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  • domain modeling naming problem

    - by cherouvim
    Hello There are some simple entities in an application (e.g containing only id and title) which rarely change and are being referenced by the more complex entities of the application. These are usually entities such as Country, City, Language etc. How are these called? I've used the following names for those in the past but I'm not sure which is the best way to call them: reference data lookup values dictionaries thanks

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • Are bad data issues that common?

    - by Water Cooler v2
    I've worked for clients that had a large number of distinct, small to mid-sized projects, each interacting with each other via properly defined interfaces to share data, but not reading and writing to the same database. Each had their own separate database, their own cache, their own file servers/system that they had dedicated access to, and so they never caused any problems. One of these clients is a mobile content vendor, so they're lucky in a way that they do not have to face the same problems that everyday business applications do. They can create all those separate compartments where their components happily live in isolation of the others. However, for many business applications, this is not possible. I've worked with a few clients, one of whose applications I am doing the production support for, where there are "bad data issues" on an hourly basis. Yeah, it's that crazy. Some data records from one of the instances (lower than production, of course) would have been run a couple of weeks ago, and caused some other user's data to get corrupted. And then, a data script will have to be written to fix this issue. And I've seen this happening so much with this client that I have to ask. I've seen this happening at a moderate rate with other clients, but this one just seems to be out of order. If you're working with business applications that share a large amount of data by reading and writing to/from the same database, are "bad data issues" that common in your environment?

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  • Is there such a thing as a converter from php to html?

    - by 0plus1
    Don't think that I'm mad, I understand how php works! That being said. I develop personal website and I usually take advantage of php to avoid repetion during the development phase nothing truly dynamic, only includes for the menus, a couple of foreach and the likes. When the development phase ends I need to give the website in html files to the client. Is there a tool (crawler?) that can do this for me instead of visiting each page and saving the interpreted html?

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  • Element Content Versus Attribute for Simple XML Value

    - by MB
    I know the elements versus attributes debate has come up many times here and elsewhere (e.g. here, here, here, here, and here) but I haven't seen much discussion of elements versus attributes for simple property values. So which of the following approaches do you think is better for storing a simple value? A: Value in Element Content: <TotalCount>553</TotalCount> <CelsiusTemperature>23.5</CelsiusTemperature> <SingleDayPeriod>2010-05-29</SingleDayPeriod> <ZipCodeLocation>12203</ZipCodeLocation> or B: Value in Attribute: <TotalCount value="553"/> <CelsiusTemperature value="23.5"/> <SingleDayPeriod day="2010-05-29"/> <ZipCodeLocation code="12203"/> I suspect that putting the value in the element content (A) might look a little more familiar to most folks (though I'm not sure about that). Putting the value in an attribute (B) might use less characters, but that depends on the length of the element and attribute names. Putting the value in an attribute (B) might be more extensible, because you could potentially include all sorts of extra information as nested elements. Whereas, by putting the value inside the element content (A), you're restricting extensibility to adding more attributes. But then extensibility often isn't a concern for really simple properties - sometimes you know that you'll never need to add additional data. Bottom line might be that it simply doesn't matter, but it would still be great to hear some thoughts and see some votes for the two options.

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  • Correct model for a database with a table for each user.

    - by BAH
    Kinda stuck here... I have an application with lets say 5000 rows of data per user and was wondering if it was right or wrong to do it this way: On user account creation a new table is created (UserData_[UserID]) or should I just have 1 table for userdata and have everything in there with a column for userid? The reason I am stuck at the moment is that it seems NHibernate isn't able to be mapped to dynamic table names without creating another ISessionFactory which has alot of overhead AFAIK. Any help would be greatly appreciated. Thanks.

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  • Need a good way to store data in a DB from a table on a webpage that can have N columns.

    - by Abe Miessler
    Users need to be able to add a specific type of column to an otherwise static table on my web page and then save the information they enter in there to the database. I've been told that in reality they will almost never go over 5 columns but I would rather support N. The columns will all be of the same datatype. My first thought was to have an XML column with the values from all added columns in there but I was curious if anyone else had come up with a better solution. Suggestions?

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  • .Net - Whats the difference between a Session Facade and Business Delegate?

    - by KP65
    What I understand so far: Business Delegate - In the presentation tier, as an ASP component, provides an interface for ASP views to access business components without exposing their API, therefore reducing coupling between the two. Session Facade - In the business tier, as a com+ component, encapsulates business objects, provides a course grain interface for views to access business components. Reduces coupling, hides complex business component interaction from views. So what is the actual difference? They seem pretty similar to me..

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  • How to export data which are mapped to enumerations

    - by Joshua
    I have a set of data which needs to be imported from a excel sheet, lets take the simplest example. Note: the data might eventually support uploading any locale. e.g. assuming one of the fields denoting a user is gender mapped to an enumeration and stored in the database as 0 for male and 1 for female. 0 and 1 being short values. If I have to import the values I cannot expect the user to punch in numbers (since they are not intuitive and is cumbersome when the enumerations are bigger), what would be the correct way to map to enumerations. Should we ask them to provide a string value in these cases (e.g. male or female) and provide the transformation to a enum in our code by wring a method public static Gender Gender.fromString(String value)

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  • Process a batch of items, return an object to report on status

    - by Naeem Sarfraz
    I'm looking for a pattern (or good practice) for the following scenario: My function List<BatchItemResponse> Process(List<BatchItem> Data) {..} will process a list of data, and return info on where each item in the batch could be processed. struct BatchItemResponse { int BatchItemID; bool Processed; string Description; } Any thoughts? Is what I've proposed as good as it gets?

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  • Using switch and enumerations as substitute for named methods

    - by MatthewMartin
    This pattern pops up a lot. It looks like a very verbose way to move what would otherwise be separate named methods into a single method and then distinguished by a parameter. Is there any good reason to have this pattern over just having two methods Method1() and Method2() ? The real kicker is that this pattern tends to be invoked only with constants at runtime-- i.e. the arguments are all known before compiling is done. public enum Commands { Method1, Method2 } public void ClientCode() { //Always invoked with constants! Never user input. RunCommands(Commands.Method1); RunCommands(Commands.Method2); } public void RunCommands(Commands currentCommand) { switch (currentCommand) { case Commands.Method1: // Stuff happens break; case Commands.Method2: // Other stuff happens break; default: throw new ArgumentOutOfRangeException("currentCommand"); } }

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  • What technologies/tools do people use to implement live websites ?

    - by MadSeb
    Hi, I have the following situation: -I have a server A hooked up to a piece of hardware that sends values and information out of every second. Programs on the server machine can read these values. This server A is in a very remote location so Internet connection is very slow and not reliable but the connection does exist. Let's say it's a weather station in the Arctic. -Users from the home location want to monitorize the weather values somehow. Well, the users can use a remote desktop connection the server A but that would be too too slow. My idea is somehow to have a website on a web server (let's call the webserver - B and B is in a home location ) and make the server A connect to the server B and somehow send values and the web application reads the values and displays them....... but how to do such a system ?? I know I can use MySQL and have the server A connect to a SQL server on server B and send INSERT queries and have the web application running on server B constantly read from the SQL server but I think that would be way way too slow and I think there has to be a better solution. Any ideas ? BTW. The users should be able to send information to the weather station from the website as well ( so an ADMIN user should be allowed to shut down the weather station from the website or whatever) Best regards, MadSeb

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  • Explain "Leader/Follower" Pattern

    - by Alex B
    I can't seem to find a good explanation of "Leader/Follower" pattern. All explanations either simply refer to it in the context of some problem, or are completely meaningless. Can anyone explain to the the mechanics of how this pattern works, and why and how it improves performance over more traditional asynchronous IO models? Examples and links to diagrams are appreciated too.

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  • Routing redirection decision

    - by programming late night
    I have really no idea why I'm asking this as this a really completely irrelevant question for which I should have figured out an answer within milliseconds, yet I'm doing it. So in my project I have a Router class which splits up the request and selects the right page to be loaded. Fine so far. Now I have a page displayed when the user requests a page that doesn't exist, you know, 404. So theoretically, if the user entered mydomain.com/404 (I use mod_rewrite with a requests collector via index.php?req=*) the 404 error would be shown to him, but in fact there was no error - the 404 page would be displayed as a perfectly normal page. So if someone would try out requesting the 404 page via /404, he would be shown the page but he can't tell if the 404 page he requested doesn't exist and he is actually getting a, you guessed it, 404 error or if he actually found some flaw in the system that makes him able to see an error page when there is no error. I don't know how dumb this whole thing here is but I'm sure some of you have in fact ran into this problem already. Short version: If the user enters mydomain.com/404 the 404 page is shown even though there is no 404 error. I know this is a completely irrelevant question, please don't tell me, but I just spontaneously wanted to hear your thoughts on it. Strange eh? Should I redirect direct access to my 404-page to the home page? Should I do nothing? Should I just go to bed and stop asking irrelevant stuff?

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  • Storing day and month (without year)

    - by Sasha
    I'm having trouble with figuring out the best way to store some data in my database. I've got to store DD/MM dates in a database, but I'm not sure of the best way to store this so that it can be easily sorted and searched. Basically a user will be able to save important dates in the format DD/MM, which they will be reminded of closer to the day. The DATE data type doesn't seem completely appropriate as it includes year, but I can't think of another way of storing this data. It would be possible to include a specific year to the end of all occasions, but this almost doesn't seem right.

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  • Database indexes - what should they be

    - by WebweaverD
    Most of my database tables have a clear unique index through which lookups are done 90% of the time but I am a bit unsure on this one - I have a table which keeps track of user rating totals for items in my database, I now want to add another table, to track individual ratings with an ip address column to make sure no one can rate something twice. Since I can see this becoming a big, high use table it is important to optimize it correctly. (MYSQL table) This table will have the following fields: rating_id(always - unique), item_id (always - not unique), user_id (optional - not unique), ip_address (always - not unique), rating_value(always - not unique), has_review(bool) Now I envisions 90% the queries going something like this: When a user rates something - select where item_id = x and ip_address = y, (if rows = 0) insert rating When in user account pages - select where ip_address = x or username = y Now none of the fields searched on are unique, can I still use them as indexes (for example item _id and ip_address), can I have two indexes and will this still improve performance over a non indexed table?

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  • Am I trying to Implement Multiple Inheritance. How can I do this.

    - by Shantanu Gupta
    I have created a class say A which has some functions defined as protected. Now Class B inherits A and class C inherits B. Class A has private default constructor and protected parameterized constructor. I want Class B to be able to access all the protected functions defined in Class A but class C can have access on some of the functions only not all the functions and class C is inheriting class B. How can I restrict access to some of the functions of Class A from Class C ? EDIT: namespace Db { public Class A { private A(){} protected A(string con){assign this value} protected DataTable getTable(){return Table;} protected Sqlparameters setParameters(){return parameter;} } } namespace Data { public Class B:A { protected B():base("constring"){} protected DataTable output(){return getTable();} protected sqlparameter values(param IDataParameter[] parameter){} } } namespace Bsns { public Class C:B { protected C():base(){} protected DataTable show() {return values(setparameter());} } } EDIT I think what I am trying to do here is Multiple inheritance. Please check. Class A { //suppose 10 functions are declared } Class B:A { //5 functions declared which are using A's function in internal body } Class C:B { //using all functions of B but require only 4 functions of A to be accessible by C. }

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  • Undo/Redo using Memento: Stack, Queue or just LinkedList?

    - by serhio
    What is the best having when implementing Memento pattern (for Undo/Redo) in witch collection to Keep Mementos? Basically, I need this(c = change, u = undo, r = redo): 0 *c -1 0 *c -2 -1 0 *c -3 -2 -1 0 <u -2 -1 0 1 *c -3 -2 -1 0 Variants: LinkedList - possible in principle, maybe not optimized. Queue - not adapted for this task, IMO. Stack - not adapted for undo AND redo; Double Stack - maybe optimal, but can't control the undo maximum size.

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  • wpf command pattern

    - by evan
    I have a wpf gui which displays a list of information in separate window and in a separate thread from the main application. As the user performs actions in the main window the side window is updated. (For example if you clicked page down in the main window a listbox in the side window would page down). Right now the architecture for this application feels very messy and I'm sure there is a cleaner way to do it. It looks like this: Main Window contains a singleton SideWindowControl which communicates with an instance of the SideWindowDisplay using events - so, for example, the pagedown button would work like: 1) the event handler of the button on the main window calls SideWindowControl.PageDown() 2) in the PageDown() function a event is created and thrown. 3) finally the gui, ShowSideWindowDisplay is subscribing to the SideWindowControl.Actions event handles the event and actually scrolls the listbox down - note because it is in a different thread it has to do that by running the command via Dispatcher.Invoke() This just seems like a very messy way to this and there must be a clearer way (The only part that can't change is that the main window and the side window must be on different threads). Perhaps using WPF commands? I'd really appreciate any suggestions!! Thanks

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  • Database schema for Product Properties

    - by Chemosh
    As so many people I'm looking for a Products /Product Properties database schema. I'm using Ruby on Rails and (Thinking) Sphinx for faceted searches. Requirements: Adding new product types and their options should not require a change to the database schema Support faceted searches using Sphinx. Solutions I've come across: (See Bill Karwin's answer) Option 1: Single Table Inheritance Not an option really. The table would contain way to many columns. Option 2: Class Table Inheritance Ruby on Rails caches the database schema on start-up which means a restart whenever a new type of product is introduced. If you have a size able product catalog this could mean hundreds of tables. Option 3: Serialized LOB Kills being able to do faceted searches without heavy application logic. Option 4: Entity-Attribute-Value For testing purposes, EAV worked fine. However it could quickly become a mess and a maintenance hell as you add more and more options (e.g. when an option increase the prices or delivery time). What option should I go with? What other solutions are out there? Is there a silver bullet (ha) I overlooked?

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