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  • Can't run MonoTouch App

    - by balexandre
    Hi guys, This is not a really Programming Question, but please bear with me as it's related to the IDE that we use to develop and I'm really Stuck! :( Every time I create a project (can be an empty project) I get the message above when pressing Run or Debug. I have no Web Servers running the Web Share is off, the Zend Server as well MAMP is Off, the app itself does nothing as it's a blank project and if I run it on the iPhone/iPad Simulator, the app just opens and closes automatically :-/ I'm all new to monoTouch, but I wonder, does anyone has this problem and know what should I do? Running OSX 10.6.3 iPhone SDK 3.2 MonoDevelop 2.2.2 MonoTouch Eval 2.0.1 Thank you for all the help.

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  • XCode vs VS2008 or how to work with a static library project on XCode

    - by VansFannel
    Hello. I've working with Visual Studio for a long time and now I'm working with XCode. On Visual Studio I can work with more than one project at the same time adding them to a solution (imagine a solutin with a windows application project and a library project). Now I have XCode and two projects: an iPhone application and a static library. Is there something similar to Visual Studio's solution on XCode? If the answer is not, how can I link my iPhone application with the static library? Thank you.

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  • How can I clean up my bashrc/zshrc file?

    - by LuxuryMode
    Over time, I've added bunches of stuff to my PATH and it's lookin' pretty awful. How can I clean this up or what's the proper way to "reformat" all of this? export PATH="$PATH:~/scripts" export PATH="$PATH:~/Downloads/android-sdk-mac_x86/platform-tools/adb" export PATH=/opt/local/bin:/opt/local/sbin:$PATH export PATH="$PATH:~/Downloads/android-sdk-mac_x86/platform-tools:~/Downloads/android-sdk-mac_x86/tools:~/Downloads/android-sdk-mac_x86/platform-tools/adb" export PATH="$PATH:~/bin" export PATH="$PATH:~/bin/subl" export PATH="$PATH:~/.rvm/gems/ruby-1.9.3-head/gems/git-media-0.1.1/bin" export PATH=$PATH:$HOME/bin:/Users/me/Downloads/android-sdk-mac_86/tools export PATH=$PATH:$HOME/bin:/Users/me/Downloads/android-sdk-mac_86/platform-tools export PATH=/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/X11/bin:/.rvm/scripts/rvm:/.rvm/scripts/rvm:/~/Downloads/android-sdk-mac_x86/tools/android:/~/Downloads/android-ndk-r7/:/~/Downloads/android-sdk-mac_x86/platform-tools export CC=gcc-4.2 export PATH=~/Downloads/android-ndk-r7:$PATH ANDROID_HOME=~/Downloads/android-sdk-mac_x86 export PATH=${PATH}:$ANDROIDHOME/platform-tools

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  • Is it possible to connect iPhones through NAT traversal techniques over 3G for peer 2 peer gaming

    - by Dougnukem
    Is it possible to connect an iPhone to another iPhone or any other network client talking that game's protocol. I was thinking that I could use the same NAT Traversal technique used in the XBox 360 to host games on users XBox's through Firewalls. For NAT traversal to work effectively I'd have to have a central server that would allow clients to "broadcast" that they were hosting so that another client could initiate the NAT connection. In the link provided this is called relaying. Is there any inherent limitation of the US AT&T 3G network that will block the NAT traversal techniques (would you be limited to wifi firewall NAT traversal)? NAT Traversal Projects: - PJSIP - providing NAT traversal functionalities by using standard based protocols such as STUN, TURN, and ICE. - Freecast using Apache MINA Java network library for NAT Traversal

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  • Remote access to apache2 server

    - by embedded
    Hi all, I'm trying to test my iPhone application on the device. I have a mac computer which stores my development environment. Right now I can only access PHP files using the http://localhost/PHPFileLocation which does not work when I try to test my app on real device. How do I configure apache2 to be accessible from outside? Is it possible to configure it to a specific IP address? I want to reach some php scripts located on my development machine running apache2 from my iPhone device. Thanks

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  • protobuf-net - backticks, Dictionaries & .proto files

    - by JosephH
    I'm trying to talk to a C# program that uses protobuf-net from an iphone using http://code.google.com/p/metasyntactic/wiki/ProtocolBuffers Unfortunately the .proto file I've been given (generated from the C# source code) includes an a line that protoc is rejecting: repeated Pair_Guid_List`1 Local = 6; It appears that this is because the source data is a C# Dictionary, with a Guid key and a class as the value. Is there a way to cope with this better? The protobuf-net version in use is r278.zip. (The C# sending and receiving these protobufs all works fine, it's just when we add the iphone into the mix that this becomes an issue.)

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  • HTTPHeaders Added to Downloaded File - CocoaHTTPServer???

    - by Don
    In an iPhone app where I use cocoahttpserver and take a sqlite database file from the iPhone and download it with a browser to my PC, when I look at the downloaded file using TextEdit, I see the text (below) at the end of the file. This text has apparently no effect on use of the database file, but I would prefer to not add stuff to the database file at all. Any ideas where this header info is coming from in cocoahttpserver and how to stop it? Thanks. ------WebKitFormBoundary3RAcT2SVGhGPnoA6 Content-Disposition: form-data; name="submit.x" 26 ------WebKitFormBoundary3RAcT2SVGhGPnoA6 Content-Disposition: form-data; name="submit.y" 12 ------WebKitFormBoundary001Quvx6Efgaf23y Content-Disposition: form-data; name="submit.x" 30 ------WebKitFormBoundary001Quvx6Efgaf23y Content-Disposition: form-data; name="submit.y" 12 ------WebKitFormBoundaryfHyUUs1p31kBJ3gA Content-Disposition: form-data; name="submit.x" 52 ------WebKitFormBoundaryfHyUUs1p31kBJ3gA Content-Disposition: form-data; name="submit.y" 9

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  • UIScrollView won't autorotate

    - by clozach
    My app design requires the same scrolling functionality found in the iPhone's native Photos app when browsing photos in full screen. Specifically: Each view snaps into place as the view is swiped Scrolling happens in only one direction Rotating the iPhone rotates the entire scrolling region as well such that the frame of each subview (photos, in Apple's case) rotates in-place and paging is still in the same direction (left-to-right) I started to use Apple's sample PageControl code as a launching point, and everything was going swimmingly until I attempted adding autorotation to the code. My sense from the docs was that all I had to do to get autorotation working was to add this to the sample code's MyViewController.m - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } While that does seem to cause the subviews' backgrounds to rotate, the UILabels and the enclosing UIScrollView stay fixed so that, from a user perspective, paging through the views now requires up/down flicking instead of left/right.

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  • Detect Installed Application URI Handler on Webkit browsers

    - by Punit Raizada
    Guys, I have a question mainly related to the Iphone web browser but I am hoping the same solution would work on other browsers that are webkit based. I have a application (Iphone + Android) that registers a handler for custom URI (appuri://) on the Phone. I am able to launch the application by making a link to "appuri://act/launch" from my web pages. This works only if my application is installed on the device. If the device does not have the app installed then a message comes up "Safari was not able to open ....". What I want to do is detect if the URI Scheme is supported from the browser and then prompt my own message saying "please download the app ..blah blah blah" if the handler for the URI scheme is not found. Is there a way I can detect or find the list of URL Scheme handlers on the Phone from the Web Browser ?

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  • dynamic naming of UIButtons within a loop - objective-c, iphone sdk

    - by von steiner
    Dear Members, Scholars. As it may seem obvious I am not armed with Objective C knowledge. Levering on other more simple computer languages I am trying to set a dynamic name for a list of buttons generated by a simple loop (as the following code suggest). Simply putting it, I would like to have several UIButtons generated dynamically (within a loop) naming them dynamically, as well as other related functions. button1,button2,button3 etc.. After googling and searching Stackoverlow, I haven't arrived to a clear simple answer, thus my question. - (void)viewDidLoad { // This is not Dynamic, Obviously UIButton *button0 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button0 setTitle:@"Button0" forState:UIControlStateNormal]; button0.tag = 0; button0.frame = CGRectMake(0.0, 0.0, 100.0, 100.0); button0.center = CGPointMake(160.0,50.0); [self.view addSubview:button0]; // I can duplication the lines manually in terms of copy them over and over, changing the name and other related functions, but it seems wrong. (I actually know its bad Karma) // The question at hand: // I would like to generate that within a loop // (The following code is wrong) float startPointY = 150.0; // for (int buttonsLoop = 1;buttonsLoop < 11;buttonsLoop++){ NSString *tempButtonName = [NSString stringWithFormat:@"button%i",buttonsLoop]; UIButton tempButtonName = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [tempButtonName setTitle:tempButtonName forState:UIControlStateNormal]; tempButtonName.tag = tempButtonName; tempButtonName.frame = CGRectMake(0.0, 0.0, 100.0, 100.0); tempButtonName.center = CGPointMake(160.0,50.0+startPointY); [self.view addSubview:tempButtonName]; startPointY += 100; } }

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  • How to implement didReceiveMemoryWarning ?

    - by hib
    Hello all , I have developed a simple location aware iPhone application which is functionally working very well to our expectations except in the low memory condition of the phone . In low memory condition of the phone my app just got crashes and If I increases the phone memory by freeing up some space it again start working well without any crash . when I do some googling on the problem I found that in the low memory conditions the os will send didReceiveMemoryWarning to all the controllers in the current hierarchy so that each one of them should implement didReceiveMemoryWarning method and also set nil to iboutlet for the view that is currently not visible . I have also read somewhere that if the view for that controller is not visible the method setView with nil parameter will be called and if there are some outlet variables attached to view there will be problem in removing them. So with all these fundas what is the best to handle low level memory condition raised by the Iphone by implementing the didReceiveMemoryWarning and viewDidUnload methods. Please give a proper example or link if possible for the solution of the above problem . thanks.

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  • iPad UI clipped in simulator

    - by raj.tiwari
    My views created for iPad form factor look fine in Interface Builder. However, when I debug my app in iPhone Simulator 3.2 (with Hardware - Device set to iPad), I see the UI clipped and about half size. There is a 2x button at the bottom which lets me zoom in. But this just shows the same clipped UI in double size. This is really weird since I have created the XIB for iPad form factor and it is supposed to fit iPad completely. Any ideas what I might be doing wrong? I am using iPhone SDK 3.2 downloaded on 4/30/2010. Thanks. -Raj

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  • BlackBerry SDK 5.0 Issue

    - by Benoy Bose
    I developed a Hello World application using Black Berry Eclipse plug-in. When I rant it on any BlackBerry simulator of which platform version is greater than or equal to 5.0 then the Hello World application is not found listed in the default application list. However, I can run the application from Options Application : Search (Thridparty) and switch application. How can I make my application come to the default application list on any BlackBerry simulator with platform version is 5.0 or greater. My Hello World application is built for the JRE BlackBerry JRE 5.0.0 Can any one help.... Thanks, Benoy Bose

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  • iphone SDK Keyboard problem

    - by Elishiah
    I have a login view controller that has a button and a UI text view that becomes the first responder. When the button is clicked it loads the forgot view controller and a new UI textview becomes the first responder. When I dissmis the modal view controller the keyboard also gets dismissed and when I load the forgot view controller again the keyboard will not pop up as the first responder. (IBAction) backBeg: (id) sender{ [self dismissModalViewControllerAnimated:YES]; }

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  • AVAudioPlayer Output to Speaker Problem

    - by Max
    After searching around for how to send AVAudioPlayer output to the iPhone's speaker, I found this: http://stackoverflow.com/questions/1064846/iphone-audio-playback-force-through-internal-speaker Despite setting the category correctly to AVAudioSessionCategoryPlayAndRecord, this solution doesn't seem to be working for me and won't even let the build compile, giving me this error: "_AudioSessionSetProperty", referenced from: ... ... ld: symbol(s) not found collect2: ld returned 1 exit status Am I not including something? I'm importing AudioToolbox, AVFoundation, and CoreAudio. My class implements AVAudioSessionDelegate, AVAudioRecorderDelegate, AVAudioPlayerDelegate, and UITextFieldDelegate. Any help would be greatly appreciated!

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  • Replace these OpenGL functions with OpenGL ES?

    - by Constantin
    I search for a possibility to migrate my PC OpenGL application and an iPhone App into one XCode project (for convenience). So if I make chances to these source files I want to apply this for both plattforms and want to be able to compile for both plattforms from one project. How could I accomplish this? Is there a way to do so in XCode 4 or 3.25? Any help would be highly appreciated edit: Okay, I went so far - All in all, it seems to work with XCode 4. My only problems are these openGL/Glut functions, that aren't working on iPhone: glPushAttrib( GL_DEPTH_BUFFER_BIT | GL_LIGHTING_BIT ); glPopAttrib(); glutGet(GLUT_ELAPSED_TIME); glutSwapBuffers(); Any ideas how to fix these issues?

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  • iPhone SDK: URL request not timing out.

    - by codemercenary
    I am having a problem with a network request that should timeout, but the method is not called. The request is as follows: #define kCONNECT_TIMEOUT 20.0 request = [NSMutableURLRequest requestWithURL: aUrl]; [request setHTTPMethod: @"POST"]; postData = [jsonData dataUsingEncoding:NSASCIIStringEncoding]; [request setHTTPBody:postData]; [request setValue:@"text/xml" forHTTPHeaderField:@"Accept"]; [request setValue:@"application/json" forHTTPHeaderField:@"Content-Type"]; [request setCachePolicy:NSURLCacheStorageAllowed]; [request setTimeoutInterval:kCONNECT_TIMEOUT]; self.connection = [NSURLConnection connectionWithRequest:request delegate:self]; assert(self.connection != nil); This should get a callback to - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)_error But after 4 minutes not error message is displayed. Anyone know why this might be?

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  • Go with Native or using phonegap ?

    - by knightrider
    Hello, I was about to develop iphone app and I want suggestion from the expert since I am totally newbie in it. I have one classified website which is written in php and mysql. What I want to create is Iphone app which can view those classifieds. There will be no complicated function at first version. It will be have different categories and query and display according to the category. And if there's new classified ad, they will get push notification. What I want to know is, what should i go with ? Native or using phonegap ? Is phonegap supports push notification ? Is native app can just get the results through mysql ? or do i need to change it to sql lite ? Any speed different between native and phone gap ? Any advantages and disadvantages ? Thanks.

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