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  • Conversion Optimization Part 1

    The world of search engine optimization is such that whoever enters the threshold of this world, enhances the volume and quality of traffic to their web page or web site. Unlike other forms of search engine marketing that primarily deal with paid inclusions; search engine optimization gives 100 percent organic (un-paid) search results.

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  • Formula For Search Engine Optimization

    There is no secret formula for search engine optimization. All what you need to do is to beat your competitors. The method to beat your competitors is to do things better than he does. To achieve this, what you need to do is to select the correct key words, write quality content, make correct back links etc. When you choose the right key words and place them correctly at the correct frequency, you will achieve search engine optimization automatically.

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  • Search Engine Optimization - Why You Should Pay For It

    There is no denying the fact that search engine optimization is one of the most effective means of Internet marketing. While it is true that you can conduct some optimization by yourself but if you really want to catapult your rankings then you would be better off hiring a professional SEO company.

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  • Web Search Engine Optimization - 3 Important Off-Page Strategies

    Trying to improve your Web search engine optimization plan? Did you know that what you are doing off your website to improve search engine optimization (SEO) is just as important as what you do directly on your website? The major search engines are just as concerned with your "off-page" tactics and behavior; and what you are doing everywhere else on the Web will definitely figure into their algorithms for search result rankings.

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  • Can Search Engine Optimization Actually Help Your Online Business

    Search engine optimization or SEO is a concept that has come about in the internet world and it sure enough is a concept that is guaranteed to save a dying website in no time. If you have heard quite a bit about search engine optimization and how best it can save your business from going down the drain but do not know how can utilize the service to save your online business, then you have come to the right place because, here, you are going to find out about some very important information that will help you understand this particular concept better.

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  • Easy Search Engine Optimization Strategies

    Search Engine Optimization or SEO is a technical sounding term that's simply a strategy for making your website relevant to your target audience and structuring your website in such a way that it will be found by search engines when your keywords are entered by users. Here a few easy strategies for incorporating SEO into your website: Identify your Keywords Before you do any optimization work on your website you first have to know what keywords are being used by your target market. For example if you are selling home repair guides, you'll need to know the...

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  • Search Engine Optimization - Developing Your Powerful SEO Gameplan

    Deciding on what to do with your traffic generation business may be a little bit sticky. Should you change your search engine optimization gameplan? Or stick with what you have right now? Given the fact that half million of search engine optimization experts are doing the same thing like you. Developing an SEO didactic tactic plays a big part in your SEO gameplan.

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  • The Evolution of Internet Marketing and Search Engine Optimization

    Search Engine Optimization (SEO) is a process of increasing the quality and volume of traffic to a website via a search engine result which is purely organic and not paid. The higher the website appears on a search result, the greater the chance of traffic going to the website. Therefore not only does it create a web presence for a website but has spawned a global industry of advertising and search engine optimization.

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  • What Internet Marketers Need to Avoid in Search Engine Optimization

    Many internet marketers are self-starters and test market products on a shoestring. Doing so means taking search engine optimization or SEO into one's own hands. Knowing the basics of search engine optimization are critical to achieving a high ranking in search engines for specific keywords. However, there are a number of common pitfalls to avoid.

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  • SEO - Search Engine Optimization Working For You

    SEO (search engine optimization), sometimes referred to as natural or organic search optimization, website SEO, or just plain old SEO, is the process of ensuring that the ranking of your website with search engines i.e. Google, Yahoo etc puts your web site near the top of searches. Natural or Organic search results are "free" i.e., you do not pay for a listing in the search results pages for your keywords. This means you need to do all the work.

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  • How Search Engine Optimization Can Improve Your Business

    Before I move on to how Search Engine Optimization in Toronto can improve your business, you need to familiarize yourself with search engine optimization (SEO). Many people think SEO is a very complex process with many steps and procedures involved. It is true to a certain extent as there are many things which have to be done in SEO, but SEO is simplified if you know the basics well.

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  • Content Optimization For Your Web Page

    An important step when developing web pages is content optimization. Search Engine Optimization (SEO) is big business in the world of online navigation. Therefore, loading your web page with relevant keywords so a search engine will rank you in the top ten is essential.

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  • SEO Optimization - An Effective Tool For Business

    SEO optimization also known as Search Engine Optimization is an important part of internet marketing operation. And, if you are thinking of improving and endorsing your website than this is the best options which you can select. It has also become an effective tool for every company that is used for promoting their website.

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  • Search Engine Optimization - Developing Your Powerful SEO Gameplan

    Deciding on what to do with your traffic generation business may be a little bit sticky. Should you change your search engine optimization gameplan? Or stick with what you have right now? Given the fact that half million of search engine optimization experts are doing the same thing like you. Developing an SEO didactic tactic plays a big part in your SEO gameplan.

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  • The Basics of Search Engine Optimization

    What is search engine optimization? Search engine optimization or 'SEO' for short is method of using keywords or phrases of keywords that are targeted for your site helping it to rank high in the search engine results. What this means is that when someone types a keyword or phrase that you have chosen to target your site should come out on top if done right.

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  • How to use TCP/IP Nagle algorithm at Apple Push Notification

    - by Mahbubur R Aaman
    From Apple's Developer Library The binary interface employs a plain TCP socket for binary content that is streaming in nature. For optimum performance, you should batch multiple notifications in a single transmission over the interface, either explicitly or using a TCP/IP Nagle algorithm. How to use TCP/IP Nagle algorithm in case Apple's Push Notification? How to batch multiple notification in a single transmission over the interface? Additional # In Apple's Push Notification Urban Airship is a familiar name to send large amount of push notification within several minutes. Does they use TCP/IP Nagle algorithm?

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  • How can I locate empty space next to polygon regions?

    - by Stephen
    Let's say I have the following area in a top-down map: The circle is the player, the black square is an obstacle, and the grey polygons with red borders are walk-able areas that will be used as a navigation mesh for enemies. Obstacles and grey polygons are always convex. The grey regions were defined using an algorithm when the world was generated at runtime. Notice the little white column. I need to figure out where any empty space like this is, if at all, after the algorithm builds the grey regions, so that I can fill the space with another region. Basically what I'm hoping for is an algorithm that can detect empty space next to a polygon.

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  • moore's law and quadratic algorithm

    - by damon
    I was going thru a video (from coursera - by sedgewick) in which he argues that you cannot sustain Moore's law using a quadratic algorithm.He elaborates like this In year 197* you build a computer of power X ,and need to count N objects.This takes M days According to Moore's law,you have a computer of power 2X after 1.5 years.But now you have 2N objects to count. If you use a quadratic algorithm, In year 197*+1.5 ,it takes (4M)/2 = 2M days 4M because the algorithm is quadratic,and division by 2 because of doubling computer power. I find this hard to understand.I tried to work thru this as below To count N objects using comp=X , it takes M days. -> N/X = M After 1.5 yrs ,you need to count 2N objects using comp=2X -> 2N/(2X) -> N/X -> M days where do I go wrong? can someone please help me understand?

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  • Tangent basis calculation problem

    - by Kirill Daybov
    I have the problem with seams with calculating a tangent basis in my application. I'm using a seems to be right algorithm, but it gives wrong result on the seams. What am I doing wrong? Is there a problem with an algorithm, or with the model? The designer says that our models with our normal maps are rendered correctly in Xoliul Shader Plugin in 3Ds Max, so there should be a way to calculate correct tangent basis programmatically. Here's an example of the problem I'm talking about. Steps, I've already taken: - Tried different algorithm (from Gamasutra, I can't post the link because I don't have enough reputation yet). I got wrong, much worse, results; - Tried to average basis vectors for vertexes are used in multiple faces; - Tried to average basis vectors for vertexes that have same world coordinates (this would be obviously wrong solution, but I've tried it anyway).

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  • Most efficient AABB - Ray intersection algorithm for input/output distance calculation

    - by Tobbey
    Thanks to the following thread : most efficient AABB vs Ray collision algorithms I have seen very fast algorithm for ray/AABB intersection point computation. Unfortunately, most of the recent algorithm are accelerated by omitting the "output" intersection point of the box. In my application, I would interested in getting both the the distance from source ray to input: t0 and source ray to output of bounding box: t1. I have seen for instance Eisemann designed a very fast version regarding plucker, smits, ... , but it does not compare the case when both input/output distance should be computed see: http://www.cg.cs.tu-bs.de/publications/Eisemann07FRA/ Does someone know where I can find more information on algorithm performances for the specific input/output problem ? Thank you in advance

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  • algorithm to print the digits in the correct order

    - by Aga Waw
    I've been trying to write an algorithm that will print separately the digits from an integer. I have to write it in Pseudocode. I know how to write an algorithm that reverse the digits. digi(n): while n != 0: x = n % 10 n = n // 10 print (x) But I don't know how to write an algorithm to print the digits in the correct order. f.eg. the input is integer 123467 and the output is: 1 2 3 4 6 7 The numbers will be input from the user, and we cannot convert them to a string. I just need help gettin started on writing algorithms. Thanks

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  • How does one unit test an algorithm

    - by Asa Baylus
    I was recently working on a JS slideshow which rotates images using a weighted average algorithm. Thankfully, timgilbert has written a weighted list script which implements the exact algorithm I needed. However in his documentation he's noted under todos: "unit tests!". I'd like to know is how one goes about unit testing an algorithm. In the case of a weighted average how would you create a proof that the averages are accurate when there is the element of randomness? Code samples of similar would be very helpful to my understanding.

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