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  • Best ways to write a method that updates two objects in a multithreaded java environment?

    - by DanielHonig
    Suppose we have a class called AccountService that manages the state of accounts. AccountService is defined as interface AccountService{ public void debit(account); public void credit(account); public void transfer(Account account, Account account1); } Given this definition, what is the best way to implement transfer() so that you can guarantee that transfer is an atomic operation. I'm interested in answers that reference Java 1.4 code as well as answers that might use resources from java.util.concurrent in Java 5

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  • Sync between local service with a thread and an activity

    - by Henrik
    Hello all, I'm trying to think of a way on how to sync in between a local service and the main activity. The local service has, A thread with a socket connection that could receive data at any time. A list/array with data. At any time the socket could receive data and add it to the list. The activity needs to display this data. So when the activity starts up it needs to attach or start the local service and fetch the list. It also needs to be notified if the list is updated. I think I would need to sync my list somehow so the local service does not add a new entry to it while the activity fetches the list when connecting to the service. Any ideas? Thanks.

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  • [java] Threading socket handler for two sided communication in tcp port

    - by raven
    I want to make a chat which will be programed in java. one computer will host the server and the other one will initiate the socket [tcp port]. now from what I read there should be a loop that will constantly read the socket which means it will make the code stuck. I have a button that is 'actionperformed' on mouse release, I want to know if it will work along with the loops that constantly reads the socket so that it will also send the infromation I wrote. If I must thread it, I want to know if the run() method must be void because if I thread it it will mean creating a new class, and the whole GUI is one big class which includes a text area, and it's private. also how can I extract the information from the socket directly to the text area? lets say the textarea variable is called "chatOutput". thx :)

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  • Thread processing in EMS connection

    - by aladine
    I am setting up a client and exchange project and both are connecting to a remote server. Exchange will connect to the server by EMS connection. While client will connect by FIX. For the aim of building of black box testing, both client and exchange engine will be given some predefined testcases to send and receive to the server. I design the client engine with multithread processing to manipulate many testcases. Actually it is able to run succesfully. For exchange engine, I wonder that multi thread is applicable in the context that the exchange engine just need to publish a message when it received msg from subscribed topic on server. Flow of messages transmission: Client--SERVER--Exchange FIX EMS Exchange--SERVER--Client EMS FIX Thanks if you can help me on this issue.

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  • How long does it take each thread timeslice in Windows XP ?

    - by IHawk
    I am trying to find out how long does it take each thread timeslice (quantum) in Windows but the only information that I found out is about the clock ticks being from 15 to 20ms or 20-30ms. How can I find this information ? I think it may vary from OS to OS, but I am not certain. I appreciate any suggestion on this subject. Thank you.

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  • Creating Thread in Win32

    - by Dave18
    Does ThreadFunc() gets called two times here? sometimes I notice a single call and sometimes none at all. #include <windows.h> #include <stdio.h> DWORD WINAPI ThreadFunc(LPVOID); int main() { HANDLE hThread; DWORD threadld; hThread = CreateThread(NULL, 0, ThreadFunc, 0, 0, &threadld ); printf("Thread is running\n"); } DWORD WINAPI ThreadFunc(LPVOID p) { printf("In ThreadFunc\n"); return 0; } Output 1 Thread is running In ThreadFunc In ThreadFunc Press any key to continue . . . Output 2 Thread is running In ThreadFunc Press any key to continue . . . Output 3 Thread is running Press any key to continue . . .

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  • C#: Thread.CurrentThread.CurrentUICulture not working consistently

    - by xTRUMANx
    I've been working on a pet project on the weekends to learn more about C# and have encountered an odd problem when working with localization. To be more specific, the problem I have is with System.Threading.Thread.CurrentThread.CurrentUICulture. I've set up my app so that the user can quickly change the language of the app by clicking a menu item. The menu item in turn, saves the two-letter code for the language (e.g. "en", "fr", etc.) in a user setting called 'Language' and then restarts the application. Properties.Settings.Default.Language = "en"; Properties.Settings.Default.Save(); Application.Restart(); When the application is started up, the first line of code in the Form's constructor (even before InitializeComponent()) fetches the Language string from the settings and sets the CurrentUICulture like so: public Form1() { Thread.CurrentThread.CurrentUICulture = new CultureInfo(Properties.Settings.Default.Language); InitializeComponent(); } The thing is, this doesn't work consistently. Sometimes, all works well and the application loads the correct language based on the string saved in the settings file. Other times, it doesn't, and the language remains the same after the application is restarted. At first I thought that I didn't save the language before restarting the application but that is definitely not the case. When the correct language fails to load, if I were to close the application and run it again, the correct language would come up correctly. So this implies that the Language string has been saved but the CurrentUICulture assignment in my form constructor is having no effect sometimes. Any help? Is there something I'm missing of how threading works in C#? This could be machine-specific, so if it makes any difference I'm using Pentium Dual-Core CPU.

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  • Java process problem in Eclipse

    - by Norbi
    Hi! This is my code: final String run_tool ="cmd.exe /C pelda.exe"; final Process tool_proc = null; Runnable doRun = new Runnable() { public void run() { try { tool_proc = Runtime.getRuntime().exec(run_tool); } catch (IOException e) { e.printStackTrace(); } } }; Thread th = new Thread(doRun); th.start(); InputStream toolstr = tool_proc.getInputStream(); After the eclipse gives this warning message fot the tool_proc variable: The final local variable tool_proc cannot be assigned, since it is defined in an enclosing type I dont't know why my code doesn't work please help me

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  • Handling a Long Running jsp request on the server using Ajax and threads

    - by John Blue
    I am trying to implement a solution for a long running process on the server where it is taking about 10 min to process a pdf generation request. The browser bored/timesout at the 5 mins. I was thinking to deal with this using a Ajax and threads. I am using regular javascript for ajax. But I am stuck with it. I have reached till the point where it sends the request to the servlet and the servlet starts the thread.Please see the below code public class HelloServlet extends javax.servlet.http.HttpServlet implements javax.servlet.Servlet { protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { } protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { System.out.println("POST request!!"); LongProcess longProcess = new LongProcess(); longProcess.setDaemon(true); longProcess.start(); request.getSession().setAttribute("longProcess", longProcess); request.getRequestDispatcher("index.jsp").forward(request, response); } } class LongProcess extends Thread { public void run() { System.out.println("Thread Started!!"); while (progress < 10) { try { sleep(2000); } catch (InterruptedException ignore) {} progress++; } } } Here is my AJax call <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html><head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>My Title</title> <script language="JavaScript" > function getXMLObject() //XML OBJECT { var xmlHttp = false; xmlHttp = new XMLHttpRequest(); //For Mozilla, Opera Browsers return xmlHttp; // Mandatory Statement returning the ajax object created } var xmlhttp = new getXMLObject(); //xmlhttp holds the ajax object function ajaxFunction() { xmlhttp.open("GET","HelloServlet" ,true); xmlhttp.onreadystatechange = handleServerResponse; xmlhttp.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); xmlhttp.send(null); } function handleServerResponse() { if (xmlhttp.readyState == 4) { if(xmlhttp.status == 200) { document.forms[0].myDiv.value = xmlhttp.responseText; setTimeout(ajaxFunction(), 2000); } else { alert("Error during AJAX call. Please try again"); } } } function openPDF() { document.forms[0].method = "POST"; document.forms[0].action = "HelloServlet"; document.forms[0].submit(); } function stopAjax(){ clearInterval(intervalID); } </script> </head> <body><form name="myForm"> <table><tr><td> <INPUT TYPE="BUTTON" NAME="Download" VALUE="Download Queue ( PDF )" onclick="openPDF();"> </td></tr> <tr><td> Current status: <div id="myDiv"></div>% </td></tr></table> </form></body></html> But I dont know how to proceed further like how will the thread communicate the browser that the process has complete and how should the ajax call me made and check the status of the request. Please let me know if I am missing some pieces. Any suggestion if helpful.

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  • Is it safe to use a boolean flag to stop a thread from running in C#

    - by Lirik
    My main concern is with the boolean flag... is it safe to use it without any synchronization? I've read in several places that it's atomic. class MyTask { private ManualResetEvent startSignal; private CountDownLatch latch; private bool running; MyTask(CountDownLatch latch) { running = false; this.latch = latch; startSignal = new ManualResetEvent(false); } // A method which runs in a thread public void Run() { startSignal.WaitOne(); while(running) { startSignal.WaitOne(); //... some code } latch.Signal(); } public void Stop() { running = false; startSignal.Set(); } public void Start() { running = true; startSignal.Set(); } public void Pause() { startSignal.Reset(); } public void Resume() { startSignal.Set(); } } Is this a safe way to design a task? Any suggestions, improvements, comments? Note: I wrote my custom CountDownLatch class in case you're wondering where I'm getting it from.

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  • C# Application process hangs after some time

    - by Chris
    Hi, I implemented a simple C# application which inserts about 350000 records into the database. This used to work well and the process took approximately 20 minutes. I created a progress bar which lets you know approximately the progress of the records insertion. When the progress bar reaches about 75% it stops progressing. I have to manually terminate the program as the process doesn't seem to complete. If I use less data (like 10000), the progress bar finishes and the process is completed. However when I try to insert all the records, this won't happen any more. Note that if I wait longer to terminate the program manually, more records would have been inserted. For example, if I terminate the program after 15 minutes, 200000 records are inserted, whereas if I terminate the program after 20 minutes, 250000 records are inserted. This program is using a single thread. In face I can't do anything else until the process is complete. Does this have anything to do with threading or processes? Any feedback will be greatly appreciated. Thanks.

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  • Python Terminated Thread Cannot Restart

    - by Mel Kaye
    Hello, I have a thread that gets executed when some action occurs. Given the logic of the program, the thread cannot possibly be started while another instance of it is still running. Yet when I call it a second time, I get a "RuntimeError: thread already started" error. I added a check to see if it is actually alive using the Thread.is_alive() function, and it is actually dead. What am I doing wrong? I can provide more details as are needed.

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  • What happens to thread as onDestroy is called when device is rotated

    - by Lakshmie
    I would like to know as to what will happen to the thread which has been created by an activity and the device is rotated. I have observed that the onDestroy method is called when this happens. Will the thread be killed too? If the thread is not killed, how can I reassociate the thread with the activity as a new instance of the activity is created on rotation. Thanks, Lakshmie

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  • Static method,new thread performance question

    - by ylazez
    Hey guys i just have two questions about two methods used in many controllers/servlets in my app: 1-what is the difference between calling a static method in a util class or a non static method (like methods dealing with dates i.e getting current time,converting between timezones), which is better ? 2-what is the difference between calling a method(contain too many logic like sending emails) in the controller directly or running this method in a different thread ?

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  • What is the event dispatching thread?

    - by Roman
    I know what "thread" means and if I understand the event dispatching thread (EDT) as "just a thread", it explains a lot but, apparently, it does not explain everything. I do not understand what is special about this thread. For example I do not understand why we should start a GUI in a the EDT? Why the "main" thread is bed for GUI? Well, if we just do not want to occupy the main thread why we cannot start GUI just in "another thread" why it should be some "special" thread called EDT? Then I do not understand why we cannot start the EDT like any other thread? Why we should use some special tool (called invokeLater). And why GUI, unlike any other thread, does not start immediately. We should wait until it is ready to accept our job. Is it because EDT can, potentially execute several task simultaneously? If you decide to answer this question, could you pleas use a really simple terminology because otherwise, I am afraid, I will not be able to understand the answer.

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  • android thread management onPause

    - by Kwan Cheng
    I have a class that extends the Thread class and has its run method implemented as so. public void run(){ while(!terminate){ if(paused){ Thread.yield(); }else{ accummulator++; } } } This thread is spawned from the onCreate method. When my UI is hidden (when the Home key is pressed) my onPause method will set the paused flag to true and yield the tread. However in the DDMS I still see the uTime of the thread accumulate and its state as "running". So my question is. What is the proper way to stop the thread so that it does not use up CPU time?

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  • boost scoped_lock mutex crashes

    - by JahSumbar
    hello, I have protected a std::queue's access functions, push, pop, size, with boost::mutexes and boost::mutex::scoped_lock in these functions from time to time it crashes in a scoped lock the call stack is this: 0 0x0040f005 boost::detail::win32::interlocked_bit_test_and_set include/boost/thread/win32/thread_primitives.hpp 361 1 0x0040e879 boost::detail::basic_timed_mutex::timed_lock include/boost/thread/win32/basic_timed_mutex.hpp 68 2 0x0040e9d3 boost::detail::basic_timed_mutex::lock include/boost/thread/win32/basic_timed_mutex.hpp 64 3 0x0040b96b boost::unique_lock<boost::mutex>::lock include/boost/thread/locks.hpp 349 4 0x0040b998 unique_lock include/boost/thread/locks.hpp 227 5 0x00403837 MyClass::inboxSize - this is my inboxSize function that uses this code: MyClass::inboxSize () { boost::mutex::scoped_lock scoped_lock(m_inboxMutex); return m_inbox.size(); } and the mutex is declared like this: boost::mutex m_inboxMutex; it crashes at the last pasted line in this function: inline bool interlocked_bit_test_and_set(long* x,long bit) { long const value=1<<bit; long old=*x; and x has this value: 0xababac17 Thanks for the help

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  • Why should Java ThreadLocal variables be static

    - by kellyfj
    I was reading that JavaDoc for Threadlocal here http://java.sun.com/j2se/1.5.0/docs/api/java/lang/ThreadLocal.html and it says "ThreadLocal instances are typically private static fields in classes that wish to associate state with a thread (e.g., a user ID or Transaction ID). " But my question is why did they choose to make it static (typically) - it makes it a bit confusing to have "per thread" state but its static?

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  • [gtk+] run function in another thread than gui

    - by sterh
    Hello, I have simple C/gtk+ application. I have function in this app which load image in gtkimageview widget: gboolean main_win_open( MainWin* mw, const char* file_path) { ... //loading and displaing image in gtkimageview ... } The loading image is work, but i need to run this function in another thread then main gui form; I have function: void* argument_thread(void *args) { Data *data = (Data*)args; gdk_threads_enter(); main_win_open (data->win,data->argv); gdk_threads_leave(); } Data it's structure for main_win_open function arguments: typedef struct _Data { MainWin *win; char* argv; } Data; Then in main function i create thread and run it: int main(int argc, char** argv) { GError* err; GThread* thread; Data data; MainWin *win; // init thread support if(!g_thread_supported()) g_thread_init(NULL); gdk_threads_init(); // init GTK+ gtk_init (&argc, &argv); win = (MainWin*)main_win_new(); gtk_widget_show(GTK_WIDGET(win)); data.win = win; data.argv = argv[1]; if (argc == 2) { thread = g_thread_create((GThreadFunc)argument_thread,&data,FALSE, &err); } gdk_threads_enter(); gtk_main(); gdk_threads_leave(); } But when i try to run app from command line and try to load big-size image, gui is blocking. What's wrong? Thank you.

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  • How to debug lost events posted from non-GUI thread in Qt?

    - by gp
    As the subject says, I'm posting events from non-GUI thread (some GStreamer thread, to be precise). Code looks like this: GstBusSyncReply on_bus_message(GstBus* bus, GstMessage* message, gpointer data) { bool ret = QMetaObject::invokeMethod(static_cast<QObject*>(data), "stateChanged", Qt::QueuedConnection); Q_ASSERT(ret); return GST_BUS_PASS; } The problem is, stateChanged (doesn't matter whether it is a slot or signal) is not called. I've stepped into QMetaObject::invokeMethod with debugger, followed it till it called PostMessage (it is Qt 4.6.2 on Windows, by the way) – everything seemed to be OK. Object pointed to by data lives in GUI thread, I've double-checked this. How can I debug this problem? Or, better, maybe sidestep it altogether?

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