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  • Is there a certain way that I have to include a library and it's license?

    - by leaf68
    I know this may be a dumb question, but I'm only 15 so I don't really know how the legal part of it works. When I choose a .dll to be included in my project, Visual Studio only includes the .dll file with my project (of course) so I just copy the license and stick it in a folder called licenses. But now, I'm going to be making a program for a contest so I need to make sure I have the licenses done right or I'll get disqualified. So is there any specific location I have to keep the licenses in my project, is there a way for Visual Studio to automatically copy the license the way it does with .dll files and is there anything else I have to watch out for legally? PS: If it matters the libraries I'm planning on using right now are WriteableBitmapEx and AvalonDock Thanks

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  • Need to include Calendar and Email in own CRM system. Whose?

    - by PurplePilot
    I am writing a web based application that needs to have some elements of CRM in it but I cannot use an of-the-shelf CRM to do what I want. (Honestly we have been through it all and it will not work). Now while Tasks, Calls, Meetings and Notes are straightforward the idea of reinventing Mail and Calendars seems a waste of time and effort and also unproductive as most users already have their own and it simply adds to the complexity of my application and hacks users off. My thoughts are going around using Outlook and or GMail/iCal and or Mac Mail/iCal and or Thunderbird and importing the relevant data or if possible integrating it into the application. Any thoughts? Anyone got any experience of this can point me in a few directions. N.B. Not looking for an answer as too complex just some pointers and thoughts. Thanks. p.s. We did look at Sugar CRM as the basis for our project and it is useful to get best practice from but as I say it was not useable due to how we are structuring our software, not Sugar's fault.

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  • Greenspun's Tenth Rule, does every large project include a Lisp interpreter?

    - by casualcoder
    Greenspun's tenth rule (actually the only rule) states that: Any sufficiently complicated C or Fortran program contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp. My memory is that there are some papers on the topic, perhaps for Borland's Quattro (spreadsheet) project and possibly others. Google is unhelpful, maybe the right search terms are not coming to mind. I am looking for papers or articles supporting this claim, if any.

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  • What's the best way to include a hosted blog on a site?

    - by Blankasaurus
    The way I see it you have a couple of options for including a blog on your site. Roll your own Install Something Like Wordpress Use a hosted service like Tumblr Obviously, if you can get away with Option 3 you have done yourself a favor. I have been using Tumblr and pointing blog.mydomain.com to the domains.tumblr.com CNAME to get a free blog that looks like it belongs to my site. I want to be able to display my blog on my root level hostname like mydomain.com/blog. The whole point of moving from blog.mydomain.com to mydomain.com/blog is for SEO purposes. Whats the best way to go about this and still get to leverage a hosted blogging platform like Tumblr?

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  • Tomcat 7: Include virtual host definitions from a directory?

    - by grog_7
    I'm setting up a new Tomcat 7.0.33 server, and I'm looking for a simple way to include a directory full of virtual host definition XML files for configuration. I've found that it's possible to do XML includes from server.xml, but this requires a line in server.xml for each file, and is no less work than just having the entire config right in server.xml. I'm looking for something similar to Apache's Include directive. The end result I'm looking for is to have a directory I can drop an XML file into that Tomcat will pick up on the next restart, without having to modify server.xml. Is there a way to do this? Thanks!

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  • Compiling ruby1.9.1 hangs and fills swap!

    - by nfm
    I'm compiling Ruby 1.9.1-p376 under Ubuntu 8.04 server LTS (64-bit), by doing the following: $ ./configure $ make $ sudo make install ./configure works without complaints. make hangs indefinitely until all my RAM and swap is gone. It get stuck after the following output: compiling ripper make[1]: Entering directory `/tmp/ruby1.9.1/ruby-1.9.1-p376/ext/ripper' gcc -I. -I../../.ext/include/x86_64-linux -I../.././include -I../.././ext/ripper -I../.. -I../../. -DRUBY_EXTCONF_H=\"extconf.h\" -fPIC -O2 -g -Wall -Wno-parentheses -o ripper.o -c ripper.c If I run the gcc command by hand, with the -v argument to get verbose output, it hangs after the following: Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --enable-languages=c,c++,fortran,objc,obj-c++,treelang --prefix=/usr --enable-shared --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --enable-nls --with-gxx-include-dir=/usr/include/c++/4.2 --program-suffix=-4.2 --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --enable-mpfr --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.2.4 (Ubuntu 4.2.4-1ubuntu4) /usr/lib/gcc/x86_64-linux-gnu/4.2.4/cc1 -quiet -v -I. -I../../.ext/include/x86_64-linux -I../.././include -I../.././ext/ripper -I../.. -I../../. -DRUBY_EXTCONF_H="extconf.h" ripper.c -quiet -dumpbase ripper.c -mtune=generic -auxbase-strip ripper.o -g -O2 -Wall -Wno-parentheses -version -fPIC -fstack-protector -fstack-protector -o /tmp/ccRzHvYH.s ignoring nonexistent directory "/usr/local/include/x86_64-linux-gnu" ignoring nonexistent directory "/usr/lib/gcc/x86_64-linux-gnu/4.2.4/../../../../x86_64-linux-gnu/include" ignoring nonexistent directory "/usr/include/x86_64-linux-gnu" ignoring duplicate directory "../.././ext/ripper" ignoring duplicate directory "../../." #include "..." search starts here: #include <...> search starts here: . ../../.ext/include/x86_64-linux ../.././include ../.. /usr/local/include /usr/lib/gcc/x86_64-linux-gnu/4.2.4/include /usr/include End of search list. GNU C version 4.2.4 (Ubuntu 4.2.4-1ubuntu4) (x86_64-linux-gnu) compiled by GNU C version 4.2.4 (Ubuntu 4.2.4-1ubuntu4). GGC heuristics: --param ggc-min-expand=47 --param ggc-min-heapsize=32795 Compiler executable checksum: 6e11fa7ca85fc28646173a91f2be2ea3 I just compiled ruby on another computer for reference, and it took about 10 seconds to print the following output (after the above Compiler executable checksum line): COLLECT_GCC_OPTIONS='-v' '-I.' '-I../../.ext/include/i686-linux' '-I../.././include' '-I../.././ext/ripper' '-I../..' '-I../../.' '-DRUBY_EXTCONF_H="extconf.h"' '-D_FILE_OFFSET_BITS=64' '-fPIC' '-O2' '-g' '-Wall' '-Wno-parentheses' '-o' 'ripper.o' '-c' '-mtune=generic' '-march=i486' as -V -Qy -o ripper.o /tmp/cca4fa7R.s GNU assembler version 2.20 (i486-linux-gnu) using BFD version (GNU Binutils for Ubuntu) 2.20 COMPILER_PATH=/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/ LIBRARY_PATH=/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/4.4.1/:/usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/:/lib/../lib/:/usr/lib/../lib/:/usr/lib/gcc/i486-linux-gnu/4.4.1/../../../:/lib/:/usr/lib/ COLLECT_GCC_OPTIONS='-v' '-I.' '-I../../.ext/include/i686-linux' '-I../.././include' '-I../.././ext/ripper' '-I../..' '-I../../.' '-DRUBY_EXTCONF_H="extconf.h"' '-D_FILE_OFFSET_BITS=64' '-fPIC' '-O2' '-g' '-Wall' '-Wno-parentheses' '-o' 'ripper.o' '-c' '-mtune=generic' '-march=i486' I have absolutely no clue what could be going wrong here - any ideas where I should start?

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  • How to use c++0x thread in Android NDK?

    - by m-ric
    I am trying to compile this simple program with android-ndk-r8b: jni/hello_jni.cpp #include <iostream> #include <thread> void hello() { std::cout << "Hi i'm a thread!!!" << std::endl; } int main() { std::thread th(hello); th.join(); return 0; } jni/Application.mk APP_OPTIM := release APP_MODULES := hello_thread APP_STL := gnustl_static jni/Android.mk LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_CPPFLAGS += -std=c++0x -frtti LOCAL_MODULE := hello_thread LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -pthread LOCAL_SRC_FILES := hello_thread.cpp include $(BUILD_EXECUTABLE) ndk-build returns me an error arguin that 'thread' is not a member of 'std'. I issued ndk-build -n to get the compilation command and issued it alone in my shell: /home/evigier/android-ndk-r8b/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86/bin/arm-linux-androideabi-g++ -MMD -MP -MF /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o.d -fpic -ffunction-sections -funwind-tables -fstack-protector -D__ARM_ARCH_5__ -D__ARM_ARCH_5T__ -D__ARM_ARCH_5E__ -D__ARM_ARCH_5TE__ -march=armv5te -mtune=xscale -msoft-float -fno-exceptions -fno-rtti -mthumb -Os -fomit-frame-pointer -fno-strict-aliasing -finline-limit=64 -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include -I/home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/libs/armeabi/include -I/home/evigier/eclipse_workspace/hello_thread/jni -DANDROID -Wa,--noexecstack -std=c++0x -frtti -O2 -DNDEBUG -g -I/home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include -c /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp -o /home/evigier/eclipse_workspace/hello_thread/obj/local/armeabi/objs/hello_thread/hello_thread.o Compile++ thumb : hello_thread <= hello_thread.cpp In file included from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/stdio.h:55:0, from /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/wchar.h:33, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/cwchar:46, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/bits/postypes.h:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iosfwd:42, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ios:39, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/ostream:40, from /home/evigier/android-ndk-r8b/sources/cxx-stl/gnu-libstdc++/4.6/include/iostream:40, from jni/hello_thread.cpp:4: /home/evigier/android-ndk-r8b/platforms/android-14/arch-arm/usr/include/sys/types.h:124:9: error: 'uint64_t' does not name a type /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp: In function 'int main()': /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:5: error: 'thread' is not a member of 'std' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:14:17: error: expected ';' before 'th' /home/evigier/eclipse_workspace/hello_thread/jni/hello_thread.cpp:15:5: error: 'th' was not declared in this scope I read a lot of threads/questions about POSIX threads and C++ threads, but still cannot find my answer. My arm-linux-androideabi/include/c++/4.6/thread file defines class thread in std only: #if defined(_GLIBCXX_HAS_GTHREADS) && defined(_GLIBCXX_USE_C99_STDINT_TR1) They don't seem to be defined in my sdk (c++config.h). But how can I possibly turn them on safely? Do i need to compile my own toolchain to use (non-p)threads? My host computer is : Linux evigier-ThinkPad-X220 3.0.0-17-generic #30-Ubuntu SMP Thu Mar 8 20:45:39 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux

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  • CUDA threads for inner loop

    - by Manolete
    I've got this kernel __global__ void kernel1(int keep, int include, int width, int* d_Xco, int* d_Xnum, bool* d_Xvalid, float* d_Xblas) { int i, k; i = threadIdx.x + blockIdx.x * blockDim.x; if(i < keep){ for(k = 0; k < include ; k++){ int val = (d_Xblas[i*include + k] >= 1e5); int aux = d_Xnum[i]; d_Xblas[i*include + k] *= (!val); d_Xco[i*width + aux] = k; d_Xnum[i] +=val; d_Xvalid[i*include + k] = (!val); } } } launched with int keep = 9000; int include = 23000; int width = 0.2*include; int threads = 192; int blocks = keep+threads-1/threads; kernel1 <<< blocks,threads >>>( keep, include, width, d_Xco, d_Xnum, d_Xvalid, d_Xblas ); This kernel1 works fine but it is obviously not totally optimized. I thought it would be straight forward to eliminate the inner loop k but for some reason it doesn't work fine. My first idea was: __global__ void kernel2(int keep, int include, int width, int* d_Xco, int* d_Xnum, bool* d_Xvalid, float* d_Xblas) { int i, k; i = threadIdx.x + blockIdx.x * blockDim.x; k = threadIdx.y + blockIdx.y * blockDim.y; if((i < keep) && (k < include) ) { int val = (d_Xblas[i*include + k] >= 1e5); int aux = d_Xnum[i]; d_Xblas[i*include + k] *= (float)(!val); d_Xco[i*width + aux] = k; atomicAdd(&d_Xnum[i], val); d_Xvalid[i*include + k] = (!val); } } launched with a 2D grid: int keep = 9000; int include = 23000; int width = 0.2*include; int th = 32; dim3 threads(th,th); dim3 blocks (keep+threads.x-1/threads.x, include+threads.y-1/threads.y); kernel2 <<< blocks,threads >>>( keep, include, width, d_Xco, d_Xnum, d_Xvalid, d_Xblas ); Although I believe the idea is fine, it does not work and I am running out of ideas here. Could you please help me out here? I also think the problem could be in d_Xco which stores the position k in a smaller array , so the order matters, but I can't think of any other way of doing it...

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  • How to force multiple Interfaces to include certain the same properties?

    - by Jed
    I am trying to figure out a way to force all of my Interfaces to include properties of the same name/type. For example: I have two Interfaces; IGetAlarms and IGetDiagnostics. Each of the Interfaces will contain properties that are specific to the Interface itself, however I want to force the two Interfaces (and all other Interfaces that may be added later) to include properties of the same name. So, the result may look something like the this: interface IGetAlarms { string GetAlarms(); DateTime LastRuntime { get; set; } } interface IGetDiagnostics { string GetDiagnostics(); DateTime LastRuntime { get; set; } } Notice that both Interfaces include a DateTime property named LastRuntime. I would like to know if there is some way I can force other Interfaces that will be added later to include the DateTime LastRuntime property. I have naively attempted to have all my Interfaces implement another Interface (IService) - which includes the LastRuntime property. However, that doesn't solve my problem as that simply forces the class to implement the property - not all the Interfaces. Thanks.

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  • Add file in ANT build (Tomcat server)

    - by Shaded
    Hey everyone, I have an ANT build that I need to setup so on deployment of the .war a certain file will be placed in a specific location. Currently my ant builds the war as follows... <target name="war" depends="jar"> <war destfile="${deploy}/file.war" webxml="${web-inf}/web.xml"> <fileset dir="${WebRoot}"> <include name="**/*.vm" /> <include name="**/*.js" /> <include name="**/*.jsp" /> <include name="**/*.html" /> <include name="**/*.css" /> <include name="**/*.gif" /> <include name="**/*.jpg" /> <include name="**/*.png" /> <include name="**/*.tld" /> <include name="**/applicationContext*.xml" /> <include name="**/jpivot/**" /> <include name="**/wcf/**" /> <include name="**/platform/**" /> <include name="**/Reports/**" /> </fileset> <lib dir="${web-inf.lib}" /> </war> </target> The file I need is called Scriptlet.class and it needs to be in WebRoot/WEB-INF/classes/ I've tried several things to get this to work and have yet to find one that works... if anyone can point me in the right direction I'd appreciate it!

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  • How to include and evaluate xhtml content represented as a String into a page using JSF?

    - by happycoder
    Hi! Im using JSF 1.2 and need to include xhtml content represented as a String in a bean. So, how can I get the content from a bean in xhtml but represented as a String and render it on the page? Here is an example: myPage.xhml ... xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:h="http://java.sun.com/jsf/html" xmlns:a4j="http://richfaces.org/a4j" ... <h:panelGrid> <a4j:outputPanel ajaxRendered="true"> <ui:include src="#{myBean.someContent}" /> <!-- this doesnt work! --> </a4j:outputPanel> </h:panelGrid> ... MyBean.java ... class MyBean ... { private String someContent = "<h:panelGrid><h:outputText value=\"Name:\"/><h:inputText value=\"#{anotherBean.name}\" /></h:panelGrid>"; public String getSomeContent() { return someContent; } public void setSomeContent(String someContent) { this.someContent = someContent; } } i.e. in myPage.xhtml I want to read the someContent variable and include the content before page evaluation. The ui:include-tag nor the h:outputText escape="false" seems to work. /happycoder

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  • GUI to include a .prop file in a VS 2010 project?

    - by jwfearn
    Visual Studio 2010 has no longer uses .vsprops files and instead uses .props files. To include a .vsprops file in a Visual Studio 2008 project, one could right-click the project icon in the Solution Explorer panel, choose Properties, go to the Configuration Properties | General section, and modify the Inherited Project Property Sheets property to contain a list of .vsprops paths. One could also modify the Visual Studio 2008 project file directly. Is there a way in the Visual Studio 2010 GUI to include .props files to a project? The Inherited Project Property Sheets property seems to have been removed. If manual editing of the project file is the only way to include .props files, where can one find documentation on doing it? I'm not talking about adding a .props file to the list of files in the project, I mean how do I tell the project to use a .props file.

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  • Compilation error when using boost serialization library

    - by Shakir
    I have been struggling with this error for a long time. The following is my code snippet. //This is the header file template<typename TElem> class ArrayList { public: /** An accessible typedef for the elements in the array. */ typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & ptr_; ar & size_; ar & cap_; } Elem *ptr_; // the stored or aliased array index_t size_; // number of active objects index_t cap_; // allocated size of the array; -1 if alias }; template <typename TElem> class gps_position { public: typedef TElem Elem; friend class boost::serialization::access; template<class Archive> void serialize(Archive & ar, const unsigned int version) { ar & degrees; ar & minutes; ar & seconds; } private: Elem degrees; index_t minutes; index_t seconds; }; // This is the .cc file #include #include #include #include #include #include #include #include #include "arraylist.h" int main() { // create and open a character archive for output std::ofstream ofs("filename"); // create class instance // gps_position<int> g(35.65, 59, 24.567f); gps_position<float> g; // save data to archive { boost::archive::text_oarchive oa(ofs); // write class instance to archive //oa << g; // archive and stream closed when destructors are called } // ... some time later restore the class instance to its orginal state /* gps_position<int> newg; { // create and open an archive for input std::ifstream ifs("filename"); boost::archive::text_iarchive ia(ifs); // read class state from archive ia >> newg; // archive and stream closed when destructors are called }*/ ArrayList<float> a1; ArrayList<int> a2; a1.Init(22); a2.Init(21); // a1.Resize(30); // a1.Resize(12); // a1.Resize(22); // a2.Resize(22); a1[21] = 99.0; a1[20] = 88.0; for (index_t i = 0; i < a1.size(); i++) { a1[i] = i; a1[i]++; } std::ofstream s("test.txt"); { boost::archive::text_oarchive oa(s); oa << a1; } return 0; } The following is the compilation error i get. In file included from /usr/include/boost/serialization/split_member.hpp:23, from /usr/include/boost/serialization/nvp.hpp:33, from /usr/include/boost/serialization/serialization.hpp:17, from /usr/include/boost/archive/detail/oserializer.hpp:61, from /usr/include/boost/archive/detail/interface_oarchive.hpp:24, from /usr/include/boost/archive/detail/common_oarchive.hpp:20, from /usr/include/boost/archive/basic_text_oarchive.hpp:32, from /usr/include/boost/archive/text_oarchive.hpp:31, from demo.cc:4: /usr/include/boost/serialization/access.hpp: In static member function ‘static void boost::serialization::access::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’: /usr/include/boost/serialization/serialization.hpp:74: instantiated from ‘void boost::serialization::serialize(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/serialization/serialization.hpp:133: instantiated from ‘void boost::serialization::serialize_adl(Archive&, T&, unsigned int) [with Archive = boost::archive::text_oarchive, T = float]’ /usr/include/boost/archive/detail/oserializer.hpp:140: instantiated from ‘void boost::archive::detail::oserializer<Archive, T>::save_object_data(boost::archive::detail::basic_oarchive&, const void*) const [with Archive = boost::archive::text_oarchive, T = float]’ demo.cc:105: instantiated from here /usr/include/boost/serialization/access.hpp:109: error: request for member ‘serialize’ in ‘t’, which is of non-class type ‘float’ Please help me out.

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  • GUI to include a .prop` file to a VS 2010 project?

    - by jwfearn
    Visual Studio 2010 has no longer uses .vsprops files and instead uses .props files. To include a .vsprops file in a Visual Studio 2008 project, one could right-click the project icon in the Solution Explorer panel, choose Properties, go to the Configuration Properties | General section, and modify the Inherited Project Property Sheets property to contain a list of .vsprops paths. One could also modify the Visual Studio 2008 project file directly. Is there a way in the Visual Studio 2010 GUI to include .props files to a project? The Inherited Project Property Sheets property seems to have been removed. If manual editing of the project file is the only way to include .props files, where can one find documentation on doing it? I'm not talking about adding a .props file to the list of files in the project, I mean how do I tell the project to use a .props file.

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  • LibPNG + Boost::GIL: png_infopp_NULL not found

    - by Viet
    Hi, I always get this error when trying to compile my file with Boost::GIL PNG IO support: (I'm running Mac OS X Leopard and Boost 1.42, LibPNG 1.4) /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader::init()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:155: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp:160: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In destructor 'boost::gil::detail::png_reader::~png_reader()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:174: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader::apply(const View&)': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:186: error: 'int_p_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader_color_convert<CC>::apply(const View&)': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:228: error: 'int_p_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_writer::init()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:317: error: 'png_infopp_NULL' was not declared in this scope

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  • Why does it make a difference where I include the jQuery script file?

    - by Matthew Jones
    On my master page (for all pages in my site) I have a ToolkitScriptManager. On my content page, there are a series of hyperlinks and divs for collapsible functionality. The code to show/hide the panels work like the following: $('#nameHyperLink').click(function() { var div = $('#nameDiv'); var link = $('#nameHyperLink'); if (div.css('display') == 'none') { link.text('Hide Data'); div.show('100'); } else { link.text('Show Data'); div.hide('100'); } }); If I include a ScriptReference to the jQuery 1.4.2 file in the toolkitscriptmanager, the javascript code is executed incorrectly on the page (only the text for the hyperlink is changed, the div is not actually shown.) However, if I don't include the jQuery file in the ToolkitScriptManager and instead include it in the content page, it works correctly. I'm a Javascript/jQuery newbie, and this makes no sense at all. What's going on here?

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  • Expected Class-name before { token

    - by ML
    Hi All, I am trying to figure out whey I get an error: expected class-name before { token Here is the relative source to the error: #pragma once #ifndef H_FXACTION #define H_FXACTION #include "CP_M_RefCounted.h" #include "FxTypes.h" #include "string" #include "FxString.h" #include "FxPixels.h" #include "CP_Rect.h" #include "FxStreamable.h" #include "FxPoint.h" #include "FxPtr.h" #include "FxImage.h" #include "FxSleekStreaming.h" typedef FxID FxActionType; typedef FxUInt32 FxActionID; FxActionID FrMakeUniqueActionID(void); class FxActionData; class FxActionData : public CP_M_RefCounted { public: FxActionData(); FxActionData(FxBool final) :mFinal(final) { } virtual ~FxActionData(); I get the error at this line: class FxActionData : public CP_M_RefCounted What I dont get is why the line: class FxActionData; is there when you are creating the class directly under it. Isn't this a forward declaration? What things could be going on here?

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  • How do I include 3rd party libraries in my code...

    - by Krakkos
    I understand the process of using a 3rd party library to access functions outside of my code base, but how do i actually set up Visual Studio 2005 to include them in the project. I have a 3rd party library with some headers, some cpp's, and some .lib files. In the projects properties I add the top level external library directory as an include directory, I add the additional library directory at the same level put this is project properties too. In the .cpp file where I use the functions, do I put the #include in its header file? In the top level projects header file? in the cpp? I've tried all that, but I get "unresolved external symbol"... grrrrrrrrrrrrr

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  • How to include header files in Visual Studio 2008?

    - by Sergio
    I am currently trying to compile a simple program that includes two header files. I see them in the Solution Explorer, where I included them through "include existing files". However, when I run my program it get the following error. fatal error C1083: Cannot open include file: 'FileWrite.h': No such file or directory. THe problem is that I see the file included in the Header's folder and in the code I have written: #include "FileWrite.h" and then the rest of the program code. Is there something else needed to do so that the compiler can see the header file and link it to the .cpp file I'm trying to compile?

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  • java-maven2: How to include the a jar as depedency in pom so that I will be able to access test clas

    - by flavour-of-bru
    Hi, I have a set of functional jars(more than 3) that tests my source code. These jars just contains test classes and assisting asserter classes. I am creating a new performance jar that would import all the functional tests from these jars so that all can be run simultaneously. But when I include them as test dependencies in pom of current jar, what all I get to see is the classes in src/main/java. How can I include these functional jars as dependent jars so that I can also reference classes in src/test/java. In other words, how do I reference the test classes in other jars. In what way should I include the dependency as. Thanks for your support.

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  • Can't include Javascript variable in PHP mysql_query call? [on hold]

    - by user198895
    I want the PHP mysql_query call to retrieve user values based on the Agency drop-down value but I can't get this to work. Am I unable to include the Javascript variable agency.value in PHP? <script type="text/javascript"> var agency = document.getElementById("agency"); var user = document.getElementById("user"); agency.onchange = onchange; // change options when agency is changed function onchange() { <?php include 'dbConnect.php'; ?> <?php $q = mysql_query("select id as UserID, CONCAT(LastName, ', ' , FirstName) as UserName from users where Agency = " . ?>agency.value<?php . " order by UserName");?> option_html = "<option value=0 selected>- All Users -</option>"; <?php while ($row1 = mysql_fetch_array($q)) {?> if (agency.value == 0 || agency.value == '<?php echo $row1[AgencyID]; ?>') { option_html += "<option value=<?php echo $row1[UserID]; ?>><?php echo $row1[UserName]; ?></option>"; } <?php } ?> user.innerHTML = option_html; } </script>

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  • WiX 3 Tutorial: Understanding main WXS and WXI file

    - by Mladen Prajdic
    In the previous post we’ve taken a look at the WiX solution/project structure and project properties. We’re still playing with our super SuperForm application and today we’ll take a look at the general parts of the main wxs file, SuperForm.wxs, and the wxi include file. For wxs file we’ll just go over the general description of what each part does in the code comments. The more detailed descriptions will be in future posts about features themselves. WXI include file Include files are exactly what their name implies. To include a wxi file into the wxs file you have to put the wxi at the beginning of each .wxs file you wish to include it in. If you’ve ever worked with C++ you can think of the include files as .h files. For example if you include SuperFormVariables.wxi into the SuperForm.wxs, the variables in the wxi won’t be seen in FilesFragment.wxs or RegistryFragment.wxs. You’d have to include it manually into those two wxs files too. For preprocessor variable $(var.VariableName) to be seen by every file in the project you have to include them in the WiX project properties->Build->“Define preprocessor variables” textbox. This is why I’ve chosen not to go this route because in multi developer teams not everyone has the same directory structure and having a single variable would mean each developer would have to checkout the wixproj file to edit the variable. This is pretty much unacceptable by my standards. This is why we’ve added a System Environment variable named SuperFormFilesDir as is shown in the previous Wix Tutorial post. Because the FilesFragment.wxs is autogenerated on every project build we don’t want to change it manually each time by adding the include wxi at the beginning of the file. This way we couldn’t recreate it in each pre-build event. <?xml version="1.0" encoding="utf-8"?><Include> <!-- Versioning. These have to be changed for upgrades. It's not enough to just include newer files. --> <?define MajorVersion="1" ?> <?define MinorVersion="0" ?> <?define BuildVersion="0" ?> <!-- Revision is NOT used by WiX in the upgrade procedure --> <?define Revision="0" ?> <!-- Full version number to display --> <?define VersionNumber="$(var.MajorVersion).$(var.MinorVersion).$(var.BuildVersion).$(var.Revision)" ?> <!-- Upgrade code HAS to be the same for all updates. Once you've chosen it don't change it. --> <?define UpgradeCode="YOUR-GUID-HERE" ?> <!-- Path to the resources directory. resources don't really need to be included in the project structure but I like to include them for for clarity --> <?define ResourcesDir="$(var.ProjectDir)\Resources" ?> <!-- The name of your application exe file. This will be used to kill the process when updating and creating the desktop shortcut --> <?define ExeProcessName="SuperForm.MainApp.exe" ?></Include> For now there’s no way to tell WiX in Visual Studio to have a wxi include file available to the whole project, so you have to include it in each file separately. Only variables set in “Define preprocessor variables” or System Environment variables are accessible to the whole project for now. The main WXS file: SuperForm.wxs We’ll only take a look at the general structure of the main SuperForm.wxs and not its the details. We’ll cover the details in future posts. The code comments should provide plenty info about what each part does in general. Basically there are 5 major parts. The update part, the conditions and actions part, the UI install sequence, the directory structure and the features we want to include. <?xml version="1.0" encoding="UTF-8"?><!-- Add xmlns:util namespace definition to be able to use stuff from WixUtilExtension dll--><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi" xmlns:util="http://schemas.microsoft.com/wix/UtilExtension"> <!-- This is how we include wxi files --> <?include $(sys.CURRENTDIR)Includes\SuperFormVariables.wxi ?> <!-- Id="*" is to enable upgrading. * means that the product ID will be autogenerated on each build. Name is made of localized product name and version number. --> <Product Id="*" Name="!(loc.ProductName) $(var.VersionNumber)" Language="!(loc.LANG)" Version="$(var.VersionNumber)" Manufacturer="!(loc.ManufacturerName)" UpgradeCode="$(var.UpgradeCode)"> <!-- Define the minimum supported installer version (3.0) and that the install should be done for the whole machine not just the current user --> <Package InstallerVersion="300" Compressed="yes" InstallScope="perMachine"/> <Media Id="1" Cabinet="media1.cab" EmbedCab="yes" /> <!-- Upgrade settings. This will be explained in more detail in a future post --> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="yes" Minimum="$(var.VersionNumber)" IncludeMinimum="no" Property="NEWER_VERSION_FOUND" /> <UpgradeVersion Minimum="0.0.0.0" IncludeMinimum="yes" Maximum="$(var.VersionNumber)" IncludeMaximum="no" Property="OLDER_VERSION_FOUND" /> </Upgrade> <!-- Reference the global NETFRAMEWORK35 property to check if it exists --> <PropertyRef Id="NETFRAMEWORK35"/> <!-- Startup conditions that checks if .Net Framework 3.5 is installed or if we're running the OS higher than Windows XP SP2. If not the installation is aborted. By doing the (Installed OR ...) property means that this condition will only be evaluated if the app is being installed and not on uninstall or changing --> <Condition Message="!(loc.DotNetFrameworkNeeded)"> <![CDATA[Installed OR NETFRAMEWORK35]]> </Condition> <Condition Message="!(loc.AppNotSupported)"> <![CDATA[Installed OR ((VersionNT >= 501 AND ServicePackLevel >= 2) OR (VersionNT >= 502))]]> </Condition> <!-- This custom action in the InstallExecuteSequence is needed to stop silent install (passing /qb to msiexec) from going around it. --> <CustomAction Id="NewerVersionFound" Error="!(loc.SuperFormNewerVersionInstalled)" /> <InstallExecuteSequence> <!-- Check for newer versions with FindRelatedProducts and execute the custom action after it --> <Custom Action="NewerVersionFound" After="FindRelatedProducts"> <![CDATA[NEWER_VERSION_FOUND]]> </Custom> <!-- Remove the previous versions of the product --> <RemoveExistingProducts After="InstallInitialize"/> <!-- WixCloseApplications is a built in custom action that uses util:CloseApplication below --> <Custom Action="WixCloseApplications" Before="InstallInitialize" /> </InstallExecuteSequence> <!-- This will ask the user to close the SuperForm app if it's running while upgrading --> <util:CloseApplication Id="CloseSuperForm" CloseMessage="no" Description="!(loc.MustCloseSuperForm)" ElevatedCloseMessage="no" RebootPrompt="no" Target="$(var.ExeProcessName)" /> <!-- Use the built in WixUI_InstallDir GUI --> <UIRef Id="WixUI_InstallDir" /> <UI> <!-- These dialog references are needed for CloseApplication above to work correctly --> <DialogRef Id="FilesInUse" /> <DialogRef Id="MsiRMFilesInUse" /> <!-- Here we'll add the GUI logic for installation and updating in a future post--> </UI> <!-- Set the icon to show next to the program name in Add/Remove programs --> <Icon Id="SuperFormIcon.ico" SourceFile="$(var.ResourcesDir)\Exclam.ico" /> <Property Id="ARPPRODUCTICON" Value="SuperFormIcon.ico" /> <!-- Installer UI custom pictures. File names are made up. Add path to your pics. –> <!-- <WixVariable Id="WixUIDialogBmp" Value="MyAppLogo.jpg" /> <WixVariable Id="WixUIBannerBmp" Value="installBanner.jpg" /> --> <!-- the default directory structure --> <Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLLOCATION" Name="!(loc.ProductName)" /> </Directory> </Directory> <!-- Set the default install location to the value of INSTALLLOCATION (usually c:\Program Files\YourProductName) --> <Property Id="WIXUI_INSTALLDIR" Value="INSTALLLOCATION" /> <!-- Set the components defined in our fragment files that will be used for our feature --> <Feature Id="SuperFormFeature" Title="!(loc.ProductName)" Level="1"> <ComponentGroupRef Id="SuperFormFiles" /> <ComponentRef Id="cmpVersionInRegistry" /> <ComponentRef Id="cmpIsThisUpdateInRegistry" /> </Feature> </Product></Wix> For more info on what certain attributes mean you should look into the WiX Documentation.   WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe

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  • ant compile problem

    - by senzacionale
    If I start ant compile in JDeveloper all classes are compiled successfully and copied to the classes folder. But if I run ant compile from console then no classes are copied to the classes folder. Does anyone know why? Maybe the problem is with: build.compiler=oracle.ojc.ant.taskdefs.OjcAdapter? build.properties: javac.debug=on oracle.home=C:/Oracle/jdevstudio10133 build.compiler=oracle.ojc.ant.taskdefs.OjcAdapter output.dir=classes javac.deprecation=on javac.nowarn=off package.name=KIS dest.dir=C:/Projekti/Projekt ANT/CVS src.dir=src view.dir=View model.dir=Model modelirc2000.dir=ModelIRC2000 build.xml for compile <target name="compile" description="Compile Java source files" depends="init"> <javac destdir="${dest.dir}/${package.name}/${model.dir}/${output.dir}" classpathref="classpath" debug="${javac.debug}" nowarn="${javac.nowarn}" deprecation="${javac.deprecation}" encoding="Cp1250" source="1.5" target="1.5"> <src path="${dest.dir}/${package.name}/${model.dir}/${src.dir}"/> <exclude name="irc/kis/model/dm/entity/common/ZnanjeImplMsgBundle.java/"/> <exclude name="META-INF/"/> <exclude name="irc/kis/view/"/> <exclude name="irc/kis/model/zap/view/vp/"/> </javac> </target> <target name="copy" description="Copy files to output directory" depends="init"> <patternset id="copy.patterns"> <include name="**/*.gif"/> <include name="**/*.jpg"/> <include name="**/*.jpeg"/> <include name="**/*.png"/> <include name="**/*.properties"/> <include name="**/*.xml"/> <include name="**/*-apf.xml"/> <include name="**/*.ejx"/> <include name="**/*.xcfg"/> <include name="**/*.cpx"/> <include name="**/*.dcx"/> <include name="**/*.wsdl"/> <include name="**/*.ini"/> <include name="**/*.tld"/> <include name="**/*.tag"/> <include name="**/*.jpx"/> </patternset> <copy todir="${dest.dir}/${package.name}/${model.dir}/${output.dir}"> <fileset dir="${dest.dir}/${package.name}/${model.dir}/${src.dir}"> <patternset refid="copy.patterns"/> </fileset> </copy> </target>

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  • MS Runtime required for app to run, how can I include with setup?

    - by JPJedi
    My application requires access to be installed on the computer or at least the MS Access runtime. Is their a way to include that with the application to check for that component/resource or install it if it isn't? Or would it just be easier to include a link to tell the user where to get the runtime if the error happens? I am using Visual Studio 2008 and the windows form app is written in VB.net. I am currently using click once for the deployment. Thanks

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