Search Results

Search found 12283 results on 492 pages for 'tcp port'.

Page 31/492 | < Previous Page | 27 28 29 30 31 32 33 34 35 36 37 38  | Next Page >

  • Router behind Router--second router (and its clients) cannot be "seen" even after both routers are D

    - by Trioke
    Couple of terminology I guess I should get out of the way for consistency's sake throughout the post: External Router/Modem - SMC 8014WG - External IP 173.32.144.134 - Internal IP 192.168.0.1 Internal Router - LinkSys WRT120N - "External" IP of 192.168.0.175 - Internal IP 192.168.1.1 - Connected via Ethernet Cable (a really long one, from the basement to the second floor) PC - IP 192.168.200 - Connected Wirelessly via WAP2 Personal. Laptop - Used to try and diagnose the problem, a 4th machine to the setup which won't be part of the final setup once everything works. The actual problem: I've tried setting the LinkySys router as a DMZ'd client on the SMC router, and then DMZ'd the actual PC on the LinkSys. So the DMZ looks like this: On the SMZ, client with IP 192.168.0.175 is DMZ'd. On the LinkSys, client with IP 192.168.1.200 is DMZ'd. No dice. I then tried port forwarding the necessary port on the SMC to the LinkSys (lets just say, port 80). Then port forwarded Port 80 on the LinkSys to the PC. Same as the DMZ scenario above, but change DMZ with port forwarding. No dice, still :(. Now here's where I went stupid--and tell me if one should never do this--I enabled both DMZ and port forwarding at the same time. I fired up Opera--my browser of choice ;)--typed in 173.32.144.134:6333 and... ... Third time is the charm they say? Well, clearly not. Otherwise I wouldn't be here ;). To diagnose the problem, I enabled "Allow remote access to the Admin panel" on the LinkSys router, and specified port 6333 as the port to use. I port forwarded port 6333 on the SMC to 192.168.0.175, and access my external IP of 173.32.144.134:6333 in hopes of seeing the Admin panel... No dice (I think I've ran out of dice by now ;)). So to see where the problem was, I connected a laptop to the SMC via LAN cable, and typed in 192.168.0.175:6333, and viola, Admin Panel access! So the problem looks like it lies with the SMC--But that's as far as I've got, I've done the port forwarding, the DMZ'ing, and I've even disabled the built-in firewall for safe measures, but nothing worked. So, here I am. Unable to connect to the PC behind the Internal router externally, and without anything to go on other than to come here and ask for the wisdom of the the superuser folks :). If any more detail is required, just ask. (Apologies in advance, if questions should never be this long winded!)

    Read the article

  • Hosting website when port 80 is taken?

    - by cinqoTimo
    A few months ago, we purchased an R-HUB unit to replace WebEx for remote support. The device operates through port 80, ehich doesn't appear to be configurable. I know in IIS, you can specify a port besides port 80, but the problem is in the port forwarding. On our router, we have to map an incoming port to the forward port which then directs traffic to the node (webserver). However, the incoming port for both the webserver and the R-HUB is 80 - and the server seems to be getting confused as I can only get to the R-HUB, not the website. How can I expose both devices? Host header headers? DNS config?

    Read the article

  • Server IP must be a LAN IP (Port Forwarding Netgear Router)? [closed]

    - by rphello101
    I'm trying to set up a server (Apache) on my computer (fairly new to it). As I understand it, for it to be accessible to other computers, I need to forward port 80. When I try to forward the port though, I get the error: Server IP must be a LAN IP. I noticed in ipconfig that my default gateway is different than my wireless router. My computer is not hardwired, not on WiFi. Furthermore, I do not, at this point, have a static IP. I read that it should still work with a dynamic IP until it changes. Any ideas on what I can do? I'm using Windows 7 in case it matters.

    Read the article

  • When binding a client TCP socket to a specific local port with Winsock, SO_REUSEADDR does not have a

    - by Checkers
    I'm binding a client TCP socket to a specific local port. To handle the situation where the socket remains in TIME_WAIT state for some time, I use setsockopt() with SO_REUSEADDR on a socket. It works on Linux, but does not work on Windows, I get WSAEADDRINUSE on connect() call when the previous connection is still in TIME_WAIT. MSDN is not exactly clear what should happen with client sockets: [...] For server applications that need to bind multiple sockets to the same port number, consider using setsockopt (SO_REUSEADDR). Client applications usually need not call bind at all—connect chooses an unused port automatically. [...] How do I avoid this?

    Read the article

  • Can I use a serial port as TCP/IP interface on Red Hat Linux?

    - by ShaChris23
    Background We want to run an FTP server on a Red Hat Enterprise OS. The problem is, the machine we have does not have an Ethernet port/interface (please don't ask why; it's just a project requirement). We only have a serial port. Question Is there COTS / open source software that I can use to make serial port "look" like a an Ethernet port? My project is commercial. We run Red Hat Enterprise Linux 5.3. Note: Pardon me if my post title is unclear. If you can think of a better title, please suggest or simply change the title.

    Read the article

  • Turn-based Client-Server Card Game - Unicast (TCP) or Multicast (UDP)

    - by LDM91
    I am currently planning to make a card game project where the clients will communicate with the server in a turn-based and synchronous manner using messages sent over sockets. The problem I have is how to handle the following scenario: (Client takes it turn and sends its action to server) Client sends a message telling the server its move for the turn (e.g. plays the card 5 from its hand which needs to placed onto the table) Server receives messages and updates game state (server will hold all game state). Server iterates through a list of connected clients and sends a message to tell of them change in state Clients all refresh to display the state This is all based on using TCP, and looking at it now it seems a bit like the Observer pattern. The reason this seems to be an issue to me is this message doesn't seem to be point-to-point like the others as I want to send it to all the clients, and doesn't seem very efficient sending the same message in that way. I was thinking about using multicasting with UDP as then I could send the message to all the clients, however wouldn't this mean that the clients would in theory be able to message each other? There is of course the synchronous aspect as well, though this could be put on top of the UDP I guess. Basically, I would like to know what would be good practice as this project is really all about learning, and even though it won't be big enough to encounter performance issues from this I would like to consider them anyway. However, please note I am not interested in using message oriented middleware as a solution (I have experience with using MOM and I'm interested in considering other options excluding MOM if TCP sockets is a bad idea!).

    Read the article

  • openvpn TCP/UDP slow SSH/SMB performance

    - by Petr Latal
    I have question about strange behavior of my openVPN configuration on Debian lenny. I have 2 server configs (one proto tcp-server based and one proto udp based). ISP bandwidth is 7Mbit/7Mbit. When I uses proto tcp-server my download server rate is fine around 6,4 Mbit/s, but upload rate is about 3Mbit/s. When I uses proto udp, my download server rate is around 3Mbit/s and upload rate around 6,4Mbit/s. I tried to handle the MTU, MSSFIX and cipher on/off on server and client configs to synchronize rates, but without solution. Here is TCP based SERVER config: mode server tls-server port 1194 proto tcp-server dev tap0 ifconfig 11.10.15.1 255.255.255.0 ifconfig-pool 11.10.15.2 11.10.15.20 255.255.255.0 push "route 192.168.1.0 255.255.255.0" push "dhcp-option DNS 192.168.1.200" push "route-gateway 11.10.15.1" push "dhcp-option WINS 192.168.1.200" route-up /etc/openvpn/routeup.sh duplicate-cn ca /etc/openvpn/ca.crt cert /etc/openvpn/server.crt key /etc/openvpn/server.key dh /etc/openvpn/dh2048.pem log-append /var/log/openvpn.log status /var/run/vpn.status 10 user nobody group nogroup keepalive 10 120 comp-lzo verb 3 script-security 3 plugin /usr/lib/openvpn/openvpn-auth-pam.so system-auth persist-tun persist-key mssfix cipher BF-CBC Here is UDP based SERVER config: port 1194 proto udp dev tun0 local xx.xx.xx.xx server 11.10.15.0 255.255.255.0 ca /etc/openvpn/ca.crt cert /etc/openvpn/server.crt key /etc/openvpn/server.key dh /etc/openvpn/dh2048.pem log-append /var/log/openvpn.log status /var/run/vpn.status 10 user nobody group nogroup keepalive 10 120 comp-lzo verb 3 duplicate-cn script-security 3 plugin /usr/lib/openvpn/openvpn-auth-pam.so system-auth persist-tun persist-key tun-mtu 1500 mssfix 1212 client-to-client ifconfig-pool-persist ipp.txt Here is TCP/UDP based windows CLIENT config: remote xx.xx.xx.xx --socket-flags TCP_NODELAY tls-client port 1194 proto tcp-client #proto udp dev tap #dev tun pull ca ca.crt cert latis.crt key latis.key mute 0 comp-lzo adaptive verb 3 resolv-retry infinite nobind persist-key auth-user-pass auth-nocache script-security 2 mssfix cipher BF-CBC

    Read the article

  • nmap on my webserver shows TCP ports 554 and 7070 open

    - by atc
    I have a webserver that hosts various websites for me. The two services that are accessible outside are SSH and Apache2. These are running on a non-standard and standard port, respectively. All other ports are closed explicitly via arno-iptables-firewall. The host is running Debian Testing. I noticed that a scan of the host using nmap produced different results from different PCs. From my laptop on my home network (behind a BT Homehub), I get the following: Not shown: 996 filtered ports PORT STATE SERVICE 80/tcp open http 554/tcp open rtsp 7070/tcp open realserver 9000/tcp open cslistener whereas scanning from a US-based server with nmap 5.00 and a Linux box in Norway running nmap 5.21 I get the following: Not shown: 998 filtered ports PORT STATE SERVICE 80/tcp open http 9000/tcp open cslistener so I hope it's my internal network or ISP that's playing up, but I cannot be sure. Running a netstat -l | grep 7070 produces nothing. Similarly for port 554. Can anyone explain the peculiarities I'm seeing?

    Read the article

  • Library like ENet, but for TCP?

    - by Milo
    I'm not looking to use boost::asio, it is overly complex for my needs. I'm building a game that is cross platform, for desktop, iPhone and Android. I found a library called ENet which is pretty much what I need, but it uses UDP which does not seem to support encryption and a few other things. Given that the game is an event driven card game, TCP seems like the right fit. However, all I have found is WINSOCK / berkley sockets and bost::asio. Here is a sample client server application with ENet: #include <enet/enet.h> #include <stdlib.h> #include <string> #include <iostream> class Host { ENetAddress address; ENetHost * server; ENetHost* client; ENetEvent event; public: Host() :server(NULL) { enet_initialize(); setupServer(); } void setupServer() { if(server) { enet_host_destroy(server); server = NULL; } address.host = ENET_HOST_ANY; /* Bind the server to port 1234. */ address.port = 1721; server = enet_host_create (& address /* the address to bind the server host to */, 32 /* allow up to 32 clients and/or outgoing connections */, 2 /* allow up to 2 channels to be used, 0 and 1 */, 0 /* assume any amount of incoming bandwidth */, 0 /* assume any amount of outgoing bandwidth */); } void daLoop() { while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (server, & event, 5000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_CONNECT: printf ("A new client connected from %x:%u.\n", event.peer -> address.host, event.peer -> address.port); /* Store any relevant client information here. */ event.peer -> data = "Client information"; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("packet", strlen ("packet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("packetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("packet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (server); break; case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: printf ("%s disconected.\n", event.peer -> data); /* Reset the peer's client information. */ event.peer -> data = NULL; } } } } ~Host() { if(server) { enet_host_destroy(server); server = NULL; } atexit (enet_deinitialize); } }; class Client { ENetAddress address; ENetEvent event; ENetPeer *peer; ENetHost* client; public: Client() :peer(NULL) { enet_initialize(); setupPeer(); } void setupPeer() { client = enet_host_create (NULL /* create a client host */, 1 /* only allow 1 outgoing connection */, 2 /* allow up 2 channels to be used, 0 and 1 */, 57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */, 14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */); if (client == NULL) { fprintf (stderr, "An error occurred while trying to create an ENet client host.\n"); exit (EXIT_FAILURE); } /* Connect to some.server.net:1234. */ enet_address_set_host (& address, "192.168.2.13"); address.port = 1721; /* Initiate the connection, allocating the two channels 0 and 1. */ peer = enet_host_connect (client, & address, 2, 0); if (peer == NULL) { fprintf (stderr, "No available peers for initiating an ENet connection.\n"); exit (EXIT_FAILURE); } /* Wait up to 5 seconds for the connection attempt to succeed. */ if (enet_host_service (client, & event, 20000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT) { std::cout << "Connection to some.server.net:1234 succeeded." << std::endl; } else { /* Either the 5 seconds are up or a disconnect event was */ /* received. Reset the peer in the event the 5 seconds */ /* had run out without any significant event. */ enet_peer_reset (peer); puts ("Connection to some.server.net:1234 failed."); } } void daLoop() { ENetPacket* packet; /* Create a reliable packet of size 7 containing "packet\0" */ packet = enet_packet_create ("backet", strlen ("backet") + 1, ENET_PACKET_FLAG_RELIABLE); /* Extend the packet so and append the string "foo", so it now */ /* contains "packetfoo\0" */ enet_packet_resize (packet, strlen ("backetfoo") + 1); strcpy ((char*)& packet -> data [strlen ("backet")], "foo"); /* Send the packet to the peer over channel id 0. */ /* One could also broadcast the packet by */ /* enet_host_broadcast (host, 0, packet); */ enet_peer_send (event.peer, 0, packet); /* One could just use enet_host_service() instead. */ enet_host_flush (client); while(true) { /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (client, & event, 1000) > 0) { ENetPacket * packet; switch (event.type) { case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; } } } } ~Client() { atexit (enet_deinitialize); } }; int main() { std::string a; std::cin >> a; if(a == "host") { Host host; host.daLoop(); } else { Client c; c.daLoop(); } return 0; } I looked at some socket tutorials and they seemed a bit too low level. I just need something that abstracts away the platform (eg, no WINSOCKS) and that has basic ability to keep track of connected clients and send them messages. Thanks

    Read the article

  • How can I diagnose "Cannot determine peer address" in my Perl TCP script?

    - by MadBoy
    I've this little script which does it's job pretty well but sometimes it tends to fail. It fails in 2 cases: with error send: Cannot determine peer address at ./tcp-new.pl line 52 with no output or anything, it just fails to deliver what it got to connected Tcp Client. Usually it happens after I disconnect from server, go home and connect it again. To fix this restart is required and it starts working. Sometimes this problem is followed by problem mentioned in point 1. Note: it's not problem when I disconnect and reconnect to it again within short amount of time (unless error nr 1 happens). So can anyone help me make this code be a bit more stable so I don't have to restart it every day? #!/usr/bin/perl use strict; use warnings; use IO::Socket; use IO::Select; my $tcp_port = "10008"; my $udp_port = "2099"; my $tcp_socket = IO::Socket::INET->new( Listen => SOMAXCONN, LocalPort => $tcp_port, Proto => 'tcp', ReuseAddr => 1, ); my $udp_socket = IO::Socket::INET->new( LocalPort => $udp_port, Proto => 'udp', ); my $read_select = IO::Select->new(); my $write_select = IO::Select->new(); $read_select->add($tcp_socket); $read_select->add($udp_socket); while (1) { my @read = $read_select->can_read(); foreach my $read (@read) { if ($read == $tcp_socket) { my $new_tcp = $read->accept(); $write_select->add($new_tcp); } elsif ($read == $udp_socket) { my $recv_buffer; $udp_socket->recv($recv_buffer, 1024, undef); my @write = $write_select->can_write(); foreach my $write (@write) { $write->send($recv_buffer); } } } }

    Read the article

  • Can I make TCP/IP session to run less than 60 seconds?

    - by Pavel
    Our server is overloaded with TCP/IP sessions, we have 1200 - 1500 of them. Most of them are hanging in TIME_OUT state. It turns out that a connection in TIME_OUT state occupies a socket until 60 second time-out is elapsed. The problem is that the server gets unresponsive and many clients are not getting served. I have made a simple test: download an XML file from the server with Internet Explorer 8.0 The download finishes in a fraction of second. But then I see that the TCP/IP connection is hanging in TIME_OUT state for 60 seconds. Is there any way to get rid of TIME_OUT waiting or make it less to free the socket for new connections? I understand why TCP/IP connection enters TIME_OUT state, but I don't understand why Internet Explorer does not close the connection after the XML file download is over. The details. Our server runs web service written in Perl (mod-perl). The service provides weather data to clients. Client is a Flash appication (actually Flash ActiveX control embedded in Windows application). Apache "Keep Alive" option is set to 0

    Read the article

  • Port listening on localhost:8000 but not on ip:8000

    - by Marionette
    Hello I'm running a web application on port 8000. When I access it from the host server localhost:8000 it responds ok, 127.0.0.1:8000 also works, but 192.168.1.7:8000 does not work. 192.168.1.7 is the ip of my server. Also if i try to go to another web application running on port 80 it works 192.168.1.7 I enabled ufw firewall and set ufw default allow. I am using ubuntu server 12.04 Any suggestions on why I can't get to my app on port 8000 using the ip-address:8000? Thanks in advance!

    Read the article

  • Apache wont work after changing port

    - by user73595
    I am working with ubuntu 12.04 server 64-bit edition. I have intalled apache2 without any problems and i can see the "It works" message. And i can also access from other pc within the network. I want to host my website using home DSL, However i found out that my ISP is blocking the port 80, 25 ,110 so i changed the port to 8010 (/etc/apache2/port.conf) After this I am unable to get the "It Works" web page. All it shows that "NOT FOUND" i tried with ipaddress:8010 and it doesnot work with both internal and also external.

    Read the article

  • HDMI port not recognized on Sony Vaio

    - by julio
    I am running Ubuntu 11.10 64bit with a Sony VAIO VPC F11. It has an NVIDIA GeForce 310M video card, with the latest Nvidia drivers for the 64 bit linux, and a Windows partition with Win7 64bit. NVIDIA driver version is NVIDIA-Linux-x86_64-280.13 External monitor is Samsung SyncMaster P2770 If I boot into the Windows partition, the HDMI works as expected, with sound and video-- under linux, the HDMI port is not recognized at all, apparently, and provides no signal to the attached monitor. The nividia-settings tool does not recognize any monitor connected to the HDMI port. Disper is installed and cannot recognize an attached external monitor. Can anyone help me diagnose this issue and fix it if possible? The laptop has only the one HDMI port to connect any external monitor, so it I can't get this working I'm stuck using either the laptop screen or Windows. Thanks

    Read the article

  • Connecting to VPN / proxy with different port number

    - by user779159
    I have an IP address, port, username, and password for one of those VPN / proxy services that allows you to use an IP address other than what your ISP gives you, but in the 'Edit Connections VPN' GUI I don't see where to enter a port. I enter the IP address under 'Gateway' and the username and password where it asks for it, but it doesn't work. I try to enter it with the IP address ending with a colon, followed by the port, but that doesn't work either (e.g. "1.1.1.1:9999"). Any idea how I could make it work? I'm using Ubuntu 12.04 LTS. Thanks.

    Read the article

  • Re-Route Mail to a port other than 25

    - by Ken
    Is there a way to route mail to another port? I have an email account attached to my laptop that I'd like to be able to send and receive mail from. Due to mobility, I'll be passing through various networks that will probably block this port. My dynamic DNS provider allows me to utilize web-forwards for MX domains; is this possible? where I can web forward to a domain:port which is managed by my DNS provider when I traverse between networks. If not, is there a way? Of course i could use web-mail or relay-forwarding from my home server, but that's not geeky enough.

    Read the article

  • SSH refusing connection after changing default port

    - by wm90
    currently I'm handling 2 server (A and B). In server A I installed Ubuntu 12.10. I changed the SSH port into 1198 and it works fine. In server B it has been installed with Ubuntu 11.04. I tried to change the port number into 1198 as well but it refused the connection when I tried to connect again using Putty. I change the SSH configuration on /etc/ssh/sshd_config and I did restart the SSH using sudo service ssh restart. I was thinking its because of firewall allowed port but the firewall shows inactive when I run sudo ufw status. Any idea why this can happened?

    Read the article

  • Change gui port(8080) utorrent

    - by user87073
    I'm fresh on Ubuntu, still learning how to use it. Recently I've been trying to install utorrent, which I already was able to do so, but I need the port 8080 free to use run tomcat/glassfish and on port 80 php. Briefly, how can I change utorrent port from 8080 to another one? I've been trying to find a solution for this issue for about 3 days now, I saw some solutions, such as create a utserver.config, but I have no clue in how to use it or config it by terminal or on properties, that is something hardly explained by anyone. Any help will be appreciated :D.

    Read the article

  • iptables is not allowing me to contact my dns nameservers

    - by user1272737
    I have the follwing iptables rules: Chain INPUT (policy DROP) target prot opt source destination ACCEPT tcp -- anywhere anywhere tcp dpt:ssh ACCEPT tcp -- anywhere anywhere tcp dpt:http ACCEPT tcp -- anywhere anywhere tcp dpt:https ACCEPT tcp -- localhost.localdomain anywhere tcp dpt:mysql ACCEPT tcp -- anywhere anywhere tcp dpt:14443 ACCEPT tcp -- anywhere anywhere tcp dpt:ftp ACCEPT tcp -- anywhere anywhere tcp dpt:ftp-data ACCEPT tcp -- anywhere anywhere tcp dpt:xxxxxxx Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination When I turn off iptables I am able to use wget and all other commands. When these rules are enabled I cannot connect to any address. Any idea why this would be?

    Read the article

  • port allocation in remoting

    - by user158182
    in remoting is it possible to connect a particular port(client) to a remote server, i can specify the server port,is there any posibilitis to specify a client port example if server runs in x machine and server port is 8085 and client runs in y where itconnects the server exactly with the specified port ,but the client is connected using a random port(can ispecify a client port),ican do it in basic sockets

    Read the article

  • C++ boost.asio server and client connection undersanding

    - by Edgar Buchvalov
    i started learning boost.asio and i have some problems with undersanding tcp connections. There is example from official boost site: #include <ctime> #include <iostream> #include <string> #include <boost/asio.hpp> using boost::asio::ip::tcp; std::string make_daytime_string() { using namespace std; // For time_t, time and ctime; time_t now = time(0); return ctime(&now); } int main() { try { boost::asio::io_service io_service; tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), 13)); for (;;) { tcp::socket socket(io_service); acceptor.accept(socket); std::string message = make_daytime_string(); boost::system::error_code ignored_error; boost::asio::write(socket, boost::asio::buffer(message), boost::asio::transfer_all(), ignored_error); } } catch (std::exception& e) { std::cerr << e.what() << std::endl; } return 0; } there is question, why if i want to connet to this server via client i have t write: boost::asio::io_service io_service; tcp::resolver resolver(io_service); tcp::resolver::query query(host_ip, "daytime"); //why daytime? tcp::resolver::iterator endpoint_iterator = resolver.resolve(query); tcp::resolver::iterator end; why daytime?, what it meant and where it is inicialized in server, or i just doesn't missed somefing? there is full client code : www.boost.org/doc/libs/1_39_0/doc/html/boost_asio/tutorial/tutdaytime1.html thanks for explanation in advance

    Read the article

  • C# Detect Localhost Port Usage

    - by ThaKidd
    In advance, thank you for your advice. I am currently working on a program which uses Putty to create a SSH connection with a server that uses local port forwarding to enable a client, running my software, to access the service behind the SSH server via localhost. IE: client:20100 - Internet - Remote SSH server exposed via router/firewall - Local Intranet - Intranet Web POP3 Server:110. Cmd Line: "putty -ssh -2 -P 22 -C -L 20100:intranteIP:110 -pw sshpassword sshusername@sshserver" Client would use putty to create a SSH connection with the SSH server specifying in the connection string that it would like to tie port 110 of the Intranet POP3 Server to port 20100 on the client system. Therefore the client would be able to open up a mail client to localhost:20100 and interact with the Internal POP3 server over the SSH tunnel. The above is a general description. I already know what I am trying to do will work without a problem so am not looking for debate on the above. The question is this...How can I ensure the local port (I cannot use dynamic ports, so it must be static) on localhost is not being used or listened to by any other application? I am currently executing this code in my C# app: private bool checkPort(int port) { try { //Create a socket on the current IPv4 address Socket TestSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Create an IP end point IPEndPoint localIP = new IPEndPoint(IPAddress.Parse("127.0.0.1"), port); // Bind that port TestSocket.Bind(localIP); // Cleanup TestSocket.Close(); return false; } catch (Exception e) { // Exception occurred. Port is already bound. return true; } } I am currently calling this function starting with a specific port in a for loop to get the 'false' return at the first available port. The first port I try is actually being listened to by uTorrent. The above code does not catch this and my connection fails. What is the best method to ensure a port is truly free? I do understand some other program may grab the port during/after I have tested it. I just need to find something that will ensure it is not currently in use AT ALL when the test is executed. If there is a way to truly reserve the localhost port during the test, I would love to hear about it.

    Read the article

  • Comcast SMC Port Forwarding Issue

    - by Zach Fedora
    I have a Comcast SMCD3G modem/router and I've been having issues getting the port to forward - When I check an online "open-port-checker" it says the port is forwarded/they can see the port on my IP. (1 Static IP is assigned to the modem) But when I try to access port 80 for example on a browser, it times out. Also when I try to remote desktop to the server (Windows Server 2008 R2) it doesn't work, yet canyouseeme.org says it is open. Any ideas as to what the problem could be?

    Read the article

  • Should we increase local port range limit on busy memcached servers

    - by Majid Azimi
    nixcraft has a tutorial on configuring memcached server(link) at the end says: For busy memcached server you need to increase system file descriptor and IP port limits here is the code to do so: # Increase system IP port limits net.ipv4.ip_local_port_range = 2000 65000 why should we do this? memcached is a server and it will respond to clients with its listening port which is 11211 by default. So we shouldn't be limited by local port range.(net.ipv4.ip_local_port_range) The only limit is file descriptors. local port range should be a limit for servers like squid which generate local traffic

    Read the article

< Previous Page | 27 28 29 30 31 32 33 34 35 36 37 38  | Next Page >