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  • A Case for Women in Technology

    - by Denise McInerney
    Pragmatic Works and the PASS Women in Tech chapter are co-sponsoring a webinar series featuring women speakers. I presented a session on “A Case for Women in Technology” explaining why we are all affected by the lack of women studying and working in tech. The recording is available here. And here are the slides from that presentation: The presentation includes a link to a trailer for an upcoming documentary. This short video makes a good case for why we need more women creating technology. There are many organizations doing good and important work on this issue. Here are some of them: National Center for Women & Information Technology Catalyst Anita Borg Institute Girls Inc Girls Who Code Code.org Black Girls Code Teaching Kids Programming Digigirlz IGNITE She++ The Ada Initiative PASS WIT Here are the publications I referenced in my slides: Women in IT: The Facts Why Diversity Matters Women in IT: By the Numbers NCWIT Scorecard

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  • Are high powered 3D game engines better at 2D games than engines made for 2D

    - by Adam
    I'm a software engineer that's new to game programming so forgive me if this is a dumb question as I don't know that much about game engines. If I was building a 2D game am I better off going with an engine like Torque that looks like it's built for 2D, or would higher powered engines like Unreal, Source and Unity work better? I'm mainly asking if 2D vs 3D is a large factor in choosing an engine. For the purpose of comparison, let's eliminate variables by saying price isn't a factor (even though it probably is). EDIT: I should probably also mention that the game we're developing has a lot of RTS and RPG elements regarding leveling up

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  • WPF ListView as a DataGrid – Part 3

    - by psheriff
    I have had a lot of great feedback on the blog post about turning the ListView into a DataGrid by creating GridViewColumn objects on the fly. So, in the last 2 parts, I showed a couple of different methods for accomplishing this. Let’s now look at one more and that is use Reflection to extract the properties from a Product, Customer, or Employee object to create the columns. Yes, Reflection is a slower approach, but you could create the columns one time then cache the View object for re-use. Another potential drawback is you may have columns in your object that you do not wish to display on your ListView. But, just because so many people asked, here is how to accomplish this using Reflection.   Figure 1: Use Reflection to create GridViewColumns. Using Reflection to gather property names is actually quite simple. First you need to pass any type (Product, Customer, Employee, etc.) to a method like I did in my last two blog posts on this subject. Below is the method that I created in the WPFListViewCommon class that now uses reflection. C#public static GridView CreateGridViewColumns(Type anyType){  // Create the GridView  GridView gv = new GridView();  GridViewColumn gvc;   // Get the public properties.  PropertyInfo[] propInfo =          anyType.GetProperties(BindingFlags.Public |                                BindingFlags.Instance);   foreach (PropertyInfo item in propInfo)  {    gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.Name);    gvc.Header = item.Name;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns( _  ByVal anyType As Type) As GridView  ' Create the GridView   Dim gv As New GridView()  Dim gvc As GridViewColumn   ' Get the public properties.   Dim propInfo As PropertyInfo() = _    anyType.GetProperties(BindingFlags.Public Or _                          BindingFlags.Instance)   For Each item As PropertyInfo In propInfo    gvc = New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.Name)    gvc.Header = item.Name    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd Function The key to using Relection is using the GetProperties method on the type you pass in. When you pass in a Product object as Type, you can now use the GetProperties method and specify, via flags, which properties you wish to return. In the code that I wrote, I am just retrieving the Public properties and only those that are Instance properties. I do not want any static/Shared properties or private properties. GetProperties returns an array of PropertyInfo objects. You can loop through this array and build your GridViewColumn objects by reading the Name property from the PropertyInfo object. Build the Product Screen To populate the ListView shown in Figure 1, you might write code like the following: C#private void CollectionSample(){  Product prod = new Product();   // Setup the GridView Columns  lstData.View =      WPFListViewCommon.CreateGridViewColumns(typeOf(Product));  lstData.DataContext = prod.GetProducts();} VB.NETPrivate Sub CollectionSample()  Dim prod As New Product()   ' Setup the GridView Columns  lstData.View = WPFListViewCommon.CreateGridViewColumns( _       GetType(Product))  lstData.DataContext = prod.GetProducts()End Sub All you need to do now is to pass in a Type object from your Product class that you can get by using the typeOf() function in C# or the GetType() function in VB. That’s all there is to it! Summary There are so many different ways to approach the same problem in programming. That is what makes programming so much fun! In this blog post I showed you how to create ListView columns on the fly using Reflection. This gives you a lot of flexibility without having to write extra code as was done previously. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid – Part 3" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".  

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  • Starting Web Development, Confused between Ruby and PHP [closed]

    - by KyelJmD
    I am on summer vacation, but I want to learn web development, The current programming language I know are the following C# Java C and I know the following scripting and markup language Javascript HTML and a little bit of PHP. but I wanted to know where would I learn most? should I venture on PHP? or Ruby on Rails? I don't have any experience or knowledge with regards to Ruby and of course ruby on rails, but I am gussing Ruby is a pre-requisite for learning the Ruby on rails framework right? Now the question, WHat are the pros and cons of both these language, is ruby worth learning just for Ruby on rails? and which has a higher market?

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  • Objective C and C++ for Game Development

    - by Holland
    I'm trying to figure out which language I should begin learning. I've only been programming for about 6 months, with languages like PHP, Java, and C#. I want to learn how to dev games, and while I know in most cases the answer to this would be through C++ (at least, I would think), though I'm still curious about what Objective C can offer in the sense of long term benefit. It seems like there's a chance that Objective-C may actually become more popular than C++ in a few years, and for all I know, it may become the de facto standard development language for games. Still, despite all of this, I really don't know anything, and this is all speculation. Both languages seem very interesting, and obviously can pull a lot of out of themselves. What do you think? Note: despite what some might say, I really don't want to end up using prebuilt engines, and would rather just learn how to make my own. I'm well aware that it takes a lot more time, but I'm quite ok with that.

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  • West Palm Beach .Net User Group with Chris Eargle - February 22nd, 2011

    - by Sam Abraham
    Chris Eargle, Telerik Evangelist, Microsoft MVP and INETA Speaker, was our guest speaker at the West Palm Beach .Net User Group February 2011 meeting.   Chris shared many advanced C#  tricks that he learned throughout his many years of programming in a talk earning raving reviews from all attendees.   At the end of our event, we had a free raffle of 2 Telerik Ultimate Collection licenses and various .Net Ninja shirts.   We would like to thank Chris for sharing with us and we look forward to having him again at our group at his earliest convenience.   Below are some pictures of the event:

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  • Is there a website like this?

    - by Slawek
    Hi guys, because so much questions are closed here i was wondering if there is some website that's really about programmers< you know real programmers, that have a life not codemonkeys. For example i'd like to see what programmers around the world wear, maybe pictures. It's of course related to programming but i think community here is to strict to allow anything that has no "PHP" or "Java" in title. You know, some place where you can ask questions not only related to lines of code but to ... programmers :) For now this subsite feels more than .coding, not .programmers to be honest :) BTW: I saw there's life-style tag... maybe not all hope is lost...

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  • James Atkinson - New Blog Home

    - by jatkinson
    I'm migrating my blog that is currently hosted over at vbCity.com (which is an outstanding developer community!) to a new home at geekswithblogs.net. I truly appreciate the comradery of Serge B, Ged Mead, and the other team members at the "City". What you can expect to find here (my interests): Most .NET programming topics General computing Language examples in C#, VB.NET, and Boo WCF WPF Mathematical / GPS solutions F# (in progress... if you can say that much) Obsessed with code performance (speed) Some photography My background: Kansas State University Grad (Agriculture Technology Management) From Richmond, VA Self taught programmer (started with C# in VS2002) NOT a professional programmer (enables free thinking?!)  I'm no Jeff Atwood or Beth Massi, but you should expect to see some interesting stuff to follow.

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  • Should I create separate Work and Personal Github accounts?

    - by Almost Surely
    I'm fairly new to programming, and I've been working on many personal projects, which I'm concerned can come across as silly/unprofessional. The kind of projects I have are a Reddit Image Downloader and a tool for GM's to use in roleplaying games. I want to start building up a Github for projects in my chosen field of Data Analytics, but I'm not sure how to orgaqnize projects on my Github account. Should I create a "Professional" Github, mainly containing different analytical scripts and have a separate "Personal" account for fun little projects of mine? Or am I just overthinking this and should I just maintain account?

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  • Where to publish articles about open source?

    - by Lukas Eder
    I've been developing a free, open source Java database abstraction project (jOOQ) and I have released first stable releases from November 2010 onwards. Feedback has been quite good and constructive, and I am very motivated to continue my work. In the mean time, to get more attention and feedback, I have published articles on http://java.dzone.com/ http://www.theserverside.com/ http://www.infoq.com/ (they didn't publish my article, though) These are some sample articles so you know the type of article I want to publish: http://java.dzone.com/announcements/simple-and-intuitive-approach http://java.dzone.com/articles/2011-great-year-stored What other resources would you recommend? Where else should I publish, knowing that I want to reach Java/SQL developers and architects / technology decision makers I can publish in English, German, French I think that my project is suitable for both beginners and pro's (in Java and SQL, or programming in general)

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  • O&rsquo;Reilly Deal of the Day 7/August/2014 - Windows PowerShell for Developers

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2014/08/07/orsquoreilly-deal-of-the-day-7august2014---windows-powershell-for.aspxToday’s half-price Deal of the Day from O’Reilly at http://shop.oreilly.com/product/0636920024491.do?code=MSDEAL is Windows PowerShell for Developers. “Want to perform programming tasks better, faster, simpler, and make them repeatable? Take a deep dive into Windows PowerShell and discover what this distributed automation platform can do. Whether you’re a .NET developer or IT pro, this concise guide will show you how PowerShell’s scripting language can help you be more productive on everyday tasks.”

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  • How can I create blog post functionality without Wordpress or Drupal?

    - by Ali
    I'm currently learning Python (as a beginner in programming). I go through each chapter learning basics. I haven't gotten far enough to understand how CMS works. I eventually want a blog that doesn't depend on Wordpress or Drupal. I would like to develop it myself as my skills progress. My immediate curiosity is on blog posts. What is the component called that will allow me to make a daily post on my blog? There must be a technical term for this function. I would like to learn how to make one, but don't even know what to research. Everything I research points me to Wordpress or Drupal. I would like to create my own. Thanks in advance! Ali

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  • Itzik Ben-Gan is in town

    - by Dave Ballantyne
    Not that you would know it from the page below,  but Itzik Ben-Gan is back in London to do a 5 day training course, start 03october.  http://www.qa.com/training-courses/technical-it-training/microsoft/microsoft-sql-server/microsoft-sql-server-2008-and-r2/advanced-t-sql-querying,-programming-and-tuning-for-sql-server-2005--2008Why QA are not screaming this from the rafters, I will never be able to fathom.  Its kind of like going for a physics course and finding that Steven Hawking is taking the class. Training budgets are tight at the moment and £2500+ is a fair amount to pay but ,as the saying goes,  but if you pay peanuts you get monkeys. Looks like you will need to be quick , the site is saying "Fewer than 5 places available".

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  • Where are some good resources to learn Game Development with OpenGL ES 2.X

    - by Mahbubur R Aaman
    Background: From http://www.khronos.org/opengles/2_X/ OpenGL ES 2.0 combines a version of the OpenGL Shading Language for programming vertex and fragment shaders that has been adapted for embedded platforms, together with a streamlined API from OpenGL ES 1.1 that has removed any fixed functionality that can be easily replaced by shader programs, to minimize the cost and power consumption of advanced programmable graphics subsystems. Related Resources The OpenGL ES 2.0 specification, header files, and optional extension specifications The OpenGL ES 2.0 Online Manual Pages The OpenGL ES 3.0 Shading LanguageOnline Reference Pages The OpenGL ES 2.0 Quick Reference Card OpenGL ES 1.X OpenGL ES 2.0 From http://www.cocos2d-iphone.org/archives/2003 Cocos2d Version 2 released and one of primary key point noted as OpenGL ES 2.0 support From http://www.h-online.com/open/news/item/Compiz-now-supports-OpenGL-ES-2-0-1674605.html Compiz now supports OpenGL ES 2.0 My Question : Being as a Game Developer ( I have to work with several game engine Cocos2d, Unity). I need several resources to cope up with OpenGL ES 2.X for better outcome while developing games?

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  • Compatibility between DirectX 9 and DirectX 10 shaders

    - by Delta
    I am a beginner to game development and as I am used to programming in C# I decided to go for XNA. I've been playing around with it for a while and now I am learning the basics of HLSL shaders, I have noticed in the MSDN documentation that there have been some syntax changes in HLSL between DirectX 9 and DirectX 10, for example, the Sampler type Since I am having some troubles with my desktop pc, I am using my laptop which video card only supports DirectX 9.0c. Then I'm gonna have to write my shaders using the DirectX 9 syntax, right? So I am wondering, will my HLSL shaders written using the DirectX 9 syntax work on a system running DirectX 10 (or higher)?

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  • Python and Ruby in Tuxedo

    - by Maurice Gamanho
    With the release of SALT 11gR1, you can now develop Python/Ruby services/applications on Oracle Tuxedo platform. Python functions or Ruby classes can be invoked as Tuxedo services by other Tuxedo services or clients and, in addition, Python/Ruby applications can invoke existing Tuxedo services. SALT 11gR1 combines the proven scalability, reliability and performance of the Tuxedo runtime infrastructure with the agility provided by these dynamic scripting languages, providing a highly available and almost linearly scalable platform for Python and Ruby application development. Another benefit of developing Python and Ruby applications with Tuxedo is that services are SOA enabled from inception by virtue of Tuxedo's comprehensive integration options with J2EE app servers, mainframe applications, Web services, etc. Other interesting features are dynamic re-loading of scripts, where script changes are picked up automatically or when the administrator decides, and server-side typing, where Python functions and Ruby classes are given interfaces by way of the Tuxedo Metadata Repository. More information can be found on the Oracle SALT 11gR1 documentation page. See also SCA Python and Ruby Programming and Python and Ruby Data Type Mapping.

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  • RSS Feeds currently on Simple-Talk

    - by Andrew Clarke
    There are a number of news-feeds for the Simple-Talk site, but for some reason they are well hidden. Whilst we set about reorganizing them, I thought it would be a good idea to list some of the more important ones. The most important one for almost all purposes is the Homepage RSS feed which represents the blogs and articles that are placed on the homepage. Main Site Feed representing the Homepage ..which is good for most purposes but won't always have all the blogs, or maybe it will occasionally miss an article. If you aren't interested in all the content, you can just use the RSS feeds that are more relevant to your interests. (We'll be increasing these categories soon) The newsfeed for SQL articles The .NET section newsfeed The newsfeed for Red Gate books The newsfeed for Opinion articles The SysAdmin section newsfeed if you want to get a more refined feed, then you can pick and choose from these feeds for each category so as to make up your custom news-feed in the SQL section, SQL Training Learn SQL Server Database Administration TSQL Programming SQL Server Performance Backup and Recovery SQL Tools SSIS SSRS (Reporting Services) in .NET there are... ASP.NET Windows Forms .NET Framework ,NET Performance Visual Studio .NET tools in Sysadmin there are Exchange General Virtualisation Unified Messaging Powershell in opinion, there is... Geek of the Week Opinion Pieces in Books, there is .NET Books SQL Books SysAdmin Books And all the blogs have got feeds. So although you can get all the blogs from here.. Main Blog Feed          You can get individual RSS feeds.. AdamRG's Blog       Alex.Davies's Blog       AliceE's Blog       Andrew Clarke's Blog       Andrew Hunter's Blog       Bart Read's Blog       Ben Adderson's Blog       BobCram's Blog       bradmcgehee's Blog       Brian Donahue's Blog       Charles Brown's Blog       Chris Massey's Blog       CliveT's Blog       Damon's Blog       David Atkinson's Blog       David Connell's Blog       Dr Dionysus's Blog       drsql's Blog       FatherJack's Blog       Flibble's Blog       Gareth Marlow's Blog       Helen Joyce's Blog       James's Blog       Jason Crease's Blog       John Magnabosco's Blog       Laila's Blog       Lionel's Blog       Matt Lee's Blog       mikef's Blog       Neil Davidson's Blog       Nigel Morse's Blog       Phil Factor's Blog       red@work's Blog       reka.burmeister's Blog       Richard Mitchell's Blog       RobbieT's Blog       RobertChipperfield's Blog       Rodney's Blog       Roger Hart's Blog       Simon Cooper's Blog       Simon Galbraith's Blog       TheFutureOfMonitoring's Blog       Tim Ford's Blog       Tom Crossman's Blog       Tony Davis's Blog       As well as these blogs, you also have the forums.... SQL Server for Beginners Forum     Programming SQL Server Forum    Administering SQL Server Forum    .NET framework Forum    .Windows Forms Forum   ASP.NET Forum   ADO.NET Forum 

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  • Console keyboard input OOP

    - by Alexandre P. Levasseur
    I am trying to build a very simple console-based game with a focus on using OOP instead of procedural programming because I intend to build up on that code for more complex projects. I am wondering if there is a design pattern that nicely handles this use case: There is a Player class with a MakeMove() method interacting with the board game. The MakeMove() method has to somehow get the user input yet I do not want to code it into the Player class as this would reduce cohesion and augment coupling. I was thinking of maybe having some controller class handle the sequence of events and thus the calls to keyboard input. However, that controller class would need to be able to handle differently the subclasses of Player (e.g. the AI class does not require keyboard input). Thoughts ?

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  • Get started with C++ AMP

    - by Daniel Moth
    With the imminent release of Visual Studio 2012, even if you do not classify yourself as a C++ developer, C++ AMP is something you should learn so you can understand how to speed up your loops by offloading to the GPU the computation performed in the loop (assuming you have large number of iterations/data). We have many C# customers who are using C++ AMP through pinvoke, and of course many more directly from C++. So regardless of your programming language, I hope you'll find helpful these short videos that help you get started with C++ AMP C++ AMP core API introduction... from scratch Tiling Introduction - C++ AMP Matrix Multiplication with C++ AMP GPU debugging in Visual Studio 2012 In particular the work we have done for parallel and GPU debugging in Visual Studio 2012 is market leading, so check it out! Comments about this post by Daniel Moth welcome at the original blog.

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  • Microsoft SDE Interview vs Microsoft SDET Interview and Resources to Study

    - by vinayvasyani
    I have always heard that SDE interviews are much harder to crack than SDET. Is it really true? I have also heard that if candidate doesnt do well in SDE interview he is also sometimes offered SDET position. How much truth is there into these talks? I would highly appreciate if someone would put good resources and guidelines for how to prepare for Microsoft interviews..which books to read, which notes, online programming questions websites, etc. Give as much info as possible. Thanks in advance to everyone for your valuable help and contribution.

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  • Silverlight Cream for June 13, 2010 -- #881

    - by Dave Campbell
    In this Issue: Mark Monster. Shoutouts: Adam Kinney has moved his blog, and his first post there is to announce New tutorials on .toolbox on PathListBox and Fluid UI Awesome graphics for the MEF'ed Video Player by Alan Beasley: New MEF Video Player Controls (1st Draft – Article to follow…) It must be a slow relaxing summer weekend, because I only found one post... and Mark submitted this one to me :) From SilverlightCream.com: How to improve the Windows Phone 7 Licensing development experience? Mark Monster is ahead of all of us if he's already programming his WP7 apps for 'trial versions'... but maybe it's time to start learning how to do that stuff :) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • How to Disable Caps Lock on Mac OS X

    - by The Geek
    Unless you’re working in the accounting department, you really don’t need the Caps Lock key—and let’s face it: you’re probably not going to be using a Mac if you do work in accounting. Here’s how to disable the Caps Lock key, or remap it to something else. If you’re using Windows instead, you can follow our guide on how to disable Caps Lock in Windows using a registry hack, or you can map any key to any key if you really want to Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Spam Police Parts 1 and 2 – Goodbye Spammers [Videos] Snow Angels Theme for Windows 7 Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation

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  • Alpha interpolation in a pixel shader

    - by c4sh
    How does the interpolation in a fragment shader work when it comes to the alpha parameter? I'm programming a shader with SharpDX, DirectX11. My idea is to interpolate 2 3d points of a segment, so that I'll have the position interpolated in between in the pixel shader. But I want to know what happens with the alpha parameter when that position is blocked by another polygon. For instance, if alpha is 1.0 at the left end of my segment and 0.0 at the other one. What is the value of alpha in the middle, 0.5? Or does it depend on the visibility at that point (meaning it could be, for instance, 1.0 OR 0.0 depending on if that part of the segment is hidden by a poolygon?

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  • Parallelism in .NET – Part 8, PLINQ’s ForAll Method

    - by Reed
    Parallel LINQ extends LINQ to Objects, and is typically very similar.  However, as I previously discussed, there are some differences.  Although the standard way to handle simple Data Parellelism is via Parallel.ForEach, it’s possible to do the same thing via PLINQ. PLINQ adds a new method unavailable in standard LINQ which provides new functionality… LINQ is designed to provide a much simpler way of handling querying, including filtering, ordering, grouping, and many other benefits.  Reading the description in LINQ to Objects on MSDN, it becomes clear that the thinking behind LINQ deals with retrieval of data.  LINQ works by adding a functional programming style on top of .NET, allowing us to express filters in terms of predicate functions, for example. PLINQ is, generally, very similar.  Typically, when using PLINQ, we write declarative statements to filter a dataset or perform an aggregation.  However, PLINQ adds one new method, which provides a very different purpose: ForAll. The ForAll method is defined on ParallelEnumerable, and will work upon any ParallelQuery<T>.  Unlike the sequence operators in LINQ and PLINQ, ForAll is intended to cause side effects.  It does not filter a collection, but rather invokes an action on each element of the collection. At first glance, this seems like a bad idea.  For example, Eric Lippert clearly explained two philosophical objections to providing an IEnumerable<T>.ForEach extension method, one of which still applies when parallelized.  The sole purpose of this method is to cause side effects, and as such, I agree that the ForAll method “violates the functional programming principles that all the other sequence operators are based upon”, in exactly the same manner an IEnumerable<T>.ForEach extension method would violate these principles.  Eric Lippert’s second reason for disliking a ForEach extension method does not necessarily apply to ForAll – replacing ForAll with a call to Parallel.ForEach has the same closure semantics, so there is no loss there. Although ForAll may have philosophical issues, there is a pragmatic reason to include this method.  Without ForAll, we would take a fairly serious performance hit in many situations.  Often, we need to perform some filtering or grouping, then perform an action using the results of our filter.  Using a standard foreach statement to perform our action would avoid this philosophical issue: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action foreach (var item in filteredItems) { // These will now run serially item.DoSomething(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This would cause a loss in performance, since we lose any parallelism in place, and cause all of our actions to be run serially. We could easily use a Parallel.ForEach instead, which adds parallelism to the actions: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action once the filter completes Parallel.ForEach(filteredItems, item => { // These will now run in parallel item.DoSomething(); }); This is a noticeable improvement, since both our filtering and our actions run parallelized.  However, there is still a large bottleneck in place here.  The problem lies with my comment “perform an action once the filter completes”.  Here, we’re parallelizing the filter, then collecting all of the results, blocking until the filter completes.  Once the filtering of every element is completed, we then repartition the results of the filter, reschedule into multiple threads, and perform the action on each element.  By moving this into two separate statements, we potentially double our parallelization overhead, since we’re forcing the work to be partitioned and scheduled twice as many times. This is where the pragmatism comes into play.  By violating our functional principles, we gain the ability to avoid the overhead and cost of rescheduling the work: // Perform an action on the results of our filter collection .AsParallel() .Where( i => i.SomePredicate() ) .ForAll( i => i.DoSomething() ); The ability to avoid the scheduling overhead is a compelling reason to use ForAll.  This really goes back to one of the key points I discussed in data parallelism: Partition your problem in a way to place the most work possible into each task.  Here, this means leaving the statement attached to the expression, even though it causes side effects and is not standard usage for LINQ. This leads to my one guideline for using ForAll: The ForAll extension method should only be used to process the results of a parallel query, as returned by a PLINQ expression. Any other usage scenario should use Parallel.ForEach, instead.

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  • Software location after installing via Ubuntu Software Center

    - by Anh Tuan
    Let me tell you my problem: I just move from Windows 7 to Ubuntu and I'm trying to setup my programming environment. I installed Eclipse via Ubuntu Software Center, then opened it and installed additional plugins. Problem came up when I tried to install Subclipse: according to the official guide, I installed JavaHL, but that damned library wasn't automatically linked by Eclipse, so I was told to "Note that JavaHL does not install in a location that is on Eclipse's default path, so eclipse must be launched with -vmargs -Djava.library.path=/usr/lib/jni". Yes I know I have to modify eclipse.ini and add that vmargs line, but where is eclipse.ini??? I opened /usr/bin, the eclipse.exe is there but I can't found the rest. I really don't want to remove this Eclipse and download another from Eclipse download page, because I will have to reinstall every plugins again. Please can anyone tell me how to find the directory which contains software which installed via USC? Any help will be appreciated.

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