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  • VS2005: two projects doing identical tasks but with different result

    - by Craig Johnston
    In VS2005 I have multi-project solution. Two of the projects use an external set of DLLs to create a report, using report definition data taken from an SQL Server. One of the projects creates the report just fine, but the other project results in an Exception. I have checked that the projects are referencing the same versions of the all the DLLs and they appear to be identical. What could the cause of this problem?

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  • What is Registry Condition?

    - by serhio
    I have a setup project and I add some registry keys. Say I have a key ..\MyApplication\ServerIp key. When installing the second time I'd like that the ancient value will not be overridden. 1) What kind of "Condition" should I set in the setup properties of ServerIp registry key. 2) Is it possible to recuperate the ancient value from registry and display it in the "ServerIp" textBox in the installer dialog box? In this case the override could be unconditional.

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  • CodeContracts: Possibly calling a method on a null reference

    - by dtb
    I'm having an argument with the CodeContracts static analysis tool. My code: class Foo { private static Foo instance = new Foo(); private string bar; public Foo() { bar = "Hello World"; } public static int BarLength() { return instance.bar.Length; // <<-- } } The tool tells me that instance.bar may be a null reference. I believe the opposite. Who is right? How can I prove it wrong?

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  • How to make a Single Executable VS 2010

    - by Uri
    I'm making a game using C++ and DirectX and it'd be nice to share my groups progress with other people by providing a single executable file instead of having to run a setup wizard. I've checked my Release and Debug folders but those executable don't work. The release .exe is something like 21KB which doesn't seem right. So I guess what I'm asking is how to make a single executable with all of the libraries and resource files included.

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  • How to find the real problem line in my code with Application Verifier ?

    - by Newbie
    I am now trying to use this Application Verifier debugging tool, but i am stuck, first of all: it breaks the program at a line that is simple variable set line (s = 1; for example) Secondly, now when i run this program under debugger, my program seems to have changed its behaviour: i am drawing image, and now one of the colors has changed o_O, all those parts of the image that i dont draw on, has changed the color to #CDCDCD when it should be #000000, and i already set the default color to zero, still it becomes to #CDCDCD. How do i make any sense to this? Here is the output AV gave me: VERIFIER STOP 00000002: pid 0x8C0: Access violation exception. 14873000 : Invalid address causing the exception 004E422C : Code address executing the invalid access 0012EB08 : Exception record 0012EB24 : Context record AVRF: Noncontinuable verifier stop 00000002 encountered. Terminating process ... The program '[2240] test.exe: Native' has exited with code -1073741823 (0xc0000001).

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  • How to open a PDF file?

    - by Alive
    I want to load a pdf file on the click of a button. In the OnClickButton() implementation I am writing the function which open the PDF file ShellExecute(0, "Open", "%s\\HELP\\RiverCADPro_User_Manual.pdf", NULL, NULL, SW_MAXIMIZE); The above code is not working.What else is to be needed so as to run the above code

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  • Can i specify the productversion in a window title?

    - by djerry
    Hey guys, To let people know what version of the program they are using, i want to show the productversion in the title of the window. I can do that manually, but i want this to be dynamic, so i don't have to change both items everytime the version changes. Is this possible doing this in code behind without messing with the installer? Thanks in advance.

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  • Eclipse Style Navigation In VS.Net 2008 IDE

    - by Lennie
    Hi, I'm a Java developer starting with .Net development using VS.Net 2008. I would love to get the Eclipse style of navigating methods etc by pressing the Ctrl key, hover over a method then click it to got to that method's declaration. Does such a plugin exist for VS.Net 2008? thanks

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  • silverlight -how to install

    - by pravinkalemca
    please I can't able to install the silverlight on vs2008.please tell me how to install silverlight on vs2008. give me step by step description otherwise any most preferable link for that I am going in correct way.& how the controls are to be in vs2008. & also me give a beginner example for that i can start to teach the silvelight. please!!!!!!

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  • unable to start program problem in VS2008_C++

    - by epsilon_G
    Hi .. I was trying to code some projects .. but the I could't compile it , first I guess the code .. I change the code to the simplest code at all hello ... The same think , I can't compile it ... some one code with my VS and when he had compiled the program he had pressed of dialog box with "No" .. The prob is in the configuration of the IDE .. The system cannot find the file specified unfortunately , I uploaded the prob pics from my PC but I can't post them here

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  • error on ExecuteNoQuery()

    - by AZIRAR
    hey, i'am trying to update a row in a table using : command.ExecuteNoQuery() it's not giving me an error but it's not updating the row This is my code : Dim req As String = "Update Table Set Id= 5" Dim cmd As New OleDb.OleDbCommand(req, connect()) cmd.ExecuteNonQuery() disconnect() thanks

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  • run MsBuild tasks (targets?) after the solution is built?

    - by JoelFan
    Since this question seems to have baffled / underwhelmed SO I will rephrase it with a partially formed idea of my own. Could I somehow set up a batch file or something that runs after the whole solution is built, and this batch file would call msbuild to build specific targets inside a certain project? In order for it to work, I would have to somehow force msbuild build the target without regard to whether it thinks it's "up to date", because that is the core issue I'm butting up against.

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  • Organizing c# code into different files

    - by Adam S
    Hi everyone. I've gotten to a point where my main code file is about a thousand lines long and it's getting un-manageable; that is, I'm starting to get confused and not know where to locate some things. It's well-commented but there's just too much stuff. I'd really like to be able to organize my code into different files, each with its own purpose. I want to get all the help VS gives me as I type when I edit these other files. A picture can say a thousand words: Is what I'm trying to do even possible?

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  • what's the job of std::unique_lock when used with std::conditional_variable::wait()

    - by Mike
    I'm quite confused with the need of a std::unique_lock when wait a std::conditional_variable. So I look into the library code in VS 2013 and get more confused. This is how std::conditional_variable::wait() implemented: void wait(unique_lock<mutex>& _Lck) { // wait for signal _Cnd_waitX(&_Cnd, &_Lck.mutex()->_Mtx); } Is this some kind of joke? Wrap a mutex in a unique_lock and do nothing but get it back latter? Why not just use mutex in the parameter list?

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  • Strange output produced by program

    - by Boom_mooB
    I think that my code works. However, it outputs 01111E5, or 17B879DD, or something like that. Can someone please tell me why. I am aware that I set the limit of P instead of 10,001. My code is like that because I start with 3, skipping the prime number 2. #include <iostream> bool prime (int i) { bool result = true; int isitprime = i; for(int j = 2; j < isitprime; j++) ///prime number tester { if(isitprime%j == 0) result = false; } return result; } int main (void) { using namespace std; int PrimeNumbers = 1; int x = 0; for (int i = 3 ; PrimeNumbers <=10000; i++) { if(prime(i)) { int prime = i; PrimeNumbers +=1; } } cout<<prime<<endl; system ("pause"); return 0; }

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  • huge C file debugging problem

    - by valdo
    Hello all. I have a source file in my project, which has more than 65,536 code lines (112,444 to be exact). I'm using an "sqlite amalgamation", which comes in a single huge source file. I'm using MSVC 2005. The problems arrives during debugging. Everything compiles and links ok. But then when I'm trying to step into a function with the debugger - it shows an incorrect code line. What's interesting is that the difference between the correct line number and the one the debugger shows is exactly 65536. This makes me suspect (almost be sure in) some unsigned short overflow. I also suspect that it's not a bug in the MSVC itself. Perhaps it's the limitation of the debug information format. That is, the debug information format used by MSVC stores the line numbers as 2-byte shorts. Is there anything can be done about this (apart from cutting the huge file into several smaller ones) ?

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  • (Strange) C++ linker error in constructor

    - by Microkernel
    I am trying to write a template class in C++ and getting this strange linker error and can't figureout the cause, please let me know whats wrong with this! Here is the error message I am getting in Visula C++ 2010. 1>------ Rebuild All started: Project: FlashEmulatorTemplates, Configuration: Debug Win32 ------ 1> main.cpp 1> emulator.cpp 1> Generating Code... 1>main.obj : error LNK2019: unresolved external symbol "public: __thiscall flash_emulator<char>::flash_emulator<char>(char const *,struct FLASH_PROPERTIES *)" (??0?$flash_emulator@D@@QAE@PBDPAUFLASH_PROPERTIES@@@Z) referenced in function _main 1>C:\Projects\FlashEmulator_templates\VS\FlashEmulatorTemplates\Debug\FlashEmulatorTemplates.exe : fatal error LNK1120: 1 unresolved externals ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ========== Error message in g++ main.cpp: In function âint main()â: main.cpp:8: warning: deprecated conversion from string constant to âchar*â /tmp/ccOJ8koe.o: In function `main': main.cpp:(.text+0x21): undefined reference to `flash_emulator<char>::flash_emulator(char*, FLASH_PROPERTIES*)' collect2: ld returned 1 exit status There are 2 .cpp files and 1 header file, and I have given them below. emulator.h #ifndef __EMULATOR_H__ #define __EMULATOR_H__ typedef struct { int property; }FLASH_PROPERTIES ; /* Flash emulation class */ template<class T> class flash_emulator { private: /* Private data */ int key; public: /* Constructor - Opens an existing flash by name flashName or creates one with given FLASH_PROPERTIES if it doesn't exist */ flash_emulator( const char *flashName, FLASH_PROPERTIES *properties ); /* Constructor - Opens an existing flash by name flashName or creates one with given properties given in configFIleName */ flash_emulator<T>( char *flashName, char *configFileName ); /* Destructor for the emulator */ ~flash_emulator(){ } }; #endif /* End of __EMULATOR_H__ */ emulator.cpp #include <Windows.h> #include "emulator.h" using namespace std; template<class T>flash_emulator<T>::flash_emulator( const char *flashName, FLASH_PROPERTIES *properties ) { return; } template<class T>flash_emulator<T>::flash_emulator(char *flashName, char *configFileName) { return; } main.cpp #include <Windows.h> #include "emulator.h" int main() { FLASH_PROPERTIES properties = {0}; flash_emulator<char> myEmulator("C:\newEMu.flash", &properties); return 0; }

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  • How can I automatically refactor my classes to use the default namespace for the folder they're in?

    - by Daniel Schaffer
    I've been playing around with the structure of my project, and I'd like to reset the namespaces of my classes to what the default would be. That is, the default namespace for the project, plus each of the folders in the hierarchy. It's not as simple as just find + replace, since I've both added and renamed some folders, and files from some namespaces were split into multiple other namespaces. I'm using VS 2010.

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  • How to call a function from another function in c++?

    - by karikari
    I have this function definition inside my cpp file; LRESULT CRebarHandler::onSetRedraw(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled) { bHandled=false; if (m_ieVer==6){ if (!m_hWndToolbar) scanForToolbarSlow(); } return S_OK; } My problem is I don't know how to call it from another function inside the same file. I want to call it from this function: void CRebarHandler::setButtonMenu2(){ bool b=false; onSetRedraw(0,0,0,false); <------ is this the correct way? } Must I provide all the 4 values? Can I just send no value? Help me..

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