of iPhone becomes the touch pad for mac. i dont want to install anything at the mac like any server........ I have already tried the vnc and remotePad approach. the one with vnc looks more promising for me..but even in that case i have to install a vnc server on mac ,i guess and then we'll have to actually call vnc client while my application is still running,which does not look real in 3.2 verson as it does not support multi tasking. Is there any other way of doing it? or is there anything wrong in my above interpretation? please let me know if there is anyother approach of doing the same or if i can do any thing different with my current approach. hoping for quick response Thanks

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  • How to load a .app file into iTunes from Windows?

    - by wolverine
    I have an app GotYou.app in Mac, which seems to be a single file(I know it is not, but appears to be so). And we can just drag and drop it into the iTunes in Mac. But when i copied it into windows OS for copying that into another iTunes - It appears to be a small file along with a folder. How can I copy this itunes so that I can install this into an iPhone?

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  • Possible to see % uploaded when uploading a file using a form?

    - by quantumpotato
    I'm attempting to submit my iPhone app to iTunesConnect. The pictures loaded fine, and I picked "submit binary later" because iTunesConnect kept having the connection reset. I'm using Firefox to upload the binary. Is there any way I can see the % or data transferred of a specific file uploading, in real time? It would be great to see that the bits haven't moved in a while and manually reload the page instead of waiting for the connection to reset. Cheers

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  • What are the possible options for AI path-finding etc when the world is "partitionned"?

    - by Sebastien Diot
    If you anticipate a large persistent game world, and you don't want to end up with some game server crashing due to overload, then you have to design from the ground up a game world that is partitioned in chunks. This is in particular true if you want to run your game servers in the cloud, where each individual VM is relatively week, and memory and CPU are at a premium. I think the biggest challenge here is that the player receives all the parts around the location of the avatar, but mobs/monsters are normally located in the server itself, and can only directly access the data about the part of the world that the server own. So how can we make the AI behave realistically in that context? It can send queries to the other servers that own the neighboring parts, but that sounds rather network intensive and latency prone. It would probably be more performant for each mob AI to be spread over the neighboring parts, and proactively send the relevant info to the part that contains the actual mob atm. That would also reduce the stress in a mob crossing a border between two parts, and therefore "switching server". Have you heard of any AI design that solves those issues? Some kind of distributed AI brain? Maybe some kind of "agent" community working together through message passing?

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  • Is there any place to find real-world usage-style tutorials for programming languages?

    - by OleDid
    Let's face it. When you want to learn something completely new, be it mathematics or foreign languages, it's easiest to learn when you get real world scenarios in front of you, with theory applied. For example, trigonometry can be extremely interesting when applied to creation of 2D platform games. Norwegian can be really interesting to learn if you live in Norway. When I try to look at a new programming language, I always find these steps the hardest: What tools do I need to compile and how do I do it Introduction-step: Why is this programming language so cool? Where and how is it used? (The step I am looking for, real-world scenarios) The rest, deep diving into the language, pure theory and such, is often much easier if you have completed step 1 and 2. Because now you know what it's all about, and can just read the specification when you need to. What I ask is, do you have any recommendations for places I can find such material for programming languages? Be it websites or companies selling books in this style, I'm interested. Also, I am interested in all languages. (If I had found a "real-world usage" explained for even INTERCAL, I would be interested). In some other thread here, I found a book called "Seven Languages in Seven Weeks". This is kind of what I am looking for, but I believe there must be "more like this".

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  • HLSL What you get when you subtract world position from InvertViewProjection.Transform?

    - by cubrman
    In one of NVIDIA's Vertex shaders (the metal one) I found the following code: // transform object normals, tangents, & binormals to world-space: float4x4 WorldITXf : WorldInverseTranspose < string UIWidget="None"; >; // provide tranform from "view" or "eye" coords back to world-space: float4x4 ViewIXf : ViewInverse < string UIWidget="None"; >; ... float4 Po = float4(IN.Position.xyz,1); // homogeneous location coordinates float4 Pw = mul(Po,WorldXf); // convert to "world" space OUT.WorldView = normalize(ViewIXf[3].xyz - Pw.xyz); The term OUT.WorldView is subsequently used in a Pixel Shader to compute lighting: float3 Ln = normalize(IN.LightVec.xyz); float3 Nn = normalize(IN.WorldNormal); float3 Vn = normalize(IN.WorldView); float3 Hn = normalize(Vn + Ln); float4 litV = lit(dot(Ln,Nn),dot(Hn,Nn),SpecExpon); DiffuseContrib = litV.y * Kd * LightColor + AmbiColor; SpecularContrib = litV.z * LightColor; Can anyone tell me what exactly is WorldView here? And why do they add it to the normal?

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  • How do I get mouse x / y of the world plane in Unity?

    - by Discipol
    I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, but in order for me to do that I must get a projection from the user screen to the real-world coordinates. I have tried various examples using the Ray class but nothing worked. It compiles and outputs a constant value no matter where I put the mouse. I have tried to add some tiles and try to detect them but no luck. I also tried with one plane as big as my world but still no luck. I am using C# but even a JS version would be helpful. This technique involves calculating which tile the mouse is under by the x and y positions. Perhaps detecting which tile itself is being pointed to would be a simpler task, at which point I can just retrieve its i/j properties. Update: I got it working thanks to some answers, but the ball freaks out towards the far end of the plane. Why is this? https://www.dropbox.com/sh/9pqnl30lm6uwm6h/AACc2JcbW16z6PuHFLLfCAX6a

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  • Python - multithreading / multiprocessing, very strange problem.

    - by orokusaki
    import uuid import time import multiprocessing def sleep_then_write(content): time.sleep(5) print(content) if __name__ == '__main__': for i in range(15): p = multiprocessing.Process(target=sleep_then_write, args=('Hello World',)) p.start() print('Ah, what a hard day of threading...') This script output the following: Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... AAh, what a hard day of threading.. h, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Firstly, why the heck did it print the bottom statement sixteen times (one for each process) instead of just the one time? Second, notice the AAh, and h, about half way down; that was the real output. This makes me wary of using threads ever, now. (Windows XP, Python 2.6.4, Core 2 Duo)

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  • Three20 and iOS 4

    - by user361654
    Im'trying to complie my app for iOS 4. it includes Three20. I've set the base sdk to "iPhone Device 4.0" and the Deployment target to "iPhone OS 3.0" but get this message: "_OBJC_CLASS_$_TTURLRequestModel", referenced from: _OBJC_CLASS_$_MockPhotoSource in MockPhotoSource.o What i have to do? Thanks!!

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  • Play an audio file using RemoteIO and Audio Unit

    - by NeilMonday
    I am looking at Apple's 'aurioTouch' example for the iPhone and I would like to play an mp3 or wav instead of using the built in mic. I am very new to the audio portion of iPhone programming, but I think I need to modify the SetupRemoteIO(...) function and replace the AudioComponent named 'comp' with a custom AudioComponent that plays a file. Basically I want the app to function exactly the same as the original, but with an audio file as the input instead of the mic.

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  • ABPerson in Core Data

    - by eman
    I'm trying to figure out to store a reference to an ABPerson in a Core Data store on an iPhone app. Ultimately, I'd like to be able to sync with a Mac version of the app (I'm assuming ABRecordIDs wouldn't be the same for the iPhone and the Mac). I was thinking of storing the record ID, name, and email and checking against those--is there a better way?

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  • Jquery autocomplete Items not clickable in mobile safari

    - by princyp
    I'm using the defualt jquery autocomplete plugin in my iphone web app, it builds a div with li's. In the browser the hovers and click events work for this but in mobile safari if I click it highlights the entire results containing div. Do I need to create seperate event listeners for the iphone? How would I go about doing this? thanks

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