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  • Encyption in DATA access block

    - by Sathish
    I am using enterprise library DATA access block in my application and now i want to Encrypt the connection string and store it in the Config file and consume it in my application after decrypting the same. How can i do this

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  • SQL Bulkcopy using DATA Access block

    - by Sathish
    I am using the below piece of code for SQL Bulk copy using (SqlConnection con = new SqlConnection(strConString)) { con.Open(); SqlBulkCopy sqlBC = new SqlBulkCopy(con); sqlBC.DestinationTableName = "SomeTable"; sqlBC.WriteToServer(dtOppConSummary); } Can anyone provide me the equvalent code using Data access block Enterprise library

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  • Will thread.join() block other clients also?

    - by maxp
    In an asp.net web application, say everytime the user makes the request, and the page loads, a thread is fired off that uses thread.join() to block execution until it's finished. Say this thread takes 10 seconds to complete. Does this mean that if 5 totally seperate users make a request to this page, mere miliseconds after the last, does this mean the last user is going to wait 50 seconds to finish their request? Or is each client request threaded?

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  • Compiler/Linking Error: Freedup

    - by nym
    I've been trying to compile a program for hardlinking duplicate files called freedup. I did try to email the author/maintainer of the program, but it's been a long time and I haven't heard anything back from him. I'm trying to compile the program from a cygwin environment using the latest stable versions of gcc (3.4.4-999) and make (3.81-2). I've tried deleting all the object files and running make, but I always get the following error: freedup.o: In function 'main': /home/[user]/freedup-1.5/freedup.c:1791: undefined reference to '_hashed' collect2: ld returned 1 exit status make: * * * [freedup] Error 1 I did take a look at the source code and saw that the "hashed" function is an inline function (which I didn't think had to be declared outside of the source file... but that's just what I gathered from some preliminary googling). If anyone would be kind enough to try compiling this program in a windows environment and has any luck, I'd really appreciate it. Thanks The direct link for the source files is: http://freedup.org/freedup-1.5-3-src.tgz

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  • Can't get InputStream read to block...

    - by mark dufresne
    I would like the input stream read to block instead of reading end of stream (-1). Is there a way to configure the stream to do this? Here's my Servlet code: PrintWriter out = response.getWriter(); BufferedReader in = request.getReader(); try { String line; int loop = 0; while (loop < 20) { line = in.readLine(); lgr.log(Level.INFO, line); out.println("<" + loop + "html>"); Thread.sleep(1000); loop++; // } } catch (InterruptedException ex) { lgr.log(Level.SEVERE, null, ex); } finally { out.close(); } Here's my Midlet code: private HttpConnection conn; InputStream is; OutputStream os; private boolean exit = false; public void run() { String url = "http://localhost:8080/WebApplication2/NewServlet"; try { conn = (HttpConnection) Connector.open(url); is = conn.openInputStream(); os = conn.openOutputStream(); StringBuffer sb = new StringBuffer(); int c; while (!exit) { os.write("<html>\n".getBytes()); while ((c = is.read()) != -1) { sb.append((char) c); } System.out.println(sb.toString()); sb.delete(0, sb.length() - 1); try { Thread.sleep(1000); } catch (InterruptedException ex) { ex.printStackTrace(); } } os.close(); is.close(); conn.close(); } catch (IOException ex) { ex.printStackTrace(); } } I've tried InputStream.read, but it doesn't block either, it returns -1 as well. I'm trying to keep the I/O streams on either side alive. I want the servlet to wait for input, process the input, then send back a response. In the code above it should do this 20 times. thanks for any help

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  • Rails render partial with block

    - by brad
    I'm trying to re-use an html component that i've written that provides panel styling. Something like: <div class="v-panel"> <div class="v-panel-tr"></div> <h3>Some Title</h3> <div class="v-panel-c"> .. content goes here </div> <div class="v-panel-b"><div class="v-panel-br"></div><div class="v-panel-bl"></div></div> </div> So I see that render takes a block. I figured then I could do something like this: # /shared/_panel.html.erb <div class="v-panel"> <div class="v-panel-tr"></div> <h3><%= title %></h3> <div class="v-panel-c"> <%= yield %> </div> <div class="v-panel-b"><div class="v-panel-br"></div><div class="v-panel-bl"></div></div> </div> And I want to do something like: #some html view <%= render :partial => '/shared/panel', :locals =>{:title => "Some Title"} do %> <p>Here is some content to be rendered inside the panel</p> <% end %> Unfortunately this doesn't work with this error: ActionView::TemplateError (/Users/bradrobertson/Repos/VeloUltralite/source/trunk/app/views/sessions/new.html.erb:1: , unexpected tRPAREN old_output_buffer = output_buffer;;@output_buffer = ''; __in_erb_template=true ; @output_buffer.concat(( render :partial => '/shared/panel', :locals => {:title => "Welcome"} do ).to_s) on line #1 of app/views/sessions/new.html.erb: 1: <%= render :partial => '/shared/panel', :locals => {:title => "Welcome"} do -%> ... So it doesn't like the = obviously with a block, but if I remove it, then it just doesn't output anything. Does anyone know how to do what I'm trying to achieve here? I'd like to re-use this panel html in many places on my site.

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  • Drupal - assign menu to block based on node type

    - by ernie
    I want to assign a specific menu in left sidebar block, based on the node type of the page currently being displayed. I think it should look something like this, but I am stuck. function my_module_nodeapi(&$node, $op) { switch ($op) { case 'view': if ($node->type == "large_reptiles") { //menu_set_active_menu_name('menu_reptile_menu'); //menu_set_active_item('menu_reptile_menu'); } break; } }

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  • Mysql trigger to block a row delete

    - by rtacconi
    I wuold like to define a trigger to block the deletion of the row with ID 2 of the configuration table, you might guess why, I am trying something like that: CREATE TRIGGER do_not_delete_configuration_1 BEFORE DELETE ON configuration FOR EACH ROW BEGIN IF (OLD.configurationid != 1) THEN DELETE FROM configuration WHERE configuration.configuration=OLD.configurationid; END IF; END; | without a positive result.

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  • Creating a voxel chunk with a VBO - How to translate the coordinates of each block and add it to the VBO chunk?

    - by sunsunsunsunsun
    Im trying to make a voxel engine similar to minecraft as a little learning experience and a way to learn some opengl. I have created a chunk class and I want to put all of the vertices for the whole chunk into a single VBO. I was previously only putting each block into a vbo and making a call to render each block. Anyways, I am a bit confused about how I can translate the coordinates of each block in the chunk when I'm putting all vertices into one vbo. This is what I have at the moment. public void putVertices(float tx, float ty, float tz) { float l_length = 1.0f; float l_height = 1.0f; float l_width = 1.0f; vertexPositionData.put(new float[]{ xOffset + l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, l_height + ty,zOffset + l_width + tz, xOffset + -l_length + tx, -l_height + ty,zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, -l_height + ty,zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + -l_length + tx, l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, -l_height + ty, zOffset + -l_width + tz, xOffset + -l_length + tx, -l_height + ty,zOffset + l_width + tz, xOffset + l_length + tx, l_height + ty,zOffset + -l_width + tz, xOffset + l_length + tx, l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + l_width + tz, xOffset + l_length + tx, -l_height + ty, zOffset + -l_width + tz }); } public void createChunk() { vertexPositionData = BufferUtils.createFloatBuffer((24*3)*activateBlocks); Random random = new Random(); for (int x = 0; x < CHUNK_SIZE; x++) { for (int y = 0; y < CHUNK_SIZE; y++) { for (int z = 0; z < CHUNK_SIZE; z++) { if(blocks[x][y][z].getActive()) { putVertices(x*2.0f, y*2.0f, z*2.0f); } } } } Whats any easy way to translate the vertices of each block into its correct position? I was previously using glTranslatef with each call to render block but this wont work now. What I am doing now also does not work, the blocks all render in stacks on top of each other and it looks like this: http://i.imgur.com/NyFtBTI.png Thanks

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  • Static Block in Java

    - by Mohit Deshpande
    I was looking over some code the other day and I came across: static { ... } Coming from C++, I had no idea why that was there. Its not an error because the code compiled fine. What is this "static" block of code?

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  • Return in catch block?

    - by lowlyintern
    Is is wrong to have a return statement in a catch block? What are the alternatives? i.e: public bool SomeFunction() { try { //somecode return true; } catch(Exception ex) { MessageBox.Show(ex.message); return false; } }

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  • Programmer’s block

    - by Kev
    Any one suffer from programmer’s block, if so how do you kick start your brain again? I’ve been working on a project since I returned from two weeks holiday, it’s a piece of cake to finish but I’ve done everything but pull my finger out and finish the damn thing.

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  • display base64 image in html

    - by Christopher
    Having trouble displaying a base64 image inline. Can someone point me in the right direction? <!DOCTYPE html> <html> <head> <title>Display Image</title> </head> <body> <img style='display:block; width:100px;height:100px;' id='base64image' src='data:image/jpeg;base64, LzlqLzRBQ...<!-- base64 data -->' /> </body>

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  • Can getters and setters be inlined when definition and declaration are seperated in .h and .cpp files?

    - by Nathan
    I have searched and have been unable to verify how the GCC compiler will handle inlining getters and setters when declaration is in .h file and definition is in .cpp file. Most seem to say that GCC can't see across these source file barriers and won't be able to inline these at all, while others disagree. I have looked at the documentation and I can't find the answer there either. Did I miss it? I do realize that inlining is a choice made by the compiler and is not always guaranteed, but assuming optimal situations, is it at least possible?

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