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  • Defining a service layer: the text-based adventure

    - by Stacy Vicknair
    Applications these days have more options than ever for a user interface, and it’s only going to grow. A successful product might require native applications for mobile devices, a regular web implementation, or even a gaming console. These systems often will be centralized and data driven. The solution is one that’s fairly solitary, a service layer! Simply put, take what’s shared and put it behind a physical or abstract layer that defines the boundary between the specific user interface and the shared content.   I know, I know, none of this is complicated. But some times it can be difficult to discern what belongs on which side of the line. For instance, say we’re creating a service that will provide content for both an ASP.NET MVC application and a WP7 application. Although the content served to each application is the same, there are different paradigms and patterns for displaying that data in the different environments. In ASP.NET MVC, you may create a model specific to a page that combines necessary information. In the WP7 application you might require different sets of data that you will connect via MVVM with the view. The general rule of thumb is that any shared content, business rules, or data should exist separately. Any element that is specific to the current UI implementation should be included in a separate library or with the UI implementation itself. The WP7 application doesn’t need my MVC specific model classes. My MVC application doesn’t require those INotifyPropertyChanged viewmodels that the WP7 application depends on. In both cases, there should be additional processing done above the service layer to massage the data to the application’s specific needs.   Service-ocalypse: the text based adventure What helps me the most about deciding whether or not something belongs coupled to the UI implementation or in the shared implementation is thinking of the simplest implementation you could have: a console application. You might have played a game like Peasant’s Quest: The console app is the text based adventure game version of your application. If you’re service was consumed in its simplest form, you would simply have a console based API for it that issues requests. Maybe those requests aren’t SWIM TO BOAT, but they might be CREATE USER JOHN. If I issue a request, I expect that request to be issued to the service. If the service has any exceptions or issues with my input, that business logic should be encapsulated in that service, not implemented in the UI. The service layer should be your functional application in its entirety, and anything above that layer should only assist with the display of that information.

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  • Nvidia driver overscan issue second monitor via dvi-d cable

    - by benmichael
    Ok, I know that I have a bit of a bizarre setup, but here goes. I have an old laptop, HP Pavilion 6000. The graphics card in there is a GeForce 7150M. The monitor connection is an old 18pin. The external monitor I use is a Samsung SyncMaster 2333. Don't ask me why, but this monitor only has a dvi-d connection (yes, i have searched it). So I have the monitor plugged into the laptop. If I use any of the Nvidia propriety drivers and try to set the resolution up to 1920x1080 (the monitor's native resolution), I get a massive overscan issue. Over the years I have tried to get this to work, tinkering with my xorg.conf to death. I have also tried this on every Ubuntu since 10.04, on all the corresponding LUbuntus, and on all the Linux Mints since Lisa. Exact same issue. I have even tried it in WinDoze and it works perfectly there (although I did get the error once, but was unable to reproduce it). Using the Open Source drivers it works perfectly iff I switch off the laptop monitor (this makes no difference with the Nvidia drivers). I would have happily gone on using the Open Source drivers, except that since upgrading to LUbuntu 12.10, the Open Source drivers make my monitor completely hazy and have the same overscan issue until I (through the haze, only because I know where things are) go to the monitor settings, activate the laptop's monitor, then deactivate it, and suddenly it comes right. I have to do this every time. So I have to find a way to fix one of them, so I may as well tackle the propriety drivers, hence this overlong question. Amidst other things, I have tried the nvidia-settings, but because it is connected to an 18pin, it detects the monitor as a vga monitor and does not give me overscan correction options. I have tried custom modlines (although there are always more of those try), I have tried using xrandr, and I have tried all the FlatPanelOptions. What I have not tried is a Gentoo build, as I don't have time any more to do that installation, but up to about three years ago when I ran Gentoo exclusively I did not have this issue. Below is an link to an image with a red highlight around the portion of the screen visible to me, the numbers around it are the number of pixels which are cut off. This does seem to drift a few pixels every now and then. Thanks in advance. Nvidia driver issue image

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  • High CPU load for 1:30 minutes when mounting ext4-raid partition

    - by sirion
    I have a raid 5 (software) with 5x2TB drives. I encrypted the raid with cryptsetup and put an ext4-partition on top. In the beginning opening and mounting the raid took less than 10 seconds, now (for a few weeks) mounting alone takes 1:30 minutes and the cpu stays around 93% the whole time: The output of "time sudo mount /dev/mapper/8000 /media/8000" is: real 1m31.952s user 0m0.008s sys 1m25.229s At the same time only one line is added to /var/log/syslog: kernel: [ 2240.921381] EXT4-fs (dm-1): mounted filesystem with ordered data mode. Opts: (null) My Ubuntu-version is "12.04.1 LTS" and no updates are pending. I checked the partition with fsck, but it says that all is ok. The "cryptsetup luksOpen" command only takes a few seconds. I also tried changing the raid-bitmap (as it was suggested in some forum) but it did not change the behaviour. sudo mdadm --grow /dev/md0 -b internal and sudo mdadm --grow /dev/md0 -b none I had the idea that it might be the hardware being slow, but a read test with "sudo hdparm -t /dev/md0" spit out values between 62 and 159 MB/sec: Timing buffered disk reads: 382 MB in 3.00 seconds = 127.14 MB/sec Timing buffered disk reads: 482 MB in 3.02 seconds = 159.62 MB/sec Timing buffered disk reads: 190 MB in 3.03 seconds = 62.65 MB/sec Timing buffered disk reads: 474 MB in 3.02 seconds = 157.12 MB/sec Although I think it is strange that the read rate jumps by more than 100% - could that mean something? The speed test when reading from the mapped (decrypted) device shows similar behavior, although it is of course much slower. "sudo hdparm -t /dev/mapper/8000": Timing buffered disk reads: 56 MB in 3.02 seconds = 18.54 MB/sec Timing buffered disk reads: 122 MB in 3.09 seconds = 39.43 MB/sec Timing buffered disk reads: 134 MB in 3.02 seconds = 44.35 MB/sec The output of a verbose mount "mount -vvv /dev/mapper/8000 /media/8000" does not help much: mount: fstab path: "/etc/fstab" mount: mtab path: "/etc/mtab" mount: lock path: "/etc/mtab~" mount: temp path: "/etc/mtab.tmp" mount: UID: 0 mount: eUID: 0 mount: spec: "/dev/mapper/8000" mount: node: "/media/8000" mount: types: "(null)" mount: opts: "(null)" mount: you didn't specify a filesystem type for /dev/mapper/8000 I will try type ext4 mount: mount(2) syscall: source: "/dev/mapper/8000", target: "/media/8000", filesystemtype: "ext4", mountflags: -1058209792, data: (null) Any idea where I could find additional information on why mounting takes so long, or what additional tests I could run?

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  • Multi-Part Map Troubleshooting

    - by Michael Stephenson
    Scenario I came across a nice little one with multi-part maps the other day. I had an orchestration where I needed to combine 4 input messages into one output message like in the below table:   Input Messages Output Messages Company Details Member Details Event Message Member Search Member Import   I thought my orchestration was working fine but for some reason when I was trying to send my message it had no content under the root node like below <ns0:ImportMemberChange xmlns:ns0="http://---------------/"></ns0:ImportMemberChange>   My map is displayed in the below picture. I knew that the member search message may not have any elements under it but its root element would always exist. The rest of the messages were expected to be fully populated. I tried a number of different things and testing my map outside of the orchestration it always worked fine. The Eureka Moment The eureka moment came when I was looking at the xslt produced by the map. Even though I'd tried swapping the order of the messages in the input of the map you can see in the below picture that the first part of the processing of the message (with the red circle around it) is doing a for-each over the GetCompanyDetailsResult element within the GetCompanyDetailsResponse message. This is because the processing is driven by the output message format and the first element to output is the OrganisationID which comes from the GetCompanyDetailsResponse message. At this point I could focus my attention on this message as the xslt shows that if this xpath statement doesn’t return the an element from the GetCompanyDetailsResponse message then the whole body of the output message will not be produced and the output from the map would look like the message I was getting. <ns0:ImportMemberChange xmlns:ns0="http://---------------/"></ns0:ImportMemberChange> I was quickly able to prove this in my map test which proved this was a likely candidate for the problem. I revisited the orchestration focusing on the creation of the GetCompanyDetailsResponse message and there was actually a bug in the orchestration which resulted in the message being incorrectly created, once this was fixed everything worked as expected. Conclusion Originally I thought it was a problem with the map itself, and looking online there wasn’t really much in the way of content around troubleshooting for multi-part map problems so I thought I'd write this up. I guess technically it isn't a multi-part map problem, but I spend a good couple of hours the other day thinking it was.

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  • Is my JavaScript/jQuery methodology good? [migrated]

    - by absentx
    I am seeking critique on what has become my normal methodology of writing JavaScript code. I have become heavily reliant on the jQuery library, but I think this has helped me learn the native language better also. Anyway, please critique the following style of JavaScript coding... Buried are a lot of questions of scope; if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //Available to all critique's methods var notglobalness = 'LOCAL-LOCAL'; // Only available to critiques start method //Am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ //Do a bunch of awesomeness with $e, //but continue to keep it seperate because you think its best to keep things isolated. //Send to the next function when complete here console.log('Here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('Let us see if the globalness carries on to a new var object!!'); console.log('The locally isolated variable of NOTGLOBALNESS is available here, because it was passed to this method. Let us show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start); (I always struggle with which of the Stack Exchange sites is best to post "questions of theory" like this, but I think Programmers is the best, if not, as usual a mod will move it, etc...)

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  • All hail the Excel Queen

    - by Tim Dexter
    An excellent question this past week from dear ol Blighty; actually from Brian at Nextgen Clearing Ltd in the big smoke (London). Brian was developing an excel template and wanted to be able to reference the data fields multiple times inside the Excel template. Damn good question and I of course has some wacky solutions, from macros and cell referencing in Excel to pre-processing the data with an XSL stylesheet to copy the data multiple times so it could be referenced multiple times. All completely outlandish, enter our Queen of Excel, Shirley from the development team. Shirley is singlehandedly responsible for the Excel templates, I put her through six months of hell a few years back, with a host of Excel template requirements. She was more than up to the challenge and has developed some great features. One of those, is the ability to use the hidden XDO_METADATA sheet to map the data to custom named fields so they can be used multiple times in the template. So simple and very neat! Excel template and regular Excel users will know that you can only use the naming function once ie the names have to be unique across the workbook so you can not reuse a cell/group name. To get around this you can just come up with as many cell names as you want and map them in the XDO_METADATA sheet to the data columns/fields in your XML data set:. For example: XDO_?DEPTNO_SUMMARY?  <?DEPTNO?> XDO_?DNAME_SUMMARY?  <?DNAME?> XDO_GROUP_?G_D_DETAIL? <xsl:for-each-group select=".//G_D" group-by="./DEPTNO"> XDO_?DEPTNO_DETAIL? <?DEPTNO?> As you can see DEPTNO has been referenced twice and mapped to different named values in the left hand column. These values can then be used to name individual cells in the Excel template. You'll also notice a mix of Publisher <? ...?> and native XSL commands. So the world is your oyster on the mapping and the complexity you might need for calculations or string manipulation. Shirley has kindly built out a sample Excel template, data and result here so you can see how it all hangs together. the XDO_METADATA sheet is hidden, just right click on the sheet names and use the Unhide command to show it.

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  • How can I create a flexible system for tiling a 2D RPG map?

    - by CptSupermrkt
    Using libgdx here. I've just finished learning some of the basics of creating a 2D environment and using an OrthographicCamera to view it. The tutorials I went through, however, hardcoded their tiled map in, and none made mention of how to do it any other way. By tiled map, I mean like Final Fantasy 1, where the world map is a grid of squares, each with a different texture. So for example, I've got a 6 tile x 6 tile map, using the following code: Array<Tile> tiles = new Array<Tile>(); tiles.add(new Tile(new Vector2(0,5), TileType.FOREST)); tiles.add(new Tile(new Vector2(1,5), TileType.FOREST)); tiles.add(new Tile(new Vector2(2,5), TileType.FOREST)); tiles.add(new Tile(new Vector2(3,5), TileType.GRASS)); tiles.add(new Tile(new Vector2(4,5), TileType.STONE)); tiles.add(new Tile(new Vector2(5,5), TileType.STONE)); //... x5 more times. Given the random nature of the environment, for loops don't really help as I have to start and finish a loop before I was able to do enough to make it worth setting up the loop. I can see how a loop might be helpful for like tiling an ocean or something, but not in the above case. The above code DOES get me my final desired output, however, if I were to decide I wanted to move a piece or swap two pieces out, oh boy, what a nightmare, even with just a 6x6 test piece, much less a 1000x1000 world map. There must be a better way of doing this. Someone on some post somewhere (can't find it now, of course) said to check out MapEditor. Looks legit. The question is, if that is the answer, how can I make something in MapEditor and have the output map plug in to a variable in my code? I need the tiles as objects in my code, because for example, I determine whether or not a tile is can be passed through or collided with based on my TileTyle enum variable. Are there alternative/language "native" (i.e. not using an outside tool) methods to doing this?

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  • How can I tweak this A* search pathfinding algorithm to handle different terrain movement values?

    - by user422318
    I'm creating a 2D map-based action game with similar interaction design as Diablo II. In other words, the player clicks around a map to move their player. I just finished player movement and am moving on to pathfinding. In the game, enemies should charge the player's character. There are also five different terrain types that give different movement bonuses. I want the AI to take advantage of these terrain bonuses as they try to reach the player. I was told to check out the A* search algorithm (http://en.wikipedia.org/wiki/A*_search_algorithm). I'm doing this game in HTML5 and JavaScript, and found a version in JavaScript: http://www.briangrinstead.com/blog/astar-search-algorithm-in-javascript I'm trying to figure out how to tweak it though. Below are my ideas about what I need to change. What else do I need to worry about? When I create a graph, I will need to initialize the 2D array I pass in passed on with a traversal of a map that corresponds to the different terrain types. in graph.js: "GraphNodeType" definition needs to be modified to handle the 5 terrain types. There will be no walls. in astar.js: The g and h scoring will need to be modified. How should I do this? in astar.js: isWall() should probably be removed. My game doesn't have walls. in astar.js: I'm not sure what this is. I think it indicates a node that isn't valid to be processed. When would this happen, though? At a high level, how do I change this algorithm from "oh, is there a wall there?" to "will this terrain get me to the player faster than the terrain around me?" Because of time, I'm also debating reusing my Bresenham algorithm for the enemies. Unfortunately, the different terrain movement bonuses won't be used by the AI, which will make the game suck. :/ I'd really like to have this in for the prototype, but I'm not a developer by trade nor am I a computer scientist. :D If you know of any code that does what I'm looking for, please share! Sanity check tips for this are also appreciated.

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  • Configuring trace file size and number in WebCenter Content 11g

    - by Kyle Hatlestad
    Lately I've been doing a lot of debugging using the System Output tracing in WebCenter Content 11g.  This is built-in tracing in the content server which provides a great level of detail on what's happening under the hood.  You can access the settings as well as a view of the tracing by going to Administration -> System Audit Information.  From here, you can select the tracing sections to include.  Some of my personal favorites are searchquery,  systemdatabase, userstorage, and indexer.  Usually I'm trying to find out some information regarding a search, database query, or user information.  Besides debugging, it's also very helpful for performance tuning. One of the nice tricks with the tracing is it honors the wildcard (*) character.  So you can put in 'schema*' and gather all of the schema related tracing.  And you can notice if you select 'all' and update, it changes to just a *.   To view the tracing in real-time, you simply go to the 'View Server Output' page and the latest tracing information will be at the bottom. This works well if you're looking at something pretty discrete and the system isn't getting much activity.  But if you've got a lot of tracing going on, it would be better to go after the trace log file itself.  By default, the log files can be found in the <content server instance directory>/data/trace directory. You'll see it named 'idccs_<managed server name>_current.log.  You may also find previous trace logs that have rolled over.  In this case they will identified by a date/time stamp in the name.  By default, the server will rotate the logs after they reach 1MB in size.  And it will keep the most recent 10 logs before they roll off and get deleted.  If your server is in a cluster, then the trace file should be configured to be local to the node per the recommended configuration settings. If you're doing some extensive tracing and need to capture all of the information, there are a couple of configuration flags you can set to control the logs. #Change log size to 10MB and number of logs to 20FileSizeLimit=10485760FileCountLimit=20 This is set by going to Admin Server -> General Configuration and entering them in the Additional Configuration Variables: section.  Restart the server and it should take on the new logging settings. 

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  • PHP - Internal APIs/Libraries - What makes sense?

    - by Mark Locker
    I've been having a discussion lately with some colleagues about the best way to approach a new project, and thought it'd be interesting to get some external thoughts thrown into the mix. Basically, we're redeveloping a fairly large site (written in PHP) and have differing opinions on how the platform should be setup. Requirements: The platform will need to support multiple internal websites, as well as external (non-PHP) projects which at the moment consist of a mobile app and a toolbar. We have no plans/need in the foreseeable future to open up an API externally (for use in products other than our own). My opinion: We should have a library of well documented native model classes which can be shared between projects. These models will represent everything in our database and can take advantage of object orientated features such as inheritance, traits, magic methods, etc. etc. As well as employing ORM. We can then add an API layer on top of these models which can basically accept requests and route them to the appropriate methods, translating the response so that it can be used platform independently. This routing for each method can be setup as and when it's required. Their opinion: We should have a single HTTP API which is used by all projects (internal PHP ones or otherwise). My thoughts: To me, there are a number of issues with using the sole HTTP API approach: It will be very expensive performance wise. One page request will result in several additional http requests (which although local, are still ones that Apache will need to handle). You'll lose all of the best features PHP has for OO development. From simple inheritance, to employing the likes of ORM which can save you writing a lot of code. For internal projects, the actual process makes me cringe. To get a users name, for example, a request would go out of our box, over the LAN, back in, then run through a script which calls a method, JSON encodes the output and feeds that back. That would then need to be JSON decoded, and be presented as an array ready to use. Working with arrays, as appose to objects, makes me sad in a modern PHP framework. Their thoughts (and my responses): Having one method of doing thing keeps things simple. - You'd only do things differently if you were using a different language anyway. It will become robust. - Seeing as the API will run off the library of models, I think my option would be just as robust. What do you think? I'd be really interested to hear the thoughts of others on this, especially as opinions on both sides are not founded on any past experience.

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  • Calculating a circle or sphere along a vector

    - by Sparky
    Updated this post and the one at Math SE (http://math.stackexchange.com/questions/127866/calculating-a-circle-or-sphere-along-a-vector), hope this makes more sense. I previously posted a question (about half an hour ago) involving computations along line segments, but the question and discussion were really off track and not what I was trying to get at. I am trying to work with an FPS engine I am attempting to build in Java. The problem I am encountering is with hitboxing. I am trying to calculate whether or not a "shot" is valid. I am working with several approaches and any insight would be helpful. I am not a native speaker of English nor skilled in Math so please bear with me. Player position is at P0 = (x0,y0,z0), Enemy is at P1 = (x1,y1,z1). I can of course compute the distance between them easily. The target needs a "hitbox" object, which is basically a square/rectangle/mesh either in front of, in, or behind them. Here are the solutions I am considering: I have ruled this out...doesn't seem practical. [Place a "hitbox" a small distance in front of the target. Then I would be able to find the distance between the player and the hitbox, and the hitbox and the target. It is my understanding that you can compute a circle with this information, and I could simply consider any shot within that circle a "hit". However this seems not to be an optimal solution, because it requires you to perform a lot of calculations and is not fully accurate.] Input, please! Place the hitbox "in" the player. This seems like the better solution. In this case what I need is a way to calculate a circle along the vector, at whatever position I wish (in this case, the distance between the two objects). Then I can pick some radius that encompasses the whole player, and count anything within this area a "hit". I am open to your suggestions. I'm trying to do this on paper and have no familiarity with game engines. If any software folk out there think I'm doing this the hard way, I'm open to help! Also - Anyone with JOGL/LWJGL experience, please chime in. Is this making sense?

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  • iPhone app development pricing [closed]

    - by AlexMorley-Finch
    I currently manage a website design and development company that integrates itself with print work too. I've been co manager for a couple of months now, however business is slow at the moment. I got an email today from a potential client asking if we do iPhone app development. Obviously we do not. But, seeing as there aren't many other project on the go at the moment, why not give it a go? Searching Google was my first option. I did a bit of background scrubbing. Discovered that I need certain developer tools etc. This can be arranged easily enough. The reason I came to Stack Exchange is for answers to these questions. I am a competant programmer and have had experience in Java, PHP, JavaScript, C++ and C#. So how long would it take me to come to grips with Objective-C? Assuming an 8 hour working day. Not only the language but also the iPhone interface libraries (if any exist) and other native libraries? The potential client said the app will be a catalogue. So I'm assuming either the data will be pulled online or in some kind of local database. I know the requirements are vague but does anyone have any idea of how mug time this would take? To learn the language, design the architecture and code? 40 Hours? 80 Hours? My final question kind of depends on the first two. But obviously the potential client wants a quote. And I have got no idea how much an app costs. I did some research and found a huge range in differences. The majority of the cost would cone from the time to develops the app! So to summarise. How long would it take me to be comfortable coding Objective-C, taking into consideration my past knowledge? I'm assuming a day or two to fully understand but you really don't know. How long would it take me to develop an app? How much should I charge (approx) for the development of this app?

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • How does the fstab 'defaults' option work? Is relatime recommended?

    - by hushs
    I know the fstab defaults option means this: rw,suid,dev,exec,auto,nouser,async. But what if I want to add one more option, for example relatime, should I still add defaults too or they are applied anyway? Is it needed to add at least one option? Some examples: 1. UUID=bfb42838-d866-4233-9679-96e7536356df /media/data ext3 defaults 0 2 2. UUID=bfb42838-d866-4233-9679-96e7536356df /media/data ext3 0 2 3. UUID=bfb42838-d866-4233-9679-96e7536356df /media/data ext3 defaults,relatime 0 2 4. UUID=bfb42838-d866-4233-9679-96e7536356df /media/data ext3 relatime 0 2 Is the (2) correct(no option at all)? Are the (1) and (2) the same? Are the (3) and (4) the same? Furthermore, I read in the Ubuntu Community Documentation that in Ubuntu 8.04 relatime was used as default for linux native file systems. Is it still true for 12.04? If yes, then why do I see this if I use the mount command: /dev/sda2 on / type ext4 (rw,errors=remount-ro) If no, why not? It isn't recommended to use relatime now? I just wanted to apply it to my non system partitions, it is a good idea? EDIT: I found an other command to list the mounted partitions and their options: cat /proc/mounts This is the result of a partition mounted with the defaults option in fstab: /dev/sdb2 /media/adat ext3 rw,relatime,errors=continue,barrier=1,data=ordered 0 0 This is the output of mount for the same partition: /dev/sdb2 on /media/adat type ext3 (rw) And here is both result if the same partition mounted from Nautilus as a non-root user: /dev/sdb2 /media/adat ext3 rw,nosuid,nodev,relatime,errors=continue,barrier=1,data=ordered 0 0 /dev/sdb2 on /media/adat type ext3 (rw,nosuid,nodev,uhelper=udisks) So it looks like relatime is used if we mount an ext partition in 12.04. So it is unneeded to add it manually. So my problem is broadly solved. But I still can't see why the options that should be in the defaults are not listed even with the cat /proc/mounts. Maybe there is a third and even better method to list the partition mount options :)

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  • Threads slowing down application and not working properly

    - by Belgin
    I'm making a software renderer which does per-polygon rasterization using a floating point digital differential analyzer algorithm. My idea was to create two threads for rasterization and have them work like so: one thread draws each even scanline in a polygon and the other thread draws each odd scanline, and they both start working at the same time, but the main application waits for both of them to finish and then pauses them before continuing with other computations. As this is the first time I'm making a threaded application, I'm not sure if the following method for thread synchronization is correct: First of all, I use two global variables to control the two threads, if a global variable is set to 1, that means the thread can start working, otherwise it must not work. This is checked by the thread running an infinite loop and if it detects that the global variable has changed its value, it does its job and then sets the variable back to 0 again. The main program also uses an empty while to check when both variables become 0 after setting them to 1. Second, each thread is assigned a global structure which contains information about the triangle that is about to be rasterized. The structures are filled in by the main program before setting the global variables to 1. My dilemma is that, while this process works under some conditions, it slows down the program considerably, and also it fails to run properly when compiled for Release in Visual Studio, or when compiled with any sort of -O optimization with gcc (i.e. nothing on screen, even SEGFAULTs). The program isn't much faster by default without threads, which you can see for yourself by commenting out the #define THREADS directive, but if I apply optimizations, it becomes much faster (especially with gcc -Ofast -march=native). N.B. It might not compile with gcc because of fscanf_s calls, but you can replace those with the usual fscanf, if you wish to use gcc. Because there is a lot of code, too much for here or pastebin, I created a git repository where you can view it. My questions are: Why does adding these two threads slow down my application? Why doesn't it work when compiling for Release or with optimizations? Can I speed up the application with threads? If so, how? Thanks in advance.

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  • iOS app with a lot of text

    - by rdurand
    I just asked a question on StackOverflow, but I'm thinking that a part of it belongs here, as questions about design pattern are welcomed by the faq. Here is my situation. I have developed almost completely a native iOS app. The last section I need to implement is all the rules of a sport, so that's a lot of text. It has one main level of sections, divided in subsections, containing a lot of structured text (paragraphs, a few pictures, bulleted/numbered lists, tables). I have absolutely no problem with coding, I'm just looking for advice to improve and make the best design pattern possible for my app. My first shot (the last one so far) was a UITableViewController containing the sections, sending the user to another UITableViewController with the subsections of the selected section, and then one strange last UITableViewController where the cells contain UITextViews, sections header help structure the content, etc. What I would like is your advice on how to improve the structure of this section. I'm perfectly ready to destroy/rebuild the whole thing, I'm really lost in my design here.. As I said on SO, I've began to implement a UIWebView in a UIViewController, showing a html page with JQuery Mobile to display the content, and it's fine. My question is more about the 2 views taking the user to that content. I used UITableViewControllers because that's what seemed the most appropriate for a structured hierarchy like this one. But that doesn't seem like the best solution in term of user experience.. What structure / "view-flow" / kind of presentation would you try to implement in my situation? As always, any help would be greatly appreciated! Just so you can understand better the hierarchy, with a simple example : -----> Section 1 -----> SubSection 1.1 -----> Content | -----> SubSection 1.2 -----> Content | -----> SubSection 1.3 -----> Content | | | UINavigationController -------> Section 2 -----> SubSection 2.1 -----> Content | -----> SubSection 2.2 -----> Content | -----> SubSection 2.3 -----> Content | -----> SubSection 2.4 -----> Content | -----> SubSection 2.5 -----> Content | -----> Section 3 -----> SubSection 3.1 -----> Content -----> SubSection 3.2 -----> Content |------------------| |--------------------| |-------------| 1 UITableViewController 3 UITableViewControllers 10 UIViewControllers (3 rows) (with different with a UIWebView number of rows)

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  • ??????!WebLogic Server????????! WebLogic Server???@Oracle Days 2013

    - by Masa Sasaki
    WebLogic Server?????????????WebLogic Server????????10?23???????Oracle Days Tokyo 2013??D2-JV-2?????????WebLogic Server????????!WebLogic Server???@Oracle Days?????????WebLogic Server?????????????????????????????????????????????????????????????????LT???WebLogic Server?????Java?????????????????????????????????????????????????WebLogic Server?????????????????????????????(?????? Fusion Middleware?????? ??? ??) ????????????? ?????????????WebLogic Server???????????????????????LT??????????????????????????????????????? Oracle WebLogic Server??????????????? ?WebLogic Server???????????? ?????? ?? ?? ?Oracle JDBC????????????? ??????????????????(OracleACE) ?? ??? ?WebLogic Server???????????TIPS? ?????????????????? ?? ??? ????????????? ??????????????? ? ?? Oracle WebLogic Server???????????????????? ?WebLogic Server????????????????? ?????? ???? ???????????????? ???SSL ?? ??? ?Native Memory Tracking??? ?????????????????? (OracleACE) ?? ??? ?Flight Recorder?????? GlassFish????·????·???? ??? ?? ??? Oracle WebLogic Server????? ??????Oracle Direct?? ?????? ?? ?? ????? WebLogic!? Facebook????WebLogic!??? ?????? ?????? WebLogic Server??? WebLogic Server?????????WebLogic Server???? ?! WebLogic Server??????(???????????) WebLogic Server???????? WebLogic Server??????

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  • Java SE 7 Update 4??????·???????G1 GC??????“WebLogic+WebSocket”??????????????????????WebLogic Server 12c Forum 2012?????

    - by ???02
    2012?4?????????Java SE 7 Update 4????????·??????(GC)????G1 GC??????????GC???????????? ???????Web??????????????????HTML5??????/???????????????????WebSocket??????????????????WebLogic Server?????????????????????????????? 2012?8????????WebLogic Server 12c Forum 2012???????????·?????????????????????????(???) Java SE 7 Update 4??????G1 GC???????? 2012?8????????WebLogic Server 12c Forum 2012??????????????????·???????????????????????Java EE 6??????????????????????????????????????WebLogic Server????????????????????·???????????????????Java SE 7 Update 4???????GC??HTML5??????1????WebSocket??????????·????????????????????? ?????? Fusion Middleware?????? ?????????????? ???? 2012?4???????Java SE 7 Update 4?????Mac OS X????????????????????????G1 GC?????????? Fusion Middleware?????? ???????????????????????G1 GC???????????????? ????????GC???????????????????????????????????????????????????????????????????????????????????????????·??????????????????????????·??????????GC????????????????1??GC???????????????????????????????? GC????????????????????????????GC??????????????????????GC????GC???????????????????????????????GC??????????????????????????????????????????????????????????????? ???64????????????????????JVM?????64????????????64????JVM????GB???????·????????????????????????GC????????????????GC????????????????????????????·????????????????GC?????????????????????????????????????????????????????????????????SLA????????????????????·?????????????? ????????????????????????Java SE 7 Update 4????????GC?G1 GC?? G1 GC????????????????????????????????????????????????????????????GC???????????????????????????(????????)??????????????????????????????????????????????????????????????????????????????????????????? ??????G1 GC??????????????????????????????????????????? ??G1 GC?????????????????????????????????????????????????????????????????????????????????????????GC?????????????????????64????JVM????????·???????????????????????????????????????GC??????? ???????????????????????? ????????????????????????????????????????????OutOfMemory???????????????????????????????? WebLogic Server 12c?Java SE 7??????????????G1 GC???????????WebLogic Server 11g(10.3.6)??????????????????????GC????????JVM??????????-XX:+UseG1 GC????????????????? HTML5?Web????/?????????WebSocket?????????????????? ?????? Fusion Middleware?????? ?????????? ?????? ?????? Fusion Middleware???????WebLogic Server??????·???????????????????????·?????????Near future of WebLogic / ????WebLogic???????????????Web??????????HTML5???? ????????IT????????????????????1???????·?????????????????????????????????????????????????????????????HTML5?? HTML5???????HTML????????????HTML???Web????????????????????????HTML5???????????????????????????????????????????????HTML5????????/???????????????????????????????????WebWorker?????????????????????????????Web Storage???????API??????HTML5??????????????HTML??????????? ???HTML5??????????????????????WebSocket????????Web????/?????????????????????????? WebSocket????????????????????????(???????)?HTTP????????????????WebSocket????????WebSocket????????????????????????HTTP????????????????????????Web????/??????????????????? WebSocket??????????“??????Web”???????????????????????????????????????????????????????????????1???????????????????????HTTP???????????????????????????????????Comet????HTTP???????????????????????????????WebSocket???????????????????????????????????????????????????????????????? ?????????WebSocket????????????????????????????????????????????????????? WebSocket???????????????????????????? ?????? WebSocket???????(RFC 6455) ?????(Proposed Standard)??? WebSocket API(JavaScript)??(W3C) ????(Last Call Working Draft)??????2012?6?14???? WebSocket API Java EE??(JSR-356) Review Ballot??? ???? Web???? Google Chrome 16?Mozilla Firefox 11?Internet Explorer 10(PP5)?Safari 6??? ???·????? Jetty?jWebSocket?node.js?GlassFish 3.x????? ????????????????(RFC 6455)?????????JavaScript??????????????????????Java EE????????JSR-356?????????????????????????·????????????????????????????·??????????????? ??????????Java???????????????GlassFish????????????????????(JSR-356)??????????????·???·???????????????? ?WebSocket?WebLogic Server ??????????????WebSocket??WebLogic Server???????????????????? WebSocket????HTML5?????????????????????????????????HTML5?????????????????????Java EE?????????HTML5????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????HTML5?????????????????????????????????? ????????????? ?????????????????????????????????????????????????????????????????????????????????????????????????????HTML5???????????Java EE??????????????????????????(???) ???????????????????????????????????????????????????????????????????????????????????Java EE?WebLogic?????????????????????????????????????????????????????

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  • Powerpoint missing from DCOM config

    - by Paul Prewett
    I have an application that automates the creation of powerpoint files in an ASP.NET environment. This requires that I install powerpoint on the server and also set permissions in the DCOM configuration snap-in (dcomcnfg) to give permissions to the launching user ([DOMAIN]\ASPNET in this case) to run the application. I have this setup running successfully on several Win2k3 machines. I am configuring my first Win2k8 machine and after installing powerpoint on the server, the "Microsoft Powerpoint Presentation" node in DCOM config is not showing up. Other installed Office apps are showing (Excel, Graph, etc...), just not Powerpoint. So when I attempt to run the application, I get an "Access denied" error, which is exactly what I would expect. The user doesn't have permission. Therefore, access denied. The specific error log entry is: The machine-default permission settings do not grant Local Activation permission for the COM Server application with CLSID {91493441-5A91-11CF-8700-00AA0060263B} to the user [DOMAIN]\ASPNET I searched the entire list for the CLSID, too, thinking maybe the name wasn't loading properly. No dice. I also re-ran the setup program for Office thinking maybe there would be some option or something I unchecked in the custom setup options, but I saw nothing that looked helpful. I'm flummoxed. Can anyone out there suggest something to help me get Powerpoint to show up in the list of DCOM applications? Many thanks.

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  • Unable to install SQL 2008 on Windows 7

    - by Axel
    SQL 2008 install hangs on Windows 7 The story: Trying to install SQL2008 on Windows 7 hangs on SqlEngineDBStartconfigAction_install_configrc_Cpu32. What I Tried: Uninstall hangs on validation Manual uninstall using msiinv.exe and msiexec /x works Added SQL service accounts to local admins no help Turn of UAC no help Last lines in setup log: 2010-04-01 16:18:05 SQLEngine: : Checking Engine checkpoint 'GetSqlServerProcessHandle' 2010-04-01 16:18:05 SQLEngine: --SqlServerServiceSCM: Waiting for nt event 'Global\sqlserverRecComplete' to be created 2010-04-01 16:18:07 SQLEngine: --SqlServerServiceSCM: Waiting for nt event 'Global\sqlserverRecComplete' or sql process handle to be signaled 2010-04-01 16:18:07 SQLEngine: : Checking Engine checkpoint 'WaitSqlServerStartEvents' 2010-04-01 16:18:53 Slp: Sco: Attempting to initialize script 2010-04-01 16:18:53 Slp: Sco: Attempting to initialize default connection string 2010-04-01 16:18:53 Slp: Sco: Attempting to set script connection protocol to NotSpecified 2010-04-01 16:18:53 Slp: Sco: Attempting to set script connection protocol to NamedPipes 2010-04-01 16:18:53 SQLEngine: --SqlDatabaseServiceConfig: Connection String: Data Source=\\.\pipe\SQLLocal\MSSQLSERVER;Initial Catalog=master;Integrated Security=True;Pooling=False;Network Library=dbnmpntw;Application Name=SqlSetup 2010-04-01 16:18:53 SQLEngine: : Checking Engine checkpoint 'ServiceConfigConnect' 2010-04-01 16:18:53 SQLEngine: --SqlDatabaseServiceConfig: Connecting to SQL.... 2010-04-01 16:18:53 Slp: Sco: Attempting to connect script 2010-04-01 16:18:53 Slp: Connection string: Data Source=\\.\pipe\SQLLocal\MSSQLSERVER;Initial Catalog=master;Integrated Security=True;Pooling=False;Network Library=dbnmpntw;Application Name=SqlSetup And now comes the fun part: When I open conf mgr I can see the service running, I enabled named pipes and TCP/IP, restarted the service I'm able to connect to the server using an OLE DB connection but not with the Native Client. And what I find suspicious is the following error in my app log: .NET Runtime Optimization Service (clr_optimization_v2.0.50727_32) - Failed to compile: C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\Tools\VDT\DataProjects.dll . Error code = 0x8007000b In MS connect this is reported as a bug but MS is unable to reproduce the problem altough when you search the fora I'm not the only one with this problem. So any help is appreciated.

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  • Using Nortel Netdirect on Windows 7 64bit

    - by Matt Lewis
    Does anyone know how to use Nortel Netdirect (Version 7.1.3.0) with Windows 7 64 bit (Home Premium)? There are several ways available to me for connecting, all of which work for me on a 32-bit XP machine: Nortel Contivity VPN client (v6_02.022). The installer appears to be 16-bit, so I can't even install it on a 64-bit machine. Web-based SSL via IE Web-based SSL via Firefox The Web-based SSL process is supposed to load Netdirect and start it up, establishing the VPN connection. Using Firefox, I'm able to authenticate with my smartcard, but when it tries to download the applet, the process stops with a message box saying that it couldn't download the zip file. If I run Firefox in Vista compatibility mode, it gets a little farther, and manages to start Netdirect, but then exits after notifying me that the netdirect adapter was not installed. Using IE, I'm able to authenticate with my smartcard, then the java applet starts, but dies with the following sent to the java console: load: class NetDirect not found. java.lang.ClassNotFoundException: NetDirect at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source) at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source) at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: javax.net.ssl.SSLHandshakeException: Received fatal alert: unknown_ca at com.sun.net.ssl.internal.ssl.Alerts.getSSLException(Unknown Source) at com.sun.net.ssl.internal.ssl.Alerts.getSSLException(Unknown Source) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.recvAlert(Unknown Source) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.readRecord(Unknown Source) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.performInitialHandshake(Unknown Source) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.startHandshake(Unknown Source) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.startHandshake(Unknown Source) at sun.net.www.protocol.https.HttpsClient.afterConnect(Unknown Source) at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at java.net.HttpURLConnection.getResponseCode(Unknown Source) at sun.net.www.protocol.https.HttpsURLConnectionImpl.getResponseCode(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader.getBytes(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader.access$000(Unknown Source) at sun.plugin2.applet.Applet2ClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) ... 7 more Exception: java.lang.ClassNotFoundException: NetDirect I've tried installing certificates using java's keytool, but that didn't change the outcome.

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  • Pain removing a perl rootkit

    - by paul.ago
    So, we host a geoservice webserver thing at the office. Someone apparently broke into this box (probably via ftp or ssh), and put some kind of irc-managed rootkit thing. Now I'm trying to clean the whole thing up, I found the process pid who tries to connect via irc, but i can't figure out who's the invoking process (already looked with ps, pstree, lsof) The process is a perl script owned by www user, but ps aux |grep displays a fake file path on the last column. Is there another way to trace that pid and catch the invoker? Forgot to mention: the kernel is 2.6.23, which is exploitable to become root, but I can't touch this machine too much, so I can't upgrade the kernel EDIT: lsof might help: lsof -p 9481 COMMAND PID USER FD TYPE DEVICE SIZE NODE NAMEss perl 9481 www cwd DIR 8,2 608 2 /ss perl 9481 www rtd DIR 8,2 608 2 /ss perl 9481 www txt REG 8,2 1168928 38385 /usr/bin/perl5.8.8ss perl 9481 www mem REG 8,2 135348 23286 /lib64/ld-2.5.soss perl 9481 www mem REG 8,2 103711 23295 /lib64/libnsl-2.5.soss perl 9481 www mem REG 8,2 19112 23292 /lib64/libdl-2.5.soss perl 9481 www mem REG 8,2 586243 23293 /lib64/libm-2.5.soss perl 9481 www mem REG 8,2 27041 23291 /lib64/libcrypt-2.5.soss perl 9481 www mem REG 8,2 14262 23307 /lib64/libutil-2.5.soss perl 9481 www mem REG 8,2 128642 23303 /lib64/libpthread-2.5.soss perl 9481 www mem REG 8,2 1602809 23289 /lib64/libc-2.5.soss perl 9481 www mem REG 8,2 19256 38662 /usr/lib64/perl5/5.8.8/x86_64-linux-threa d-multi/auto/IO/IO.soss perl 9481 www mem REG 8,2 21328 38877 /usr/lib64/perl5/5.8.8/x86_64-linux-threa d-multi/auto/Socket/Socket.soss perl 9481 www mem REG 8,2 52512 23298 /lib64/libnss_files-2.5.soss perl 9481 www 0r FIFO 0,5 1068892 pipess perl 9481 www 1w FIFO 0,5 1071920 pipess perl 9481 www 2w FIFO 0,5 1068894 pipess perl 9481 www 3u IPv4 130646198 TCP 192.168.90.7:60321-www.**.net:ircd (SYN_SENT)

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  • therubyracer on Ubuntu install issues with ruby-2.0.0-p247

    - by Victor S
    I can't seem to get therubyracer gem installed on ubuntu, i get the following errors, anyone can help? ERROR: Error installing therubyracer: ERROR: Failed to build gem native extension. /home/victorstan/.rvm/rubies/ruby-2.0.0-p247/bin/ruby extconf.rb checking for main() in -lpthread... yes creating Makefile make compiling constraints.cc compiling array.cc compiling value.cc compiling invocation.cc compiling primitive.cc compiling trycatch.cc compiling context.cc compiling exception.cc compiling template.cc compiling accessor.cc compiling object.cc compiling script.cc compiling external.cc compiling stack.cc compiling gc.cc compiling backref.cc compiling heap.cc compiling v8.cc compiling constants.cc compiling date.cc compiling function.cc compiling rr.cc compiling message.cc compiling init.cc compiling string.cc compiling handles.cc compiling signature.cc compiling locker.cc linking shared-object v8/init.so g++: /home/victorstan/.rvm/gems/ruby-2.0.0-p247@global/gems/libv8-3.11.8.17-x86_64-linux/vendor/v8/out/ia32.release/obj.target/tools/gyp/libv8_base.a: No such file or directory g++: /home/victorstan/.rvm/gems/ruby-2.0.0-p247@global/gems/libv8-3.11.8.17-x86_64-linux/vendor/v8/out/ia32.release/obj.target/tools/gyp/libv8_snapshot.a: No such file or directory make: *** [init.so] Error 1 Update It seems it's trying to use a 32 bit library instead of a 64 bit library, anyone else experience issue trying to install 64 bit applications and packages on Ubuntu, and it trying to install 32 bit version instead (even though the system is a 64 Linux)? Related: https://github.com/cowboyd/therubyracer/issues/262

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  • How to reset Bash on Mac OSX, .bash_profile corrupted and bash no longer works

    - by user1463172
    I am on a MacBook Pro, running the latest version of Mountain Lion. I really need some help, I have managed some how to damage my .bash_profile (I think) so that every time I open up the terminal I get the error listed below. -bash: export: `/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/local/go/bin': not a valid identifier -bash: export: `/Users/rob/Applications/sbt/bin:': not a valid identifier env: bash: No such file or directory env: bash: No such file or directory env: bash: No such file or directory env: bash: No such file or directory env: bash: No such file or directory -bash: tar: command not found -bash: grep: command not found -bash: cat: command not found -bash: find: command not found I am not sure what has happened, I have no sudo, cd or any normal commands. The only way I have been able to get to any of the main directories is through the go to folder command in finder and try to find the file to no avail. To top it all off I think I created a file that might be causing the issue, I wanted to edit the .bash_profile so I typed sudo nano ./bash_profile This open a new file in nano which I think was then saved. After this I opened the real .bash_profile to add in the path for node.js. If I can get to the .bash_profile I think I can get it back on track but I can't find it, should I reinstall bash? If so how would I do that on a mac, I tried using brew install bash to which I get -bash: brew: command not found I am really stuck if anyone can help I would be really appreciated. Many thanks

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  • Eclipse NullPointerException at getFontList

    - by Jan Fabry
    Eclipse doesn't start anymore. I get a dialog box that points me to a log file with the following entry: !SESSION 2009-12-08 08:49:16.263 ----------------------------------------------- eclipse.buildId=M20090917-0800 java.version=1.6.0_17 java.vendor=Apple Inc. BootLoader constants: OS=macosx, ARCH=x86_64, WS=cocoa, NL=en_US Framework arguments: -product org.eclipse.epp.package.php.product -keyring /Users/cheezy/.eclipse_keyring -showlocation Command-line arguments: -os macosx -ws cocoa -arch x86_64 -product org.eclipse.epp.package.php.product -keyring /Users/cheezy/.eclipse_keyring -showlocation !ENTRY org.eclipse.osgi 4 0 2009-12-08 08:49:19.993 !MESSAGE Application error !STACK 1 java.lang.NullPointerException at org.eclipse.swt.graphics.Device.getFontList(Device.java:369) at org.eclipse.jface.resource.FontRegistry.filterData(FontRegistry.java:465) at org.eclipse.jface.resource.FontRegistry.createFont(FontRegistry.java:499) at org.eclipse.jface.resource.FontRegistry.defaultFontRecord(FontRegistry.java:563) at org.eclipse.jface.resource.FontRegistry.getFontRecord(FontRegistry.java:673) at org.eclipse.jface.resource.FontRegistry.get(FontRegistry.java:613) at org.eclipse.jface.resource.JFaceResources.getDialogFont(JFaceResources.java:273) at org.eclipse.jface.dialogs.Dialog.initializeDialogUnits(Dialog.java:925) at org.eclipse.jface.dialogs.TitleAreaDialog.createContents(TitleAreaDialog.java:131) at org.eclipse.jface.window.Window.create(Window.java:431) at org.eclipse.jface.dialogs.Dialog.create(Dialog.java:1089) at org.eclipse.jface.window.Window.open(Window.java:790) at org.eclipse.ui.internal.ide.ChooseWorkspaceDialog.prompt(ChooseWorkspaceDialog.java:91) at org.eclipse.ui.internal.ide.application.IDEApplication.promptForWorkspace(IDEApplication.java:275) at org.eclipse.ui.internal.ide.application.IDEApplication.checkInstanceLocation(IDEApplication.java:223) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:103) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:194) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:368) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:559) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:514) at org.eclipse.equinox.launcher.Main.run(Main.java:1311) I did clean up my font list in Font Book by disabling duplicate fonts. I also upgraded to Mac OS X 10.6.2.

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