Search Results

Search found 4103 results on 165 pages for 'n ary tree'.

Page 31/165 | < Previous Page | 27 28 29 30 31 32 33 34 35 36 37 38  | Next Page >

  • Does it matter the direction of a Huffman's tree child node?

    - by Omega
    So, I'm on my quest about creating a Java implementation of Huffman's algorithm for compressing/decompressing files (as you might know, ever since Why create a Huffman tree per character instead of a Node?) for a school assignment. I now have a better understanding of how is this thing supposed to work. Wikipedia has a great-looking algorithm here that seemed to make my life way easier. Taken from http://en.wikipedia.org/wiki/Huffman_coding: Create a leaf node for each symbol and add it to the priority queue. While there is more than one node in the queue: Remove the two nodes of highest priority (lowest probability) from the queue Create a new internal node with these two nodes as children and with probability equal to the sum of the two nodes' probabilities. Add the new node to the queue. The remaining node is the root node and the tree is complete. It looks simple and great. However, it left me wondering: when I "merge" two nodes (make them children of a new internal node), does it even matter what direction (left or right) will each node be afterwards? I still don't fully understand Huffman coding, and I'm not very sure if there is a criteria used to tell whether a node should go to the right or to the left. I assumed that, perhaps the highest-frequency node would go to the right, but I've seen some Huffman trees in the web that don't seem to follow such criteria. For instance, Wikipedia's example image http://upload.wikimedia.org/wikipedia/commons/thumb/8/82/Huffman_tree_2.svg/625px-Huffman_tree_2.svg.png seems to put the highest ones to the right. But other images like this one http://thalia.spec.gmu.edu/~pparis/classes/notes_101/img25.gif has them all to the left. However, they're never mixed up in the same image (some to the right and others to the left). So, does it matter? Why?

    Read the article

  • Script/tool to import series of snapshots, each being a new revision, into Subversion, populating source tree?

    - by Rob
    I've developed code locally and taken a fairly regular snapshot whenever I reach a significant point in development, e.g. a working build. So I have a long-ish list of about 40 folders, each folder being a snapshot e.g. in ascending date YYYYMMDD order, e.g.:- 20100523 20100614 20100721 20100722 20100809 20100901 20101001 20101003 20101104 20101119 20101203 20101218 20110102 I'm looking for a script to import each of these snapshots as a new subversion revision to the source tree. The end result being that the HEAD revision is the same as the last snapshot, and other revisions are as numbered. Some other requirements: that the HEAD revision is not cumulative of the previous snapshots, i.e., files that appeared in older snapshots but which don't appear in later ones (e.g. due to refactoring etc.) should not appear in the HEAD revision. meanwhile, there should be continuity between files that do persist between snapshots. Subversion should know that there are previous versions of these files and not treat them as brand new files within each revision. Some background about my aim: I need to formally revision control this work rather than keep local private snapshot copies. I plan to release this work as open source, so version controlling would be highly recommended I am evaluating some of the current popular version control systems (Subversion and GIT) BUT I definitely need a working solution in Subversion. I'm not looking to be persuaded to use one particular tool, I need a solution for each tool I am considering as I would also like a solution in GIT (I will post an answer separately for GIT so separate camps of folks who have expertise in GIT and Subversion will be able to give focused answers on one or the other). The same question but for GIT: Script/tool to import series of snapshots, each being a new edition, into GIT, populating source tree? An outline answer for Subversion in stackoverflow.com but not enough specifics about the script: what commands to use, code to check valid scenarios if necessary - i.e. a working script basically. http://stackoverflow.com/questions/2203818/is-there-anyway-to-import-xcode-snapshots-into-a-new-svn-repository

    Read the article

  • Newbie database index question

    - by RenderIn
    I have a table with multiple indexes, several of which duplicate the same columns: Index 1 columns: X, B, C, D Index 2 columns: Y, B, C, D Index 3 columns: Z, B, C, D I'm not very knowledgeable on indexing in practice, so I'm wondering if somebody can explain why X, Y and Z were paired with these same columns. B is an effective date. C is a semi-unique key ID for this table for a specific effective date B. D is a sequence that identifies the priority of this record for the identifier C. Why not just create 6 indexes, one for each X, Y, Z, B, C, D? I want to add an index to another column T, but in some contexts I'll only be querying on T alone while in others I will also be specifying the B, C and D columns... so should I create just one index like above or should I create one for T and one for (T, B, C, D)? I've not had as much luck as expected when googling for comprehensive coverage of indexing. Any resources where I can get a through explanation and lots of examples of B-tree indexing?

    Read the article

  • Out of Core Implementation of a Quadtree

    - by Nima
    Hi, I am trying to build a Quadtree data structure(or let's just say a tree) on the secondary memory(Hard Disk). I have a C++ program to do so and I use fopen to create the files. Also, I am using tesseral coding to store each cell in a file named with its corresponding code to store it on the disk in one directory. The problem is that after creating about 1,100 files, fopen just returns NULL and stops creating new files. I can create further files manually in that directory, but using C++ it can not create any further files. I know about max limit of inode on ext3 filesystem which is (from Wikipedia) 32,000 but mine is way less than that, also note that I can create files manually on the disk; just not through fopen. Also, I really appreciate any idea regarding the best way to store a very dynamic quadtree on disk(I need the nodes to be in separate files and the quadtree might have a depth of 50). Using nested directories is one idea, but I think it will slow down the performance because of following the links on the filesystem to access the file. Thanks, Nima

    Read the article

  • Installing sfJqueryTreeDoctrineManagerPlugin to Symfony 1.4

    - by Christine Q.
    I have faced serious difficulties while installing sfJqueryTreeDoctrineManagerPlugin to Symfony 1.4 w/ Doctrine ORM. The installation directly from the server did not work out like with previous plugins that I have installed: C:\pathsymfony plugin:install sfJqueryTreeDoctrineManagerPlugin plugin installing plugin "sfJqueryTreeDoctrineManagerPlugin" No release available for plugin "sfJqueryTreeDoctrineManagerPlugin" This is why I needed to install the plugin by downloading the tgz-archive and install it manually like this: C:\pathsymfony plugin:install "C:\path\to\downloads\sfJqueryTreeDoctrineManagerPlugin-1.2.4.tgz" plugin installing plugin "C:\path\to\downloads\sfJqueryTreeDoctrineManagerPlugin-1.2.4.tgz" sfSymfonyPluginManager Installing web data for plugin I guess everything should be fine this far? After that I edited \apps\admin\config\settings.yml like instructed in the plugins readme file. all: .settings: enabled_modules: [default, sfJqueryTreeDoctrineManager] I also checked that the plugin was enabled in \config\ProjectConfiguration.class.php like this: $this->enablePlugins(array( // other plugins, 'sfJqueryTreeDoctrineManagerPlugin' )); I published assets and cleared cache: C:\pathsymfony plugin:publish-assets >> plugin Configuring plugin - sfJqueryTreeDoctrineManagerPlugin C:\pathsymfony cc Finally I added the required helper to the newly created apps\admin\modules\category\templates\indexSuccess.php <?php use_helper("sfJqueryTreeDoctrine"); echo get_nested_set_manager("Category", "name"); When loading the page I unfortunately get the following error: 500 | Internal Server Error | InvalidArgumentException Unable to load "sfJqueryTreeDoctrineHelper.php" helper in: SF_ROOT_DIR\apps\admin\modules/businessunitgroup/lib/helper, SF_ROOT_DIR\apps\admin\lib/helper, SF_ROOT_DIR\lib/helper, SF_SYMFONY_LIB_DIR/helper. The file sfJqueryTreeDoctrineHelper.php exists indeed but not in any previously mentioned folder. The file can only be found in the folder \plugins\sfJqueryTreeDoctrineManagerPlugin\lib\helper. I guess that Symfony doesn't look to that folder while finding helpers? I have tried to move the helper file to one of the previously mentioned folders. As expected, that changes the error. Now I get: 500 | Internal Server Error | sfConfigurationException The component does not exist: "sfJqueryTreeDoctrineManager", "manager". Unfortunately I can't figure out how should I be able to retrieve the "missing" component from the correct folder. I would be very grateful for any advice to help me forward. By the way, I am aware that there are other nested-set / tree plugins available for Symfony (like sfDoctrineTreePlugin and caPropelTreePlugin) but unluckily those are either uncompatible or too limited for my needs.

    Read the article

  • Generic unit test scheduling

    - by Raphink
    Hello, I'm (re)writing a program that does generic unit test scheduling. The current program is a mono-threaded Perl program, but I'm willing to modularize it and parallelize the tests. I'm also considering rewriting it in Python. Here is what I need to do: I have a list of tests, with the following attributes: uri: a URI to test (could be HTTP/HTTPS/SSH/local) ; depends: an associative array of tests/values that this test depends on ; join: a list of DB joints to be added when selecting items to process in this test ; depends_db: additional conditions to add to the DB request when selecting items to process in this test. The program builds a dependency tree, beginning with the tests that have no dependencies ; for each test: a list of items is selected from the database using the conditions (results of depending tests, joints and depends_db) ; the list of items is sent to the URI (using POST or stdin) ; the result is retrived as a YAML file listing the state and comments for the test for each tested item ; the results are stored in the DB ; the test returns, allowing depending tests to be performed. the program generates reports (CSV, DB, graphviz) of the performed tests. The primary use of this program currently is to test a fleet of machines against services such as backup, DNS, etc. The tests can then be: - backup: hosted on the backup machine(s), called through HTTP, checks if the machines' backup went well ; - DNS: hosted on the local machine, called via stdin, checks if the machines' fqdn have a valid DNS entry. Does such a tool/module already exist? What would be the best implementation to achieve this (using Perl or Python)?

    Read the article

  • Syncing two separate structures to the same master data

    - by Mike Burton
    I've got multiple structures to maintain in my application. All link to the same records, and one of them could be considered the "master" in that it reflects actual relationships held in files on disk. The other structures are used to "call out" elements of the main design for purchase and work orders. I'm struggling to come up with a pattern that deals appropriately with changes to the master data. As an example, the following trees might refer to the same data: A |_ B |_ C |_ D |_ E |_ B |_ C |_ D A |_ B E C |_ D A |_ B C D E These secondary structures follow internal rules, but their overall structure is usually user-determined. In all cases (including the master), any element can be used in multiple locations and in multiple trees. When I add a child to any element in the tree, I want to either automatically build the secondary structure for each instance of the "master" element or at least advertise the situation to the user and allow them to manually generate the data required for the secondary trees. Is there any pattern which might apply to this situation? I've been treating it as a view problem, but it turns out to be more complicated than that when you look at the initial generation of the data.

    Read the article

  • Checking inherited attributes in an 'ancestry' based SQL table

    - by Brendon Muir
    I'm using the ancestry gem to help organise my app's tree structure in the database. It basically writes a childs ancestor information to a special column called 'ancestry'. The ancestry column for a particular child might look like '1/34/87' where the parent of this child is 87, and then 87's parent is 34 and 34's is 1. It seems possible that we could select rows from this table each with a subquery that checks all the ancestors to see if a certain attribute it set. E.g. in my app you can hide an item and its children just by setting the parent element's visibility column to 0. I want to be able to find all the items where none of their ancestors are hidden. I tried converting the slashes to comma's with the REPLACE command but IN required a set of comma separated integers rather than one string with comma separated string numbers. It's funny, because I can do this query in two steps, e.g. retrieve the row, then take its ancestry column, split out the id's and make another query that checks that the id is IN that set of id's and that visibility isn't ever 0 and whala! But joining these into one query seems to be quite a task. Much searching has shown a few answers but none really do what I want. SELECT * FROM t1 WHERE id = 99; 99's ancestry column reads '1/34/87' SELECT * FROM t1 WHERE visibility = 0 AND id IN (1,34,87); kind of backwards, but if this returns no rows then the item is visible. Has anyone come across this before and come up with a solution. I don't really want to go the stored procedure route. It's for a rails app.

    Read the article

  • Any software for pattern-matching and -rewriting source code?

    - by Steven A. Lowe
    I have some old software (in a language that's not dead but is dead to me ;-)) that implements a basic pattern-matching and -rewriting system for source code. I am considering resurrecting this code, translating it into a modern language, and open-sourcing the project as a refactoring power-tool. Before I go much further, I want to know if anything like this exists already (my google-fu is fanning air on this tonight). Here's how it works: the pattern-matching part matches source-code patterns spanning multiple lines of code using a template with binding variables, the pattern-rewriting part uses a template to rewrite the matched code, inserting the contents of the bound variables from the matching template matching and rewriting templates are associated (1:1) by a simple (unconditional) rewrite rule the software operates on the abstract syntax tree (AST) of the input application, and outputs a modified AST which can then be regenerated into new source code for example, suppose we find a bunch of while-loops that really should be for-loops. The following template will match the while-loop pattern: Template oldLoopPtrn int @cnt@ = 0; while (@cnt@ < @max@) { … @body@ ++@cnt@; } End_Template while the following template will specify the output rewrite pattern: Template newLoopPtrn for(int @cnt@ = 0; @cnt@ < @max@; @cnt@++) { @body@ } End_Template and a simple rule to associate them Rule oldLoopPtrn --> newLoopPtrn so code that looks like this int i=0; while(i<arrlen) { printf("element %d: %f\n",i,arr[i]); ++i; } gets automatically rewritten to look like this for(int i = 0; i < arrlen; i++) { printf("element %d: %f\n",i,arr[i]); } The closest thing I've seen like this is some of the code-refactoring tools, but they seem to be geared towards interactive rewriting of selected snippets, not wholesale automated changes. I believe that this kind of tool could supercharge refactoring, and would work on multiple languages (even HTML/CSS). I also believe that converting and polishing the code base would be a huge project that I simply cannot do alone in any reasonable amount of time. So, anything like this out there already? If not, any obvious features (besides rewrite-rule conditions) to consider? EDIT: The one feature of this system that I like very much is that the template patterns are fairly obvious and easy to read because they're written in the same language as the target source code, not in some esoteric mutated regex/BNF format.

    Read the article

  • How can I move a library inside a project's source tree and compiling static binaries?

    - by AbrahamVanHelpsing
    How can I move a library inside a project's source tree and compiling static binaries? I want to use a particular tool that utilizes ANCIENT binaries without upgrading it's API usage. This way I can use the old libraries inside the single binary without wrecking the local host environment. I am on nix with netbeans/eclipse/code::blocks. I don't have a problem reading, just looking for a starting point. Any thoughts?

    Read the article

  • Handling inheritance with overriding efficiently

    - by Fyodor Soikin
    I have the following two data structures. First, a list of properties applied to object triples: Object1 Object2 Object3 Property Value O1 O2 O3 P1 "abc" O1 O2 O3 P2 "xyz" O1 O3 O4 P1 "123" O2 O4 O5 P1 "098" Second, an inheritance tree: O1 O2 O4 O3 O5 Or viewed as a relation: Object Parent O2 O1 O4 O2 O3 O1 O5 O3 O1 null The semantics of this being that O2 inherits properties from O1; O4 - from O2 and O1; O3 - from O1; and O5 - from O3 and O1, in that order of precedence. NOTE 1: I have an efficient way to select all children or all parents of a given object. This is currently implemented with left and right indexes, but hierarchyid could also work. This does not seem important right now. NOTE 2: I have tiggers in place that make sure that the "Object" column always contains all possible objects, even when they do not really have to be there (i.e. have no parent or children defined). This makes it possible to use inner joins rather than severely less effiecient outer joins. The objective is: Given a pair of (Property, Value), return all object triples that have that property with that value either defined explicitly or inherited from a parent. NOTE 1: An object triple (X,Y,Z) is considered a "parent" of triple (A,B,C) when it is true that either X = A or X is a parent of A, and the same is true for (Y,B) and (Z,C). NOTE 2: A property defined on a closer parent "overrides" the same property defined on a more distant parent. NOTE 3: When (A,B,C) has two parents - (X1,Y1,Z1) and (X2,Y2,Z2), then (X1,Y1,Z1) is considered a "closer" parent when: (a) X2 is a parent of X1, or (b) X2 = X1 and Y2 is a parent of Y1, or (c) X2 = X1 and Y2 = Y1 and Z2 is a parent of Z1 In other words, the "closeness" in ancestry for triples is defined based on the first components of the triples first, then on the second components, then on the third components. This rule establishes an unambigous partial order for triples in terms of ancestry. For example, given the pair of (P1, "abc"), the result set of triples will be: O1, O2, O3 -- Defined explicitly O1, O2, O5 -- Because O5 inherits from O3 O1, O4, O3 -- Because O4 inherits from O2 O1, O4, O5 -- Because O4 inherits from O2 and O5 inherits from O3 O2, O2, O3 -- Because O2 inherits from O1 O2, O2, O5 -- Because O2 inherits from O1 and O5 inherits from O3 O2, O4, O3 -- Because O2 inherits from O1 and O4 inherits from O2 O3, O2, O3 -- Because O3 inherits from O1 O3, O2, O5 -- Because O3 inherits from O1 and O5 inherits from O3 O3, O4, O3 -- Because O3 inherits from O1 and O4 inherits from O2 O3, O4, O5 -- Because O3 inherits from O1 and O4 inherits from O2 and O5 inherits from O3 O4, O2, O3 -- Because O4 inherits from O1 O4, O2, O5 -- Because O4 inherits from O1 and O5 inherits from O3 O4, O4, O3 -- Because O4 inherits from O1 and O4 inherits from O2 O5, O2, O3 -- Because O5 inherits from O1 O5, O2, O5 -- Because O5 inherits from O1 and O5 inherits from O3 O5, O4, O3 -- Because O5 inherits from O1 and O4 inherits from O2 O5, O4, O5 -- Because O5 inherits from O1 and O4 inherits from O2 and O5 inherits from O3 Note that the triple (O2, O4, O5) is absent from this list. This is because property P1 is defined explicitly for the triple (O2, O4, O5) and this prevents that triple from inheriting that property from (O1, O2, O3). Also note that the triple (O4, O4, O5) is also absent. This is because that triple inherits its value of P1="098" from (O2, O4, O5), because it is a closer parent than (O1, O2, O3). The straightforward way to do it is the following. First, for every triple that a property is defined on, select all possible child triples: select Children1.Id as O1, Children2.Id as O2, Children3.Id as O3, tp.Property, tp.Value from TriplesAndProperties tp -- Select corresponding objects of the triple inner join Objects as Objects1 on Objects1.Id = tp.O1 inner join Objects as Objects2 on Objects2.Id = tp.O2 inner join Objects as Objects3 on Objects3.Id = tp.O3 -- Then add all possible children of all those objects inner join Objects as Children1 on Objects1.Id [isparentof] Children1.Id inner join Objects as Children2 on Objects2.Id [isparentof] Children2.Id inner join Objects as Children3 on Objects3.Id [isparentof] Children3.Id But this is not the whole story: if some triple inherits the same property from several parents, this query will yield conflicting results. Therefore, second step is to select just one of those conflicting results: select * from ( select Children1.Id as O1, Children2.Id as O2, Children3.Id as O3, tp.Property, tp.Value, row_number() over( partition by Children1.Id, Children2.Id, Children3.Id, tp.Property order by Objects1.[depthInTheTree] descending, Objects2.[depthInTheTree] descending, Objects3.[depthInTheTree] descending ) as InheritancePriority from ... (see above) ) where InheritancePriority = 1 The window function row_number() over( ... ) does the following: for every unique combination of objects triple and property, it sorts all values by the ancestral distance from the triple to the parents that the value is inherited from, and then I only select the very first of the resulting list of values. A similar effect can be achieved with a GROUP BY and ORDER BY statements, but I just find the window function semantically cleaner (the execution plans they yield are identical). The point is, I need to select the closest of contributing ancestors, and for that I need to group and then sort within the group. And finally, now I can simply filter the result set by Property and Value. This scheme works. Very reliably and predictably. It has proven to be very powerful for the business task it implements. The only trouble is, it is awfuly slow. One might point out the join of seven tables might be slowing things down, but that is actually not the bottleneck. According to the actual execution plan I'm getting from the SQL Management Studio (as well as SQL Profiler), the bottleneck is the sorting. The problem is, in order to satisfy my window function, the server has to sort by Children1.Id, Children2.Id, Children3.Id, tp.Property, Parents1.[depthInTheTree] descending, Parents2.[depthInTheTree] descending, Parents3.[depthInTheTree] descending, and there can be no indexes it can use, because the values come from a cross join of several tables. EDIT: Per Michael Buen's suggestion (thank you, Michael), I have posted the whole puzzle to sqlfiddle here. One can see in the execution plan that the Sort operation accounts for 32% of the whole query, and that is going to grow with the number of total rows, because all the other operations use indexes. Usually in such cases I would use an indexed view, but not in this case, because indexed views cannot contain self-joins, of which there are six. The only way that I can think of so far is to create six copies of the Objects table and then use them for the joins, thus enabling an indexed view. Did the time come that I shall be reduced to that kind of hacks? The despair sets in.

    Read the article

  • Why is insertion into my tree faster on sorted input than random input?

    - by Juliet
    Now I've always heard binary search trees are faster to build from randomly selected data than ordered data, simply because ordered data requires explicit rebalancing to keep the tree height at a minimum. Recently I implemented an immutable treap, a special kind of binary search tree which uses randomization to keep itself relatively balanced. In contrast to what I expected, I found I can consistently build a treap about 2x faster and generally better balanced from ordered data than unordered data -- and I have no idea why. Here's my treap implementation: http://pastebin.com/VAfSJRwZ And here's a test program: using System; using System.Collections.Generic; using System.Linq; using System.Diagnostics; namespace ConsoleApplication1 { class Program { static Random rnd = new Random(); const int ITERATION_COUNT = 20; static void Main(string[] args) { List<double> rndTimes = new List<double>(); List<double> orderedTimes = new List<double>(); rndTimes.Add(TimeIt(50, RandomInsert)); rndTimes.Add(TimeIt(100, RandomInsert)); rndTimes.Add(TimeIt(200, RandomInsert)); rndTimes.Add(TimeIt(400, RandomInsert)); rndTimes.Add(TimeIt(800, RandomInsert)); rndTimes.Add(TimeIt(1000, RandomInsert)); rndTimes.Add(TimeIt(2000, RandomInsert)); rndTimes.Add(TimeIt(4000, RandomInsert)); rndTimes.Add(TimeIt(8000, RandomInsert)); rndTimes.Add(TimeIt(16000, RandomInsert)); rndTimes.Add(TimeIt(32000, RandomInsert)); rndTimes.Add(TimeIt(64000, RandomInsert)); rndTimes.Add(TimeIt(128000, RandomInsert)); string rndTimesAsString = string.Join("\n", rndTimes.Select(x => x.ToString()).ToArray()); orderedTimes.Add(TimeIt(50, OrderedInsert)); orderedTimes.Add(TimeIt(100, OrderedInsert)); orderedTimes.Add(TimeIt(200, OrderedInsert)); orderedTimes.Add(TimeIt(400, OrderedInsert)); orderedTimes.Add(TimeIt(800, OrderedInsert)); orderedTimes.Add(TimeIt(1000, OrderedInsert)); orderedTimes.Add(TimeIt(2000, OrderedInsert)); orderedTimes.Add(TimeIt(4000, OrderedInsert)); orderedTimes.Add(TimeIt(8000, OrderedInsert)); orderedTimes.Add(TimeIt(16000, OrderedInsert)); orderedTimes.Add(TimeIt(32000, OrderedInsert)); orderedTimes.Add(TimeIt(64000, OrderedInsert)); orderedTimes.Add(TimeIt(128000, OrderedInsert)); string orderedTimesAsString = string.Join("\n", orderedTimes.Select(x => x.ToString()).ToArray()); Console.WriteLine("Done"); } static double TimeIt(int insertCount, Action<int> f) { Console.WriteLine("TimeIt({0}, {1})", insertCount, f.Method.Name); List<double> times = new List<double>(); for (int i = 0; i < ITERATION_COUNT; i++) { Stopwatch sw = Stopwatch.StartNew(); f(insertCount); sw.Stop(); times.Add(sw.Elapsed.TotalMilliseconds); } return times.Average(); } static void RandomInsert(int insertCount) { Treap<double> tree = new Treap<double>((x, y) => x.CompareTo(y)); for (int i = 0; i < insertCount; i++) { tree = tree.Insert(rnd.NextDouble()); } } static void OrderedInsert(int insertCount) { Treap<double> tree = new Treap<double>((x, y) => x.CompareTo(y)); for(int i = 0; i < insertCount; i++) { tree = tree.Insert(i + rnd.NextDouble()); } } } } And here's a chart comparing random and ordered insertion times in milliseconds: Insertions Random Ordered RandomTime / OrderedTime 50 1.031665 0.261585 3.94 100 0.544345 1.377155 0.4 200 1.268320 0.734570 1.73 400 2.765555 1.639150 1.69 800 6.089700 3.558350 1.71 1000 7.855150 4.704190 1.67 2000 17.852000 12.554065 1.42 4000 40.157340 22.474445 1.79 8000 88.375430 48.364265 1.83 16000 197.524000 109.082200 1.81 32000 459.277050 238.154405 1.93 64000 1055.508875 512.020310 2.06 128000 2481.694230 1107.980425 2.24 I don't see anything in the code which makes ordered input asymptotically faster than unordered input, so I'm at a loss to explain the difference. Why is it so much faster to build a treap from ordered input than random input?

    Read the article

  • How to create a complete binary tree of height 'h' using Python?

    - by Jack
    Here is the node structure class Node: def __init__(self, data): # initializes the data members self.left = None self.right = None self.parent = None self.data = data complete binary tree Definition: A binary tree in which every level, except possibly the deepest, is completely filled. At depth n, the height of the tree, all nodes must be as far left as possible. -- http://www.itl.nist.gov/div897/sqg/dads/HTML/completeBinaryTree.html I am looking for an efficient algorithm.

    Read the article

  • In GWT, how to known from a SelectionEvent in a Tree if the Shift button is pressed

    - by Vinze
    Hi, I try in GWT to create a Tree with multiple selection for the nodes and ran into a problem similar to this question http://stackoverflow.com/questions/1411752/shift-key-in-gwt. When a selectionEvent is raised from the Tree, I would like to know if the Shift key is pressed or not. SelectionHandler<TreeItem> getSelectionHandler() { return new SelectionHandler<TreeItem>(){ @Override public void onSelection(SelectionEvent<TreeItem> event) { // is shift key pressed ? } }; } The solution in the question above cannot apply in this case as the SelectionHandler class does not inherit from DOMEvent and then does not have a getNativeEvent() function. I tried a dirty solution by adding keyDownEventHandler and keyUpEventHandler to the Tree with a boolean flag but the handlers are only called when the focus is on the tree so this doesn't work. Is there a simple solution (or just a solution even if it's not simple) ? Thanks.

    Read the article

  • How can I find the common ancestor of two nodes in a binary tree?

    - by Siddhant
    The Binary Tree here is not a Binary Search Tree. Its just a Binary Tree. The structure could be taken as - struct node { int data; struct node *left; struct node *right; }; The maximum solution I could work out with a friend was something of this sort - Consider this binary tree (from http://lcm.csa.iisc.ernet.in/dsa/node87.html) : The inorder traversal yields - 8, 4, 9, 2, 5, 1, 6, 3, 7 And the postorder traversal yields - 8, 9, 4, 5, 2, 6, 7, 3, 1 So for instance, if we want to find the common ancestor of nodes 8 and 5, then we make a list of all the nodes which are between 8 and 5 in the inorder tree traversal, which in this case happens to be [4, 9, 2]. Then we check which node in this list appears last in the postorder traversal, which is 2. Hence the common ancestor for 8 and 5 is 2. The complexity for this algorithm, I believe is O(n) (O(n) for inorder/postorder traversals, the rest of the steps again being O(n) since they are nothing more than simple iterations in arrays). But there is a strong chance that this is wrong. :-) But this is a very crude approach, and I'm not sure if it breaks down for some case. Is there any other (possibly more optimal) solution to this problem?

    Read the article

  • Can anyone provide Java program for btree or b+tree???

    - by rohit
    Hi, I am doing a project in which i require btree or b+tree data structure. but its not an important part of project. it would take my time to write a code for it. I googled it but didn't get anything.... So, can anyone provide java code for btree or b+tree implementation (with insert, delete, search algorithms)?????? it should accept string as input and form btree or b+tree of these string.

    Read the article

  • How does Git know which Index blob to add to a tree?

    - by drozzy
    In Pro Git Ch9 the author says: Git normally creates a tree by taking the state of your staging area or index and writing a tree object from it. My question is how does git know which of two consequitive index entries to create the Tree object from? For example: $ echo 'First change' > one.txt $ git add one.txt $ find .git/objects -type f .git/objects/1f/755a7fffe4 //first index entry $ echo 'Second change' > one.txt $ git add one.txt $ find .git/objects -type f .git/objects/2d/234asdf2 //second index entry $ git commit -a -m "Initial commit" $ git cat-file master^{tree} 100644 blob 2d234asdf2 one.txt //How did it know not to take 1f755?? Does it just look at the blob timestamps? Also - what happens to the first blob created - no one is referencing it. Does it just get destroyed or forgotten?

    Read the article

  • What has the most efficient intersection test against an AABB tree - OBB, Cylinder or Capsule?

    - by identitycrisisuk
    I'm currently trying to find collisions in 3D between a tighter volume than an AABB and a tree of AABB volumes. I just need to know whether they are intersecting, no closest distance or collision response. An OBB, Cylinder or Capsule would all roughly fit these purposes but Cylinder and Capsule were the first thing I thought of, which I have found little information about detecting intersections online. Am I right in thinking that they would always be more complex to perform Separating Axis Tests on even though they might seem like simpler shapes? I figure by the time I get my head around SAT for curved shapes I could have done the thing with OBBs but I wanted to find out for sure.

    Read the article

  • What does it mean for SVN "to pollute the local source tree"?

    - by asd
    I'm reading "Professional Team Foundation Server 2010" by Wrox, and in an advantages/disadvantages list, the said: "Like CVS, SVN makes use of .svn directories inside the source folders to store state of the local working copy, and to allow synchronization with the server. However, it can have the affect of polluting the local source tree, and can cause performance issues wiht very large projects or files." What does the bit about pollution mean? I've used SVN for C# & ASP.NET projects for a long time and haven't encountered any problems. What probably does this quote think I should have been watching out for?

    Read the article

  • File audit in Linux: how to watch directory tree for deletions?

    - by FractalizeR
    Hello. I have a forum script running on server and somehow small number of attachments begin to get lost. I want to find out what is deleting them and at what time. How can I setup Linux auditd (auditctl) to watch directory tree (attachments are stored inside multi-level directory tree) to watch for file deletions there? May be I should use some other tool for this?

    Read the article

  • When to use HTTP status code 404 in an API

    - by Sybiam
    I am working on a project and after arguing with people at work for about more than a hour. I decided to know what people on stack-exchange might say. We're writing an API for a system, there is a query that should return a tree of Organization or a tree of Goals. The tree of Organization is the organization in which the user is present, In other words, this tree should always exists. In the organization, a tree of goal should be always present. (that's where the argument started). In case where the tree doesn't exist, my co-worker decided that it would be right to answer response with status code 200. And then started asking me to fix my code because the application was falling apart when there is no tree. I'll try to spare flames and fury. I suggested to raise a 404 error when there is no tree. It would at least let me know that something is wrong. When using 200, I have to add special check to my response in the success callback to handle errors. I'm expecting to receive an object, but I may actually receive an empty response because nothing is found. It sounds totally fair to mark the response as a 404. And then war started and I got the message that I didn't understand HTTP status code schema. So I'm here and asking what's wrong with 404 in this case? I even got the argument "It found nothing, so it's right to return 200". I believe that it's wrong since the tree should be always present. If we found nothing and we are expecting something, it should be a 404. More info, I forgot to add the urls that are fetched. Organizations /OrgTree/Get Goals /GoalTree/GetByDate?versionDate=... /GoalTree/GetById?versionId=... My mistake, both parameters are required. If any versionDate that can be parsed to a date is provided, it will return the closes revision. If you enter something in the past, it will return the first revision. If by Id with a id that doesn't exists, I suspect it's going to return an empty response with 200. Extra Also, I believe the best answer to the problem is to create default objects when organizations are created, having no tree shouldn't be a valid case and should be seen as an undefined behavior. There is no way an account can be used without both trees. For that reasons, they should be always present. also I got linked this (one similar but I can't find it) http://viswaug.files.wordpress.com/2008/11/http-headers-status1.png

    Read the article

  • How to traverse a Btree?

    - by Phenom
    I have a Btree and I'm trying to figure out how traverse it so that the keys are displayed ascending order. All I can figure out is that this can be done with a recursive function. What's the pseudo-code to do it?

    Read the article

< Previous Page | 27 28 29 30 31 32 33 34 35 36 37 38  | Next Page >