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  • How should I manage my many-to-many relationships?

    - by wes
    Hello all, I have a database containing a couple tables: files and users. This relationship is many-to-many, so I also have a table called users_files_ref which holds foreign keys to both of the above tables. Here's the schema of each table: files - file_id, file_name users - user_id, user_name users_files_ref - user_file_ref_id, user_id, file_id I'm using Codeigniter to build a file host application, and I'm right in the middle of adding the functionality that enables users to upload files. This is where I'm running into my problem. Once I add a file to the files table, I will need that new file's id to update the users_files_ref table. Right now I'm adding the record to the files table, and then I imagined I'd run a query to grab the last file added, so that I can get the ID, and then use that ID to insert the new users_files_ref record. I know this will work on a small scale, but I imagine there is a better way of managing these records, especially in a heavy-traffic scenario. I am new to relational database stuff but have been around PHP for a while, so please bear with me here :-) I have primary and foreign keys set up correctly for the files, users, and users_files_ref tables, I'm just wondering how to manage the adding of file records for this scenario? Thanks for any help provided, it's much appreciated. -Wes

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  • Which Table Should be Master and Child in Database Design

    - by Jason
    I am quickly learning the ins and outs of database design (something that, as of a week ago, was new to me), but I am running across some questions that don't seem immediately obvious, so I was hoping to get some clarification. The question I have right is about foreign keys. As part of my design, I have a Company table. Originally, I had included address information directly within the table, but, as I was hoping to achieve 3NF, I broke out the address information into its own table, Address. In order to maintain data integrity, I created a row in Company called "addressId" as an INT and the Address table has a corresponding addressId as its primary key. What I'm a little bit confused about (or what I want to make sure I'm doing correctly) is determining which table should be the master (referenced) table and which should be the child (referencing) table. When I originally set this up, I made the Address table the master and the Company the child. However, I now believe this is wrong due to the fact that there should be only one address per Company and, if a Company row is deleted, I would want the corresponding Address to be removed as well (CASCADE deletion). I may be approaching this completely wrong, so I would appreciate any good rules of thumb on how to best think about the relationship between tables when using foreign keys. Thanks!

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  • The best way to structure this database?

    - by James P
    At the moment I'm doing this: gems(id, name, colour, level, effects, source) id is the primary key and is not auto-increment. A typical row of data would look like this: id => 40153 name => Veiled Ametrine colour => Orange level => 80 effects => +12 sp, +10 hit source => Ametrine (Some of you gamers might see what I'm doing here :) ) But I realise this could be sorted a lot better. I have studied database relationships and secondary keys in my A-Level computing class but never got as far as to set one up properly. I just need help with how this database should be organised, like what tables should have what data with what secondary and foreign keys? I was thinking maybe 3 tables: gem, effects, source. Which then have relationships to each other? Can anyone shed some light on this? Is a complex way like I'm proposing really the way to go or should I just carry on with what I'm doing? Cheers.

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  • Calculate # of Rowspans and Colspans based on keys in a Multi-Array

    - by sologhost
    Ok, I have these 2 types of layouts, basically, it can be any layout really. I have decided to use tables for this, since using div tags cause undesirable results in some possible layout types. Here are 2 pics that describe the returned results of row and column: This would return the $layout array like so: $layout[0][0] $layout[0][1] $layout[1][1] In this layout type: $layout[1][0] is NOT SET, or doesn't exist. Row 1, Column 0 doesn't exist in here. So how can we use this to help us determine the rowspans...? Ok, this layout type would now return the following: $layout[0][0] $layout[0][1] $layout[1][0] $layout[2][0] $layout[2][1] $layout[3][1] Again, there are some that are NOT SET in here: $layout[1][1] $layout[3][0] Ok, I have an array called $layout that does a foreach on the row and column, but it doesn't grab the rows and columns that are NOT SET. So I created a for loop (with the correct counts of how many rows there are and how many columns there are). Here's what I got so far: // $not_set = array(); for($x = 0; $x < $cols; $x++) { $f = 0; for($p = 0; $p < $rows; $p++) { // $f = count($layout[$p]); if(!isset($layout[$p][$x])) { $f++; // It could be a rowspan or a Colspan... // We need to figure out which 1 it is! /* $not_set[] = array( 'row' => $p, 'column' => $x, ); */ } // if ($rows - count($layout[$p])) } } Ok, the $layout array has 2 keys. The first 1 is [ row ] and the 2nd key is [ column ]. Now looping through them all and determining whether it's NOT SET, tells me that either a rowspan or a colspan needs to be put into something somewhere. I'm completely lost here. Basically, I would like to have an array returned here, something like this: $spans['row'][ row # ][ column # ] = Number of rowspans for that <td> element. $spans['column'][ row # ][ column # ] = Number of colspans for that <td> element. It's either going to need a colspan or a rowspan, it will definitely never need both for the same element. Am I going about this whole thing the wrong way? Any help at all would be greatly appreciated!! I've been driving myself crazy with this for days! Pllleaase...

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • Which is the better way to avoid magic string keys? Using string const keys in a class or using enumeration?

    - by user596314
    My idea is to avoid magic string keys in my Asp.Net MVC application. To do so, I want to create string constant keys to be shared in the application. For example, I can write TempData[MyClass.Message] or TempData[MyEnum.Message.ToString()] instead of TempData["Message"]. public class MyClass { public const string Message = "Message"; } and public enum MyEnum { Message, Others } My questions are: Which is the better way to avoid magic string keys? Using string const keys in a class or using enumeration together with ToString()?

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  • How can I draw an arrow at the edge of the screen pointing to an object that is off screen?

    - by Adam Henderson
    I am wishing to do what is described in this topic: http://www.allegro.cc/forums/print-thread/283220 I have attempted a variety of the methods mentioned here. First I tried to use the method described by Carrus85: Just take the ratio of the two triangle hypontenuses (doesn't matter which triagle you use for the other, I suggest point 1 and point 2 as the distance you calculate). This will give you the aspect ratio percentage of the triangle in the corner from the larger triangle. Then you simply multiply deltax by that value to get the x-coordinate offset, and deltay by that value to get the y-coordinate offset. But I could not find a way to calculate how far the object is away from the edge of the screen. I then tried using ray casting (which I have never done before) suggested by 23yrold3yrold: Fire a ray from the center of the screen to the offscreen object. Calculate where on the rectangle the ray intersects. There's your coordinates. I first calculated the hypotenuse of the triangle formed by the difference in x and y positions of the two points. I used this to create a unit vector along that line. I looped through that vector until either the x coordinate or the y coordinate was off the screen. The two current x and y values then form the x and y of the arrow. Here is the code for my ray casting method (written in C++ and Allegro 5) void renderArrows(Object* i) { float x1 = i->getX() + (i->getWidth() / 2); float y1 = i->getY() + (i->getHeight() / 2); float x2 = screenCentreX; float y2 = ScreenCentreY; float dx = x2 - x1; float dy = y2 - y1; float hypotSquared = (dx * dx) + (dy * dy); float hypot = sqrt(hypotSquared); float unitX = dx / hypot; float unitY = dy / hypot; float rayX = x2 - view->getViewportX(); float rayY = y2 - view->getViewportY(); float arrowX = 0; float arrowY = 0; bool posFound = false; while(posFound == false) { rayX += unitX; rayY += unitY; if(rayX <= 0 || rayX >= screenWidth || rayY <= 0 || rayY >= screenHeight) { arrowX = rayX; arrowY = rayY; posFound = true; } } al_draw_bitmap(sprite, arrowX - spriteWidth, arrowY - spriteHeight, 0); } This was relatively successful. Arrows are displayed in the bottom right section of the screen when objects are located above and left of the screen as if the locations of the where the arrows are drawn have been rotated 180 degrees around the center of the screen. I assumed this was due to the fact that when I was calculating the hypotenuse of the triangle, it would always be positive regardless of whether or not the difference in x or difference in y is negative. Thinking about it, ray casting does not seem like a good way of solving the problem (due to the fact that it involves using sqrt() and a large for loop). Any help finding a suitable solution would be greatly appreciated, Thanks Adam

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  • Hibernate without primary keys generated by db?

    - by Michael Jones
    I'm building a data warehouse and want to use InfiniDB as the storage engine. However, it doesn't allow primary keys or foreign key constraints (or any constraints for that matter). Hibernate complains "The database returned no natively generated identity value" when I perform an insert. Each table is relational, and contains a unique integer column that was previously used as the primary key - I want to keep that, but just not have the constraint in the db that the column is the primary key. I'm assuming the problem is that Hibernate expects the db to return a generated key. Is it possible to override this behaviour so I can set the primary key field's value myself and keep Hibernate happy? -- edit -- Two of the mappings are as follows: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <!-- Generated Jun 1, 2010 2:49:51 PM by Hibernate Tools 3.2.1.GA --> <hibernate-mapping> <class name="com.example.project.Visitor" table="visitor" catalog="orwell"> <id name="id" type="java.lang.Long"> <column name="id" /> <generator class="identity" /> </id> <property name="firstSeen" type="timestamp"> <column name="first_seen" length="19" /> </property> <property name="lastSeen" type="timestamp"> <column name="last_seen" length="19" /> </property> <property name="sessionId" type="string"> <column name="session_id" length="26" unique="true" /> </property> <property name="userId" type="java.lang.Long"> <column name="user_id" /> </property> <set name="visits" inverse="true"> <key> <column name="visitor_id" /> </key> <one-to-many class="com.example.project.Visit" /> </set> </class> </hibernate-mapping> and: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <!-- Generated Jun 1, 2010 2:49:51 PM by Hibernate Tools 3.2.1.GA --> <hibernate-mapping> <class name="com.example.project.Visit" table="visit" catalog="orwell"> <id name="id" type="java.lang.Long"> <column name="id" /> <generator class="identity" /> </id> <many-to-one name="visitor" class="com.example.project.Visitor" fetch="join" cascade="all"> <column name="visitor_id" /> </many-to-one> <property name="visitId" type="string"> <column name="visit_id" length="20" unique="true" /> </property> <property name="startTime" type="timestamp"> <column name="start_time" length="19" /> </property> <property name="endTime" type="timestamp"> <column name="end_time" length="19" /> </property> <property name="userAgent" type="string"> <column name="user_agent" length="65535" /> </property> <set name="pageViews" inverse="true"> <key> <column name="visit_id" /> </key> <one-to-many class="com.example.project.PageView" /> </set> </class> </hibernate-mapping>

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  • ssh key error - Permission denied (publickey,gssapi-keyex,gssapi-with-mic)

    - by user1963938
    Amazon Ec2 :: Redhat 6. 64 Bit I'm trying to follow the socks5 guidelines (http://www.catonmat.net/blog/linux-socks5-proxy/ ) to open a socks on one of our servers but unfortunately I got suck at step 1 . ssh -N -D 0.0.0.0:1080 localhost I get error Permission denied (publickey,gssapi-keyex,gssapi-with-mic). How do I fix it ? More debug info ssh -v -f -N -D 0.0.0.0:1080 localhost OpenSSH_5.3p1, OpenSSL 1.0.0-fips 29 Mar 2010 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to localhost [127.0.0.1] port 22. debug1: Connection established. debug1: permanently_set_uid: 0/0 debug1: identity file /root/.ssh/identity type -1 debug1: identity file /root/.ssh/id_rsa type -1 debug1: identity file /root/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'localhost' is known and matches the RSA host key. debug1: Found key in /root/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic debug1: Next authentication method: gssapi-keyex debug1: No valid Key exchange context debug1: Next authentication method: gssapi-with-mic debug1: Unspecified GSS failure. Minor code may provide more information Credentials cache file '/tmp/krb5cc_0' not found debug1: Unspecified GSS failure. Minor code may provide more information Credentials cache file '/tmp/krb5cc_0' not found debug1: Unspecified GSS failure. Minor code may provide more information debug1: Unspecified GSS failure. Minor code may provide more information debug1: Next authentication method: publickey debug1: Trying private key: /root/.ssh/identity debug1: Trying private key: /root/.ssh/id_rsa debug1: Trying private key: /root/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey,gssapi-keyex,gssapi-with-mic).

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  • Cannot connect to my EC2 instance because of "Permission denied (publickey)"

    - by Burak
    In AWS console, I saw that my key pair was deleted. I created a new one with the same name. Then I tried to connect with ssh -v -i sohoKey.pem ec2-user@******.compute-1.amazonaws.com Here's the output: macs-MacBook-Air:~ mac$ ssh -v -i sohoKey.pem ec2-user@******.compute-1.amazonaws.com OpenSSH_5.6p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data /etc/ssh_config debug1: Applying options for * debug1: Connecting to ********.compute-1.amazonaws.com [*****] port 22. debug1: Connection established. debug1: identity file sohoKey.pem type -1 debug1: identity file sohoKey.pem-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.6 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '*******.compute-1.amazonaws.com' is known and matches the RSA host key. debug1: Found key in /Users/mac/.ssh/known_hosts:3 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: sohoKey.pem debug1: Authentications that can continue: publickey debug1: Trying private key: sohoKey.pem debug1: read PEM private key done: type RSA debug1: Authentications that can continue: publickey debug1: No more authentication methods to try. Permission denied (publickey). Update: I detached my old EBS and attached to the new instance. Now, how can I mount it?

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  • ssh-agent on ubuntu rapidly restarts

    - by Santa Claus
    I am attempting to use ssh-agent on Ubuntu 13.10 so that I will not have to enter my passphrase to unlock a key every time I want to use ssh or git. As you can see below, ssh-agent appears to be restarting for some reason. These commends were executed within a period of less than 5 seconds: andrew@zaphod:~$ ssh-agent SSH_AUTH_SOCK=/tmp/ssh-pqm5J0s70NxG/agent.2820; export SSH_AUTH_SOCK; SSH_AGENT_PID=2821; export SSH_AGENT_PID; echo Agent pid 2821; andrew@zaphod:~$ ssh-agent SSH_AUTH_SOCK=/tmp/ssh-VpkOH2WKjT1M/agent.2822; export SSH_AUTH_SOCK; SSH_AGENT_PID=2823; export SSH_AGENT_PID; echo Agent pid 2823; andrew@zaphod:~$ ssh-agent SSH_AUTH_SOCK=/tmp/ssh-EQ6X9JHNiBOO/agent.2824; export SSH_AUTH_SOCK; SSH_AGENT_PID=2825; export SSH_AGENT_PID; echo Agent pid 2825; andrew@zaphod:~$ ssh-agent SSH_AUTH_SOCK=/tmp/ssh-8Iij8kFkaapz/agent.2826; export SSH_AUTH_SOCK; SSH_AGENT_PID=2827; export SSH_AGENT_PID; echo Agent pid 2827; andrew@zaphod:~$ My guess is that ssh-agent is crashing, but how would I know? What log file would it log to?

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  • DKIM passes everywhere apart from Yahoo!

    - by Ian
    Hi, I'm using dkim-milter, Postfix on Ubuntu (I think I used these instructions for setting up). Anyway, using the reflectors such as Port25, BlackOps and Altn.com I get passes for DKIM: X-DKIM: OpenDKIM Filter v2.0.1 medusa.blackops.org o2SGTMSg005616 Authentication-Results: medusa.blackops.org; dkim=pass (1024-bit key) [email protected]; dkim-adsp=pass dkim=pass header.d=example.com (b=miSIxi7TMX; 1:0:good); Authentication-Results: verifier.port25.com header.d=example.com; dkim=pass (matches From: [email protected]); Yahoo gives this: Authentication-Results: mta1031.mail.ukl.yahoo.com from=; domainkeys=neutral (no sig); from=example.com; dkim=permerror (key failed) Where, obviously, example.com is my site address. Is anyone aware of anything different with Yahoo! that would stop these from signing? TIA

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  • ForwardAgent in Jenkins

    - by r_2
    I'm trying to enable ForwardAgent in the "Publish over SSH" Jenkins Plugin. This would allow jenkins to execute deployments, rsyncs and svn+ssh checkouts on remote servers. But there's no option for this in the GUI. ForwardAgent is set to yes in /etc/ssh/ssh_config and in /var/lib/jenkins/.ssh/config, but when Jenkins jobs login over ssh, the remote session does not have the key loaded in agent. ("Could not open a connection to your authentication agent.") Is there a way to force ForwardAgent, or a better way to do this (via a Jenkins slave)? Thanks for any ideas, much appreciated!

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  • How can I get the root account to generate an acceptable ssh key?

    - by Jamie
    On an ubuntu machine I did the following: ~$ sudo su - [sudo] password for jamie: root@mydomain:~# ssh-keygen -t rsa Generating public/private rsa key pair. Enter file in which to save the key (/root/.ssh/id_rsa): Enter passphrase (empty for no passphrase): Enter same passphrase again: Your identification has been saved in /root/.ssh/id_rsa. Your public key has been saved in /root/.ssh/id_rsa.pub. The key fingerprint is: 12:34:56:78:9a:bc:de:f0:12:34:56:78:9a:bc:de:f0 [email protected] The key's randomart image is: +--[ RSA 2048]----+ | | | | | | | | | | | | | | | | | | +-----------------+ root@mydomain:~# cat /root/.ssh/id_rsa.pub | ssh -p 443 [email protected] 'cat > authorized_keys' [email protected]'s password: root@mydomain:~# ssh -p 443 [email protected] [email protected]'s password: It's asking me for a password. However, using a regular account, the following works: $ cd ; ssh-keygen -t rsa ; cat ~/.ssh/id_rsa.pub | ssh [email protected] 'cat >> ~/.ssh/authorized_keys' $ ssh [email protected] Last login: Thu Oct 24 14:48:41 2013 from 173.45.232.105 [[email protected] ~]$ Which leads me to believe it's not an issue of authorized_keys versus authorized_keys2 or permissions. Why does the 'root' account accessing the remote 'jamie' account not work? The remote machine is CentOS if that's relevant.

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  • Laptop Function Key Dysfunctional

    - by Kanini
    My laptop has Windows Vista installed in it. Everytime, I switch on the computer, the function key seems to be enabled automatically. So, when I press i, 5 is displayed and so on and so forth. Now, I have checked and ensured that Function is key is not locked due to a faulty keyboard or coke spilling on it and suchlike. I am able to get out of it with the following key combination Fn + Ctrl + Ins (Num Lk) However, the next time I switch on my PC, the Function key is automatically enabled. Also, if my computer goes to sleep mode and comes back, it is enabled again. Anything that I can do to change this behaviour?

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  • Unable to login to Amazon EC2 compute server

    - by MasterGaurav
    I am unable to login to the EC2 server. Here's the log of the connection-attempt: $ ssh -v -i ec2-key-incoleg-x002.pem [email protected] OpenSSH_5.6p1, OpenSSL 0.9.8p 16 Nov 2010 debug1: Reading configuration data /home/gvaish/.ssh/config debug1: Applying options for * debug1: Connecting to ec2-50-16-0-207.compute-1.amazonaws.com [50.16.0.207] port 22. debug1: Connection established. debug1: identity file ec2-key-incoleg-x002.pem type -1 debug1: identity file ec2-key-incoleg-x002.pem-cert type -1 debug1: identity file /home/gvaish/.ssh/id_rsa type -1 debug1: identity file /home/gvaish/.ssh/id_rsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.6 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'ec2-50-16-0-207.compute-1.amazonaws.com' is known and matches the RSA host key. debug1: Found key in /home/gvaish/.ssh/known_hosts:8 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: ec2-key-incoleg-x002.pem debug1: read PEM private key done: type RSA debug1: Authentications that can continue: publickey debug1: Trying private key: /home/gvaish/.ssh/id_rsa debug1: No more authentication methods to try. Permission denied (publickey). What can be the possible reason? How do I fix the issue?

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  • Remap FN to another key

    - by MrValdez
    I got a keyboard (Logitech Wave, pictured below) which I'm very happy with. Unfortunately, the manufacturer has changed the button for right-click for a FN key. Is there any program to remap the FN key to something else?

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  • how to automatically mount ~/Private using ecryptfs when logging in via ssh pubkey

    - by andreash
    Raionale: I want to be able to automatically make backups to a remote machine, which will be encrypted with ecryptfs. The title says it all: I set up ecryptfs-utils on my Debian Squeeze box, and set up one user to use it via ecryptfs-setup-private. When I log in via SSH using password authentication, the ~/Private directory automatically gets mounted. How can I achieve that ~/Private also automatically gets mounted when logging in via SSH using public key authentication? Obviously, the best solution would be if ecryptfs could somehow 'use' the SSH public key to en/decrypt the data (I know that then using the user's password would not be able to en/decrypt the data any more; this would be acceptable). Probably, this will not work. So perhaps somehow call ecryptfs-mount-private via ssh before logging in via public key? Probably, then I would need to somehow pipe the passphrase through the SSH connection, right? So I would need to store it on the source machine's file system. Not nice either. Any other ideas?

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  • Validating GPG key signature authenticity

    - by Dor
    I'm trying to validate the integrity of my httpd-2.2.17.tar.gz image. I followed the steps written in the following pages: http://httpd.apache.org/download.cgi#verify http://httpd.apache.org/dev/verification.html#Validating But I got: WARNING: This key is not certified with a trusted signature! gpg: There is no indication that the signature belongs to the owner. What I need to do in order to verify the authenticity of the key?

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  • ssh over a tunnel in order to configure auto login

    - by Vihaan Verma
    I m trying to copy the id_rsa.pub key to the server. The server in my case also has a virutal machine called dev which runs on the host machine. I copied the id_rsa.pub key to the host for auto log in using this command. ssh-copy-id -i ~/.ssh/id_rsa.pub vickey@host which worked fine and I can auto log in to host. I also wanted to auto log in to the dev machine. I know I can just copy the contents of authorized_keys from the host machine to the dev machine but I m looking for a command line of doing things. Creating a tunnel seemed like the solution ssh vickey@host -L 2000:dev:22 -N now when I tried ssh-copy-id -i ~/.ssh/id_rsa.pub vickey@localhost -P 2000 the password that worked here was of my local machine , I expected it to ask me password of my dev machine. The above command adds the pub key to the local machine and not to the dev machine. However this commands asks me for the dev password and copies the files. scp -P 2000 vickey@localhost:/home/vickey/trash/vim . vickey@localhost's password: vim 100% 111 0.1KB/s 00:00 How do I do the same with ssh-copy-id ?

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  • OS X Keeps prompting me for SSH private key passphrase (OS X 10.6.8)

    - by Danny Englander
    I have a private key to ssh into my server and the connection works. In my hosts file I have: Host myhost HostName xxx.xxx.xxx.xx GlobalKnownHostsFile ~/.ssh/known_hosts port 22 User myuser IdentityFile ~/.ssh/mykey_dsa IdentitiesOnly yes .. and then I type ssh myhost Every time I connect, I get the Mac OS X keychain prompt and I tell OS X to remember the passphrase but then when I disconnect from ssh and re-connect, I am prompted to add the passphrase to the keychain again. This is only a recent problem so I suspect and issue with Keychain? To be clear, I can 're-add' to keychain every time and connect but this defats the purpose. The permissions on my dsa key are set at 600 or -rw-------@ I tried repairing disk permissions but that did no good. My Google-foo is also failing me, nothing of use came up. So I am not sure if this an OS X / keychain issue or an SSH issue. update: When I try ssh -vvv myhost, I think it reveals the issue: debug1: Trying private key: /Users/danny/.ssh/mykey_dsa debug1: PEM_read_PrivateKey failed debug1: read PEM private key done: type <unknown> debug3: Not a RSA1 key file /Users/danny/.ssh/mykey_dsa. debug1: read PEM private key done: type DSA Identity added: /Users/danny/.ssh/mykey_dsa (/Users/danny/.ssh/mykey_dsa) debug1: read PEM private key done: type DSA debug3: sign_and_send_pubkey debug2: we sent a publickey packet, wait for reply debug1: Authentication succeeded (publickey). ... and after that I get connected. I think this crux of the matter is: PEM_read_PrivateKey failed

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  • How to set public SSH key for root user on server?

    - by amrnt
    I'm trying to follow Slicehost Document to setup my server. I reached SSH section. I made it as written, but when i logged out from root, i cant access root@IP_ADDRESS -p 30000 again! but i can access user@IP_ADDRESS -p 30000. So, the question is, how to set a public SSH key for root user? Thanks in advance!

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  • Ctrl Button Sicks

    - by Mr Shoubs
    I am running windows XP, I have a MS Natural Erganomic Keyboard 4000 v1.0, now and again the Ctrl button will stick (not physically), usually in the process of changing to a different window. It happens around 6 or 7 times a day. Really annoying. I've changed Keyboards (same type). Anyone know how to prevent this from happening?

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  • Ctrl Button Sicks

    - by Mr Shoubs
    I am running windows XP, I have a MS Natural Erganomic Keyboard 4000 v1.0, now and again the Ctrl button will stick (not physically), usually in the process of changing to a different window. It happens around 6 or 7 times a day. Really annoying. I've changed Keyboards (same type). Anyone know how to prevent this from happening?

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  • Passwordless ssh failed when login using username

    - by Aczire
    I was trying to setup Hadoop and was stumbled on passwordless ssh to localhost. I am getting a password prompt when trying to connect using ssh username@hostname format. But there is no problem connecting to the machine like ssh localhost or ssh hostname.com. Tried ssh-copy-id user@hostname but it did not work. Using CentOS 6.3 as normal user, I neither have root access or am a sudoer so editing any files like sshd_config is not possible (not even cat the sshd_config file contents). I hope the user login is possible since I can do login without password to localhost, right? Please advise, Here is the ssh debug output. [[email protected] ~]$ ssh -v [email protected] OpenSSH_5.3p1, OpenSSL 1.0.0-fips 29 Mar 2010 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to hostname.com [::1] port 22. debug1: Connection established. debug1: identity file /home/user/.ssh/identity type -1 debug1: identity file /home/user/.ssh/id_rsa type -1 debug1: identity file /home/user/.ssh/id_dsa type 2 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3 debug1: match: OpenSSH_5.3 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'hostname.com' is known and matches the RSA host key. debug1: Found key in /home/user/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,gssapi-keyex,gssapi-with-mic,password debug1: Next authentication method: gssapi-keyex debug1: No valid Key exchange context debug1: Next authentication method: gssapi-with-mic debug1: Unspecified GSS failure. Minor code may provide more information Credentials cache file '/tmp/krb5cc_500' not found debug1: Unspecified GSS failure. Minor code may provide more information Credentials cache file '/tmp/krb5cc_500' not found debug1: Unspecified GSS failure. Minor code may provide more information debug1: Unspecified GSS failure. Minor code may provide more information debug1: Next authentication method: publickey debug1: Offering public key: /home/user/.ssh/id_dsa debug1: Server accepts key: pkalg ssh-dss blen 434 Agent admitted failure to sign using the key. debug1: Trying private key: /home/user/.ssh/identity debug1: Trying private key: /home/user/.ssh/id_rsa debug1: Next authentication method: password [email protected]'s password:

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