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  • What is the purpose of the s==NULL case for mbrtowc?

    - by R..
    mbrtowc is specified to handle a NULL pointer for the s (multibyte character pointer) argument as follows: If s is a null pointer, the mbrtowc() function shall be equivalent to the call: mbrtowc(NULL, "", 1, ps) In this case, the values of the arguments pwc and n are ignored. As far as I can tell, this usage is largely useless. If ps is not storing any partially-converted character, the call will simply return 0 with no side effects. If ps is storing a partially-converted character, then since '\0' is not valid as the next byte in a multibyte sequence ('\0' can only be a string terminator), the call will return (size_t)-1 with errno==EILSEQ. and leave ps in an undefined state. The intended usage seems to have been to reset the state variable, particularly when NULL is passed for ps and the internal state has been used, analogous to mbtowc's behavior with stateful encodings, but this is not specified anywhere as far as I can tell, and it conflicts with the semantics for mbrtowc's storage of partially-converted characters (if mbrtowc were to reset state when encountering a 0 byte after a potentially-valid initial subsequence, it would be unable to detect this dangerous invalid sequence). If mbrtowc were specified to reset the state variable only when s is NULL, but not when it points to a 0 byte, a desirable state-reset behavior would be possible, but such behavior would violate the standard as written. Is this a defect in the standard? As far as I can tell, there is absolutely no way to reset the internal state (used when ps is NULL) once an illegal sequence has been encountered, and thus no correct program can use mbrtowc with ps==NULL.

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  • .Net lambda expression-- where did this parameter come from?

    - by larryq
    I'm a lambda newbie, so if I'm missing vital information in my description please tell me. I'll keep the example as simple as possible. I'm going over someone else's code and they have one class inheriting from another. Here's the derived class first, along with the lambda expression I'm having trouble understanding: class SampleViewModel : ViewModelBase { private ICustomerStorage storage = ModelFactory<ICustomerStorage>.Create(); public ICustomer CurrentCustomer { get { return (ICustomer)GetValue(CurrentCustomerProperty); } set { SetValue(CurrentCustomerProperty, value); } } private int quantitySaved; public int QuantitySaved { get { return quantitySaved; } set { if (quantitySaved != value) { quantitySaved = value; NotifyPropertyChanged(p => QuantitySaved); //where does 'p' come from? } } } public static readonly DependencyProperty CurrentCustomerProperty; static SampleViewModel() { CurrentCustomerProperty = DependencyProperty.Register("CurrentCustomer", typeof(ICustomer), typeof(SampleViewModel), new UIPropertyMetadata(ModelFactory<ICustomer>.Create())); } //more method definitions follow.. Note the call to NotifyPropertyChanged(p => QuantitySaved) bit above. I don't understand where the "p" is coming from. Here's the base class: public abstract class ViewModelBase : DependencyObject, INotifyPropertyChanged, IXtremeMvvmViewModel { public event PropertyChangedEventHandler PropertyChanged; protected virtual void NotifyPropertyChanged<T>(Expression<Func<ViewModelBase, T>> property) { MvvmHelper.NotifyPropertyChanged(property, PropertyChanged); } } There's a lot in there that's not germane to the question I'm sure, but I wanted to err on the side of inclusiveness. The problem is, I don't understand where the 'p' parameter is coming from, and how the compiler knows to (evidently?) fill in a type value of ViewModelBase from thin air? For fun I changed the code from 'p' to 'this', since SampleViewModel inherits from ViewModelBase, but I was met with a series of compiler errors, the first one of which statedInvalid expression term '=>' This confused me a bit since I thought that would work. Can anyone explain what's happening here?

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  • Sorting by custom field and fetching whole tree from DB

    - by Niaxon
    Hello everyone, I am trying to do file browser in a tree form and have a problem to sort it somehow. I use PHP and MySQL for that. I've created mixed (nested set + adjacency) table 'element' with the following fields: element_id, left_key, right_key, level, parent_id, element_name, element_type (enum: 'folder','file'), element_size. Let's not discuss right now that it is better to move information about element (name, type, size) into other table. Function to scan specified directory and fill table work correctly. Noteworthy, i am adding elements to tree in specific order: folders first and then files. After that i can easily fetch and display whole table on the page using simple query: SELECT * FROM element WHERE 1=1 ORDER BY left_key With the result of that query and another function i can generate correct html code (<ul><li>... and so on). to display tree. Now back to the question (finally, huh?). I am struggling to add sorting functionality. For example i want to order my result by size. Here i need to keep in my mind whole hierarchy of tree and rule: folders first, files later. I believe i can do that by generating in PHP recursive query: SELECT * FROM element WHERE parent_id = {$parentId} ORDER BY element_type (so folders would be first), size (or name for example) asc/desc After that for each result which has type = 'folder' i will send another query to get it's content. Also it's possible to fetch whole tree by left_key and after that sort it in PHP as array but i guess that would be worse :) I wonder if there is better and more efficient way to do such a thing?

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  • C++ - passing references to boost::shared_ptr

    - by abigagli
    If I have a function that needs to work with a shared_ptr, wouldn't it be more efficient to pass it a reference to it (so to avoid copying the shared_ptr object)? What are the possible bad side effects? I envision two possible cases: 1) inside the function a copy is made of the argument, like in ClassA::take_copy_of_sp(boost::shared_ptr<foo> &sp) { ... m_sp_member=sp; //This will copy the object, incrementing refcount ... } 2) inside the function the argument is only used, like in Class::only_work_with_sp(boost::shared_ptr<foo> &sp) //Again, no copy here { ... sp->do_something(); ... } I can't see in both cases a good reason to pass the boost::shared_ptr by value instead of by reference. Passing by value would only "temporarily" increment the reference count due to the copying, and then decrement it when exiting the function scope. Am I overlooking something? Andrea. EDIT: Just to clarify, after reading several answers : I perfectly agree on the premature-optimization concerns, and I alwasy try to first-profile-then-work-on-the-hotspots. My question was more from a purely technical code-point-of-view, if you know what I mean.

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  • How to handle not-enough-isolatedstorage issue deep in data loader?

    - by Edward Tanguay
    I have a silverlight application which loads data from many external data sources into IsolatedStorage, and while loading any of these sources if it does not have enough IsolatedStorage, it ends up in a catch statement. At that point in that catch statement I would like to ask the user to click a button to approve silverlight to increase the IsolatedStorage capacity. The problem is, although I have a "SwitchPage()" method with which I display a page, if I access it at this point it is too deep in the loading process and the application always goes into an endless loop, hangs and crashes. I need a way to branch out of the application completely somehow to an independent UserControl which has a button and code behind which does the increase logic. What is a solution for an application to be able to branch out of a loading process catch statement like this, display a user control which has a button to ask the user to increase the IsolatedStorage? public static void SaveBitmapImageToIsolatedStorageFile(OpenReadCompletedEventArgs e, string fileName) { try { using (IsolatedStorageFile isf = IsolatedStorageFile.GetUserStoreForApplication()) { using (IsolatedStorageFileStream isfs = new IsolatedStorageFileStream(fileName, FileMode.Create, isf)) { Int64 imgLen = (Int64)e.Result.Length; byte[] b = new byte[imgLen]; e.Result.Read(b, 0, b.Length); isfs.Write(b, 0, b.Length); isfs.Flush(); isfs.Close(); isf.Dispose(); } } } catch (IsolatedStorageException) { //handle: present user with button to increase isolated storage } catch (TargetInvocationException) { //handle: not saved } }

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  • rails2 and aws-simple (simpledb): data cannot be deleted from amazon simpledb?

    - by z3cko
    i am developing a ruby on rails (2.3.8) application with data storage amazon simpledb. i am using the aws-sdb gem in the version aws-sdb (0.3.1) there are a few bugs, but the problems are outlined in the comments of this tutorial from amazon: http://developer.amazonwebservices.com/connect/entry.jspa?externalID=1242 i am wondering if it is a bug of the gem or maybe a proxy issue, but i cannot delete any data from simpledb. anyone else experienced this or has a clue? >> t=Team.find(:first) => #<Team:0x329f718 @prefix_options={}, @attributes={"updated_at"=>Fri May 28 16:33:17 UTC 2010, "id"=>0}> >> t.destroy => #<Net::HTTPOK 200 OK readbody=true> >> t=Team.find(:first) => #<Team:0x321ad38 @prefix_options={}, @attributes={"updated_at"=>Fri May 28 16:33:17 UTC 2010, "id"=>0}> the team model is a normal ActiveResource Model, according to said tutorial. class Team < ActiveResource::Base self.site = "http://localhost:8888" # Proxy host + port self.prefix = "/fb2010_dev/" # SDB domain end

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  • Alternative or succesor to GDBM

    - by Anon Guy
    We a have a GDBM key-value database as the backend to a load-balanced web-facing application that is in implemented in C++. The data served by the application has grown very large, so our admins have moved the GDBM files from "local" storage (on the webservers, or very close by) to a large, shared, remote, NFS-mounted filesystem. This has affected performance. Our performance tests (in a test environment) show page load times jumping from hundreds of milliseconds (for local disk) to several seconds (over NFS, local network), and sometimes getting as high as 30 seconds. I believe a large part of the problem is that the application makes lots of random reads from the GDBM files, and that these are slow over NFS, and this will be even worse in production (where the front-end and back-end have even more network hardware between them) and as our database gets even bigger. While this is not a critical application, I would like to improve performance, and have some resources available, including the application developer time and Unix admins. My main constraint is time only have the resources for a few weeks. As I see it, my options are: Improve NFS performance by tuning parameters. My instinct is we wont get much out of this, but I have been wrong before, and I don't really know very much about NFS tuning. Move to a different key-value database, such as memcachedb or Tokyo Cabinet. Replace NFS with some other protocol (iSCSI has been mentioned, but i am not familiar with it). How should I approach this problem?

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  • How to check if two records have a self-referencing relation?

    - by Machine
    Consider the following schema with users and their collegues (friends): Users User: columns: user_id: name: user_id as userId type: integer(8) unsigned: 1 primary: true autoincrement: true first_name: name: first_name as firstName type: string(45) notnull: true last_name: name: last_name as lastName type: string(45) notnull: true email: type: string(45) notnull: true unique: true relations: Collegues: class: User local: invitor foreign: invitee refClass: CollegueStatus equal: true onDelete: CASCADE onUpdate: CASCADE Join table: CollegueStatus: columns: invitor: type: integer(8) unsigned: 1 primary: true invitee: type: integer(8) unsigned: 1 primary: true status: type: enum(8) values: [pending, accepted, denied] default: pending notnull: true Now, let's say I two records, one for the user making a HTTP request (the logged in user), and one record for a user he wants to send a message to. I want to check if these users are collegues. Questions: Does Doctrine have any pre-build functionality to check if two records with with self-relations are related? If not, how would you write a method to check this? Where would you put said method? (In the User-class, UserTable-class etc) I could probably do something like this: public function (User $user1, User $user2) { // Ensure we load collegues if $user1 was fetched with DQL that // doesn't load this relation $collegues = $user1->get('Collegues'); $areCollegues = false; foreach($collegues as $collegue) { if($collegue['userId'] === $user2['userId']) { $areCollegues = true; break; } } return $areCollegues; } But this looks a neither efficient nor pretty. I just feel that it should be solved already for self-referencing relations to be nice to use.

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  • Spring: Bean fails to read off values from external Properties file when using @Value annotation

    - by daydreamer
    XML Configuration <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:util="http://www.springframework.org/schema/util" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util.xsd"> <util:properties id="mongoProperties" location="file:///storage/local.properties" /> <bean id="mongoService" class="com.business.persist.MongoService"></bean> </beans> and MongoService looks like @Service public class MongoService { @Value("#{mongoProperties[host]}") private String host; @Value("#{mongoProperties[port]}") private int port; @Value("#{mongoProperties[database]}") private String database; private Mongo mongo; private static final Logger LOGGER = LoggerFactory.getLogger(MongoService.class); public MongoService() throws UnknownHostException { LOGGER.info("host=" + host + ", port=" + port + ", database=" + database); mongo = new Mongo(host, port); } public void putDocument(@Nonnull final DBObject document) { LOGGER.info("inserting document - " + document.toString()); mongo.getDB(database).getCollection(getCollectionName(document)).insert(document, WriteConcern.SAFE); } I write my MongoServiceTest as public class MongoServiceTest { @Autowired private MongoService mongoService; public MongoServiceTest() throws UnknownHostException { mongoRule = new MongoRule(); } @Test public void testMongoService() { final DBObject document = DBContract.getUniqueQuery("001"); document.put(DBContract.RVARIABLES, "values"); document.put(DBContract.PVARIABLES, "values"); mongoService.putDocument(document); } and I see failures in tests as 12:37:25.224 [main] INFO c.s.business.persist.MongoService - host=null, port=0, database=null java.lang.NullPointerException at com.business.persist.MongoServiceTest.testMongoService(MongoServiceTest.java:40) Which means bean was not able to read the values from local.properties local.properties ### === MongoDB interaction === ### host="127.0.0.1" port=27017 database=contract How do I fix this? update It doesn't seem to read off the values even after creating setters/getters for the fields. I am really clueless now. How can I even debug this issue? Thanks much!

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  • How do I programatically verify, create, and update SQL table structure?

    - by JYelton
    Scenario: I have an application (C#) that expects a SQL database and login, which are set by a user. Once connected, it checks for the existence of several table and creates them if not found. I'd like to expand on this by having the program be capable of adding columns to those tables if I release a new version of the program which relies upon the new columns. Question: What is the best way to programatically check the structure of an existing SQL table and create or update it to match an expected structure? I am planning to iterate through the list of required columns and alter the existing table whenever it does not contain the new column. I can't help but wonder if there's an approach that is different or better. Criteria: Here are some of my expectations and self-imposed rules: Newer versions of the program might no longer use certain columns, but they would be retained for data logging purposes. In other words, no columns will be removed. Existing data in the table must be preserved, so the table cannot simply be dropped and recreated. In all cases, newly added columns would allow null data, so the population of old records is taken care of by having default null values. Example: Here is a sample table (because visual examples help!): id sensor_name sensor_status x1 x2 x3 x4 1 na019 OK 0.01 0.21 1.41 1.22 Then, in a new version, I may want to add the column x5. The "x-columns" are all data-storage columns that accept null.

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  • Recursion in prepared statements

    - by Rob
    I've been using PDO and preparing all my statements primarily for security reasons. However, I have a part of my code that does execute the same statement many times with different parameters, and I thought this would be where the prepared statements really shine. But they actually break the code... The basic logic of the code is this. function someFunction($something) { global $pdo; $array = array(); static $handle = null; if (!$handle) { $handle = $pdo->prepare("A STATEMENT WITH :a_param"); } $handle->bindValue(":a_param", $something); if ($handle->execute()) { while ($row = $handle->fetch()) { $array[] = someFunction($row['blah']); } } return $array; } It looked fine to me, but it was missing out a lot of rows. Eventually I realised that the statement handle was being changed (executed with different param), which means the call to fetch in the while loop will only ever work once, then the function calls itself again, and the result set is changed. So I am wondering what's the best way of using PDO prepared statements in a recursive way. One way could be to use fetchAll(), but it says in the manual that has a substantial overhead. The whole point of this is to make it more efficient. The other thing I could do is not reuse a static handle, and instead make a new one every time. I believe that since the query string is the same, internally the MySQL driver will be using a prepared statement anyway, so there is just the small overhead of creating a new handle on each recursive call. Personally I think that defeats the point. Or is there some way of rewriting this?

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  • Efficiently sending protocol buffer messages with http on an android platform

    - by Ben Griffiths
    I'm trying to send messages generated by Google Protocol Buffer code via a simple HTTP scheme to a server. What I have currently have implemented is here (forgive the obvious incompletion...): HttpClient client = new DefaultHttpClient(); String url = "http://192.168.1.69:8888/sdroidmarshal"; HttpPost postRequest = new HttpPost(url); String proto = offers.build().toString(); List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(1); nameValuePairs.add(new BasicNameValuePair("sdroidmsg", proto)); postRequest.setEntity(new UrlEncodedFormEntity(nameValuePairs)); try { ResponseHandler<String> responseHandler = new BasicResponseHandler(); String responseBody = client.execute(postRequest, responseHandler); } catch (Throwable t) { } I'm not that experienced with communications over the internet and no more so with HTTP - while I do understand the basics... So my question, before I blindly develop the rest of the application around this, is whether or not this is particularly efficient? I ideally would like to keep messages small and I assume toString() adds some unnecessary formatting.

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  • Good strategy for copying a "sliding window" of data from a table?

    - by chiborg
    I have a MySQL table from a third-party application that has millions of rows and only one index - the timestamp of each entry. Now I want to do some heavy self-joins and queries on the data using fields other than the timestamp. Doing the query on the original table would bring the database to a crawl, adding indexes to the table is not an option. Additionally, I only need entries that are newer than one week. My current strategy for doing the queries efficiently is to use a separate table (aux_table) that has the necessary indexes. My questions are: Is there another way to do the queries? and if not, How do I update the data in the indexed table efficiently? So far I have found two approaches for updating aux_table: Truncate aux_table and insert the desired data from the original table. Not very efficient because all the indexes must be re-crated. Check for the biggest timestamp in aux_table and insert all entries with a greater or equal timestamp from the original table. Occasionally drop older entries. Only copying entries with greater timestamp leads to dropped entries (because of entries with same timestamp that were inserted into the original table after the last update).

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  • Tree data in MySql database table

    - by Robert Koritnik
    I have a table that uses Adjacency list model for hierarchy storage. My most relevant columns in this table are therefore: ItemId // is auto_increment ParentId Level ParentTrail // in the form of "parentId/../parentId/itemId" then I created a before insert tigger, that populates columns Level and ParentTrail. Since the last column also includes current item's ID I had to use a trick in my trigger because auto_increment columns are not available in the before insert trigger. So I get that value from the information_schema.tables table. All works fine, until I try to write an update trigger, that would update my item and its descendants when the item changes its parent (ParentId has changed). But I can't make an update on my table inside the update trigger. All I can do is to change current record's values but not other's. I could use a separate table for hierarchy data, but that would mean that I would also have to create a view that would combine these two tables (1:1 relation) and I would like to avoid this is at all possible. Is there a way to have all these in the same table so that these fields (Level and ParetTrail) set/update themselves automagically using triggers?

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  • Web development scheme for staging and production servers using Git Push

    - by ServAce85
    I am using git to manage a dynamic website (PHP + MySQL) and I want to send my files from my localhost to my staging and development servers in the most efficient and hassle-free way. I am currently convinced that the best way for me to approach this problem is to use this git branching model to organize my local git repo. From there, I will use the release branches to push to my staging server for testing. Once I am happy that the release code works on the staging server, I can then merge with my master branch and push that to my production server. Pushing to Staging Server: As noted in many introductory git posts, I could run into problems pushing into a non-bare repo, so, as suggested in this response, I plan to push the release branch to a bare repo on the server and have a post-receive hook that clones the bare repo to a non-bare repo that also acts as the web-hosted directory. Pushing to Production Server: Here's my newest source of confusion... In the response that I cited above, it made me curious as to why @Paul states that it's a completely different story when pushing to a live, development server. I guess I don't see the problem. Would it be safe and hassle-free to follow the same steps as above, but for the master branch? Where are the potential pit-falls? Config Files: With respect to configuration files that are unique to each environment (.htaccess, config.php, etc), it seems simplest to .gitignore each of those files in their respective repos on their respective servers. Can you see anything immediately wrong with this? Better solutions? Accessing Data: Finally, as I initially stated, the site uses MySQL databases to store data. How would you suggest I access that data (for testing purposes) from the staging server and localhost? I realize that I may have asked way too many questions for a single post, but since they're all related to the best way to set up this development scheme, I thought it was necessary.

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  • How can I get this week's dates in Perl?

    - by ABach
    I have the following loop to calculate the dates of the current week and print them out. It works, but I am swimming in the amount of date/time possibilities in Perl and want to get your opinion on whether there is a better way. Here's the code I've written: #!/usr/bin/env perl use warnings; use strict; use DateTime; # Calculate numeric value of today and the # target day (Monday = 1, Sunday = 7); the # target, in this case, is Monday, since that's # when I want the week to start my $today_dt = DateTime->now; my $today = $today_dt->day_of_week; my $target = 1; # Create DateTime copies to act as the "bookends" # for the date range my ($start, $end) = ($today_dt->clone(), $today_dt->clone()); if ($today == $target) { # If today is the target, "start" is already set; # we simply need to set the end date $end->add( days => 6 ); } else { # Otherwise, we calculate the Monday preceeding today # and the Sunday following today my $delta = ($target - $today + 7) % 7; $start->add( days => $delta - 7 ); $end->add( days => $delta - 1 ); } # I clone the DateTime object again because, for some reason, # I'm wary of using $start directly... my $cur_date = $start->clone(); while ($cur_date <= $end) { my $date_ymd = $cur_date->ymd; print "$date_ymd\n"; $cur_date->add( days => 1 ); } As mentioned, this works, but is it the quickest or most efficient? I'm guessing that quickness and efficiency may not necessarily go together, but your feedback is very appreciated.

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  • How to find an embedded platform?

    - by gmagana
    I am new to the locating hardware side of embedded programming and so after being completely overwhelmed with all the choices out there (pc104, custom boards, a zillion option for each board, volume discounts, devel kits, ahhh!!) I am asking here for some direction. Basically, I must find a new motherboard and (most likely) re-implement the program logic. Rewriting this in C/C++/Java/C#/Pascal/BASIC is not a problem for me. so my real problem is finding the hardware. This motherboard will have several other devices attached to it. Here is a summary of what I need to do: Required: 2 RS232 serial ports (one used all the time for primary UI, the second one not continuous) 1 modem (9600+ baud ok) [Modem will be in simultaneous use with only one of the serial port devices, so interrupt sharing with one serial port is OK, but not both] Minimum permanent/long term storage: Whatever O/S requires + 1 MB (executable) + 512 KB (Data files) RAM: Minimal, whatever the O/S requires plus maybe 1MB for executable. Nice to have: USB port(s) Ethernet network port Wireless network Implementation languages (any O/S I will adapt to): First choice Java/C# (Mono ok) Second choice is C/Pascal Third is BASIC Ok, given all this, I am having a lot of trouble finding hardware that will support this that is low in cost. Every manufacturer site I visit has a lot of options, and it's difficult to see if their offering will even satisfy my must-have requirements (for example they sometimes list 3 "serial ports", but it appears that only one of the three is RS232, for example, and don't mention what the other two are). The #1 constraint is cost, #2 is size. Can anyone help me with this? This little task has left me thinking I should have gone for EE and not CS :-). EDIT: A bit of background: This is a system currently in production, but the original programmer passed away, and the current hardware manufacturer cannot find hardware to run the (currently) DOS system, so I need to reimplement this in a modern platform. I can only change the programming and the motherboard hardware.

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  • Returning c_str from a function

    - by user199421
    This is from a small library that I found online: const char* GetHandStateBrief(const PostFlopState* state) { static std::ostringstream out; ... rest of the function ... return out.str().c_str() Now in my code I am doing this: const char *d = GetHandStateBrief(&post); std::cout<< d << std::endl; Now, at first d contained garbage. I then realized that the c string I am getting from the function is destroyed when the function returns because std::ostringstream is allocated on the stack. So I added: return strdup( out.str().c_str()); And now I can get the text I need from the function. I have two questions: 1) Am I understanding this correctly? 2) I later noticed that the ostringstream was was allocated with static storage. Doesn't that mean that the object is supposed to stay in memory until the program terminates? and if so , then why can't I access the string?

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  • Inserting javascript with jQuery .html

    - by Andrew Appleby
    I'm experiencing an issue with a website I'm working on, where I originally believed I could simply replace $("main").html('THIS') which was originally code for a flash object, with a new and improved HTML5/Javascript version. The original code: $("#main").html('<div style="height: 100%; width: 100%; overflow: hidden;"><object width="100%" height="100%" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">\ <param value="images/uploads/'+image_id+'.swf" name="movie">\ <param value="true" name="allowFullScreen">\ <param value="#737373" name="bgcolor">\ <param value="" name="FlashVars">\ <embed width="100%" height="100%" flashvars="" bgcolor="#737373" allowfullscreen="true" src="images/uploads/'+image_id+'.swf" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer">\ </object></div>\ '); }); And my (failed) attempt at inserting my new code: $("#main").html('<script type="text/javascript">pano=new pano2vrPlayer("container");skin=new pano2vrSkin(pano);pano.readConfigUrl("xml/tablet_'+image_id+'.xml");hideUrlBar();</script>'); It doesn't even work when I just put , so I know it's gotta be the javascript itself. I've looked at the solutions out there, but I can't make sense in how to properly implement them here in the most efficient way. Your help is much appreciated, thanks!

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  • Which languages and techniques can I use to improve my coding practices?

    - by Danjah
    I've been offered the opportunity upskill through study, while at work which is great. My background I am mostly self-taught, but have worked with many excellent people over the years - both self-taught and fully educated, and on many decent projects. I have mild experience in Actionscript, I'm getting better every day with my Javascript, and my CSS is angled at best practice, but needs a bit of modernising. I'm a traditional interface developer, I'm not stupid and I like a challenge. My goal I need to start seeing ways of applying better logic, optimising code, refactoring, different styles of development (agile, others?), and.. well I need to try and start thinking like.. a more solid programmer. Its hard to describe, I have good solutions and I'm efficient - but I KNOW that there's a bunch I am missing. I am already employed with a solid career, but I feel the need to fill gaps. My question/s Are there a set of guiding principles you can recommend I focus on to improve the points above? Are there particular programming languages which I might focus on to get a broader overview? Do you think I should avoid particular styles of development, or even languages, while solidifying what might end up being part 'the basics' but hopefully 'advanced programming'? -- Sorry if this appears off topic or something but I figure you're probably some of the best people to ask.

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  • scanf segfaults and various other anomalies inside while loop

    - by Shadow
    while(1){ //Command prompt char *command; printf("%s>",current_working_directory); scanf("%s",command);<--seg faults after input has been received. printf("\ncommand:%s\n",command); } I am getting a few different errors and they don't really seem reproducible(except for the segfault at this point .<). This code worked fine about 10 minutes ago, then it infinite looped the printf command and now it seg faults on the line mentioned above. The only thing I changed was scanf("%s",command); to what it currently is. If I change the command variable to be an array it works, obviously this is because the storage is set aside for it. 1) I got prosecuted about telling someone that they needed to malloc a pointer* (But that usually seems to solve the problem such as making it an array) 2) the command I am entering is "magic" 5 characters so there shouldn't be any crazy stack overflow. 3) I am running on mac OSX 10.6 with newest version of xCode(non-OS4) and standard gcc 4) this is how I compile the program: gcc --std=c99 -W sfs.c Just trying to figure out what is going on. Being this is for a school project I am never going to have to see again, I will just code some noob work around that would make my boss cry :) But for afterwards I would love to figure out why this is happening and not just make some fix for it, and if there is some fix for it why that fix works.

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  • Pre-populate iPhone Safari SQLite DB

    - by Matt Rogish
    I'm working with a PhoneGap app that uses Safari local storage (SQlite DB) via Javascript: http://developer.apple.com/safari/library/documentation/iPhone/Conceptual/SafariJSDatabaseGuide/UsingtheJavascriptDatabase/UsingtheJavascriptDatabase.html On first load, the app creates the database, tables, and populates the data via a series of INSERT statements. If the user closes the app while this processing is happening, then my app database is left in an inconsistent state. What I prefer to do is deploy the SQLite DB as part of my iTunes App packaging so nothing must be populated at app cold start. However, I'm not sure if that is possible -- all of the google hits for this topic that I can find are referring to the core-data provided SQLite which is not what we're using... If it's not possible, could I wrap the entire thing in a transaction and keep re-trying it when the app is restarted? Failing that, I guess I can create a simple table with one boolean column "is_app_db_loaded?" and set it to true after I've processed all my inserts. But that's really gross... Ideas? Thanks!!

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  • Determining polygon intersection and containment

    - by Victor Liu
    I have a set of simple (no holes, no self-intersections) polygons, and I need to check that they don't intersect each other (one can be entirely contained in another; that is okay). I can check this by simply checking the per-vertex inside-ness of one polygon versus other polygons. I also need to determine the containment tree, which is the set of relationships that say which polygon contains any given polygon. Since no polygon can intersect any other, then any contained polygon has a unique container; the "next-bigger" one. In other words, if A contains B contains C, then A is the parent of B, and B is the parent of C, and we don't consider A the parent of C. The question: How do I efficiently determine the containment relationships and check the non-intersection criterion? I ask this as one question because maybe a combined algorithm is more efficient than solving each problem separately. The algorithm should take as input a list of polygons, given by a list of their vertices. It should produce a boolean B indicating if none of the polygons intersect any other polygon, and also if B = true, a list of pairs (P, C) where polygon P is the parent of child C. This is not homework. This is for a hobby project I am working on.

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  • Create new or update existing entity at one go with JPA

    - by Alex R
    A have a JPA entity that has timestamp field and is distinguished by a complex identifier field. What I need is to update timestamp in an entity that has already been stored, otherwise create and store new entity with the current timestamp. As it turns out the task is not as simple as it seems from the first sight. The problem is that in concurrent environment I get nasty "Unique index or primary key violation" exception. Here's my code: // Load existing entity, if any. Entity e = entityManager.find(Entity.class, id); if (e == null) { // Could not find entity with the specified id in the database, so create new one. e = entityManager.merge(new Entity(id)); } // Set current time... e.setTimestamp(new Date()); // ...and finally save entity. entityManager.flush(); Please note that in this example entity identifier is not generated on insert, it is known in advance. When two or more of threads run this block of code in parallel, they may simultaneously get null from entityManager.find(Entity.class, id) method call, so they will attempt to save two or more entities at the same time, with the same identifier resulting in error. I think that there are few solutions to the problem. Sure I could synchronize this code block with a global lock to prevent concurrent access to the database, but would it be the most efficient way? Some databases support very handy MERGE statement that updates existing or creates new row if none exists. But I doubt that OpenJPA (JPA implementation of my choice) supports it. Event if JPA does not support SQL MERGE, I can always fall back to plain old JDBC and do whatever I want with the database. But I don't want to leave comfortable API and mess with hairy JDBC+SQL combination. There is a magic trick to fix it using standard JPA API only, but I don't know it yet. Please help.

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  • Right way to return proxy model instance from a base model instance in Django ?

    - by sotangochips
    Say I have models: class Animal(models.Model): type = models.CharField(max_length=255) class Dog(Animal): def make_sound(self): print "Woof!" class Meta: proxy = True class Cat(Animal): def make_sound(self): print "Meow!" class Meta: proxy = True Let's say I want to do: animals = Animal.objects.all() for animal in animals: animal.make_sound() I want to get back a series of Woofs and Meows. Clearly, I could just define a make_sound in the original model that forks based on animal_type, but then every time I add a new animal type (imagine they're in different apps), I'd have to go in and edit that make_sound function. I'd rather just define proxy models and have them define the behavior themselves. From what I can tell, there's no way of returning mixed Cat or Dog instances, but I figured maybe I could define a "get_proxy_model" method on the main class that returns a cat or a dog model. Surely you could do this, and pass something like the primary key and then just do Cat.objects.get(pk = passed_in_primary_key). But that'd mean doing an extra query for data you already have which seems redundant. Is there any way to turn an animal into a cat or a dog instance in an efficient way? What's the right way to do what I want to achieve?

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