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  • What is the best script language for n/w programming + web development

    - by Mohanavel
    Hi, I'm interested in developing web application and networking application. For that what is the best script language to learn. Which one is effective for this two. So for, i don't know even a single syntax of any scripting language. Which is the best script for understanding, maintainable, effective and simple (may not). Please don't say what are all you know. Please tell me the best

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  • problem with kCFSocketReadCallBack

    - by zp26
    Hello. I have a problem with my program. I created a socket with "kCFSocketReadCallBack. My intention was to call the "acceptCallback" only when it receives a string to the socket. Instead my program does not just accept the connection always goes into "startReceive" stop doing so and sometimes crash the program. Can anybody help? Thanks readSocket = CFSocketCreateWithNative( NULL, fd, kCFSocketReadCallBack, AcceptCallback, &context ); static void AcceptCallback(CFSocketRef s, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) // Called by CFSocket when someone connects to our listening socket. // This implementation just bounces the request up to Objective-C. { ServerVistaController * obj; #pragma unused(address) // assert(address == NULL); assert(data != NULL); obj = (ServerVistaController *) info; assert(obj != nil); #pragma unused(s) assert(s == obj->listeningSocket); if (type & kCFSocketAcceptCallBack){ [obj acceptConnection:*(int *)data]; } if (type & kCFSocketAcceptCallBack){ [obj startReceive:*(int *)data]; } } -(void)startReceive:(int)fd { CFReadStreamRef readStream = NULL; CFIndex bytes; UInt8 buffer[MAXLENGTH]; CFStreamCreatePairWithSocket( kCFAllocatorDefault, fd, &readStream, NULL); if(!readStream){ close(fd); [self updateLabel:@"No readStream"]; } CFReadStreamOpen(readStream); [self updateLabel:@"OpenStream"]; bytes = CFReadStreamRead( readStream, buffer, sizeof(buffer)); if (bytes < 0) { [self updateLabel:(NSString*)buffer]; close(fd); } CFReadStreamClose(readStream); }

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  • How to create a simple Proxy to access web servers in C

    - by jesusiniesta
    Hi. I’m trying to create an small Web Proxy in C. First, I’m trying to get a webpage, sending a GET frame to the server. I don’t know what I have missed, but I am not receiving any response. I would really appreciate if you can help me to find what is missing in this code. int main (int argc, char** argv) { int cache_size, //size of the cache in KiB port, port_google = 80, dir, mySocket, socket_google; char google[] = "www.google.es", ip[16]; struct sockaddr_in socketAddr; char buffer[10000000]; if (GetParameters(argc,argv,&cache_size,&port) != 0) return -1; GetIP (google, ip); printf("ip2 = %s\n",ip); dir = inet_addr (ip); printf("ip3 = %i\n",dir); /* Creation of a socket with Google */ socket_google = conectClient (port_google, dir, &socketAddr); if (socket_google < 0) return -1; else printf("Socket created\n"); sprintf(buffer,"GET /index.html HTTP/1.1\r\n\r\n"); if (write(socket_google, (void*)buffer, LONGITUD_MSJ+1) < 0 ) return 1; else printf("GET frame sent\n"); strcpy(buffer,"\n"); read(socket_google, buffer, sizeof(buffer)); // strcpy(message,buffer); printf("%s\n", buffer); return 0; } And this is the code I use to create the socket. I think this part is OK, but I copy it just in case. int conectClient (int puerto, int direccion, struct sockaddr_in *socketAddr) { int mySocket; char error[1000]; if ( (mySocket = socket(AF_INET, SOCK_STREAM, 0)) == -1) { printf("Error when creating the socket\n"); return -2; } socketAddr->sin_family = AF_INET; socketAddr->sin_addr.s_addr = direccion; socketAddr->sin_port = htons(puerto); if (connect (mySocket, (struct sockaddr *)socketAddr,sizeof (*socketAddr)) == -1) { snprintf(error, sizeof(error), "Error in %s:%d\n", __FILE__, __LINE__); perror(error); printf("%s\n",error); printf ("-- Error when stablishing a connection\n"); return -1; } return mySocket; } Thanks!

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  • C - How to use both aio_read() and aio_write().

    - by Slav
    I implement game server where I need to both read and write. So I accept incoming connection and start reading from it using aio_read() but when I need to send something, I stop reading using aio_cancel() and then use aio_write(). Within write's callback I resume reading. So, I do read all the time but when I need to send something - I pause reading. It works for ~20% of time - in other case call to aio_cancel() fails with "Operation now in progress" - and I cannot cancel it (even within permanent while cycle). So, my added write operation never happens. How to use these functions well? What did I missed? EDIT: Used under Linux 2.6.35. Ubuntu 10 - 32 bit. Example code: void handle_read(union sigval sigev_value) { /* handle data or disconnection */ } void handle_write(union sigval sigev_value) { /* free writing buffer memory */ } void start() { const int acceptorSocket = socket(AF_INET, SOCK_STREAM, 0); struct sockaddr_in addr; memset(&addr, 0, sizeof(struct sockaddr_in)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(port); bind(acceptorSocket, (struct sockaddr*)&addr, sizeof(struct sockaddr_in)); listen(acceptorSocket, SOMAXCONN); struct sockaddr_in address; socklen_t addressLen = sizeof(struct sockaddr_in); for(;;) { const int incomingSocket = accept(acceptorSocket, (struct sockaddr*)&address, &addressLen); if(incomingSocket == -1) { /* handle error ... */} else { //say socket to append outcoming messages at writing: const int currentFlags = fcntl(incomingSocket, F_GETFL, 0); if(currentFlags < 0) { /* handle error ... */ } if(fcntl(incomingSocket, F_SETFL, currentFlags | O_APPEND) == -1) { /* handle another error ... */ } //start reading: struct aiocb* readingAiocb = new struct aiocb; memset(readingAiocb, 0, sizeof(struct aiocb)); readingAiocb->aio_nbytes = MY_SOME_BUFFER_SIZE; readingAiocb->aio_fildes = socketDesc; readingAiocb->aio_buf = mySomeReadBuffer; readingAiocb->aio_sigevent.sigev_notify = SIGEV_THREAD; readingAiocb->aio_sigevent.sigev_value.sival_ptr = (void*)mySomeData; readingAiocb->aio_sigevent.sigev_notify_function = handle_read; if(aio_read(readingAiocb) != 0) { /* handle error ... */ } } } } //called at any time from server side: send(void* data, const size_t dataLength) { //... some thread-safety precautions not needed here ... const int cancellingResult = aio_cancel(socketDesc, readingAiocb); if(cancellingResult != AIO_CANCELED) { //this one happens ~80% of the time - embracing previous call to permanent while cycle does not help: if(cancellingResult == AIO_NOTCANCELED) { puts(strerror(aio_return(readingAiocb))); // "Operation now in progress" /* don't know what to do... */ } } //otherwise it's okay to send: else { aio_write(...); } }

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  • Suggestions on writing a TCP IP messaging system (Client/Server) using Delphi 2010

    - by Shane
    I would like to write a messaging system using TCP IP in Delphi 2010. I would like to hear what my best options are for using the standard delphi 2010 components/indy components for doing this. I would like to write a server which does the listening and forwarding of messages to all machines on the network running a client. 1.) a.) clients can send a message to server to be forwarded to all other clients b.) clients listen for messages from other senders (via server) and displays messages. 2.) a.) Server can send a message to all clients b.) Server forwards any messages from clients to all other clients thanks for any suggestions NOTE: I am not writing a instant messaging or chat program. This is merely a system where users can send alerts/messages to other users - they can not reply to each other! NO commercial, shareware, etc links - please! I would like to hear about how you would go about writing this type of system and what approachs you would take, and possibly the TCP IP messaging architecture you would use. Whether it be straight Winows API, Indy components, etc, etc.

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  • Should TcpClient be used for this scenario?

    - by Martín Marconcini
    I have to communicate with an iPhone. I have its IP Address and the port (obtained via Bonjour). I need to send a header that is “0x50544833” (or similar, It’s an HEX number), then the size of the data (below) and then the data itself. The data is just a string that looks like this: <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE plist SYSTEM "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>clientName</key> <string>XXX</string> <key>clientService</key> <string>0be397e7-21f4-4d3c-89d0-cdf179a7e14d</string> <key>registerCode</key> <string>0000</string> </dict> </plist> The requirement also says that I must send the data in little endian format (which I think is the default for Intel anyway). So it would be: hex_number + size of data + string_with_the_above_xml. I need to send that to the iPhone and read the response. What would be, according to your experience, the best way to send this data (and read the response)?

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  • How to change socket bind port of program? without source code.

    - by hunmr
    Hello everyone, PROBLEM: I have a program dummy.exe on windows. this program will bind to UDP port 5060, after started. but another program also want to bind port 5060. WHAT I HAVE DONE: using windbg to start dummy.exe, and set breakpoint on ws2_32!bind when the breakpoint hit, i changed the parameter (port value) with command ew this dummy.exe will bind to the new port, and worked well. QUESTION: How can i do that easily? write a simple windows debugger? Maybe i can hacking or modify the dummy.exe file, but how to do that? what's your way to achieve this? thanks

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  • C#: socket closing if user user exists

    - by corvallo
    Hi to everyone I'm trying to create a server/client application for a school project. This is the scenario: a server on a given port, multiple user connected, each user has it's own username. Now I want to check if a user that try to connect to the user use a valid username, for example if a user with username A it's already connected a new user that want to connect cannot use the username A. If this happen the server answer to the new client with an error code. This is the code for this part private void Receive() { while (true) { byte[] buffer = new byte[64]; socket.Receive(buffer); string received = Encoding.Default.GetString(buffer); if (received.IndexOf("!error") != -1) { string[] mySplit = received.Split(':'); string errorCode = mySplit[1].Trim((char)0); if (errorCode == "user exists") { richTextBox1.AppendText("Your connection was refused by server, because there's already another user connected with the username you choose"); socket.Disconnect(true); connectBtn.Enabled = true; } } } } But when I try to do this the program crash and visual studio said that there's an invalid cross-thread operation on richTextBox1. Any ideas. Thank you in advance.

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  • Socket Communication C#- IP Address

    - by Ahmet Altun
    I have a socket application which I can use in local network, at home. I can make them communicate for example from 192.168.x.x to 192.168.y.y ip addresses. What should I do if I want to use the application over internet, from a remote machine, not local. For example which ip addresses should I use if my friend who lives another country wants to access my application.

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  • How do I detect server status in a port scanner java implementation

    - by akz
    I am writing a port scanner in Java and I want to be able to distinct the following 4 use cases: port is open port is open and server banner was read port is closed server is not live I have the following code: InetAddress address = InetAddress.getByName("google.com"); int[] ports = new int[]{21, 22, 23, 80, 443}; for (int i = 0; i < ports.length; i++) { int port = ports[i]; Socket socket = null; try { socket = new Socket(address, port); socket.setSoTimeout(500); System.out.println("port " + port + " open"); BufferedReader reader = new BufferedReader( new InputStreamReader(socket.getInputStream())); String line = reader.readLine(); if (line != null) { System.out.println(line); } socket.close(); } catch (SocketTimeoutException ex) { // port was open but nothing was read from input stream ex.printStackTrace(); } catch (ConnectException ex) { // port is closed ex.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally { if (socket != null && !socket.isClosed()) { try { socket.close(); } catch (Exception e) { e.printStackTrace(); } } } } The problem is that I get a ConnectionException both when the port is closed and the server cannot be reached but with a different exception message: java.net.ConnectException: Connection timed out: connect when the connection was never established and java.net.ConnectException: Connection refused: connect when the port was closed so I cannot make the distinction between the two use cases without digging into the actual exception message. Same thing happens when I try a different approach for the socket creation. If I use: socket = new Socket(); socket.setSoTimeout(500); socket.connect(new InetSocketAddress(address, port), 1000); I have the same problem but with the SocketTimeoutException instead. I get a java.net.SocketTimeoutException: Read timed out if port was open but there was no banner to be read and java.net.SocketTimeoutException: connect timed out if server is not live or port is closed. Any ideas? Thanks in advance!

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  • Troubleshooting occasional timeout of select() in windows

    - by JonF
    I'm having an occasional problem with select() timing out on me. I have it set for twenty seconds. The system will handle 100's of transactions correctly, but occasionally one fails with the selet timing out. It does about 1 transaction every few seconds, opening and closing the tcp conncetion with each transaction. I thought the server my app was connecting to might have to many connection attempts pending, but no 4226 events are showing up in the logs One more point thing I noticed when using wireshark that I'm getting a SYN,RST in response to the SYN I am appearently sending. This only happens a few times over the first second or two, then I don't see any more activity in Wireshark

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  • [java] reading POST data from html form sent to serversocket.

    - by user32167
    i try to write simplest possible server app in Java, displaying html form with textarea input, which after submitting gives me possibility to parse xml typed in thet textarea. For now i build simple serversocket based server like that: import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; public class WebServer { protected void start() { ServerSocket s; String gets = ""; System.out.println("Start on port 80"); try { // create the main server socket s = new ServerSocket(80); } catch (Exception e) { System.out.println("Error: " + e); return; } System.out.println("Waiting for connection"); for (;;) { try { // wait for a connection Socket remote = s.accept(); // remote is now the connected socket System.out.println("Connection, sending data."); BufferedReader in = new BufferedReader(new InputStreamReader( remote.getInputStream())); PrintWriter out = new PrintWriter(remote.getOutputStream()); String str = "."; while (!str.equals("")) { str = in.readLine(); if (str.contains("GET")){ gets = str; break; } } out.println("HTTP/1.0 200 OK"); out.println("Content-Type: text/html"); out.println(""); // Send the HTML page String method = "get"; out.print("<html><form method="+method+">"); out.print("<textarea name=we></textarea></br>"); out.print("<input type=text name=a><input type=submit></form></html>"); out.println(gets); out.flush(); remote.close(); } catch (Exception e) { System.out.println("Error: " + e); } } } public static void main(String args[]) { WebServer ws = new WebServer(); ws.start(); } } After form (textarea with xml and one additional text input) is submitted in 'gets' String-type variable I have Urlencoded values of my variables (also displayed on the screen, it looks like that: gets = GET /?we=%3Cnetwork+ip_addr%3D%2210.0.0.0%2F8%22+save_ip%3D%22true%22%3E%0D%0A%3Csubnet+interf_used%3D%22200%22+name%3D%22lan1%22+%2F%3E%0D%0A%3Csubnet+interf_used%3D%22254%22+name%3D%22lan2%22+%2F%3E%0D%0A%3C%2Fnetwork%3E&a=fooBar HTTP/1.1 What can i do to change GET to POST method (if i simply change it in form and than put " if (str.contains("GET")){" it gives me string like gets = POST / HTTP/1.1 with no variables. And after that, how i can use xml from my textarea field (called 'we')?

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  • How to get server message correctly

    - by Leo
    Problem I send the message "12345" from the socket server to the client: myPrintWriter.println("12345"); After that I read this message on client: int c; while ((c = inputStream.read( )) != -1) { byte[] buffer2 = new byte[1]; buffer2[0] = (byte) c; String symbol = new String(buffer2 , "UTF-8"); String symbolCode = Integer.toString((int)buffer2[0]); Log.v(symbol, symbolCode); } Log.v("c == -1", "Disconnected"); What I see in log: With out.println("abcrefg"); Why? I think it's line termination symbol. I need to get string "12345" or any other and next strings correctly. Help me please.

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  • Socket - Adress already in use

    - by Hamza Karmouda
    I'm new to socketand i try to code an Server and client on the same application just to see how it work. here's my code : public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ((Button)this.findViewById(R.id.bouton1)).setOnClickListener(this); } public void onClick(View v) { TCPServer server = new TCPServer(); TCPClient client = new TCPClient(); server.start(); client.start(); } public class TCPServer extends Thread { @Override public void run() { try { ServerSocket s = new ServerSocket(8080,0,InetAddress.getLocalHost()); Socket cli = s.accept(); byte[] b = new byte[512]; int n; InputStream is = cli.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPServer",new String(b)); if(new String(b).contains("\r\n\r\n"))break; b = new byte[512]; } OutputStream os = cli.getOutputStream(); os.write("Hello".getBytes()); } catch (Exception e) { e.printStackTrace(); } } } public class TCPClient extends Thread { @Override public void run() { try { Socket s = new Socket(InetAddress.getLocalHost().getHostAddress(),8080); //Socket s = new Socket("www.google.com",80); //Log.i("",s.getLocalAddress().getHostAddress()); byte[] b = new byte[512]; int n; if (s.isConnected()) { OutputStream os = s.getOutputStream(); os.write("Hi How are you \r\n\r\n".getBytes()); InputStream is = s.getInputStream(); while((n=is.read(b))>0){ Log.d("TCPClient",new String(b)); b = new byte[512]; } } s.close(); } catch (Exception e) { e.printStackTrace(); } } } the code work fine but just for the first time i click my button. the error is java.net.BindException: Address already in use .

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  • How can I upload data using ftp, http, or a socket from a spreadsheet with VBA for Microsoft Office?

    - by luiscolorado
    I have an Excel spreadsheet, and I want to put a button on it, so users will be able to upload their data to an http/ftp server, or send the data to the server using a socket directly. I have noticed that some people creates an ftp script to do. First of all, I'm not sure that everybody has ftp on their Windows machine, and secondly, I would prefer to use a method that allows me to better monitor the progress of the upload. For example, I want to know if the user id/password failed, if the transmission completed successfully, of if there were any other kind of errors with the receiving server. Thank you.

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  • python streaming TCP server with RPC

    - by Noah
    I have written a little streaming mp3 server in python. So far all it does is accept a ServerSocket connection, and begin streaming all mp3 data in its queue to the request using socket.send(). I have implemented this to chunk in stream icy metadata, so the name of the playing song shows up in the client. I would like to add playlist management to the server, so that I can manipulate the playlist of the running server. I have a vague idea that xmlrpclib would be suited to doing this, but I'm confused about one thing: When I start the server it listens on port N. The python xmlrpclib examples involve creating a socket and listening for requests. So my question is should server listen on two ports; i.e., one for streaming client requests and one for xmlrpclib calls, or is there a way to do it by somehow delegating the request to the appropriate handler based on its type?

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  • First time using select(), maybe a basic question?

    - by darkletter
    Hello people, i've been working for a few days with this server using select(). What it does, is that, i have two arrays of clients (one is "suppliers", and the other is "consumers"), and the mission of the server is to check whether the suppliers have something to send to the consumers, and in case affirmative, send it. The second part of the server is that, when the consumers have received the suppliers' info, they send a confirmation message to the same suppliers that sent the info. When a client connects, it gets recognized as "undefined", until it sends a message with the word "supplier" or "consumer" (in Spanish, as i'm from there), when the server puts it in the correct clients array. Well, what the server does is not very important here. What's important is that, i'm doing both parts with two different "for" loops, and that's where i'm getting the problems. When the first user connects to the server (be it a supplier or a consumer), the server gets stuck in the first or second loop, instead of just continuing its execution. As it's the first time i'm using select(), i may be missing something. Could you guys give me any sort of help? Thanks a lot in advance. for(;;) { rset=allset; nready=select(maxfd+1,&rset,NULL,NULL,NULL); if (FD_ISSET(sockfd, &rset)){ clilen=sizeof(cliente); if((connfd=accept(sockfd,(struct sockaddr *)&cliente,&clilen))<0) printf("Error"); IP=inet_ntoa(cliente.sin_addr); for(i=0;i<COLA;i++){if(indef[i]<0){indef[i]=connfd;IPind[i]=IP;break;}} FD_SET(connfd,&allset); if(connfd > maxfd) maxfd=connfd; if(i>maxii) maxii=i; if(--nready<=0) continue; }// Fin ISSET(sockfd) for(i=0;i<=maxii;i++){ if((sockfd1=indef[i])<0){ continue;} //! if(FD_ISSET(sockfd1,&rset)){ if((n=read(sockfd1,comp,MAXLINE))==0){close(sockfd1);FD_CLR(sockfd1,&allset);indef[i]=-1;printf("Cliente indefinido desconectado \n");} else{ comp[n]='\0'; if(strcmp(comp,"suministrador")==0){ for(j=0;j<=limite;j++){if(sumi[j]<0){IPsum[j]=IPind[i];sumi[j]=indef[i]; indef[i]=-1;if(j>maxis) {maxis=j;}break; } } } else if(strcmp(comp,"consumidor")==0){ for(o=0;j<=limite;j++){if(consum[o]<0){IPcons[o]=IPind[i];consum[o]=indef[i]; indef[o]=-1;if(o>maxic) {maxic=o;}break; } } } if(--nready <=0)break; } } }//fin bucle for maxii for(i=0;i<=maxis;i++){ if((sockfd2=sumi[i])<0){continue;} if(FD_ISSET(sockfd2,&rset)){ if((n=read(sockfd2,buffer2,MAXLINE))==0){close(sockfd2);FD_CLR(sockfd2,&allset);sumi[i]=-1;printf("Suministrador desconectado \n");} else{ buffer2[n]='\0'; for(j=0;j<=maxic;j++){ if((sockfd3=consum[j])<0){ continue;} else {strcpy(final,IPsum[i]);strcat(final,":");strcat(final,buffer2);write(sockfd3,final,sizeof(final));respuesta[i]=1;} } break; // ? } } }//fin for maxis for(i=miniic;i<=maxic;i++){ if((sockfd4=consum[i])<0){continue;} if(FD_ISSET(sockfd4,&rset)){ if((n=read(sockfd4,buffer3,MAXLINE))==0){close(sockfd4);FD_CLR(sockfd4,&allset);consum[i]=-1;printf("Consumidor desconectado \n");} else{ buffer3[n]='\0'; IP2=strtok(buffer3,":"); obj=strtok(NULL,":"); for(j=0;j<100;j++){ if((strcmp(IPsum[j],IP2)==0) && (respuesta[j]==1)) {write(sumi[j],obj,sizeof(obj)); miniic=i+1; respuesta[j]=0; break; } } } } }

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  • AS3 / Java - Socket Connection from live Flash to local java

    - by PitchBlackCat
    Hey guys, I'm trying to get a live flash that lives on a webserver to talk to a local java server, that will live on the clients PC. I'm trying to achieve this with a socket connection. (port 6000) Now, at first flash was able to connect, but it just sends <policy-file-request/>. After this nothing happens. Now, some people at Kirupa suggested to send an cross-domain-policy xml as soon as any connection is established from the java side. http://www.kirupa.com/forum/showthread.php?t=301625 However, my java server just throws the following: End Exception: java.net.SocketException: Software caused connection abort: recv failed I've already spend a great amount of time on this subject, and was wondering if anyone here knows what to do?

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  • Hold a network connection although IP address change

    - by rursw1
    Hi, Is it possible to hold an open TCP connection with a client, while the IP address of the client is externally changed? For example, the connection is establishes against address X, but somewhen while the connection is open, the client-side user asks for IP renew and gets another IP address. Can the connection remains alive in this case? Thanks in advance.

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  • Receive input over TCP/IP and use it to update HTML

    - by mawg
    This has got to be a FAQ, so can someone please just direct me to a "network programming for dummies" URL? The server wants to push information to a client or broadcast to all, when an event happens - as opposed to the clients constantly polling the server "just in case". The client then updates a browser page display. How do I do that? (toldya it was a n00b question) Should I have a thread which receives info on a socket and then writes it to a database which the browser display (PHP) can process with an HTML refresh tag, or what? Sorry to sound so dumb.

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  • how to print a char od struct()

    - by make
    Hi Could someone please tell us to print a char when receiving data as a truct? here is an EXP: ... struct rcv{ int x1; float x2; char x3; }; rcv data_rcv; ... if (recv(socket, &data_rcv, sizeof(data_rcv), 0) < 0) printf("recv() failed"); ... printf("x1 = %d\n", data_rcv.x1); printf("x2 = %f\n", data_rcv.x2); printf("x3 = %s\n", data_rcv.x3); // it doesn't print anything, why? ... Thanks for your replies-

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  • How to handle server-client requests

    - by Layne
    Currently I'm working on a Server-Client system which will be the backbone of my application. I have to find the best way to send requests and handle them on the server-side. The server-side should be able to handle requests like this one: getPortfolio -i 2 -d all In an old project I decided to send such a request as string and the server application had to look up the first part of the string ("getPortfolio"). Afterwards the server application had to find the correct method in a map which linked the methods with the the first part of the string ("getPortfolio"). The second part ("-i 2 -d all") got passed as parameter and the method itself had to handle this string/parameter. I doubt that this is the best solution in order to handle many different requests. Rgds Layne

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  • Reading TCP Sequence Number Before Sending a Packet

    - by Sadeq Dousti
    I'm writing a C/C++ client-server program under Linux. Assume a message m is to be sent from the client to the server. Is it possible for the client to read the TCP sequence number of the packet which will carry m, before sending m? In fact, I'd like to append this sequence number to m, and send the resulting packet. (Well, things are more complicated, but let's keep it that simple. In fact, I'd like to apply authentication info to this sequence number, and then append it to m.) Moreover, is it possible for the server to read the TCP sequence number of the packet carrying m?

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