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  • Tempescope Displays Weather by Recreating It

    - by Jason Fitzpatrick
    Yesterday we showed you an umbrella stand that signals raining/clear skies by color, today we have something even more interesting: an ambient desktop weather station that recreates the outside weather. The Tempescope pulls down the current weather report from Weather Underground’s API and feeds it to an Arduino board which in turn controls the device. When it’s raining, it pumps water down to simulate rain in the chamber. When there is lightening, LEDs flash. When there is cloud cover, an ultrasonic generator creates a fine mist inside the cylinder. Finally, on sunny days the entire thing glows warmly. To say that we want one would be an understatement. Hit up the link below to read more about the project, the display modes, and to peek inside the device. Prototyping “Tempescope”, An Ambient Weather Display [via Hack A Day] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Moving camera, or camera with discrete "screens"?

    - by Jacob Millward
    I'm making a game with a friend, but having trouble deciding on a camera style. The basic idea for the game, is having a randomly generated 2-dimensional world, with settlements in it. These settlements would have access to different resources, and it would be the job of the player to create bridges and ladders and links between these villages so they can trade. The player would advance personally by getting better gear, fighting monsters and looking for materials in the world, in order to craft and trade them at the settlements. My friend wants to use an old-style camera, where the world is split into a discrete number of screens that the player moves between. Similar to early Zelda dungeons, or Knytt Stories. This is opposite to me, as I want a standard camera that follows the player around as I feel the split-screen style camera limits the game. Can anyone argue the case either way? We've hit a massive roadblock here and can't seem to get past it.

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  • Non-disruptive desktop-clock?

    - by YSN
    Hello, is there a clock application, that can be placed on your screen like a widget staying always on top but automatically fades away on mouseover enabling you to click through it on items below, (behaves pretty much like the Ubuntu notifications). I am aware, that there are screenlets and gdesklets widget apps, but those are buggy, look outdated, and do not comply with the criteria listed above. What I have in mind is a clock that is large, (digital), always visible (on top of all other windows), and does not disrupt your work (e.g. you can still click that scroll bar or button if it is just below the clock, since the clock fades away on hovering). Thanks in advance, YSN

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  • How can I test different TV display types for my XBLIG game?

    - by Steve Dunn
    The XBLIG submission check-list says to ensure that all important stuff critical to game-play be visible in the 'TitleSafeArea'. I've received a bug report during play-test of my game (Crazy Balloon Lite) that says parts of my scrolling 2D map are only half visible (i.e. chopped at the left of the screen). I've tested my game myself on a 47" TV and also a 19" VGA monitor, both of which look fine. The bug report says the issue occurs on a standard 20" TV. My question is: without buying different sizes of TVs, is there a way to test what my game will look like on different sized displays?

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  • Can't center dialog window above main window when using Glade (Quickly)

    - by Niklas
    I have a dialog opening when I press a button in my application and I want it to center above the application's main window, but I can't find a way to do this. I'm using Quickly (Python) and Glade. In Glade I've tried the following settings: Window Type = Popup Modal = Yes Window Position = Center on Parent But I simply can't get the behaviour I'm after. When using the "Window Type" option "Top level" the dialog opens in the center of the screen. When I use "Window Type" = "Popup" it opens in the very top left corner, with the window controls unaccessible. I know this must be a very basic setting but I've just started developing with GTK and Python so I obviously managed to miss this. Thanks for any advice! :)

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  • Recreate JoliCloud app list

    - by Josh
    I was wondering if there was any tutorial on how to recreate the pagination system used on JoliCloud. The system shows the amount of pages at the bottom along with what page you are on. It is kind of like the iOS springboard. I would like for it to get the apps via a MySQL query, but that's besides the point. I've searched Google and have found no answers on how to do this. A screen shot of the pagination system is below.

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  • Android - Rendering HUD View to SurfaceView

    - by Jon
    I have developed a relatively simple game in android, to get my head around it all, and on the back of it developed a crude game engine (in the loosest sense!). I use a SurfaceView and canvas (no OpenGL) - I'll cross that bridge another time! I have implemented a game HUD, title screens etc. by overlaying standard Android view widgets over my SurfaceView. This all works reasonably well maintaining an acceptable frame-rate, but it is a simple game with not a lot happening on or off screen. What I am wondering now is whether one could (and whether one would get any advantage by) drawing all my views to the one SurfaceView, all controlled by the main game thread. At the moment I have handlers flinging messages around and runOnUiThreads here, there and everywhere. Quite cumbersome. Any thoughts on this would be much appreciated (before I perhaps waste time trying to do it!)

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  • New to world of Ubuntu

    - by Michael Raymond Cheney
    I've been running Ubuntu 13.04 since June 2013, and upgrading to 13.10 as we speak.(Note I own total 3 laptops.) My goal is to have one complete Linux machine and one dual boot, and third well (he is a newer Lenovo with Windows 8.1 and is touch screen.) but I want to learn Ubuntu life and further myself with using it for everyday use, but I'm not very fluid in Linux usage and hoping to find people who have a love for teaching others how to be one with the BEST OS IN THE WORLD! Hope I've got few people wanting to teach or give good instruction for success. ~Mike Cheney~

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  • Texture and Lighting Issue in 3D world

    - by noah
    Im using OpenGL ES 1.1 for iPhone. I'm attempting to implement a skybox in my 3d world and started out by following one of Jeff Lamarches tutorials on creating textures. Heres the tutorial: iphonedevelopment.blogspot.com/2009/05/opengl-es-from-ground-up-part-6_25.html Ive successfully added the image to my 3d world but am not sure why the lighting on the other shapes has changed so much. I want the shapes to be the original color and have the image in the background. Before: https://www.dropbox.com/s/ojmb8793vj514h0/Screen%20Shot%202012-10-01%20at%205.34.44%20PM.png After: https://www.dropbox.com/s/8v6yvur8amgudia/Screen%20Shot%202012-10-01%20at%205.35.31%20PM.png Heres the init OpenGL: - (void)initOpenGLES1 { glShadeModel(GL_SMOOTH); // Enable lighting glEnable(GL_LIGHTING); // Turn the first light on glEnable(GL_LIGHT0); const GLfloat lightAmbient[] = {0.2, 0.2, 0.2, 1.0}; const GLfloat lightDiffuse[] = {0.8, 0.8, 0.8, 1.0}; const GLfloat matAmbient[] = {0.3, 0.3, 0.3, 0.5}; const GLfloat matDiffuse[] = {1.0, 1.0, 1.0, 1.0}; const GLfloat matSpecular[] = {1.0, 1.0, 1.0, 1.0}; const GLfloat lightPosition[] = {0.0, 0.0, 1.0, 0.0}; const GLfloat lightShininess = 100.0; //Configure OpenGL lighting glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, matSpecular); glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightfv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); // Define a cutoff angle glLightf(GL_LIGHT0, GL_SPOT_CUTOFF, 40.0); // Set the clear color glClearColor(0, 0, 0, 1.0f); // Projection Matrix config glMatrixMode(GL_PROJECTION); glLoadIdentity(); CGSize layerSize = self.view.layer.frame.size; // Swapped height and width for landscape mode gluPerspective(45.0f, (GLfloat)layerSize.height / (GLfloat)layerSize.width, 0.1f, 750.0f); [self initSkyBox]; // Modelview Matrix config glMatrixMode(GL_MODELVIEW); glLoadIdentity(); // This next line is not really needed as it is the default for OpenGL ES glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_BLEND); // Enable depth testing glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LESS); glDepthMask(GL_TRUE); } Heres the drawSkybox that gets called in the drawFrame method: -(void)drawSkyBox { glDisable(GL_LIGHTING); glDisable(GL_DEPTH_TEST); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); static const SSVertex3D vertices[] = { {-1.0, 1.0, -0.0}, { 1.0, 1.0, -0.0}, {-1.0, -1.0, -0.0}, { 1.0, -1.0, -0.0} }; static const SSVertex3D normals[] = { {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0}, {0.0, 0.0, 1.0} }; static const GLfloat texCoords[] = { 0.0, 0.5, 0.5, 0.5, 0.0, 0.0, 0.5, 0.0 }; glLoadIdentity(); glTranslatef(0.0, 0.0, -3.0); glBindTexture(GL_TEXTURE_2D, texture[0]); glVertexPointer(3, GL_FLOAT, 0, vertices); glNormalPointer(GL_FLOAT, 0, normals); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_LIGHTING); glEnable(GL_DEPTH_TEST); } Heres the init Skybox: -(void)initSkyBox { // Turn necessary features on glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_SRC_COLOR); // Bind the number of textures we need, in this case one. glGenTextures(1, &texture[0]); // create a texture obj, give unique ID glBindTexture(GL_TEXTURE_2D, texture[0]); // load our new texture name into the current texture glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); NSString *path = [[NSBundle mainBundle] pathForResource:@"space" ofType:@"jpg"]; NSData *texData = [[NSData alloc] initWithContentsOfFile:path]; UIImage *image = [[UIImage alloc] initWithData:texData]; GLuint width = CGImageGetWidth(image.CGImage); GLuint height = CGImageGetHeight(image.CGImage); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); void *imageData = malloc( height * width * 4 ); // times 4 because will write one byte for rgb and alpha CGContextRef cgContext = CGBitmapContextCreate( imageData, width, height, 8, 4 * width, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big ); // Flip the Y-axis CGContextTranslateCTM (cgContext, 0, height); CGContextScaleCTM (cgContext, 1.0, -1.0); CGColorSpaceRelease( colorSpace ); CGContextClearRect( cgContext, CGRectMake( 0, 0, width, height ) ); CGContextDrawImage( cgContext, CGRectMake( 0, 0, width, height ), image.CGImage ); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageData); CGContextRelease(cgContext); free(imageData); [image release]; [texData release]; } Any help is greatly appreciated.

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  • Upgraded to 11.10 lost personal folders, Ubuntu one shows no files

    - by Kevin
    Upgraded to 11.04, from 10.10 system would only come up in terminal mode, but it told me that an additional upgrade was available and did I want to do that. Foolishly thinking that might fix the problem, I said yes. This time it did not make it all the way through the upgrade, when I came back to the computer over an hour later, the screen was filled with an error message "could not open display", had to reboot. Went to recovery mode on reboot to install nvidia module, when I rebooted system came up fine, but without carrying over my personal folders, I have the home folder, but no personal named folder in it. Came to Ubuntu One, but gives error message; File Sync error. (org.freedesktop.DBus.Error.NoReply: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked Is the a way around this in order to restore my files? I know my files existed on Ubuntu one as of a few months ago.

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  • Setting a display's backlight brightness to be lower than is possible via the normal brightness controls

    - by Drew Noakes
    By normal brightness controls I mean the accelerators on my laptop's keyboard that seem to integrate with Unity. In a dark room, my screen is quite bright, even on the lowest setting. Can I override this? I tried setting it explicitly via both: sudo echo 500 > /sys/class/backlight/acpi_video0/actual_brightness sudo echo 500 > /sys/class/backlight/intel_backlight/actual_brightness But I get a permission denied error. When at the lower bounds via my keyboard's brighness controls, acpi_video0/actual_brightness is 0, and intel_backlight/actual_brightness is 729. Can I set the latter value to be even lower?

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  • Software to automatically download Youtube videos

    - by Joren
    I'm looking for (free) Ubuntu YouTube software that can perform two tasks (could be separate software): display on screen notification (like transmission does when a download has finished) when a new video has been uploaded to your personal subscription box download videos in max quality (preferably automatically once a new video has been uploaded from specific channels / series) What I've found so far: All Video Downloader: only downloads manually, can't select quality MiniTube: Doesn't associate with your personal account, doesn't notify when new video has been uploaded from your subscriptions. Annoying GUI. Quite buggy. If this software doesn't exist yet, I'll try to make it myself.

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  • Les 8 gestes de Windows 8 à connaitre sur le bout des doigts, pour l'utiliser en version tactile. Par Gordon Fowler

    Les 8 gestes de Windows 8 A connaitre sur le bout des doigts pour l'utiliser en version tactile Windows 8. Ses nouveautés. Son Start Screen. Son optimisation pour le tactile? Et ses gestes pas du tout instinctifs dans une utilisation sur tablette si l'on essaye de s'y prendre comme sur Android ou iOS. Je dois vous avouer que je ne suis pas le plus brillant des testeurs. Je veux dire par là qu'il peut m'arriver ? sous les regards moqueurs de certains de mes confrères ? de mettre plusieurs minutes à configurer un compte BBM ou à me demander ou peut bien être ce satané bouton on/off. L'avantage d'être ainsi "limité", c'est que je peux aider ceux qui comme moi ...

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  • LWJGL - OpenGL - Texture shading

    - by Trixmix
    I want to use LWJGL to create a shader that all it does is change the color of the given texture. For example I tell it to draw the letter A using a sprite sheet then I can tell the shader to draw the letter in a certain color. How would you do something like this without needed to create different colored letter sprite sheets? Task for the shader: Simply change all pixels to a certain color in the texture. Input: Color , texture. Output: it draws onto the screen the new colored texture. How do i accomplish such a thing?

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  • How long can a user remember what they were working on? [migrated]

    - by GlenPeterson
    A web application lets the user browse its screens for future or past months. The time period the user is currently viewing follows the user through every screen of the system. But users can be logged in for a month or more. After a certain period of inactivity, we will prompt the user: You were viewing November 2008 when you last clicked. Want to view the current (default) time period instead? How long between user clicks should we wait to show this message? I'm guessing somewhere between 30 minutes and 3 hours most people will forget what they were doing, but I'd love to have some data, or someone's experience to base it on. Other suggestions related to this issue?

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  • Mobile Apps for Oracle E-Business Suite

    - by Carlos Chang
    Crosspost from the mobile apps blog.  TL;DR Oracle E-Business Suite is now building mobile apps with Oracle Mobile Application Framework (MAF). Believe it! Build iOS and Android apps with once code base and get it done! By Steven Chan (Oracle Development)  Many things have changed in the mobile space over the last few years. Here's an update on our strategy for mobile apps for the E-Business Suite. Mobile app strategy We're building our family of mobile apps for the E-Business Suite using Oracle Mobile Application Framework.  This framework allows us to write a single application that can be run on Apple iOS and Google Android platforms. Mobile apps for the E-Business Suite will share a common look-and-feel. The E-Business Suite is a suite of over 200 product modules spanning Financials, Supply Chain, Human Resources, and many other areas. Our mobile app strategy is to release standalone apps for specific product modules.  Our Oracle Timecards app, which allows users to create and submit timecards, is an example of a standalone app. Some common functions that span multiple product areas will have dedicated apps, too. An example of this is ourOracle Approvals app, which allows users to review and approve requests for expenses, requisitions, purchase orders, recruitment vacancies and offers, and more. You can read more about our Oracle Mobile Approvals app here: Now Available: Oracle Mobile Approvals for iOS Our goal is to support smaller screen (e.g. smartphones) as well as larger screens (e.g. tablets), with the smaller screen versions generally delivered first.  Where possible, we will deliver these as universal apps.  An example is our Oracle Mobile Field Service app, which allows field service technicians to remotely access customer, product, service request, and task-related information.  This app can run on a smartphone, while providing a richer experience for tablets. Deploying EBS mobile apps The mobile apps, themselves (i.e. client-side components) can be downloaded by end-users from the Apple iTunes today.  Android versions will be available from Google play. You can monitor this blog for Android-related updates. Where possible, our mobile apps should be deployable with a minimum of server-side changes.  These changes will generally involve a consolidated server-side patch for technology-stack components, and possibly a server-side patch for the functional product module. Updates to existing mobile apps may require new server-side components to enable all of the latest mobile functionality. All EBS product modules are certified for internal intranet deployments (i.e. used by employees within an organization's firewall).  Only a subset of EBS products such as iRecruitment are certified to be deployed externally (i.e. used by non-employees outside of an organization's firewall).  Today, many organizations running the E-Business Suite do not expose their EBS environment externally and all of the mobile apps that we're building are intended for internal employee use.  Recognizing this, our mobile apps are currently designed for users who are connected to the organization's intranet via VPN.  We expect that this may change in future updates to our mobile apps. Mobile apps and internationalization The initial releases of our mobile apps will be in English.  Later updates will include translations for all left-to-right languages supported by the E-Business Suite.  Right-to-left languages will not be translated. Customizing apps for enterprise deployments The current generation of mobile apps for Oracle E-Business Suite cannot be customized. We are evaluating options for limited customizations, including corporate branding with logos, corporate color schemes, and others. This is a potentially-complex area with many tricky implications for deployment and maintenance.  We would be interested in hearing your requirements for customizations in enterprise deployments.Prerequisites Apple iOS 7 and higher Android 4.1 (API level 16) and higher, with minimum CPU/memory configurations listed here EBS 12.1: EBS 12.1.3 Family Packs for the related product module EBS 12.2.3 References Oracle E-Business Suite Mobile Apps, Release 12.1 and 12.2 Documentation (Note 1641772.1) Oracle E-Business Suite Mobile Apps Administrator's Guide, Release 12.1 and 12.2 (Note 1642431.1) Follow @OracleMobile on Twitter Oracle Mobile Blog is here. 

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  • Can't log in on boot up

    - by Jerry Donnelly
    I set this computer up with Ubuntu for my neighbor about two years ago. Today she tried her normal boot up and log in and her password isn't accepted. I've double checked and she's using what I set her up to use, the caps lock key is okay, and I can't see any other reason for the problem. I'm not sure exactly what version of Ubuntu she has and I'm not an expert user myself. Is there a way to bypass the password screen on boot up that would let me get to Ubuntu and perhaps set her up as another user? She basically checks email and that's about it. Thanks for any assistance.

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  • Can only run firefox 8.0 in safe mode [closed]

    - by Max Popp
    This is a recent problem but I have no idea what caused it: I can only run firefox in safe mode. Any other mode, I get a completely khaki, unresponsive screen, that I have to forcibly terminate. I have uninstalled firefox, and then re-installed it via synaptic. That didn't seem to work. The problem occurs in all the four user accounts I have defined in the ubuntu. I am running an ubuntu 11.10, amd64. My firefox is version 8.0.

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  • Installation of Ubuntu 13.04 seems to take forever

    - by Michel
    I am about to install Ubuntu 13.04 on my AMD x64 machine and the installation of the lib packages seems to take forever. Is that a known issue? I know that it might take some time when checking to download packages from the Internet but this went through very fast. In the terminal-like view I can see, the system is just unpacking, installing, configuring etc. in a quite slow way. In the opening screen it reads: It just takes a few minutes (or something close to that). Again: Is that a normal behavior or am I doing something wrong and what could I do to speed up the process in case I'm running an installation again on another system?

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  • Awesome-WM inside gnome-shell -> Get rid of top bar

    - by joe8
    I am using awesome-wm now, and was trying to get it working with gnome-shell. I have basically followed those steps: http://awesome.naquadah.org/wiki/Quickly_Setting_up_Awesome_with_Gnome#Ubuntu_11.10 But now I have two bars, one at the bottom and one at the top. Is there any way to get rid of one of those (preferring top bar). If that is not possible, is there a way to load the gnome-shell widgets in the top bar? Now it's only displaying the time. screen: Thanks ;)

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  • Transformation matrix that maps a window

    - by gbhall
    I'm currently learning OpenGL at uni, and they give us questions to help us learn (these are not worth anything), however I'm stuck on this one question and would have to travel over an hour and a half to uni for an answer. How do I do this question? Please include as many steps as you can, I want to be able to follow exactly how to do this. Find the transformation that maps a window whose lower left corner is at (1,1) and upper right corner is at (3,5) onto: The entire device screen whose dimension is (600, 500) A viewport that has lower left corner at (100,100) and upper right corner at (400,400) Edit: Damn sorry I should have added I am meant to find the matrix, so no code.

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  • How prevent useless content load on the page in Responsive Design

    - by Ícaro Leandro
    In Responsive Design, we hide elements in the page with @media queries and display: hide in the CSS. Ok, But in my system: Browsers that have less than width: 800px, the layout must hide some content, not only hide, but avoid them load fully. I mean, in access with desktop with more than 800px of screen, the page load fully; In mobile devices, or even in desktop with less than 800px, not load some content. I want to make the page load faster in this browsers. The system are maked in PHP and have some Javascript. Thanks...

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  • Rebooting problem

    - by Vinoth
    After restarting my ubuntu PC, I am getting a dialog window showing "Your system is running in low graphics mode" and after clicking on 'OK', I was prompted with three options 1. Run in low graphics mode for just one session 2. Reconfigure graphics 3. Troubleshoot the error 4. Exit to console login When I troubleshoot the error, its showing the black screen with following lines which I remember: we do not own /var/log/pm-powersave.log ....................................... couldn't write bytes: Broken pipe ....................................... ....................................... Starting System V runlevel compatibility got strucked at this point. Actually before restarting, I have changed the owner for all the files under the directory "/var/log" and "/var/lib". Is there any relation with the above issue. Please help me out to resolve the issue. Its urgent.

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  • Unity-Animation parameters are not being set

    - by user1814893
    I have the following animation controller: with two parameters of walkingSpeed and Jump. I have the following code which should change the values: animator.SetFloat("walkingSpeed",0.9f); animator.SetBool("Jump",true); and animator is the correctly referenced animator object. However the values that the parameters are set to do not appear to change in the animator window, nor do they appear to impact what is happening on the screen. However they do seem to impact the values obtained when doing the following: animator.GetFloat("walkingSpeed"); The animator consists of the shown blend tree, which works correctly and is always active, however due to the values not being changed it does not blends, and always acts as if the value with which it blends (walkingSpeed is 0). What is going on?

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  • VPN no longer works, saves old password?

    - by nathanvda
    I am not sure if this question is related to 11.10 or gnome 3.2, but the VPN configuration screen has changed, and now the user and password is optional, but there is no way for me to override it. On our VPN we use a token, so I have to enter the password each time. But even if I clear the password, clear the password and the user, there is no way for me to unset the user and password, so I am unable to access the VPN. Because he never asks the password anymore, and each time I return to the VPN configuration window, I see the same setting. Please help. Is there another way to configure the VPN? [Found Quick Fix] Recreate the VPN connection, fill everything in but the password, and this will work the first time.

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