Search Results

Search found 6697 results on 268 pages for 'e learning'.

Page 32/268 | < Previous Page | 28 29 30 31 32 33 34 35 36 37 38 39  | Next Page >

  • How much a programmer should read in order to keep himself updated? [closed]

    - by anything
    There are lots of technical books available. Below are few links which lists some good books If you could only have one programming related book on your bookshelf what would it be and why? What non-programming books should a programmer read to help develop programming/thinking skills? Best books on the theory and practice of software architecture? http://stackoverflow.com/questions/1711/what-is-the-single-most-influential-book-every-programmer-should-read ... and the list can go on and on and on. It will be really difficult to read all of the above mentioned books. I am not sure if its even possible for anyone to do that. Even if you filter it based on one's area of interest or work, list is still very large. .. and the technology keeps on changing (even more books :-( ) So, my question is how much a programmer should read lets say per year? How much hours one should put in such activities to keep oneself up to date? How do we find out the time required? PS: Average programmer reads less than one book per year (Code complete). What about the good programmers?

    Read the article

  • Computer Engineer in CS Interview

    - by blasteye
    As a Computer Engineering student, while in school I've primarily dealt with C, Matlab, and VHDL. On my own though, i learned a bit about OOP (Polymorphism, inheritance, encapsulation), and have done quite a bit of web development using JavaScript/PHP/Node.js While at coding interviews I've be asked academia CS questions such as "abstract vs interface". The problem is that I didn't know the official terminology, but I have dealt with this type of programming decisions/concepts. Could anyone recommend a good resource for me to learn these academia CS terms?

    Read the article

  • How to learn an API

    - by inovaovao
    When I find some interesting project (e.g. on GitHub) I often would like to use it and try it out to see how it works, but if there isn't a good documentation or some kind of tutorial it's hard to figure out how to use it. So my question is: how do you approach such a situation? How do you figure out which classes are important and how to chain them to put them to use? What would you look at first? An advice I found is to look at the tests (if there are any). But if there are unit tests for every class, how do you know which ones to look at first?

    Read the article

  • Graphical Interface and Object Selection/Manipulation

    - by ToriArendt
    I have a project I want to try to implement, but I'm kind of stuck on how to get started. I know there are probably a lot of resources that I can look at, but I'm really just stuck on what to even search for and where to begin. Basically, I have a program written in Java that separates 3D coordinates from a 3D reconstructed model into different objects. I then want to be able to perform a logistic regression on these objects to determine if they are type A or type B. But first, I need to classify a training set of objects as type A or B by hand. I don't know ANYTHING about graphing or user interfaces in Java, so I have been plotting the coordinates of a given object in MATLAB so that I can visualize the object and assign it a type. Now, as I am trying to make this program more "user friendly" I want to create an interface in Java where I can simply graph all the coordinates of the objects from the entire 3D model (on the same graph). I then want to be able to click on the each object and assign it to be either of type A or type B. I hope this description makes sense and someone can point me in the direction of something that will help me. I'm sorry if some of this terminology is off; I'm a bit new to software development. P.S. If anyone also has some tips on implementing logistic regression in Java, I'm sure I'll need them down the road :).

    Read the article

  • How to manage Agile developers working with traditional (serial) business persons?

    - by Riggy
    Good afternoon, My work environment has some problems. Our IT team is trying to be more agile, but we're not really getting buy-in from the business. They attend our daily stand-ups and sprint reviews, and they help with sprint planning, but then they turn around and do 4 months of requirements gathering for a project before moving forward with a (mostly) serial development style. The sprint goals are things like "get XX% closer to release". For the IT team, they've turned the Sprints into a sort of death march. We end a Sprint one day and start a new Sprint the very next day. There's no reflection or changes done between sprints, only during. Having never done any of the agile methodologies before, I haven't had a very pleasant introduction to them. So my questions are: 1) Should there be some time (perhaps a week or so) between sprints to do the reflection/introspection/changes/etc.? Or are back-to-back-to-back sprints the norm? 2) Is there any chance for survival for an agile team with no agile business counter-parts? If not, are there some transitional methodologies or even tips for moving the business towards an iterative if not necessarily agile mindset? 3) Should your entire team be on every sprint? We have almost 20 programmers on a single sprint but working on completely different projects (typically teams of 3-5, sometimes larger). Is it normal to have a single sprint or should we be trying to manage multiple independent sprints? Should we be trying to keep the multiple sprints in concurrent lockstep or should their timetables be allowed to overlap and be flexible? Any thoughts or advice is appreciated. This is my first time coming over from SO for a question, so please let me know if there are better ways to phrase these kinds of questions (faq was rather helpful, but still not sure I'm following it perfectly). Thanks!

    Read the article

  • What are the advantages and Disadvantages of Using an Aspect Orientated Programming Paradigm

    - by JHarley1
    Ok so here is the question: What are the advantages and Disadvantages of Using an Aspect Orientated Programming Paradigm. My advantages and disadvantages thus far: Advantages: Complements object orientation. Modularizes cross-cutting concerns improving code maintainability and understandability. Disadvantage: Not the easiest of concepts to grasp - not as well documented as O-O O-O goes far enough in the separation of concerns... List item Would anyone like to challenge any of these/ add their own? Many Thanks, J

    Read the article

  • Vocabulary: Should I call this apply or map?

    - by Carlos Vergara
    So, I'm tasked with organizing the code and building a library with all the common code among our products. One thing that seems to happen all the time and I wanted to abstract is posted below in pseudocode, and I don't know how to call it (different products have different domain specific implementations and names for it) list function idk_what_to_name_it ( list list_of_callbacks, value common_parameter ): list list_of_results = new list for_each(callback in list_of_callbacks) list_of_results.push(callback(common_parameter)) end for_each return list_of_results end function Would you call this specific construct a list ListOfCallbacks.Map( value value_to_map) method or would it better be value Value.apply(list list_of_callbacks) I'm really curious about this kind of thing. Is there a standard guide for this stuff?

    Read the article

  • Shoring up deficiencies in a "home grown" programmer?

    - by JohnP
    I started out by teaching myself BASIC on a Vic 20, and in college (mid 80's) I had Fortran, Pascal, limited C, machine and assembler (With a smattering of COBOL). I didn't touch programming from approx 1989 to 1999. At that point, I was lucky enough to get hired as a Clipper programmer. Took me about 6 months to learn most of it, and by now (13 yrs) I'm pretty expert in it. I have also picked up Cold Fusion, some C#, some ASP, SQL, etc. I know programming structures, but in most languages I'm missing the esoterics, and I know my code could be much tighter. The problem is that I've learned what I needed to, to get the job done. This results in a lot of gaps in practical knowledge. I am also missing out on a TON of theory. Things like SRP, Refactoring, etc are alien terms. (Although I grok the intent after a short read). In addition, I am in the position now of teaching junior programmers the company and our software, and I don't want to pass on the knowledge gaps. I know this is somewhat of a subjective question and may be closed, but how do you go back and pick up what you've missed?

    Read the article

  • Useful programming languages for hardware programming

    - by Sebastian Griotberg
    I am thinking to take the next semester a course called "Digital systems architecture", and I know that we need to program micro-controllers with several programming languages such as C, C++, verilog, and VHDL. I want to be prepared to take that course, but I need to know if I need to study deeper these languages. At this moment, I have taken one course in basic Java dealing with basic methods, data types, loop structures, vectors, matrices, and GUI programing. Must I study deeper Java and then go with C, and C++? Besides, I know basic verilog and VHDL.

    Read the article

  • Language-independent sources on 2D collision detection [on hold]

    - by Phazyck
    While making a Pong clone with a friend, we had to implement some 2D collision detection. For research purposes, my friend dug up a book called "AdvancED Game Design with Flash" by Rex Van Der Spuy. This book was clearly targeted at implementing 2D collision detection in ActionScript, and I also have some problems with how the concepts are presented, e.g. presenting one method as better than another, without explaining that decision. Can anyone recommend some good material on 2D collision detection? I'd prefer it if it kept the implementation details as language-independent as possible, e.g. by implementing the concepts in pseudo-code. Language-specific materials are not completely unwelcome though, though I'd prefer those to be in either Java, C#, F# or Python or similar languages, as those are the ones I'm most familiar with. :-) Lastly, is there perhaps widely known and used book on collision detection that most people should know about, like a 'the book on 2D collision detection'?

    Read the article

  • Web dev/programmer with 4.5 yrs experience. Better for career: self-study or master's degree? [closed]

    - by Anonymous Programmer
    I'm a 28 year-old web developer/programmer with 4.5 years of experience, and I'm looking to jump-start my career. I'm trying to decide between self-study and a 1-year master's program in CS at a top school. I'm currently making 65K in a high cost-of-living area that is NOT a hot spot for technology firms. I code almost exclusively in Ruby/Rails, PHP/CodeIgniter, SQL, and JavaScript. I've slowly gained proficiency with Git. Roughly half the time I am architecting/coding, and half the time I am pounding out HTML/CSS for static brochureware sites. I'd like to make more more money while doing more challenging/interesting work, but I don't know where to start. I have an excellent academic record (math major with many CS credits, 3.9+ GPA), GRE scores, and recommendations, so I am confident that I could be admitted to a great CS master's program. On the other hand, there is the tuition and opportunity cost to consider. I feel like there are a number of practical languages/tools/skills worth knowing that I could teach myself - shell scripting, .NET, Python, Node.js, MongoDB, natural language processing techniques, etc. That said, it's one thing to read about a subject and another thing to have experience with it, which structured coursework provides. So, on to the concrete questions: What programming skills/knowledge should I develop to increase my earning potential and make me competitive for more interesting jobs? Will a master's degree in CS from a top school help me develop the above skills/knowledge, and if so, is it preferable to self-study (possibly for other reasons, e.g., the degree's value as a credential)?

    Read the article

  • How do you approach tutorials

    - by aurel
    I get lots of interesting tutorials through feeds and sometimes I implement them step by step, other times I just read through them and note anything that I do not know. When ever I implement them I takes a long time - starting the project, typing the code (as I feel there is no point to copy and paste ), then going back and forth between browser and editing program All in all, I am interested to know how do you learn from the tutorials (I'm no where close to being an expert). Or if you don't use tutorials, is there any other way to learn?

    Read the article

  • How to start Sharepoint Development - Resources wanted [closed]

    - by user1249641
    I'm a apprentice for software development here in good ol' Germany and I've been doing fairly well with c#, asp.net mvc, entity framework and LINQ so far. My superiors want me to focus solely on our intranet development and Sharepoint development. They don't provide me with any resources to start. No books, no co-workers with actual webpart-dev-experience, seminars and the likes. There for it's do it on your own or die. I bought a book and started working through it on my virtual machine messing with the infrastructure and everything i can get a grip on. My main problem however stays the actual development. I have managed to write 2 webparts which can be used as a rudimentary ticket system(using WSP Builder and SP2007). But there it stops. Are there any comprehensive step by step tutorials or blogs out there, like the asp.net tutorials on www.asp.net which take you by the hand go over each step with you? Starting with the basic classes, going over custom css implementation, Jquery/Javascript ajax and async calls? No matter how trivial, I appreciate every help and hint you can give.

    Read the article

  • Are there Negative Impact of opensource on commercial environment?

    - by Lostsoul
    I know this is not a good fit for Stack Overflow but wasn't sure if it was good for this site also so let me know if its not and I'll delete it. I love programming for fun but my role in my company is not technical. I have always loved the hacker culture and have been trying to drive that openness within my company from day one. My company has a very broad range of products and there are a few that are not strategic to us so I wanted to open source them (so we can focus on what makes us unique and open source the products that every firm has). Our industry does not open source(we would be the first firm to try this) and the feedback I'm getting from my management team is either 1) we'll destroy the industry or 2) all competitive commercial firms will unite against us and we'll be wiped out either way. I disagreed on both points because I think transparency will only grow our industry and our firm (think of McDonalds/KFC sharing their recipe openly, people may copy you, competitors may target you, but customers also may feel more comfortable buying your product. The value add, I believe, is in the delivery and experience not in hoarding the recipe). It's a big battle in my firm right now between the IT people who have seen the positive effects of sharing and the business people who think we'll be giving up everything (they prefer we sell parts we want to opensource, but in their defense this is standard when divesting something). Our industry is very secretive and I don't want to put anyone(even my competitors employees) out of a job yet I don't want to protect inefficient people by not being open with everyone. Yet I've seen so many amazing technologies created in interesting ways just by giving people freedom to take apart code and put it back together. I'm interested in hearing people's thoughts(doesn't have to be to my specific situation, I'm looking for the general lessons). Its a very stressful decision(but one I feel I must make) because if we go the open source route then there will be no going back. So what are your thoughts? Does open sourcing apply generally or is it only really applicable to software? Is it overall good for people in the industry and outside? I'm actually more interested in the negativeness effects(although positive are welcomed as well) Update: Long story short, although code is involved this is not so much about code as it is more about the idea of open sourcing. We are a mid sized quant hedge fund. We have some unique strategies but also have the standard long/short, arbitrage, global macro, etc.. funds. We are keeping the unique funds we have but the other stuff that everyone else has we are considering open sourcing (We have put in years of work & millions of dollars into. Our funds is pretty popular and our performance is either in first or second quartile so I suspect there will be interest but I don't know to what extent). The goal is not to get a community to work for us or anything, the goal is to let anyone who wants to tinker with it do so and create anything they want (it will not be part of our product line although I may unofficially allocate some our of staff's time to assist any community that grows). Although the code base is quite large, the value in this is the industry knowledge and approaches we have acquired (there are many books on artificial intelligence and quant trading but they are often years behind what's really going on as most firms forbid their staff from discussing what they are doing). We are also considering after we move our clients out to let the software still run and output the resulting portfolios for free as well so people can at least see the results(as long as we have avail. infrastructure). I think our main choices are, we can continue to fight for market share in a products that are becoming commoditized, we can shut the funds/products down(and keep the code but no one outside of our firm will ever learn from it) or we can open source it and let people do what they want. By open sourcing it, my idea is that the talent pool in the industry will grow because right now most of our hires have the same background (CFA, MBA, similar school, same experience,etc.. because we can't spend time training people so the industry 'standardizes' most people and thus the firms themselves start to look/act similar) but this may allow us to identify talent that has never been in the industry before (if we put a GPU license then as people learn from what we did, we can learn from what they do as well and maybe apply it to other areas of our firm). I see a lot of benefits but not many negatives while my peers at the company see the opposite.

    Read the article

  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

    Read the article

  • How to get started with programming

    - by S.M.
    I have never programmed before. In the 5th grade, I did write very elementary programs using BASIC and that was 7 year back. I wish to learn how to program and I was wondering if someone could please suggest how to get started. For example, I do not know enough to form a judgement on what language should be appropriate to get started. What programming language would you suggest to get started with programming? What are the resources to learn the language you recommend.

    Read the article

  • Choosing a JavaScript Asynch-Loader

    - by Prisoner ZERO
    I’ve been looking at various asynchronous resource-loaders and I’m not sure which one to use yet. Where I work we have disparate group-efforts whose class-modules may use different versions of jQuery (etc). As such, nested dependencies may differ, as well. I have no control over this, so this means I need to dynamically load resources which may use alternate versions of the same library. As such, here are my requirements: Load JavaScript and CSS resource files asynchronously. Manage dependency-order and nested-dependencies across versions. Detect if a resource is already loaded. Must allow for cross-domain loading (CDN's) (optional) Allow us to unload a resource. I’ve been looking at: Curl RequireJS JavaScriptMVC LABjs I might be able to fake these requirements myself by loading versions into properly-namespaced variables & using an array to track what is already loaded...but (hopefully) someone has already invented this. So my questions are: Which ones do you use? And why? Are there others that my satisfy my requirements fully? Which do you find most eloquent and easiest to work with? And why?

    Read the article

  • Which of these studies would benefit a CS student the most? [closed]

    - by user1265125
    Which of these extra-curricular studies would benefit a CS student the most? Algorithms Advanced OS programming Image processing Computer graphics Open source development Practicing on TopCoder or Codechef Something else? I realize the decision can be influenced by a number of factors, such as personal preference, what's currently hot in the jobs market, and what is likely to be in demand more in the future, however I would like to ask more experienced programmers which one(s) of these would be most beneficial to learn alongside all the required CS academics.

    Read the article

  • Miracles in your work

    - by MobileDev123
    Lot of things has been discussed that can be taken as negative things about programmers, Lets discussed about something good and unexpected happenings in your programmer life... Like: (after R&D of two days and a lot of disappointments ) You just spend an hour with your PM to explain that some feature having some problem and we are unable to release this module in today's beta... after a lot of arguments you are given an hour to make your app work without this module, you sit on your workstation to make a release and all of a sudden you found a silly problem behind that module..... (you solve it and prepare a desired build) did you face miracle (= sudden, positive surprises?) in your life?? what was your reaction in case you have come through such experience?? (N.B. I know my English is not that good and that's why I'm open to every linguistic mistakes needed to be corrected)

    Read the article

  • What a .NET developer should know or practice (know how to do)? [closed]

    - by Olav
    I would like to have a list of basic tasks that .NET developers of different flavors using Visual Studio/SQL Server should be able to do. Ideally with a kind of lab environment where I could practice. VB.NET or C#, latest versions of ASP.NET, WPF and Silverlight. I am looking for small practical "atomic" tasks (like adding a db connection for example) I am looking for some existing labs/lists rather than specific points in the answers. (But I would not mind collaborating in developing material).

    Read the article

  • Game programming : C# or C++?

    - by Chronix
    Ok so the faq says : "What language should I learn next? (Unless you have a specific requirement and don't know which language meets that requirement.)" so I guess this is not against the rules of questions. So, I've decided what I really want is to do Game Programming. So the question is, as a 18 years old who wants to learn self taught programming, what is the most suited programming language between C# and C++? ( I should state that I don't care about unix because I believe windows will be still the most used os ) I know the basics of C++, but none about C#. I know that C++ has more tutorials guides, dlls and stuff like that, while C# doesn't, but it's far easier to learn and to use for a single person to develop a program, but I've read even if the program is obfuscated it's easy to get the source of it. Well, I kinda want to focus on basic a lot first, I must say that I have a preference for C++ just because it feels more suitable to me, but I must consider that I work alone.. So even if I like it, it may not be the best thing to do. I am really not sure of which one to go for, i've read a lot of threads on various websites and it looks like C# is becoming more popular than C++. But yeah, that said, I also specified I want to do Game Programming. So I need to know some better points than just "C# is easier because of .net memory handling while C++ isnt" because I couldn't just find it. I hope the thread won't be closed because I've read the faq and I have a specific requirement. Thank you, and if you need more details you're free to ask me, but I think just by saying game programming and that I'd work alone should be enough!

    Read the article

  • How to insert images using labels in NetBeans IDE, Java? [migrated]

    - by Vaishnavi Kanduri
    I'm making a virtual mall using NetBeans IDE 7.3.1 I inserted images using the following steps: Drag and drop label onto frame Go to label properties Click on ellipsis of 'icon' option Import to project, select desired image Resize or reposition it accordingly. Then, I saved the project, copied the project folder into a pendrive, tried to 'Open Project' in mate's laptop, using the same Java Netbeans IDE version. When I tried to open the frames, they displayed empty labels, without images. What went wrong?

    Read the article

  • Should I keep investing into data structures and algorithms?

    - by Chiron
    These days, I'm investing heavily in data structures and algorithms and trying to solve some programming puzzles. I'm trying to code and solve with Java and Clojure. Am I wasting my time? should I invest more in technologies and frameworks that I already know in order to gain deeper knowledge (the ins and the outs) and be able to code with them more quickly? By studying data structures and algorithms, am I going to become a better programmer or those subjects are only important during college years?

    Read the article

  • Top X tips to code & debug efficiently [closed]

    - by user1510230
    I'm starting a big Java project and I wanted to have some advices that could benefit us all. What are the X (X could be 5 / 10 / ... or even 100 :) most important tips to code and debug efficiently in general (and in particular with java / javascript) ? I'll start with some basic ones : Use functions everytime a portion of code is used more than twice. Try not to code features with more than 15 lines of code in one shot. Rather write 5 lines of code then check if they work correctly then write 5 more... and so on start with the outcome of the function and then code it backwards (bottom-top approach) ... Thanks everybody

    Read the article

  • How to find a programming mentor?

    - by Dvole
    I decided to learn programming. I've been reading SO for few days, and I think I will start with C++, as I read some articles. I am aware of loops, arrays, program logic and objects a little and I need someone to look me over and help me with small questions I get when doing my first projects. So here is the question - where do I find such guy? I don't got any friends who program and all. EDIT: 2 years later, I am still looking for mentor. I did not actively code just started 3 months again. I work on Objective-C and iOS programming and game programming with Cocos2d. If you want to become my mentor, drop me a or comment.

    Read the article

< Previous Page | 28 29 30 31 32 33 34 35 36 37 38 39  | Next Page >