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  • PHP Retrieve Cookie which was not set with setcookie

    - by Martin
    I have the following problem - a third party software is setting a cookie with the login credentials and then forward the user to my app. I now need to retrieve the cookie values: The problem is - I can do this easily in the Frontend/AS3 with var ticket : String = CookieUtil.getCookie( 'ticket' ).toString(); but in PHP, the cookie is not within the $_COOKIES array. The cookie values are: Name: ticket Domain: .www.myserver.com Path : / Send for: encrypted connections only Expires: at end of session The one I see, and set before in PHP is: Name: myCookie Host: www.myserver.com Path : / Send for: any type of connection Expires: at end of session Actually, since host/domain are both the same, it should be visible in the PHP script, since it is running on this domain. Any thoughts? Thankx Martin

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  • System.Net.Dns.GetHostAddresses("")

    - by dbasnett
    Yesterday s**ked, and today ain't (sic) looking better. I have an application I have been working on and it can be slow to start when my ISP is down because of DNS. My ISP was down for 3 hours yesterday, so I didn't think much about this piece of code I had added, until I found that it is always slow to start. This code is supposed to return your IP address and my reading of the link suggests that should be immediate, but it isn't, at least on my machine. Oh, and yesterday before the internet went down, I upgraded (oymoron) to XP SP3, and have had other problems. So my questions / request: 1. Am I doing this right? 2. If you run this on your machine does it take 39 seconds to return your IP address? It does on mine. One other note, I did a packet capture and the first request did NOT go on the wire, but the second did, and was answered quickly. So the question is what happened in XP SP3 that I am missing, besides a brain. One last note. If I resolve a FQDN all is well. Public Class Form1 'http://msdn.microsoft.com/en-us/library/system.net.dns.gethostaddresses.aspx ' 'excerpt 'The GetHostAddresses method queries a DNS server 'for the IP addresses associated with a host name. ' 'If hostNameOrAddress is an IP address, this address 'is returned without querying the DNS server. ' 'When an empty string is passed as the host name, 'this method returns the IPv4 addresses of the local host Private Sub Button1_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button1.Click Dim stpw As New Stopwatch stpw.Reset() stpw.Start() 'originally Dns.GetHostEntry, but slow also Dim myIPs() As System.Net.IPAddress = System.Net.Dns.GetHostAddresses("") stpw.Stop() Debug.WriteLine("'" & stpw.Elapsed.TotalSeconds) If myIPs.Length > 0 Then Debug.WriteLine("'" & myIPs(0).ToString) 'debug '39.8990525 '192.168.1.2 stpw.Reset() stpw.Start() 'originally Dns.GetHostEntry, but slow also myIPs = System.Net.Dns.GetHostAddresses("www.vbforums.com") stpw.Stop() Debug.WriteLine("'" & stpw.Elapsed.TotalSeconds) If myIPs.Length > 0 Then Debug.WriteLine("'" & myIPs(0).ToString) 'debug '0.042212 '63.236.73.220 End Sub End Class

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  • How do you diagnose a 500 error on Heroku when there is no error message in the logs?

    - by lala
    I have a Rails app on Heroku that is serving 500 errors at random intervals. Web pages will display "Internal server error" in plain text, instead of the usual "We're sorry. Something went wrong." page. When I refresh the page, it works fine. The logs don't show me an error message, just » 14:20:34.107 2013-10-11 12:20:33.763690+00:00 heroku router - - at=info method=HEAD path=/ host=www.mydomain.com fwd="184.73.237.85/ec2-184-73-237-85.compute-1.amazonaws.com" dyno=web.1 connect=1ms service=63ms status=200 bytes=0 » 14:21:03.957 2013-10-11 12:21:03.561867+00:00 heroku router - - at=info method=GET path=/ host=www.mydomain.com fwd="50.112.95.211/ec2-50-112-95-211.us-west-2.compute.amazonaws.com" dyno=web.1 connect=0ms service=1ms status=500 bytes=21 Support has told me to look at request queuing in New Relic, but New Relic only shows a big red mark saying the server is down (even though the site works fine when refreshed). With no error messages, I'm at a loss for how to diagnose this issue.

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  • One entityManger finds entity , the other does not.

    - by Pitelk
    Hi all, I have a very strange behavior in my program. I have 2 classes (class LogIn and CreateGame) where i have injected an EntityManager in each using the annotation @PersistenceContext(unitName="myUnitPU") EntityManager entitymanger; In some point i remove an object called "user" from the database using entitymanger.remove(user) from a method in LogIn class. The business logic is that a user can host and join games ( in the same time) so removing the user all the entries in database about the games the user has created are removed and all the entries showing in which games the user has joined are removed also. After that, i call another function which checks if the user exists using a method in the LogIn class entitymanager.find(user) which surprisingly enough, finds the user. After that I call a method in CreateGame class which tries to find the user by using again entitymanger.find(user) the entitymanger in that class fails to find the user (which is the expected result as the user is removed and it's not in the database) So the question is : Why the entitymanager in one class finds the user (which is wrong) where the other doesn't find it? Does anyone has ever the same problem? PS : This "bug" occurs when the user has hosted a game which is joined by another user (lets call him Buser) and the Buser has made a game which is joined by the current user. GAME | HOST | CLIENTS game1 | user | userB game2 | userB | user where in this case by removing the user, the game1 is deleted and the user is removed from game2 so the result is GAME | HOST | CLIENTS game2 | userB | PS2 : The Beans are EJB3.0. The methods are called from a delegate class. The beans in the delegate class are instantiated using the InitialContext.lookup() method. Note that for logging in ,creating , joining games the appropriate delegate class calls the correspondent EJB which does the transactions. In the case of logOut, the delegate calls an EJB to logout the user but becuase other stuff must be done (as said above) this EJB calls other EJB (again using lookup() ) which has methods like removegame(), removeUserFromGame() etc. After those methods are executed the user is then logged out. Maybe it has something to do with the fact the the first entity manager is called by a delegate but the second from inside an EJb and thats why the one entitymanger can see the non-existent user while the other cannot? Also all the methods have TRANSACTIONTYPE.REQUIRED Thank you in advance

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  • Cascade Saves with Fluent NHibernate AutoMapping

    - by Ryan Montgomery
    How do I "turn on" cascading saves using AutoMap Persistence Model with Fluent NHibernate? As in: I Save the Person and the Arm should also be saved. Currently I get "object references an unsaved transient instance - save the transient instance before flushing" public class Person : DomainEntity { public virtual Arm LeftArm { get; set; } } public class Arm : DomainEntity { public virtual int Size { get; set; } } I found an article on this topic, but it seems to be outdated.

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  • using Awk inside Perl script

    - by papoyan
    My first question in stackoverflow! I'm having trouble using the following code inside my perl script, any advise is really appreciated, how to correct the syntax? # If I execute in bash, it's working just fine bash$ whois google.com | egrep "\w+([._-]\w)*@\w+([._-]\w)*\.\w{2,4}" |awk ' {for (i=1;i<=NF;i++) {if ( $i ~ /[[:alpha:]]@[[:alpha:]]/ ) { print $i}}}'|head -n1 [email protected] #----------------------------------- #but this doesn't work bash$ ./email.pl google.com awk: {for (i=1;i<=NF;i++) {if ( ~ /[[:alpha:]]@[[:alpha:]]/ ) { print }}} awk: ^ syntax error # Here is my script bash$ cat email.pl ####\#!/usr/bin/perl $input = lc shift @ARGV; $host = $input; my $email = `whois $host | egrep "\w+([._-]\w)*@\w+([._-]\w)*\.\w{2,4}" |awk ' {for (i=1;i<=NF;i++) {if ( $i ~ /[[:alpha:]]@[[:alpha:]]/ ) { print $i}}}'|head -1`; print my $email; bash$ Thank you in advance !

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  • C#: Inheritance, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel? In response to rh: This means that now for a PlayerModel p, p.Model is not equivalent to ((CombatantGameObject)p).Model, and also not equivalent to ((GameObjectController)p).Model. That is exactly what I do not want. I want: PlayerController p; p.Model == ((CombatantGameObject)p).Model p.Model == ((GameObjectController)p).Model How can I do this? override?

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  • adding model validation errors in rescue

    - by ash34
    I have the following model with a virtual attribute class Mytimeperiod < ActiveRecord::Base validates presence of :from_dt validates_format_of :from_dt, :with => /\A\d{2}\/\d{2}\/\d{4}\Z/, :message => "format is mm/dd/yyyy" def from_dt self.from_date.strftime("%m/%d/%Y") if !self.from_date.blank? end def from_dt=(from_dt) self.from_date = Date.parse(from_dt) rescue self.errors.add_to_base("invalid from dt") end end I am using <%= f.error_messages %> to display the error messages on the form. I am using from_dt as a virtual attribute (string). The 'presence of' and 'format of' validation errors show up on the form, but when the user enters an invalid date format on the form and Date.Parse raises an exception I have a 'errors.add_to_base' statement in the rescue clause. Can anyone tell me why this error does not show up in the form error messages when I disable the 'format of' validation. thanks.

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  • client side application not working as intended while using AsyncSocket

    - by Miraaj
    Hi All, I am using AsyncSocket class in a simple client-server application. As a first step I want that - as soon as connection is established between client and server, client transmit a welcome message - "connected to xyz server" to server and server displays it in textview. //The code in ClientController class is: -(void)awakeFromNib{ NSError *error = nil; if (![connectSocket connectToHost:@"192.168.0.32" onPort:25242 error:&error]) { NSLog(@"Error starting client: %@", error); return; } NSLog(@"xyz chat client started on port %hu",[connectSocket localPort]); } - (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{ [sock writeData:[@"connected to xyz server" dataUsingEncoding:NSUTF8StringEncoding] withTimeout:30.0 tag:0]; } - (void)onSocket:(AsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag{ // some relevant code goes here } - (void)onSocket:(AsyncSocket *)sock didWriteDataWithTag:(long)tag{ NSLog(@"within didWriteDataWithTag:"); // getting this message, means it should have written something to remote socket but // delegate- onSocket:didReadData:withTag: at server side is not getting invoked } // The code in ServerController class is: - (IBAction)startStop:(id)sender{ NSLog(@"startStopAction"); if(!isRunning) { NSError *error = nil; if(![listenSocket acceptOnPort:INPUT_PORT error:&error]) { NSLog(@"Error starting server: %@", error); return; } NSLog(@"Echo server started on port %hu",[listenSocket localPort]); isRunning = YES; [sender setTitle:@"Stop"]; } else { // Stop accepting connections [listenSocket disconnect]; // Stop any client connections int i; for(i = 0; i < [connectedSockets count]; i++) { // Call disconnect on the socket, // which will invoke the onSocketDidDisconnect: method, // which will remove the socket from the list. [[connectedSockets objectAtIndex:i] disconnect]; } NSLog(@"Stopped Echo server"); isRunning = false; [sender setTitle:@"Start"]; } } - (void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket{ [connectedSockets addObject:newSocket]; } - (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{ NSLog(@"Accepted client %@:%hu", host, port); // it is getting displayed [sock readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:0]; } - (void)onSocket:(AsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag{ NSString *msgReceived = [[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding] autorelease]; NSLog(@"msgReceived in didReadData- %@",msgReceived); // it is not getting displayed [outputView insertText:msgReceived]; [sock readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:0]; } Can anyone suggest me where I may be wrong?? Thanks in advance...... Miraaj

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  • Why won't asp.net create cookies in localhost?

    - by James McConnell
    Okay, this is really kinda starting to bug me. I have a simple Web project setup located at: "C:\Projects\MyTestProject\". In IIS on my machine, I have mapped a virtual directory to this location so I can run my sites locally (I understand I can run it from Visual Studio, I like this method better). I have named this virtual directory "mtp" and I access it via http://localhost/mtp/index.aspx. All this is working fine. However, whenever I try to create a cookie, it simply never gets written out? I've tried this in FF3 and IE7 and it just plain won't write the cookie out. I don't get it. I do have "127.0.0.1 localhost" in my hosts file, I can't really think of anything else I can do. Thanks for any advice. James

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  • setting permissions of python module (python setup install)

    - by SetJmp
    I am configuring a distutils-based setup.py for a python module that is to be installed on a heterogeneous set of resources. Due to the heterogeneity, the location where the module is installed is not the same on each host however disutils picks the host-specific location. I find that the module is installed without o+rx permissions using disutils (in spite of setting umask ahead of running setup.py). One solution is to manually correct this problem, however I would like an automated means that works on heterogeneous install targets. For example, is there a way to extract the ending location of the installation from within setup.py? Any other suggestions? Thanks! SetJmp

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  • VC7.1 C1204 internal compiler error

    - by Nathan Ernst
    I'm working on modifying Firaxis' Civilization 4 core game DLL. The host application is built using VC7, hence the constraint (source not provided for the host EXE). I've been working on rewriting a large chunk of the code (focusing on low-hanging performance issues & memory leaks). I recently ran into an internal compiler error when trying to mod the code to use an array class instead of dynamically allocated 2-d arrays, I was going to use matrices from the boost lib (Civ4 is already using boost, so why not?). Basically, the issue comes down to: if I include "boost/numeric/ublas/matrix.hpp", I run into an internal compiler error C1204. MSDN has this to say: MSDN C1204 KB has this to say: KB 883655 So, I'm curious, is it possible to solve this error without a KB/SP being applied and dramatically reducing the complexity of the code? Additionally, as VC7 is no longer "supported", does anyone have a valid (supported) link for a VC7 service pack?

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  • Problems using wxWidgets (wxMSW) within multiple DLL instances

    Preface I'm developing VST-plugins which are DLL-based software modules and loaded by VST-supporting host applications. To open a VST-plugin the host applications loads the VST-DLL and calls an appropriate function of the plugin while providing a native window handle, which the plugin can use to draw it's GUI. I managed to port my original VSTGUI code to the wxWidgets-Framework and now all my plugins run under wxMSW and wxMac but I still have problems under wxMSW to find a correct way to open and close the plugins and I am not sure if this is a wxMSW-only issue. Problem If I use any VST-host application I can open and close multiple instances of one of my VST-plugins without any problems. As soon as I open another of my VST-plugins besides my first VST-plugin and then close all instances of my first VST-plugin the application crashes after a short amount of time within the wxEventHandlerr::ProcessEvent function telling me that the wxTheApp object isn't valid any longer during execution of wxTheApp-FilterEvent (see below). So it seems to be that the wxTheApp objects was deleted after closing all instances of the first plugin and is no longer available for the second plugin. bool wxEvtHandler::ProcessEvent(wxEvent& event) { // allow the application to hook into event processing if ( wxTheApp ) { int rc = wxTheApp->FilterEvent(event); if ( rc != -1 ) { wxASSERT_MSG( rc == 1 || rc == 0, _T("unexpected wxApp::FilterEvent return value") ); return rc != 0; } //else: proceed normally } .... } Preconditions 1.) All my VST-plugins a dynamically linked against the C-Runtime and wxWidgets libraries. With regard to the wxWidgets forum this seemed to be the best way to run multiple instances of the software side by side. 2.) The DllMain of each VST-Plugin is defined as follows: // WXW #include "wx/app.h" #include "wx/defs.h" #include "wx/gdicmn.h" #include "wx/image.h" #ifdef __WXMSW__ #include <windows.h> #include "wx/msw/winundef.h" BOOL APIENTRY DllMain ( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { wxInitialize(); ::wxInitAllImageHandlers(); break; } case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: wxUninitialize(); break; } return TRUE; } #endif // __WXMSW__ class Application : public wxApp {}; IMPLEMENT_APP_NO_MAIN(Application) Question How can I prevent this behavior respectively how can I properly handle the wxTheApp object if I have multiple instances of different VST-plugins (DLL-modules), which are dynamically linked against the C-Runtime and wxWidgets libraries? Best reagards, Steffen

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  • Hosting a WCF service in a Windows service. Works, but I can't reach it from Silverlight.

    - by BaBu
    I've made me an application hosted WCF service for my Silverlight application to consume. When I host the WCF service in a forms application everything works fine. But when I host my WCF service in a windows service (as explained brilliantly here) I get the dreaded 'NotFound' Web Exception when I call it from Silverlight. The 'WCF Test Client' tool does not complain. I'm' exposing a decent clientaccesspolicy.xml at root. Yet Silverlight won't have it. I'm stumped. Anybody have an idea about what could be going on here?

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  • django sending emails

    - by dotty
    Hay, i can't seem to send emails using send_mail(), and I'm not sure why. Here's my details settins.py EMAIL_HOST = 'localhost', EMAIL_PORT = 25 My view from django.core.mail import send_mail send_mail('Subject here', 'Here is the message.', '[email protected]', ['[email protected]'], fail_silently=False) This fails with the error getaddrinfo() argument 1 must be string or None Anyone have any ideas? I'm developing on OS X Leopard Heres the last traceback /System/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/smtplib.py in connect for res in socket.getaddrinfo(host, port, 0, socket.SOCK_STREAM): ... ? Local vars Variable Value host ('localhost',) msg 'getaddrinfo returns an empty list' port 25 self <smtplib.SMTP instance at 0x153b1e8>

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  • Deploying a Rails App to Multiple Servers using Capistrano - Best Practices

    - by Louise
    I have a rails application that I need to deploy to 3 servers - machine1.com, machine2.com and machine3.com. I want to be able to deploy it to all machines at once and each machine individually. Can someone help me out with a skeleton Capistrano config file / recipe? Should it all be in deploy.rb or should I break it out in machine1.rb, etc? I thought I was on the right track getting Capistrano to take in command line arguments, but it choked when I tried set the roles within the namespaces. I'd pass in 'hosts=1,2,3' as an argument and set the role:app/web/db to "machine#{host}.com" after splitting on the command and going into an each do |host| {}... Anyway, other than creating 4 different deploy.rb files and renaming it before running cap:deploy each time, I'm stumped. I'd like to be able to do the following: cap deploy:machine1:latest_version_from_svn cap deploy:all_machines:latest:version_from_svn Just don't know if it should all be in deploy.rb split up with namespaces or if it should be broken into multiple deploy*.rb files.

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  • Returning a DOM element with Webdriver in Javascript

    - by ehmicky
    How do I return a DOM Element with Webdriver in Javascript? I am using the wd.js Javascript bindings: require("wd") .remote("promiseChain") .init() .get("http://www.google.com") .elementById("mngb") .then(function(element) { console.log(element); }); I am getting this weird object that is not a standard DOM Element (for example I cannot get the HTML code out of it): { value: '0', browser: { domain: null, _events: {}, _maxListeners: 10, configUrl: { protocol: 'http:', slashes: true, auth: null, host: '127.0.0.1:4444', port: '4444', hostname: '127.0.0.1', hash: null, search: '', query: {}, pathname: '/wd/hub', path: '/wd/hub', href: 'http://127.0.0.1:4444/wd/hub' }, sauceRestRoot: 'https://saucelabs.com/rest/v1', noAuthConfigUrl: { protocol: 'http:', slashes: true, host: '127.0.0.1:4444', port: '4444', hostname: '127.0.0.1', hash: null, search: null, query: null, pathname: '/wd/hub', path: '/wd/hub', href: 'http://127.0.0.1:4444/wd/hub' }, defaultCapabilities: { browserName: 'firefox', version: '', javascriptEnabled: true, platform: 'ANY' }, _httpConfig: { timeout: undefined, retries: 3, retryDelay: 15, baseUrl: undefined }, sampleElement: { value: 1, browser: [Circular] }, sessionID: '238c9837-3d82-4d90-9594-cefb4ba8e6b9' } }

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  • Hosting WCF services

    - by Jayesh
    Hi, I have been working on a Silverlight app that consumes a WCF service. [on Visual Studio] as a matter of simplicity I created a WCF service in the project itself [as-in I didnt host it in IIS, but let the build-in webdev server in VS do it for me] It works well, now I want to deploy it on IIS 7.0, can you tell me If i would need to host the service independently and then the remaining stuff or if I just publish the website, the service would be hosted too and the Silverlight client would be able to communicate with the service. Please help! Thanks

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  • How do I resolve the config error which states a machine to application error

    - by waterfalrain
    I imported a website made in visual studio express 2008 to visual studio express 2010. When I run the home page I get the following error: "It is an error to use a section registered as allowDefinition='MachineToApplication' beyond application level. This error can be caused by a virtual directory not being configured as an application in IIS." When I looked up the meaning of this on Google I read their needed to be a change to the configuration of the virtual directory. Another suggestion was to change the web config files . T Were these suggestions correct? If so how do I emplement them so that I can view these website pages on my local machine.

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  • Action Mailer Confirmation Emails - Ruby on Rails...

    - by bgadoci
    I have successfully installed the Clearance Gem from ThoughtBot. Clearance sends a confirmation email upon a new sign_up and suggests adding: config.action_mailer.default_url_options = { :host => 'localhost:3000' } to your /environments/test.rb and development.rb. I have tried this and also config.action_mailer.default_url_options = { :host => '127.0.0.1', :port => 3000 } But can't seem to get rails to send the email. As I am new to both Ruby and Rails, I am wondering if there is some step/config that ThoughtBot is assuming I have already done to send emails. What am I doing wrong/missing? UPDATE: Just added notifier.rb class Notifier < ActionMailer::Base recipients recipient.email_address_with_name bcc ["[email protected]"] from "[email protected]" subject "New account information" body :account => recipient end end

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  • Why Tokyo Tyrant so slow

    - by Tantra
    I have follow situation tyrant server lunched on freebsd host, like this: ttserver -uas -log /data/tyrant/1.log -sid 1 -thnum 8 -tout 5 /data/tyrant/data/1.tct And i try to communicate this server on windows from python and pyrant-0.3.5: like this: import pyrant; import time; t = pyrant.Tyrant(host="192.168.0.220", port=1978); tbegin = time.time(); for i in xrange(4000000): if i and ((i % 10000) == 0): print time.time() - tbegin; tbegin = time.time(); t[i] = {"text": "ruslan text", "value": i}; and have i think very slow performance about 5-6 per 10,000 records. But if i start this code on the same machine like server(ttserver). Performance are good - about 0.5 sec per 10,000 records What i must do to workaround this problem?

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  • Weird generics compile error.

    - by Jouke van der Maas
    I have two classes, a base class and a child class. In the base class i define a generic virtual method: protected virtual Bar Foo<T() where T : Bar {} Then in my child class i try to do this: protected override BarChild Foo() // BarChild inherits Bar { return base.Bar<T as BarChild() } Visual studio gives this weird error: The type 'T' cannot be used as type parameter 'T' in the generic type or method 'Foo()'. There is no boxing conversion or type parameter conversion from 'T' to 'Bar'. Repeating the where clause on the child's override also gives an error: Constraints for override and explicit interface implementation methods are inherited from the base method, so they cannot be specified directly So what am i doing wrong here?

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  • Optimize php-fpm and varnish for a powerfull server

    - by Jim
    My setup is: Intel® Core™ i7-2600 and RAM 16 GB DDR3 RAM varnish+nginx+php-fpm+apc for a not very heavy WordPress blog with W3 Total Cache and CDN My problem is that after 55 hits per second according to blitz.io varnish starts giving out timeouts. CPU usage at this time is hardly 1%. Free memory at all time remains 10GB+. I tried benchmarking php-fpm directly with result of 150hits/s without any timeouts. But after that the CPU usage goes 100% and it stops responding. Can you help me optimize it to handle more? As i understand nginx has nothing to do over here so i dont put its config. php-fpm config listen = /tmp/php5-fpm.sock listen.allowed_clients = 127.0.0.1 user = nginx group = nginx pm = dynamic pm.max_children = 150 pm.start_servers = 7 pm.min_spare_servers = 2 pm.max_spare_servers = 15 pm.max_requests = 500 slowlog = /var/log/php-fpm/www-slow.log php_admin_value[error_log] = /var/log/php-fpm/www-error.log php_admin_flag[log_errors] = on apc extension = apc.so apc.enabled=1 apc.shm_size=512MB apc.num_files_hint=0 apc.user_entries_hint=0 apc.ttl=7200 apc.use_request_time=1 apc.user_ttl=7200 apc.gc_ttl=3600 apc.cache_by_default=1 apc.filters apc.mmap_file_mask=/tmp/apc.XXXXXX apc.file_update_protection=2 apc.enable_cli=0 apc.max_file_size=1M apc.stat=1 apc.stat_ctime=0 apc.canonicalize=0 apc.write_lock=1 apc.report_autofilter=0 apc.rfc1867=0 apc.rfc1867_prefix =upload_ apc.rfc1867_name=APC_UPLOAD_PROGRESS apc.rfc1867_freq=0 apc.rfc1867_ttl=3600 apc.include_once_override=0 apc.lazy_classes=0 apc.lazy_functions=0 apc.coredump_unmap=0 apc.file_md5=0 apc.preload_path Varnish VCL backend default { .host = "127.0.0.1"; .port = "8080"; .connect_timeout = 6s; .first_byte_timeout = 6s; .between_bytes_timeout = 60s; } acl purgehosts { "localhost"; "127.0.0.1"; } # Called after a document has been successfully retrieved from the backend. sub vcl_fetch { # Uncomment to make the default cache "time to live" is 5 minutes, handy # but it may cache stale pages unless purged. (TODO) # By default Varnish will use the headers sent to it by Apache (the backend server) # to figure out the correct TTL. # WP Super Cache sends a TTL of 3 seconds, set in wp-content/cache/.htaccess set beresp.ttl = 24h; # Strip cookies for static files and set a long cache expiry time. if (req.url ~ "\.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|pdf|txt|tar|wav|bmp|rtf|js|flv|swf|html|htm)$") { unset beresp.http.set-cookie; set beresp.ttl = 24h; } # If WordPress cookies found then page is not cacheable if (req.http.Cookie ~"(wp-postpass|wordpress_logged_in|comment_author_)") { # set beresp.cacheable = false;#versions less than 3 #beresp.ttl>0 is cacheable so 0 will not be cached set beresp.ttl = 0s; } else { #set beresp.cacheable = true; set beresp.ttl=24h;#cache for 24hrs } # Varnish determined the object was not cacheable #if ttl is not > 0 seconds then it is cachebale if (!beresp.ttl > 0s) { # set beresp.http.X-Cacheable = "NO:Not Cacheable"; } else if ( req.http.Cookie ~"(wp-postpass|wordpress_logged_in|comment_author_)" ) { # You don't wish to cache content for logged in users set beresp.http.X-Cacheable = "NO:Got Session"; return(hit_for_pass); #previously just pass but changed in v3+ } else if ( beresp.http.Cache-Control ~ "private") { # You are respecting the Cache-Control=private header from the backend set beresp.http.X-Cacheable = "NO:Cache-Control=private"; return(hit_for_pass); } else if ( beresp.ttl < 1s ) { # You are extending the lifetime of the object artificially set beresp.ttl = 300s; set beresp.grace = 300s; set beresp.http.X-Cacheable = "YES:Forced"; } else { # Varnish determined the object was cacheable set beresp.http.X-Cacheable = "YES"; if (beresp.status == 404 || beresp.status >= 500) { set beresp.ttl = 0s; } # Deliver the content return(deliver); } sub vcl_hash { # Each cached page has to be identified by a key that unlocks it. # Add the browser cookie only if a WordPress cookie found. if ( req.http.Cookie ~"(wp-postpass|wordpress_logged_in|comment_author_)" ) { #set req.hash += req.http.Cookie; hash_data(req.http.Cookie); } } # vcl_recv is called whenever a request is received sub vcl_recv { # remove ?ver=xxxxx strings from urls so css and js files are cached. # Watch out when upgrading WordPress, need to restart Varnish or flush cache. set req.url = regsub(req.url, "\?ver=.*$", ""); # Remove "replytocom" from requests to make caching better. set req.url = regsub(req.url, "\?replytocom=.*$", ""); remove req.http.X-Forwarded-For; set req.http.X-Forwarded-For = client.ip; # Exclude this site because it breaks if cached if ( req.http.host == "sr.ituts.gr" ) { return( pass ); } # Serve objects up to 2 minutes past their expiry if the backend is slow to respond. set req.grace = 120s; # Strip cookies for static files: if (req.url ~ "\.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|pdf|txt|tar|wav|bmp|rtf|js|flv|swf|html|htm)$") { unset req.http.Cookie; return(lookup); } # Remove has_js and Google Analytics __* cookies. set req.http.Cookie = regsuball(req.http.Cookie, "(^|;\s*)(__[a-z]+|has_js)=[^;]*", ""); # Remove a ";" prefix, if present. set req.http.Cookie = regsub(req.http.Cookie, "^;\s*", ""); # Remove empty cookies. if (req.http.Cookie ~ "^\s*$") { unset req.http.Cookie; } if (req.request == "PURGE") { if (!client.ip ~ purgehosts) { error 405 "Not allowed."; } #previous version ban() was purge() ban("req.url ~ " + req.url + " && req.http.host == " + req.http.host); error 200 "Purged."; } # Pass anything other than GET and HEAD directly. if (req.request != "GET" && req.request != "HEAD") { return( pass ); } /* We only deal with GET and HEAD by default */ # remove cookies for comments cookie to make caching better. set req.http.cookie = regsub(req.http.cookie, "1231111111111111122222222333333=[^;]+(; )?", ""); # never cache the admin pages, or the server-status page, or your feed? you may want to..i don't if (req.request == "GET" && (req.url ~ "(wp-admin|bb-admin|server-status|feed)")) { return(pipe); } # don't cache authenticated sessions if (req.http.Cookie && req.http.Cookie ~ "(wordpress_|PHPSESSID)") { return(lookup); } # don't cache ajax requests if(req.http.X-Requested-With == "XMLHttpRequest" || req.url ~ "nocache" || req.url ~ "(control.php|wp-comments-post.php|wp-login.php|bb-login.php|bb-reset-password.php|register.php)") { return (pass); } return( lookup ); } Varnish Daemon options DAEMON_OPTS="-a :80 \ -T 127.0.0.1:6082 \ -f /etc/varnish/ituts.vcl \ -u varnish -g varnish \ -S /etc/varnish/secret \ -p thread_pool_add_delay=2 \ -p thread_pools=8 \ -p thread_pool_min=100 \ -p thread_pool_max=1000 \ -p session_linger=50 \ -p session_max=150000 \ -p sess_workspace=262144 \ -s malloc,5G" Im not sure where to start, should i for start optimize php-fpm and then go to varnish or php-fpm is at its max right now so i should start looking for the problem in varnish?

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  • Multi-level clones with Git?

    - by Chad Johnson
    So, I'm thinking of having the following centralized setup with Git (each of these are clones): stable development developer1 developer2 developer3 So, I created my stable repository git --bare init made the 'development' clone git clone ssh://host.name//path/to/stable/project.git development and made a 'developer' clone git clone ssh://host.name//path/to/development/project.git developer So, now, I make a change, commit, and then I push from my developer account git commit --all git push and the change goes to the development clone. But now, when I ssh to the server, go to the development clone directory, and run "git fetch" or "get pull", I don't see the changes. So what do I do? Am I totally misunderstanding things and doing things wrong? How can I see the changes in the 'development' clone that I pushed from my 'developer' clone? This worked fine in Mercurial.

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