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  • Select Multiple Images Using GalleryView

    - by hwrdprkns
    Hi guys, I was just wondering if Android had built in code so that I could select multiple images in a gallery-view and then have those images exported as filenames in a string array(ex /sdcard/~f1.jpg, /sdcard/~f2.jpg,...). I have the gallery code here, but I'm not sure what modifications need to be made. Any help is appreciated. Thanks! // take_picture = (Button)findViewById(R.id.take_picture); // Here we set up a string array of the thumbnail ID column we want to // get back String[] proj = { MediaStore.Images.Thumbnails._ID }; if(proj.length == 0) { nopic.setVisibility(View.VISIBLE); } // Now we create the cursor pointing to the external thumbnail store cursor = managedQuery( MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, proj, // Which // columns // to // return null, // WHERE clause; which rows to return (all rows) null, // WHERE clause selection arguments (none) null); // Order-by clause (ascending by name) /* take_picture.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(GalleryActivity.this, CameraActivity.class); startActivity(i); } }); */ // We now get the column index of the thumbnail id column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Thumbnails._ID); // Reference the Gallery view g = (Gallery) findViewById(R.id.gallery); if(proj.length == 0) { nopic.setVisibility(View.VISIBLE); g.setVisibility(View.GONE); } // Set the adapter to our custom adapter (below) g.setAdapter(new ImageAdapter(this)); // Set a item click listener, and just Toast the clicked position g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { // Now we want to actually get the data location of the file String[] proj = { MediaStore.Images.Media.DATA }; // We request our cursor again cursor = managedQuery( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, proj, // Which // columns // to // return null, // WHERE clause; which rows to return (all rows) null, // WHERE clause selection arguments (none) null); // Order-by clause (ascending by name) // We want to get the column index for the data uri column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Media.DATA); // Lets move to the selected item in the cursor cursor.moveToPosition((int) g.getSelectedItemId()); // And here we get the filename String filename = cursor.getString(column_index); Log.v("GalleryActivity", filename); Toast.makeText(GalleryActivity.this, filename, Toast.LENGTH_SHORT).show(); setPrefs(filename); Intent i = new Intent(GalleryActivity.this, OtherClass.class); startActivity(i); } }); } And the ImageAdapter code here: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; public ImageAdapter(Context c) { mContext = c; // See res/values/attrs.xml for the that defines // Gallery1. TypedArray a = obtainStyledAttributes(R.styleable.Gallery); mGalleryItemBackground = a.getResourceId( R.styleable.Gallery_android_galleryItemBackground, 0); a.recycle(); } public int getCount() { return cursor.getCount(); } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { ImageView i = new ImageView(mContext); if (convertView == null) { cursor.moveToPosition(position); int id = cursor.getInt(column_index); i.setImageURI(Uri.withAppendedPath( MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, "" + id)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setLayoutParams(new Gallery.LayoutParams(200, 200)); // The preferred Gallery item background i.setBackgroundResource(mGalleryItemBackground); } return i; } } Again any help is appreciateds! Just to let you guys know, the gallery works fine (for one image) as in it exports the filename correctly. Just need to know if there is an easy way to select multiples and export them. Thanks again!

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  • Action bar with Search View. Reverse compatibility issues

    - by suresh
    I am building a sample app to demonstrate SearchView with filter and other Action Bar items. I am able to successfully run this app on 4.2(Nexus 7). But it is not running on 2.3. I googled about the issue. Came to know that i should use SherLock Action bar. I just went to http://actionbarsherlock.com/download.html, downloaded the zip file and added the library as informed in the video: http://www.youtube.com/watch?v=4GJ6yY1lNNY&feature=player_embedde by WiseManDesigns. But still I am unable to figure out the issue. Here is my code: SearchViewActionBar.java public class SearchViewActionBar extends Activity implements SearchView.OnQueryTextListener { private SearchView mSearchView; private TextView mStatusView; int mSortMode = -1; private ListView mListView; private ArrayAdapter<String> mAdapter; protected CharSequence[] _options = { "Wild Life", "River", "Hill Station", "Temple", "Bird Sanctuary", "Hill", "Amusement Park"}; protected boolean[] _selections = new boolean[ _options.length ]; private final String[] mStrings = Cheeses.sCheeseStrings; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); getWindow().requestFeature(Window.FEATURE_ACTION_BAR); setContentView(R.layout.activity_main); // mStatusView = (TextView) findViewById(R.id.status_text); // mSearchView = (SearchView) findViewById(R.id.search_view); mListView = (ListView) findViewById(R.id.list_view); mListView.setAdapter(mAdapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, mStrings)); mListView.setTextFilterEnabled(true); //setupSearchView(); } private void setupSearchView() { mSearchView.setIconifiedByDefault(true); mSearchView.setOnQueryTextListener(this); mSearchView.setSubmitButtonEnabled(false); //mSearchView.setQueryHint(getString(R.string.cheese_hunt_hint)); } @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.searchview_in_menu, menu); MenuItem searchItem = menu.findItem(R.id.action_search); mSearchView = (SearchView) searchItem.getActionView(); //setupSearchView(searchItem); setupSearchView(); return true; } @Override public boolean onPrepareOptionsMenu(Menu menu) { if (mSortMode != -1) { Drawable icon = menu.findItem(mSortMode).getIcon(); menu.findItem(R.id.action_sort).setIcon(icon); } return super.onPrepareOptionsMenu(menu); } @Override public boolean onOptionsItemSelected(MenuItem item) { String c="Category"; String s=(String) item.getTitle(); if(s.equals(c)) { System.out.println("same"); showDialog( 0 ); } //System.out.println(s); Toast.makeText(this, "Selected Item: " + item.getTitle(), Toast.LENGTH_SHORT).show(); return true; } protected Dialog onCreateDialog( int id ) { return new AlertDialog.Builder( this ) .setTitle( "Category" ) .setMultiChoiceItems( _options, _selections, new DialogSelectionClickHandler() ) .setPositiveButton( "SAVE", new DialogButtonClickHandler() ) .create(); } public class DialogSelectionClickHandler implements DialogInterface.OnMultiChoiceClickListener { public void onClick( DialogInterface dialog, int clicked, boolean selected ) { Log.i( "ME", _options[ clicked ] + " selected: " + selected ); } } public class DialogButtonClickHandler implements DialogInterface.OnClickListener { public void onClick( DialogInterface dialog, int clicked ) { switch( clicked ) { case DialogInterface.BUTTON_POSITIVE: printSelectedPlanets(); break; } } } protected void printSelectedPlanets() { for( int i = 0; i < _options.length; i++ ){ Log.i( "ME", _options[ i ] + " selected: " + _selections[i] ); } } public void onSort(MenuItem item) { mSortMode = item.getItemId(); invalidateOptionsMenu(); } public boolean onQueryTextChange(String newText) { if (TextUtils.isEmpty(newText)) { mListView.clearTextFilter(); } else { mListView.setFilterText(newText.toString()); } return true; } public boolean onQueryTextSubmit(String query) { mStatusView.setText("Query = " + query + " : submitted"); return false; } public boolean onClose() { mStatusView.setText("Closed!"); return false; } protected boolean isAlwaysExpanded() { return false; } }

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  • error Caused by: java.lang.OutOfMemoryError Load Image

    - by user2493770
    This is my method to load images in background, the first and second load normally. But after these loading, a memory error appears. How can I fix this? public class MainArrayAdapterViewHolder extends ArrayAdapter<EmpresaListaPrincipal> { private final Context context; private ArrayList<EmpresaListaPrincipal> data_array; public DisplayImageOptions options; public ImageLoader imageLoader = ImageLoader.getInstance(); public MainArrayAdapterViewHolder(Context context, ArrayList<EmpresaListaPrincipal> list_of_ids) { super(context, R.layout.main_list_rowlayout, list_of_ids); this.context = context; this.data_array = list_of_ids; //------------- read more here https://github.com/nostra13/Android-Universal-Image-Loader options = new DisplayImageOptions.Builder().showImageForEmptyUri(R.drawable.ic_launcher).showImageOnFail(R.drawable.ic_launcher).resetViewBeforeLoading() .cacheOnDisc().imageScaleType(ImageScaleType.IN_SAMPLE_INT).bitmapConfig(Bitmap.Config.RGB_565).delayBeforeLoading(0).build(); File cacheDir = StorageUtils.getCacheDirectory(context); ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context).memoryCacheExtraOptions(720, 1280) // default = device screen // dimensions .discCacheExtraOptions(720, 1280, CompressFormat.JPEG, 100).threadPoolSize(3) // default .threadPriority(Thread.NORM_PRIORITY - 1) // default .memoryCacheSize(2 * 1024 * 1024).discCache(new UnlimitedDiscCache(cacheDir)) // default .discCacheSize(50 * 1024 * 1024).discCacheFileCount(100).discCacheFileNameGenerator(new HashCodeFileNameGenerator()) // default .imageDownloader(new BaseImageDownloader(context)) // default .tasksProcessingOrder(QueueProcessingType.FIFO) // default .defaultDisplayImageOptions(options) // default .build(); imageLoader.init(config); } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder viewholder; View v = convertView; //Asociamos el layout de la lista que hemos creado e incrustamos el ViewHolder if(convertView == null){ LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); //View rowView = inflater.inflate(R.layout.main_list_rowlayout, parent, false); v = inflater.inflate(R.layout.main_list_rowlayout, parent, false); viewholder = new ViewHolder(); viewholder.textView_main_row_title = (TextView) v.findViewById(R.id.textView_main_row_title); viewholder.imageView_restaurant_icon = (ImageView) v.findViewById(R.id.imageView_restaurant_icon); viewholder.textView_main_row_direccion = (TextView) v.findViewById(R.id.textView_main_row_direccion); v.setTag(viewholder); } ImageLoadingListener mImageLoadingListenr = new ImageLoadingListener() { @Override public void onLoadingStarted(String arg0, View arg1) { // Log.e("* started *", String.valueOf("complete")); } @Override public void onLoadingComplete(String arg0, View arg1, Bitmap arg2) { // Log.e("* complete *", String.valueOf("complete")); } @Override public void onLoadingCancelled(String arg0, View arg1) { } @Override public void onLoadingFailed(String arg0, View arg1, FailReason arg2) { // TODO Auto-generated method stub } }; try { viewholder = (ViewHolder) v.getTag(); viewholder.textView_main_row_title.setText(data_array.get(position).getNOMBRE()); viewholder.textView_main_row_direccion.setText(data_array.get(position).getDIRECCION()); String image = data_array.get(position).getURL(); // ------- image --------- try { if (image.length() > 4) imageLoader.displayImage(image, viewholder.imageView_restaurant_icon, options, mImageLoadingListenr); } catch (Exception ex) { } //textView_main_row_title.setText(name); //textView_main_row_address.setText(address); } catch (Exception e) { // TODO: handle exception } return v; } public class ViewHolder { public TextView textView_main_row_title; public TextView textView_main_row_direccion; //public TextView cargo; public ImageView imageView_restaurant_icon; } }

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  • Can't save my picture

    - by mamii
    I want to save the image that I draw, but I always failure is reported. I have tested and tried but I can correct any errors. Therefore, I appeal to you. This store is for me as a "cancer sore". And what is the drawing application without the possibility shranjevnja? sucks: D Question: What is wrong with my code for storage? or anything else? Posts: 09-12 07:30:34.346: E / Panel (8003): IOEception 09-12 07:30:34.346: E / Panel (8003): java.io.IOException: Parent directory of file does not exist: / sdcard/anppp/2012Sep1273034.png 09-12 07:30:34.346: E / Panel (8003): at java.io.File.createNewFile (File.java: 1263) 09-12 07:30:34.346: E / Panel (8003): at aa.bb.cc.Panel.saveapp (Panel.java: 67) 09-12 07:30:34.346: E / Panel (8003): at aa.bb.cc.AndroidPaint.onOptionsItemSelected (AndroidPaint.java: 94) 09-12 07:30:34.346: E / Panel (8003): at android.app.Activity.onMenuItemSelected (Activity.java: 2170) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.policy.impl.PhoneWindow.onMenuItemSelected (PhoneWindow.java: 730) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.MenuItemImpl.invoke (MenuItemImpl.java: 139) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.MenuBuilder.performItemAction (MenuBuilder.java: 855) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.ExpandedMenuView.invokeItem (ExpandedMenuView.java: 89) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.view.menu.ExpandedMenuView.onItemClick (ExpandedMenuView.java: 93) 09-12 07:30:34.346: E / Panel (8003): at android.widget.AdapterView.performItemClick (AdapterView.java: 284) 09-12 07:30:34.346: E / Panel (8003): at android.widget.ListView.performItemClick (ListView.java: 3285) 09-12 07:30:34.346: E / Panel (8003): at android.widget.AbsListView $ PerformClick.run (AbsListView.java: 1640) 09-12 07:30:34.346: E / Panel (8003): at android.os.Handler.handleCallback (Handler.java: 587) 09-12 07:30:34.346: E / Panel (8003): at android.os.Handler.dispatchMessage (Handler.java: 92) 09-12 07:30:34.346: E / Panel (8003): at android.os.Looper.loop (Looper.java: 123) 09-12 07:30:34.346: E / Panel (8003): at android.app.ActivityThread.main (ActivityThread.java: 4363) 09-12 07:30:34.346: E / Panel (8003): at java.lang.reflect.Method.invokeNative (Native Method) 09-12 07:30:34.346: E / Panel (8003): at java.lang.reflect.Method.invoke (Method.java: 521) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.os.ZygoteInit $ MethodAndArgsCaller.run (ZygoteInit.java: 860) 09-12 07:30:34.346: E / Panel (8003): at com.android.internal.os.ZygoteInit.main (ZygoteInit.java: 618) 09-12 07:30:34.346: E / Panel (8003): at dalvik.system.NativeStart.main (Native Method) There is code: private Bitmap mBitmap; private Canvas mCanvas; private Bitmap tmpBitmap; private Canvas tmpCanvas; private DrawHandler mDrawHandler; private Canvas tCanvas; private String mImagePath = Environment.getExternalStorageDirectory() + "/anppp"; private File file; public void saveapp() { Calendar currentDate = Calendar.getInstance(); SimpleDateFormat formatter= new SimpleDateFormat("yyyyMMMddHmmss"); String dateNow = formatter.format(currentDate.getTime()); file = new File(mImagePath + "/" + dateNow +".png"); FileOutputStream fos; try { file.createNewFile(); fos = new FileOutputStream(file); tmpBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.close(); } catch (FileNotFoundException e) { Log.e("Panel", "FileNotFoundException", e); } catch (IOException e) { Log.e("Panel", "IOEception", e); } } That's it .. I do not know what could be wrong ;(

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  • How can I debug solutions in Visual Studio 2010 from a network share?

    - by alastairs
    I've recently got a new Mac laptop and am running VS2010 in a Parallels virtual machine. It's mostly working out well for me, but I'm having some problems with debugging specific project types, related to the fact that the projects are being accessed via a network share. Test projects don't run because the test runner can't load the tests' DLL. Web projects fail to run in the Visual Studio mini web server, throwing the following exception: 'An error occurred loading a configuration file: Failed to start monitoring changes to path\to\web.config'. I've spent the evening trawling the web with little luck on this. After reading these two posts, I tried out the usual CasPol changes, but then found this post from one of the early VS2010 betas indicating that CasPol is no longer needed/supported in .NET 4.0 and VS2010. The network share is accessible via both a mapped drive and the UNC path. The virtual machine runs its applications under the administrator account, which appears to have all the necessary permissions on the network share to create, read, write and delete files and folders. I say "appears to have" as I can't view the Security Properties of the appropriate folder via Explorer: the Security tab just isn't present. Has anyone managed to successfully load and debug web and test projects from a network share in VS2010?

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  • How to configure IIS for SVG and web testing with Visual Studio?

    - by macias
    Let's say I have a simple web page with svg image in it: <img src="foobar.svg" alt="not working" /> If I make this page as static html page and view it directly svg is displayed. If I type the address of this svg -- it is displayed. But when I make this as .aspx page and launch it dynamically from Visual Studio I get alt text. If I type the address of this svg (from localhost, not as a local file) -- browser tries to download it instead of displaying. I already defined mime type in IIS (for entire server -- "image/svg+xml") and restarted IIS. Same effect as before. Question: what should I do more? Update WireShark won't work (it is in documentation), I tried also RawCap, but it cannot trace my connection (odd), luckily Fiddler worked: From client: GET http://127.0.0.1:1731/svg/document_edit.svg HTTP/1.1 Host: 127.0.0.1:1731 User-Agent: Mozilla/5.0 (Windows NT 6.1; rv:10.0.1) Gecko/20100101 Firefox/10.0.1 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip, deflate Connection: keep-alive Answer from server: HTTP/1.1 200 OK Server: ASP.NET Development Server/10.0.0.0 Date: Thu, 16 Feb 2012 11:14:38 GMT X-AspNet-Version: 4.0.30319 Cache-Control: private Content-Type: application/octet-stream Content-Length: 87924 Connection: Close <?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Created with Inkscape (http://www.inkscape.org/) --> <svg xmlns: *** FIDDLER: RawDisplay truncated at 128 characters. Right-click to disable truncation. *** For the record, here is useful Q&A for Fiddler: http://stackoverflow.com/questions/826134/how-to-display-localhost-traffic-in-fiddler-while-debugging-an-asp-net-applicati

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  • Android app after update: crashes on Motorola Cliq with weird stacktrace

    - by sandis
    So after updating my app on the market I am getting reports from motorola cliq-users that my app crashes on start. The stacktrace is below, and is not very helpful since it does not go trough my app! Unfortunately I have no access to a motorola cliq-phone by myself, and I have changed too many things in this update to know what is causing the trouble. Have anyone of you guys run into the same problem? I would very much appreciate help with this problem! 05-26 11:44:06.521 I/PacketReader( 116): Got the features element 05-26 11:44:06.941 W/WindowManager( 86): No window to dispatch pointer action 0 05-26 11:44:07.381 W/WindowManager( 86): No window to dispatch pointer action 1 05-26 11:44:07.691 W/ActivityManager( 86): Launch timeout has expired, giving up wake lock! 05-26 11:44:07.931 W/ActivityManager( 86): Activity idle timeout for HistoryRecord{43714db8 {my.package/my.package.Main}} 05-26 11:44:08.531 E/AndroidRuntime( 565): Uncaught handler: thread main exiting due to uncaught exception 05-26 11:44:08.541 E/AndroidRuntime( 565): java.lang.RuntimeException: Unable to start activity ComponentInfo{my.packageC/my.package.Main}: java.lang.NullPointerException 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2297) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2313) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.access$2000(ActivityThread.java:115) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1721) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.os.Handler.dispatchMessage(Handler.java:99) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.os.Looper.loop(Looper.java:123) 05-26 11:44:08.541 E/AndroidRuntime( 565): at android.app.ActivityThread.main(ActivityThread.java:3977) 05-26 11:44:08.541 E/AndroidRuntime( 565): at java.lang.reflect.Method.invokeNative(Native Method) 05-26 11:44:08.541 E/AndroidRuntime( 565): at java.lang.reflect.Method.invoke(Method.java:521) 05-26 11:44:08.541 E/AndroidRuntime( 565): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 05-26 11:44:08.541 E/AndroidRuntime( 565): at com.android.internal.os.ZygoteI

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  • I cut-to-move DCIM folder to ext SD when an auto android OS update popped up b4 I could choose target - Cannot recover 200+ photos

    - by ZeroG
    I was downloading my Exhibit II's DCIM camera folder (with month's of photos inside) to its external SD card, in order to transfer them into my laptop. In my overconfidence, I hurriedly chose cut-to-move (rather than copy-to-move) when KABOOM! —an automatic Android OS update popped up before I could choose the target!!! I figured everything was in cache & calmly tried to go through with the update. But that was not a typically seamless event. It showed downloading icon but hmm… since I rooted the phone it brought the command line up & recovery sequence. But neither Android nor I had yet downloaded any alternate custom ROM Files to internal SD to update from! So were they trying to make me unroot my phone by giving me some bogus update on the fly or just give me a hard time in trying to hand me down an unrooted ROM that I'd have to figure out how to root again? Yes, I know there was that blurb about overwriting a file of the same name but I was trying to shake the darn stubborn update being forced on my phone during this precarious moment. I thought I had frozen or turned off all those auto-updates previously. Anyway, phones are small & fingers are big (sigh)... I tried to reboot into safe mode but the resultant photo file was partially overwritten (200 files had names but Zero bytes in them). I thought maybe it was still hung in cache or deposited somewhere else but I have searched everywhere with file managers. Since I did not have Titanium backing up camera, photo folder or gallery, I cannot recover 200+ photos. Dumb. You can understand my dilemma as I am involved in the arts & although just a camera phone, most of these photos were historic & aesthetic or at least as to subject matter. Photo-ops don't reoccur. I have tried a couple of recovery apps from the market like Search Duplicates & Recover to no avail. I was only able to salvage stuff I'd sent out in messages. I've got several decades in computers & this is such a miserable beginner's piece of bad luck I can't believe it happened to me. They were precious photos! Yes, I turned on Titanium since & yes I even tried USB to laptop recoveries. Being on a MacBookPro I'm trying androidfiletransfer.dmg, but I'd have to upgrade to Peach Sunrise to get above Android 3.0 for that App to recognize the phone via USB & the programmer says installation zeros your data, so that pretty much toasts any secret hidden places where these photos may have been deposited. Don't want to do that & am still trying to find them. They certainly didn't make it to my external SD Card. If any of you techies out there know anything, please help & thanks. Despite decades of being in computing, unfamiliar & ever-changing hard or software can humble even the most seasoned veterans.

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  • Application Development: Python or Java (or PHP)

    - by luckysmack
    I'm looking to get into application development, such as Facebook or Android apps and games. I am doing this for fun and to learn. Once my skills are to par I would like to have some side income from the apps, but I'm not banking on living off that (just so you know where I'm coming from and know what my end goals are). Currently I know and am familiar with PHP and frameworks such as cakephp and yii. However, I have been wanting to learn another language to broaden my horizons and to become a better developer. So I have narrowed it down to 2 languages. Python, and Java (I can already hear people cringing at the difference in the languages I have chosen, but I have some reasons). Python: closer to PHP that Java. Cross platformability. Also great as a general scripting language and has many file system level benefits that PHP does not. Cleaner syntax, readability, blah blah and the list goed on. Python will work great for cross platform apps and can be run on many OS's and is supported by Facebook for app development. But there is no support on Android (for full fledged apps). Java: a much stronger typed language, very robust community and corporate backing. Knowing Java is also good for personal marketability for enterprises, if you're into that. The main benefit here is that Java can write apps natively for Android and the apps can be ported for web versions to play on Facebook. So while I have seen many developers prefer Java over the two, Java has this significant advantage, where I can market my apps in both markets and in the future build more potential income. But like I said it is for fun. While money isn't the goal, it would still be nice. PHP: I'm putting this here because I know it already, and I'm sure a case could be made for it. It obviously works great for Facebook but like Python does not do so well on android. While it's mostly the realm of 'application development' that appeals to me, I do find Android apps fairly interesting and something that has a ton of potential to. But then again Facebook has a ton more users and the apps can also potentially be more immersive (desktop vs. mobile). So this is why I'm kinda stuck on what route to choose. Python for Facebook and web apps, with likely faster development to production times, or Java which can be developed for any of the platforms to make apps. Side note: I'm not really trying to get into 3D development, mostly 2D. And I also want to make an app with real-time play (websockets, etc). Someone mentioned node, js to me for that but Python seems to be more globally versatile for my goals. So, to anyone that does Facebook or Android development in either language: what do you suggest? Any input is valuable and I do appreciate it. And sorry for being long winded. EDIT: as mentioned in one of the answers, my primary goal is gaming. Although I do have some plans for non gaming apps such as general web based and desktop based ones. But gaming is my main goal with the possibility of income. EDIT: Another consideration could be Jython. Writing Python code which is converted into Java bytecode. This would allow the ability to do Android apps using Python. I could be wrong though, I'm still looking into it. Update 1-26-11: I recently acquired a new job which required I learn .NET using C#. Im sure some of you are cringing already but I really like the whole system and how it all works together between desktop and web development. But, as I am still interested in Python very much, and after some research I have decided I will learn Python as well as the IronPython implementation for .NET. But (again: I know...) since .NET is mostly a Windows thing and not as cross-compatible as I like, I will be learning Mono which is a cross platform implementation of .NET where I can use what I learn at work using C# and what I want to learn, Python/IronPython. So while learning and writing C#/.NET @ work I will be learning Python - Mono - Iron Python for what I want to do personally. And the benefit of them all being very closely related will help me out a lot, I think. What do you guys think? I almost feel like that should be another question, but there's not much of a question. Either way, you guys gave very helpful input.

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  • Example: Controlling randomizer using code contracts

    - by DigiMortal
    One cool addition to Visual Studio 2010 is support for code contracts. Code contracts make sure that all conditions under what method is supposed to run correctly are met. Those who are familiar with unit tests will find code contracts easy to use. In this posting I will show you simple example about static contract checking (example solution is included). To try out code contracts you need at least Visual Studio 2010 Standard Edition. Also you need code contracts package. You can download package from DevLabs Code Contracts page. NB! Speakers, you can use the example solution in your presentations as long as you mention me and this blog in your sessions. Solution has readme.txt file that gives you steps to go through when presenting solution in sessions. This blog posting is companion posting for Visual Studio solution referred below. As an example let’s look at the following class. public class Randomizer {     public static int GetRandomFromRange(int min, int max)     {         var rnd = new Random();         return rnd.Next(min, max);     }       public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires(min < max, "Min must be less than max");           var rnd = new Random();         return rnd.Next(min, max);     } } GetRandomFromRange() method returns results without any checking. GetRandomFromRangeContracted() uses one code contract that makes sure that minimum value is less than maximum value. Now let’s run the following code. class Program {     static void Main(string[] args)     {         var random1 = Randomizer.GetRandomFromRange(0, 9);         Console.WriteLine("Random 1: " + random1);           var random2 = Randomizer.GetRandomFromRange(1, 1);         Console.WriteLine("Random 2: " + random2);           var random3 = Randomizer.GetRandomFromRangeContracted(5, 5);         Console.WriteLine("Random 3: " + random3);           Console.WriteLine(" ");         Console.WriteLine("Press any key to exit ...");         Console.ReadKey();     } } As we have not turned on support for code contracts the code runs without any problems and we get no warnings by Visual Studio that something is wrong. Now let’s turn on static checking for code contracts. As you can see then code still compiles without any errors but Visual Studio warns you about possible problems with contracts. Click on image to see it at original size.  When we open Error list and run our application we get the following output to errors list. Note that these messages are not shown immediately. There is little delay between application starting and appearance of these messages. So wait couple of seconds before going out of your mind. Click on image to see it at original size.  If you look at these warnings you can see that warnings show you illegal calls and also contracts against what they are going. Third warning points to GetRandomFromRange() method and shows that there should be also problem that can be detected by contract. Download Code Contracts example VS2010 solution | 30KB

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  • Stumbling Through: Visual Studio 2010 (Part I)

    Ive spent the better part of the last two years doing nothing but K2 workflow development, which until very recently could only be done in Visual Studio 2005 so I am a bit behind the times. I seem to have skipped over using Visual Studio 2008 entirely, and I am now ready to stumble through all that Ive missed. Not that I will abandon my K2 ramblings, but I need to get back to some of the other technologies I am passionate about but havent had the option of working with them on a day-to-day basis as I have with K2 blackpearl. Specifically, I am going to be focusing my efforts on what is new in the Entity Framework and WPF in Visual Studio 2010, though you have to keep in mind that since I have skipped VS 2008, I may be giving VS 2010 credit for things that really have been around for a while (hey, if I havent seen it, it is new to me!). I have the following simple goals in mind for this exercise: Entity Framework Model an inherited class Entity Framework Model a lookup entity WPF Bind a list of entities WPF - on selection of an entity in the bound list, display values of the selected entity WPF For the lookup field, provide a dropdown of potential values to lookup All of these goals must be accomplished using as little code as possible, relying on the features we get out of the box in Visual Studio 2010. This isnt going to be rocket science here, Im not even looking to get or save this data from/to a data source, but I gotta start somewhere and hopefully it will grow into something more interesting. For this exercise, I am going to try to model some fictional data about football players and personnel (maybe turning this into some sort of NFL simulation game if I lose my job and can play with this all day), so Ill start with a Person class that has a name property, and extend that with a Player class to include a Position lookup property. The idea is that a Person can be a Player, Coach or whatever other personnel type may be associated with a football team but well only flesh out the Player aspect of a person for this. So to get started, I fired up Visual Studio 2010 and created a new WPF Application: To this project, I added a new ADO.NET Entity Data Model named PlayerModel (for now, not sure what will be an appropriate name so this may be revisited): I chose for it to be an empty model, as I dont have a database designed for this yet: Using the toolbox, I dragged out an entity for each of the items we identified earlier: Person, Player and Position, and gave them some simple properties (note that I kept the default Id property for each of them): Now to figure out how to link these things together the way I want to first, lets try to tell it that Player extends Person. I see that Inheritance is one of the items in the toolbox, but I cant seem to drag it out anywhere onto the canvas. However, when I right-click an element, I get the option to Add Inheritance to it, which gives us exactly what we want: Ok, now that we have that, how do we tell it that each player has a position? Well, despite association being in the toolbox, I have learned that you cant just drag and drop those elements so I right click Player and select Add -> Association to get the following dialog: I see the option here to Add foreign key properties to my entities Ive read somewhere this this is a new and highly-sought after feature so Ill see what it does. Selecting it includes a PositionId on the Player element for me, which seems pretty database-centric and I would like to see if I can live without it for now given that we also got the Position property out of this association. Ill bring it back into the fold if it ends up being useful later. Here is what we end up with now: Trying to compile this resulted in an error stating that the Player entity cannot have an Id, because the Person element it extends already has a property named Id. Makes sense, so I remove it and compile again. Success, but with a warning but success is a good thing so Ill pretend I didnt see that warning for now. It probably has to do with the fact that my Player entity is now pretty useless as it doesnt have any non-navigation properties. So things seem to match what we are going for, great now what the heck do we do with this? Lets switch gears and see what we get for free dealing with this model from the UI. Lets open up the MainWindow.xaml and see if we can connect to our entities as a data source. Hey, whats this? Have you read my mind, Visual Studio? Our entities are already listed in the Data Sources panel: I do notice, however, that our Player entity is missing. Is this due to that compilation warning? Ill add a bogus property to our player entity just to see if that is the case no, still no love. The warning reads: Error 2062: No mapping specified for instances of the EntitySet and AssociationSet in the EntityContainer PlayerModelContainer. Well if everything worked without any issues, then I wouldnt be stumbling through at all, so lets get to the bottom of this. My good friend google indicates that the warning is due to the model not being tied up to a database. Hmmm, so why dont Players show up in my data sources? A little bit of drill-down shows that they are, in fact, exposed under Positions: Well now that isnt quite what I want. While you could get to players through a position, it shouldnt be that way exclusively. Oh well, I can ignore that for now lets drag Players out onto the canvas after selecting List from the dropdown: Hey, what the heck? I wanted a list not a listview. Get rid of that list view that was just dropped, drop in a listbox and then drop the Players entity into it. That will bind it for us. Of course, there isnt any data to show, which brings us to the really hacky part of all this and that is to stuff some test data into our view source without actually getting it from any data source. To do this through code, we need to grab a reference to the positionsPlayersViewSource resource that was created for us when we dragged out our Players entity. We then set the source of that reference equal to a populated list of Players.  Well add a couple of players that way as well as a few positions via the positionsViewSource resource, and Ill ensure that each player has a position specified.  Ultimately, the code looks like this: System.Windows.Data.CollectionViewSource positionViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("positionsViewSource")));             List<Position> positions = new List<Position>();             Position newPosition = new Position();             newPosition.Id = 0;             newPosition.Name = "WR";             positions.Add(newPosition);             newPosition = new Position();             newPosition.Id = 1;             newPosition.Name = "RB";             positions.Add(newPosition);             newPosition = new Position();             newPosition.Id = 2;             newPosition.Name = "QB";             positions.Add(newPosition);             positionViewSource.Source = positions;             System.Windows.Data.CollectionViewSource playerViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("positionsPlayersViewSource")));             List<Player> players = new List<Player>();             Player newPlayer = new Player();             newPlayer.Id = 0;             newPlayer.Name = "Test Dude";             newPlayer.Position = positions[0];             players.Add(newPlayer);             newPlayer = new Player();             newPlayer.Id = 1;             newPlayer.Name = "Test Dude II";             newPlayer.Position = positions[1];             players.Add(newPlayer);             newPlayer = new Player();             newPlayer.Id = 2;             newPlayer.Name = "Test Dude III";             newPlayer.Position = positions[2];             players.Add(newPlayer);             playerViewSource.Source = players; Now that our views are being loaded with data, we can go about tying things together visually. Drop a text box (to show the selected players name) and a combo box (to show the selected players position). Drag the Positions entity from the data sources panel to the combo box to wire it up to the positions view source. Click the text box that was dragged, and find its Text property in the properties pane. There is a little glyph next to it that displays Advanced Properties when hovered over click this and then select Apply Data Binding. In the dialog that appears, we can select the current players name as the value to bind to: Similarly, we can wire up the combo boxs SelectedItem value to the current players position: When the application is executed and we navigate through the various players, we automatically get their name and position bound to the appropriate fields: All of this was accomplished with no code save for loading the test data, and I might add, it was pretty intuitive to do so via the drag and drop of entities straight from the data sources panel. So maybe all of this was old hat to you, but I was very impressed with this experience and I look forward to stumbling through the caveats of doing more complex data modeling and binding in this fashion. Next up, I suppose, will be figuring out how to get the entities to get real data from a data source instead of stuffing it with test data as well as trying to figure out why Players ended up being under Positions in the data sources panel.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • while uploading image I get errors in logcat

    - by al0ne evenings
    I am uploading image and also sending some parameters with it. I am getting errors in my logcat while doing so. Here is my code public class Camera extends Activity { ImageView ivUserImage; Button bUpload; Intent i; int CameraResult = 0; Bitmap bmp; public String globalUID; UserFunctions userFunctions; String photoName; InputStream is; int serverResponseCode = 0; ProgressDialog dialog = null; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.camera); userFunctions = new UserFunctions(); globalUID = getIntent().getExtras().getString("globalUID"); Toast.makeText(getApplicationContext(), globalUID, Toast.LENGTH_LONG).show(); ivUserImage = (ImageView)findViewById(R.id.ivUserImage); bUpload = (Button)findViewById(R.id.bUpload); openCamera(); } private void openCamera() { i = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(i, CameraResult); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if(resultCode == RESULT_OK) { //set image taken from camera on ImageView Bundle extras = data.getExtras(); bmp = (Bitmap) extras.get("data"); ivUserImage.setImageBitmap(bmp); //Create new Cursor to obtain the file Path for the large image String[] largeFileProjection = { MediaStore.Images.ImageColumns._ID, MediaStore.Images.ImageColumns.DATA }; String largeFileSort = MediaStore.Images.ImageColumns._ID + " DESC"; //final String photoName = MediaStore.Images.ImageColumns.BUCKET_DISPLAY_NAME; Cursor myCursor = this.managedQuery(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, largeFileProjection, null, null, largeFileSort); try { myCursor.moveToFirst(); //This will actually give you the file path location of the image. final String largeImagePath = myCursor.getString(myCursor.getColumnIndexOrThrow(MediaStore.Images.ImageColumns.DATA)); //final String photoName = myCursor.getString(myCursor.getColumnIndexOrThrow(MediaStore.Images.ImageColumns.BUCKET_DISPLAY_NAME)); //Log.e("URI", largeImagePath); File f = new File("" + largeImagePath); photoName = f.getName(); bUpload.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { dialog = ProgressDialog.show(Camera.this, "", "Uploading file...", true); new Thread(new Runnable() { public void run() { runOnUiThread(new Runnable() { public void run() { //tv.setText("uploading started....."); Toast.makeText(getBaseContext(), "File is uploading...", Toast.LENGTH_LONG).show(); } }); if(imageUpload(globalUID, largeImagePath)) { Toast.makeText(getApplicationContext(), "Image uploaded", Toast.LENGTH_LONG).show(); } else { Toast.makeText(getApplicationContext(), "Error uploading image", Toast.LENGTH_LONG).show(); } //Log.e("Response: ", response); //System.out.println("RES : " + response); } }).start(); } }); } finally { myCursor.close(); } //Uri uriLargeImage = Uri.withAppendedPath(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, String.valueOf(imageId)); //String imageUrl = getRealPathFromURI(uriLargeImage); } } public boolean imageUpload(String uid, String imagepath) { boolean success = false; //Bitmap bitmapOrg = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher); Bitmap bitmapOrg = BitmapFactory.decodeFile(imagepath); ByteArrayOutputStream bao = new ByteArrayOutputStream(); bitmapOrg.compress(Bitmap.CompressFormat.JPEG, 90, bao); byte [] ba = bao.toByteArray(); String ba1=Base64.encodeToString(ba, 0); ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("image",ba1)); nameValuePairs.add(new BasicNameValuePair("uid", uid)); try { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost("http://www.example.info/androidfileupload/index.php"); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); HttpEntity entity = response.getEntity(); if(response != null) { success = true; } is = entity.getContent(); } catch(Exception e) { Log.e("log_tag", "Error in http connection "+e.toString()); } dialog.dismiss(); return success; } Here is my logcat 06-23 11:54:48.555: E/AndroidRuntime(30601): FATAL EXCEPTION: Thread-11 06-23 11:54:48.555: E/AndroidRuntime(30601): java.lang.OutOfMemoryError 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.String.<init>(String.java:513) 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.AbstractStringBuilder.toString(AbstractStringBuilder.java:650) 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.StringBuilder.toString(StringBuilder.java:664) 06-23 11:54:48.555: E/AndroidRuntime(30601): at org.apache.http.client.utils.URLEncodedUtils.format(URLEncodedUtils.java:170) 06-23 11:54:48.555: E/AndroidRuntime(30601): at org.apache.http.client.entity.UrlEncodedFormEntity.<init>(UrlEncodedFormEntity.java:71) 06-23 11:54:48.555: E/AndroidRuntime(30601): at com.zafar.login.Camera.imageUpload(Camera.java:155) 06-23 11:54:48.555: E/AndroidRuntime(30601): at com.zafar.login.Camera$1$1.run(Camera.java:119) 06-23 11:54:48.555: E/AndroidRuntime(30601): at java.lang.Thread.run(Thread.java:1019) 06-23 11:54:53.960: E/WindowManager(30601): Activity com.zafar.login.DashboardActivity has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@405db540 that was originally added here 06-23 11:54:53.960: E/WindowManager(30601): android.view.WindowLeaked: Activity com.zafar.login.DashboardActivity has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@405db540 that was originally added here 06-23 11:54:53.960: E/WindowManager(30601): at android.view.ViewRoot.<init>(ViewRoot.java:266) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:174) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:117) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.Window$LocalWindowManager.addView(Window.java:424) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.Dialog.show(Dialog.java:241) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.ProgressDialog.show(ProgressDialog.java:107) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.ProgressDialog.show(ProgressDialog.java:90) 06-23 11:54:53.960: E/WindowManager(30601): at com.zafar.login.Camera$1.onClick(Camera.java:110) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.View.performClick(View.java:2538) 06-23 11:54:53.960: E/WindowManager(30601): at android.view.View$PerformClick.run(View.java:9152) 06-23 11:54:53.960: E/WindowManager(30601): at android.os.Handler.handleCallback(Handler.java:587) 06-23 11:54:53.960: E/WindowManager(30601): at android.os.Handler.dispatchMessage(Handler.java:92) 06-23 11:54:53.960: E/WindowManager(30601): at android.os.Looper.loop(Looper.java:130) 06-23 11:54:53.960: E/WindowManager(30601): at android.app.ActivityThread.main(ActivityThread.java:3691) 06-23 11:54:53.960: E/WindowManager(30601): at java.lang.reflect.Method.invokeNative(Native Method) 06-23 11:54:53.960: E/WindowManager(30601): at java.lang.reflect.Method.invoke(Method.java:507) 06-23 11:54:53.960: E/WindowManager(30601): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:907) 06-23 11:54:53.960: E/WindowManager(30601): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:665) 06-23 11:54:53.960: E/WindowManager(30601): at dalvik.system.NativeStart.main(Native Method) 06-23 11:54:55.190: I/Process(30601): Sending signal. PID: 30601 SIG: 9

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  • Is it possible to run Visual Studio Database Edition schema migrations from the command line?

    - by Damian Powell
    Visual Studio 2008 Database Edition (Data Dude) has the ability to perform schema comparisons between databases and generate a script which migrates from one database to the other. Is it possible to perform this comparison and generate the migration script from the command line? If so, what are the command line tools, and are the same tools used in equivalent versions of Visual Studio 2010?

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  • How to get stack trace of a running process from within a Visual Studio add-in?

    - by Jack
    I am writing a Visual Studio add-in in C# which will run while I am debugging a process in the same Visual Studio window and I need access to that the process' stack trace from within my add-in. I tried putting this code into my add-in but it returns the add-in's stack trace, not the process I am debugging. System.Diagnostics.StackTrace stacktrace = new System.Diagnostics.StackTrace(true); System.Diagnostics.StackFrame stackframe = stacktrace.GetFrame(0); Any help would be appreciated.

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  • How to open DataSet in Visual Studio 2008 faster?

    - by Ekkapop
    When I open DataSet in Visual Studio 2008 to design or modify it, it always take a very long time (more than five minutes) before I can continue to do my job. While I'm waiting I can't do anything on Visual Studio, moreover CPU and memory usage is growth dramatically. I want to know, Is it has anyway to reduce this waiting time? Hardware - Desktop CPU: Intel Q6600 Memory: 4 GB HDD: 320 GB 7200 rpm OS: Windows XP 32 bit with Service Pack 3

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  • Why does Visual Studio sometimes add a number when creating page events in codebehinds?

    - by Kevin Pang
    When writing up a codebehind in Visual Studio for ASP.NET web forms applications, I often use the dropdowns at the top of the window to autogenerate page event handlers (e.g. Page_Load, Page_PreRender). I've noticed that sometimes Visual Studio likes to add numbers to these function names like "Page_Load1" or "Page_PreRender2". Programatically speaking, this has no effect on the code. But stylistically, I find it a bit ugly. Is there any way to get rid of this behavior?

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  • Can a .csv file be used as a data source in Visual Studio 2008 (C#)?

    - by Kevin
    I'm pretty new to C# and Visual Studio. I'm writing a small program that will read a .csv file and then write the records read to a MS SQL database table. I can manually parse the .csv file, but I was wondering if it is possible to somehow "describe" the .csv file to Visual Studio so that I can use it as a data source? I should mention that the first two lines in the .csv file contain header information and the following lines are the actual comma-delimited data.

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  • tokens in visual studio: HACK, TODO... any other?

    - by b0x0rz
    what tokens do you find useful in visual studio? (visual studio 2010 ? environment ? task list ? tokens) currently i have only: HACK - low REVIEW - high TODO - normal WTF - high (only these - deleted some default ones) are you using any others? are you covering any other important thing with comment tokens? any best practices? thnx

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