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  • Install 12.10 using Logitech Keyboard and mouse with bluetooth dongle

    - by Ryan
    I'm trying to install 12.10 on my system, but my mouse and keyboard are not working during installation. I use the Logitech MX5500 Bluetooth mouse+keyboard combo with a Bluetooth dongle. My keyboard and mouse work in my UEFI bios, and during the Windows 7/8 installation. My keyboard also works in the Ubuntu screen that allows me to set options, install, use the live cd, etc, before boot. I'm wondering if anyone knows a way to get this dongle working during the installation process so that I can actually install 12.10. Thanks.

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  • Problem with Keyboard hook proc

    - by Steve
    The background: My form has a TWebBrowser. I want to close the form with ESC but the TWebBrowser eats the keystrokes - so I decided to go with a keyboard hook. The problem is that the Form can be open in multiple instances at the same time. No matter what I do, in some situations, if there are two instances open of my form, closing one of them closes the other as well. I've attached some sample code. Any ideas on what causes the issue? var EmailDetailsForm: TEmailDetailsForm; KeyboardHook: HHook; implementation function KeyboardHookProc(Code: Integer; wParam, lParam: LongInt): LongInt; stdcall; var hWnd: THandle; I: Integer; F: TForm; begin if Code < 0 then Result := CallNextHookEx(KeyboardHook, Code, wParam, lParam) else begin case wParam of VK_ESCAPE: if (lParam and $80000000) <> $00000000 then begin hWnd := GetForegroundWindow; for I := 0 to Screen.FormCount - 1 do begin F := Screen.Forms[I]; if F.Handle = hWnd then if F is TEmailDetailsForm then begin PostMessage(hWnd, WM_CLOSE, 0, 0); Result := HC_SKIP; break; end; end; //for end; //if else Result := CallNextHookEx(KeyboardHook, Code, wParam, lParam); end; //case end; //if end; function TEmailDetailsForm.CheckInstance: Boolean; var I, J: Integer; F: TForm; begin Result := false; J := 0; for I := 0 to Screen.FormCount - 1 do begin F := Screen.Forms[I]; if F is TEmailDetailsForm then begin J := J + 1; if J = 2 then begin Result := true; break; end; end; end; end; procedure TEmailDetailsForm.FormCreate(Sender: TObject); begin if not CheckInstance then KeyboardHook := SetWindowsHookEx(WH_KEYBOARD, @KeyboardHookProc, 0, GetCurrentThreadId()); end; procedure TEmailDetailsForm.FormDestroy(Sender: TObject); begin if not CheckInstance then UnHookWindowsHookEx(KeyboardHook); end;

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  • Andorid: the keyboard appeares when the app is started

    - by Briesanji
    I have coded an Android application composed by a LinearLayout(with an editbox and a button) and a ScrollView(with a LinearLayout that contains a TextView). When the app is started the keyboard pops up immediatly and I don't want this to happen. Have you got some advice?? THIS IS MY LAYOUT : <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context="com.example.b2875.Messaggi$PlaceholderFragment" > <LinearLayout android:layout_width="fill_parent" android:layout_height="70dp" android:layout_marginTop="650dp" > <EditText android:id="@+id/ScriviMessaggio" android:layout_width="332dp" android:layout_height="71dp" android:ems="10" android:hint="@string/scriviMessaggio" /> <Button android:id="@+id/invia" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/invia" /> </LinearLayout> <ScrollView android:id="@+id/scrollView1" android:scrollbarAlwaysDrawVerticalTrack="true" android:layout_width="fill_parent" android:layout_height="600dp" android:focusable="true" android:focusableInTouchMode="true" > <LinearLayout android:id="@+id/linearVertical" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical" > <TextView android:id="@+id/AreaMessaggi" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/messaggi" /> </LinearLayout> </ScrollView> </RelativeLayout> MY MANIFEST IS THIS: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.b2875" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="19" /> <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:windowSoftInputMode="stateHidden" android:name="com.example.b2875.Messaggi" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>

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  • Get UITableView to scroll to the selected UITextField and Avoid Being Hidden by Keyboard

    - by Lauren Quantrell
    I have a UITextField in a table view on a UIViewController (not a UITableViewController). If the table view is on a UITableViewController, the table will automatically scroll to the textField being edited to prevent it from being hidden by the keyboard. But on a UIViewController it does not. I have tried for a couple of days reading through multiple ways to try to accomplish this and I cannot get it to work. The closest thing that actually scrolls is: -(void) textFieldDidBeginEditing:(UITextField *)textField { // SUPPOSEDLY Scroll to the current text field CGRect textFieldRect = [textField frame]; [self.wordsTableView scrollRectToVisible:textFieldRect animated:YES]; } However this only scrolls the table to the topmost row. What seems like an easy task has been a couple of days of frustration. I am using the following to construct the tableView cells: - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSString *identifier = [NSString stringWithFormat: @"%d:%d", [indexPath indexAtPosition: 0], [indexPath indexAtPosition:1]]; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:identifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; UITextField *theTextField = [[UITextField alloc] initWithFrame:CGRectMake(180, 10, 130, 25)]; theTextField.adjustsFontSizeToFitWidth = YES; theTextField.textColor = [UIColor redColor]; theTextField.text = [textFieldArray objectAtIndex:indexPath.row]; theTextField.keyboardType = UIKeyboardTypeDefault; theTextField.returnKeyType = UIReturnKeyDone; theTextField.font = [UIFont boldSystemFontOfSize:14]; theTextField.backgroundColor = [UIColor whiteColor]; theTextField.autocorrectionType = UITextAutocorrectionTypeNo; theTextField.autocapitalizationType = UITextAutocapitalizationTypeNone; theTextField.clearsOnBeginEditing = NO; theTextField.textAlignment = UITextAlignmentLeft; //theTextField.tag = 0; theTextField.tag=indexPath.row; theTextField.delegate = self; theTextField.clearButtonMode = UITextFieldViewModeWhileEditing; [theTextField setEnabled: YES]; [cell addSubview:theTextField]; [theTextField release]; } return cell; } I suspect I can get the tableView to scroll properly if I can somehow pass the indexPath.row in the textFieldDidBeginEditing method? Any help is appreciated.

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  • iPhone scrollView won't scroll after keyboard is closed

    - by Rob
    I was trying to implement a way to have the UITextField move up when the keyboard opened so that the user could see what they were typing but after implementing the code - it locks my scroll. The view will scroll when the user first gets to that view but after inputting text and closing the keyboard it locks the view. I suspect that it is a problem somewhere in this code: - (void) viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; NSLog(@"Registering for keyboard events"); // Register for the events [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidShow:) name: UIKeyboardDidShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidHide:) name: UIKeyboardDidHideNotification object:nil]; // Setup content size scrollView.contentSize = CGSizeMake(SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); //Initially the keyboard is hidden keyboardVisible = NO; } -(void) viewWillDisappear:(BOOL)animated { NSLog (@"Unregister for keyboard events"); [[NSNotificationCenter defaultCenter] removeObserver:self]; } //**-------------------------------** - (void) keyboardDidShow: (NSNotification *)notif { NSLog(@"Keyboard is visible"); // If keyboard is visible, return if (keyboardVisible) { NSLog(@"Keyboard is already visible. Ignore notification."); return; } // Get the size of the keyboard. NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Save the current location so we can restore // when keyboard is dismissed offset = scrollView.contentOffset; // Resize the scroll view to make room for the keyboard CGRect viewFrame = scrollView.frame; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; CGRect textFieldRect = [activeField frame]; textFieldRect.origin.y += 10; [scrollView scrollRectToVisible:textFieldRect animated:YES]; NSLog(@"ao fim"); // Keyboard is now visible keyboardVisible = YES; } -(void) keyboardDidHide: (NSNotification *)notif { // Is the keyboard already shown if (!keyboardVisible) { NSLog(@"Keyboard is already hidden. Ignore notification."); return; } // Reset the frame scroll view to its original value scrollView.frame = CGRectMake(0, 0, SCROLLVIEW_CONTENT_WIDTH, SCROLLVIEW_CONTENT_HEIGHT); // Reset the scrollview to previous location scrollView.contentOffset = offset; // Keyboard is no longer visible keyboardVisible = NO; } -(BOOL) textFieldShouldBeginEditing:(UITextField*)textField { activeField = textField; return YES; } I defined the size above the #imports as: #define SCROLLVIEW_CONTENT_HEIGHT 1000 #define SCROLLVIEW_CONTENT_WIDTH 320 Really not sure what the issue is.

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  • I would like to edit the layout of my keyboard just a bit - what's the best way?

    - by Codemonkey
    I'm using an Apple keyboard which has some annoyances compared to other keyboards. Namely, the Alt_L and Super_L keys are swapped, and the bar and less keys are swapped ("|" and "<"). I've written an Xmodmap file to swap the keys back: keycode 49 = less greater less greater onehalf threequarters keycode 64 = Super_L NoSymbol Super_L keycode 94 = bar section bar section brokenbar paragraph keycode 108 = Super_R NoSymbol Super_R keycode 133 = Alt_L Meta_L Alt_L Meta_L keycode 134 = Alt_R Meta_R Alt_R Meta_R I did this by identifying the keys using xev and the default modmap xmodmap -pke and swapping the keycodes. xev now identifies all my keys as correct, which is awesome! I can also use the correct keys to type the bar and less than symbols. (I followed this answer on askubuntu: http://askubuntu.com/q/24916/52719) But it seems the change isn't very deep. For instance, the Super key is now broken in the Compiz Settings Manager. No shortcuts involving the Super key works (but the Alt key does). Also the settings dialog for Gnome Do doesn't heed the changes in xmodmap, and I can't open the Gnome Do window anymore if I use any of the remapped keys. So to summarize, everything broke. I would like a deeper way of telling Ubuntu (or any other Linux distro for that matter) which keys are which on the keyboard. Is there a way to edit the Keyboard Layout directly? I'm using the Norwegian Bokmål keyboard layout. Does it reside in a file somewhere I could edit? Any comments, previous experiences or relevant stray thoughts would be greatly appreciated - Thanks

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  • Control Media via Arduino

    - by Ohad
    I want to create an application that controls the volume, play next\last, stop\play and things like this (I don't know what they called) like in a keyboard. I have tried to find how to do this with Python\Java but I couldn't find how. The main idea is (if some-one knows what is arduino) to connect it to my PC (Ubuntu) and to get from it signals that gives me values and with this values to be able to change the volume and to do next song\video. Thanks to any one who help :)

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  • Experience your music in a whole new way with Zune for PC

    - by Matthew Guay
    Tired of the standard Media Player look and feel, and want something new and innovative?  Zune offers a fresh, new way to enjoy your music, videos, pictures, and podcasts, whether or not you own a Zune device. Microsoft started out on a new multimedia experience for PCs and mobile devices with the launch of the Zune several years ago.  The Zune devices have been well received and noted for their innovative UI, and the Zune HD’s fluid interface is the foundation for the widely anticipated Windows Phone 7.  But regardless of whether or not you have a Zune Device, you can still use the exciting new UI and services directly from your PC.  Zune for Windows is a very nice media player that offers a music and video store and wide support for multimedia formats including those used in Apple products.  And if you enjoy listening to a wide variety of music, it also offers the Zune Pass which lets you stream an unlimited number of songs to your computer and download 10 songs for keeps per month for $14.99/month. Or you can do a pre-paid music card as well.  It does all this using the new Metro UI which beautifully shows information using text in a whole new way.  Here’s a quick look at setting up and using Zune on your PC. Getting Started Download the installer (link below), and run it to begin setup.  Please note that Zune offers a separate version for computers running the 64 bit version of Windows Vista or 7, so choose it if your computer is running these. Once your download is finished, run the installer to setup Zune on your computer.  Accept the EULA when prompted. If there are any updates available, they will automatically download and install during the setup.  So, if you’re installing Zune from a disk (for example, one packaged with a Zune device), you don’t have to worry if you have the latest version.  Zune will proceed to install on your computer.   It may prompt you to restart your computer after installation; click Restart Now so you can proceed with your Zune setup.  The reboot appears to be for Zune device support, and the program ran fine otherwise without rebooting, so you could possibly skip this step if you’re not using a Zune device.  However, to be on the safe side, go ahead and reboot. After rebooting, launch Zune.  It will play a cute introduction video on first launch; press skip if you don’t want to watch it. Zune will now ask you if you want to keep the default settings or change them.  Choose Start to keep the defaults, or Settings to customize to your wishes.  Do note that the default settings will set Zune as your default media player, so click Settings if you wish to change this. If you choose to change the default settings, you can change how Zune finds and stores media on your computer.  In Windows 7, Zune will by default use your Windows 7 Libraries to manage your media, and will in fact add a new Podcasts library to Windows 7. If your media is stored on another location, such as on a server, then you can add this to the Library.  Please note that this adds the location to your system-wide library, not just the Zune player. There’s one last step.  Enter three of your favorite artists, and Zune will add Smart DJ mixes to your Quickplay list based on these.  Some less famous or popular artists may not be recognized, so you may have to try another if your choice isn’t available.  Or, you can click Skip if you don’t want to do this right now. Welcome to Zune!  This is the default first page, QuickPlay, where you can easily access your pinned and new items.   If you have a Zune account, or would like to create a new one, click Sign In on the top. Creating a new account is quick and simple, and if you’re new to Zune, you can try out a 14 day trial of Zune Pass for free if you want. Zune allows you to share your listening habits and favorites with friends or the world, but you can turn this off or change it if you like. Using Zune for Windows To access your media, click the Collection link on the top left.  Zune will show all the media you already have stored on your computer, organized by artist and album. Right-click on any album, and you choose to have Zune find album art or do a variety of other tasks with the media.   When playing media, you can view it in several unique ways.  First, the default Mix view will show related tracks to the music you’re playing from Smart DJ.  You can either play these fully if you’re a Zune Pass subscriber, or otherwise you can play 30 second previews. Then, for many popular artists, Zune will change the player background to show pictures and information in a unique way while the music is playing.  The information may range from history about the artist to the popularity of the song being played.   Zune also works as a nice viewer for the pictures on your computer. Start a slideshow, and Zune will play your pictures with nice transition effects and music from your library. Zune Store The Zune Store offers a wide variety of music, TV shows, and videos for purchase.  If you’re a Zune Pass subscriber, you can listen to or download any song without purchasing it; otherwise, you can preview a 30 second clip first. Zune also offers a wide selection of Podcasts you can subscribe to for free. Using Zune for PC with a Zune Device If you have a Zune device attached to your computer, you can easily add media files to it by simply dragging them to the Zune device icon in the left corner.  In the future, this will also work with Windows Phone 7 devices. If you have a Zune HD, you can also download and add apps to your device. Here’s the detailed information window for the weather app.  Click Download to add it to your device.   Mini Mode The Zune player generally takes up a large portion of your screen, and is actually most impressive when run maximized.  However, if you’re simply wanting to enjoy your tunes while you’re using your computer, you can use the Mini mode to still view music info and control Zune in a smaller mode.  Click the Mini Player button near the window control buttons in the top right to activate it. Now Zune will take up much less of your desktop.  This window will stay on top of other windows so you can still easily view and control it. Zune will display an image of the artist if one is available, and this shows up in Mini mode more often than it does in the full mode. And, in Windows 7, you could simply minimize Zune as you can control it directly from the taskbar thumbnail preview.   Even more controls are available from Zune’s jumplist in Windows 7.  You can directly access your Quickplay links or choose to shuffle all music without leaving the taskbar. Settings Although Zune is designed to be used without confusing menus and settings, you can tweak the program to your liking from the settings panel.  Click Settings near the top left of the window. Here you can change file storage, types, burn, metadata, and many more settings.  You can also setup Zune to stream media to your XBOX 360 if you have one.   You can also customize Zune’s look with a variety of modern backgrounds and gradients. Conclusion If you’re ready for a fresh way to enjoy your media, Zune is designed for you.  It’s innovative UI definitely sets it apart from standard media players, and is very pleasing to use.  Zune is especially nice if your computer is using XP, Vista Home Basic, or 7 Starter as these versions of Windows don’t include Media Center.  Additionally, the mini player mode is a nice touch that brings a feature of Windows 7’s Media Player to XP and Vista.  Zune is definitely one of our favorite music apps.  Try it out, and get a fresh view of your music today! Link Download Zune for Windows Similar Articles Productive Geek Tips Redeem Pre-paid Zune Card Points for Zune Marketplace MediaUpdate Your Zune Player SoftwaredoubleTwist is an iTunes Alternative that Supports Several DevicesFind Free or Cheap Indie Music at Amie StreetAmie Street Downloader Makes Purchasing Music Easier TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 The Ultimate Guide For YouTube Lovers Will it Blend? iPad Edition Penolo Lets You Share Sketches On Twitter Visit Woolyss.com for Old School Games, Music and Videos Add a Custom Title in IE using Spybot or Spyware Blaster When You Need to Hail a Taxi in NYC

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  • iPhone keyboard's return key will move curser to next textfield

    - by iAm
    Hello Fellow Koder ••• I have a TableViewController that is using a grouped Style and has two(2) sections. The first section has 4 rows and the second section has 3 rows. I have placed a UILabel and a UITextField in each cell, and have a custom method(textFieldDone:) to handle the cursor movement to the next text field when the return key is press. This works fine and dandy if there is only one section, but I have two :( and yes I need two:) so I started koden' up an answer, but got results that just don't work, I did notice during my debugging that cell Identifier (I use Two) is only showing the one (in the debug consol) and it's the first one only (Generic Cell). - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = nil; switch (indexPath.section) { case AUTO_DETAILS: { static NSString *cellID = @"GenericCell"; cell = [tableView dequeueReusableCellWithIdentifier:cellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:cellID] autorelease]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 75, 25)]; label.tag = kLabelTag; label.font = [UIFont boldSystemFontOfSize:14]; label.textAlignment = UITextAlignmentRight; [cell.contentView addSubview:label]; [label release]; UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(90, 12, 200, 25)]; textField.clearsOnBeginEditing = NO; [textField setDelegate:self]; [textField addTarget:self action:@selector(topTextFieldDone:) forControlEvents:UIControlEventEditingDidEndOnExit]; [cell.contentView addSubview:textField]; } NSInteger row = [indexPath row]; UILabel *label = (UILabel *)[cell viewWithTag:kLabelTag]; UITextField *textField = nil; for (UIView *oneView in cell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) textField = (UITextField *)oneView; } label.text = [topCellLabels objectAtIndex:row]; NSNumber *rowAsNum = [[NSNumber alloc] initWithInt:row]; switch (row) { case kMakeRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.make; break; case kModelRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.model; break; case kYearRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.year; break; case kNotesRowIndex: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.notes; break; default: break; } if (textFieldBeingEdited == textField) { textFieldBeingEdited = nil; } textField.tag = row; [rowAsNum release]; break; } case AUTO_REGISTRATION: { static NSString *AutoEditCellID = @"AutoEditCellID"; cell = [tableView dequeueReusableCellWithIdentifier:AutoEditCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:AutoEditCellID] autorelease]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(10, 10, 75, 25)]; label.tag = kLabelTag; label.font = [UIFont boldSystemFontOfSize:14]; label.textAlignment = UITextAlignmentRight; [cell.contentView addSubview:label]; [label release]; UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(90, 12, 200, 25)]; textField.clearsOnBeginEditing = NO; [textField setDelegate:self]; [textField addTarget:self action:@selector(bottomTextFieldDone:) forControlEvents:UIControlEventEditingDidEndOnExit]; [cell.contentView addSubview:textField]; } NSInteger row = [indexPath row]; UILabel *label = (UILabel *)[cell viewWithTag:kLabelTag]; UITextField *textField = nil; for (UIView *oneView in cell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) textField = (UITextField *)oneView; } label.text = [bottomCellLabels objectAtIndex:row]; NSNumber *rowAsNum = [[NSNumber alloc] initWithInt:row]; switch (row) { case 0: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.vinNumber; break; case 1: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.policyNumber; break; case 2: if ([[tempValues allKeys] containsObject:rowAsNum]) textField.text = [tempValues objectForKey:rowAsNum]; else textField.text = automobile.licensePlate; break; default: break; } if (textFieldBeingEdited == textField) { textFieldBeingEdited = nil; } textField.tag = row; [rowAsNum release]; break; } default: break; } return cell; } Now remember that the first section is working fine and the kode for that method is this: -(IBAction)topTextFieldDone:(id)sender { UITableViewCell *cell = (UITableViewCell *)[[sender superview] superview]; UITableView *table = (UITableView *)[cell superview]; NSIndexPath *textFieldIndexPath = [table indexPathForCell:cell]; NSUInteger row = [textFieldIndexPath row]; row++; if (row > kNumOfEditableRows) row = 0; NSUInteger newIndex[] = {0, row}; NSIndexPath *newPath = [[NSIndexPath alloc] initWithIndexes:newIndex length:2]; UITableViewCell *nextCell = [self.tableView cellForRowAtIndexPath:newPath]; UITextField *nextField = nil; for (UIView *oneView in nextCell.contentView.subviews) { if ([oneView isMemberOfClass:[UITextField class]]) nextField = (UITextField *)oneView; } [nextField becomeFirstResponder]; } It was my idea to just create a second method (secondSectionTextFieldDone:) like this -(IBAction)bottomTextFieldDone:(id)sender { UITableViewCell *cell = (UITableViewCell *)[[sender superview] superview]; UITableView *table = (UITableView *)[cell superview]; NSIndexPath *textFieldIndexPath = [table indexPathForCell:cell]; NSUInteger row = [textFieldIndexPath row]; row++; if (row > 3) row = 0; NSUInteger newIndex[] = {0, row}; NSIndexPath *newPath = [[NSIndexPath alloc] initWithIndexes:newIndex length:2]; UITableViewCell *nextCell = [self.tableView cellForRowAtIndexPath:newPath]; UITextField *nextField = nil; NSString *string = [NSString stringWithFormat:@"AutoEditCellID"]; for (UIView *oneView in nextCell.contentView.subviews) { NSLog(@"%@", nextCell.reuseIdentifier); /* DEBUG LOG */ if ([oneView isMemberOfClass:[UITextField class]] && (nextCell.reuseIdentifier == string)) nextField = (UITextField *)oneView; } [nextField becomeFirstResponder]; } but the result does not solve the issue. so my question is, how can i get the cursor to jump to the next textfield in the section that it is in, If there is one, and if not, then send a message "resignFirstResponder" so that, the keyboard goes away.

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  • Keyboard lights sometimes stay on after PC is powered off. Why?

    - by Vilx-
    Sometimes when I power off my PC some lights on the keyboard stay on. It's pretty random which ones, though I suspect it has something to do with what lights were on just before the shutdown (if I vigorously follow that they are all off while the PC is shutting down then they stay off). Not that this would change anything, but it is annoying. Why does this happen and how can I avoid it? Added: I know that I can turn off the power completely to my computer and it will go off. That's not the point. Actually, I even want my keyboard to have power, because I use it to turn on my computer (the power button on the case is difficult to reach). I just want the lights to go off. Or at least understand why this happens. Oh, and it's a PS2 keyboard.

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  • Why is my keyboard acting like the Ctrl key is pressed when I hit an F key?

    - by Dan Tao
    So, I'm gradually getting the hang of the Kinesis Advantage Pro keyboard that my wife bought me for Christmas. I love it so far. But something very strange happened today. (Note: I actually have no idea if this problem has anything to do with the Kinesis keyboard per se. All I know is that I never encountered this problem until after replacing my old keyboard with the Kinesis.) It seems that if I press an F key (e.g., F2), the computer starts acting like I'm holding down the Ctrl key. For example if I click on a link in my web browser, it now opens in a new tab. Or if I hit A all the text in the document I'm editing gets selected. This behavior persists until I manually hit the Ctrl key again. Has anyone seen anything like this before? What could cause such behavior?

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  • How to assign a keyboard shortcut to a specific New Window template in Terminal.app?

    - by Mike
    I have a template set up in Snow Leopard's Terminal.app to create a new window or tab with my preferred emulation settings for a particular host that I use. I'd like to assign a keyboard shortcut to that template so that I can quickly create a new window with those settings. I tried using the Keyboard Shortcuts System Preference pane to do it. I can assign the shortcut key to the MyTemplate submenu, but it doesn't work when I try to use it. I suspect because the MyTemplate is listed in multiple submenus -- one for New Window and one for New Tab. How can I assign a keyboard shortcut to my new fancy template? PS. I do NOT wish to change my default (cmd-N) template.

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  • How secure is a bluetooth keyboard against password sniffing?

    - by jhs
    In a situation where an admin will enter sensitive information into a keyboard (the root password), what is the risk that a bluetooth keyboard (ship by default with Mac systems these days) would put those passwords at risk? Another way of asking would be: what security and encryption protocols are used, if any, to establish a bluetooth connection between a keyboard and host system? Edit: Final Summary All answers are excellent. I accepted that which links to the most directly applicable information however I also encourage you to read Nathan Adams's response and discussion about security trade-offs.

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  • My windows keyboard is being "clever" with the quote keys - how can I stop it?

    - by Marcin
    I'm using windows 7 on a laptop. On the laptop keyboard, for some reason, the quote key (which has both double and single quote on it) is doing some "clever" annoying things: When I press single-quote (or double-quote), windows doesn't send any characters until I press it twice (resulting in '' or "") When I press it before a vowel, I get some kind of accented character. As I usually only write English, this is annoying. The backtick/tilde key is subject to similar behaviour. I have not attempted to set up my computer to process anything other than English. My keyboard appears to be (in so far as these things are standard on laptops) a standard US qwerty keyboard. How can I stop this happening?

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  • insert, delete etc. keys not working on Cherry Strait keyboard

    - by Brabster
    Hey folks, I got a Cherry Strait USB wired keyboard for xmas and I've been unable to get several keys working under Ubuntu 10.10 or Win XP. There are a few keys. including the Print Screen key, insert, end, delete, pg up, pg down and home. I've not been able to identify any others that aren't working. I'm not sure as to the best approach to determine what's wrong. Is there any way to confirm whether there is any output from the keyboard in response to pressing those keys, ideally in Ubuntu as that's where I spend most of my time so that I know if it's a fault with the device itself? (I've tried different USB ports and also hitting those keys whilst in the Keyboard Shortcuts app, no response to these keys)

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  • iPhone - Have the keyboard slide into view from the right like when editing a note in Contacts

    - by Toon Van Acker
    Hello, I'm looking for a way to slide the keyboard into view from the right, like what happens in the Contacts application when you edit a note. My problem is that when I call [someTextView becomeFirstResponder] in viewWillAppear, the keyboard immediatly pops up with no animation. And when I call it in viewDidAppear, the view first slides in from the right (UINavigationController does the sliding), and then the keyboard slides in from the bottom. Is it possible to have the keyboard slide in from the right, together with the view?

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  • Using Pandora in Boxee

    - by Mysticgeek
    Boxee is a very cool multimedia app that lets you access and stream your digital media in many different ways. There’s also a lot of extra apps included with it, and today we take a look at the Pandora application in Boxee. Pandora has been a favorite free music streaming service that’s been around for some time now. Though there are new services like Grooveshark and Spotify that are competing, Pandora is still a reliable choice. It’s now included in Boxee, and here we take a look at using it. Create a Pandora Account If you don’t already have a Pandora account, you can easily create one at their website (link below). Pandora in Boxee To start using Pandora from Boxee, launch Boxee and from the main menu select Apps. Now from the My Apps section select Pandora. When the Pandora app menu comes up, select Start. Now you need to log into your Pandora account. After signing in you can starting listening to your stations, viewing artist info, and cover art. All while enjoying some cool visuals in the background. From the controls at the top you can control playback, skip songs, control volume, get information on why a song was picked, and give a song a thumbs up or down. Of course you can also pull up your stations and switch between them and add more. The same features you’ve come to expect from Pandora are available. One thing we noticed missing is not being able to click on the band or artist to get additional information about them –which you can do on the Pandora site and desktop app. But that isn’t a deal breaker by any means, and we’re hoping the feature will be added in the future. Then while you’re checking out other apps, shows, and setting within Boxee, the cool visuals continue and the songs from you stations keep playing. Conclusion Pandora is a great streaming music service and a welcome edition to Boxee. If you’re a fan of Pandora now you can listen to it on your home theater system. If you’re new to Boxee, make sure to check out our article on getting started with Boxee. Create a Pandora Account Download Boxee Similar Articles Productive Geek Tips Integrate Boxee with Media Center in Windows 7Getting Started with BoxeePandora One is a Worthwhile Upgrade for Your Current Pandora AccountCreate Music Video Playlists with TubeRadio.fmSpotify is an Awesome Music Streaming Service TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Draw Online using Harmony How to Browse Privately in Firefox Kill Processes Quickly with Process Assassin Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually

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  • Create a Slide Show in Windows 7 Media Center

    - by DigitalGeekery
    Are you looking for a nice way to create and display a slide show from your photo collection? Today we’ll show you how to create a slide show, how to add music to it, and watch it from the comfort of your couch in Windows 7 Media Center. Create Slide Show Launch Windows 7 Media Center and click on the Picture Library tile found under Pictures and Videos.   In the Pictures Library, scroll across to slide shows and click on Create Slide show.   Enter a name for the slide show and click Next.   If you are using a Windows Media Center remote, click on the OK button to bring up the onscreen keyboard. Use the directional buttons to navigate across the keyboard and press OK to select each letter. Click Done when finished. Select Picture Library and click Next. Select the pictures to include in your slide show. If using a remote, navigate through the images and press OK to select. If you are using a mouse, simply click on the selections. When you are finished, click Next.    Now, we can review and edit the slide show. Click the up or down pointing arrows to move pictures up and down in the order.  (more intuitive titles would be helpful in this case as opposed to the randomly generated titles in the example below) If you are finished, click Create. You can also choose to go back and add music to your slide show. (or even more pictures) We’ll take a look at adding some music in our example. Click on the Add More button.   Add Music to Your Slide Show Here we’ll select Music Library to add a song. Click Next.   You’ll now be able to browse your Music Library to select songs for your slide show. Select your songs and click Next.   When you are finished adding Music and Pictures click Create.   Once your slide show is saved, you can play it any time by going to clicking on slide shows in the Picture Library, then selecting the slide show title. Select play slide show when you’re ready to enjoy your new production.   If you ever want to edit or delete the slide show, select it in the Picture Library, and scroll to Actions. You’ll see those option under additional commands. You have the option to Edit Slide Show, Burn a CD/DVD, or Delete. Editing Slide Show Settings Within Media Center, go to Tasks… Click on Pictures…   Then choose Slide Shows. From the Slide Show settings you have the option to Show pictures in random order, Show picture information, Show song information, and Use Pan and zoom effect. You can also adjust the length of time to display each picture, and change the background color. Be sure to click Save to apply and changes before exiting. If you choose to show picture information, the picture title, date, and star rating will be displayed in the top right.   If your slide show is accompanied by music and you choose to show song information, you will get a translucent overlay for a few seconds at the beginning of each song to indicate the song, album, and artist. One of the really cool things about creating a slide show in Windows 7 Media Center is you can complete the entire process using just a Media Center remote. Can’t get enough slide shows? Check out how to turn your desktop into a picture slide show in Windows 7. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Add Color Coding to Windows 7 Media Center Program GuideIntegrate Boxee with Media Center in Windows 7Schedule Updates for Windows Media CenterTurn Your Desktop into a Picture Slideshow in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons

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  • How to Convert an MP4 Video into an MP3 Audio File

    - by Erez Zukerman
    MP4 is a widely-used video format; you can grab MP4 files off YouTube, Vimeo, and many other online video websites. But what if you have a video of a song you love, and want to extract just the music? Read on to see two different ways to do just that. Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines

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  • JButton keyboard shortcuts

    - by Kyle
    Hello, I have two JButtons and I would like to allow them to be used by the Arrow keys whenever the JFrame is in focus, Can anyone point me in the right direction about this? Thanks ~ Kyle

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  • WPF ListView Keyboard Navigation Problem

    - by Veer
    I've a listview like this ListView: ————----- Mango Orange Grapes Grapes Grapes Apple Strawberry Whenever i navigate using downarrow, the BlueHighlight pauses at the first Grapes, a dotted rectangle start from second grapes and pauses at the third grapes, then the BlueHighlight resumes from Apple. This seems weird and it grows more weird when the navigation is upwards. It jumps from Apple to Orange or mango. Is this due to Virtualization? It seems only the duplicate data (grapes) is creating the problem. Any Help?

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  • How do you disable a DataGridView's keyboard shorcuts?

    - by fneep
    I've just noticed that DataGridViews have a default shortcut so that whenever you press "Ctrl + H", the DataGridView's editing control backspaces, and can delete your entire selection within the cell. This can get quite annoying since I want to open a Replace box whenever Ctrl H is pressed. Is there any way to stop the backspacing while still being able to use it to open the replace box? I'm running C# 2.0, but I could update my application to 3.5 if the newer C# has a solution.

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