Search Results

Search found 44910 results on 1797 pages for 'breadth first traversal'.

Page 305/1797 | < Previous Page | 301 302 303 304 305 306 307 308 309 310 311 312  | Next Page >

  • Reinventing the Wheel – Automating Data Consistency Checks with Powershell

    - by Jonathan Kehayias
    When I started in my current position at the beginning of the year, one of the first things that I did was to schedule a sit down with the various teams of Analysts that exist in our organization to find out more about their systems.  One thing I am always interested in is the manual processes that people do routinely that might be able to be automated.   A couple of the analyst mentioned that they routinely run queries in their systems to identify issues so that they can proactively...(read more)

    Read the article

  • Improving WIF&rsquo;s Claims-based Authorization - Part 3 (Usage)

    - by Your DisplayName here!
    In the previous posts I showed off some of the additions I made to WIF’s authorization infrastructure. I now want to show some samples how I actually use these extensions. The following code snippets are from Thinktecture.IdentityServer on Codeplex. The following shows the MVC attribute on the WS-Federation controller: [ClaimsAuthorize(Constants.Actions.Issue, Constants.Resources.WSFederation)] public class WSFederationController : Controller or… [ClaimsAuthorize(Constants.Actions.Administration, Constants.Resources.RelyingParty)] public class RelyingPartiesAdminController : Controller In other places I used the imperative approach (e.g. the WRAP endpoint): if (!ClaimsAuthorize.CheckAccess(principal, Constants.Actions.Issue, Constants.Resources.WRAP)) {     Tracing.Error("User not authorized");     return new UnauthorizedResult("WRAP", true); } For the WCF WS-Trust endpoints I decided to use the per-request approach since the SOAP actions are well defined here. The corresponding authorization manager roughly looks like this: public class AuthorizationManager : ClaimsAuthorizationManager {     public override bool CheckAccess(AuthorizationContext context)     {         var action = context.Action.First();         var id = context.Principal.Identities.First();         // if application authorization request         if (action.ClaimType.Equals(ClaimsAuthorize.ActionType))         {             return AuthorizeCore(action, context.Resource, context.Principal.Identity as IClaimsIdentity);         }         // if ws-trust issue request         if (action.Value.Equals(WSTrust13Constants.Actions.Issue))         {             return AuthorizeTokenIssuance(new Collection<Claim> { new Claim(ClaimsAuthorize.ResourceType, Constants.Resources.WSTrust) }, id);         }         return base.CheckAccess(context);     } } You see that it is really easy now to distinguish between per-request and application authorization which makes the overall design much easier. HTH

    Read the article

  • Professional Flash Designers for Flash Designs

    When did you hear about Flash first? Could you exactly remember the time when you happened to talk about those exciting Flash games or Flash movie files with your friends? Well, Flash has been in the... [Author: David Jackson - Web Design and Development - August 31, 2009]

    Read the article

  • The penultimate audit trigger framework

    - by Piotr Rodak
    So, it’s time to see what I came up with after some time of playing with COLUMNS_UPDATED() and bitmasks. The first part of this miniseries describes the mechanics of the encoding which columns are updated within DML operation. The task I was faced with was to prepare an audit framework that will be fairly easy to use. The audited tables were to be the ones directly modified by user applications, not the ones heavily used by batch or ETL processes. The framework consists of several tables and procedures...(read more)

    Read the article

  • Reinventing the Wheel – Automating Data Consistency Checks with Powershell

    - by Jonathan Kehayias
    When I started in my current position at the beginning of the year, one of the first things that I did was to schedule a sit down with the various teams of Analysts that exist in our organization to find out more about their systems.  One thing I am always interested in is the manual processes that people do routinely that might be able to be automated.   A couple of the analyst mentioned that they routinely run queries in their systems to identify issues so that they can proactively...(read more)

    Read the article

  • Silverlight Cream for March 29, 2010 -- #824

    - by Dave Campbell
    In this Issue: smartyP(-2-), Al Pascual, Mike Taulty, Shawn Burke(-2-), Vikram Pendse, Tomasz Janczuk, Lee, and Alexey Zakharov. Shoutouts: Jeff Weber announced New Silverlight Game “Snow Spill” by Nick Avery of Liserd Arts Games John Papa summarized links to all the Silverlight and Windows Phone 7 Sessions from MIX 10 Tim Heuer has a post up about OData and the MIX10 feed: MIX10: Yet another way to view video content sessions using their OData feed From SilverlightCream.com: Creating a Windows Phone 7 Metro Style Pivot Application [Part 1] smartyP has a two-part video tutorial up on creating a WP7 pivot navigation app using Expression Blend. He's also looking for feedback. Creating a Windows Phone 7 Metro Style Pivot Application [Part 2] In part 2, smartyP adds gestures to his navigation. He also has some good external links listed. Al Pascual: My First Windows Phone 7 Application Al Pascual extends the MIX10 keynote WP7 sample by adding the ability to send tweets ... with all the code. Silverlight 4 RC and the “silent installation” Mike Taulty discusses and demonstrates installing an OOB app without having to visit a webpage to get it. In other words, pass it around on a USB drive, send it in email, etc. iPhone SDK vs Windows Phone 7 Series SDK Challenge, Part 1: Hello World! Shawn Burke has a 2-part series up comparing iPhone and WP7 development looking at how easy it is to code and lines of code produced by the tools. This first post is the classic Hello World. Check out the comments as well. iPhone SDK vs. Windows Phone 7 Series SDK Challenge, Part 2: MoveMe Shawn Burke's part 2 is comparing the classic iPhone 'MoveMe' app... again, check out all the comments. Silverlight 4 : Indic Support in Silverlight Vikram Pendse demonstrates using the Microsoft Indic Language Input tool. He has some screen shots and discussion about fonts in Silverlight. Comparison of HTTP polling duplex and net.tcp performance in Silverlight 4 RC Tomasz Janczuk is checking out Silverlight4 RC and has a comparison up of the performance of the three mechanisms for asynch data push for the server to the client/. Summary rows in Datagrid with multiple groups Lee revisted a post that displayed Summary/Totals in the group header to also support multiple groups now. Silverlight Commands Hacks: Passing EventArgs as CommandParameter to DelegateCommand triggered by EventTrigger Alexey Zakharov suggests a workaround 'InvokeDelegateCommandAction' to keep Blend from ignoring event args. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

    Read the article

  • Silverlight Cream for December 28, 2010 -- #1017

    - by Dave Campbell
    In this Issue: Davide Zordan, Alex Golesh, Michael S. Scherotter, Andrej Tozon, Alex Knight, Jeff Blankenburg(-2-), Jeremy Likness, and Laurent Bugnion. Above the Fold: Silverlight: "My “What’s new in Silverlight 4 demo” app" Andrej Tozon WP7: "Taking a screenshot from within a Silverlight #WP7 application" Laurent Bugnion Expression Blend: "PathListBox: getting started" Alex Knight Shoutouts: If you haven't seen this SurfCube app demo on YouTube yet... check it out now: SurfCube V1.0 Windows Phone 7 Browser Want to get a free WP7 class from Shawn Wildermuth? Check this out: Webinar: Writing your first Windows Phone 7 Application Koen Zwikstra announed the next preview of his great tool: Silverlight Spy Preview 2 From SilverlightCream.com: Using the Multi-Touch Behavior in a Windows Phone 7 Multi-Page application Davide Zordan has a post up responding to questions he receives about multi-touch on WP7 in applications spanning more than one page. Silverlight for Windows Phone 7 Quick Tip: Fix missing icons while using DatePicker/TimePicker controls Alex Golesh discusses the use of the DatePicker control from the WP7 toolkit and found an unpleasant surprise associated with the Done/Cancel icons in the ApplicationBar, and has a solution for us. Updated SMF Thumbnail Scrubbing Sample Code Michael S. Scherotter has a post up about an update he's done to Silverlight 4 of code that allows thumbnail views of a video while 'scrubbing' ... don't know what that is? read the post :) My “What’s new in Silverlight 4 demo” app Andrej Tozon admits he's a little behind with this post, but as he points out, it might be a good time to review Silverlight 4 features, on the eve of 5. PathListBox: getting started One half the Knight team -- Alex Knight this time, has the first post of a series on the PathListBox up ... some real Expression Blend goodness. What I Learned in WP7 – Issue #9 Two more from Jeff Blankenburg today, in his number 9, he starts off demonstrating passing data between pages when navigating and fnishes up with some excellent info for submitting apps to the marketplace. What I Learned in WP7 – #Issue 10 Jeff Blankenburg's number 10 elaborates on the query string data he discussed in number 9. Using Sterling in Windows Phone 7 Applications Who better than the author?? Jeremy Likness has an end-to-end WP7/Sterling app up on his blog... begin with downloading Sterling, discuss what's needed to support Tombstoning, even custom serialization. Taking a screenshot from within a Silverlight #WP7 application Laurent Bugnion has a post up describing something people have been looking for: getting a screenshot of a WP7 application's page. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Working with Temporal Data in SQL Server

    - by Dejan Sarka
    My third Pluralsight course, Working with Temporal Data in SQL Server, is published. I am really proud on the second part of the course, where I discuss optimization of temporal queries. This was a nearly impossible task for decades. First solutions appeared only lately. I present all together six solutions (and one more that is not a solution), and I invented four of them. http://pluralsight.com/training/Courses/TableOfContents/working-with-temporal-data-sql-server

    Read the article

  • What to Do When Windows Won’t Boot

    - by Chris Hoffman
    You turn on your computer one day and Windows refuses to boot — what do you do? “Windows won’t boot” is a common symptom with a variety of causes, so you’ll need to perform some troubleshooting. Modern versions of Windows are better at recovering from this sort of thing. Where Windows XP might have stopped in its tracks when faced with this problem, modern versions of Windows will try to automatically run Startup Repair. First Things First Be sure to think about changes you’ve made recently — did you recently install a new hardware driver, connect a new hardware component to your computer, or open your computer’s case and do something? It’s possible the hardware driver is buggy, the new hardware is incompatible, or that you accidentally unplugged something while working inside your computer. The Computer Won’t Power On At All If your computer won’t power on at all, ensure it’s plugged into a power outlet and that the power connector isn’t loose. If it’s a desktop PC, ensure the power switch on the back of its case — on the power supply — is set to the On position. If it still won’t power on at all, it’s possible you disconnected a power cable inside its case. If you haven’t been messing around inside the case, it’s possible the power supply is dead. In this case, you’ll have to get your computer’s hardware fixed or get a new computer. Be sure to check your computer monitor — if your computer seems to power on but your screen stays black, ensure your monitor is powered on and that the cable connecting it to your computer’s case is plugged in securely at both ends. The Computer Powers On And Says No Bootable Device If your computer is powering on but you get a black screen that says something like “no bootable device” or another sort of “disk error” message, your computer can’t seem to boot from the hard drive that Windows was installed on. Enter your computer’s BIOS or UEFI firmware setup screen and check its boot order setting, ensuring that it’s set to boot from its hard drive. If the hard drive doesn’t appear in the list at all, it’s possible your hard drive has failed and can no longer be booted from. In this case, you may want to insert Windows installation or recovery media and run the Startup Repair operation. This will attempt to make Windows bootable again. For example, if something overwrote your Windows drive’s boot sector, this will repair the boot sector. If the recovery environment won’t load or doesn’t see your hard drive, you likely have a hardware problem. Be sure to check your BIOS or UEFI’s boot order first if the recovery environment won’t load. You can also attempt to manually fix Windows boot loader problems using the fixmbr and fixboot commands. Modern versions of Windows should be able to fix this problem for you with the Startup Repair wizard, so you shouldn’t actually have to run these commands yourself. Windows Freezes or Crashes During Boot If Windows seems to start booting but fails partway through, you may be facing either a software or hardware problem. If it’s a software problem, you may be able to fix it by performing a Startup Repair operation. If you can’t do this from the boot menu, insert a Windows installation disc or recovery disk and use the startup repair tool from there. If this doesn’t help at all, you may want to reinstall Windows or perform a Refresh or Reset on Windows 8. If the computer encounters errors while attempting to perform startup repair or reinstall Windows, or the reinstall process works properly and you encounter the same errors afterwards, you likely have a hardware problem. Windows Starts and Blue Screens or Freezes If Windows crashes or blue-screens on you every time it boots, you may be facing a hardware or software problem. For example, malware or a buggy driver may be loading at boot and causing the crash, or your computer’s hardware may be malfunctioning. To test this, boot your Windows computer in safe mode. In safe mode, Windows won’t load typical hardware drivers or any software that starts automatically at startup. If the computer is stable in safe mode, try uninstalling any recently installed hardware drivers, performing a system restore, and scanning for malware. If you’re lucky, one of these steps may fix your software problem and allow you to boot Windows normally. If your problem isn’t fixed, try reinstalling Windows or performing a Refresh or Reset on Windows 8. This will reset your computer back to its clean, factory-default state. If you’re still experiencing crashes, your computer likely has a hardware problem. Recover Files When Windows Won’t Boot If you have important files that will be lost and want to back them up before reinstalling Windows, you can use a Windows installer disc or Linux live media to recover the files. These run entirely from a CD, DVD, or USB drive and allow you to copy your files to another external media, such as another USB stick or an external hard drive. If you’re incapable of booting a Windows installer disc or Linux live CD, you may need to go into your BIOS or UEFI and change the boot order setting. If even this doesn’t work — or if you can boot from the devices and your computer freezes or you can’t access your hard drive — you likely have a hardware problem. You can try pulling the computer’s hard drive, inserting it into another computer, and recovering your files that way. Following these steps should fix the vast majority of Windows boot issues — at least the ones that are actually fixable. The dark cloud that always hangs over such issues is the possibility that the hard drive or another component in the computer may be failing. Image Credit: Karl-Ludwig G. Poggemann on Flickr, Tzuhsun Hsu on Flickr     

    Read the article

  • CodePlex Daily Summary for Sunday, May 30, 2010

    CodePlex Daily Summary for Sunday, May 30, 2010New ProjectsAviva Solutions C# Coding Guidelines: A set of C# coding guidelines, coding standards, layout rules, FxCop rulesets and (upcoming) custom FxCop and StyleCop rules for improving the over...BKWork: private project.classbook: du an trong vong 10 ngay. Nhom (Do Bao Linh, Phan Thanh Tai, Nguyen Dang Loc)Du an - 01: Du an mon thay LuongEndNote助手: EndNote Helper is a assistant tool for EndNote, which make your task of reference management more convinent. EndNote 助手是一个用于辅助EndNote进行文献管理的小工具,它可...Evoucher: Simple Evoucher Sales SystemFiddler Delayed Responses Extension: A fiddler extension that help developers delay the delivery of HTML Responses to applications. Some delay user stories: - Delivery of css to HTML ...Generic Entity Model 2: GEM2 is lightweight entity framework for building custom business solutions. It enables rapid approach to entity logic design, while offering out o...GY06: 这个是长大工院于2009年发起的项目,因为种种原因没有完成。JoshDOS: JoshDOS is a command line operating system kernel based off COSMOS. It can be booted from actual hardware and built in Visual Studio using .NET la...PhysicsFMUDeluxe.NET: Este projeto é desenvolvido com o intuíto de treinar o desenvolvimento de aplicações em C#. Ele contém ferramentas para cálculos de física e matemá...Reactor Services Platform: Reactor is a service composition and deployment grid that streamlines developing, composing, deploying and managing services. Reactor Services are ...SerafinApartment: Simple MVC 2 application for apartment rental. It is multingual booking system, that allows users to register, book and subscribe for notifications...Silverlight Audio Effect Box: This is a C# Silverlight 4 sample application which process audio sample in near real time. It allows to capture the default audio input device and...Smart Voice: Smart Voice let's you control Skype using your voice. It allows you to write messages, issue phone calls, etc. This application was developed think...WebDotNet - The minimalist web framework inspired by web.py: WebDotNet is an experiment in web frameworks. Inspired by the python web framework, web.py, it is an exercise in extreme minimalism in a framework...New ReleasesAcies: Acies - Alpha Build 0.0.7: Alpha release. Requires Microsoft XNA Framework Redistributable 3.1 (http://www.microsoft.com/downloads/details.aspx?FamilyID=53867a2a-e249-4560-...AdventureWorksLT 2008 Sample Database Script: AdventureWorksLT 2008 R2 DB Script: This script is based on latest download from the Sample database for SQL Server 2008 R2. The original download from the sample is approx 84 MB and ...ASP.NET Wiki Control: Release 1.3.1: - Removed ASP.NET Session dependency. BreadCrumbs will now work with sessions disabled. Can now also share a URL and have the breadcrumb appropriat...Aviva Solutions C# Coding Guidelines: Visual Studio 2010 Rule Sets: Rule Sets targetting different styles of projects.bvcms - Bellevue Church Management System: Source: This source was used to build the latest {church}.bvcms.comCC.Yacht: CC.Yacht 1.0.10.529: This is the initial release of CC.Yacht. Marked as beta since I don't have any testing/feedback beyond that of myself and my wife.Community Forums NNTP bridge: Community Forums NNTP Bridge V14: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has add...Community Forums NNTP bridge: Community Forums NNTP Bridge V15: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has add...Coronasoft Cryostasis scripting engine: CCSE v0.0.1.0 BETA: This is the 0.0.1.0 Beta Release. If you find any bugs Post them as a comment or in the Discussions tabEndNote助手: EndNote助手2.1.0..0: 去除了注册验证机制。Fiddler Delayed Responses Extension: v0.1: Version 0.1 of Fiddler Delayed Responses Extension. See ChangeLog for more information.Generic Entity Model 2: GEM2 build 52510: This is first BETA release of GEM2! Following implementation is still missing from initial plan: Detailed documentation MySQL operational databa...JoshDOS: JoshDOS Souce: This is the souce for the JoshDOS 1.0 OS kernel. You need the COSMOS user kit to use.JoshDOS: Shell Version 1.0: Whats in this download *JoshDOS user kit *JoshDOS VStudio starter kit *JoshDOS documentation Note: You will need the COSMOS user kit to start deve...miniTodo: mini Todo version 0.3: Todo完了時に音が出なかったのを修正Model Virtual Casting - ASPItalia.com: Model Virtual Casting 0.2: Model Virtual Casting 0.2Questa seconda release di ModelVC è corrispondente a quella mostrata in occasione della Real Code Conference 4.0 tenutasi ...PhysicsFMUDeluxe.NET: PhysicsFMUDeluxe.NET - Setup: Primeira versão pública do PhysicsFMUDeluxe.NETSilverlight Audio Effect Box: Echo Box 1.0: First realease - zip contains : web page + xap file :Smart Voice: Smart Voice 0.1: Here is the first alpha release of Smart Voice. Please remember this was done for a curricular unit project at my university and i understand that ...StyleCop Contrib: Custom rules v0.2: This release of the custom rules target StyleCop 4.3.3. Included rules are: Spacing Rules - NoTrailingWhiteSpace - IndentUsingTabs Ordering Rules ...System.ComponentModel.DataAnnotations Contrib: 0.2.46280.0: Built with Visual Studio 2010/.Net 4.0. Compiled from source code changeset 46280.VB Styler: VB Styler Suite V 1.3.0.0: This is the newest version of the VB Styler. Here are the new features. New Imaging ColorPicker A template for getting colors via sliders ColorR...VCC: Latest build, v2.1.30529.0: Automatic drop of latest buildWPF Application Framework (WAF): WPF Application Framework (WAF) 1.0.0.90 RC: Version: 1.0.0.90 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. ...XNA Collision Detection: XNA Collision Detection Sample Program: I have coded a compact program which shows the collision detection working, and provides a camera class for rendering and moving the "player." Agai...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active ProjectsAStar.netpatterns & practices – Enterprise LibraryCommunity Forums NNTP bridgeBlogEngine.NETGMap.NET - Great Maps for Windows Forms & PresentationIonics Isapi Rewrite FilterRawrCustomer Portal Accelerator for Microsoft Dynamics CRMFacebook Developer ToolkitPAP

    Read the article

  • SQLPeople Interviews Wrap Up January 2011 with Matt Velic

    - by andyleonard
    Introduction Late last year I announced an exciting new endeavor called SQLPeople . At the end of 2010 I announced the 2010 SQLPeople Person of the Year . Check out this interview with Matt Velic! SQLPeople is off to a great start. Thanks to all who have our first month awesome - those willing to share and respond to interview requests and those who are enjoying the interviews! Here's a wrap up of January 2011: January 2011 Interviews Matt Velic Cindy Gross Steve Fibich Tim Mitchell Jeremiah Peschka...(read more)

    Read the article

  • My Speaking Engagements in the Last Two Months

    - by gsusx
    I’ve been so busy lately with the activities around Moesion that I haven’t had time to blog about a couple of great conferences I had the opportunity to speak at in the last two months. Software Architect Conference, UK ( http://www.software-architect.co.uk/ ) This conference is becoming one of my favorite events of the year. As always Nick Payne and his team did a remarkable job lining up an all-star group of speakers that covered some of the hottest topics in today’s software industry. The first...(read more)

    Read the article

  • Finding a person in the forest

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved finding a person in the forest or Limiting the AD result in SharePoint People Picker There are times when we need to limit the SharePoint audience of certain farms or servers or site collections to a particular audience. One of my experiences involved limiting access to US citizens, another to a particular location. Now, most of us – your humble servant included – are not Active Directory experts – but we must be able to handle the “audience restrictions” as required. So here is how it’s done in a nutshell. Important note. Not all could be done in PowerShell (at least not yet)! There are no Windows PowerShell commands to configure People Picker. The stsadm command is: stsadm -o setproperty -pn peoplepicker-searchadcustomquery -pv ADQuery –url http://somethingOrOther Note the long-hyphenated property name. Now to filling the ADQuery.   LDAP Query in a nutshell Syntax LDAP is no older than SQL and an LDAP query is actually a query against the LDAP Database. LDAP attributes are the equivalent of Database columns, so why do we have to learn a new query language? Beats me! But we must, so here it is. The syntax of an LDAP query string is made of individual statements with relational operators including: = Equal <= Lower than or equal >= Greater than or equal… and memberOf – a group membership. ! Not * Wildcard Equal and memberOf are the most commonly used. Checking for absence uses the ! – not and the * - wildcard Example: (SN=Grant) All whose last name – SurName – is Grant Example: (!(SN=Grant)) All except Grant Example: (!(SN=*)) all where there is no SurName i.e SurName is absent (probably Rappers). Example: (CN=MyGroup) Common Name is MyGroup.  Example: (GN=J*) all the Given Names that start with J (JJ, Jane, Jon, John, etc.) The cryptic SN, CN, GN, etc. are attributes and more about them later All the queries are enclosed in parentheses (Query). Complex queries are comprised of sets that are in AND or OR conditions. AND is denoted by the ampersand (&) and the OR is denoted by the vertical pipe (|). The general syntax is that of the Prefix polish notation where the operand precedes the variables. E.g +ab is the sum of a and b. In an LDAP query (&(A)(B)) will garner the objects for which both A and B are true. In an LDAP query (&(A)(B)(C)) will garner the objects for which A, B and C are true. There’s no limit to the number of conditions. In an LDAP query (|(A)(B)) will garner the objects for which either A or B are true. In an LDAP query (|(A)(B)(C)) will garner the objects for which at least one of A, B and C is true. There’s no limit to the number of conditions. More complex queries have both types of conditions and the parentheses determine the order of operations. Attributes Now let’s get into the SN, CN, GN, and other attributes of the query SN – is the SurName (last name) GN – is the Given Name (first name) CN – is the Common Name, usually GN followed by SN OU – is an Organization Unit such as division, department etc. DC – is a Domain Content in the AD forest l – lower case ‘L’ stands for location. Jerusalem anybody? Or Katmandu. UPN – User Principal Name, is usually the first part of an email address. By nature it is unique in the forest. Most systems set the UPN to be the first initial followed by the SN of the person involved. Some limit the total to 8 characters. If we have many ‘jsmith’ we have to somehow distinguish them from each other. DN – is the distinguished name – a name unique to AD forest in which it lives. Usually it’s a CN with some domain or group distinguishers. DN is important in conjunction with the memberOf relation. Groups have stricter requirement. Each group has to have a unique name - its CN and it has to be unique regardless of its place. See more below. All of the attributes are case insensitive. CN, cn, Cn, and cN are identical. objectCategory is an element that requires special consideration. AD contains many different object like computers, printers, and of course people and groups. In the queries below, we’re limiting our search to people (person). Putting it altogether Let’s get a list of all the Johns in the SPAdmin group of the Jerusalem that local domain. (&(objectCategory=person)(memberOf=cn=SPAdmin,ou=Jerusalem,dc=local)) The memberOf=cn=SPAdmin uses the cn (Common Name) of the SPAdmin group. This is how the memberOf relation is used. ‘SPAdmin’ is actually the DN of the group. Also the memberOf relation does not allow wild cards (*) in the group name. Also, you are limited to at most one ‘OU’ entry. Let’s add Marvin Minsky to the search above. |(&(objectCategory=person)(memberOf=cn=SPAdmin,ou=Jerusalem,dc=local))(CN=Marvin Minsky) Here I added the or pipeline at the beginning of the query and put the CN requirement for Minsky at the end. Note that if Marvin was already in the prior result, he’s not going to be listed twice. One last note: You may see a dryer but more complete list of attributes rules and examples in: http://www.tek-tips.com/faqs.cfm?fid=5667 And finally (thus negating the claim that my previous note was last), to the best of my knowledge there are 3 more ways to limit the audience. One is to use the peoplepicker-searchadcustomfilter property using the same ADQuery. This works only in SP1 and above. The second is to limit the search to users within this particular site collection – the property name is peoplepicker-onlysearchwithinsitecollection and the value is yes (-pv yes) And the third is –pn peoplepicker-serviceaccountdirectorypaths –pv “OU=ou1,DC=dc1…..” Again you are limited to at most one ‘OU’ phrase – no OU=ou1,OU=ou2… And now the real end. The main property discussed in this sprawling and seemingly endless monogram – peoplepicker-searchadcustomquery - is the most general way of getting the job done. Here are a few examples of command lines that worked and some that didn’t. Can you see why? C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\BIN>stsa dm -o setproperty -url http://somethingOrOther -pn peoplepicker-searchadcustomfi lter -pv (Title=David) Operation completed successfully. C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\BIN>stsa dm -o setproperty -url http://somethingOrOther -pn peoplepicker-searchadcustomfi lter -pv (!Title=David) Operation completed successfully. C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\BIN>stsa dm -o setproperty -url http://somethingOrOther -pn peoplepicker-searchadcustomfi lter -pv (OU=OURealName,OU=OUMid,OU=OUTop,DC=TopDC,DC=MidDC,DC=BottomDC) Command line error. Too many OUs C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\BIN>stsa dm -o setproperty -url http://somethingOrOther -pn peoplepicker-searchadcustomfi lter -pv (OU=OURealName) Operation completed successfully. C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\BIN>stsa dm -o setproperty -url http://somethingOrOther -pn peoplepicker-searchadcustomfi lter -pv (DC=TopDC,DC=MidDC,DC=BottomDC) Operation completed successfully. C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\12\BIN>stsa dm -o setproperty -url http://somethingOrOther -pn peoplepicker-searchadcustomfi lter -pv (OU=OURealName,DC=TopDC,DC=MidDC,DC=BottomDC) Operation completed successfully.   That’s all folks!

    Read the article

  • Supporting Windows Search with MFC

    Windows 7 brings a new level of maturity to Windows Search, and by taking advantage of new MFC functionality first publicly unveiled with the Beta 2 release of Visual Studio 2010, writing a Search filter handler for a MFC application can be easily accomplished.

    Read the article

  • Should I refer to browser-based games as HTML5 games or Javascript games?

    - by Bane
    First of all, I know that there are alternatives to both HTML5 and Javascript, but I worded the question so generally ("browser-based") because if I had said "HTML5" or "Javascript" games that would already imply an answer to the question. When writing wiki posts or discussing, I usually call these games "HTML5/Javascript" games. They are written in Javascript, using the new HTML5 technology. What is the proper way to call them: HTML5 or Javascript games? I see that most people opt for HTML5, why?

    Read the article

  • Why won't fetchmail work all of a sudden?

    - by SirCharlo
    I ran a chmod 777 * on my home folder. (I know, I know. I'll never do it again.) Ever since then, fetchmail seems to be broken. I use it to fetch mail from an Exchange 2003 mailbox through DAVMail and OWA. The problem is that fetchmail complains about an "expunge mismatch" whenever I get a new message. It deletes the message from the Exchange mailbox, yet it never forwards it. There seems to be a problem somwhere along the mail processing, but I haven't been able to pinpoint where. Any help would be appreciated. Here are the relevant config files. ~/fetchmailrc: set no bouncemail defaults: antispam -1 batchlimit 100 poll localhost with protocol imap and port 1143 user domain\\user password Password is root no rewrite mda "/usr/bin/procmail -f %F -d %T"; ~/procmailrc: :0 * ^Subject.*ack | expand | sed -e 's/[ ]*$//g' | sed -e 's/^/ /' > /usr/local/nagios/libexec/mail_acknowledgement ~/.forward: | "/usr/bin/procmail" And here is the output when I run fetchmail -f /root/.fetchmailrc -vv: fetchmail: WARNING: Running as root is discouraged. Old UID list from localhost: <empty> Scratch list of UIDs: <empty> fetchmail: 6.3.19 querying localhost (protocol IMAP) at Tue 03 Jul 2012 09:46:36 AM EDT: poll started Trying to connect to 127.0.0.1/1143...connected. fetchmail: IMAP< * OK [CAPABILITY IMAP4REV1 AUTH=LOGIN] IMAP4rev1 DavMail 3.9.7-1870 server ready fetchmail: IMAP> A0001 CAPABILITY fetchmail: IMAP< * CAPABILITY IMAP4REV1 AUTH=LOGIN fetchmail: IMAP< A0001 OK CAPABILITY completed fetchmail: Protocol identified as IMAP4 rev 1 fetchmail: GSSAPI error gss_inquire_cred: Unspecified GSS failure. Minor code may provide more information fetchmail: GSSAPI error gss_inquire_cred: fetchmail: No suitable GSSAPI credentials found. Skipping GSSAPI authentication. fetchmail: If you want to use GSSAPI, you need credentials first, possibly from kinit. fetchmail: IMAP> A0002 LOGIN "domain\\user" * fetchmail: IMAP< A0002 OK Authenticated fetchmail: selecting or re-polling default folder fetchmail: IMAP> A0003 SELECT "INBOX" fetchmail: IMAP< * 1 EXISTS fetchmail: IMAP< * 1 RECENT fetchmail: IMAP< * OK [UIDVALIDITY 1] fetchmail: IMAP< * OK [UIDNEXT 344] fetchmail: IMAP< * FLAGS (\Answered \Deleted \Draft \Flagged \Seen $Forwarded Junk) fetchmail: IMAP< * OK [PERMANENTFLAGS (\Answered \Deleted \Draft \Flagged \Seen $Forwarded Junk)] fetchmail: IMAP< A0003 OK [READ-WRITE] SELECT completed fetchmail: 1 message waiting after first poll fetchmail: IMAP> A0004 EXPUNGE fetchmail: IMAP< A0004 OK EXPUNGE completed fetchmail: 1 message waiting after expunge fetchmail: IMAP> A0005 SEARCH UNSEEN fetchmail: IMAP< * SEARCH 1 fetchmail: 1 is unseen fetchmail: IMAP< A0005 OK SEARCH completed fetchmail: 1 is first unseen 1 message for domain\user at localhost. fetchmail: IMAP> A0006 FETCH 1 RFC822.SIZE fetchmail: IMAP< * 1 FETCH (UID 343 RFC822.SIZE 1350) fetchmail: IMAP< A0006 OK FETCH completed fetchmail: IMAP> A0007 FETCH 1 RFC822.HEADER fetchmail: IMAP< * 1 FETCH (UID 343 RFC822.HEADER {1350} reading message domain\user@localhost:1 of 1 (1350 header octets) fetchmail: about to deliver with: /usr/bin/procmail -f '[email protected]' -d 'root' # fetchmail: IMAP< fetchmail: IMAP< fetchmail: IMAP< Bonne journ=E9e.. fetchmail: IMAP< fetchmail: IMAP< Company Name fetchmail: IMAP< My Name fetchmail: IMAP< IT fetchmail: IMAP< Tel: (XXX) XXX-XXXX xXXX fetchmail: IMAP< www.domain.com=20 fetchmail: IMAP< fetchmail: IMAP< fetchmail: IMAP< -----Message d'origine----- fetchmail: IMAP< De=A0: User [mailto:[email protected]]=20 fetchmail: IMAP< Envoy=E9=A0: 2 juillet 2012 15:50 fetchmail: IMAP< =C0=A0: Informatique fetchmail: IMAP< Objet=A0: PROBLEM: photo fetchmail: IMAP< fetchmail: IMAP< Notification Type: PROBLEM fetchmail: IMAP< Author:=20 fetchmail: IMAP< Comment:=20 fetchmail: IMAP< fetchmail: IMAP< Host: Photos fetchmail: IMAP< Hostname: photo fetchmail: IMAP< State: DOWN fetchmail: IMAP< Address: XXX.XX.X.XX fetchmail: IMAP< fetchmail: IMAP< Date/Time: Mon Jul 2 15:49:38 EDT 2012 fetchmail: IMAP< fetchmail: IMAP< Info: CRITICAL - XXX.XX.X.XX: rta nan, lost 100% fetchmail: IMAP< fetchmail: IMAP< fetchmail: IMAP< ) fetchmail: IMAP< A0007 OK FETCH completed fetchmail: IMAP> A0008 FETCH 1 BODY.PEEK[TEXT] fetchmail: IMAP< * 1 FETCH (UID 343 BODY[TEXT] {539} (539 body octets) ******************************* fetchmail: IMAP< ) fetchmail: IMAP< A0008 OK FETCH completed flushed fetchmail: IMAP> A0009 STORE 1 +FLAGS (\Seen \Deleted) fetchmail: IMAP< * 1 FETCH (UID 343 FLAGS (\Seen \Deleted)) fetchmail: IMAP< * 1 EXPUNGE fetchmail: IMAP< A0009 OK STORE completed fetchmail: IMAP> A0010 EXPUNGE fetchmail: IMAP< A0010 OK EXPUNGE completed fetchmail: mail expunge mismatch (0 actual != 1 expected) fetchmail: IMAP> A0011 LOGOUT fetchmail: IMAP< * BYE Closing connection fetchmail: IMAP< A0011 OK LOGOUT completed fetchmail: client/server synchronization error while fetching from domain\user@localhost fetchmail: 6.3.19 querying localhost (protocol IMAP) at Tue 03 Jul 2012 09:46:36 AM EDT: poll completed Merged UID list from localhost: <empty> fetchmail: Query status=7 (ERROR) fetchmail: normal termination, status 7

    Read the article

  • When You are Asked to Help with Internet Issues [Comic]

    - by Asian Angel
    We all know what that ‘first glance’ sinking feeling is like… Internet issues (Kelly Angel – Anything About Nothing! Blog) [via Fail Desk] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

    Read the article

  • Change Tracking

    - by Ricardo Peres
    You may recall my last post on Change Data Control. This time I am going to talk about other option for tracking changes to tables on SQL Server: Change Tracking. The main differences between the two are: Change Tracking works with SQL Server 2008 Express Change Tracking does not require SQL Server Agent to be running Change Tracking does not keep the old values in case of an UPDATE or DELETE Change Data Capture uses an asynchronous process, so there is no overhead on each operation Change Data Capture requires more storage and processing Here's some code that illustrates it's usage: -- for demonstrative purposes, table Post of database Blog only contains two columns, PostId and Title -- enable change tracking for database Blog, for 2 days ALTER DATABASE Blog SET CHANGE_TRACKING = ON (CHANGE_RETENTION = 2 DAYS, AUTO_CLEANUP = ON); -- enable change tracking for table Post ALTER TABLE Post ENABLE CHANGE_TRACKING WITH (TRACK_COLUMNS_UPDATED = ON); -- see current records on table Post SELECT * FROM Post SELECT * FROM sys.sysobjects WHERE name = 'Post' SELECT * FROM sys.sysdatabases WHERE name = 'Blog' -- confirm that table Post and database Blog are being change tracked SELECT * FROM sys.change_tracking_tables SELECT * FROM sys.change_tracking_databases -- see current version for table Post SELECT p.PostId, p.Title, c.SYS_CHANGE_VERSION, c.SYS_CHANGE_CONTEXT FROM Post AS p CROSS APPLY CHANGETABLE(VERSION Post, (PostId), (p.PostId)) AS c; -- update post UPDATE Post SET Title = 'First Post Title Changed' WHERE Title = 'First Post Title'; -- see current version for table Post SELECT p.PostId, p.Title, c.SYS_CHANGE_VERSION, c.SYS_CHANGE_CONTEXT FROM Post AS p CROSS APPLY CHANGETABLE(VERSION Post, (PostId), (p.PostId)) AS c; -- see changes since version 0 (initial) SELECT p.Title, c.PostId, SYS_CHANGE_VERSION, SYS_CHANGE_OPERATION, SYS_CHANGE_COLUMNS, SYS_CHANGE_CONTEXT FROM CHANGETABLE(CHANGES Post, 0) AS c LEFT OUTER JOIN Post AS p ON p.PostId = c.PostId; -- is column Title of table Post changed since version 0? SELECT CHANGE_TRACKING_IS_COLUMN_IN_MASK(COLUMNPROPERTY(OBJECT_ID('Post'), 'Title', 'ColumnId'), (SELECT SYS_CHANGE_COLUMNS FROM CHANGETABLE(CHANGES Post, 0) AS c)) -- get current version SELECT CHANGE_TRACKING_CURRENT_VERSION() -- disable change tracking for table Post ALTER TABLE Post DISABLE CHANGE_TRACKING; -- disable change tracking for database Blog ALTER DATABASE Blog SET CHANGE_TRACKING = OFF; You can read about the differences between the two options here. Choose the one that best suits your needs! SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.brushes.Xml.aliases = ['xml']; SyntaxHighlighter.all();

    Read the article

  • The ethics of aggregating other peoples' content

    - by AaronBertrand
    Content theft Most of the recent - what I'll call - "discussions" about content aggregators have revolved around content theft. I'm not going to flip-flop on that topic: when you use someone else's work, you ask first, and if given the okay, you cite it. You can't take my blog article and post it on your site, implying that it is your own. Likewise, you shouldn't be taking a Books Online topic, changing three words and adding an intro sentence, and making that a blog post. I think this stuff is pretty...(read more)

    Read the article

  • Taking Ubuntu 9.10 Netbook Remix out for a Spin

    <B>IT News Today:</B> "I&#8217;ve actually been using UNR for a couple of months now. When I first started playing with it, I didn&#8217;t even own a Netbook, so instead I tried it out on a Dell Latitude E6400 laptop. About a month later, I was gifted a Dell Mini 10 netbook, which afforded me the opportunity to try UNR in it&#8217;s intended environment."

    Read the article

< Previous Page | 301 302 303 304 305 306 307 308 309 310 311 312  | Next Page >