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  • Why there are no semicolons and {} blocks in some languages

    - by Incognito
    I know the question has no practical value, but it is interesting why in some languages semicolons and {} blocks are removed although their predecessor have them. Actually it makes me nervous to write a code in Python as there are no ";" and {}. Also in new language Google-GO semicolons are also missing although it says that lexer uses a rule to insert semicolons automatically as it scans. So is there any secret :) reason for this.

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  • Pin Control in HCS12

    - by Brian Lindsey
    A HCS12 microcontroller I had to buy for a class I had recently taken has 40 pins on the back side of it. The class was merely about computer organization, and so unfortunately, we never had a chance to cover all the capabilities of the chip itself. Now that the class is over, I have been thinking about using the to familiarize myself with the assembly language. I haven't found any sources that cover pin control and was wondering if anyone could possibly provide me with a hands-on pin tutorial.

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  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

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  • Dynamic allocation in C

    - by Kerby82
    I'm writing a program and I have the following problem: char *tmp; sprintf (tmp,"%ld",(long)time_stamp_for_file_name); Could someone explain how much memory allocate for the string tmp. How many chars are a long variable? Thank you, I would appreciate also a link to an exahustive resource on this kind of information. Thank you

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  • How do you deal with non-logical people in the workplace?

    - by unrealtrip
    I ask this because you are probably the best audience I could think of. I program for a living, and it goes hand in hand with my personality type which is likely true for most of us, as such I live and work in the world of logic and logical decisions. A problem I have is in dealing with people that live and work in a world of emotional responses and reactions that typically make no sense, or have any real bearing on any given situation. What is the trick to dealing with these people? It is nothing but an act of futility, leading to utter exasperation dealing with people like this when attempting to get them to understand some pretty basic concepts. How do you do it?

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  • Do we really need high level languages? [closed]

    - by i_love_c
    Seeing the amount of softwares developed (and still being developed) in C and considering the fact that C currently tops the TIOBE chart, I have this one question for you all: Do we really need high level languages like C# or F# or Ruby? Don't you think these so-called high level languages are actually spoiling programmers and resulting in suboptimal and non-efficient softwares?

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  • Why would Mathematica break normal scoping rules in Module?

    - by Davorak
    As was pointed out in a recent post scoping does not work as expected inside of Module. An example from that thread is: Module[{expr}, expr = 2 z; f[z_] = expr; f[7]] (*2 z$1776*) But the following works as almost as expected. Module[{expr}, expr = 2 z; Set@@{f[z_], expr}; f[7]] (*14*) What language design consideration made wolfram choose this functionality?

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  • C++ pointers and constructors

    - by lego69
    if I have this snippet of the code A a1(i); A a2 = a1; A *pa1 = new A(a2); can somebody please explain what exactly the last line does, it makes copy of the a2 and pointer for this new object is pa1 or it just creates pointer for a2, thanks in advance

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  • Problem with "not declared in this scope" error

    - by lego69
    I've got: error a1 was not declared in this scope Can somebody please explain why this code causes that? quiz.h #ifndef QUIZ_H_ #define QUIZ_H_ #include "quiz.cpp" class A { private: int player; public: A(int initPlayer); ~A(); void foo(); }; #endif /* QUIZ_H_ */ quiz.cpp #include "quiz.h" #include <iostream> using std::cout; using std::endl; A::A(int initPlayer = 0){ player = initPlayer; } A::~A(){ } void A::foo(){ cout << player; } main function #include "quiz.h" int main() { quiz(7); return 0; } quiz function #include "quiz.h" void quiz(int i) { A a1(i); a1.foo(); }

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  • question about copy constructor

    - by lego69
    I have this class: class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; }; and I have function which contains this row: A *pa1 = new A(a2); can somebody please explain what exactly is going on, when I call A(a2) compiler calls copy constructor or constructor, thanks in advance

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  • Why fork() before setsid()

    - by corentin.kerisit
    Why fork() before setsid() to daemonize a process ? Basically, if I want to detach a process from its controlling terminal and make it a process group leader : I use setsid(). Doing this without forking before doesn't work. Why ? Thanks :)

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  • How does ruby allow a method and a Class with the same name?

    - by Daniel Beardsley
    I happened to be working on a Singleton class in ruby and just remembered the way it works in factory_girl. They worked it out so you can use both the long way Factory.create(...) and the short way Factory(...) I thought about it and was curious to see how they made the class Factory also behave like a method. They simply used Factory twice like so: def Factory (args) ... end class Factory ... end My Question is: How does ruby accomplish this? and Is there danger in using this seemingly quirky pattern?

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