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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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  • How to refresh a fragment in a viewpager?

    - by aut_silvia
    I know there are already some questions to this problem. But I am really new in Android and ecspecially to Fragments and Viewpager. Pls have passion with me. I didn't found a answer which fits to my code. I dont know how to refresh a fragment or reload it when it's "active" again. TabsPagerAdapter.java: public class TabsPagerAdapter extends FragmentPagerAdapter{ public TabsPagerAdapter(FragmentManager fm){ super(fm); } @Override public Fragment getItem(int index) { switch (index) { case 0: return new KFZFragment(); case 1: return new LogFragment(); case 2: return new TrackFragment(); } return null; } @Override public int getCount() { // get item count - equal to number of tabs return 3; } } I have this 3 Fragments (KFZFragment,LogFragment,TrackFragment) and on the TrackFragment I calculate some data and this data should be display in a ListView in LogFragment. But when I change to LogFragment it's not the latest data. So it doesnt refresh. Now how should I modify my code to refresh the fragments when it's "active"? MainActivityFragment.java: public class MainActivityFragment extends FragmentActivity implements ActionBar.TabListener{ private ViewPager viewPager; private TabsPagerAdapter mAdapter; private ActionBar actionBar; List<Fragment> fragments; private String[] tabs = { "KFZ", "Fahrten Log", "Kosten Track" }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main_fragment); // Initilization viewPager = (ViewPager) findViewById(R.id.pager); actionBar = getActionBar(); mAdapter = new TabsPagerAdapter(getSupportFragmentManager()); fragments = new Vector<Fragment>(); fragments.add(Fragment.instantiate(this, KFZFragment.class.getName(),savedInstanceState)); fragments.add(Fragment.instantiate(this, LogFragment.class.getName(),savedInstanceState)); viewPager.setAdapter(mAdapter); actionBar.setHomeButtonEnabled(false); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); // Adding Tabs for (String tab_name : tabs) { actionBar.addTab(actionBar.newTab().setText(tab_name) .setTabListener(this)); } viewPager.setOnPageChangeListener(new ViewPager.OnPageChangeListener() { @Override public void onPageSelected(int position) { // on changing the page // make respected tab selected actionBar.setSelectedNavigationItem(position); } @Override public void onPageScrolled(int arg0, float arg1, int arg2) { } @Override public void onPageScrollStateChanged(int arg0) { } }); } @Override public void onTabReselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } @Override public void onTabSelected(Tab tab, FragmentTransaction ft) { viewPager.setCurrentItem(tab.getPosition()); } @Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { } return super.onKeyDown(keyCode, event); } } Pls help me out.

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  • Flex Drag & Drop: Detecting when all data has been moved from source to destination

    - by Adam Tuttle
    I have two mx:TileList controls that I'm using to allow editing of objects in batch. The first contains a collection of all available data, and the 2nd contains the current batch. Both are bound to ArrayCollections, and using the native drag-n-drop functionality of the TileList control the data is moved from one ArrayCollection to the other when an object is dragged between them. I need to change the currentState to show & reset the batch manipulation controls when the batch count goes from 0 to n or n to 0 items. Based on the documentation, I would have thought that I should listen to the dragComplete event, but my testing shows that instead of firing after the data has been removed from the source ArrayCollection and added to the destination ArrayCollection, it fires (consistently) between these two actions. Both lists are similar to this: <mx:TileList id="srcList" dragEnabled="true" dropEnabled="true" dragMoveEnabled="true" dataProvider="{images}" dragComplete="handleDragComplete(event)" allowMultipleSelection="true" /> And here's the source of the handleDragComplete function: private function handleDragComplete(e:DragEvent):void{ trace(e.dragInitiator.name + '.dragComplete: batch.length=' + batch.length.toString()); trace(e.dragInitiator.name + '.dragComplete: images.length=' + images.length.toString()); if (batch.length > 0){ currentState = 'show'; }else{ currentState = ''; } } And lastly, here's some example output from running the code. These are all run one after the other. Case 1: The application loads with 10 objects in the first list and the batch is empty. I dragged 1 object from the source list to the batch list. srcList.dragComplete: batch.length=1 srcList.dragComplete: images.length=10 (Expected: 1,9) Clearly, the object has been added to the batch ArrayCollection but not removed from the source. Case 2: Now, I'll drag a 2nd object into the batch. srcList.dragComplete: batch.length=2 srcList.dragComplete: images.length=9 (Expected: 2,8) Firstly, we can see that images.length has changed, showing that the object that I dragged from the source list to the batch list was removed AFTER the dragComplete event fired. The same thing happens this time: The new object is added to the batch ArrayCollection (batch.length=2), the dragComplete event fires (running these traces), and then the object is removed from the source ArrayCollection. Case 3: Now, I'll drag both images from the batch list back to their original location in the source list. batchList.dragComplete: batch.length=2 batchList.dragComplete: images.length=10 (Expected: 0,10) We can see that batch.length hasn't gone down, but the source images array is back at its original length of 10. QUESTION: Am I doing something wrong? Is there another event I could listen for? (Note: I tried both DragExit and DragDrop, just to be sure, and those behave as expected, but are not what I need.) Or is there another way to get the data that I want? Or... have I found a bug in the SDK?

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  • Which network protocol to use for lightweight notification of remote apps (Delphi 2005)

    - by Chris Thornton
    I have this situation.... Client-initiated SOAP 1.1 communication between one server and let's say, tens of thousands of clients. Clients are external, coming in through our firewall, authenticated by certificate, https, etc.. They can be anywhere, and usually have their own firewalls, NAT routers, etc... They're truely external, not just remote corporate offices. They could be in a corporate/campus network, DSL/Cable, even Dialup. Currently, clients push new data to the server and pull new data from the server on 15-minute polling loop. The server currently does not push data - the client hits the "messagecount" method, to see if there is new data to pull. If 0, it sleeps for another 15 min and checks again. We're trying to get that down to 7 seconds. If this were an internal app, with one or just a few dozen clients, we'd write a cilent "listener" soap service, and would push data to it. But since they're external, sit behind their own firewalls, and sometimes private networks behind NAT routers, this is not practical. So we're left with polling on a much quicker loop. 10K clients, each checking their messagecount every 10 seconds, is going to be 1000/sec messages that will mostly just waste bandwidth, server, firewall, and authenticator resources. So I'm trying to design something better than what would amount to a self-inflicted DoS attack. I don't think it's practical to have the server send soap messages to the client (push) as this would require too much configuration at the client end. But I think there are alternatives that I don't know about. Such as: 1) Is there a way for the client to make a request for GetMessageCount() via Soap 1.1, and get the response, and then perhaps, "stay on the line" for perhaps 5-10 minutes to get additional responses in case new data arrives? i.e the server says "0", then a minute later in response to some SQL trigger (the server is C# on Sql Server, btw), knows that this client is still "on the line" and sends the updated message count of "5"? 2) Is there some other protocol that we could use to "ping" the client, using information gathered from their last GetMessageCount() request? 3) I don't even know. I guess I'm looking for some magic protocol where the client can send a GetMessageCount() request, which would include info for "oh by the way, in case the answer changes in the next hour, ping me at this address...". Also, I'm assuming that any of these "keep the line open" schemes would seriously impact the server sizing, as it would need to keep many thousands of connections open, simultaneously. That would likely impact the firewalls too, I think. Is there anything out there like that? Or am I pretty much stuck with polling? TIA, Chris

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  • turn array into object active record can use

    - by stormdrain
    I'm running a query and then decrypting it in the controller. After it is decrypted I was putting the results into an array and sending that to the view. The problem is with this solution I need to rewrite all of my views to parse the arrays sent instead of the active record objects sent before. Is there a way to turn the decrypted array back into an object that will work with existing active record code in the view? Before Controller: $name = $this->Clients_model->getNameData('*','client_id='.$clid,''); $data['name'] = $name; $this->load->view('names/name_view',$data); View: if($name->num_rows()) > 0){ foreach($name->result() as $row){ echo $row->data; [...] Now Controller: $name = $this->Clients_model->getNameData('*','client_id='.$clid,''); $nameArray= array(); foreach ($name->result() as $row){ $x = $row; $keys = array('id','client_id'); $unenc = array(); foreach ($x as $key=>$value){ if(! in_array($key, $keys)){ $unenc[$key]=$this->encrypt->decode($value,$this->e_key); }else{ $unenc[$key]=$value; } } array_push($nameArray,$unenc); } //Creates an object with the data, but doesn't work with CI active record //foreach ($nameArray as $akey => $aval) { // $namea -> {$akey} = $aval; //} //return $data; $data['name'] = $nameArray; $this->load->view('names/name_view',$data); View: if(count($name) > 0){ foreach($name as $key=>$row){ echo $row['data']; [...] In the second (now) controller there is some commented out code that will make an object, but it doesn't behave as expected with active record. Is there a way to take the $nameArray() array and change it into an object that will work with existing view code (such as the code in the 'before:view' above)? Thanks!

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  • EXC_BAD_ACCESS when simply casting a pointer in Obj-C

    - by AlexChilcott
    Hi all, Frequent visitor but first post here on StackOverflow, I'm hoping that you guys might be able to help me out with this. I'm fairly new to Obj-C and XCode, and I'm faced with this really... weird... problem. Googling hasn't turned up anything whatsoever. Basically, I get an EXC_BAD_ACCESS signal on a line that doesn't do any dereferencing or anything like that that I can see. Wondering if you guys have any idea where to look for this. I've found a work around, but no idea why this works... The line the broken version barfs out on is the line: LevelEntity *le = entity; where I get my bad access signal. Here goes: THIS VERSION WORKS NSArray *contacts = [self.body getContacts]; for (PhysicsContact *contact in contacts) { PhysicsBody *otherBody; if (contact.bodyA == self.body) { otherBody = contact.bodyB; } if (contact.bodyB == self.body) { otherBody = contact.bodyA; } id entity = [otherBody userData]; if (entity != nil) { LevelEntity *le = entity; CGPoint point = [contact contactPointOnBody:otherBody]; } } THIS VERSION DOESNT WORK NSArray *contacts = [self.body getContacts]; for (NSUInteger i = 0; i < [contacts count]; i++) { PhysicsContact *contact = [contacts objectAtIndex:i]; PhysicsBody *otherBody; if (contact.bodyA == self.body) { otherBody = contact.bodyB; } if (contact.bodyB == self.body) { otherBody = contact.bodyA; } id entity = [otherBody userData]; if (entity != nil) { LevelEntity *le = entity; CGPoint point = [contact contactPointOnBody:otherBody]; } } Here, the only difference between the two examples is the way I enumerate through my array. In the first version (which works) I use for (... in ...), where as in the second I use for (...; ...; ...). As far as I can see, these should be the same. This is seriously weirding me out. Anyone have any similar experience or idea whats going on here? Would be really great :) Cheers, Alex

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  • iPhone: custom cell is overlaping with each other

    - by Nandakishore
    hi i am working on Table view, my Table view first custom cell is over ride other cell when Scrolling this is my code import UIKit/UIKit.h @interface MyTweetViewController : UIViewController { IBOutlet UITableView *tweetsTableView; NSMutableArray *tweetArray; } @property (nonatomic, retain) IBOutlet UITableView *tweetsTableView; @end import "MyTweetViewController.h" @implementation MyTweetViewController @synthesize tweetsTableView; (void)viewDidLoad { tweetArray = [[NSMutableArray alloc] init]; [tweetsTableView setBackgroundColor:[UIColor clearColor]]; [super viewDidLoad]; } pragma mark - pragma mark Table view data source (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [tweetArray count]; } (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 80; } - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { [cell setBackgroundColor:[UIColor clearColor]]; } //Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *identifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier]; if(!cell) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewStyleGrouped reuseIdentifier:identifier]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } cell.accessoryType = UITableViewCellAccessoryNone; UILabel * name = [[UILabel alloc]initWithFrame:CGRectMake(72,3,242,15)]; name.text = (NSString*)[(Tweet*)[tweetArray objectAtIndex:indexPath.row] userName]; [name setFont:[UIFont fontWithName:@"Helvetica" size:14]]; name.textColor=[UIColor colorWithRed:250 green:250 blue:210 alpha:0.5]; [name setBackgroundColor:[UIColor clearColor]]; UILabel * tweetLabel = [[UILabel alloc]initWithFrame:CGRectMake(72,20,242,60)]; tweetLabel.text = (NSString*)[(Tweet*)[tweetArray objectAtIndex:indexPath.row] tweet]; tweetLabel.numberOfLines = 3; tweetLabel.textColor=[UIColor colorWithRed:252 green:148 blue:31 alpha:1]; [tweetLabel setFont:[UIFont fontWithName:@"Helvetica" size:12]]; [tweetLabel setBackgroundColor:[UIColor clearColor]]; NSLog(@" lblUserTweet : %@ ",name.text); UIImageView *myImage = [[UIImageView alloc]initWithFrame:CGRectMake(6,3,58,49)]; NSURL url = [NSURL URLWithString:[(Tweet)[tweetArray objectAtIndex:indexPath.row] image_url]]; NSData *data = [NSData dataWithContentsOfURL:url]; [myImage setImage: [UIImage imageWithData:data]]; [cell.contentView addSubview:myImage]; [cell.contentView addSubview:tweetLabel]; [cell.contentView addSubview:name]; return cell; } (void)dealloc { [tweetsTableView release]; [tweetArray release]; [super dealloc]; }

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  • How to fix this Speech Recognition wicked bug?

    - by aF
    I have this code in my C# project: public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand(); /// Create an instance of SpSharedRecoContextClass which will be used /// to interface with the incoming audio stream recContext = new SpSharedRecoContextClass(); // Create the grammar object recContext.CreateGrammar(1, out recGrammar); //recContext.CreateGrammar(2, out recGrammar2); // Set up dictation mode //recGrammar2.SetDictationState(SpeechLib.SPRULESTATE.SPRS_ACTIVE); //recGrammar2.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); // Set appropriate grammar mode if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); //recGrammar.SetDictationState(SpeechLib.SPRULESTATE.SPRS_INACTIVE); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } /// Bind a callback to the recognition event which will be invoked /// When a dictated phrase has been recognised. recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); // System.Windows.Forms.MessageBox.Show(recContext.ToString()); // gramática compilada } } private static void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; // System.Windows.Forms.MessageBox.Show(temp); // System.Windows.Forms.MessageBox.Show(recognizedWords.Count.ToString()); foreach (string word in recognizedWords) { if (temp.Contains(word)) { // System.Windows.Forms.MessageBox.Show("yes"); _recognizedText = word; } } } This codes generates a dll that I use in another application. Now, the wicked bug: - when I run the startRecognition method in the beginning of the execution of the other application, this codes works very well. But when I run it some time after the beginning, this codes works but the handleRecognition method is never called. I see that the words are recognized because they appear on the Microsoft Speech Recognition app, but the handler method is never called. Do you know what's the problem with this code? NOTE: this project has some code that is allways being executed. Might that be the problem? Because the other code is running it doesn't allow it to this to run?

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  • How to Integrate C++ compiler in Visual Studio 2008

    - by Kasun
    Hi Can someone help me with this issue? I currently working on my project for final year of my honors degree. And we are developing a application to evaluate programming assignments of student ( for 1st year student level) I just want to know how to integrate C++ compiler using C# code to compile C++ code. In our case we are loading a student C++ code into text area, then with a click on button we want to compile the code. And if there any compilation errors it will be displayed on text area nearby. (Interface is attached herewith.) And finally it able to execute the code if there aren't any compilation errors. And results will be displayed in console. We were able to do this with a C#(C# code will be loaded to text area intead of C++ code) code using inbuilt compiler. But still not able to do for C# code. Can anyone suggest a method to do this? It is possible to integrate external compiler to VS C# code? If possible how to achieve it? Very grateful if anyone will contributing to solve this matter? This is code for Build button which we proceed with C# code compiling CodeDomProvider codeProvider = CodeDomProvider.CreateProvider("csharp"); string Output = "Out.exe"; Button ButtonObject = (Button)sender; rtbresult.Text = ""; System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); //Make sure we generate an EXE, not a DLL parameters.GenerateExecutable = true; parameters.OutputAssembly = Output; CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, rtbcode.Text); if (results.Errors.Count > 0) { rtbresult.ForeColor = Color.Red; foreach (CompilerError CompErr in results.Errors) { rtbresult.Text = rtbresult.Text + "Line number " + CompErr.Line + ", Error Number: " + CompErr.ErrorNumber + ", '" + CompErr.ErrorText + ";" + Environment.NewLine + Environment.NewLine; } } else { //Successful Compile rtbresult.ForeColor = Color.Blue; rtbresult.Text = "Success!"; //If we clicked run then launch our EXE if (ButtonObject.Text == "Run") Process.Start(Output); // Run button }

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  • Why do I get a WCF timeout even though my service call and callback are successful?

    - by KallDrexx
    I'm playing around with hooking up an in-game console to a WCF interface, so an external application can send console commands and receive console output. To accomplish this I created the following service contracts: public interface IConsoleNetworkCallbacks { [OperationContract(IsOneWay = true)] void NewOutput(IEnumerable<string> text, string category); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IConsoleNetworkCallbacks))] public interface IConsoleInterface { [OperationContract] void ProcessInput(string input); [OperationContract] void ChangeCategory(string category); } On the server I implemented it with: public class ConsoleNetworkInterface : IConsoleInterface, IDisposable { public ConsoleNetworkInterface() { ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler); } public void Dispose() { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); } public void ProcessInput(string input) { ConsoleManager.Instance.ProcessInput(input); } public void ChangeCategory(string category) { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler, category); } protected void OutputHandler(IEnumerable<string> text, string category) { var callbacks = OperationContext.Current.GetCallbackChannel<IConsoleNetworkCallbacks>(); callbacks.NewOutput(text, category); } } On the client I implemented the callback with: public class Callbacks : IConsoleNetworkCallbacks { public void NewOutput(IEnumerable<string> text, string category) { MessageBox.Show(string.Format("{0} lines received for '{1}' category", text.Count(), category)); } } Finally, I establish the service host with the following class: public class ConsoleServiceHost : IDisposable { protected ServiceHost _host; public ConsoleServiceHost() { _host = new ServiceHost(typeof(ConsoleNetworkInterface), new Uri[] { new Uri("net.pipe://localhost") }); _host.AddServiceEndpoint(typeof(IConsoleInterface), new NetNamedPipeBinding(), "FrbConsolePipe"); _host.Open(); } public void Dispose() { _host.Close(); } } and use the following code on my client to establish the connection: protected Callbacks _callbacks; protected IConsoleInterface _proxy; protected void ConnectToConsoleServer() { _callbacks = new Callbacks(); var factory = new DuplexChannelFactory<IConsoleInterface>(_callbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/FrbConsolePipe")); _proxy = factory.CreateChannel(); _proxy.ProcessInput("Connected"); } So what happens is that my ConnectToConsoleServer() is called and then it gets all the way to _proxy.ProcessInput("Connected");. In my game (on the server) I immediately see the output caused by the ProcessInput call, but the client is still stalled on the _proxy.ProcessInput() call. After a minute my client gets a JIT TimeoutException however at the same time my MessageBox message appears. So obviously not only is my command being sent immediately, my callback is being correctly called. So why am I getting a timeout exception? Note: Even removing the MessageBox call, I still have this issue, so it's not an issue of the GUI blocking the callback response.

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  • New to MVC. Actionscript 3.0 Appreciate your help.

    - by Combustion007
    Hello Everyone, I am new to design patterns and am trying to learn the MVC implementation. I have written four classes: DataModel DataView DataController Main Main serves as the application facade. The main FLA is called HelloWorld. I have a symbol called "Box" in HelloWorld. I just would like to add an instance of the "Box" on the stage. Eventually I would like to place a button and when the button is clicked, the Box instance color will be changed. I would appreciate any help, please help me figure out what am I doing wrong. Here are my Classes: DATAMODEL CLASS: package { import flash.events.*; public class DataModel extends EventDispatcher { public static const UPDATE:String = "modelUpdate"; private var _color:Number = (Math.round(Math.random()* 0xffffff)); public function DataModel() { trace("DATA MODEL INIT"); } public function get color():Number { return _color; } public function set color(p:Number):void { _color = p; notifyObserver(); } public function notifyObserver():void { dispatchEvent(new Event(DataModel.UPDATE)); } } } //DATACONTROLLER CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataController { private var _model:DataModel; public function DataController(m:DataModel) { trace("DATACONTROLLER INIT"); _model = m; } } } DATAVIEW CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataView extends Sprite { private var _model:DataModel; private var _controller:DataController; private var b:Box; public function DataView(m:DataModel, c:DataController) { _model = m; _controller = c; b = new Box(); b.x = b.y = 100; addChild(b); } } } And Finally THE FACADE: package { import flash.display.; import flash.events.; import flash.text.; import flash.errors.; public class Main extends Sprite { private var _model:DataModel; private var _controller:DataController; private var _view:DataView; public function Main(m:DataModel, c:DataController, v:DataView) { _model = m; _controller = c; _view = v; addChild(v); } } } When I test the movie: I get this error: ArgumentError: Error #1063: Argument count mismatch on Main(). Expected 3, got 0. Thanks alot.

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  • Printing a variable only when it changes?

    - by user1781639
    First off, my question was a little vague or confusing since I'm not really sure how to phrase my question to be specific. I'm trying to query a database of stockists for a Knitting company (school project using PHP) but I'm looking to print the city as a heading instead of with each stockists information. Here is what I have at the moment: $sql = "SELECT * FROM mc16korustockists where locale = 'south'"; $result = pg_exec($sql); $nrows = pg_numrows($result); print $nrows; $items = pg_fetch_all($result); print_r($items); for ($i=0; $i<$nrows2; $i++) { print "<h2>"; print $items[$i]['city']; print "</h2>"; print $items[$i]['name']; print $items[$i]['address']; print $items[$i]['city']; print $items[$i]['phone']; print "<br />"; print "<br />"; } I'm querying the database for all of the data in it, the rows being ref, name, address, city and phone, and executing it. Querying the number of rows then using that to determine how many iterations for the loop to run is all fine but what I'd like to have is for the h2 heading to appear above the for ($i=0;) line. Trying just breaks my page so that might be out of the question. I figure I'd have to count the number of entries in 'city' until it detects a change then change the heading to that name I think? That or make a heap of queries and set a variable for each name but at point, I might as well do it manually (and I highly doubt it would be best practice). Oh, and I'd welcome any critiques to my PHP since I'm just starting out. Thanks and if you need any more information, just ask! P.S. Our class is learning with PostgreSQL instead of MySQL as you can see in the tags.

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  • C++ segmentation error when first parameter is null in comparison operator overload

    - by user1774515
    I am writing a class called Word, that handles a c string and overloads the <, , <=, = operators. word.h: friend bool operator<(const Word &a, const Word &b); word.cc: bool operator<(const Word &a, const Word &b) { if(a == NULL && b == NULL) return false; if(a == NULL) return true; if(b == NULL) return false; return a.wd < b.wd; //wd is a valid c string } main: char* temp = NULL; //EDIT: i was mistaken, temp is a char pointer Word a("blah"); //a.wd = [b,l,a,h] cout << (temp<a); i get a segmentation error before the first line of the operator< method after the last line in the main. I can correct the problem by writing cout << (a>temp); where the operator> is similarly defined and i get no errors. but my assignment requires (temp < a) to work so this is where i ask for help. EDIT: i made a mistake the first time and i said temp was of type Word, but it is actually of type char*. so i assume that the compiler converts temp to a Word using one of my constructors. i dont know which one it would use and why this would work since the first parameter is not Word. here is the constructor i think is being used to make the Word using temp: Word::Word(char* c, char* delimeters=NULL) { char *temporary = "\0"; if(c == NULL) c = temporary; check(stoppers!=NULL, "(Word(char*,char*))NULL pointer"); //exits the program if the expression is false if(strlen(c) == 0) size = DEFAULT_SIZE; //10 else size = strlen(c) + 1 + DEFAULT_SIZE; wd = new char[size]; check(wd!=NULL, "Word(char*,char*))heap overflow"); delimiters = new char[strlen(stoppers) + 1]; //EDIT: changed to [] check(delimiters!=NULL,"Word(char*,char*))heap overflow"); strcpy(wd,c); strcpy(delimiters,stoppers); count = strlen(wd); } wd is of type char* thanks for looking at this big question and trying to help. let me know if you need more code to look at

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  • What is the problems for my xml file format ?

    - by python
    <? $xml="<?xml version='1.0' encoding='UTF-8' standalone='no'?> <Document> <pain.001.001.02> <books> <book> <qty>12</qty> <title>C++</title> </book> <book> <qty>21</qty> <title>PHP</title> </book> </books> <books> <book> <qty>25</qty> <title>Java</title> </book> <book> <qty>32</qty> <title>Python</title> </book> <book> <qty>22</qty> <title>History</title> </book> </books> </pain.001.001.02> </Document> "; $doc = new DOMDOcument; $doc->loadxml($xml); $xpath = new DOMXpath($doc); $arr = array( array( '12;C++', '21;PHP'), array( '25;Java', '32;Python' ) ); # Remove elements based on qty and title foreach($arr as $items) { foreach($items as $item) { list($qty, $title) = explode(';', $item); foreach($xpath->query('//pain.001.001.02/books/book[title="'.$title.'"][qty="'.$qty.'"]') as $book) { $book->parentNode->removeChild($book); } } } # Remove empty <books> foreach($xpath->query('pain.001.001.02/books[count(book)=0]') as $empty) { $empty->parentNode->removeChild($empty); } header('Content-type: text/xml'); echo $doc->savexml(); ?> If I put <Document> in the xml document , get the expected result BUT If change <Document> to <Document xmlns="urn:iso:std:iso:20022:tech:xsd:pain.001.001.02"> get UNEXPECTED RESULT? Do you have any idea? thanks

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  • c# video equivalent to image.fromstream? Or changing the scope of the following script to allow vide

    - by Daniel
    The following is a part of an upload class in a c# script. I'm a php programmer, I've never messed with c# much but I'm trying to learn. This upload script will not handle anything except images, I need to adapt this class to handle other types of media also, or rewrite it all together. If I'm correct, I realize that using (Image image = Image.FromStream(file.InputStream)) basically says that the scope of the following is Image, only an image can be used or the object is discarded? And also that the variable image is being created from an Image from the file stream, which I understand to be, like... the $_FILES array in php? I dunno, I don't really care about making thumbnails right now either way, so if this can be taken out and still process the upload I'm totally cool with that, I just haven't had any luck getting this thing to take anything but images, even when commenting out that whole part of the class... protected void Page_Load(object sender, EventArgs e) { string dir = Path.Combine(Request.PhysicalApplicationPath, "files"); if (Request.Files.Count == 0) { // No files were posted Response.StatusCode = 500; } else { try { // Only one file at a time is posted HttpPostedFile file = Request.Files[0]; // Size limit 100MB if (file.ContentLength > 102400000) { // File too large Response.StatusCode = 500; } else { string id = Request.QueryString["userId"]; string[] folders = userDir(id); foreach (string folder in folders) { dir = Path.Combine(dir, folder); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); } string path = Path.Combine(dir, String.Concat(Request.QueryString["batchId"], "_", file.FileName)); file.SaveAs(path); // Create thumbnail int dot = path.LastIndexOf('.'); string thumbpath = String.Concat(path.Substring(0, dot), "_thumb", path.Substring(dot)); using (Image image = Image.FromStream(file.InputStream)) { // Find the ratio that will create maximum height or width of 100px. double ratio = Math.Max(image.Width / 100.0, image.Height / 100.0); using (Image thumb = new Bitmap(image, new Size((int)Math.Round(image.Width / ratio), (int)Math.Round(image.Height / ratio)))) { using (Graphics graphic = Graphics.FromImage(thumb)) { // Make sure thumbnail is not crappy graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.InterpolationMode = InterpolationMode.High; graphic.CompositingQuality = CompositingQuality.HighQuality; // JPEG ImageCodecInfo codec = ImageCodecInfo.GetImageEncoders()[1]; // 90% quality EncoderParameters encode = new EncoderParameters(1); encode.Param[0] = new EncoderParameter(Encoder.Quality, 90L); // Resize graphic.DrawImage(image, new Rectangle(0, 0, thumb.Width, thumb.Height)); // Save thumb.Save(thumbpath, codec, encode); } } } // Success Response.StatusCode = 200; } } catch { // Something went wrong Response.StatusCode = 500; } } }

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  • Multiple Timers with setTimeInterval

    - by visibleinvisibly
    I am facing a problem with setInterval being used in a loop. I have a function subscribeFeed( ) which takes an array of urls as input. It loops through the url array and subscribes each url to getFeedAutomatically() using a setInterval function. so if three URL's are there in the array, then 3 setInterval's will be called. The problem is 1)how to distinguish which setInterval is called for which URL. 2)it is causing Runtime exception in setInterval( i guess because of closure problem in javascript) //constructor function myfeed(){ this.feedArray = []; } myfeed.prototype.constructor= myfeed; myfeed.prototype.subscribeFeed =function(feedUrl){ var i=0; var url; var count = 0; var _this = this; var feedInfo = { url : [], status : "" }; var urlinfo = []; feedUrl = (feedUrl instanceof Array) ? feedUrl : [feedUrl]; //notifyInterval = (notifyInterval instanceof Array) ? notifyInterval: [notifyInterval]; for (i = 0; i < feedUrl.length; i++) { urlinfo[i] = { url:'', notifyInterval:5000,// Default Notify/Refresh interval for the feed isenable:true, // true allows the feed to be fetched from the URL timerID: null, //default ID is null called : false, position : 0, getFeedAutomatically : function(url){ _this.getFeedUpdate(url); }, }; urlinfo[i].url = feedUrl[i].URL; //overide the default notify interval if(feedUrl[i].NotifyInterval /*&& (feedUrl[i] !=undefined)*/){ urlinfo[i].notifyInterval = feedUrl[i].NotifyInterval; } // Trigger the Feed registered event with the info about URL and status feedInfo.url[i] = feedUrl[i].URL; //Set the interval to get the feed. urlinfo[i].timerID = setInterval(function(){ urlinfo[i].getFeedAutomatically(urlinfo[i].url); }, urlinfo[i].notifyInterval); this.feedArray.push(urlinfo[i]); } } // The getFeedUpate function will make an Ajax request and coninue myfeed.prototype.getFeedUpdate = function( ){ } I am posting the same on jsfiddle http://jsfiddle.net/visibleinvisibly/S37Rj/ Thanking you in advance

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  • KeyNotFound Exception in CSsharp

    - by C Patton
    I'm about ready to bang my head against the wall I have a class called Map which has a dictionary called tiles. class Map { public Dictionary<Location, Tile> tiles = new Dictionary<Location, Tile>(); public Size mapSize; public Map(Size size) { this.mapSize = size; } //etc... I fill this dictionary temporarily to test some things.. public void FillTemp(Dictionary<int, Item> itemInfo) { Random r = new Random(); for(int i =0; i < mapSize.Width; i++) { for(int j=0; j<mapSize.Height; j++) { Location temp = new Location(i, j, 0); int rint = r.Next(0, (itemInfo.Count - 1)); Tile t = new Tile(new Item(rint, rint)); tiles[temp] = t; } } } and in my main program code Map m = new Map(10, 10); m.FillTemp(iInfo); Tile t = m.GetTile(new Location(2, 2, 0)); //The problem line now, if I add a breakpoint in my code, I can clearly see that my instance (m) of the map class is filled with pairs via the function above, but when I try to access a value with the GetTile function: public Tile GetTile(Location location) { if(this.tiles.ContainsKey(location)) { return this.tiles[location]; } else { return null; } } it ALWAYS returns null. Again, if I view inside the Map object and find the Location key where x=2,y=2,z=0 , I clearly see the value being a Tile that FillTemp generated.. Why is it doing this? I've had no problems with a Dictionary such as this so far. I have no idea why it's returning null. and again, when debugging, I can CLEARLY see that the Map instance contains the Location key it says it does not... very frustrating. Any clues? Need any more info? Help would be greatly appreciated :)

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  • how to find which button has been clicked in app widgets in android?

    - by chrish
    I want to design simple app widget which has two textview and two button for previous/next. I am getting difficult to handle button click in app widget. Actually my desire is,if user click on previous button i want to show previous value and if user click on Next button i want to show next value from database. How to know which button is clicked? here i register button click listener like this public static class UpdateWidgetService extends IntentService { public UpdateWidgetService() { super("UpdateWidgetService"); } @Override protected void onHandleIntent(Intent intent) { AppWidgetManager appWidgetManager = AppWidgetManager .getInstance(this); int incomingAppWidgetId = intent.getIntExtra(EXTRA_APPWIDGET_ID, INVALID_APPWIDGET_ID); if (incomingAppWidgetId != INVALID_APPWIDGET_ID) { updateOneAppWidget(appWidgetManager, incomingAppWidgetId); } } private void updateOneAppWidget(AppWidgetManager appWidgetManager, int appWidgetId) { DatabaseManager dbManager = new DatabaseManager(this); dbManager.open(); String contactNumber, date, status, message; ArrayList<QueuedMessage> listOfQuedMessage = (ArrayList<QueuedMessage>) dbManager .fetchContactNumber(); if (listOfQuedMessage.size() == 0) Log.i("Db", "null"); else{ date = dbManager.fetchDate(); message = dbManager.fetchMessage(); status = dbManager.fetchStatus(); dbManager.closeDatabase(); RemoteViews views = new RemoteViews(this.getPackageName(), R.layout.schdulesms_appwidget_layout); views.setTextViewText(R.id.to_appwidget_saved_data, listOfQuedMessage.get(count).contacNumber); views.setTextViewText(R.id.date_appwidget_saved_data, date); views.setTextViewText(R.id.status_appwidget_saved, status); views.setTextViewText(R.id.message_appwidgset_saved_data, message); **//here i want do** if(button1){ btnNxtClick(views, appWidgetId,listOfQuedMessage.size()); }else{ btPrevClick(views, appWidgetId, listOfQuedMessage.size()); } appWidgetManager.updateAppWidget(appWidgetId, views); } } private void btnNxtClick(RemoteViews views, int appWidgetId,int sizeOfList) { Intent btnNextIntent = new Intent(this, this.getClass()); btnNextIntent.putExtra(EXTRA_APPWIDGET_ID, appWidgetId); PendingIntent btnNextPendingIntent = PendingIntent.getService(this, 0, btnNextIntent, PendingIntent.FLAG_UPDATE_CURRENT); views.setOnClickPendingIntent(R.id.btnNext, btnNextPendingIntent); } private void btPrevClick(RemoteViews views, int appWidgetId,int sizeOfList) { Intent btnNextIntent = new Intent(this, this.getClass()); btnNextIntent.putExtra(EXTRA_APPWIDGET_ID, appWidgetId); PendingIntent btnNextPendingIntent = PendingIntent.getService(this, 0, btnNextIntent, PendingIntent.FLAG_UPDATE_CURRENT); views.setOnClickPendingIntent(R.id.btnPrev, btnNextPendingIntent); } } can anyone help me out from this problem?? thanks

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  • Ajax progress with PHP session

    - by FFish
    I have an app that processes images and use jQuery to display progress to the user. I done this with writing to a textfile each time and image is processed and than read this status with a setInterval. Because no images are actually written in the processing (I do it in PHP's memory) I thought a log.txt would be a solution, but I am not sure about all the fopen and fread's. Is this prone to issues? I tried also with PHP sessions, but can't seem to get it to work, I don't get why.. HTML: <a class="download" href="#">request download</a> <p class="message"></p> JS: $('a.download').click(function() { var queryData = {images : ["001.jpg", "002.jpg", "003.jpg"]}; $("p.message").html("initializing..."); var progressCheck = function() { $.get("dynamic-session-progress.php", function(data) { $("p.message").html(data); } ); }; $.post('dynamic-session-process.php', queryData, function(intvalId) { return function(data) { $("p.message").html(data); clearInterval(intvalId); } } (setInterval(progressCheck, 1000)) ); return false; }); process.php: // session_start(); $arr = $_POST['images']; $arr_cnt = count($arr); $filename = "log.txt"; for ($i = 1; $i <= $arr_cnt; $i++) { $content = "processing $val ($i/$arr_cnt)"; $handle = fopen($filename, 'w'); fwrite($handle, $content); fclose($handle); // $_SESSION['counter'] = $content; sleep(3); // to mimic image processing } echo "<a href='#'>download zip</a>"; progress.php: // session_start(); $filename = "log.txt"; $handle = fopen($filename, "r"); $contents = fread($handle, filesize($filename)); fclose($handle); echo $contents; // echo $_SESSION['counter'];

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  • WP7 databinding displays int but not string?

    - by user1794106
    Whenever I test my app.. it binds the data from Note class and displays it if it isn't a string. But for the string variables it wont bind. What am I doing wrong? Inside my main: <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <ListBox x:Name="Listbox" SelectionChanged="listbox_SelectionChanged" ItemsSource="{Binding}"> <ListBox.ItemTemplate> <DataTemplate> <Border Width="800" MinHeight="60"> <StackPanel> <TextBlock x:Name="Title" VerticalAlignment="Center" FontSize="{Binding TextSize}" Text="{Binding Name}"/> <TextBlock x:Name="Date" VerticalAlignment="Center" FontSize="{Binding TextSize}" Text="{Binding Modified}"/> </StackPanel> </Border> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> </Grid> in code behind: protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { MessageBox.Show("enters onNav Main"); DataContext = null; DataContext = Settings.NotesList; Settings.CurrentNoteIndex = -1; Listbox.SelectedIndex = -1; if (Settings.NotesList != null) { if (Settings.NotesList.Count == 0) { Notes.Text = "No Notes"; } else { Notes.Text = ""; } } } and public static class Settings { public static ObservableCollection<Note> NotesList; static IsolatedStorageSettings settings; private static int currentNoteIndex; static Settings() { NotesList = new ObservableCollection<Note>(); settings = IsolatedStorageSettings.ApplicationSettings; MessageBox.Show("enters constructor settings"); } notes class: public class Note { public DateTimeOffset Modified { get; set; } public string Title { get; set; } public string Content { get; set; } public int TextSize { get; set; } public Note() { MessageBox.Show("enters Note Constructor"); Modified = DateTimeOffset.Now; Title = "test"; Content = "test"; TextSize = 32; } }

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  • jquery ajax form success callback not being called

    - by Michael Merchant
    I'm trying to upload a file using "AJAX", process data in the file and then return some of that data to the UI so I can dynamically update the screen. I'm using the JQuery Ajax Form Plugin, jquery.form.js found at http://jquery.malsup.com/form/ for the javascript and using Django on the back end. The form is being submitted and the processing on the back end is going through without a problem, but when a response is received from the server, my Firefox browser prompts me to download/open a file of type "application/json". The file has the json content that I've been trying to send to the browser. I don't believe this is an issue with how I'm sending the json as I have a modularized json_wrapper() function that I'm using in multiple places in this same application. Here is what my form looks after Django templates are applied: <form method="POST" enctype="multipart/form-data" action="/test_suites/active/upload_results/805/"> <p> <label for="id_resultfile">Upload File:</label> <input type="file" id="id_resultfile" name="resultfile"> </p> </form> You won't see any submit buttons because I'm calling submit with a button else where and am using ajaxSubmit() from the jquery.form.js plugin. Here is the controlling javascript code: function upload_results($dialog_box){ $form = $dialog_box.find("form"); var options = { type: "POST", success: function(data){ alert("Hello!!"); }, dataType: "json", error: function(){ console.log("errors"); }, beforeSubmit: function(formData, jqForm, options){ console.log(formData, jqForm, options); }, } $form.submit(function(){ $(this).ajaxSubmit(options); return false; }); $form.ajaxSubmit(options); } As you can see, I've gotten desperate to see the success callback function work and simply have an alert message created on success. However, we never reach that call. Also, the error function is not called and the beforeSubmit function is executed. The file that I get back has the following contents: {"count": 18, "failed": 0, "completed": 18, "success": true, "trasaction_id": "SQEID0.231"} I use 'success' here to denote whether or not the server was able to run the post command adequately. If it failed the result would look something like: {"success": false, "message":"<error_message>"} Your time and help is greatly appreciated. I've spent a few days on this now and would love to move on.

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  • How to fix this Speech Recognition on C# wicked bug?

    - by aF
    Hello, I have this code in my C# project: public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand(); /// Create an instance of SpSharedRecoContextClass which will be used /// to interface with the incoming audio stream recContext = new SpSharedRecoContextClass(); // Create the grammar object recContext.CreateGrammar(1, out recGrammar); //recContext.CreateGrammar(2, out recGrammar2); // Set up dictation mode //recGrammar2.SetDictationState(SpeechLib.SPRULESTATE.SPRS_ACTIVE); //recGrammar2.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); // Set appropriate grammar mode if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); //recGrammar.SetDictationState(SpeechLib.SPRULESTATE.SPRS_INACTIVE); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } /// Bind a callback to the recognition event which will be invoked /// When a dictated phrase has been recognised. recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); // System.Windows.Forms.MessageBox.Show(recContext.ToString()); // gramática compilada } } private static void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; // System.Windows.Forms.MessageBox.Show(temp); // System.Windows.Forms.MessageBox.Show(recognizedWords.Count.ToString()); foreach (string word in recognizedWords) { if (temp.Contains(word)) { // System.Windows.Forms.MessageBox.Show("yes"); _recognizedText = word; } } } This codes generates a dll that I use in another application. Now, the wicked bug: - when I run the startRecognition method in the beginning of the execution of the other application, this codes works very well. But when I run it some time after the beginning, this codes works but the handleRecognition method is never called. I see that the words are recognized because they appear on the Microsoft Speech Recognition app, but the handler method is never called. Do you know what's the problem with this code? Thanks in advance :D

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  • Iphone App deve- Very basic table view but getting errors , trying for 2 days!! just for info using

    - by user342451
    Hi guys, trying to write this code since 2 days now, but i keep getting error, it would be nice if anyone could sort this out, thanks. Basically its the same thing i doing from the tutorial on youtube. awaiting a reply // // BooksTableViewController.m // Mybooks // // import "BooksTableViewController.h" import "BooksDetailViewController.h" import "MYbooksAppDelegate.h" @implementation BooksTableViewController @synthesize BooksArray; @synthesize BooksDetailViewController; /* - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { if ((self = [super initWithStyle:style reuseIdentifier:reuseIdentifier])) { // Initialization code } return self; } */ (void)viewDidLoad { [super viewDidLoad]; self.title = NSLocalizedString(@"XYZ",@"GOD is GREAT"); NSMutableArray *array = [[NSArray alloc] initWithObjects:@"H1",@"2",@"3",nil]; self.booksArray = array; [array release]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } pragma mark Table view methods (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.booksArray count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *identity = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identity]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:identity] autorelease]; } // Set up the cell... cell.textLabel.text = [booksArray objectAtIndex:indexPath.row]; return cell; } /* - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { booksDetailsViewControler *NC = [[booksDetailsViewControler alloc] initWithNibName:@"BooksDetailsView" bundle:nil]; [self.navigationController pushViewController:NC animated:YES]; //[booksDetailViewController changeProductText:[booksArray objectAtIndex:indexPath.row]]; } */ NSInteger row = [indexPath row]; if (self.booksDetailViewController == nil) { BooksiDetailViewController *aCellDetails = [[AartiDetailViewController alloc] initWithNibName:@" BooksDetailViewController" bundle:nil]; self.booksDetailViewController = aCellDetails; [aCellDetails release]; } booksDetailViewController.title = [NSString stringWithFormat:@"%@", [booksArray objectAtIndex:row]]; //DailyPoojaAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; //[delegate.AartiNavController pushViewController:aartiDetailsViewControler animated:YES]; [self.navigationController pushViewController:aartiDetailViewController animated:YES]; } /* NSInteger row = [indexPath row]; if (self.booksDetailsViewControler == nil) { AartiDetailsViewControler *aBookDetail = [[BooksDetailsViewControler alloc] initWithNibName:@"booksDetaislView" bundle:nil]; self.booksDetailsViewControler = aBookDetail; [aBookDetail release]; } booksDetailsViewControler.title = [NSString stringWithFormat:@"%@", [booksArray objectAtIndex:row]]; [self.navigationController pushViewController:booksDetailsViewControler animated:YES]; */ (void)dealloc { [aartiDetailViewController release]; [super dealloc]; } @end

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  • How can I store large amount of data from a database to XML (speed problem, part three)?

    - by Andrija
    After getting some responses, the current situation is that I'm using this tip: http://www.ibm.com/developerworks/xml/library/x-tipbigdoc5.html (Listing 1. Turning ResultSets into XML), and XMLWriter for Java from http://www.megginson.com/downloads/ . Basically, it reads date from the database and writes them to a file as characters, using column names to create opening and closing tags. While doing so, I need to make two changes to the input stream, namely to the dates and numbers. // Iterate over the set while (rs.next()) { w.startElement("row"); for (int i = 0; i < count; i++) { Object ob = rs.getObject(i + 1); if (rs.wasNull()) { ob = null; } String colName = meta.getColumnLabel(i + 1); if (ob != null ) { if (ob instanceof Timestamp) { w.dataElement(colName, Util.formatDate((Timestamp)ob, dateFormat)); } else if (ob instanceof BigDecimal){ w.dataElement(colName, Util.transformToHTML(new Integer(((BigDecimal)ob).intValue()))); } else { w.dataElement(colName, ob.toString()); } } else { w.emptyElement(colName); } } w.endElement("row"); } The SQL that gets the results has the to_number command (e.g. to_number(sif.ID) ID ) and the to_date command (e.g. TO_DATE (sif.datum_do, 'DD.MM.RRRR') datum_do). The problems are that the returning date is a timestamp, meaning I don't get 14.02.2010 but rather 14.02.2010 00:00:000 so I have to format it to the dd.mm.yyyy format. The second problem are the numbers; for some reason, they are in database as varchar2 and can have leading zeroes that need to be stripped; I'm guessing I could do that in my SQL with the trim function so the Util.transformToHTML is unnecessary (for clarification, here's the method): public static String transformToHTML(Integer number) { String result = ""; try { result = number.toString(); } catch (Exception e) {} return result; } What I'd like to know is a) Can I get the date in the format I want and skip additional processing thus shortening the processing time? b) Is there a better way to do this? We're talking about XML files that are in the 50 MB - 250 MB filesize category.

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  • MySQL search for user and their roles

    - by Jenkz
    I am re-writing the SQL which lets a user search for any other user on our site and also shows their roles. An an example, roles can be "Writer", "Editor", "Publisher". Each role links a User to a Publication. Users can take multiple roles within multiple publications. Example table setup: "users" : user_id, firstname, lastname "publications" : publication_id, name "link_writers" : user_id, publication_id "link_editors" : user_id, publication_id Current psuedo SQL: SELECT * FROM ( (SELECT user_id FROM users WHERE firstname LIKE '%Jenkz%') UNION (SELECT user_id FROM users WHERE lastname LIKE '%Jenkz%') ) AS dt JOIN (ROLES STATEMENT) AS roles ON roles.user_id = dt.user_id At the moment my roles statement is: SELECT dt2.user_id, dt2.publication_id, dt.role FROM ( (SELECT 'writer' AS role, link_writers.user_id, link_writers.publication_id FROM link_writers) UNION (SELECT 'editor' AS role, link_editors.user_id, link_editors.publication_id FROM link_editors) ) AS dt2 The reason for wrapping the roles statement in UNION clauses is that some roles are more complex and require a table join to find the publication_id and user_id. As an example "publishers" might be linked accross two tables "link_publishers": user_id, publisher_group_id "link_publisher_groups": publisher_group_id, publication_id So in that instance, the query forming part of my UNION would be: SELECT 'publisher' AS role, link_publishers.user_id, link_publisher_groups.publication_id FROM link_publishers JOIN link_publisher_groups ON lpg.group_id = lp.group_id I'm pretty confident that my table setup is good (I was warned off the one-table-for-all system when researching the layout). My problem is that there are now 100,000 rows in the users table and upto 70,000 rows in each of the link tables. Initial lookup in the users table is fast, but the joining really slows things down. How can I only join on the relevant roles? -------------------------- EDIT ---------------------------------- Explain above (open in a new window to see full resolution). The bottom bit in red, is the "WHERE firstname LIKE '%Jenkz%'" the third row searches WHERE CONCAT(firstname, ' ', lastname) LIKE '%Jenkz%'. Hence the large row count, but I think this is unavoidable, unless there is a way to put an index accross concatenated fields? The green bit at the top just shows the total rows scanned from the ROLES STATEMENT. You can then see each individual UNION clause (#6 - #12) which all show a large number of rows. Some of the indexes are normal, some are unique. It seems that MySQL isn't optimizing to use the dt.user_id as a comparison for the internal of the UNION statements. Is there any way to force this behaviour? Please note that my real setup is not publications and writers but "webmasters", "players", "teams" etc.

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