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  • Are ASCII diagrams worth my time?

    - by Jesse Stimpson
    Are ASCII diagrams within source code worth the time they take to create? I could create a bitmap diagram much faster, but images are much more difficult to in line in a source file (until VS2010). For the record, I'm not talking about decorative ASCII art. Here's an example of a diagram I recently created for my code that I probably could have constructed in half the time in MS Paint. Scenario A: v (U)_________________(N)_______<--(P) Legend: ' / | J = ... ' / | P = ... ' /d | U = ... ' / | v = ... ' / | d = ... '/ | N = ... (J) | | | |___________________|

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  • Looking for a managed image parser library (JPEG, BMP, PNG, GIF)

    - by usr
    I am writing a discussion board software that will have "avatar" images for the users. I want to resize any picture that gets uploaded to a reasonable size. I could easily do that with System.Drawing but that is relying on GDI+ which has hat security problems before. The problem is that the images are untrusted. So I thought of using a fully managed lib to solve that problem because managed code cannot escape the sandbox (of course it can, but only if the code is user-supplied which it is not in my case). So does anybody know of a managed image parser library for JPEG, BMP, PNG and GIF? If some format is missing than I will have to live with that. Edit: Paint.NET also relies on GDI+. You might be interested in the discussion below, too.

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  • Animate a e.Graphics.DrawLine with arrowhead

    - by Fer
    I need to "animate" an arrow. It can go in any direction (up, down, left, right and diagonals) and the arrowhead will be at the end. It needs to appear as if it is growing from orgin to the end. To make matters more complicated it has to be in a user control so it is possible to add to the controls collection in the forms and remove it to delete it from the screen, and its background is really transparent (no color.transparent) so i can't paint the background to "clear" the previous line. I have it static already (drawn from origin to end) but i can't animate it. I tried to add a timer in the user control but I fail to get a correct algorithm to calculate the intermediate ends of the line while it is growing. Any help would be appreciated. Thanks

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  • Java: Friendlier way to get an instance of FontMetrics

    - by Martijn Courteaux
    Hi people, Is there a friendlier way to get an instance of FontMetrics than FontMetrics fm = Graphics.getFontMetrics(Font); I hate this way because of the following example: If you want to create in a game a menu and you want all the menuitems in the center of the screen you need fontmetrics. But, mostly, menuitems are clickable. So I create an array of Rectangles and all the rectangles fits around the items, so when the mouse is pressed, I can simply use for (int i = 0; i < rects.length; i++) if (rects[i].contains(mouseX, mouseY)) { ... } But to create the rects I also need FontMetrics for their coordinates. So this mean that I have to construct all my rectangles in the paint-method of my menu. So I want a way to get the FontMetrics so I can construct the Rectangles in a method called by the constructor. Hope you understand. Thanks in advance.

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  • Erase part of RenderTarget when drawing primitives?

    - by user1495173
    I'm creating a paint like application using XNA. I have a render target which acts as a canvas. When the user draws something I draw corresponding triangles using DrawUserPrimitives and triangle strips to make lines and other curves. I want to implement an eraser in the application, so that the user can erase the triangles from the texture. I've used OpenGL in the past and there I would just use a blend function like so: glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA); How would I do this in XNA? I tried setting the GraphicsDevice blend mode to AlphaBlend, Additive, etc.. but it did not work. Any ideas? Thanks!

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  • Problem using GDI+ with multiple threads (VB.NET)

    - by Joe B
    I think it would be best if I just copy and pasted the code (it's very trivial). Private Sub Main() Handles MyBase.Shown timer.Interval = 10 timer.Enabled = True End Sub Private Sub Form1_Paint(ByVal sender As System.Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles MyBase.Paint e.Graphics.DrawImage(image, 0, 0) End Sub Private Sub tick() Handles timer.Elapsed Using g = Graphics.FromImage(image) g.Clear(Color.Transparent) g.DrawLine(Pens.Red, 0 + i, 0 + i, Me.Width - i, Me.Height - i) End Using Me.Invalidate() End Sub An exception, "The object is currently in use elsewhere", is raised during the tick event. Could someone tell me why this happens and how to solve it? Thanks.

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  • Drawing problem does ShowWindow(hWnd, SW_HIDE) automatically invalidate rectangles?

    - by wk1989
    Hello, I'm running into a problem where, I have a Window that contains a child window. The child window contains another child window where a video is playing using Windows Media Player. Whenever I do call ShowWindow (hWnd, SW_HIDE) on the parent Window and paint over the entire surface, the region occupied by the grand-child window (where the video was playing) is not overridden. I used spy++ and found that that region which was not overridden was set to hidden BEFORE the repaint occurs. I monitored the hwnd of the grand-child window and it did not seem to receive any WM_EraseBKGND or WM_NCPAINT messages. Does this mean the area it occupied had not been invalidated and therefore could not be drawn over? I'm new to winforms. Thanks!

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  • How to stop a MFC/win32 control re-painting

    - by John
    I have a CRichEditCtrl, and an algorithm works on its contents in-place, iterating through the contents and making changes. This seems to cause it to re-paaint every time, which causes flickering and a noticeable time to complete the operation, especially if the control starts scrolling. I wondered if there's a neat way for me to stop it repainting for a period. It's actually a custom subclass of CRichEditCtrl in use so I was thinking something like: void MyCustomEditCtrl::DoAlgorithm() { enableRepaint(false); ... //to the actual work ... enableRepaint(true); } What's the neatest approach? A custom on-paint handler which does nothing when an operation is in progress? Or can repainting actually be disabled?

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  • How to force calling of QWidget::paintEvent() when its hovered by other window?

    - by Pie_Jesu
    Hi there. I have occured a problem: I'm writing a widget, which displays current date's day number. It's like a button, but it's not derived from QPushButton class. Just from QWidget. So I reimplemented enterEvent(), leaveEvent(), mousePressEvent(), mouseReleaseEvent(). I call update() inside these methods and widget has realistic button behavior (paintEvent() is reimplemented too). But when I change system date and hover that widget with other window, my widget doesn't calls paintEvent() and displays old date. Only when I place mouse over it, widget repaints it's contents. I guess there is an option, which paints old contents on hover event to avoid unnecessary paint events. But I need to disable it. Tried to set many attributes (Qt::WidgetAttribute enum). But it doesn't helps. Please, help me (and sorry for my bad english).

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  • Rendering sub tools on vertical toolbar

    - by user146780
    I was wondering how ex Photoshop and Expression Design render sub tools. These show up when for example you hold your mouse down on the fill tool, a sub menu comes up to your right with the fill and gradient tools. I'm just not sure how to go about this because this sub menu would essentially have to be an extension of my toolbar, but then it would find itself on my Frame control. How is this handled? Would it be a good idea to just paint on my frame?

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  • JTable.removeColumn() method throws exception

    - by sanjeev
    To hide a column from only the view of JTable, i am using the removeColumn() method. But it throws the exception Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 7 >= 7 at java.util.Vector.elementAt(Vector.java:470) at javax.swing.table.DefaultTableColumnModel.getColumn(DefaultTableColumnModel.java:294) at javax.swing.plaf.basic.BasicTableHeaderUI.paint(BasicTableHeaderUI.java:648) i think, after removing column from the view, if i modified the model, then this exception pops out. is it because of there is no column in view, while the model is updating the table ? What is the best way to hide the column in view in JTable ? insteading of setting the sizes to 0.

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  • Oracle Unified Method (OUM) Release 5.6

    - by user714714
    ORACLE® UNIFIED METHOD RELEASE 5.6 Oracle’s Full Lifecycle Methodfor Deploying Oracle-Based Business Solutions About | Release | Access | Previous Announcements About Oracle is evolving the Oracle® Unified Method (OUM) to achieve the vision of supporting the entire Enterprise IT Lifecycle, including support for the successful implementation of every Oracle product. OUM replaces Legacy Methods, such as AIM Advantage, AIM for Business Flows, EMM Advantage, PeopleSoft's Compass, and Siebel's Results Roadmap. OUM provides an implementation approach that is rapid, broadly adaptive, and business-focused. OUM includes a comprehensive project and program management framework and materials to support Oracle's growing focus on enterprise-level IT strategy, architecture, and governance. Release OUM release 5.6 provides support for Application Implementation, Cloud Application Implementation, and Software Upgrade projects as well as the complete range of technology projects including Business Intelligence (BI) and Enterprise Performance Management (EPM), Enterprise Security, WebCenter, Service-Oriented Architecture (SOA), Application Integration Architecture (AIA), Business Process Management (BPM), Enterprise Integration, and Custom Software. Detailed techniques and tool guidance are provided, including a supplemental guide related to Oracle Tutor and UPK. This release features: Business Process Management (BPM) Project Engineering Supplemental Guide Cloud Roadmap View and Supplemental Guide Enterprise Security View and Supplemental Guide Service-Oriented Architecture (SOA) Governance Implementation Supplemental Guide "Tailoring OUM for Your Project" White Paper OUM Microsoft Project Workplan Template and User's Guide Mappings: OUM to J.D. Edwards OneMethodology, OUM Roles to Task Techniques: Determining Number of Iterations, Managing an OUM Project using Scrum Templates: Scrum Workplan (WM.010), Siebel CRM Enhanced / Updated: Manage Focus Area reorganized by Activities for all Views Oracle Architecture Development Process (OADP) View updated for OADP v3.0 Oracle Support Services Supplemental Guide expanded to include guidance related to IT Change Management Oracle User Productivity Kit Professional (UPK Pro) and Tutor Supplemental Guide expanded guidance for UPK Pro Service-Oriented Architecture (SOA) Application Integration Architecture (AIA) Supplemental Guide updated for SOA Tactical Project Delivery View Service-Oriented Architecture (SOA) Tactical Project Delivery View expanded to include additional tasks Siebel CRM Supplemental Guide expanded task guidance and added select Siebel-specific OUM templates WebCenter View and Supplemental Guide updated for WebCenter Portal and Content Management For a comprehensive list of features and enhancements, refer to the "What's New" page of the Method Pack. Upcoming releases will provide expanded support for Oracle's Enterprise Application suites including product-suite specific materials and guidance for tailoring OUM to support various engagement types. Access Oracle Customers Oracle customers may obtain copies of the method for their internal use – including guidelines, templates, and tailored work breakdown structure – by contracting with Oracle for a consulting engagement of two weeks or longer and meeting some additional minimum criteria. Customers, who have a signed consulting contract with Oracle and meet the engagement qualification criteria, are permitted to download the current release of OUM for their perpetual use. They may also obtain subsequent releases published during a renewable, three-year access period. Training courses are also available to these customers. Contact your local Oracle Sales Representative about enrolling in the OUM Customer Program. Oracle PartnerNetwork (OPN) Diamond, Platinum, and Gold Partners OPN Diamond, Platinum, and Gold Partners are able to access the OUM method pack, training courses, and collateral from the OPN Portal at no additional cost: Go to the OPN Portal at partner.oracle.com. Select the "Partners (Login Required)" tab. Login. Select the "Engage with Oracle" tab. From the Engage with Oracle page, locate the "Applications" heading. From the Applications heading, locate and select the "Oracle Unified Method" link. From the Oracle Unified Method Knowledge Zone, select the "Implement" tab. From the Implement tab, select the "Tools and Resources" link. Locate and select the "Oracle Unified Method (OUM)" link. Previous Announcements Oracle Unified Method (OUM) Release 5.6 Oracle Unified Method (OUM) Release 5.5 Oracle Unified Method (OUM) Release 5.4 Oracle EMM Advantage Retired Retirement of Oracle EMM Advantage Planned for December 01, 2011

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  • Xdebug: remote debugging won't stop at breakpoints

    - by Bryan M.
    I'm having a problem with xdebug not stopping at breakpoints when using remote debugging (everything is fine when running scripts via the command line). It will break at the first line of the program, then exit, not catching any breakpoints. It used to work fine, until I switched over to using MacPorts for Apache and PHP. I've tried re-compiling it serveral times (with several versions), but no dice. I'm using PHP 5.3.1 and Xdebug 2.1.0-beta3 I've also tried at least 3 different debugging programs (MacGDBp, Netbeans and JetBrains Web IDE). My php.ini settings look like: [xdebug] xdebug.remote_enable=1 xdebug.remote_handler=dbgp xdebug.remote_mode=req xdebug.remote_port=9000 xdebug.remote_host=localhost xdebug.idekey=webide And when I log the debugger output, setting a breakpoint looks like this/; <- breakpoint_set -i 895 -t line -f file:///Users/WM_imac/Sites/wm/debug_test.php -n 13 -s enabled -> <response xmlns="urn:debugger_protocol_v1" xmlns:xdebug="http://xdebug.org/dbgp/xdebug" command="breakpoint_set" transaction_id="895" state="enabled" id="890660002"></response> When run, the debugger will get the context of the first line of the application, then send the detach and stop messages. However, this line is output when starting the debugger. <- feature_get -i 885 -n breakpoint_types -> <response xmlns="urn:debugger_protocol_v1" xmlns:xdebug="http://xdebug.org/dbgp/xdebug" command="feature_get" transaction_id="885" feature_name="breakpoint_types" supported="1"><![CDATA[line conditional call return exception]]></response> Does 'line conditional call return exception' mean anything?

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  • Directly accessing the modem in Windows Mobile

    - by kigurai
    For some reasons I need to be able to access the internal modem of a Windows Mobile smartphone (a HTC s740 with WM version 6.1). What I want is to be able to access it like it was a serial port in order to give AT-commands. I have code that uses the TAPI Line interface and lineGetID() to get a "handle" on which I shuld be able to do ReadFile()/WriteFile(). Sadly I have not gotten it to work. What I do currently is: Initialize TAPI with lineInitializeEx() Open the Line with lineOpen() Iterate through each available device and get info. Currently I am selecting the "UNIMODEM"/"Hayes compatible on COM1" device. But maybe I should choose the "TAPI cellular service"/"Cellular Line" instead? I have tried the "Cellular Line" device with the same result. Use lineGetID() on the selected device to get a handle. Do WriteFile("AT\r") and then directly do a ReadFile(), which should give me a "OK" back if it really was the modem I accessed. Realize that it doesn't work and get annoyed... But this has so far been a no-go. Does anyone have any idea on how to do it? I am doing this in Native WIN32 C++ on Windows Mobile 6 SDK. UPDATE: I have so far managed to get a data connection between two phones using RIL, which gives me a serial port handle to write and read from. BUT, I still would like to be able to interact directly with the modem to send AT-commands. So, the bounty I am starting only concerns getting direct access to the modem in order to give AT-commands. My investigations so far indicates that this was possible in previous versions of Windows Mobile (by opening COM2 and/or COM9 and slaying RIL, or something like that) but I have not yet seen code which works on WM6.

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  • Windows mobile 6.0 network settings

    - by Gauls
    Hi I am using Windows mobile 6.0 classic PDA's , I want to use wireless to access my service on the server(Win 2008), what should be my settings in the PDA network management? here's what my settings which works for some PDA's and for some it works for some time and stops? and for some PDA's similar settings does not work at all?? "Programs that connect to the internet..." = ISP "Programs that connect to a private network..." = My Work Network BTW what is this My work network ??? i don't understand as my PDA's use wireless (with proxy) i wud guess ISP to both should work right? but when i change second option to ISP as well the PDA that can connect to internet and server thru PDA IE but not through .netCF application will not get connected at all, but will work fine (apart from .netCF application accessing the server) if i change the second option back to My work network, so basically PDA is not using the first option of ISP at all ?? All i want to know is 1.) correct settings for WM 6.0 classic wirelessly accesing server 2008 with proxy 2) explain what is my work network ? Thanks gauls

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  • How To Personalize the Windows Command Prompt

    - by Matthew Guay
    Command line interfaces can be downright boring, and always seem to miss out on the fresh coats of paint liberally applied to the rest of Windows.  Here’s how to add a splash of color to Command Prompt and make it unique. By default, Windows Command Prompt is white text on a black background. It get’s the job done, but maybe you want to add some color to it.   To get an overview of what we can do with the color command, let’s enter: color /? So, to get the color you want, enter color then the option for the background color followed by the font color.  For example, let’s make an old-fashioned green on black look by entering: color 02   There are a bunch of different combinations you can do, like this black background with red text. color 04 You can’t mess it up too much.  The color command won’t let you set both the font and the background to the same color, which would make it unreadable.  Also, if you want to get back to the default settings, just enter: color Now we’re back to plain-old black and white. Personalize Command Prompt Without Commands If you’d prefer to change the color without entering commands, just click on the Command Prompt icon in the top left corner of the window and select Properties. Select the Colors tab, and then choose the color you want for the screen text and background.  You can also enter your own RGB color combination if you want.   Here we entered the RGB values to get a purple background color like Ubuntu 10.04. Back in the Properties dialog, you can also change your Command Prompt font from the font tab.  Choose any font you want, as long as the one you want is one of the three listed here. Customizations you make via the Properties dialog are saved and will be used any time you open Command Prompt, but any customizations you make with the Color command are only for that session. Conclusion Whether you want to make your command prompt bright enough to cause a sunburn or old-style enough to scare a mainframe operator, with these settings, you can make Command Prompt a bit more unique.   Similar Articles Productive Geek Tips Use "Command Prompt Here" in Windows VistaVerify the Integrity of Windows Vista System FilesKeyboard Ninja: Scrolling the Windows Command Prompt With Only the KeyboardRun a Command as Administrator from the Windows 7 / Vista Run boxStart an Application Assigned to a Specific CPU in Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app

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  • Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform]

    - by Asian Angel
    Recently we showed you how to enhance GIMP’s image editing power and today we help you super-charge GIMP even more. G’MIC (GREYC’s Magic Image Converter) will add an impressive array of filters and effects to your GIMP installation for image editing goodness. Note: We applied the Contrast Swiss Mask filter to the image shown in the screenshot above to create a nice, warm sunset effect. To add the new PPA open the Ubuntu Software Center, go to the Edit Menu, and select Software Sources. Access the Other Software Tab in the Software Sources Window and add the first of the PPAs shown below (outlined in red). The second PPA will be automatically added to your system. Once you have the new PPAs set up, go back to the Ubuntu Software Center and do a search for “G’MIC”. You will find two listings available and can select either one to add G’MIC to your system (both work equally well). Click on More Info for the listing that you choose and scroll down to where Add-ons are listed. Make sure to select the Add-on listed, click Apply Changes when it appears, and then click Install. We have both shown here for your convenience… When you get ready to use G’MIC to enhance an image, go to the Filters Menu and select G’MIC. A new window will appear where you can select from an impressive array of filters available for your use. Have fun! Command Line Installation For those of you who prefer using the command line for installation use the following commands: sudo add-apt-repository ppa:ferramroberto/gimp sudo apt-get update sudo apt-get install gmic gimp-gmic Links Note: G’MIC is available for Linux, Windows, and Mac. G’MIC PPA at Launchpad [via Web Upd8] G’MIC Homepage at Sourceforge *Downloads for all three platforms available here. Bonus The anime wallpaper shown in the screenshots above can be found here: anime sport [DesktopNexus] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • Set App Windows to Always be on Top

    - by Asian Angel
    Sometimes you have a small app or other software that you want to keep topmost but how do you keep it on top without a lot of hassle? If this sounds like your situation then you might want to have a look at OnTop. Before For our example we had four individual apps open…any of the four could easily be on top at the moment. OnTop in Action The exe file for the app comes in a zip file. Simply unzip the file, place it in the Program Files Folder, create a shortcut and you are ready to go. Once you start OnTop you will see a new System Tray Icon…right click to access the Context Menu with a list of currently open apps. We decided to set Winamp to be always topmost first. Note: OnTop detected all three individual sections of our Winamp Player along with the individual monitors running in our Taskbar. Clicking on Paint.NET brought it forward over Firefox and Microsoft Word but Winamp was still sitting on top. Clicking on Microsoft Word next still did not affect Winamp’s topmost status. Nice. As soon as we switched the topmost status to Microsoft Word you can see that it immediately came to the front. One thing that we did note in our tests…the best method for switching topmost status is either to choose a different app or close the app that was topmost. Conclusion OnTop might be considered niche software but if you have an app window that you need to keep on top of other windows then you might want to give this small app a try. Links Download OnTop at Softpedia Similar Articles Productive Geek Tips Use the Windows Key for the "Start" Menu in Ubuntu LinuxIncrease the Cached Logon Count for Windows Computers on a DomainUsing Windows 7 or Vista Compatibility ModeQuick Tip: Change the Registered Owner in WindowsMake Safari Stop Crashing Every 20 Seconds on Windows Vista TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 2010 World Cup Schedule Boot Snooze – Reboot and then Standby or Hibernate Customize Everything Related to Dates, Times, Currency and Measurement in Windows 7 Google Earth replacement Icon (Icons we like) Build Great Charts in Excel with Chart Advisor tinysong gives a shortened URL for you to post on Twitter (or anywhere)

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  • SQL SERVER – Manage Help Settings – CTRL + ALT + F1

    - by pinaldave
    It is a miracle that curiosity survives formal education. ~ Albert Einstein I have 3 years old daughter and she never misses any chance to play with the system. I have multiple computers and I always make sure that if I am working with production server, I never leave it open but when I am doing some experiment I often leave my computer open. My daughter loves the part when I have left the computer open and I am not observing her. Recently I had the same scenario, I got urgent call and I moved away from my computer and when I returned she was playing with SSMS left open my computer. Here is the screen which was visible on the screen. For a moment, I could not figure out what was this screen and what was about to get updated. I tried to ask her what keys she pressed the reaction was “I wanted – eya eya o”. Well, what more I expect from 3 years old. She is no computer genius – she just learned to use notepad and paint on my machine. Finally, when I saw the above screen in detail, I realize that this screen was from the help screen and something got updated. I have been using SQL Server for a long time but I never updated help on the screen. When I need to search something if I remember that I have written it earlier I will go to http://search.sqlauthority.com and will search there or will search on Google. As this computer was already updated I fired up Virtual Machine and tried to look recreate how my daughter was reached to above screen. Here are the steps which I have to do to reach to above screen. Go to SSMS >> Toolbar >> Help >> Manage Help Settings (or type CTRL+ALT+F1) and click it. Above click brought up following screen. I clicked on Check for update online brought following screen up. When I clicked on Update it brought me back to original screen which my daughter was able to bring up earlier. I found it so interesting that what took me 2-3 minutes to figure out and the screen which I have never come across in my career I learned from my curiosity like my daughter. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Sync Your Windows Computer with Your Ubuntu One Account [Desktop Client]

    - by Asian Angel
    Do you have a Windows computer that needs to be synced with the Ubuntu systems connected to your Ubuntu One account? Not a problem. Just grab a copy of the Ubuntu One Desktop Client and in just a few minutes your Windows system will be feeling the Ubuntu love. Once you get the desktop client installed you will see a new System Tray Icon waiting for you. Access the Context Menu and select Add this computer to start the syncing process. Enter your account details into the login window that appears and click Connect to Ubuntu One. Go back to the System Tray Icon, access the Context Menu, and select Synchronize Now. You can monitor the progress as small desktop notification messages keep you updated during the synchronizing process. The newly synchronized files will be placed in an Ubuntu One Folder under Documents/My Documents. Here is a quick peek at the Preferences Window. The only odd thing (bug) that we noticed with the whole setup was “Disconnected” being displayed even though our system was freshly synchronized and logged in. Note: Works on Windows XP (with SP3 & Windows Installer 4.5), Vista, and Windows 7. You will need to have the .NET 4 Framework installed (links for both installer types provided below). Need to access your Ubuntu One account directly through your browser? Then see our article on Accessing and Managing Your Ubuntu One Account in Chrome and Iron. Links Download the Ubuntu One Desktop Client [Ubuntu One Wiki] *Click on the (https://one.ubuntu.com/windows/beta) link to start the download. Microsoft .NET Framework 4 (Standalone Installer) [Microsoft] Microsoft .NET Framework 4 (Web Installer) [Microsoft] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Awesome 10 Meter Curved Touchscreen at the University of Groningen [Video] TV Antenna Helper Makes HDTV Antenna Calibration a Snap Turn a Green Laser into a Microscope Projector [Science] The Open Road Awaits [Wallpaper] N64oid Brings N64 Emulation to Android Devices Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform]

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  • Best pathfinding for a 2D world made by CPU Perlin Noise, with random start- and destinationpoints?

    - by Mathias Lykkegaard Lorenzen
    I have a world made by Perlin Noise. It's created on the CPU for consistency between several devices (yes, I know it takes time - I have my techniques that make it fast enough). Now, in my game you play as a fighter-ship-thingy-blob or whatever it's going to be. What matters is that this "thing" that you play as, is placed in the middle of the screen, and moves along with the camera. The white stuff in my world are walls. The black stuff is freely movable. Now, as the player moves around he will constantly see "monsters" spawning around him in a circle (a circle that's larger than the screen though). These monsters move inwards and try to collide with the player. This is the part that's tricky. I want these monsters to constantly spawn, moving towards the player, but avoid walls entirely. I've added a screenshot below that kind of makes it easier to understand (excuse me for my bad drawing - I was using Paint for this). In the image above, the following rules apply. The red dot in the middle is the player itself. The light-green rectangle is the boundaries of the screen (in other words, what the player sees). These boundaries move with the player. The blue circle is the spawning circle. At the circumference of this circle, monsters will spawn constantly. This spawncircle moves with the player and the boundaries of the screen. Each monster spawned (shown as yellow triangles) wants to collide with the player. The pink lines shows the path that I want the monsters to move along (or something similar). What matters is that they reach the player without colliding with the walls. The map itself (the one that is Perlin Noise generated on the CPU) is saved in memory as two-dimensional bit-arrays. A 1 means a wall, and a 0 means an open walkable space. The current tile size is pretty small. I could easily make it a lot larger for increased performance. I've done some path algorithms before such as A*. I don't think that's entirely optimal here though.

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  • Game Review: God of Light

    Luckily I came across this title at a very early stage. If I remember correctly, I took notice of God of Light on Twitter right on the weekend it has been published on the Play Store. "Sit back and become immersed into the world of God of Light, the game that rethinks the physics puzzle genre with its unique environment exploration gameplay, amazing graphics and exclusive soundtrack created by electronic music icon UNKLE. Join cute game mascot, Shiny, on his way to saving the universe from the impending darkness. Play through a variety of exciting game worlds and dozens of levels with mind-blowing puzzles. Your goal is to explore game levels, seek for game objects that reflect, split, combine, paint, bend and teleport rays of light energy to activate the Sources of Life and bring light back to the universe." Mastering the various reflection items in God of Light is very easy to learn and new elements are introduced during the game. Amazing puzzle game Here's the initial review I posted on the Play Store: "Great change in puzzles Fantastic and refreshing concept of puzzle solving. The effects and the music match very well, putting the player in the right mood to game. Get enlightened and grow your skills until you are a true God of Light." And it remains true, even after completing the first realm completely. Similar to Quell it took me only a couple of hours during the evening to complete all levels in the available three realms, unfortunately. God of Light currently consists of 75 levels, well it's 25 in each realm to be precise, and the challenges are increasing. Compared to the iOS version from the AppStore, God of Light is available for free on Android - at least the first realm (25 levels). Unlocking the other two remaining realms is done through an in-app purchase. The visual appearance, the sound effects and the background music provided by UNKLE makes God of Light a superb package for any puzzle gamer. Whether it is simply reflecting light over multiple mirrors, or later on bending the rays of light with black holes, or using prisms to either split, enforce, or colourise your beam, God of Light is great fun and offers a good amount of joy. Check out the following screenshots for some impressions. God of Light: Astonishing graphics and visual appeal throughout the game God of Light - Introduction to the game during the first levels. New light items are introduced at each stage during the game play God of Light: Increasing complexity and puzzle fun Hopefully, Playmous is going to provide more astonishing looking realms and interesting gimmicks in future versions. Play Store: God of Light Also, check out the latest game updates on the official web site of Playmous

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  • How to do geometric projection shadows?

    - by John Murdoch
    I have decided that since my game world is mostly flat I don't need better shadows than geometric projections - at least for now. The only problem is I don't even know how to do those properly - that is to produce a 4x4 matrix which would render shadows for my objects (that is, I guess, project them on a horizontal XZ plane). I would like a light source at infinity (e.g., the sun at some point in the sky) and thus parallel projection. My current code does something that looks almost right for small flying objects, but actually is a very rude approximation, as it doesn't project the objects onto the ground, but simply moves them there (I think). Also it always wrongly assumes the sun is always on the zenith (projecting straight down). Gdx.gl20.glEnable(GL10.GL_BLEND); Gdx.gl20.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); //shells shellTexture.bind(); shader.begin(); for (ShellState state : shellStates.values()) { transform.set(camera.combined); transform.mul(state.transform); shader.setUniformMatrix("u_worldView", transform); shader.setUniformi("u_texture", 0); shellMesh.render(shader, GL10.GL_TRIANGLES); } shader.end(); // shadows shader.begin(); for (ShellState state : shellStates.values()) { transform.set(camera.combined); m4.set(state.transform); state.transform.getTranslation(v3); m4.translate(0, -v3.y + 0.5f, 0); // TODO HACK: + 0.5f is a hack to ensure the shadow appears above the ground; this is overall a hack as we are just moving the shell to the surface instead of projecting it on the surface! transform.mul(m4); shader.setUniformMatrix("u_worldView", transform); shader.setUniformi("u_texture", 0); // TODO: make shadow black somehow shellMesh.render(shader, GL10.GL_TRIANGLES); } shader.end(); Gdx.gl.glDisable(GL10.GL_BLEND); So my questions are: a) What is the proper way to produce a Matrix4 to pass to openGL which would render the shadows for my objects? b) I am supposed to use another fragment shader for the shadows which would paint them in semi-transparent grey, correct? c) The limitation of this simplistic approach is that whenever there is some object on the ground (it is not flat) the shadows will not be drawn, correct? d) Do I need to add something very small to the y (up) coordinate to avoid z-fighting with ground textures? Or is the fact they will be semi-transparent enough to resolve that problem?

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  • Exchange 2010 DAG Automatic Failover Testing/Issue. Not always automatically failing over to health

    - by Richard
    Ok I've got 2 exchange 2010 servers that run client access/hub transport/mailbox roles and one exchange 2010 server running just client access/hub transport roles and acts as my bridgehead. The two mailbox servers are running one database setup in a DAG. Server A shows the DB Mounted and Server B shows Healthy. If I reboot Server A via windows GUI Server B switches from healthy to mounted and I see hardly any interruption in service using Outlook 2007. Server A shows "Service down", then "Failed" then "Healthy" and leaves the DB mounted on Server B. This is how it should work, so far so good. Now if I test Server A being shut down cold, or unplugging both nics from network to simulate failure, Server B switches from Healthy to Mounted and server A switches to "Service Down" but my outlook client never connects to the DB mounted on server B! I can connect to server C (client access/hub transport) and get to my email and even send new email out, but incoming email doesn't deliver until Server A is brought back online and it's DB goes back to Healthy status. So I don't understand why it auto fail-overs when I reboot the server with the mounted DB copy, causing very little outlook 2007 hiccup if any. But when I shutdown or DC the mounted DB server it DOES mount the healthy copy but outlook 2007 clients can't connect.. I hope the picture I'm trying to paint makes some sense, it's driving me a little batty. Any help would be appreciated!

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  • Using two ports on my ZyXel USG gateway to patch two devices together?

    - by Matthew Beza
    I don't know if this is possible but it would save me many long drives! I have drawn, with my epic MS Paint skills, my current setup. I have a ZyXel USG300 Gateway with a built in 5 port switch. It supports bridging, tunnles, VLANs, etc.. I have a Cisco WLC2112 plugged into port 6 (P6). The cisco is set to 192.168.6.2 and P6 is set to 192.168.6.1. This works but I need to incorporate a Nomadix AG3000 to handle guests. (Router (A) in the picture). So I need the Cisco WLC2112 to use the Nomadix as if it where plugged into it's LAN port. Right now the Nomadix WAN Port is plugged into (P2) on the ZyXel, and the Nomadix LAN port is plugged into (P3). Is it possible to set something up where (P3) and (P6) are somehow "Patched" as if the Cisco was plugged directly into the Nomadix LAN port? Basically making the ZyXel a fancy Cat5e coupler?

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