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  • How to make sysctl network bridge settings persist after a reboot?

    - by user183394
    I am setting up a notebook for software demo purpose. The machine has 8GB RAM, a Core i7 Intel CPU, a 128GB SSD, and runs Ubuntu 12.04 LTS 64bit. The notebook is used as a KVM host and runs a few KVM guests. All such guests use the virbr0 default bridge. To enable them to communicate with each other using multicast, I added the following to the host's /etc/sysctl.conf, as shown below net.bridge.bridge-nf-call-ip6tables = 0 net.bridge.bridge-nf-call-iptables = 0 net.bridge.bridge-nf-call-arptables = 0 Afterwards, following man sysctl(8), I issued the following: sudo /sbin/sysctl -p /etc/sysctl.conf My understanding is that this should make these settings persist over reboots. I tested it, and was surprised to find out the following: root@sdn1 :/proc/sys/net/bridge# more *tables :::::::::::::: bridge-nf-call-arptables :::::::::::::: 1 :::::::::::::: bridge-nf-call-ip6tables :::::::::::::: 1 :::::::::::::: bridge-nf-call-iptables :::::::::::::: 1 All defaults are coming back! Yes. I can use some kludgy "get arounds" such as putting a /sbin/sysctl -p /etc/sysctl.conf into the host's /etc/rc.local but I would rather "do it right". Did I misunderstand the man page or is there something that I missed? Thanks for any hints. -- Zack

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  • samba4 not building in archlinux.

    - by kmplsv
    cp bin/tdbtool bin/tdbdump bin/tdbbackup /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/bin cp ./include/tdb.h /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/include cp tdb.pc /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/pkgconfig cp libtdb.a libtdb.so.1.2.4 /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib rm -f /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so ln -s libtdb.so.1.2.4 /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so rm -f /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so.1 ln -s libtdb.so.1.2.4 /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so.1 mkdir -p /tmp/yaourt-tmp-root/aur-samba4/pkg/`/tmp/yaourt-tmp-root/aur-samba4/src/bin/python -c "import distutils.sysconfig; print distutils.sysconfig.get_python_lib(1, prefix='/opt/samba4/samba')"` cp tdb.so /tmp/yaourt-tmp-root/aur-samba4/pkg/`/tmp/yaourt-tmp-root/aur-samba4/src/bin/python -c "import distutils.sysconfig; print distutils.sysconfig.get_python_lib(1, prefix='/opt/samba4/samba')"` /bin/install -c -d /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/share/man/man8 for I in manpages/*.8; do \ /bin/install -c -m 644 $I /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/share/man/man8; \ done /bin/install: cannot stat `manpages/*.8': No such file or directory make: *** [installdocs] Error 1 Aborting... ==> ERROR: Makepkg was unable to build samba4. ==> Restart building samba4 ? [y/N] ==> ------------------------------- ==>c any ideas as what is causing my build to fail? i'm assuming it's an issue with manpages but i can't figure out exactly what package it is looking for that i don't have.

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  • OpenVPN Client timing out

    - by Austin
    I recently installed OpenVPN on my Ubuntu VPS. Whenenver I try to connect to it, I can establish a connection just fine. However, everything I try to connect to times out. If I try to ping something, it will resolve the IP, but will time out after resolving the IP. (So DNS Server seems to be working correctly) My server.conf has this relevant information (At least I think it's relevant. I'm not sure if you need more or not) # Which local IP address should OpenVPN # listen on? (optional) ;local a.b.c.d # Which TCP/UDP port should OpenVPN listen on? # If you want to run multiple OpenVPN instances # on the same machine, use a different port # number for each one. You will need to # open up this port on your firewall. port 1194 # TCP or UDP server? ;proto tcp proto udp # "dev tun" will create a routed IP tunnel, # "dev tap" will create an ethernet tunnel. # Use "dev tap0" if you are ethernet bridging # and have precreated a tap0 virtual interface # and bridged it with your ethernet interface. # If you want to control access policies # over the VPN, you must create firewall # rules for the the TUN/TAP interface. # On non-Windows systems, you can give # an explicit unit number, such as tun0. # On Windows, use "dev-node" for this. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. ;dev tap dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel if you # have more than one. On XP SP2 or higher, # you may need to selectively disable the # Windows firewall for the TAP adapter. # Non-Windows systems usually don't need this. ;dev-node MyTap # SSL/TLS root certificate (ca), certificate # (cert), and private key (key). Each client # and the server must have their own cert and # key file. The server and all clients will # use the same ca file. # # See the "easy-rsa" directory for a series # of scripts for generating RSA certificates # and private keys. Remember to use # a unique Common Name for the server # and each of the client certificates. # # Any X509 key management system can be used. # OpenVPN can also use a PKCS #12 formatted key file # (see "pkcs12" directive in man page). ca ca.crt cert server.crt key server.key # This file should be kept secret # Diffie hellman parameters. # Generate your own with: # openssl dhparam -out dh1024.pem 1024 # Substitute 2048 for 1024 if you are using # 2048 bit keys. dh dh1024.pem # Configure server mode and supply a VPN subnet # for OpenVPN to draw client addresses from. # The server will take 10.8.0.1 for itself, # the rest will be made available to clients. # Each client will be able to reach the server # on 10.8.0.1. Comment this line out if you are # ethernet bridging. See the man page for more info. server 10.8.0.0 255.255.255.0 # Maintain a record of client <-> virtual IP address # associations in this file. If OpenVPN goes down or # is restarted, reconnecting clients can be assigned # the same virtual IP address from the pool that was # previously assigned. ifconfig-pool-persist ipp.txt # Configure server mode for ethernet bridging. # You must first use your OS's bridging capability # to bridge the TAP interface with the ethernet # NIC interface. Then you must manually set the # IP/netmask on the bridge interface, here we # assume 10.8.0.4/255.255.255.0. Finally we # must set aside an IP range in this subnet # (start=10.8.0.50 end=10.8.0.100) to allocate # to connecting clients. Leave this line commented # out unless you are ethernet bridging. ;server-bridge 10.8.0.4 255.255.255.0 10.8.0.50 10.8.0.100 # Configure server mode for ethernet bridging # using a DHCP-proxy, where clients talk # to the OpenVPN server-side DHCP server # to receive their IP address allocation # and DNS server addresses. You must first use # your OS's bridging capability to bridge the TAP # interface with the ethernet NIC interface. # Note: this mode only works on clients (such as # Windows), where the client-side TAP adapter is # bound to a DHCP client. ;server-bridge # Push routes to the client to allow it # to reach other private subnets behind # the server. Remember that these # private subnets will also need # to know to route the OpenVPN client # address pool (10.8.0.0/255.255.255.0) # back to the OpenVPN server. ;push "route 192.168.10.0 255.255.255.0" ;push "route 192.168.20.0 255.255.255.0" # To assign specific IP addresses to specific # clients or if a connecting client has a private # subnet behind it that should also have VPN access, # use the subdirectory "ccd" for client-specific # configuration files (see man page for more info). # EXAMPLE: Suppose the client # having the certificate common name "Thelonious" # also has a small subnet behind his connecting # machine, such as 192.168.40.128/255.255.255.248. # First, uncomment out these lines: ;client-config-dir ccd ;route 192.168.40.128 255.255.255.248 # Then create a file ccd/Thelonious with this line: # iroute 192.168.40.128 255.255.255.248 # This will allow Thelonious' private subnet to # access the VPN. This example will only work # if you are routing, not bridging, i.e. you are # using "dev tun" and "server" directives. # EXAMPLE: Suppose you want to give # Thelonious a fixed VPN IP address of 10.9.0.1. # First uncomment out these lines: ;client-config-dir ccd ;route 10.9.0.0 255.255.255.252 # Then add this line to ccd/Thelonious: # ifconfig-push 10.9.0.1 10.9.0.2 # Suppose that you want to enable different # firewall access policies for different groups # of clients. There are two methods: # (1) Run multiple OpenVPN daemons, one for each # group, and firewall the TUN/TAP interface # for each group/daemon appropriately. # (2) (Advanced) Create a script to dynamically # modify the firewall in response to access # from different clients. See man # page for more info on learn-address script. ;learn-address ./script # If enabled, this directive will configure # all clients to redirect their default # network gateway through the VPN, causing # all IP traffic such as web browsing and # and DNS lookups to go through the VPN # (The OpenVPN server machine may need to NAT # or bridge the TUN/TAP interface to the internet # in order for this to work properly). push "redirect-gateway def1 bypass-dhcp" push "dhcp-option DNS 8.8.8.8" # Certain Windows-specific network settings # can be pushed to clients, such as DNS # or WINS server addresses. CAVEAT: # http://openvpn.net/faq.html#dhcpcaveats # The addresses below refer to the public # DNS servers provided by opendns.com. ;push "dhcp-option DNS 8.8.8.8" push "dhcp-option DNS 8.8.4.4" # Uncomment this directive to allow different # clients to be able to "see" each other. # By default, clients will only see the server. # To force clients to only see the server, you # will also need to appropriately firewall the # server's TUN/TAP interface. ;client-to-client # Uncomment this directive if multiple clients # might connect with the same certificate/key # files or common names. This is recommended # only for testing purposes. For production use, # each client should have its own certificate/key # pair. # # IF YOU HAVE NOT GENERATED INDIVIDUAL # CERTIFICATE/KEY PAIRS FOR EACH CLIENT, # EACH HAVING ITS OWN UNIQUE "COMMON NAME", # UNCOMMENT THIS LINE OUT. ;duplicate-cn # The keepalive directive causes ping-like # messages to be sent back and forth over # the link so that each side knows when # the other side has gone down. # Ping every 10 seconds, assume that remote # peer is down if no ping received during # a 120 second time period. keepalive 10 120 # For extra security beyond that provided # by SSL/TLS, create an "HMAC firewall" # to help block DoS attacks and UDP port flooding. # # Generate with: # openvpn --genkey --secret ta.key # # The server and each client must have # a copy of this key. # The second parameter should be '0' # on the server and '1' on the clients. ;tls-auth ta.key 0 # This file is secret # Select a cryptographic cipher. # This config item must be copied to # the client config file as well. ;cipher BF-CBC # Blowfish (default) ;cipher AES-128-CBC # AES ;cipher DES-EDE3-CBC # Triple-DES # Enable compression on the VPN link. # If you enable it here, you must also # enable it in the client config file. comp-lzo # The maximum number of concurrently connected # clients we want to allow. ;max-clients 100 # It's a good idea to reduce the OpenVPN # daemon's privileges after initialization. # # You can uncomment this out on # non-Windows systems. ;user nobody ;group nogroup # The persist options will try to avoid # accessing certain resources on restart # that may no longer be accessible because # of the privilege downgrade. persist-key persist-tun # Output a short status file showing # current connections, truncated # and rewritten every minute. status openvpn-status.log # By default, log messages will go to the syslog (or # on Windows, if running as a service, they will go to # the "\Program Files\OpenVPN\log" directory). # Use log or log-append to override this default. # "log" will truncate the log file on OpenVPN startup, # while "log-append" will append to it. Use one # or the other (but not both). ;log openvpn.log ;log-append openvpn.log # Set the appropriate level of log # file verbosity. # # 0 is silent, except for fatal errors # 4 is reasonable for general usage # 5 and 6 can help to debug connection problems # 9 is extremely verbose verb 3 # Silence repeating messages. At most 20 # sequential messages of the same message # category will be output to the log. ;mute 20 I've tried on multiple computers by the way. The same result on all of them. What could be wrong? Thanks in advance, and if you need other information I'll gladly post it. Information for new comments root@vps:~# iptables -L -n -v Chain INPUT (policy ACCEPT 862K packets, 51M bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 3 packets, 382 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 4641 298K ACCEPT all -- * * 10.8.0.0/24 0.0.0.0/0 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-port-unreachable Chain OUTPUT (policy ACCEPT 1671K packets, 2378M bytes) pkts bytes target prot opt in out source destination And root@vps:~# iptables -t nat -L -n -v Chain PREROUTING (policy ACCEPT 17937 packets, 2013K bytes) pkts bytes target prot opt in out source destination Chain POSTROUTING (policy ACCEPT 8975 packets, 562K bytes) pkts bytes target prot opt in out source destination 1579 103K SNAT all -- * * 10.8.0.0/24 0.0.0.0/0 to:SERVERIP Chain OUTPUT (policy ACCEPT 8972 packets, 562K bytes) pkts bytes target prot opt in out source destination

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  • In GNU Screen, Recalled bash history command displays one character position to the left of actual location

    - by vergueishon
    I am running Red Hat 5 32-bit (2.6.18-194.26.1.el5). The issue is that when I recall any previous command in bash's history, the first character in the command is displayed immediately after the shell prompt, without any intervening space, likeso: \[me@mymachine tmp]$man mysql If I enter a Ctrl-C, and retype the command, it looks likeso: \[me@mymachine tmp]$ man mysql This makes recalling a command and editing it before re-entering a real pain. Basically, if I try to edit a recalled command, my changes occur one character position to the left (I believe) of what I see on the screen. It's a bit tedious to describe, and appears to only happen with commands with a large number of arguments. UPDATE: The contents of /etc/sysconfig/bash-prompt-screen, 1 #!/bin/bash 2 echo -n $'\033'"_${USER}@${HOSTNAME%%.*}:${PWD/#$HOME/~}"$'\033\\\\' and the contents of /etc/bashrc, 24 screen) 25 if [ -e /etc/sysconfig/bash-prompt-screen ]; then 26 PROMPT_COMMAND=/etc/sysconfig/bash-prompt-screen 27 else 28 PROMPT_COMMAND='echo -ne "\033_${USER}@${HOSTNAME%%.*}:${PWD/#$HOME/~}"; echo -ne "\033\\"' 29 fi 30 ;; I've disable bash-prompt-screen by renaming it--this fixed it. It's entirely possible that there is a fix to the bash-prompt-screen prompt line in the latest version of screen for RHEL 5. The error is seen under Screen version 4.00.03 (FAU) 23-Oct-06. (I noticed an update in the queue, which is installing as I write this.)

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  • Is it possible to use rsync over sftp (without an ssh shell)?

    - by Tom Feiner
    Rsync over ssh, works great every time. However, trying to rsync to a host which allows only sftp logins, but not ssh logins, provides the following error: rsync -av /source ssh user@remotehost:/target/ protocol version mismatch -- is your shell clean? (see the rsync man page for an explanation) rsync error: protocol incompatibility (code 2) at compat.c(171) [sender=3.0.6] Here's the relevant section from the rsync man page: This message is usually caused by your startup scripts or remote shell facility producing unwanted garbage on the stream that rsync is using for its transport. The way to diagnose this problem is to run your remote shell like this: ssh remotehost /bin/true > out.dat then look at out.dat. If everything is working correctly then out.dat should be a zero length file. If you are getting the above error from rsync then you will probably find that out.dat contains some text or data. Look at the contents and try to work out what is producing it. The most com- mon cause is incorrectly configured shell startup scripts (such as .cshrc or .profile) that contain output statements for non-interactive logins. Trying this on my system produced the following in out.dat: ssh-dummy-shell: Command not allowed. As I thought, the host is not allowing ssh logins. The following link shows that it is possible to accomplish this task using fuse with sshfs - however it is extremely slow, and not fit for production use. Is there any chance of getting rsync sftp to work?

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  • Docs for OpenSSH CA-based certificate based authentication

    - by Zoredache
    OpenSSH 5.4 added a new method for certificate authentication (changes). * Add support for certificate authentication of users and hosts using a new, minimal OpenSSH certificate format (not X.509). Certificates contain a public key, identity information and some validity constraints and are signed with a standard SSH public key using ssh-keygen(1). CA keys may be marked as trusted in authorized_keys or via a TrustedUserCAKeys option in sshd_config(5) (for user authentication), or in known_hosts (for host authentication). Documentation for certificate support may be found in ssh-keygen(1), sshd(8) and ssh(1) and a description of the protocol extensions in PROTOCOL.certkeys. Is there any guides or documentation beyond what is mentioned in the ssh-keygen man-page? The man page covers how to generate certificate and use them, but it doesn't really seem to provide much information about the certificate authority setup. For example, can I sign the keys with an intermediate CA, and have the server trust the parent CA? This comment about the new feature seems to mean that I could setup my servers to trust the CA, then setup a method to sign keys, and then users would not have to publish their individual keys on the server. This also seems to support key expiration, which is great since getting rid of old/invalid keys is more difficult then it should be. But I am hoping to find some more documentation about describe the total configuration CA, SSH server, and SSH client settings needed to make this work.

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  • samba4 not building in Arch

    - by kmplsv
    cp bin/tdbtool bin/tdbdump bin/tdbbackup /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/bin cp ./include/tdb.h /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/include cp tdb.pc /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/pkgconfig cp libtdb.a libtdb.so.1.2.4 /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib rm -f /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so ln -s libtdb.so.1.2.4 /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so rm -f /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so.1 ln -s libtdb.so.1.2.4 /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/lib/libtdb.so.1 mkdir -p /tmp/yaourt-tmp-root/aur-samba4/pkg/`/tmp/yaourt-tmp-root/aur-samba4/src/bin/python -c "import distutils.sysconfig; print distutils.sysconfig.get_python_lib(1, prefix='/opt/samba4/samba')"` cp tdb.so /tmp/yaourt-tmp-root/aur-samba4/pkg/`/tmp/yaourt-tmp-root/aur-samba4/src/bin/python -c "import distutils.sysconfig; print distutils.sysconfig.get_python_lib(1, prefix='/opt/samba4/samba')"` /bin/install -c -d /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/share/man/man8 for I in manpages/*.8; do \ /bin/install -c -m 644 $I /tmp/yaourt-tmp-root/aur-samba4/pkg//opt/samba4/samba/share/man/man8; \ done /bin/install: cannot stat `manpages/*.8': No such file or directory make: *** [installdocs] Error 1 Aborting... ==> ERROR: Makepkg was unable to build samba4. ==> Restart building samba4 ? [y/N] ==> ------------------------------- ==>c Any ideas as what is causing my build to fail? I assume it's an issue with manpages I can't figure out exactly what package it is looking for that I don't have.

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  • SWATCH - what am I doing wrong?

    - by Brian Dunbar
    What I want/need/desire is to log when a user logs into my FTP server. Problem: I can't make swatch work the way I should be able to. This data is logged to a file - but of course these logs are not kept very long. I can't keep the logs around forever, but I can extract data from then, analyze it, store results elsewhere. If there is a better way to do this than the following, I'm all ears. Swatch version 3.2.3 Perl 5.12 FTP: VSFTP OS (Test): OS X 10.6.8 OS (Production): Solaris From man I see I can pass contents to a command .. so I should be able to echo those values to file, do a sed/cut/uniq thing on them for stats. $ man swatch (snip) exec command Execute command. The command may contain variables which are substituted with fields from the matched line. A $N will be replaced by the Nth field in the line. A $0 or $* will be replaced by the entire line. Swatch file .swatchrc watchfor /OK LOGIN/ echo=red pipe "echo "0: $0 1:$1 2:$2 3:$3 4:$4 5:$5" >> /Users/bdunbar/dev/ftplog/output.txt" Launch with $ swatch -c /Users/bdunbar/.swatchrc --script-dir /Users/bdunbar/dev/ftplog -t /Users/bdunbar/dev/ftplog/vsftpd.log & Test echo "Mon July 9 03:11:07 2012 [pid 14938] [aetech] OK LOGIN: Client "206.209.255.227"" >> vsftpd.log Results - it's echoing to TTY. This is not needed or desired on the server, but it does tell me things are working. ftplog *** swatch version 3.2.3 (pid:25780) started at Mon Jul 9 15:23:33 CDT 2012 Mon July 9 03:11:07 2012 [pid 14938] [aetech] OK LOGIN: Client 206.209.255.227 Results - bad! I appear to not be sending the variables to text. $ tail -f output.txt 0: /Users/bdunbar/dev/ftplog/.swatch_script.25780 1: 2: 3: 4: 5:

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  • Is it possible to use rsync over sftp (without an ssh shell) ?

    - by Tom Feiner
    Rsync over ssh, works great every time. However, trying to rsync to a host which allows only sftp logins, but not ssh logins, provides the following error: rsync -av /source ssh user@remotehost:/target/ protocol version mismatch -- is your shell clean? (see the rsync man page for an explanation) rsync error: protocol incompatibility (code 2) at compat.c(171) [sender=3.0.6] Here's the relevant section from the rsync man page: This message is usually caused by your startup scripts or remote shell facility producing unwanted garbage on the stream that rsync is using for its transport. The way to diagnose this problem is to run your remote shell like this: ssh remotehost /bin/true > out.dat then look at out.dat. If everything is working correctly then out.dat should be a zero length file. If you are getting the above error from rsync then you will probably find that out.dat contains some text or data. Look at the contents and try to work out what is producing it. The most com- mon cause is incorrectly configured shell startup scripts (such as .cshrc or .profile) that contain output statements for non-interactive logins. Trying this on my system produced the following in out.dat: ssh-dummy-shell: Command not allowed. As I thought, the host is not allowing ssh logins. The following link shows that it is possible to accomplish this task using fuse with sshfs - however it is extremely slow, and not fit for production use. Is there any chance of getting rsync sftp to work?

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  • The suggested way to handle pip(easy_install) with homebrew?

    - by Drake
    I know there are brew-gem and brew-pip but it is still really easy to get confused. Let's say my Mac OS X is 10.7.2. There are at least, as far as I know, 3 locations for Python modules (assume 2.7): /System/Library/Frameworks/Python.framework/Versions/2.7/ /Library/Python/2.7/site-packages /usr/local/lib/python2.7/site-packages/ (controlled within homebrew) For some Python modules, pip install them into 2, the so-called local/customized Python module location, and everything looks and works great. Ex, readline by *easy_install* (ipython suggested me to install readline by *easy_install* instead of pip) For some, it would try to install some miscellaneous files (ex, man, doc, ...) into system-wide location, which requires sudo! Ex, ipython insisted on installing man and doc into /System/Library/Frameworks/Python.framework/Versions/2.7/share/, which violates permission issue and all I can do is to use sudo. For some Python modules installed by brew, they are symbolic linked to /usr/local/lib/python2.7/site-packages/. Everything seems great except that you have to remember to add this location into PYTHONPATH. I am wondering any suggested and uniform way to handle those mass, or any explanation to make those stuff crystal clear.

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  • explanation of RAM specs, and what do I need for a Gaming rig

    - by ewok
    I am looking into upgrading my custom built PC's RAM. I use the machine mostly for gaming, but I don't really know a ton about RAM, so I wanted to ask a few questions. The research I've done tells me there is a negligible increase in speed for anything above 1600 MHz. is this true or is it worth the extra money to go higher? Other than drawing more power from the PSU, is there any real difference in performance with different voltages (1.5V vs 1.65V)? most of the kits I've found in the 2x4 1600 range have a CAS latency of 9 and timing of 9-9-9-24. For a significant increase in price (usually about 1.5x), I can get either 8 or 7 and lower timing. Is it worth the cost? What I am looking for here is someone to give a good explanation of what the different specs represent, and how that relates to the performance of the machine. Specifically, I'm looking for what specs I need to focus on for a good gaming rig. I am NOT looking for a "buy this, it's the best RAM" without an explanation of why. The information will be much more valuable as it will allow me to make my own informed decision. As they say, give a man a fish, he'll eat for a day. teach a man to fish, and he'll eat for the rest of his life.

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  • Strange File-Server I/O Spikes - What Is Causing This?

    - by CruftRemover
    I am currently having a problem with a small Linux server that is providing file-sharing services to four Windows 7 32-bit clients. The server is an AMD PhenomX3 with two Western Digital 10EADS (1TB) drives, attached to a Gigabyte GA-MA770T-UD3 mainboard and running Ubuntu Server 10.04.1 LTS. The client machines are taking an extremely long time to access/transfer data on the file server. Applications often become non-responsive while trying to open files located remotely, or one program attempting to open a file but having to wait will prevent other software from accessing network resources at all. Other examples include one image taking 20 seconds or more to open, and in one instance a user waited 110 seconds for Microsoft Word 2007 to save a document. I had initially thought the problem was network-related, but this appears not to be the case. All cables and switches have been tested (one cable was replaced) for verification. This was additionally confirmed when closing down all client machines and rebooting the server resulted in the hard-drive light staying on solid during the startup process. For the first 15 minutes during boot, logon and after logging on (with no client machines attached), the system displayed a load average of 4 or higher. Symptoms included waiting several minutes for the logon prompt to appear, and then several minutes for the password prompt to appear after typing in a user name. After logon, it also took upwards of 45 seconds for the 'smartctl' man page to appear after the command 'man smartctl' was issued. After 15 minutes of this behaviour, the load average dropped to around 0.02 and the machine behaved normally. I have also considered that the problem is hard-drive-related, however diagnostic programs reveal no drive problems. Western Digital DLG, Spinrite and SMARTUDM show no abnormal characteristics - the drives are in perfect health as far as the hardware is concerned. I have thus far been completely unable to track down the cause of this problem, so any help is greatly appreciated. Requested Information: Output of 'free' hxxp://pastebin.com/mfsJS8HS (stupid spam filter) The command 'hdparm -d /dev/sda1' reports: HDIO_GET_DMA failed: Inappropriate ioctl for device (the BIOS is set to AHCI - I probably should have mentioned that).

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  • Same script, different behavior [migrated]

    - by Antoine_935
    I just stumbled upon an interesting bug... Still trying to figure out what is exactly happening. Maybe you can help. First, the context. I'm currently building yet another man to html converter (for some reasons I won't motivate here, but I need it). So, have a look at the screenshot below (see the link), more precisely at the outlined spots. See? On the upper shell, I have &lt ; and &gt ;, that is, escaped html. While on the shell below I have < and directly. But as you can see (or do I seriously need looking glass ?), the command man 2 semget | webmanneris the same on both sides, as is the which webmanner. The two are executed roughly at the same moment, with no modification made to the script between. [Oops, cannot post pictures just yet... Here comes the link] http://aspyct.org/media/webmanner-bug.png But the shell below is older (open about 1 hour ago). Newer shells all print out &lt ;. So my first guess was that it somehow had a cached reference to the old inode of the file, or old blocks or whatever. So I modified parts of the script, at the start and then at the end, to print different messages. And, surprise, the message shown up on both terminals. But still, same difference between &lt ; and <. I'm confused... How to explain that behavior? I'm working on a OSX 10.8 (Mountain Lion) EDIT: OK, there is one big difference: the shell below uses ruby 1.9.3, while above is 1.8.7. Is there any known difference in string handling between the two versions ?

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  • Sort Your Emails by Conversation in Outlook 2010

    - by Matthew Guay
    Do you prefer the way Gmail sorts your emails by conversation?  Here’s how you can use this handy feature in Outlook 2010 too. One exciting new feature in Outlook 2010 is the ability to sort and link your emails by conversation.  This makes it easier to know what has been discussed in emails, and helps you keep your inbox more tidy.  Some users don’t like their emails linked into conversations, and in the final release of Outlook 2010 it is turned off by default.  Since this is a new feature, new users may overlook it and never know it’s available.  Here’s how you can enable conversation view and keep your email conversations accessible and streamlined. Activate Conversation View By default, your inbox in Outlook 2010 will look much like it always has in Outlook…a list of individual emails. To view your emails by conversation, select the View tab and check the Show as Conversations box on the top left. Alternately, click on the Arrange By tab above your emails, and select Show as Conversations. Outlook will ask if you want to activate conversation view in only this folder or all folders.  Choose All folders to view all emails in Outlook in conversations. Outlook will now resort your inbox, linking emails in the same conversation together.  Individual emails that don’t belong to a conversation will look the same as before, while conversations will have a white triangle carrot on the top left of the message title.  Select the message to read the latest email in the conversation. Or, click the triangle to see all of the messages in the conversation.  Now you can select and read any one of them. Most email programs and services include the previous email in the body of an email when you reply.  Outlook 2010 can recognize these previous messages as well.  You can navigate between older and newer messages from popup Next and Previous buttons that appear when you hover over the older email’s header.  This works both in the standard Outlook preview pane and when you open an email in its own window.   Edit Conversation View Settings Back in the Outlook View tab, you can tweak your conversation view to work the way you want.  You can choose to have Outlook Always Expand Conversations, Show Senders Above the Subject, and to Use Classic Indented View.  By default, Outlook will show messages from other folders in the conversation, which is generally helpful; however, if you don’t like this, you can uncheck it here.  All of these settings will stay the same across all of your Outlook accounts. If you choose Indented View, it will show the title on the top and then an indented message entry underneath showing the name of the sender. The Show Senders Above the Subject view makes it more obvious who the email is from and who else is active in the conversation.  This is especially useful if you usually only email certain people about certain topics, making the subject lines less relevant. Or, if you decide you don’t care for conversation view, you can turn it off by unchecking the box in the View tab as above. Conclusion Although it may take new users some time to get used to, conversation view can be very helpful in keeping your inbox organized and letting important emails stay together.  If you’re a Gmail user syncing your email account with Outlook, you may find this useful as it makes Outlook 2010 work more like Gmail, even when offline. If you’d like to sync your Gmail account with Outlook 2010, check out our articles on syncing it with POP3 and IMAP. Similar Articles Productive Geek Tips Automatically Move Daily Emails to Specific Folders in OutlookQuickly Clean Your Inbox in Outlook 2003/2007Find Emails With Attachments with Outlook 2007’s Instant SearchAdd Your Gmail Account to Outlook 2010 using POPSchedule Auto Send & Receive in Microsoft Outlook TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox)

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  • How to test a 3D rendering engine?

    - by YoYo
    Me and some friends developing simple 3D rendering engine as practice for the university. We used Ogre 3d as prototype and now we are developing it from base The engine is wrapped up in simple game that asks the user to select shape (circle, triangle, square...), color and dimensions and renders the image to the screen. It also enables to move and rotate the shape on screen using mouse. We would like to test automate the view rendering. I could not find any test framework for this issue and I would like to know how 3D test is done in non manual matter

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  • Cannot install shell-themes using gnome-tweak-tool

    - by Chris
    How do I fix this? I will attempt to upload a screenshot of the problem. Notice there is an error like triangle near the shell themes and nothing is select-able. Also there are no shell extensions under the shell extensions tab. I have come across many postings on how to fix this but none worked for me. I currently have 12.04 LTS. I have a custom Phenom quad core machine with Radeon HD 5770 graphics if that helps.

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  • 3D collision detection with meshes using only raycasting?

    - by Nick
    I'm building a game using WebGL and Three.js, and so far I have a terrain with a guy walking on it. I simply cast a ray downwards to know the terrain height. How can I do this for other 3D objects, like the inside of a house? Is this possible by casting many rays in every direction of the player? If not, I would like to know how I can achieve the simplest collision detection possible for other meshes. Do you have to cast a ray to every triangle in every mesh nearby?

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  • Calculating adjacent quads on a quad sphere

    - by Caius Eugene
    I've been experimenting with generating a quad sphere. This sphere subdivides into a quadtree structure. Eventually I'm going to be applying some simplex noise to the vertices of each face to create a terrain like surface. To solve the issue of cracks I want to be able to apply a geomitmap technique of triangle fanning on the edges of each quad, but in order to know the subdivision level of the adjacent quads I need to identify which quads are adjacent to each other. Does anyone know any approaches to computing and storing these adjacent quads for quick lookup? Also It's important that I know which direction they are in so I can easily adjust the correct edge.

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  • Network Manager Applet menu freezes and does not respond

    - by pst007x
    Since the latest update in Ubuntu 10.10, the nm-applet has started doing some strange things. I boot up the PC, all is fine, internet works, etc... but after a period of time, approx and hour, the nm-applet menu in the Gnome panel fails to respond. when I click on the icon, the menu appears, all looks well, but when I select any option, eg DISCONNECT, nothing happens. Even the VPN sub menu disappears (no triangle to select the menu.) However I do not lose the network connection... If I Run this script: killall nm-applet /etc/init.d/NetworkManager restart nm-applet all returns as normal, for a while... weird? i tried uninstall/reinstall... I even reinstalled Ubuntu, but once the latest updates are applied this issues arises... Any help?

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  • Transparency in XNA-4 primitives

    - by Shashwat
    I'm using XNA 4 with Visual Studio 2010. I'm trying to create a simple 3D world with walls and doors in which the user to free to roam around. A wall is just a rectangle which is currently being rendered with four vertices using triangle strips. But to create a door, I'd have to split it into three rectangles as shown in the figure. Four quadrilaterals if I want to have the following door-style It will become more complex to have multiple doors on the same wall or if I have windows. Is there any shorter way to handle this? I am looking for something that will just make the wall transparent wherever I want. I found a solution but facing a problem here

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • Radiosity using a hemisphere

    - by P. Avery
    I'm working on a radiosity processor. I'm projecting scene geometry onto a hemisphere at a high order of tessellation during a visibility pass onto a 1024x1024 render target. The problem is that the edges of certain triangles are not being rendered to the item buffer( render target )...so when I test certain edges( or pixels during pixel shader ) for visibility during a reconstruction pass, visible edges are not identified and as a result the pixel for that edge is discarded. One solution was to increase the resolution of the item buffer( up to 4096x4096 )...this helped and more edges were visible, however, this was not fullproof. How do I increase visibility? Here is a screenshot of a scene after radiosity is applied: the seams are edges along a triangle face that were not visible due to the resolution of the item buffer... fixed the problem by sampling the item buffer w/8 points:

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  • Multiple Vertex Buffers per Mesh

    - by Daniel
    I've run into the situation where the size of my mesh with all its vertices and indices, is larger than the (optimal) vertex buffer object upper limit (~8MB). I was wondering if I can sub-divide the mesh across multiple vertex buffers, and somehow retain validity of the indices. Ie a triangle with a indice at the first vertex, and an indice at the last (ie in seperate VBOs). All the while maintaining this within Vertex Array Objects. My thoughts are, save myself the hassle, and for meshes (messes :P) such as this, just use the necessary size ( 8MB); which is what I do at the moment. But ideally my buffer manager (wip) at the moment is using optimal sizes; I may just have to make a special case then... Any ideas? If necessary, a simple C++ code example is appreciated. Note: I have also cross-posted this on stackoverflow, as I was not sure as to which it would be more suitable (its partly a design question).

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