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  • Pass a pointer to a proc as an argument

    - by user146780
    I want to pass a pointer to a procedure in c++. I tried passing this LRESULT(*)(HWND, UINT, WPARAM, LPARAM) prc but it didn't work. How is this done? Thanks HWND OGLFRAME::create(HWND parent, LRESULT(*)(HWND, UINT, WPARAM, LPARAM) prc) { if(framehWnd != NULL) { return framehWnd; ZeroMemory(&rwc,sizeof(rwc)); } } By "it didn't work" I mean it's a syntax error.

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  • Incompatible pointer type

    - by Boffin
    Hello. I have the function with following signature: void box_sort(int**, int, int) and variable of following type: int boxes[MAX_BOXES][MAX_DIMENSIONALITY+1] When I am calling the function box_sort(boxes, a, b) GCC gives me two warnings: 103.c:79: warning: passing argument 1 of ‘box_sort’ from incompatible pointer type (string where i am calling the function) 103.c:42: note: expected ‘int **’ but argument is of type ‘int (*)[11] (string where the function is defined) The question is why? Whether int x[][] and int** x (and actually int* x[]) are not the same types in C?

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  • pointer to preallocated memory as an input parameter and have the function fill it

    - by djones2010
    test code: void modify_it(char * mystuff) { char test[7] = "123456"; //last element is null i presume for c style strings here. //static char test[] = "123123"; //when i do this i thought i should be able to gain access to this bit of memory when the function is destroyed but that does not seem to be the case. //char * test = new char[7]; //this is also creating memory on stack and not the heap i reckon and gets destroyed once the function is done with. strcpy_s(mystuff,7,test); //this does the job as long as memory for mystuff has been allocated outside the function. mystuff = test; //this does not work. I know with c style strings you can't just do string assignments they have to be actually copied. in this case I was using this in conjunction with static char test thinking by having it as static the memory would not get destroyed and i can then simply point mystuff to test and be done with it. i would later have address the memory cleanup in the main function. but anyway this never worked. } int main(void) { char * mystuff = new char [7]; //allocate memory on heap where the pointer will point cool(mystuff); std::string test_case(mystuff); std::cout<<test_case.c_str(); //this is the only way i know how to use cout by making it into a string c++ string. delete [] mystuff; return 0; } in the case, of a static array in the function why would it not work. in the case, when i allocated memory using new in the function does it get created on the stack or heap? in the case, i have string which needs to be copied into a char * form. everything i see usually requires const char* instead of just char*. I know i could use reference to take care of this easy. Or char ** to send in the pointer and do it that way. But i just wanted to know if I could do it with just char *. Anyway your thoughts and comments plus any examples would be very helpful.

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  • passing arg2 of 'listFind' from incompatible pointer type

    - by lego69
    Hello, I've got some problem with my function and don't know how to solve this problem, This is my code: ListResult result=listFind(currentLines, compareBasicLines, &linePrototype); <-here problem compareBasicLines pointer to function int compareBasicLines(ptrLine line1, ptrLine line2){ COMPARE_NUMBER_STRINGS(line1, line2); } COMPARE_NUMBER_STRINGS(line1, line2); defined in another file #define COMPARE_NUMBER_STRINGS(var1, var2) \ if(var1 == NULL || var2 == NULL){ \ return 0; \ } \ return strcmp(var1->strNumber, var2->strNumber); thanks in advance for everyone

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  • C++ finding pointer errors

    - by Tony
    Hello! I am currently on a project which has been buggy for a long while, now I suspect, among other things, that there is pointer errors in the code. The program is written in native C++ using COM and uses out-of-process COM servers. Can anybody give me some tips as how one would go about finding these errors? Is there specific things to keep in mind, ways to do it, etc...

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  • Where to put the star in C and C++ pointer notation

    - by Martin Kristiansen
    For some time the following has been annoing me, where should I put the star in my pointer notation. int *var; // 1 and int* var; // 2 obviously do the same thing, and both notations are correct, but I find that most literature and code I look at use the 1th notation. wouldn't it be more 'correct' to use the 2th notation, separating the type and the variable name by a whitespace, rather than mixing the type and variable tokens?

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  • Getting Null Pointer Exception while reading sqlite database

    - by user1597569
    I have to read values from SQLite database but getting null pointer exception when I execute private final String DB_NAME = "UserDb"; private final String TABLE_NAMES = "tbluser"; SQLiteDatabase sampleDB; Cursor c=null; c= sampleDB.rawQuery("SELECT * from " +TABLE_NAMES+" where did='"+deviceDec+"' ", null); Please suggest me why I am getting the exception because at one function it is running but in other it is not. and the deviceDec value also i am getting I have checked in Log

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  • JS regular expression to find a substring surrounded by double quotes

    - by 2619
    I need to find a substring surrounded by double quotes, for example, like "test", "te\"st" or "", but not """ neither "\". To achieve this, which is the best way to go for it in the following 1) /".*"/g 2) /"[^"\\]*(?:\\[\S\s][^"\\]*)*"/g 3) /"(?:\\?[\S\s])*?"/g 4) /"([^"\\]*("|\\[\S\s]))+/g I was asked this question yesterday during an interview, and would like to know the answer for future reference.

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  • In a class with no virtual methods or superclass, is it safe to assume (address of first member vari

    - by Jeremy Friesner
    Hi all, I made a private API that assumes that the address of the first member-object in the class will be the same as the class's this-pointer... that way the member-object can trivially derive a pointer to the object that it is a member of, without having to store a pointer explicitly. Given that I am willing to make sure that the container class won't inherit from any superclass, won't have any virtual methods, and that the member-object that does this trick will be the first member object declared, will that assumption hold valid for any C++ compiler, or do I need to use the offsetof() operator (or similar) to guarantee correctness? To put it another way, the code below does what I expect under g++, but will it work everywhere? class MyContainer { public: MyContainer() {} ~MyContainer() {} // non-virtual dtor private: class MyContained { public: MyContained() {} ~MyContained() {} // Given that the only place Contained objects are declared is m_contained // (below), will this work as expected on any C++ compiler? MyContainer * GetPointerToMyContainer() { return reinterpret_cast<MyContainer *>(this); } }; MyContained m_contained; // MUST BE FIRST MEMBER ITEM DECLARED IN MyContainer int m_foo; // other member items may be declared after m_contained float m_bar; };

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  • Optimizing sparse dot-product in C#

    - by Haggai
    Hello. I'm trying to calculate the dot-product of two very sparse associative arrays. The arrays contain an ID and a value, so the calculation should be done only on those IDs that are common to both arrays, e.g. <(1, 0.5), (3, 0.7), (12, 1.3) * <(2, 0.4), (3, 2.3), (12, 4.7) = 0.7*2.3 + 1.3*4.7 . My implementation (call it dict) currently uses Dictionaries, but it is too slow to my taste. double dot_product(IDictionary<int, double> arr1, IDictionary<int, double> arr2) { double res = 0; double val2; foreach (KeyValuePair<int, double> p in arr1) if (arr2.TryGetValue(p.Key, out val2)) res += p.Value * val2; return res; } The full arrays have about 500,000 entries each, while the sparse ones are only tens to hundreds entries each. I did some experiments with toy versions of dot products. First I tried to multiply just two double arrays to see the ultimate speed I can get (let's call this "flat"). Then I tried to change the implementation of the associative array multiplication using an int[] ID array and a double[] values array, walking together on both ID arrays and multiplying when they are equal (let's call this "double"). I then tried to run all three versions with debug or release, with F5 or Ctrl-F5. The results are as follows: debug F5: dict: 5.29s double: 4.18s (79% of dict) flat: 0.99s (19% of dict, 24% of double) debug ^F5: dict: 5.23s double: 4.19s (80% of dict) flat: 0.98s (19% of dict, 23% of double) release F5: dict: 5.29s double: 3.08s (58% of dict) flat: 0.81s (15% of dict, 26% of double) release ^F5: dict: 4.62s double: 1.22s (26% of dict) flat: 0.29s ( 6% of dict, 24% of double) I don't understand these results. Why isn't the dictionary version optimized in release F5 as do the double and flat versions? Why is it only slightly optimized in the release ^F5 version while the other two are heavily optimized? Also, since converting my code into the "double" scheme would mean lots of work - do you have any suggestions how to optimize the dictionary one? Thanks! Haggai

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