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  • Sharepoint listsService.updateList method clarification

    - by cyrix86
    I've seen an example here: msdn but it's a little confusing. So if I have a list definition with a field called "CustomField" and I want to update the "ShowField" attribute of this field to be true then I would do this: XmlNode listNode = listService.GetList("MyList"); string version = listNode.Attributes["Version"].Value; string guid = listNode.Attributes["Name"].Value; XmlDocument xmlDoc = new XmlDocument(); XmlElement updateFields = xmlDoc.CreateElement("Fields"); string fieldXml = @"<Method ID="1"><Field Name="CustomField" ShowField="true" /></Method>"; updateFields.InnerXml = fieldXml; XmlNode result = listService.UpdateList(guid, null, null, updateFields, null, version); I'm confused because it would seem that you would need to provide a field element to indicate what field to update and then a value element to specify the new value. Could someone clarify this please?

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  • Clojure editor/IDE recommendations on OS X

    - by Julien Chastang
    I am starting to learn the Clojure programming language. Are there any recommendations for Clojure editors/IDEs on OS X? Update 2009-9-23: The clojure space has changed tremendously since I originally posted this question. Many of the links below, especially those that refer to clojure-mode with emacs, are out-of-date. The best clojure IDE I found was the enclojure Netbeans plugin which was recently released (2009-08-25). Update 2010-4-30: Here is another very good link on this subject by Lau B. Jensen. Also, for my own clojure development, I have actually moved to emacs / swank-clojure.

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  • Ubuntu backlight problem with Nvidia graphics

    - by Vladimir
    I have a laptop mySN QMG6 / Chiligreen Mobilitas NW which is Quanta TW9 barebone with intel i3 and nvidia 335m GT onboard. On ubuntu distros 10.04, 10.10, 11.04 and 11.10 i had problem with changing screen backlight with nouveau and nvidia drivers. FN+F4/F5 buttons did not change my brightness. I tried to edit xorg.conf, adding Option “RegistryDwords” “EnableBrightnessControl=1? Also tried to add some lines to grug acpi_osi="Linux" acpi_backlight=vendor Neither worked for me. Today I installed Ubuntu 12.04 beta2 and... With nouveau driver my FN key works, and changes the brightness (is it a new 3.0.22 linux kernel, or patched nouveau driver, i don't know). This is a big step forward. But, when installing proprietary nvidia driver (295.33) FN button stops working and i can't change brightness. I also tried workaround with xorg and grub with no result. Tried to install acpi from apt - no result. Is there anything left to try? I really need that nvidia driver working with FN keys, as i would like to have a working 3D acceleration. P.S. Does the nouveau driver has 3d acceleration like nvidia drivers??? If there is need to provide some log data, please write what should i print, as i'm a bit new to Ubuntu. P.P.S. Same problems i had with other Linux distros (Mint, Fedora and others) P.P.P.S. Other FN buttons work with both drivers (Mute, VOL UP/DOWN, WiFi on/off, Bluetooth, Sleep, Start/Pause, Stop, Next/Prev song)

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  • Manipulate COBOL data structure

    - by Morewinder
    Hello. I would like informations to manipulate tables. I encounter few problem with a piece of cobol code like below: 01 TABLE-1. 05 STRUCT-1 OCCURS 25 TIMES. 10 VALUE-1 PIC AAA. 10 VALUE-2 PIC 9(5)V999. 05 NUMBER-OF-OCCURS PIC 99. How do you update values? (update a VALUE-2 when you know a VALUE-1) How look up a value and add new one? Thanks a lot!

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  • Authorizing a Facebook Fan Page for Status Updates

    - by thechrisvoth
    I'm able to update the status on my PROFILE wall using this code: require_once 'facebook-platform/php/facebook.php'; $facebook = new Facebook('APP API KEY','APP SECRET KEY'); $user_id = 'MY USER ID'; $facebook->api_client->users_setStatus('This is a new status'); ...after authorizing using this address: http://facebook.com/authorize.php?api_key=MYAPPAPIKEY&v=1.0&ext_perm=publish_stream This code, however, does not work to update the status on my Facebook PAGE Wall. Are there additional parameters that I can add to the authorize.php url to specify authorizing the PAGE and not just my profile? Or, are there better ways to post updates to Fan Page Walls? Thanks!

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  • Asp.net Response.Redirect Error

    - by andrewWinn
    My team and I are working on a portal applicaiton. When a user requests a page, we get a page object (contianing permissions, actual file to use and what not). We then do a Response.Redirect to "~/Default.aspx". The crazy thing is that when the code to validate access and what not is called from a button click event from within an ajax update panel, response.redirect is pasting a "&f2" or a "/" into the url. So rather than http://localhost/Default.aspx, the webbrowser is being redirected to http://localhost/%f2Default.aspx, and is subsequently returning a 404 error. HttpContext.Current.Response.Redirect("~/Default.aspx", false); Anyone have an idea of why this would occur? And it only happens when the click event fires inside an update panel.

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  • Booting Ubuntu Failure : error: attempt to read or write outside of disk 'hd0'

    - by never4getthis
    I have installed ubuntu 12.10 in a WD external harddrive (320GB). This is a complete installation, not live USB. When I plug it in my HP desktop I go to the BIOS settings and boot off the harddrive, everything work perfectly -as it should. Now this works on everysingle computer and laptop in my house (all HP) -except for ONE. My HP ProBook 4530s. When I select to boot of the USB I get the Message: error: attempt to read or write outside of disk 'hd0' Now, I have removed the hdd from my laptop and the external drive is the ONLY drive plugged in. Bellow is a picture of the screen. After the message I navigate to ls / (as shown below): After here I try to acces other folders under ls /, for example, I try to go to ls /boot to get to the grub folder. Then I get the same message as before: as shown by the image below: The only folders I can access without getting the message again are /home, /run and /usr. So how do I: Boot Ubuntu from GRUB2 (this screen) manually Set to automatically boot Ubuntu If possible an explanation for this problem Thanks!

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  • How significant is the bazaar performance factor?

    - by memodda
    I hear all this stuff about bazaar being slower than git. I haven't used too much distributed version control yet, but in Bazaar vs. Git on the bazaar site, they say that most complaints about performance aren't true anymore. Have you found this to be true? Is performance pretty much on par now? I've heard that speed can affect workflow (people are more likely to do good thing X if X is fast). What specific cases does performance currently affect workflow in bazaar vs other systems (especially git), and how? I'm just trying to get at why performance is of particular importance. Usually when I check something in or update it, I expect it to take a little while, but it doesn't matter. I commit/update when I have a second, so it doesn't interfere with my productivity. But then I haven't used DVCS yet, so maybe that has something to do with it?

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  • Rails 3 Form For Custom Action

    - by Andrew
    I'm having trouble routing a form to a custom action in Rails 3. Here are my routes: resources :photos do resources :comments collection do get 'update_states' end member do put 'upload' end end Here's the form_for: form_for @photo, :remote => true, :url => { :action => upload_photo_path(@photo) }, :html => { :multipart => :true, :method => 'put' } do |f| And here's the error message: No route matches {:action=>"/photos/42/upload", :controller=>"photos"} ... this is especially frustrating because "photos/:id/upload" is exactly the correct action for this form. What am I missing? EDITS - Here are the original Photo-related routes: photo_comments GET /photos/:photo_id/comments(.:format) {:action=>"index", :controller=>"comments"} POST /photos/:photo_id/comments(.:format) {:action=>"create", :controller=>"comments"} new_photo_comment GET /photos/:photo_id/comments/new(.:format) {:action=>"new", :controller=>"comments"} edit_photo_comment GET /photos/:photo_id/comments/:id/edit(.:format) {:action=>"edit", :controller=>"comments"} photo_comment GET /photos/:photo_id/comments/:id(.:format) {:action=>"show", :controller=>"comments"} PUT /photos/:photo_id/comments/:id(.:format) {:action=>"update", :controller=>"comments"} DELETE /photos/:photo_id/comments/:id(.:format) {:action=>"destroy", :controller=>"comments"} update_states_photos GET /photos/update_states(.:format) {:action=>"update_states", :controller=>"photos"} upload_photo PUT /photos/:id/upload(.:format) {:action=>"upload", :controller=>"photos"} photos GET /photos(.:format) {:action=>"index", :controller=>"photos"} POST /photos(.:format) {:action=>"create", :controller=>"photos"} new_photo GET /photos/new(.:format) {:action=>"new", :controller=>"photos"} edit_photo GET /photos/:id/edit(.:format) {:action=>"edit", :controller=>"photos"} photo GET /photos/:id(.:format) {:action=>"show", :controller=>"photos"} PUT /photos/:id(.:format) {:action=>"update", :controller=>"photos"} DELETE /photos/:id(.:format) {:action=>"destroy", :controller=>"photos"} Here are the relevant routes when I changed the route to match 'upload': photo_comments GET /photos/:photo_id/comments(.:format) {:action=>"index", :controller=>"comments"} POST /photos/:photo_id/comments(.:format) {:action=>"create", :controller=>"comments"} } new_photo_comment GET /photos/:photo_id/comments/new(.:format) {:action=>"new", :controller=>"comments"} edit_photo_comment GET /photos/:photo_id/comments/:id/edit(.:format) {:action=>"edit", :controller=>"comments"} photo_comment GET /photos/:photo_id/comments/:id(.:format) {:action=>"show", :controller=>"comments"} PUT /photos/:photo_id/comments/:id(.:format) {:action=>"update", :controller=>"comments"} DELETE /photos/:photo_id/comments/:id(.:format) {:action=>"destroy", :controller=>"comments"} update_states_photos GET /photos/update_states(.:format) {:action=>"update_states", :controller=>"photos"} upload_photo /photos/:id/upload(.:format) {:action=>"upload", :controller=>"photos"} photos GET /photos(.:format) {:action=>"index", :controller=>"photos"} POST /photos(.:format) {:action=>"create", :controller=>"photos"} new_photo GET /photos/new(.:format) {:action=>"new", :controller=>"photos"} edit_photo GET /photos/:id/edit(.:format) {:action=>"edit", :controller=>"photos"} photo GET /photos/:id(.:format) {:action=>"show", :controller=>"photos"} PUT /photos/:id(.:format) {:action=>"update", :controller=>"photos"} DELETE /photos/:id(.:format) {:action=>"destroy", :controller=>"photos"} Unfortunately 'match' didn't work any better... -- EDIT -- Just to confirm another scenario here... with this in the routes: resources :photos do resources :comments collection do get 'update_states' end member do match 'upload' end end and this in the view: form_for @photo, :remote => true, :url => { :action => 'upload' }, :html => { :multipart => :true, :id => 'photo_upload' } do |f| I still get: No route matches {:action=>"upload", :controller=>"photos"}

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  • VBA - Access 03 - Iterating through a list box, with an if statement to evaluate

    - by Justin
    So I have a one list box with values like DeptA, DeptB, DeptC & DeptD. I have a method that causes these to automatically populate in this list box if they are applicable. So in other words, if they populate in this list box, I want the resulting logic to say they are "Yes" in a boolean field in the table. So to accomplish this I am trying to use this example of iteration to cycle through the list box first of all, and it works great: dim i as integer dim myval as string For i = o to me.lstResults.listcount - 1 myVal = lstResults.itemdata(i) Next i if i debug.print myval, i get the list of data items that i want from the list box. so now i am trying to evaluate that list so that I can have an UPDATE SQL statement to update the table as i need it to be done. so, i know this is a mistake, but this is what i tried to do (giving it as an example so that you can see what i am trying to get to here) dim sql as string dim i as integer dim myval as string dim db as database sql = "UPDATE tblMain SET " for i = 0 to me.lstResults.listcount - 1 myval = lstResults.itemdata(i) If MyVal = "DeptA" Then sql = sql & "DeptA = Yes" ElseIF myval = "DeptB" Then sql = sql & "DeptB = Yes" ElseIf MyVal = "DeptC" Then sql = sql & "DeptC = Yes" ElseIf MyVal = "DeptD" Then sql = sql & "DeptD = Yes" End If Next i debug.print (sql) sql = sql & ";" set db= currentdb db.execute(sql) msgbox "Good Luck!" So you can see why this is going to cause problems because the listbox that these values (DeptA, DeptB, etc) automatically populate in are dynamic....there is rarely one value in the listbox, and the list of values changes per OrderID (what the form I am using this on populates information for in the first place; unique instance). I am looking for something that will evaluate this list one at a time (i.e. iterate through the list of values, and look for "DeptA", and if it is found add yes to the SQL string, and if it not add no to the SQL string, then march on to the next iteration). Even though the listbox populates values dynamically, they are set values, meaning i know what could end up in it. Thanks for any help, Justin

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  • How to Customize the Ubuntu Bootloader Screen

    - by Omar Hafiz
    We all know Grub2 is the default bootloader for Ubuntu, but it isn’t the prettiest bootloader ever. Since we also know that Ubuntu is highly customizable, this week we’re going to show you how to beautify your bootloader. To accomplish this, we’re going to utilize an add-on called BURG, which is a Brand-new Universal loadeR based on Grub and is created by Bean. It has much prettier GUI and it supports themes and customizations. Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu Create Custom Sized Thumbnail Images with Simple Image Resizer [Cross-Platform] Etch a Circuit Board using a Simple Homemade Mixture Sync Blocker Stops iTunes from Automatically Syncing

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  • Notify DataTemplateSelector about the change

    - by Tigran
    I use DataTemplateSelector for ListView column headers template selection. ListView itself is in DataTemplate and ends up in a few tabs. So, in practice, I have same DataTemplate (so ListView too) shared between more TabItems. This means that if I select tab {A} and set XDataTemplate on ListView column {AColumn}, if I switch the tab, lets say to tab {B}, on {B}'s ListView (that is always the same one) column {AColumn} we will see the same XDataTemplate, because we share same UI data. So I created data layer where I hold relational information about {Tab} <- {ListView:Column} <- {HeaderContent}, which actually reads DatatemplateSelector in order correctly update UI on user screen. What I need is to notify to DataTemplateSelector to update current view in the moment that I need. How can I achieve that goal? Thank you.

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  • Is it possible to Embed Gecko or Webkit in a Windows Form just like a WebView?

    - by Martín Marconcini
    Hi, I'd love to know if there is such thing as a Gecko.NET ;) I mean, just like we can embed a WebView and that is an "instance" of IE7 inside any Windows Forms application (and tell it to "navigateto (fancy_url);", I'd love to use FireFox or WebKit. Anybody tried this? UPDATE: Please bear in mind that although it is possible to embed gecko using the mentioned controls, it is still impossible to print while using gecko. UPDATE March 2010: It’s still not possible to print natively using GeckoFX, however a couple of methods exist that may be enough, depending upon what you’re trying to do. See: http://geckofx.org/viewtopic.php?id=796 for more information.

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  • dpkg E: Sub-process /usr/bin/dpkg returned an error

    - by user81269
    I decided to shift around my partitions on my hard drive for a fresh install of Kubuntu. I booted my Ubuntu 10.10 live disc, shifted everything around and attempted to install grub and it didn't work, so I burnt an Ubuntu 12.04 disc and installed it. I got the computer working and wanted to install some packages, but didn't have an internet connection at the time. So (I know this was stupid) I got some debs from previous versions of Ubuntu, as I needed my music, and the other install took a long of time to boot. Once I got my internet connection back, everything worked ok, for a little while. Then I stumbled upon this problem after removing ten broken packages using synaptic: drhax@Spamotard:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: libgtk2.0-cil 0 upgraded, 0 newly installed, 1 to remove and 417 not upgraded. 1 not fully installed or removed. After this operation, 2,638 kB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 103052 files and directories currently installed.) Removing libgtk2.0-cil ... E: File does not exist: /usr/share/cli-common/packages.d/policy.2.6.gtk-dotnet.installcligac dpkg: error processing libgtk2.0-cil (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: libgtk2.0-cil E: Sub-process /usr/bin/dpkg returned an error code (1) Help would be appreciated. This is my first post, but I do know fair bit about Ubuntu, so feel free to point out any stupid mistakes I have made.

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  • Vsync in Flex/Flash/AS3?

    - by oshyshko
    I work on a 2D shooter game with lots of moving objects on the screen (bullets etc). I use BitmapData.copyPixels(...) to render entire screen to a buffer:BitmapData. Then I "copyPixels" from "buffer" to screen:BitmapData. The framerate is 60. private var bitmap:Bitmap = new Bitmap(); private var buffer:Bitmap = new Bitmap(); private function start():void { addChild(bitmap); } private function onEnterFrame():void { // render into "buffer" // copy "buffer" -> "bitmap" } The problem is that the sprites are tearing apart: some part of a sprite got shifted horizontally. It looks like a PC game with VSYNC turned off. Did anyone solve this problem? UPDATE: the question is not about performance, but about getting rid of screen tearing. [!] UPDATE: I've created another question and here you may try both implementations: using Flash way or BitmapData+copyPixels()

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  • Continuous integration with ClearCase and long-updating snapshot views

    - by Yulia Rogovaya
    Hi, I need to set up a continuous integration system. We use ClearCase version control and only snapshot views due to platform restrictions. I have tried setting up Hudson and Luntbuild. They both show the same behaviour. In a view, we have lots of libraries that are used for build but are strictly read-only. The CI system executes cleartool lshistory and finds a change in the VCS. After that, it executes cleartool setcs, which causes update of the view. This can take about half an hour, which is very undesirable for CI. Why wouldn't it update only the changed elements, which were previously obtained by cleartool lshistory? Is there a CI system that can do this?

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  • Google Closure: Setting Input for AutoComplete Dynamically

    - by amuzed
    The Google Closure (GC) Javascript Library makes it very easy to create an AutoComplete UI, as this demo shows - http://closure-library.googlecode.com/svn/trunk/closure/goog/demos/autocomplete-basic.html . Basically, all we have to do is define an array and pass it on as one of the parameters. I'd like to be able to update the array dynamically and have AutoComplete show the changes immediately. Example, if there are two arrays list1 = ["One", "Two", "Three"] list2 = ["1", "2", "3"] and an AutoComplete has been initialized using list1, var suggest = new goog.ui.AutoComplete.Basic(list1, document.getElementById('input'), false); how can I update the existing AutoComplete (suggest) to use list2?

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  • Updating DataGridView from another Form using BackGroundWorker

    - by FezKazi
    Hi! I Have one Form (LoginForm) which has a Background Worker Monitoring a database for new entries. Then I have another Form (AdminForm) which I need to signal to update its datagrids whenever new data is available. I could poll the database in the AdminForm too, but considering that LoginForm is already doing some polling, which can be costly, I just want to signal AdminForm to update the DataGridViews with the new data. You may ask, why is LoginForm doing the polling when youre showing the stuff in the AdminForm? Well, LoginForm is actually processing the data and sending it over the Serial Port :$ heheh. I want it to be able to process the data without having an administrator logged in all the time.

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  • I getting exception, while deleting a row using " commitEditingStyle " method in iPhone simulator.

    - by Madan Mohan
    Hi, I am getting exception by deleting a row from the table view. (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { if(isEdit == YES) { if([editObject.contactList count]0) { return [editObject.contactList count]+1; } else { return 1; } } else if(isEdit == NO) { if([addContactList count]0) { return [addContactList count]+1; } else { return 1; } } return 0; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } -(UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { if(isEdit == YES) { int sectionNum=[editObject.contactList count]-1; if([editObject.contactList count]0) { for( int i=0; i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { return UITableViewCellEditingStyleDelete; } } if(indexPath.section == sectionNum+1) { return UITableViewCellEditingStyleInsert; } } else { if(indexPath.section == 0) { return UITableViewCellEditingStyleInsert; } } } else { if([addContactList count]0) { int sectionNum=[addContactList count]-1; for( int i=0; i<=[addContactList count]-1;i++) { if(indexPath.section == i) { return UITableViewCellEditingStyleDelete; } } if(indexPath.section == sectionNum+1) { return UITableViewCellEditingStyleInsert; } } else { if(indexPath.section == 0) { return UITableViewCellEditingStyleInsert; } } } return UITableViewCellEditingStyleNone; } (void)tableView:(UITableView *)tv commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if(isEdit == YES) { if(editingStyle == UITableViewCellEditingStyleDelete) { for(int i=0;i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { [editObject.contactList removeObjectAtIndex:indexPath.row]; [theTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; } } } else { //adding } [theTableView reloadData]; } else { if(editingStyle == UITableViewCellEditingStyleDelete) { for(int i=0;i<=[addContactList count]-1;i++) { if(indexPath.section == i) { [addContactList removeObjectAtIndex:indexPath.row]; [theTableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; // getting exception here in this line at indexpath [theTableView reloadData]; } } } else { //adding } [theTableView reloadData]; } } the exception as 2010-04-28 13:55:30.063 Zoho[2818:20b] * Assertion failure in -[UITableView _endCellAnimationsWithContext:], /SourceCache/UIKit_Sim/UIKit-984.38/UITableView.m:772 2010-04-28 13:55:30.064 Zoho[2818:20b] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of sections. The number of sections contained in the table view after the update (2) must be equal to the number of sections contained in the table view before the update (3), plus or minus the number of sections inserted or deleted (0 inserted, 0 deleted).' 2010-04-28 13:55:30.065 Zoho[2818:20b] Stack: ( 10490971, 2437656123, 10574907

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  • Ubuntu eats itself after I followed updater instruction

    - by Tony Martin
    Updater (I assume) put a no entry style alert icon on the panel which informed me that certain package dependencies were not up to snuff. Upgrades were thereafter only partial. The dialogue advised that I (and this is from noob memory) sudo apt-get install -f. I did this and typed in the confirmation phrase and watched apt-get systematically remove every component of linux, both the stuff I installed and the core ubuntu packages. I could only assume at this stage that this was for a fresh install but of course, I know better now. There's much complaint about Windows, but I've never met with advice from Microsoft tools to wipe out the operating system because of a couple of missing .dlls. So what gives? This was a 64 bit install of 12.04. All that is left is grub pointing to a couple of windows recovery partitions on the hard drive. I'm tempted, but I have hopes of recovering the data that I had enough misguided faith to trust to the linux ext4 partition. I've tried pen driving back into it with a 32 bit iso but I'm simply informed that ubuntu is running in low graphics mode and get to watch the dots cycle indefinitely. EDIT: Thanks for the advice vis positive request. I've got onto the machine with a 64 bit stick and can see the file structure left behind by the installation. My first instinct was to run install from the stick but it did not seem to offer a recovery option. My question then: is there a way to recover the current installation so that if I reinstall the packages I had they will pick up the original settings. I'm particularly worried about losing email from evolution - the rest I could probably lash back together. I would also be interested how this disaster came about. I see people in the know recommending this same procedure in similar circumstances. Thanks for your attention, Tony Martin

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  • PDO::PARAM for type decimal?

    - by dmontain
    I have 2 database fields `decval` decimal(5,2) `intval` int(3) I have 2 pdo queries that update them. The one that updates the int works ok $update_intval->bindParam(':intval', $intval, PDO::PARAM_INT); but I can't update the decimal field. I've tried the 3 ways below, but nothing works $update_decval->bindParam(':decval', $decval, PDO::PARAM_STR); $update_decval->bindParam(':decval', $decval, PDO::PARAM_INT); $update_decval->bindParam(':decval', $decval); It seems the problem is with the database type decimal? Is there a PDO::PARAM for a field of type decimal? If not, what do I use as a workaround?

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  • .NET: IOException for permissions when creating new file?

    - by Rosarch
    I am trying to create a new file and write XML to it: FileStream output = File.Create(Path.Combine(PATH_TO_DATA_DIR, fileName)); The argument evaluates to: C:\path\to\Data\test.xml The exception is: The process cannot access the file 'C:\path\to\Data\test.xml' because it is being used by another process. What am I doing wrong here? UPDATE: This code throws the same exception: StreamWriter writer = new StreamWriter(Path.Combine(PATH_TO_DATA_DIR, fileName)); UPDATE 2: The file I am trying to create does not exist in the file system. So how can be it in use?

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  • Core Location Best Placement and User Interruption

    - by b.dot
    Hi All, My application uses Core Location in three different views. It's working perfectly. In my first view, I subclass the CLLocationManager and use protocol methods for location updates to my calling class. Before I install the framework and code in my other classes, I was wondering: Is the protocol method the best way? What happens to the Core Location execution if the user exits the view or quits the app while it's trying to get a location fix? Is the location task terminated with the GPS system turned off immediately? If the user simply switches to another view, is it OK to assume that I can start Core Location in the next view without regard to the last? Where should the first update location call be placed. Should the application delegate instantiate the CLLocation Manager class using protocol so that it can update any of the views chosen or should each class instantiate the manager. Any feedback would be appreciated. Thanks.

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  • OpenGL basics: calling glDrawElements once per object

    - by Bethor
    Hi all, continuing on from my explorations of the basics of OpenGL (see this question), I'm trying to figure out the basic principles of drawing a scene with OpenGL. I am trying to render a simple cube repeated n times in every direction. My method appears to yield terrible performance : 1000 cubes brings performance below 50fps (on a QuadroFX 1800, roughly a GeForce 9600GT). My method for drawing these cubes is as follows: done once: set up a vertex buffer and array buffer containing my cube vertices in model space set up an array buffer indexing the cube for drawing as 12 triangles done for each frame: update uniform values used by the vertex shader to move all cubes at once done for each cube, for each frame: update uniform values used by the vertex shader to move each cube to its position call glDrawElements to draw the positioned cube Is this a sane method ? If not, how does one go about something like this ? I'm guessing I need to minimize calls to glUniform, glDrawElements, or both, but I'm not sure how to do that. Full code for my little test : (depends on gletools and pyglet) I'm aware that my init code (at least) is really ugly; I'm concerned with the rendering code for each frame right now, I'll move to something a little less insane for the creation of the vertex buffers and such later on. import pyglet from pyglet.gl import * from pyglet.window import key from numpy import deg2rad, tan from gletools import ShaderProgram, FragmentShader, VertexShader, GeometryShader vertexData = [-0.5, -0.5, -0.5, 1.0, -0.5, 0.5, -0.5, 1.0, 0.5, -0.5, -0.5, 1.0, 0.5, 0.5, -0.5, 1.0, -0.5, -0.5, 0.5, 1.0, -0.5, 0.5, 0.5, 1.0, 0.5, -0.5, 0.5, 1.0, 0.5, 0.5, 0.5, 1.0] elementArray = [2, 1, 0, 1, 2, 3,## back face 4, 7, 6, 4, 5, 7,## front face 1, 3, 5, 3, 7, 5,## top face 2, 0, 4, 2, 4, 6,## bottom face 1, 5, 4, 0, 1, 4,## left face 6, 7, 3, 6, 3, 2]## right face def toGLArray(input): return (GLfloat*len(input))(*input) def toGLushortArray(input): return (GLushort*len(input))(*input) def initPerspectiveMatrix(aspectRatio = 1.0, fov = 45): frustumScale = 1.0 / tan(deg2rad(fov) / 2.0) fzNear = 0.5 fzFar = 300.0 perspectiveMatrix = [frustumScale*aspectRatio, 0.0 , 0.0 , 0.0 , 0.0 , frustumScale, 0.0 , 0.0 , 0.0 , 0.0 , (fzFar+fzNear)/(fzNear-fzFar) , -1.0, 0.0 , 0.0 , (2*fzFar*fzNear)/(fzNear-fzFar), 0.0 ] return perspectiveMatrix class ModelObject(object): vbo = GLuint() vao = GLuint() eao = GLuint() initDone = False verticesPool = [] indexPool = [] def __init__(self, vertices, indexing): super(ModelObject, self).__init__() if not ModelObject.initDone: glGenVertexArrays(1, ModelObject.vao) glGenBuffers(1, ModelObject.vbo) glGenBuffers(1, ModelObject.eao) glBindVertexArray(ModelObject.vao) initDone = True self.numIndices = len(indexing) self.offsetIntoVerticesPool = len(ModelObject.verticesPool) ModelObject.verticesPool.extend(vertices) self.offsetIntoElementArray = len(ModelObject.indexPool) ModelObject.indexPool.extend(indexing) glBindBuffer(GL_ARRAY_BUFFER, ModelObject.vbo) glEnableVertexAttribArray(0) #position glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ModelObject.eao) glBufferData(GL_ARRAY_BUFFER, len(ModelObject.verticesPool)*4, toGLArray(ModelObject.verticesPool), GL_STREAM_DRAW) glBufferData(GL_ELEMENT_ARRAY_BUFFER, len(ModelObject.indexPool)*2, toGLushortArray(ModelObject.indexPool), GL_STREAM_DRAW) def draw(self): glDrawElements(GL_TRIANGLES, self.numIndices, GL_UNSIGNED_SHORT, self.offsetIntoElementArray) class PositionedObject(object): def __init__(self, mesh, pos, objOffsetUf): super(PositionedObject, self).__init__() self.mesh = mesh self.pos = pos self.objOffsetUf = objOffsetUf def draw(self): glUniform3f(self.objOffsetUf, self.pos[0], self.pos[1], self.pos[2]) self.mesh.draw() w = 800 h = 600 AR = float(h)/float(w) window = pyglet.window.Window(width=w, height=h, vsync=False) window.set_exclusive_mouse(True) pyglet.clock.set_fps_limit(None) ## input forward = [False] left = [False] back = [False] right = [False] up = [False] down = [False] inputs = {key.Z: forward, key.Q: left, key.S: back, key.D: right, key.UP: forward, key.LEFT: left, key.DOWN: back, key.RIGHT: right, key.PAGEUP: up, key.PAGEDOWN: down} ## camera camX = 0.0 camY = 0.0 camZ = -1.0 def simulate(delta): global camZ, camX, camY scale = 10.0 move = scale*delta if forward[0]: camZ += move if back[0]: camZ += -move if left[0]: camX += move if right[0]: camX += -move if up[0]: camY += move if down[0]: camY += -move pyglet.clock.schedule(simulate) @window.event def on_key_press(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = True @window.event def on_key_release(symbol, modifiers): global forward, back, left, right, up, down if symbol in inputs.keys(): inputs[symbol][0] = False ## uniforms for shaders camOffsetUf = GLuint() objOffsetUf = GLuint() perspectiveMatrixUf = GLuint() camRotationUf = GLuint() program = ShaderProgram( VertexShader(''' #version 330 layout(location = 0) in vec4 objCoord; uniform vec3 objOffset; uniform vec3 cameraOffset; uniform mat4 perspMx; void main() { mat4 translateCamera = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, cameraOffset.x, cameraOffset.y, cameraOffset.z, 1.0f); mat4 translateObject = mat4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, objOffset.x, objOffset.y, objOffset.z, 1.0f); vec4 modelCoord = objCoord; vec4 positionedModel = translateObject*modelCoord; vec4 cameraPos = translateCamera*positionedModel; gl_Position = perspMx * cameraPos; }'''), FragmentShader(''' #version 330 out vec4 outputColor; const vec4 fillColor = vec4(1.0f, 1.0f, 1.0f, 1.0f); void main() { outputColor = fillColor; }''') ) shapes = [] def init(): global camOffsetUf, objOffsetUf with program: camOffsetUf = glGetUniformLocation(program.id, "cameraOffset") objOffsetUf = glGetUniformLocation(program.id, "objOffset") perspectiveMatrixUf = glGetUniformLocation(program.id, "perspMx") glUniformMatrix4fv(perspectiveMatrixUf, 1, GL_FALSE, toGLArray(initPerspectiveMatrix(AR))) obj = ModelObject(vertexData, elementArray) nb = 20 for i in range(nb): for j in range(nb): for k in range(nb): shapes.append(PositionedObject(obj, (float(i*2), float(j*2), float(k*2)), objOffsetUf)) glEnable(GL_CULL_FACE) glCullFace(GL_BACK) glFrontFace(GL_CW) glEnable(GL_DEPTH_TEST) glDepthMask(GL_TRUE) glDepthFunc(GL_LEQUAL) glDepthRange(0.0, 1.0) glClearDepth(1.0) def update(dt): print pyglet.clock.get_fps() pyglet.clock.schedule_interval(update, 1.0) @window.event def on_draw(): with program: pyglet.clock.tick() glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glUniform3f(camOffsetUf, camX, camY, camZ) for shape in shapes: shape.draw() init() pyglet.app.run()

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