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  • Why won't my control accept keyboard input?

    - by Mason Wheeler
    I've built a custom control that I'm trying to send input to. It will accept mouse input and report MouseDown, MouseMove and MouseUp correctly, but for whatever reason, it won't accept keyboard input. When I click on it, it doesn't receive focus, and any keys I press get interpreted by whatever control had the focus already. This is probably something really simple. The first place I thought to look was in the ControlStyle property, but the only thing I can see in the helpfile about keyboard input is csNoStdEvents, which disables it, and my control doesn't have that. So what do I need to do to make it so my control can receive input focus?

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  • Best approch to dynamically filter .net objects

    - by maxba
    The project i´m working currently on has a way to define a filter to filter objects from a database. This filter is a pretty straitforward class containing filtercriteria that will be combined to a sql where-clause. The goal now is to use this filter class to filter .net objects as well. So the filter for example defines, that the title property of the object that it is applied to must contain some userdefined string etc. What are ways to approch this problem? What should the filter return instead of the sql where-clause and how can it be applied to the object? I´m thinking about this for hours and don´t yet have even a slight idea how to solve this. Been thinking about reflection, dynamic code execution, building expressions but still haven´t found an acutal starting point.

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  • Is there anything bad in declaring static inner class inside interface in java?

    - by Roman
    I have an interface ProductService with method findByCriteria. This method had a long list of nullable parameters, like productName, maxCost, minCost, producer and so on. I refactored this method by introducing Parameter Object. I created class SearchCriteria and now method signature looks like this: findByCriteria (SearchCriteria criteria) I thought that instances of SearchCriteria are only created by method callers and are only used inside findByCriteria method, i.e.: void processRequest() { SearchCriteria criteria = new SearchCriteria () .withMaxCost (maxCost) ....... .withProducer (producer); List<Product> products = productService.findByCriteria (criteria); .... } and List<Product> findByCriteria(SearchCriteria criteria) { return doSmthAndReturnResult(criteria.getMaxCost(), criteria.getProducer()); } So I did not want to create separate public class for SearchCriteria and put it inside ProductServiceInterface: public interface ProductService { List<Product> findByCriteria (SearchCriteria criteria); static class SearchCriteria { ... } } Is there anything bad in this interface? Where whould you place SearchCriteria class?

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  • Best way to determine variable type and treat each one differently in F#

    - by James Black
    I have a function that will create a select where clause, but right now everything has to be a string. I would like to look at the variable passed in and determine what type it is and then treat it properly. For example, numeric values don't have single quotes around them, option type will either be null or have some value and boolean will actually be zero or one. member self.BuildSelectWhereQuery (oldUser:'a) = let properties = List.zip oldUser.ToSqlValuesList sqlColumnList let init = false, new StringBuilder() let anyChange, (formatted:StringBuilder) = properties |> Seq.fold (fun (anyChange, sb) (oldVal, name) -> match(anyChange) with | true -> true, sb.AppendFormat(" AND {0} = '{1}'", name, oldVal) | _ -> true, sb.AppendFormat("{0} = '{1}'", name, oldVal) ) init formatted.ToString() Here is one entity: type CityType() = inherit BaseType() let mutable name = "" let mutable stateId = 0 member this.Name with get() = name and set restnameval=name <- restnameval member this.StateId with get() = stateId and set stateidval=stateId <- stateidval override this.ToSqlValuesList = [this.Name; this.StateId.ToString()] So, if name was some other value besides a string, or stateId can be optional, then I have two changes to make: How do I modify ToSqlValuesList to have the variable so I can tell the variable type? How do I change my select function to handle this? I am thinking that I need a new function does the processing, but what is the best FP way to do this, rather than using something like typeof?

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  • wpf command pattern

    - by evan
    I have a wpf gui which displays a list of information in separate window and in a separate thread from the main application. As the user performs actions in the main window the side window is updated. (For example if you clicked page down in the main window a listbox in the side window would page down). Right now the architecture for this application feels very messy and I'm sure there is a cleaner way to do it. It looks like this: Main Window contains a singleton SideWindowControl which communicates with an instance of the SideWindowDisplay using events - so, for example, the pagedown button would work like: 1) the event handler of the button on the main window calls SideWindowControl.PageDown() 2) in the PageDown() function a event is created and thrown. 3) finally the gui, ShowSideWindowDisplay is subscribing to the SideWindowControl.Actions event handles the event and actually scrolls the listbox down - note because it is in a different thread it has to do that by running the command via Dispatcher.Invoke() This just seems like a very messy way to this and there must be a clearer way (The only part that can't change is that the main window and the side window must be on different threads). Perhaps using WPF commands? I'd really appreciate any suggestions!! Thanks

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  • Is incrementing in a loop exponential time?

    - by user356106
    I've a simple but confusing doubt about whether the program below runs in exponential time. The question is : given a +ve integer as input, print it out. The catch is that you deliberately do this in a loop, like this: int input,output=0; cininput; while(input--) ++output; // Takes time proportional to the value of input cout<< output; I'm claiming that this problem runs in exponential time. Because, the moment you increase the # of bits in input by 1, the program takes double the amount of time to execute. Put another way, to print out log2(input) bits, it takes O(input) time. Is this reasoning right?

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  • Regarding the ViewModel

    - by mizipzor
    Im struggling to understand the ViewModel part of the MVVM pattern. My current approach is to have a class, with no logic whatsoever (important), except that it implements INotifyPropertyChanged. The class is just a collection of properties, a struct if you like, describing an as small part of the data as possible. I consider this my Model. Most of the WPF code I write are settings dialogs that configure said Model. The code-behind of the dialog exposes a property which returns an instance of the Model. In the XAML code I bind to subproperties of that property, thereby binding directly to the Model's properties. Which works quite well since it implements the INotifyPropertyChanged. I consider this settings dialog the View. However, I havent really been able to figure out what in all this is the ViewModel. The articles Ive read suggests that the ViewModel should tie the View and the Model together, providing the logic the Model lacks but is still to complex to go directly into the View. Is this correct? Would, in my example, the code-behind of the settings dialog be considered the ViewModel? I just feel a bit lost and would like my peers to debunk some of my assumptions. Am I completely off track here?

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  • What is so bad about Singletons

    - by Ewan Makepeace
    The Singleton pattern is a fully paid up member of the GoF Patterns Book but lately seems rather orphaned by the developer world. I still use quite a lot of singletons, especially for Factory classes, and while you have to be a bit careful about multithreading issues (like any class actually) fail to see why they are so awful. This site especially seems to assume that everyone agrees that Singletons are evil. Why?

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  • Problem with IE 6 page loading.

    - by Puneet Dudeja
    I have a website which works fine in all browsers except in IE6. The pages content is inside a div loaded with a background image. The page layout gets very nasty and image does not load when the page is opened for first time, but when the same page is opened for the second time and any subsequent times, then it loads perfectly. This scenario is with every page in the site. Please help.

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  • Question about factory classes

    - by devoured elysium
    Currently I have created a ABCFactory class that has a single method creating ABC objects. Now that I think of it, maybe instead of having a factory, I could just make a static method in my ABC Method. What are the pro's and con's on making this change? Will it not lead to the same? I don't foresee having other classes inherit ABC, but one never knows! Thanks

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  • Database schema for Product Properties

    - by Chemosh
    As so many people I'm looking for a Products /Product Properties database schema. I'm using Ruby on Rails and (Thinking) Sphinx for faceted searches. Requirements: Adding new product types and their options should not require a change to the database schema Support faceted searches using Sphinx. Solutions I've come across: (See Bill Karwin's answer) Option 1: Single Table Inheritance Not an option really. The table would contain way to many columns. Option 2: Class Table Inheritance Ruby on Rails caches the database schema on start-up which means a restart whenever a new type of product is introduced. If you have a size able product catalog this could mean hundreds of tables. Option 3: Serialized LOB Kills being able to do faceted searches without heavy application logic. Option 4: Entity-Attribute-Value For testing purposes, EAV worked fine. However it could quickly become a mess and a maintenance hell as you add more and more options (e.g. when an option increase the prices or delivery time). What option should I go with? What other solutions are out there? Is there a silver bullet (ha) I overlooked?

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  • MCV/MVP Patterns and Applications that interface with Hardware (DAQ/PLC/etc)

    - by Ryan
    I've been reading a lot about the MCV and MVP patterns for use with UI and it seems like a really nice powerful way to handle user interfaces. I am - however - having a difficult time deciding how this could integrate into a system where data in the model is created from a Data Acquisition System or Serial/Ethernet devices. There is also the added step that 70% of application interaction is performed by a PLC instead of a live user. It seems that for apps that just read/write & manipulate information from a database this works great, but how does does hardware and automation fit into these patterns? Is it as simple as another controller (for lack of a better term) that interacts with hardware that manipulates data and writes to a model? Maybe I am over thinking this or thinking too simply, so any advice would be great. I'm not quite sure where I'm going with this, so if something doesn't make sense or I was too vague leave me a comment. Thanks!

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  • Using enums or a set of classes when I know I have a finite set of different options?

    - by devoured elysium
    Let's say I have defined the following class: public abstract class Event { public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } What would you prefer between this: public class AsleepEvent : Event { public AsleepEvent(DateTime time) : base(time) { } } public class AwakeEvent : Event { public AwakeEvent(DateTime time) : base(time) { } } and this: public enum StateEventType { NowAwake, NowAsleep } public class StateEvent : Event { protected StateEventType stateType; public MealEvent(DateTime time, StateEventType stateType) : base(time) { stateType = stateType; } } and why? I am generally more inclined to the first option, but I can't explain why. Is it totally the same or are any advantages in using one instead of the other? Maybe with the first method its easier to add more "states", altough in this case I am 100% sure I will only want two states: now awake, and now asleep (they signal the moments when one awakes and one falls asleep).

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  • Delivering activity feed items in a moderately scalable way

    - by sotangochips
    The application I'm working on has an activity feed where each user can see their friends' activity (much like Facebook). I'm looking for a moderately scalable way to show a given users' activity stream on the fly. I say 'moderately' because I'm looking to do this with just a database (Postgresql) and maybe memcached. For instance, I want this solution to scale to 200k users each with 100 friends. Currently, there is a master activity table that stores the rendered html for the given activity (Jim added a friend, George installed an application, etc.). This master activity table keeps the source user, the html, and a timestamp. Then, there's a separate ('join') table that simply keeps a pointer to the person who should see this activity in their friend feed, and a pointer to the object in the main activity table. So, if I have 100 friends, and I do 3 activities, then the join table will then grow to 300 items. Clearly this table will grow very quickly. It has the nice property, though, that fetching activity to show to a user takes a single (relatively) inexpensive query. The other option is to just keep the main activity table and query it by saying something like: select * from activity where source_user in (1, 2, 44, 2423, ... my friend list) This has the disadvantage that you're querying for users who may never be active, and as your friend list grows, this query can get slower and slower. I see the pros and the cons of both sides, but I'm wondering if some SO folks might help me weigh the options and suggest one way or they other. I'm also open to other solutions, though I'd like to keep it simple and not install something like CouchDB, etc. Many thanks!

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  • With MVVM, does each UI window have its own ViewModel?

    - by j0rd4n
    When I'm designing multiple views under the MVVM pattern, does each view get its own ViewModel or do they all share the same one? I understand that this is ultimately a flexible decision, but what is the best practice? My gut tells me to have a ViewModel for each view (i.e. each separate UI window). All of the blog examples of MVVM show a single view but not much beyond that.

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  • Auto scale and rotate images

    - by Dave Jarvis
    Given: two images of the same subject matter; the images have the same resolution, colour depth, and file format; the images differ in size and rotation; and two lists of (x, y) co-ordinates that correlate the images. I would like to know: How do you transform the larger image so that it visually aligns to the second image? (Optional.) What are the minimum number of points needed to get an accurate transformation? (Optional.) How far apart do the points need to be to get an accurate transformation? The transformation would need to rotate, scale, and possibly shear the larger image. Essentially, I want to create (or find) a program that does the following: Input two images (e.g., TIFFs). Click several anchor points on the small image. Click the several corresponding anchor points on the large image. Transform the large image such that it maps to the small image by aligning the anchor points. This would help align pictures of the same stellar object. (For example, a hand-drawn picture from 1855 mapped to a photograph taken by Hubble in 2000.) Many thanks in advance for any algorithms (preferably Java or similar pseudo-code), ideas or links to related open-source software packages.

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  • What's a good icon to represent a legend or a key for a diagram?

    - by Bears will eat you
    I'm implementing a small web app widget that shows a legend/key for a diagram (or chart/map/graph/whatever), but only during mouseover of the widget. It's basically just going to be a div with a background image. What would be a good icon that communicates "I show the legend" or "I am the legend" to the unfamiliar users? I'm looking for something in the 10x10 to 20x20 pixel range. Assuming that a legend is the same thing as a key (is it?) then I could use a small icon of a key (like you'd unlock a door with) but that seems cheesy or unclear at worst. I'm not sure that's really the clearest way to do it. Is there an icon that should instantly remind users of a legend?

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  • Messaging strategies to connect different systems

    - by n002213f
    I have a system to handle Applications online and a different system to send SMS/Email notifications to applicants on completion using web services. I can't guarantee the availability of the SMS/Email gateway. Option 1 After an application is complete, place a message on a JMS queue. A Message Driven bean receives the message and make a call for the web service, if it fails leave the message on the queue. I suspect (please correct if incorrect) that if the gate way is offline the continuosly try to send the message which might use up valuable resources. Can the above option be refined are are there any other messaging strategies that can be used?

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  • How to handle customers with multiple addresses in CakePHP

    - by Ryan
    I'm putting together a system to track customer orders. Each order will have three addresses; a Main contact address, a billing address and a shipping address. I do not want to have columns in my orders table for the three addresses, I'd like to reference them from a separate table and have some way to enumerate the entry so I can determine if the addressing is main, shipping or billing. Does it make sense to create a column in the address table for AddressType and enumerate that or create another table - AddressTypes - that defines the address enumeration and link to that table? I have found other questions that touch on this topic and that is where I've taken my model. The problem I'm having is taking that into the cakePHP convention. I've been struggling to internalize the direction OneToMany relationships are formed - the way the documentation states feels backwards to me. Any help would be appreciated, Thanks!

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • Is there such a thing as a converter from php to html?

    - by 0plus1
    Don't think that I'm mad, I understand how php works! That being said. I develop personal website and I usually take advantage of php to avoid repetion during the development phase nothing truly dynamic, only includes for the menus, a couple of foreach and the likes. When the development phase ends I need to give the website in html files to the client. Is there a tool (crawler?) that can do this for me instead of visiting each page and saving the interpreted html?

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  • designing an ASP.NET MVC partial view - showing user choices within a large set of choices

    - by p.campbell
    Consider a partial view whose job is to render markup for a pizza order. The desire is to reuse this partial view in the Create, Details, and Update views. It will always be passed an IEnumerable<Topping>, and output a multitude of checkboxes. There are lots... maybe 40 in all (yes, that might smell). A-OK so far. Problem The question is around how to include the user's choices on the Details and Update views. From the datastore, we've got a List<ChosenTopping>. The goal is to have each checkbox set to true for each chosen topping. What's the easiest to read, or most maintainable way to achieve this? Potential Solutions Create a ViewModel with the List and List. Write out the checkboxes as per normal. While writing each, check whether the ToppingID exists in the list of ChosenTopping. Create a new ViewModel that's a hybrid of both. Perhaps call it DisplayTopping or similar. It would have property ID, Name and IsUserChosen. The respective controller methods for Create, Update, and Details would have to create this new collection with respect to the user's choices as they see fit. The Create controller method would basically set all to false so that it appears to be a blank slate. The real application isn't pizza, and the organization is a bit different from the fakeshot, but the concept is the same. Is it wise to reuse the control for the 3 different scenarios? How better can you display the list of options + the user's current choices? Would you use jQuery instead to show the user selections? Any other thoughts on the potential smell of splashing up a whole bunch of checkboxes?

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