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  • Can't find mistake -- 'segmentation fault' - in C

    - by Mosh
    Hello all! I wrote this function but can't get on the problem that gives me 'segmentation fault' msg. Thank you for any help guys !! /*This function extract all header files in a *.c1 file*/ void includes_extractor(FILE *c1_fp, char *c1_file_name ,int c1_file_str_len ) { int i=0; FILE *c2_fp , *header_fp; char ch, *c2_file_name,header_name[80]; /* we can assume line length 80 chars MAX*/ char inc_name[]="include"; char inc_chk[INCLUDE_LEN+1]; /*INCLUDE_LEN is defined | +1 for null*/ /* making the c2 file name */ c2_file_name=(char *) malloc ((c1_file_str_len)*sizeof(char)); if (c2_file_name == NULL) { printf("Out of memory !\n"); exit(0); } strcpy(c2_file_name , c1_file_name); c2_file_name[c1_file_str_len-1] = '\0'; c2_file_name[c1_file_str_len-2] = '2'; /*Open source & destination files + ERR check */ if( !(c1_fp = fopen (c1_file_name,"r") ) ) { fprintf(stderr,"\ncannot open *.c1 file !\n"); exit(0); } if( !(c2_fp = fopen (c2_file_name,"w+") ) ) { fprintf(stderr,"\ncannot open *.c2 file !\n"); exit(0); } /*next code lines are copy char by char from c1 to c2, but if meet header file, copy its content */ ch=fgetc(c1_fp); while (!feof(c1_fp)) { i=0; /*zero i */ if (ch == '#') /*potential #include case*/ { fgets(inc_chk, INCLUDE_LEN+1, c1_fp); /*8 places for "include" + null*/ if(strcmp(inc_chk,inc_name)==0) /*case #include*/ { ch=fgetc(c1_fp); while(ch==' ') /* stop when head with a '<' or '"' */ { ch=fgetc(c1_fp); } /*while(2)*/ ch=fgetc(c1_fp); /*start read header file name*/ while((ch!='"') || (ch!='>')) /*until we get the end of header name*/ { header_name[i] = ch; i++; ch=fgetc(c1_fp); }/*while(3)*/ header_name[i]='\0'; /*close the header_name array*/ if( !(header_fp = fopen (header_name,"r") ) ) /*open *.h for read + ERR chk*/ { fprintf(stderr,"cannot open header file !\n"); exit(0); } while (!feof(header_fp)) /*copy header file content to *.c2 file*/ { ch=fgetc(header_fp); fputc(ch,c2_fp); }/*while(4)*/ fclose(header_fp); } }/*frst if*/ else { fputc(ch,c2_fp); } ch=fgetc(c1_fp); }/*while(1)*/ fclose(c1_fp); fclose(c2_fp); free (c2_file_name); }

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  • iPhone: Can't animate contentInset while animating Nav Bar show/hide

    - by Cuzog
    In my app, I have a table view. When the user clicks a button, a UIView overlays part of that table view. It's essentially a partial modal. That table view is intentionally still scrollable while that modal is active. To allow the user to scroll to the bottom of the table view, I change the contentInset and scrollIndicatorInsets values to adjust for the smaller area above the modal. When the modal is taken away, I reset those inset values. The problem is that when the user has scrolled to the bottom of the newly adjusted inset and then dismisses the modal, the table view jumps abruptly to a new scroll position because the inset is changed instantly. I would like to animate it so there is a transition, but the beginAnimation/commitAnimations methods aren't affecting it for some reason. Edit: More info. I found the conflict. When presenting the modal, I also hide the navigation bar. The navigation bar natively animates the table view up and down as it shows and hides. When I stop animating the navigation bar, the inset animation works fine. Does anyone know what I can do to work around this conflict? Do I have to wait for the navigation bar animation to finish before adjusting the inset? If so, how to I hook onto that? Any help is greatly appreciated! The relevant code from the table view controller is here: - (void)viewDidLoad { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalOpened) name:@"ModalStartedOpening" object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalDismissed) name:@"ModalStartedClosing" object:nil]; [super viewDidLoad]; } - (void)modalOpened { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 201, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 201, 0); [UIView commitAnimations]; } - (void)modalDismissed { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 0, 0); [UIView commitAnimations]; }

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  • closing MQ connection

    - by OakvilleWork
    Good afternoon, I wrote a project to Get Park Queue Info from the IBM MQ, it has producing an error when attempting to close the connection though. It is written in java. Under application in Event Viewer on the MQ machine it displays two errors. They are: “Channel program ended abnormally. Channel program ‘system.def.surconn’ ended abnormally. Look at previous error messages for channel program ‘system.def.surconn’ in the error files to determine the cause of the failure. The other message states: “Error on receive from host rnanaj (10.10.12.34) An error occurred receiving data from rnanaj (10.10.12.34) over tcp/ip. This may be due to a communications failure. The return code from tcp/ip recv() call was 10054 (X’2746’). Record these values.” This must be something how I try to connect or close the connection, below I have my code to connect and close, any ideas?? Connect: _logger.info("Start"); File outputFile = new File(System.getProperty("PROJECT_HOME"), "run/" + this.getClass().getSimpleName() + "." + System.getProperty("qmgr") + ".txt"); FileUtils.mkdirs(outputFile.getParentFile()); Connection jmsConn = null; Session jmsSession = null; QueueBrowser queueBrowser = null; BufferedWriter commandsBw = null; try { // get queue connection MQConnectionFactory MQConn = new MQConnectionFactory(); MQConn.setHostName(System.getProperty("host")); MQConn.setPort(Integer.valueOf(System.getProperty("port"))); MQConn.setQueueManager(System.getProperty("qmgr")); MQConn.setChannel("SYSTEM.DEF.SVRCONN"); MQConn.setTransportType(JMSC.MQJMS_TP_CLIENT_MQ_TCPIP); jmsConn = (Connection) MQConn.createConnection(); jmsSession = jmsConn.createSession(false, Session.AUTO_ACKNOWLEDGE); Queue jmsQueue = jmsSession.createQueue("PARK"); // browse thru messages queueBrowser = jmsSession.createBrowser(jmsQueue); Enumeration msgEnum = queueBrowser.getEnumeration(); commandsBw = new BufferedWriter(new FileWriter(outputFile)); // String line = "DateTime\tMsgID\tOrigMsgID\tCorrelationID\tComputerName\tSubsystem\tDispatcherName\tProcessor\tJobID\tErrorMsg"; commandsBw.write(line); commandsBw.newLine(); while (msgEnum.hasMoreElements()) { Message message = (Message) msgEnum.nextElement(); line = dateFormatter.format(new Date(message.getJMSTimestamp())) + "\t" + message.getJMSMessageID() + "\t" + message.getStringProperty("pkd_orig_jms_msg_id") + "\t" + message.getJMSCorrelationID() + "\t" + message.getStringProperty("pkd_computer_name") + "\t" + message.getStringProperty("pkd_subsystem") + "\t" + message.getStringProperty("pkd_dispatcher_name") + "\t" + message.getStringProperty("pkd_processor") + "\t" + message.getStringProperty("pkd_job_id") + "\t" + message.getStringProperty("pkd_sysex_msg"); _logger.info(line); commandsBw.write(line); commandsBw.newLine(); } } Close: finally { IO.close(commandsBw); if (queueBrowser != null) { try { queueBrowser.close();} catch (Exception ignore) {}} if (jmsSession != null) { try { jmsSession.close();} catch (Exception ignore) {}} if (jmsConn != null) { try { jmsConn.stop();} catch (Exception ignore) {}} }

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  • Java app makes screen display unresponsive after 10 minutes of user idle time

    - by Ross
    I've written a Java app that allows users to script mouse/keyboard input (JMacro, link not important, only for the curious). I personally use the application to automate character actions in an online game overnight while I sleep. Unfortunately, I keep coming back to the computer in the morning to find it unresponsive. Upon further testing, I'm finding that my application causes the computer to become unresponsive after about 10 minutes of user idle time (even if the application itself it simulating user activity). I can't seem to pin-point the issue, so I'm hoping somebody else might have a suggestion of where to look or what might be causing the issue. The relevant symptoms and characteristics: Unresponsiveness occurs after user is idle for 10 minutes User can still move the mouse pointer around the screen Everything but the mouse appears frozen... mouse clicks have no effect and no applications update their displays, including the Windows 7 desktop I left the task manager up along the with the app overnight so I could see the last task manager image before the screen freezes... the Java app is at normal CPU/Memory usage and total CPU usage is only ~1% After moving the mouse (in other words, the user comes back from being idle), the screen image starts updating again within 30 minutes (this is very hit and miss... sometimes 10 minutes, sometimes no results after two hours) User can CTRL-ALT-DEL to get to Windows 7's CTRL-ALT-DEL screen (after a 30 second pause). User is still able to move mouse pointer, but clicking any of the button options causes the screen to appear to freeze again On some very rare occasions, the system never freezes, and I come back to it in the morning with full responsiveness The Java app automatically stops input scripting in the middle of the night, so Windows 7 detects "real" idleness and turns the monitors into Standby mode... which they successfully come out of upon manually moving the mouse in the morning when I wake up, even though the desktop display still appears frozen Given the symptoms and characteristics of the issue, it's as if the Java app is causing the desktop display of the logged in user to stop updating, including any running applications. Programming concepts and Java packages used: Multi-threading Standard out and err are rerouted to a javax.swing.JTextArea The application uses a Swing GUI awt.Robot (very heavily used) awt.PointerInfo awt.MouseInfo System Specs: Windows 7 Professional Java 1.6.0 u17 In conclusion, I should stress that I'm not looking for any specific solutions, as I'm not asking a very specific question. I'm just wondering if anybody has run into a similar problem when using the Java libraries that I'm using. I would also gladly appreciate any suggestions for things to try to attempt to further pinpoint what is causing my problem. Thanks! Ross PS, I'll post an update/answer if I manage to stumble across anything else while I continue to debug this.

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  • Android Bluetooth Fails to Pair

    - by CaseyB
    I am having a problem getting my devices to pair in Android. If I go into the settings and pair them manually I can get them to connect using the following code: Server // Make sure the device it discoverable mServerSocket = mAdapter.listenUsingRfcommWithServiceRecord("Moo Productions Bluetooth Server", mUUID); mState = State.ACCEPTING; BluetoothSocket socket = mServerSocket.accept(); mServerSocket.close(); connected(socket); Client Set<BluetoothDevice> pairedDevices = mAdapter.getBondedDevices(); BluetoothSocket socket = null; // Search the list of paired devices for the right one for(BluetoothDevice device : pairedDevices) { try { mState = State.SEARCHING; socket = device.createRfcommSocketToServiceRecord(mUUID); mState = State.CONNECTING; socket.connect(); connected(socket); break; } catch (IOException e) { socket = null; continue; } } But if the devices hadn't already been paired it gets out of the foreach without connecting to a valid socket. In that case I start discovering. // If that didn't work, discover if(socket == null) { mState = State.SEARCHING; mReceiver = new SocketReceiver(); mContext.registerReceiver(mReceiver, new IntentFilter(BluetoothDevice.ACTION_FOUND)); mAdapter.startDiscovery(); } // ... Later ... private class SocketReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if(BluetoothDevice.ACTION_FOUND.equals(intent.getAction())) { try { // Get the device and try to open a socket BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); BluetoothSocket socket = device.createRfcommSocketToServiceRecord(mUUID); mState = State.CONNECTING; socket.connect(); // This is our boy, so stop looking mAdapter.cancelDiscovery(); mContext.unregisterReceiver(mReceiver); connected(socket); } catch (IOException ioe) { ioe.printStackTrace(); } } } } But it will never find the other device. I never get a pairing dialog and when I step through I see that it discovers the correct device, but it fails to connect with this exception java.io.IOException: Service discovery failed. Any ideas as to what I'm missing?

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  • appendTo() inside $.each in jquery seems to cause flicker....

    - by Pandiya Chendur
    appendTo() causes flicker when it is inside $.each.... $.each(jsob.Table, function(i, employee) { $('<div class="resultsdiv"><br /><span class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>').appendTo('#ResultsDiv'); }); Right now i am appending every new div to #ResultsDiv inside$.each is it good/bad to do so... If it is bad What can be done to make my divs appendTo() after the loop so that i it wont flicker.... EDIT:(based on answer) var divs = ''; $.each(jsob.Table, function(i, employee) { divs += '<div class="resultsdiv"><br /><span class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>'; }); $("#ResultsDiv").append(divs); But that too doesn't stop the flicker...

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  • How are DX and DY coordinates calculated in flash?

    - by Meganlee1984
    I'm trying to update a clients site and the original developer left almost no instructions. The code is all updated through XML. Here is a sample of the code enter code here<FOLDER NAME="COMMERCIAL"> <GALLERY NAME="LOCANDA VERDE: New York"> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda1.jpg" DX="60" DY="40" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="300" CAPTION="Some photo" WIDTH="450" SRC="locanda2.jpg" DX="160" DY="80" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda3.jpg" DX="80" DY="260" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda4.jpg" DX="120" DY="60" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="393" CAPTION="Some photo" WIDTH="500" SRC="locanda5.jpg" DX="180" DY="100" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="433" SRC="locanda6.jpg" DX="60" DY="140" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda7.jpg" DX="100" DY="200" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> </GALLERY>`enter code here It relates to this page: http://meyerdavis.com/ Click Commercial Click Laconda Verde New York. The xml file pulls a jpg from 2 places, one is a thumb nail that are all 60 x 60 and then one is the bigger sized image. The issue that I'm having is that I can't figure out how the DX and DY coordinates are generated for each item. Any help would be much appreciated. ` Edit: Here's the code from the comment below. platformblock.expandspeed = 0.02; platformblock.h = 450 - platformblock.dy1; //platformblock.h = 402; platformblock.dy2 = 0; platformblock.onResize(); /**/ platformblock.onEnterFrame = function() { this.dy1 += (48 - this.dy1)*this.expandspeed; this.h = 450 - this.dy1; if(this.expandspeed<0.3) { this.expandspeed += 0.02; } if(Math.abs(this.dy1-48)<0.2) { this.dy1 = 48; } if(this.platform._height==402 && this.dy1==48){ this.h = null; this.onResize(); this.onEnterFrame = null; } } platformblock._resizeto(800, 402, _root.play, _root, 0.08); titleblockcontainer.play(); /**/ stop();

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  • PDF Report generation

    - by IniTech
    EDIT : I completed this project using ABCpdf. For anyone interested, I love this product and their support is A+. Everything I listed as a 'Con' for the HTML - PDF solution was easily doable in ABCpdf. I've been charged with creating a data driven pdf report. After reviewing the plethora of options, I have narrowed it down to 2. I need you all to to help me decide, or offer alternatives I haven't considered. Here are the requirements: 100% Data driven Eventually PDF (a stop in HTML is fine, so long as it is converted) Can be run with multiple sets of data (the layout is always the same, the data is variable) Contains normal analysis-style copy (saved in DB with html markup) Contains tables (data for tables is generated at run-time) Header/Page # on each page Table of Contents .NET (VB or C#) Done quickly Now, because of the fact that the report is going to be generated with multiple sets of data, I don't think a stamped pdf template will work since I won't know how long or how many pages a certain piece of the report could require. So, I think my best options are: Programmatic creation using an iText-like solution. Generate in HTML and convert to PDF using a third-party application (ABCPdf is the tool I have played with so far) Both solutions have their pro's and con's. Programmatic solution: Pros: Flexible Easy page numbering/page header/table of contents Free Cons: Time consuming (to write a layer on top of iText to do what I need and keep maintainable) Since the copy is already stored in the db with html markup, I would have to parse through the data before I place it into the pdf, ensuring I don't have to break the paragraph into chunks so I can apply bold, italic, underline, etc. to specific phrases. This seems like a huge PITA, and I hope I am wrong about that assumption. HTML - PDF Pros: Easy to generate from db (no parsing necessary) Many tools for conversion Uses technology I am already familiar with Built-in "Print Preview" - not a req, but nice Cons: (Edited after project completion. All of my assumptions were incorrect and ABCpdf is awesome) 1. Almost impossible to generate page headers - Not True 2. Very difficult to generate page numbers Not True 3. Nearly impossible to generate table of contents Not True 4. (Cross-browser support isn't a con; Since its internal, I can dictate what browser to use) 5. Conversion tool quirks - may not convert exactly as rendered in browser Not True 6. Overall, I think it would be very hard to format the HTML exactly as I would want it to appear/convert to PDF. Not True That's it - I need the communitys help in deciding which way I should go. I might be wrong about some of my Pro/Con assumptions. If I am, please tell me. All thoughts and suggestions are welcome and appreciated. Thanks

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  • breakpoint inside QComboBox subclass not working

    - by yan bellavance
    I have subclassed QComboBox to customize it for special needs. The subclass is used to promote QComboBoxes in a ui file from QtDesigner. Everything works except that when I put a break point in a slot, the program does not stop at the breakpoint. I do however know that it is being called from the result it generates. I checked other slots in my program and they work fine with breakpoints. Doing a clean and rebuild all did not fix it. What could be causing this and is there anything I can do about it? The slot in question is the only one in the subclass and is called "do_indexChanged()". You can find the slot on line 37 of the class header below and the signal-slot connection on line 10 of the class source file. CLASS HEADER: #ifndef WVQCOMBOBOX_H #define WVQCOMBOBOX_H #include <QWidget> #include <QObject> #include <QComboBox> #include <QVariant> class wvQComboBox : public QComboBox { Q_OBJECT //Q_PROPERTY(bool writeEnable READ writeEnable WRITE setWriteEnable) public: explicit wvQComboBox(QWidget *parent = 0); bool writeEnable() { return this->property("writeEnable").toBool(); } void setWriteEnable(const bool & writeEnable){ this->setProperty("writeEnable",writeEnable); } bool newValReady() { return this->property("newValReady").toBool(); } void setNewValReady(const bool & newValReady){ this->setProperty("newValReady",newValReady); } QString getNewVal(); int getNewValIndex(); int oldVal; //comboBox Index before user edit began private slots: void do_indexChanged(){ this->setWriteEnable(true); if(oldVal!=currentIndex()){ this->setNewValReady(true); oldVal=currentIndex(); } } protected: void focusInEvent ( QFocusEvent * event ); //void focusOutEvent ( QFocusEvent * event );//dont need because of currentIndexChanged(int) }; #endif // WVQCOMBOBOX_H #include "wvqcombobox.h" wvQComboBox::wvQComboBox(QWidget *parent) : QComboBox(parent) { this->setWriteEnable(true); this->setNewValReady(false); oldVal=this->currentIndex(); connect(this,SIGNAL(currentIndexChanged(int)),this,SLOT(do_indexChanged())); } void wvQComboBox::focusInEvent ( QFocusEvent * event ) { this->setWriteEnable(false); oldVal=this->currentIndex(); } QString wvQComboBox::getNewVal(){ setNewValReady(false); return this->currentText(); } int wvQComboBox::getNewValIndex(){ setNewValReady(false); return this->currentIndex(); }

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  • Mootools 1.2.4 delegation not working in IE8...?

    - by michael
    Hey there everybody-- So I have a listbox next to a form. When the user clicks an option in the select box, I make a request for the related data, returned in a JSON object, which gets put into the form elements. When the form is saved, the request goes thru and the listbox is rebuilt with the updated data. Since it's being rebuilt I'm trying to use delegation on the listbox's parent div for the onchange code. The trouble I'm having is with IE8 (big shock) not firing the delegated event. I have the following HTML: <div id="listwrapper" class="span-10 append-1 last"> <select id="list" name="list" size="20"> <option value="86">Adrian Franklin</option> <option value="16">Adrian McCorvey</option> <option value="196">Virginia Thomas</option> </select> </div> and the following script to go with it: window.addEvent('domready', function() { var jsonreq = new Request.JSON(); $('listwrapper').addEvent('change:relay(select)', function(e) { alert('this doesn't fire in IE8'); e.stop(); var status= $('statuswrapper').empty().addClass('ajax-loading'); jsonreq.options.url = 'de_getformdata.php'; jsonreq.options.method = 'post'; jsonreq.options.data = {'getlist':'<?php echo $getlist ?>','pkey':$('list').value}; jsonreq.onSuccess = function(rObj, rTxt) { status.removeClass('ajax-loading'); for (key in rObj) { status.set('html','You are currently editing '+rObj['cname']); if ($chk($(key))) $(key).value = rObj[key]; } $('lalsoaccomp-yes').set('checked',(($('naccompkey').value > 0)?'true':'false')); $('lalsoaccomp-no').set('checked',(($('naccompkey').value > 0)?'false':'true')); } jsonreq.send(); }); }); (I took out a bit of unrelated stuff). So this all works as expected in firefox, but IE8 refuses to fire the delegated change event on the select element. If I attach the change function directly to the select, then it works just fine. Am I missing something? Does IE8 just not like the :relay? Sidenote: I'm very new to mootools and javascripting, etc, so if there's something that can be improved code-wise, please let me know too.. Thanks!

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  • Why wont my while loop take new input (c++)

    - by Van
    I've written a program to get a string input from a user and parse it into tokens and move a robot according to the input. My problem is trying to issue more than one command. The code looks like: void Navigator::manualDrive() { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; while(true) { Navigator::parseInstruction(uinput); } } /* parseInstruction(char *c) -- parses cstring instructions received * and moves robot accordingly */ void Navigator::parseInstruction(char * c) { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; cout << "Enter your directions below: \n"; cin.ignore(); cin.getline (uinput, bufSize); token=strtok(uinput, delim); if(strcmp("forward", token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); Navigator::travel(inches); } if(strcmp("back",token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); double value = fabs(0.0735 * fabs(inches) - 0.0550); myRobot.backward(1/*speed*/, value/*time*/); } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("left",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnLeft(1/*speed*/, value/*time*/); } } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("right",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnRight(1/*speed*/, value/*time*/); } } if(strcmp("stop",token) == 0) { myRobot.motors(0,0); } } In the function manualDrive I have a while loop calling the function parseInstruction infinitely. The program outputs "Enter your directions below: " When I give the program instructions it executes them, and then it outputs "enter your directions below: " again and when I input my directions again it does not execute them and outputs "Enter your directions below: " instead. I'm sure this is a very simple fix I'm just very new to c++. So if you could please help me out and tell me why the program only takes the first set of directions. thanks

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  • Running a graph returns E_FAIL

    - by Manish
    Hi, I have been struggling for a while now to get my filter graph to run .I am trying to crop a .wmv file into smaller duration .wmv files .It looks quite a simple task I dont know why its is getting so complicated.I follow this Source- SampleGrabber-WMA sf writer. Here is my code IBaseFilter* pASFWriter; ICaptureGraphBuilder2 * pBuilder=NULL; CoCreateInstance(CLSID_CaptureGraphBuilder2,NULL,CLSCTX_INPROC_SERVER,IID_ICaptureGraphBuilder2,(LPVOID*)&pBuilder); pBuilder-SetFiltergraph(pGraphBuilder); pBuilder-SetOutputFileName(&MEDIASUBTYPE_Asf,OUTFILE,&pASFWriter,NULL); IConfigAsfWriter *pConfig=NULL; HRESULT hr80 = pASFWriter-QueryInterface(IID_IConfigAsfWriter, (void**)&pConfig); if (SUCCEEDED(hr80)) { // Configure the ASF Writer filter. pConfig-Release(); } IBaseFilter *pSource=NULL; pGraphBuilder->AddSourceFilter(FILENAME,L"Source",&pSource); IBaseFilter *pGrabberF2=NULL; ISampleGrabber *pGrabber2=NULL; CoCreateInstance(CLSID_SampleGrabber,NULL,CLSCTX_INPROC_SERVER,IID_PPV_ARGS(&pGrabberF2)); pGraphBuilder->AddFilter(pGrabberF2,L"Sample Grabber2"); AM_MEDIA_TYPE mt1; ZeroMemory(&mt1,sizeof(mt1)); mt1.majortype=MEDIATYPE_Video; mt1.subtype=MEDIASUBTYPE_RGB24; pGrabberF2->QueryInterface(IID_ISampleGrabber,(void**)(&pGrabber2)); pGrabber2->SetBufferSamples(TRUE); pGrabber2->SetOneShot(FALSE); pGrabber->SetMediaType(&mt1); pSource->EnumPins(&pEnum2); pEnum2->Next(1,&pPin2,NULL); HRESULT hr108=ConnectFilters(pGraphBuilder,pPin2,pGrabberF2);//Source to Grabber pGrabberF2->EnumPins(&pEnum3); IEnumPins *pEnum4=NULL; pASFWriter->EnumPins(&pEnum4); IPin* pPin4=NULL; while (S_OK==pEnum3->Next(1,&pPin3,NULL)&& S_OK==pEnum4->Next(1,&pPin4,NULL)){ pGraphBuilder->Connect(pPin3,pPin4);//Grabber to FileWriter } pGraphBuilder->RenderFile(FILENAME,NULL);//FILENAME=INPUTFILENAME (.wmv format) pMediaPosition->put_CurrentPosition(start); pMediaPosition->put_StopTime(stop); HRESULT test1=pMediaControl->Run(); All of it runs fine(returns S_OK) .But test1 returns E_FAIL and no file is created.Can somebody help?

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  • How to retrieve parent container ID after sorting using Jquery sortable??

    - by user187580
    Hello I have following markup and javascript to sort some items. Items can be sorted within a block or across other blocks. It works but I have a problem in retrieving correct block ID after an item is moved from one block to another. For example, if I move item 1 within "Block 1", I get "I am in Block= block_1" but if I move Item 1 to Block 2 I still get I am in Block 1. But I want to make the block 2 as its parent container. I need to retrieve this id so that I can do some ajax and update the db accordingly. Can you please help me correct this?? <div id="blocks_sortable"> <div id="block_1"> <h2>Block 1</h2> <div class="items_sortable connectedSortable"> <div id="item_1"> <span>Item 1</span></div> <div id="item_2"> <span>Item 2</span></div> <div id="item_3"> <span>Item 3</span></div> </div> </div> <div id="block_2"> <h2>Block 2</h2> <div class="items_sortable connectedSortable"> <div id="item_4"> <span>Item 4</span></div> <div id="item_5"> <span>Item 5</span></div> <div id="item_6"> <span>Item 6</span></div> </div> </div> </div> <script> $("#blocks_sortable").sortable({ }); $(".items_sortable").sortable({ connectWith: '.connectedSortable' , forcePlaceholderSize: true , stop : function(event, ui){ alert("I am in block = "+$(this).parent().attr("id")); } }).disableSelection(); </script> Thank you.

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  • Why is my producer-consumer blocking?

    - by User007
    My code is here: http://pastebin.com/Fi3h0E0P Here is the output 0 Should we take order today (y or n): y Enter order number: 100 More customers (y or n): n Stop serving customers right now. Passing orders to cooker: There are total of 1 order(s) 1 Roger, waiter. I am processing order #100 The goal is waiter must take orders and then give them to the cook. The waiter has to wait cook finishes all pizza, deliver the pizza, and then take new orders. I asked how P-V work in my previous post here. I don't think it has anything to do with \n consuming? I tried all kinds of combination of wait(), but none work. Where did I make a mistake? The main part is here: //Producer process if(pid > 0) { while(1) { printf("0"); P(emptyShelf); // waiter as P finds no items on shelf; P(mutex); // has permission to use the shelf waiter_as_producer(); V(mutex); // cooker now can use the shelf V(orderOnShelf); // cooker now can pickup orders wait(); printf("2"); P(pizzaOnShelf); P(mutex); waiter_as_consumer(); V(mutex); V(emptyShelf); printf("3 "); } } if(pid == 0) { while(1) { printf("1"); P(orderOnShelf); // make sure there is an order on shelf P(mutex); //permission to work cooker_as_consumer(); // take order and put pizza on shelf printf("return from cooker"); V(mutex); //release permission printf("just released perm"); V(pizzaOnShelf); // pizza is now on shelf printf("after"); wait(); printf("4"); } } So I imagine this is the execution path: enter waiter_as_producer, then go to child process (cooker), then transfer the control back to parent, finish waiter_as_consumer, switch back to child. The two waits switch back to parent (like I said I tried all possible wait() combination...).

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  • How to configure Jetty to reload a WebAppContext when classes are changed

    - by Guss
    I'm developing a web application and I run Jetty as the development and testing environment when I develop under Eclipse. When I make changes to Java classes, Eclipse automatically compiles them to the build directory, but Jetty won't see the changes until I stop and start the server. I know that Jetty supports "hot deployment" using ContextDeployer that will refresh updated application contexts, but it relies on a context file in a context directory being updated - which is not very useful in my case. Is there a way to set up Jetty so that it will reload the web app when any of the classes it uses is updated? My current jetty.xml looks something like this: <?xml version="1.0"?> <!DOCTYPE Configure PUBLIC "-//Jetty//Configure//EN" "http://www.eclipse.org/jetty/configure.dtd"> <Configure id="Server" class="org.eclipse.jetty.server.Server"> <Set name="ThreadPool"><!-- bla bla --></Set> <Call name="addConnector"><!-- bla bla --></Call> <Set name="handler"> <New id="Handlers" class="org.eclipse.jetty.server.handler.HandlerCollection"> <Set name="handlers"> <Array type="org.eclipse.jetty.server.Handler"> <Item> <New id="webapp" class="org.eclipse.jetty.webapp.WebAppContext"> <Set name="displayName">My Web App</Set> <Set name="resourceBase">src/main/webapp</Set> <Set name="descriptor">src/main/webapp/WEB-INF/web.xml</Set> <Set name="contextPath">/mywebapp</Set> </New> </Item> <Item> <New id="DefaultHandler" class="org.eclipse.jetty.server.handler.DefaultHandler"/> </Item> </Array> </Set> </New> </Set> </Configure>

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  • C#: My callback function gets called twice for every Sent Request

    - by Madi D.
    I've Got a program that uploads/downloads files into an online server,Has a callback to report progress and log it into a textfile, The program is built with the following structure: public void Upload(string source, string destination) { //Object containing Source and destination to pass to the threaded function KeyValuePair<string, string> file = new KeyValuePair<string, string>(source, destination); //Threading to make sure no blocking happens after calling upload Function Thread t = new Thread(new ParameterizedThreadStart(amazonHandler.TUpload)); t.Start(file); } private void TUpload(object fileInfo) { KeyValuePair<string, string> file = (KeyValuePair<string, string>)fileInfo; /* Some Magic goes here,Checking The file and Authorizing Upload */ var ftiObject = new FtiObject () { FileNameOnHDD = file.Key, DestinationPath = file.Value, //Has more data used for calculations. }; //Threading to make sure progress gets callback gets called. Thread t = new Thread(new ParameterizedThreadStart(amazonHandler.UploadOP)); t.Start(ftiObject); //Signal used to stop progress untill uploadCompleted is called. uploadChunkDoneSignal.WaitOne(); /* Some Extra Code */ } private void UploadOP(object ftiSentObject) { FtiObject ftiObject = (FtiObject)ftiSentObject; /* Some useless code to create the uri and prepare the ftiObject. */ // webClient.UploadFileAsync will open a thread that // will upload the file and report // progress/complete using registered callback functions. webClient.UploadFileAsync(uri, "PUT", ftiObject.FileNameOnHDD, ftiObject); } I got a callback that is registered to the Webclient's UploadProgressChanged event , however it is getting called twice per sent request. void UploadProgressCallback(object sender, UploadProgressChangedEventArgs e) { FtiObject ftiObject = (FtiObject )e.UserState; Logger.log(ftiObject.FileNameOnHDD, (double)e.BytesSent ,e.TotalBytesToSend); } Log Output: Filename: C:\Text1.txt Uploaded:1024 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:1024 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:2048 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:2048 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:3072 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:3072 TotalFileSize: 665241 Etc... I am watching the Network Traffic using a watcher, and only 1 request is being sent. Some how i cant Figure out why the callback is being called twice, my doubt was that the callback is getting fired by each thread opened(the main Upload , and TUpload), however i dont know how to test if thats the cause. Note: The reason behind the many /**/ Comments is to indicate that the functions do more than just opening threads, and threading is being used to make sure no blocking occurs (there a couple of "Signal.WaitOne()" around the code for synchronization)

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  • SEO Help with Pages Indexed by Google

    - by Joe Majewski
    I'm working on optimizing my site for Google's search engine, and lately I've noticed that when doing a "site:www.joemajewski.com" query, I get results for pages that shouldn't be indexed at all. Let's take a look at this page, for example: http://www.joemajewski.com/wow/profile.php?id=3 I created my own CMS, and this is simply a breakdown of user id #3's statistics, which I noticed is indexed by Google, although it shouldn't be. I understand that it takes some time before Google's results reflect accurately on my site's content, but this has been improperly indexed for nearly six months now. Here are the precautions that I have taken: My robots.txt file has a line like this: Disallow: /wow/profile.php* When running the url through Google Webmaster Tools, it indicates that I did, indeed, correctly create the disallow command. It did state, however, that a page that doesn't get crawled may still get displayed in the search results if it's being linked to. Thus, I took one more precaution. In the source code I included the following meta data: <meta name="robots" content="noindex,follow" /> I am assuming that follow means to use the page when calculating PageRank, etc, and the noindex tells Google to not display the page in the search results. This page, profile.php, is used to take the $_GET['id'] and find the corresponding registered user. It displays a bit of information about that user, but is in no way relevant enough to warrant a display in the search results, so that is why I am trying to stop Google from indexing it. This is not the only page Google is indexing that I would like removed. I also have a WordPress blog, and there are many category pages, tag pages, and archive pages that I would like removed, and am doing the same procedures to attempt to remove them. Can someone explain how to get pages removed from Google's search results, and possibly some criteria that should help determine what types of pages that I don't want indexed. In terms of my WordPress blog, the only pages that I truly want indexed are my articles. Everything else I have tried to block, with little luck from Google. Can someone also explain why it's bad to have pages indexed that don't provide any new or relevant content, such as pages for WordPress tags or categories, which are clearly never going to receive traffic from Google. Thanks!

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  • java double buffering problem

    - by russell
    Whats wrong with my applet code which does not render double buffering correctly.I am trying and trying.But failed to get a solution.Plz Plz someone tell me whats wrong with my code. import java.applet.* ; import java.awt.* ; import java.awt.event.* ; public class Ball extends Applet implements Runnable { // Initialisierung der Variablen int x_pos = 10; // x - Position des Balles int y_pos = 100; // y - Position des Balles int radius = 20; // Radius des Balles Image buffer=null; //Graphics graphic=null; int w,h; public void init() { Dimension d=getSize(); w=d.width; h=d.height; buffer=createImage(w,h); //graphic=buffer.getGraphics(); setBackground (Color.black); } public void start () { // Schaffen eines neuen Threads, in dem das Spiel l?uft Thread th = new Thread (this); // Starten des Threads th.start (); } public void stop() { } public void destroy() { } public void run () { // Erniedrigen der ThreadPriority um zeichnen zu erleichtern Thread.currentThread().setPriority(Thread.MIN_PRIORITY); // Solange true ist l?uft der Thread weiter while (true) { // Ver?ndern der x- Koordinate repaint(); x_pos++; y_pos++; //x2--; //y2--; // Neuzeichnen des Applets if(x_pos>410) x_pos=20; if(y_pos>410) y_pos=20; try { Thread.sleep (30); } catch (InterruptedException ex) { // do nothing } Thread.currentThread().setPriority(Thread.MAX_PRIORITY); } } public void paint (Graphics g) { Graphics screen=null; screen=g; g=buffer.getGraphics(); g.setColor(Color.red); g.fillOval(x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); g.setColor(Color.green); screen.drawImage(buffer,0,0,this); } public void update(Graphics g) { paint(g); } } what change should i make.When offscreen image is drawn the previous image also remain in screen.How to erase the previous image from the screen??

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  • Expandable list with animated effect

    - by Naveen Chauhan
    I am using this animation class to create the animation when i shrink and expand the list on some click event import android.view.View; import android.view.animation.Animation; import android.view.animation.Transformation; import android.widget.LinearLayout.LayoutParams; public class ExpandAnimation extends Animation{ private View mAnimatedView; private LayoutParams mViewLayoutParams; private int mMarginStart, mMarginEnd; private boolean mIsVisibleAfter = false; private boolean mWasEndedAlready = false; public ExpandAnimation(View view, int duration){ setDuration(duration); mAnimatedView = view; System.out.println(view.getVisibility()); mViewLayoutParams = (LayoutParams)view.getLayoutParams(); mIsVisibleAfter = (view.getVisibility() == View.VISIBLE); System.out.println("mIsVisibleAfter:- "+ mIsVisibleAfter); mMarginStart = mViewLayoutParams.bottomMargin; System.out.println("mMarginStart:- "+ mMarginStart); mMarginEnd = (mMarginStart == 0 ?(0 - view.getHeight()):0); System.out.println("mMarginEnd:- "+mMarginEnd); view.setVisibility(View.VISIBLE); } @Override protected void applyTransformation(float interpolatedTime, Transformation t){ super.applyTransformation(interpolatedTime, t); System.out.println("mMarginEnd:- "+interpolatedTime); if(interpolatedTime<1.0f){ System.out.println("Inside if true"); mViewLayoutParams.bottomMargin = mMarginStart + (int) ((mMarginEnd - mMarginStart)*interpolatedTime); System.out.println("mViewLayoutParams.bottomMargin:- "+mViewLayoutParams.bottomMargin); mAnimatedView.requestLayout(); }else if(!mWasEndedAlready){ mViewLayoutParams.bottomMargin = mMarginEnd; mAnimatedView.requestLayout(); System.out.println("mIsVisibleAfter:- "+mIsVisibleAfter); if(mIsVisibleAfter){ mAnimatedView.setVisibility(View.GONE); } mWasEndedAlready = true; } } } i am using following lines on some click event in my activity class to create the object of my animation class View toolbar = (View) findViewById(R.id.toolbar1); ExpandAnimation expandani = new ExpandAnimation(toolbar,500); toolbar.startAnimation(expandani); My probem is that when click event occurs, my list expand and then shrink but it must stop when it grows completely and shrink when i click on up image. please let me know that how my animation class is working. i have also tried myself by using SOP statements which you can see in my animation class.

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  • MooTools event listener disappears after element.innerHTML is changed

    - by acoder
    Hi everyone, I am trying to achieve this task using MooTools. Description: I attached an event listener to "myButton" link. A click on this link initiates an AJAX request and updates "myDiv" content based on the response text. During this request a POST variable is being sent to "button.php", but it's not used at the moment.. (i wish to use it later) OK, as a result, "myDiv" gets exactly the same link with the same ID (myButton) + a random number, so that we could see that each click generates a new number. The problem: After the first click on "myButton", "myDiv" updates correctly, showing a random number. When I click "myButton" for the second time (this time in newly updated div), the div does not refresh anymore. Please note that I need "myButton" to be inside "myDiv", and "myDiv" must be updated (refreshed) after each click without having to refresh the entire page. Can somebody show me how to achieve this task based on this simplified code example? index.html <html> <head> <script type="text/javascript" src="mootools-1.2.4-core-nc.js"></script> <script> window.addEvent('domready', function() { $('myButton').addEvent('click', function(e) { e.stop(); var myRequest = new Request({ method: 'post', url: 'button.php', data: { action : 'test' }, onRequest: function() { $('myDiv').innerHTML = '<img src="images/loading.gif" />'; }, onComplete: function(response) { $('myDiv').innerHTML = response; } }); myRequest.send(); $('myButton').removeEvent('click'); }); }); </script> </head> <body> <div id="myDiv"> <a id="myButton" href="#">Button</a> </div> </body> </html> button.php <a id="myButton" href="#">Button</a> clicked <?php echo rand(1,100); ?>

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  • Abnormally disconnected TCP sockets and write timeout

    - by James
    Hello I will try to explain the problem in shortest possible words. I am using c++ builder 2010. I am using TIdTCPServer and sending voice packets to a list of connected clients. Everything works ok untill any client is disconnected abnormally, For example power failure etc. I can reproduce similar disconnect by cutting the ethernet connection of a connected client. So now we have a disconnected socket but as you know it is not yet detected at server side so server will continue to try to send data to that client too. But when server try to write data to that disconnected client ...... Write() or WriteLn() HANGS there in trying to write, It is like it is wating for somekind of Write timeout. This hangs the hole packet distribution process as a result creating a lag in data transmission to all other clients. After few seconds "Socket Connection Closed" Exception is raised and data flow continues. Here is the code try { EnterCriticalSection(&SlotListenersCriticalSection); for(int i=0;i<SlotListeners->Count;i++) { try { //Here the process will HANG for several seconds on a disconnected socket ((TIdContext*) SlotListeners->Objects[i])->Connection->IOHandler->WriteLn("Some DATA"); }catch(Exception &e) { SlotListeners->Delete(i); } } }__finally { LeaveCriticalSection(&SlotListenersCriticalSection); } Ok i already have a keep alive mechanism which disconnect the socket after n seconds of inactivity. But as you can imagine, still this mechnism cant sync exactly with this braodcasting loop because this braodcasting loop is running almost all the time. So is there any Write timeouts i can specify may be through iohandler or something ? I have seen many many threads about "Detecting disconnected tcp socket" but my problem is little different, i need to avoid that hangup for few seconds during the write attempt. So is there any solution ? Or should i consider using some different mechanism for such data broadcasting for example the broadcasting loop put the data packet in some kind of FIFO buffer and client threads continuously check for available data and pick and deliver it to themselves ? This way if one thread hangs it will not stop/delay the over all distribution thread. Any ideas please ? Thanks for your time and help. Regards Jams

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  • ASP.Net MVC Ajax form with jQuery validation

    - by Tomas Lycken
    I have an MVC view with a form built with the Ajax.BeginForm() helper method, and I'm trying to validate user input with the jQuery Validation plugin. I get the plugin to highlight the inputs with invalid input data, but despite the invalid input the form is posted to the server. How do I stop this, and make sure that the data is only posted when the form validates? My code The form: <fieldset> <legend>leave a message</legend> <% using (Ajax.BeginForm("Post", new AjaxOptions { UpdateTargetId = "GBPostList", InsertionMode = InsertionMode.InsertBefore, OnSuccess = "getGbPostSuccess", OnFailure = "showFaliure" })) { %> <div class="column" style="width: 230px;"> <p> <label for="Post.Header"> Rubrik</label> <%= Html.TextBox("Post.Header", null, new { @style = "width: 200px;", @class="text required" }) %></p> <p> <label for="Post.Post"> Meddelande</label> <%= Html.TextArea("Post.Post", new { @style = "width: 230px; height: 120px;" }) %></p> </div> <p> <input type="submit" value="OK!" /></p> </fieldset> The JavaScript validation: $(document).ready(function() { // for highlight var elements = $("input[type!='submit'], textarea, select"); elements.focus(function() { $(this).parents('p').addClass('highlight'); }); elements.blur(function() { $(this).parents('p').removeClass('highlight'); }); // for validation $("form").validate(); }); EDIT: As I was getting downvotes for publishing follow-up problems and their solutions in answers, here is also the working validate method... function ajaxValidate() { return $('form').validate({ rules: { "Post.Header": { required: true }, "Post.Post": { required: true, minlength: 3 } }, messages: { "Post.Header": "Please enter a header", "Post.Post": { required: "Please enter a message", minlength: "Your message must be 3 characters long" } } }).form(); }

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  • Using Core Data Concurrently and Reliably

    - by John Topley
    I'm building my first iOS app, which in theory should be pretty straightforward but I'm having difficulty making it sufficiently bulletproof for me to feel confident submitting it to the App Store. Briefly, the main screen has a table view, upon selecting a row it segues to another table view that displays information relevant for the selected row in a master-detail fashion. The underlying data is retrieved as JSON data from a web service once a day and then cached in a Core Data store. The data previous to that day is deleted to stop the SQLite database file from growing indefinitely. All data persistence operations are performed using Core Data, with an NSFetchedResultsController underpinning the detail table view. The problem I am seeing is that if you switch quickly between the master and detail screens several times whilst fresh data is being retrieved, parsed and saved, the app freezes or crashes completely. There seems to be some sort of race condition, maybe due to Core Data importing data in the background whilst the main thread is trying to perform a fetch, but I'm speculating. I've had trouble capturing any meaningful crash information, usually it's a SIGSEGV deep in the Core Data stack. The table below shows the actual order of events that happen when the detail table view controller is loaded: Main Thread Background Thread viewDidLoad Get JSON data (using AFNetworking) Create child NSManagedObjectContext (MOC) Parse JSON data Insert managed objects in child MOC Save child MOC Post import completion notification Receive import completion notification Save parent MOC Perform fetch and reload table view Delete old managed objects in child MOC Save child MOC Post deletion completion notification Receive deletion completion notification Save parent MOC Once the AFNetworking completion block is triggered when the JSON data has arrived, a nested NSManagedObjectContext is created and passed to an "importer" object that parses the JSON data and saves the objects to the Core Data store. The importer executes using the new performBlock method introduced in iOS 5: NSManagedObjectContext *child = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSPrivateQueueConcurrencyType]; [child setParentContext:self.managedObjectContext]; [child performBlock:^{ // Create importer instance, passing it the child MOC... }]; The importer object observes its own MOC's NSManagedObjectContextDidSaveNotification and then posts its own notification which is observed by the detail table view controller. When this notification is posted the table view controller performs a save on its own (parent) MOC. I use the same basic pattern with a "deleter" object for deleting the old data after the new data for the day has been imported. This occurs asynchronously after the new data has been fetched by the fetched results controller and the detail table view has been reloaded. One thing I am not doing is observing any merge notifications or locking any of the managed object contexts or the persistent store coordinator. Is this something I should be doing? I'm a bit unsure how to architect this all correctly so would appreciate any advice.

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  • Why wont my while loop wont take new input (c++)

    - by Van
    I've written a program to get a string input from a user and parse it into tokens and move a robot according to the input. My problem is trying to issue more than one command. The code looks like: void Navigator::manualDrive() { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; while(true) { Navigator::parseInstruction(uinput); } } /* parseInstruction(char *c) -- parses cstring instructions received * and moves robot accordingly */ void Navigator::parseInstruction(char * c) { const int bufSize = 42; char uinput[bufSize]; char delim[] = " "; char *token; cout << "Enter your directions below: \n"; cin.ignore(); cin.getline (uinput, bufSize); token=strtok(uinput, delim); if(strcmp("forward", token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); Navigator::travel(inches); } if(strcmp("back",token) == 0) { int inches; token = strtok(NULL, delim); inches = atoi (token); double value = fabs(0.0735 * fabs(inches) - 0.0550); myRobot.backward(1/*speed*/, value/*time*/); } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("left",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnLeft(1/*speed*/, value/*time*/); } } if(strcmp("turn",token) == 0) { int degrees; token = strtok(NULL, delim); if(strcmp("right",token) == 0) { token = strtok(uinput, delim); degrees = atoi (token); double value = fabs(0.0041 * degrees - 0.0523); myRobot.turnRight(1/*speed*/, value/*time*/); } } if(strcmp("stop",token) == 0) { myRobot.motors(0,0); } } In the function manualDrive I have a while loop calling the function parseInstruction infinitely. The program outputs "Enter your directions below: " When I give the program instructions it executes them, and then it outputs "enter your directions below: " again and when I input my directions again it does not execute them and outputs "Enter your directions below: " instead. I'm sure this is a very simple fix I'm just very new to c++. So if you could please help me out and tell me why the program only takes the first set of directions. thanks

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  • How to detect for screenreaders/MSAA without focusing the flash movie?

    - by utt73
    I am trying to detect for the presence of assistive technology using flash. When a Flash movie holding the actionscript below on frame 1 is loaded (and screenreader chatting to IE or Firefox over MSAA is active -- JAWS or NVDA), Accessibility.isActive() does not return "true" until the movie is focused. Well, actually not until some "event" happens. The movie will just sit there until I right-click it & show flash player's context menu... it seems only then Accessibility.isActive() returns true. Right-clicking is the only way I could get the movie to "wake up". How do I get the movie to react on it's own and detect MSAA? I've tried sending focus to it with Javascript... can a fake a right-click in javascript or actionscript? Or do you know the events a right click is firing in a flash movie -- possibly I can programatically make that event happen? My Actionscript: var x = 0; //check if Microsoft Active Accessibility (MSAA) is active. //Setting takes 1-2 seconds to detect -- hence the setTimeout loop. function check508(){ if ( Accessibility.isActive() ) { //remove this later... just visual for testing logo.glogo.logotext.nextFrame(); //tell the page's javascript this is a 508 user getURL("javascript:setAccessible();") } else if (x<100) { trace ("There is currently no active accessibility aid. Attempt " + x); x++; setTimeout(check508,200); } } /* //FYI: only checks if browser can talk to MSAA, not that it is actually running. Sigh. if (System.capabilities.hasAccessibility) { logo.glogo.logotext.nextFrame(); getURL("javascript:setAccessible();") }; */ check508(); stop(); My HTML: <embed id="detector" width="220" height="100" quality="high" wmode="window" type="application/x-shockwave-flash" src="/images/detect.swf" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="">

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