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  • If I can take a screen capture of a graphical anomaly, can it still be a hardware issue?

    - by Jay Carr
    I have a strange graphical anomaly going on my iMac right now (green and magenta boxes are appearing sporadically), I'm slowly trying to work through different possibilities but I thought I'd start with the basics: Can a graphical anomaly that I can screen capture still be a hardware issue? I know, it seems really obvious. If it's hardware, it should show up well after the operating system has had it's say. And since the operating system is (I assume) doing the screen capture, it seems like it shouldn't see the anomaly unless the problem is software in nature. But, as I've researched this problem I see a lot of people taking their computers in to service people for hardware issues and Apple then resolving said issue. To further complicate things, I also have Windows 8 installed via bootcamp, and the issues seems to be showing up there as well. Anyway, it feels like it must be a driver issue, since I assume that's what the two OSes have in common, but...I thought I'd come here for some disambiguation. In my case, yes, I can screen capture the anomaly (at least in OSX I can), so I assume it's somehow a software (or driver) issue. But I wanted to double check because the internet is being ambiguous...

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  • How can I get mouse capture to work in virtualbox when I move guest window to second monitor?

    - by Dan
    I'm running VirtualBox on a Win7 host. Guest OS is Centos. My setup is a laptop (screen 1) with a huge external monitor (screen 2). I'm only telling Centos there is one monitor though. When I start up VirtualBox on screen 1, the mouse capture works fine. I don't have mouse integration because (I think) the kernel on Centos is too old to support it. That's fine, I don't mind doing the Right-Control thing. The problem I have is that when I drag the whole VM window over to my second monitor, the mouse capture doesn't work right anymore. I click inside the VM and can move the VM cursor a little bit, but I can't always get to the edges of the VM screen -- before I get all the way to an edge, the cursor will escape from the VM as if I had hit right-control. But it's still captured according to the icon, and if I then hit right-control, the guest cursor jumps to a different screen location. My workaround: if I have the VM window mostly on screen 2, but a small corner of it still on screen 1, then the mouse capture works correctly. Is there a setting to make this work better?

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  • Creating a Reverse Proxy using Jpcap

    - by Ramon Marco Navarro
    I need to create a program that receives HTTP request and forwards those requests to the web servers. I have successfully made this using only Java Sockets but the client needed the program to be implemented in Jpcap. I'd like to know if this is possible and what literature I should be reading for this project. This is what I have now by stitching together pieces from the Jpcap tutorial: import java.net.InetAddress; import java.io.*; import jpcap.*; import jpcap.packet.*; public class Router { public static void main(String args[]) { //Obtain the list of network interfaces NetworkInterface[] devices = JpcapCaptor.getDeviceList(); //for each network interface for (int i = 0; i < devices.length; i++) { //print out its name and description System.out.println(i+": "+devices[i].name + "(" + devices[i].description+")"); //print out its datalink name and description System.out.println(" datalink: "+devices[i].datalink_name + "(" + devices[i].datalink_description+")"); //print out its MAC address System.out.print(" MAC address:"); for (byte b : devices[i].mac_address) System.out.print(Integer.toHexString(b&0xff) + ":"); System.out.println(); //print out its IP address, subnet mask and broadcast address for (NetworkInterfaceAddress a : devices[i].addresses) System.out.println(" address:"+a.address + " " + a.subnet + " "+ a.broadcast); } int index = 1; // set index of the interface that you want to open. //Open an interface with openDevice(NetworkInterface intrface, int snaplen, boolean promics, int to_ms) JpcapCaptor captor = null; try { captor = JpcapCaptor.openDevice(devices[index], 65535, false, 20); captor.setFilter("port 80 and host 192.168.56.1", true); } catch(java.io.IOException e) { System.err.println(e); } //call processPacket() to let Jpcap call PacketPrinter.receivePacket() for every packet capture. captor.loopPacket(-1,new PacketPrinter()); captor.close(); } } class PacketPrinter implements PacketReceiver { //this method is called every time Jpcap captures a packet public void receivePacket(Packet p) { JpcapSender sender = null; try { NetworkInterface[] devices = JpcapCaptor.getDeviceList(); sender = JpcapSender.openDevice(devices[1]); } catch(IOException e) { System.err.println(e); } IPPacket packet = (IPPacket)p; try { // IP Address of machine sending HTTP requests (the client) // It's still on the same LAN as the servers for testing purposes. packet.dst_ip = InetAddress.getByName("192.168.56.2"); } catch(java.net.UnknownHostException e) { System.err.println(e); } //create an Ethernet packet (frame) EthernetPacket ether=new EthernetPacket(); //set frame type as IP ether.frametype=EthernetPacket.ETHERTYPE_IP; //set source and destination MAC addresses // MAC Address of machine running reverse proxy server ether.src_mac = new MacAddress("08:00:27:00:9C:80").getAddress(); // MAC Address of machine running web server ether.dst_mac = new MacAddress("08:00:27:C7:D2:4C").getAddress(); //set the datalink frame of the packet as ether packet.datalink=ether; //send the packet sender.sendPacket(packet); sender.close(); //just print out a captured packet System.out.println(packet); } } Any help would be greatly appreciated. Thank you.

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  • How broken is routing strategy that causes a martian packet (so far only) during tracepath?

    - by lkraav
    I believe I've achieved a table that routes packets from and to eth1/192.168.3.x through 192.168.3.1, and packets from and to eth0/192.168.1.x through 192.168.1.1 (helpful source). Question: when doing tracepath from 192.168.3.20 (from within vserver), I'm getting kernel: [318535.927489] martian source 192.168.3.20 from 212.47.223.33, on dev eth0 at or near the target IP, while intermediary hops go without (log below). I don't understand why this packet is arriving on eth0, instead of eth1, even after reading this: Note that you may see packets from non-routable IP addresses when running the traceroute or tracepath commands. While packets cannot be routed to these routers, packets sent between 2 routers only need to know the address of the next hop within the local networks, which could be a non-routable address. Can someone explain that paragraph in human language? Based on short initial trials so far, everything else seems to work without causing martians. Is this contained to the nature of tracepath operation or do I have some other bigger routing problem that will cause work traffic breakage? Side note: is it possible to inspect martian packet with tcpdump or wireshark or anything of the sort? I'm have not been able to get it to show up on my own. vserver-20 / # tracepath -n 212.47.223.33 1: 192.168.3.2 0.064ms pmtu 1500 1: 192.168.3.1 1.076ms 1: 192.168.3.1 1.259ms 2: 90.191.8.2 1.908ms 3: 90.190.134.194 2.595ms 4: 194.126.123.94 2.136ms asymm 5 5: 195.250.170.22 2.266ms asymm 6 6: 212.47.201.86 2.390ms asymm 7 7: no reply 8: no reply 9: no reply ^C Host routing: $ sudo ip addr 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo 2: sit0: <NOARP> mtu 1480 qdisc noop state DOWN link/sit 0.0.0.0 brd 0.0.0.0 3: eth0: <BROADCAST,MULTICAST,PROMISC,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:24:1d:de:b3:5d brd ff:ff:ff:ff:ff:ff inet 192.168.1.2/24 scope global eth0 4: eth1: <BROADCAST,MULTICAST,PROMISC,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:0c:46:46:a3:6a brd ff:ff:ff:ff:ff:ff inet 192.168.3.2/27 scope global eth1 inet 192.168.3.20/27 brd 192.168.3.31 scope global secondary eth1 # linux-vserver instance $ sudo ip route default via 192.168.1.1 dev eth0 metric 3 unreachable 127.0.0.0/8 scope host 192.168.1.0/24 dev eth0 proto kernel scope link src 192.168.1.2 192.168.3.0/27 dev eth1 proto kernel scope link src 192.168.3.2 $ sudo ip rule 0: from all lookup local 32764: from all to 192.168.3.0/27 lookup dmz 32765: from 192.168.3.0/27 lookup dmz 32766: from all lookup main 32767: from all lookup default $ sudo ip route show table dmz default via 192.168.3.1 dev eth1 metric 4 192.168.3.0/27 dev eth1 scope link metric 4 Gateway routing # ip route 10.24.0.2 dev tun0 proto kernel scope link src 10.24.0.1 10.24.0.0/24 via 10.24.0.2 dev tun0 192.168.3.0/24 dev br-dmz proto kernel scope link src 192.168.3.1 192.168.1.0/24 dev br-lan proto kernel scope link src 192.168.1.1 $ISP_NET/23 dev eth0.1 proto kernel scope link src $WAN_IP default via $ISP_GW dev eth0.1 Additional background Options for non-virtualized network interface isolation?

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  • FMw Diagnostic Framework : Automatic Capture of Diagnostic Data Upon First Failure!

    - by Daniel Mortimer
    Introduction There is nothing more frustrating than a problem that "cannot be reproduced". Logs, configuration files have been analysed but there just isn't enough information to establish the root cause. The issue maybe closed, but you are left with the feeling that the problem will raise its ugly head again in the future. Trouble is, to resolve such issues you need to capture diagnostic data at the exact time the incident occurs. Step forward Fusion Middleware Diagnostic Framework!  Diagnostic Framework monitors WebLogic Managed Servers and delivers "Automatic capture of diagnostic data upon first failure". To quote fromOracle Fusion Middleware Administrator's Guide 11g Release 1 (11.1.1)Chapter 13 Diagnosing Problems "When a critical error occurs ... the Diagnostic Framework automatically collects diagnostics, such as thread dumps, DMS metric dumps, and WebLogic Diagnostics Framework (WLDF) server image dumps ... The data is stored in a file-based repository and is accessible with command-line utilities." In other words the data collected upon first failure - especially the thread and image dumps - provides a snapshot of the system as or immediately after the problem occurs. The table below shows the type of WebLogic Server issues which fall into the scope of Diagnostic Framework How to Configure Diagnostic Framework? Depending on your Fusion Middleware product choice you may not need to do anything! Diagnostic Framework is automatically installed, configured and initiated for any WebLogic Domain which has the Oracle Java Required Files (JRF) template applied. This template is applied by default whenever you configure WebLogic Managed Servers for products such as Portal / Forms / Reports / Discoverer Identity Management ( OID , OAM , OIM etc) WebCenter SOA Check your WebLogic Domain directory structure. If you have an "adr" sub directory under DOMAIN_HOME/servers/<servername>/ then JRF template has been applied and Diagnostic Framework will be in play. Should the "adr" sub directory not exist, review the advice given in My Oracle Support article How to Apply FMW ( EM ) Control and JRF to a WebLogic Domain and Managed Servers [ID 947043.1] If you are working with a standalone WebLogic Server solution and applying Oracle JRF is not acceptable, consider using WLDF - WebLogic Diagnostic Framework. (Fusion Middleware Diagnostic Framework makes use of WLDF under the covers.) Couple of useful links about WLDF are listed below Configuring and Using the Diagnostics Framework for Oracle WebLogic Server 11g WebLogic Diagnostics Framework-A Very Useful Tool [A nice blog which describes a WLDF use case] How to Get Started With Diagnostic Framework To be frank, the Fusion Middleware Administrator's Guide is the best place to start your learning Oracle Fusion Middleware Administrator's Guide 11g Release 1 (11.1.1)Chapter 13 Diagnosing Problems A lot of reading here,  but if you are in hurry and just want to get the right information to Oracle Support to help resolve your issue, check out the next section below. How to Upload Diagnostic Framework Incident Data to Oracle Support Some Background Information There are three interfaces to the Repository: Enterprise Manager Cloud Control (Support Workbench) WLST (Command Line) ADRCI (Command Line) The Enterprise Manager Cloud Control does provide a nice GUI interface to search, view and package diagnostic framework incidents. However, this software is not to be confused with Fusion Middleware (EM) Control. Cloud Control (formerly known as Grid Control) is part of the Enterprise Manager media package. EM Cloud Control has it's own install and configuration story. Therefore, for the benefit of those yet to install and play with Cloud Control, I am going to describe how to use the command line tools. Ideally, you would only need to one command line interface, but currently I suggest using both - mainly due to the fact that ADRCI SHOW INCIDENTS does not reveal the description behind the Diagnostic Framework error code. Instructions: Note: WLST and ADRCI are case sensitive when it comes to handling parameter values. If you make a mistake, expect an unfriendly syntax error message. 1) Find the incident Note: The managed server which you are troubleshooting must be up and running. If the managed server is down, ensure the domain's Admin Server is accessible. If you cannot connect to the Admin Server or the Managed Server the example WLST commands will not work. a) Launch WLST  Note: Use the WLST which resides in the "oracle_common" directory (not WL_HOME/common/bin) otherwise you will get a syntax error like the one below Traceback (innermost last):  File "<console>", line 1, in ?NameError: listIncidents MW_HOME/oracle_common/common/bin/wlst.sh b) Connect to the managed server or the admin server e.g. wls:/offline> connect('weblogic','welcome1','t3://localhost:7020') c) Run the command wls:/MyDomain/serverConfig> listIncidents() This will list the incidents for the server to which you have connected. If you have connected to the Admin Server and want to list the incidents for a managed server within the domain, use the command wls:/MyDomain/serverConfig> listIncidents(adrHome='diag\ofm\MyDomain\MyManagedServer' ,server='MyManagedServer') Example output Incident Id     Problem Key              Incident Time         1       DFW-99998 [java.lang.NullPointerException] [oracle.error.simulator.ErrorSimulator.createNullPointerException][errorWebApp_1-0-0-0]        Fri Nov 02 10:38:46 GMT 2012  The piece highlighted in bold is the description you do not see when using the ADRCI 'SHOW INCIDENT' command. Make a note of the incident id. You are ready to move to step 2 2. Package the incident a) Set up the environment - example commands below are for Unix cd <DOMAIN_HOME>/bin . ./setDomainEnv.sh If you want ADRCI to run a Remote Diagnostic Agent collection (recommended) at generate package time, point ORACLE_HOME at oracle_common ORACLE_HOME=$MW_HOME/oracle_common; export ORACLE_HOME To prevent ADRCI from running RDA at generate package time, point ORACLE_HOME at WL_HOME/server/adr directory.  ORACLE_HOME=$WL_HOME/server/adr; export ORACLE_HOME b) Launch adrci $WL_HOME/server/adr/adrci c) Set BASE and HOMEPATH adrci> SET BASE /oracle/middleware/user_projects/domains/ mydomain/servers/mymanagedserver/adr adrci> SET HOMEPATH diag/ofm/mydomain/mymanagedserver d)  Optionally run SHOW INCIDENTS e.g. adrci> SHOW INCIDENTS -MODE DETAIL ADR Home = /oracle/middleware/user_projects/domains/mydomain/ servers/mymanagedserver/adr/diag/ofm/mydomain/mymanagedserver:***********************************************************************************************************************************INCIDENT INFO RECORD 1**********************************************************   INCIDENT_ID                   1   STATUS                        ready   CREATE_TIME                   2012-11-02 10:38:46.468000 +00:00   PROBLEM_ID                    1   CLOSE_TIME                    <NULL>   FLOOD_CONTROLLED              none   ERROR_FACILITY                DFW   ERROR_NUMBER                  99998   ERROR_ARG1                    <NULL>   ERROR_ARG2                    <NULL>   ERROR_ARG3                    <NULL>   ERROR_ARG4                    <NULL>   ERROR_ARG5                    <NULL>   ERROR_ARG6                    <NULL>   ERROR_ARG7                    <NULL>   ERROR_ARG8                    <NULL>   ERROR_ARG9                    <NULL>   ERROR_ARG10                   <NULL>   ERROR_ARG11                   <NULL>   ERROR_ARG12                   <NULL>   SIGNALLING_COMPONENT          <NULL>   SIGNALLING_SUBCOMPONENT       <NULL>   SUSPECT_COMPONENT             <NULL>   SUSPECT_SUBCOMPONENT          <NULL>   ECID                          5162744c6a2eea5e:155ff445:13ac0aae7cb:-8000-0000000000000325   IMPACTS                       01 rows fetched e)  Create a logical package IPS CREATE PACKAGE INCIDENT incident_number e.g. adrci> IPS CREATE PACKAGE INCIDENT 1Created package 1 based on incident id 1, correlation level typical f) Generate the package IPS GENERATE PACKAGE package_number IN path e.g. adrci> IPS GENERATE PACKAGE 1 IN /tmp Generated package 1 in file /tmp/DFW99998j_20121102113633_COM_1.zip, mode complete Note: If the generate package command hangs, ADRCI may be experiencing an issue when running RDA. To avoid such trouble, exit ADRCI and point the ORACLE_HOME environment variable at WL_HOME/server/adr 3) Upload the package zip to Oracle Support via your Service Request a) Log into My Oracle Support and locate your Service Request b) Click on "Add Attachments c) And upload the zip file

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  • What language and tools can I use to create a simple game with child-lock (capture all key press) for Windows? [closed]

    - by scw
    I'm writing an open source program that changes colors & plays sounds when keys are pressed. I want it to run in full screen mode and have a child-lock so kids can't exit accidentally. I want it to capture all keys including ctrl alt delete. (So it's partially a game, but partially windows utility.) My target OS is Windows 7 (32 & 64 bit), keeping Windows 8 in mind. My options: Visual Studio using .net C# Windows Forms - the devil I know. But not a "game" platform, which is why I'm asking this question. Visual Studio & XNA - have never used XNA, not sure of capabilities or support future Python - What flavor, what modules, what IDE? I've never done anything with Python but I found a couple of similar open source projects in python. Something else that I don't know about? Any input is appreciated.

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  • How to implement RFC 3393 (Ipdv packet delay varation) in C?

    - by sagar
    Hello , I am building an Ethernet Application in which i will be sending packets from one side and receiving it on the other side. I want to calculate delay in packets at the receiver side as in RFC 3393. So I have to put a timestamps in the packet at the sender side and then take the timestamps at the receiver side as soon as i receive the packet . Subtracting the values i will get the difference in timestamps and then subtracting this value with subsequent difference i will get One way ipdv delay . Both the clocks are not synchronized . So any help is greatly appreciated. Thank you.

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  • Mac OS X L2TP VPN won't connect

    - by smokris
    I'm running Mac OS X Server 10.6, providing an L2TP VPN service. The VPN works just fine when connecting from all computers except one --- this one computer stays at the "Connecting..." stage for a while, then says "The L2TP-VPN server did not respond". In the console, I see this: 6/7/10 10:48:07 AM pppd[341] pppd 2.4.2 (Apple version 412.0.10) started by jdoe, uid 503 6/7/10 10:48:07 AM pppd[341] L2TP connecting to server 'foo.bar.baz.edu' (256.256.256.256)... 6/7/10 10:48:07 AM pppd[341] IPSec connection started 6/7/10 10:48:07 AM racoon[342] Connecting. 6/7/10 10:48:07 AM racoon[342] IKE Packet: transmit success. (Initiator, Main-Mode message 1). 6/7/10 10:48:08 AM racoon[342] IKE Packet: receive success. (Initiator, Main-Mode message 2). 6/7/10 10:48:08 AM racoon[342] IKE Packet: transmit success. (Initiator, Main-Mode message 3). 6/7/10 10:48:08 AM racoon[342] IKE Packet: receive success. (Initiator, Main-Mode message 4). 6/7/10 10:48:08 AM racoon[342] IKE Packet: transmit success. (Initiator, Main-Mode message 5). 6/7/10 10:48:11 AM racoon[342] IKE Packet: transmit success. (Phase1 Retransmit). 6/7/10 10:48:14 AM racoon[342] IKE Packet: transmit success. (Phase1 Retransmit). 6/7/10 10:48:17 AM racoon[342] IKE Packet: transmit success. (Phase1 Retransmit). ...and the "retransmit" messages continue until the error message pops up. So far I've unsuccessfully tried: rebooting deleting the VPN profile and recreating it verifying the client's internet connection (it is able to reach the VPN server) connecting through several different networks (in case a router was blocking VPN packets) disabling the Mac OS X Firewall on the client making sure that the VPN settings exactly match those of other working computers running software update (the client is on 10.6.3) Any ideas?

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  • OpenCV : How to display webcam capture in windows form application?

    - by sneixum
    generally we display webcam or video motion in opencv windows with : CvCapture* capture = cvCreateCameraCapture(0); cvNamedWindow( "title", CV_WINDOW_AUTOSIZE ); cvMoveWindow("title",x,y); while(1) { frame = cvQueryFrame( capture ); if( !frame ) { break; } cvShowImage( "title", frame ); char c = cvWaitKey(33); if( c == 27 ) { break; } } i tried to use pictureBox that is successful to display image in windows form with this : pictureBox1-Image = gcnew System::Drawing::Bitmap( image-width,image-height,image-widthStep,System::Drawing::Imaging::PixelFormat::Undefined, ( System::IntPtr ) image- imageData); but when im trying to display captured image from video it wont works, here is the source : CvCapture* capture = cvCreateCameraCapture(0); while(1) { frame = cvQueryFrame( capture ); if( !frame ) { break; } pictureBox1->Image = gcnew System::Drawing::Bitmap( frame->width,frame->height,frame->widthStep,System::Drawing::Imaging::PixelFormat::Undefined, ( System::IntPtr ) frame-> imageData); char c = cvWaitKey(33); if( c == 27 ) { break; } } is there anyway to use windows form instead opencv windows to show video or webcam? or is there something wrong with my code? thanks for your help.. :)

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  • How can I capture Rake output when invoked from with a Ruby script?

    - by Adrian O'Connor
    I am writing a web-based dev-console for Rails development. In one of my controller actions, I am calling Rake, but I am unable to capture any of the output that Rake generates. For example, here is some sample code, from the controller: require 'rake' require 'rake/rdoctask' require 'rake/testtask' require 'tasks/rails' require 'stringio' ... def show_routes @results = capture_stdout { Rake.tasks['routes'].invoke } # @results is nil -- the capture_stdout doesn't catpure anything that Rake generates end def capture_stdout s = StringIO.new $stdout = s yield s.string ensure $stdout = STDOUT end Does anybody know why I can't capture the Rake output? I've tried going through the Rake source, and I can't see where it fires a new process or anything, so I think I ought to be able to do this. Many thanks! Adrian I have since discovered the correct way to call Rake from inside Ruby that works much better: Rake.application['db:migrate:redo'].reenable Rake.application['db:migrate:redo'].invoke Strangely, some rake tasks work perfectly now (routes), some capture the output the first time the run and after that are always blank (db:migrate:redo) and some don't seem to ever capture output (test). Odd.

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  • How can I reinstall QoS Packet Scheduler if it was removed from the winxp installation by nLite?

    - by Irwin1138
    I have a WinXP SP3 installation modified by nLite. This particular installation was stripped off the QoS Packet Scheduler. I was advised to remove QoS because of the overhead it produces or something like that. Now, I read this lifehacker post about windows maintenance, and it says that on the contrary, by doing so I may have done more harm than good: Disabling QoS in Windows XP: Rumor had it that Microsoft had permanently tied up 20 percent of your net bandwidth for Windows Update. They didn't, and those who disable QoS, or IPv6, in XP actually end up with some pretty harsh connectivity problems. I tend to believe this, and now I seek a way to reinstall QoS. I tried to install it by going to network adapter properties - install - service, but there is no QoS there. I have the original, untouched WinXP SP3 cd. So, is there a way to bring back QoS into my WinXP installation, preferably without reinstalling windows from scratch?

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  • West Wind WebSurge - an easy way to Load Test Web Applications

    - by Rick Strahl
    A few months ago on a project the subject of load testing came up. We were having some serious issues with a Web application that would start spewing SQL lock errors under somewhat heavy load. These sort of errors can be tough to catch, precisely because they only occur under load and not during typical development testing. To replicate this error more reliably we needed to put a load on the application and run it for a while before these SQL errors would flare up. It’s been a while since I’d looked at load testing tools, so I spent a bit of time looking at different tools and frankly didn’t really find anything that was a good fit. A lot of tools were either a pain to use, didn’t have the basic features I needed, or are extravagantly expensive. In  the end I got frustrated enough to build an initially small custom load test solution that then morphed into a more generic library, then gained a console front end and eventually turned into a full blown Web load testing tool that is now called West Wind WebSurge. I got seriously frustrated looking for tools every time I needed some quick and dirty load testing for an application. If my aim is to just put an application under heavy enough load to find a scalability problem in code, or to simply try and push an application to its limits on the hardware it’s running I shouldn’t have to have to struggle to set up tests. It should be easy enough to get going in a few minutes, so that the testing can be set up quickly so that it can be done on a regular basis without a lot of hassle. And that was the goal when I started to build out my initial custom load tester into a more widely usable tool. If you’re in a hurry and you want to check it out, you can find more information and download links here: West Wind WebSurge Product Page Walk through Video Download link (zip) Install from Chocolatey Source on GitHub For a more detailed discussion of the why’s and how’s and some background continue reading. How did I get here? When I started out on this path, I wasn’t planning on building a tool like this myself – but I got frustrated enough looking at what’s out there to think that I can do better than what’s available for the most common simple load testing scenarios. When we ran into the SQL lock problems I mentioned, I started looking around what’s available for Web load testing solutions that would work for our whole team which consisted of a few developers and a couple of IT guys both of which needed to be able to run the tests. It had been a while since I looked at tools and I figured that by now there should be some good solutions out there, but as it turns out I didn’t really find anything that fit our relatively simple needs without costing an arm and a leg… I spent the better part of a day installing and trying various load testing tools and to be frank most of them were either terrible at what they do, incredibly unfriendly to use, used some terminology I couldn’t even parse, or were extremely expensive (and I mean in the ‘sell your liver’ range of expensive). Pick your poison. There are also a number of online solutions for load testing and they actually looked more promising, but those wouldn’t work well for our scenario as the application is running inside of a private VPN with no outside access into the VPN. Most of those online solutions also ended up being very pricey as well – presumably because of the bandwidth required to test over the open Web can be enormous. When I asked around on Twitter what people were using– I got mostly… crickets. Several people mentioned Visual Studio Load Test, and most other suggestions pointed to online solutions. I did get a bunch of responses though with people asking to let them know what I found – apparently I’m not alone when it comes to finding load testing tools that are effective and easy to use. As to Visual Studio, the higher end skus of Visual Studio and the test edition include a Web load testing tool, which is quite powerful, but there are a number of issues with that: First it’s tied to Visual Studio so it’s not very portable – you need a VS install. I also find the test setup and terminology used by the VS test runner extremely confusing. Heck, it’s complicated enough that there’s even a Pluralsight course on using the Visual Studio Web test from Steve Smith. And of course you need to have one of the high end Visual Studio Skus, and those are mucho Dinero ($$$) – just for the load testing that’s rarely an option. Some of the tools are ultra extensive and let you run analysis tools on the target serves which is useful, but in most cases – just plain overkill and only distracts from what I tend to be ultimately interested in: Reproducing problems that occur at high load, and finding the upper limits and ‘what if’ scenarios as load is ramped up increasingly against a site. Yes it’s useful to have Web app instrumentation, but often that’s not what you’re interested in. I still fondly remember early days of Web testing when Microsoft had the WAST (Web Application Stress Tool) tool, which was rather simple – and also somewhat limited – but easily allowed you to create stress tests very quickly. It had some serious limitations (mainly that it didn’t work with SSL),  but the idea behind it was excellent: Create tests quickly and easily and provide a decent engine to run it locally with minimal setup. You could get set up and run tests within a few minutes. Unfortunately, that tool died a quiet death as so many of Microsoft’s tools that probably were built by an intern and then abandoned, even though there was a lot of potential and it was actually fairly widely used. Eventually the tools was no longer downloadable and now it simply doesn’t work anymore on higher end hardware. West Wind Web Surge – Making Load Testing Quick and Easy So I ended up creating West Wind WebSurge out of rebellious frustration… The goal of WebSurge is to make it drop dead simple to create load tests. It’s super easy to capture sessions either using the built in capture tool (big props to Eric Lawrence, Telerik and FiddlerCore which made that piece a snap), using the full version of Fiddler and exporting sessions, or by manually or programmatically creating text files based on plain HTTP headers to create requests. I’ve been using this tool for 4 months now on a regular basis on various projects as a reality check for performance and scalability and it’s worked extremely well for finding small performance issues. I also use it regularly as a simple URL tester, as it allows me to quickly enter a URL plus headers and content and test that URL and its results along with the ability to easily save one or more of those URLs. A few weeks back I made a walk through video that goes over most of the features of WebSurge in some detail: Note that the UI has slightly changed since then, so there are some UI improvements. Most notably the test results screen has been updated recently to a different layout and to provide more information about each URL in a session at a glance. The video and the main WebSurge site has a lot of info of basic operations. For the rest of this post I’ll talk about a few deeper aspects that may be of interest while also giving a glance at how WebSurge works. Session Capturing As you would expect, WebSurge works with Sessions of Urls that are played back under load. Here’s what the main Session View looks like: You can create session entries manually by individually adding URLs to test (on the Request tab on the right) and saving them, or you can capture output from Web Browsers, Windows Desktop applications that call services, your own applications using the built in Capture tool. With this tool you can capture anything HTTP -SSL requests and content from Web pages, AJAX calls, SOAP or REST services – again anything that uses Windows or .NET HTTP APIs. Behind the scenes the capture tool uses FiddlerCore so basically anything you can capture with Fiddler you can also capture with Web Surge Session capture tool. Alternately you can actually use Fiddler as well, and then export the captured Fiddler trace to a file, which can then be imported into WebSurge. This is a nice way to let somebody capture session without having to actually install WebSurge or for your customers to provide an exact playback scenario for a given set of URLs that cause a problem perhaps. Note that not all applications work with Fiddler’s proxy unless you configure a proxy. For example, .NET Web applications that make HTTP calls usually don’t show up in Fiddler by default. For those .NET applications you can explicitly override proxy settings to capture those requests to service calls. The capture tool also has handy optional filters that allow you to filter by domain, to help block out noise that you typically don’t want to include in your requests. For example, if your pages include links to CDNs, or Google Analytics or social links you typically don’t want to include those in your load test, so by capturing just from a specific domain you are guaranteed content from only that one domain. Additionally you can provide url filters in the configuration file – filters allow to provide filter strings that if contained in a url will cause requests to be ignored. Again this is useful if you don’t filter by domain but you want to filter out things like static image, css and script files etc. Often you’re not interested in the load characteristics of these static and usually cached resources as they just add noise to tests and often skew the overall url performance results. In my testing I tend to care only about my dynamic requests. SSL Captures require Fiddler Note, that in order to capture SSL requests you’ll have to install the Fiddler’s SSL certificate. The easiest way to do this is to install Fiddler and use its SSL configuration options to get the certificate into the local certificate store. There’s a document on the Telerik site that provides the exact steps to get SSL captures to work with Fiddler and therefore with WebSurge. Session Storage A group of URLs entered or captured make up a Session. Sessions can be saved and restored easily as they use a very simple text format that simply stored on disk. The format is slightly customized HTTP header traces separated by a separator line. The headers are standard HTTP headers except that the full URL instead of just the domain relative path is stored as part of the 1st HTTP header line for easier parsing. Because it’s just text and uses the same format that Fiddler uses for exports, it’s super easy to create Sessions by hand manually or under program control writing out to a simple text file. You can see what this format looks like in the Capture window figure above – the raw captured format is also what’s stored to disk and what WebSurge parses from. The only ‘custom’ part of these headers is that 1st line contains the full URL instead of the domain relative path and Host: header. The rest of each header are just plain standard HTTP headers with each individual URL isolated by a separator line. The format used here also uses what Fiddler produces for exports, so it’s easy to exchange or view data either in Fiddler or WebSurge. Urls can also be edited interactively so you can modify the headers easily as well: Again – it’s just plain HTTP headers so anything you can do with HTTP can be added here. Use it for single URL Testing Incidentally I’ve also found this form as an excellent way to test and replay individual URLs for simple non-load testing purposes. Because you can capture a single or many URLs and store them on disk, this also provides a nice HTTP playground where you can record URLs with their headers, and fire them one at a time or as a session and see results immediately. It’s actually an easy way for REST presentations and I find the simple UI flow actually easier than using Fiddler natively. Finally you can save one or more URLs as a session for later retrieval. I’m using this more and more for simple URL checks. Overriding Cookies and Domains Speaking of HTTP headers – you can also overwrite cookies used as part of the options. One thing that happens with modern Web applications is that you have session cookies in use for authorization. These cookies tend to expire at some point which would invalidate a test. Using the Options dialog you can actually override the cookie: which replaces the cookie for all requests with the cookie value specified here. You can capture a valid cookie from a manual HTTP request in your browser and then paste into the cookie field, to replace the existing Cookie with the new one that is now valid. Likewise you can easily replace the domain so if you captured urls on west-wind.com and now you want to test on localhost you can do that easily easily as well. You could even do something like capture on store.west-wind.com and then test on localhost/store which would also work. Running Load Tests Once you’ve created a Session you can specify the length of the test in seconds, and specify the number of simultaneous threads to run each session on. Sessions run through each of the URLs in the session sequentially by default. One option in the options list above is that you can also randomize the URLs so each thread runs requests in a different order. This avoids bunching up URLs initially when tests start as all threads run the same requests simultaneously which can sometimes skew the results of the first few minutes of a test. While sessions run some progress information is displayed: By default there’s a live view of requests displayed in a Console-like window. On the bottom of the window there’s a running total summary that displays where you’re at in the test, how many requests have been processed and what the requests per second count is currently for all requests. Note that for tests that run over a thousand requests a second it’s a good idea to turn off the console display. While the console display is nice to see that something is happening and also gives you slight idea what’s happening with actual requests, once a lot of requests are processed, this UI updating actually adds a lot of CPU overhead to the application which may cause the actual load generated to be reduced. If you are running a 1000 requests a second there’s not much to see anyway as requests roll by way too fast to see individual lines anyway. If you look on the options panel, there is a NoProgressEvents option that disables the console display. Note that the summary display is still updated approximately once a second so you can always tell that the test is still running. Test Results When the test is done you get a simple Results display: On the right you get an overall summary as well as breakdown by each URL in the session. Both success and failures are highlighted so it’s easy to see what’s breaking in your load test. The report can be printed or you can also open the HTML document in your default Web Browser for printing to PDF or saving the HTML document to disk. The list on the right shows you a partial list of the URLs that were fired so you can look in detail at the request and response data. The list can be filtered by success and failure requests. Each list is partial only (at the moment) and limited to a max of 1000 items in order to render reasonably quickly. Each item in the list can be clicked to see the full request and response data: This particularly useful for errors so you can quickly see and copy what request data was used and in the case of a GET request you can also just click the link to quickly jump to the page. For non-GET requests you can find the URL in the Session list, and use the context menu to Test the URL as configured including any HTTP content data to send. You get to see the full HTTP request and response as well as a link in the Request header to go visit the actual page. Not so useful for a POST as above, but definitely useful for GET requests. Finally you can also get a few charts. The most useful one is probably the Request per Second chart which can be accessed from the Charts menu or shortcut. Here’s what it looks like:   Results can also be exported to JSON, XML and HTML. Keep in mind that these files can get very large rather quickly though, so exports can end up taking a while to complete. Command Line Interface WebSurge runs with a small core load engine and this engine is plugged into the front end application I’ve shown so far. There’s also a command line interface available to run WebSurge from the Windows command prompt. Using the command line you can run tests for either an individual URL (similar to AB.exe for example) or a full Session file. By default when it runs WebSurgeCli shows progress every second showing total request count, failures and the requests per second for the entire test. A silent option can turn off this progress display and display only the results. The command line interface can be useful for build integration which allows checking for failures perhaps or hitting a specific requests per second count etc. It’s also nice to use this as quick and dirty URL test facility similar to the way you’d use Apache Bench (ab.exe). Unlike ab.exe though, WebSurgeCli supports SSL and makes it much easier to create multi-URL tests using either manual editing or the WebSurge UI. Current Status Currently West Wind WebSurge is still in Beta status. I’m still adding small new features and tweaking the UI in an attempt to make it as easy and self-explanatory as possible to run. Documentation for the UI and specialty features is also still a work in progress. I plan on open-sourcing this product, but it won’t be free. There’s a free version available that provides a limited number of threads and request URLs to run. A relatively low cost license  removes the thread and request limitations. Pricing info can be found on the Web site – there’s an introductory price which is $99 at the moment which I think is reasonable compared to most other for pay solutions out there that are exorbitant by comparison… The reason code is not available yet is – well, the UI portion of the app is a bit embarrassing in its current monolithic state. The UI started as a very simple interface originally that later got a lot more complex – yeah, that never happens, right? Unless there’s a lot of interest I don’t foresee re-writing the UI entirely (which would be ideal), but in the meantime at least some cleanup is required before I dare to publish it :-). The code will likely be released with version 1.0. I’m very interested in feedback. Do you think this could be useful to you and provide value over other tools you may or may not have used before? I hope so – it already has provided a ton of value for me and the work I do that made the development worthwhile at this point. You can leave a comment below, or for more extensive discussions you can post a message on the West Wind Message Board in the WebSurge section Microsoft MVPs and Insiders get a free License If you’re a Microsoft MVP or a Microsoft Insider you can get a full license for free. Send me a link to your current, official Microsoft profile and I’ll send you a not-for resale license. Send any messages to [email protected]. Resources For more info on WebSurge and to download it to try it out, use the following links. West Wind WebSurge Home Download West Wind WebSurge Getting Started with West Wind WebSurge Video© Rick Strahl, West Wind Technologies, 2005-2014Posted in ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Custom session: Window does not capture full screen area by default. 12.04

    - by juzerali
    I am trying to create a custom session by creating a custom.desktop file in /usr/share/xesessions folder. Remember this is not a gnome or some other session. I have created my own application for this session, which are simple. Case 1 Chrome Browser Contents of custom.desktop file [Desktop Entry] Name=Internet Kiosk Comment=This is an internet kiosk Exec=google-chrome --kiosk TryExec= Icon= Type=Application Issue Chrome browser starts in kiosk mode but does not capture complete screen area. Some area is left at the bottom and right side of the screen. Case 2 Custom pyGTK app (Quickly) Contents of custom.desktop file [Desktop Entry] Name=Custom Kiosk Comment=This is a custom kiosk Exec=~/MyCustomPyGTKApp TryExec= Icon= Type=Application Issue My custom pyGTK app has window.fullScreen() in the code. That means it should open in full screen without the window chrome (and it does under the normal session). But that too, leaves lots of space around it. Need Help Can anyone tell me whats going on here. I think its some issue with borders as pointed out at http://www.instructables.com/id/Setting-Up-Ubuntu-as-a-Kiosk-Web-Appliance/?ALLSTEPS in Step 8 If by chance, Google Chromium is not stretched to the edges with the --kiosk switch enabled there is a simple fix. To stretch Chromium simply log in as your regular user and edit chromeKiosk.sh to not have the --kiosk switch. Then log in as the restricted user, click the wrench and choose options. Then on the Personal Stuff tab select Hide system title bar and use compact borders. Close the options screen and stretch Chromium to fit the monitor. Then go back into the options window and set it to Use system title bar and borders. After this is done, log out of your restricted user (might need to just reboot) and log into your regular user. Edit chromeKiosk.sh back to include the --kiosk switch again and Chromium should be full screen next time you log into the restricted user. If I were to use a custom pyGTK or a gtkmm app, how should I get around this issue. window.fullScreen() should occupy the complete screen area. This has to be done programmatically or in some other way that can scale. I have to deploy this on large number of machines located at different geographical areas. Doing it manually on every machine is not possible.

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  • l2tp / ipsec debian Openswan U2.6.38 does not connect

    - by locojay
    i am trying to get ipsec/l2tp running on a debian server with an iphone as a client but always get: Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [RFC 3947] method set to=115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike] meth=114, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-08] meth=113, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-07] meth=112, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-06] meth=111, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-05] meth=110, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-04] meth=109, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-03] meth=108, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02] meth=107, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 115 Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: ignoring Vendor ID payload [FRAGMENTATION 80000000] Dec 2 21:00:04 vpn pluto[22711]: packet from <clientip>:43598: received Vendor ID payload [Dead Peer Detection] Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: responding to Main Mode from unknown peer <clientip> Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: transition from state STATE_MAIN_R0 to state STATE_MAIN_R1 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: STATE_MAIN_R1: sent MR1, expecting MI2 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: NAT-Traversal: Result using draft-ietf-ipsec-nat-t-ike (MacOS X): both are NATed Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: transition from state STATE_MAIN_R1 to state STATE_MAIN_R2 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: STATE_MAIN_R2: sent MR2, expecting MI3 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: ignoring informational payload, type IPSEC_INITIAL_CONTACT msgid=00000000 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: Main mode peer ID is ID_IPV4_ADDR: '10.2.210.176' Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[4] <clientip> #20: switched from "L2TP-PSK-noNAT" to "L2TP-PSK-noNAT" Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: deleting connection "L2TP-PSK-noNAT" instance with peer <clientip> {isakmp=#0/ipsec=#0} Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: transition from state STATE_MAIN_R2 to state STATE_MAIN_R3 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: new NAT mapping for #20, was <clientip>:43598, now <clientip>:49826 Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: STATE_MAIN_R3: sent MR3, ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=aes_256 prf=oakley_sha group=modp1024} Dec 2 21:00:04 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: Dead Peer Detection (RFC 3706): enabled Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: the peer proposed: <public ip>/32:17/1701 -> 10.2.210.176/32:17/0 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: NAT-Traversal: received 2 NAT-OA. using first, ignoring others Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: responding to Quick Mode proposal {msgid:311d3282} Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: us: 171.138.2.13<171.138.2.13>:17/1701 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: them: <clientip>[10.2.210.176]:17/61719 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: transition from state STATE_QUICK_R0 to state STATE_QUICK_R1 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: STATE_QUICK_R1: sent QR1, inbound IPsec SA installed, expecting QI2 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: Dead Peer Detection (RFC 3706): enabled Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: transition from state STATE_QUICK_R1 to state STATE_QUICK_R2 Dec 2 21:00:05 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #21: STATE_QUICK_R2: IPsec SA established transport mode {ESP=>0x05e23c9a <0x216077a9 xfrm=AES_256-HMAC_SHA1 NATOA=10.2.210.176 NATD=<clientip>:49826 DPD=enabled} Dec 2 21:00:26 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: received Delete SA(0x05e23c9a) payload: deleting IPSEC State #21 Dec 2 21:00:26 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: received and ignored informational message Dec 2 21:00:27 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip> #20: received Delete SA payload: deleting ISAKMP State #20 Dec 2 21:00:27 vpn pluto[22711]: "L2TP-PSK-noNAT"[5] <clientip>: deleting connection "L2TP-PSK-noNAT" instance with peer <clientip> {isakmp=#0/ipsec=#0} Dec 2 21:00:27 vpn pluto[22711]: packet from <clientip>:49826: received and ignored informational message Dec 2 21:00:27 vpn pluto[22711]: ERROR: asynchronous network error report on eth0 (sport=4500) for message to <clientip> port 49826, complainant <clientip>: Connection refused [errno 111, origin ICMP type 3 code 3 (not authenticated)] my setup looks like this verizon fios actiontec -- DMZ-- ddwrt router -- debian xen instance actiontec : 192.168.1.1 ddwrt: 171.138.2.1 debian xen server: 171.138.2.13 forwarded udp 500, 4500, 1701 on ddwrt to debian xen instance. vpn passthrough is enabled /etc/ipsec.conf config setup dumpdir=/var/run/pluto/ nat_traversal=yes virtual_private=%v4:10.0.0.0/8,%v4:192.168.0.0/16,%v4:172.16.0.0/12,%v4:25.0.0.0/8,%v6:fd00::/8,%v6:fe80::/10,%v4:!171.138.2.0/24,%v4:!192.168.1.0/24 protostack=netkey # Add connections here conn L2TP-PSK-NAT rightsubnet=vhost:%priv also=L2TP-PSK-noNAT conn L2TP-PSK-noNAT authby=secret pfs=no auto=add keyingtries=3 # we cannot rekey for %any, let client rekey rekey=no # Apple iOS doesn't send delete notify so we need dead peer detection # to detect vanishing clients dpddelay=30 dpdtimeout=120 dpdaction=clear # Set ikelifetime and keylife to same defaults windows has ikelifetime=8h keylife=1h # l2tp-over-ipsec is transport mode type=transport # left=171.138.2.13 # # For updated Windows 2000/XP clients, # to support old clients as well, use leftprotoport=17/%any leftprotoport=17/1701 # # The remote user. # right=%any # Using the magic port of "%any" means "any one single port". This is # a work around required for Apple OSX clients that use a randomly # high port. rightprotoport=17/%any #force all to be nat'ed. because of ios conn passthrough-for-non-l2tp type=passthrough left=171.138.2.13 leftnexthop=171.138.2.1 right=0.0.0.0 rightsubnet=0.0.0.0/0 auto=route /etc/xl2tp/xl2tp.conf [global] ipsec saref = no listen-addr = 171.138.2.13 ;port = 1701 ;debug network = yes ;debug tunnel = yes ;debug network = yes ;debug packet = yes [lns default] ip range = 171.138.2.231-171.138.2.239 local ip = 171.138.2.13 assign ip = yes require chap = no refuse pap = no require authentication = no ;name = OpenswanVPN ppp debug = yes pppoptfile = /etc/ppp/options.xlt2tpd lenght bit = yes /etc/ppp/options.xl2tpd ;require-mschap-v2 pcp-accept-local ipcp-accept-local ipcp-accept-remote ;ms-dns 171.138.2.1 ms-dns 192.168.1.1 ms-dns 8.8.8.8 name l2tpd noccp auth crtscts idle 1800 mtu 1410 mru 1410 lock proxyarp connect-delay 5000 debug dump logfd 2 logfile /var/log/xl2tpd.log ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.38/K3.0.0-1-amd64 (netkey) Checking for IPsec support in kernel [OK] SAref kernel support [N/A] NETKEY: Testing XFRM related proc values [OK] [OK] [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [OK] Two or more interfaces found, checking IP forwarding [FAILED] Checking NAT and MASQUERADEing [OK] Checking for 'ip' command [OK] Checking /bin/sh is not /bin/dash [WARNING] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] The failed can be ignored i guess since cat /proc/sys/net/ipv4/ip_forward returns 1 any help would be much appreciated as i don't have any idea why this is not working

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  • How do I determine if a packet is RTP/RTCP?

    - by Chris Holmes
    I am using SharpPCap which is built on WinPCap to capture UDP traffic. My end goal is to capture the audio data from H.323 and save those phone conversations as WAV files. But first thing is first - I need to figure out what my UDP packets are crossing the NIC. SharpPCap provides a UdpPacket class that gives me access to the PayloadData of the message. But I am unsure what do with this data. It's a Byte[] array and I don't know how to go about determining if it's an RTP or RTCP packet. I've Googled this topic but there isn't much out there. Any help is appreciated.

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  • Is Winpcap able to capture all packets going through a Gigabit NIC without missing any packets?

    - by Patrick L
    I want to use Winpcap to capture all network packets going through a Gigabit NIC of a server. Assuming that I am able to utilize the network link up to 100%, the maximum network speed is 1000Mbps. If we exclude the TCP/IP headers, the maximum TCP data rate should be roughly 940Mbps. Let's say I send a 1GB file through the NIC at 940Mbps using TCP destination port 6000. I use Winpcap to capture all network packets going through the NIC and then dump it to a pcap file. If I use Wireshark to analyze the pcap file and then check the sum of packet size for all network packets sent to TCP port 6000, am I able to get exactly 1GB from the pcap file? Thanks.

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  • Using perl's Regexp::Grammars, how do I make a capture dependent on $MATCH?

    - by Evan Carroll
    I've got a token like such: <delim2=((?{ $MATCH{delim} }))> and what I want to happen is for delim2 to capture and be set to the value of delim. When I run this, delim2 is set, but the capture is never done. I think this is an error in my reasoning: I'm trying to chain this form: <ALIAS= ( PATTERN )> Match pattern, save match in $MATCH{ALIAS} and this form: (?{ MATCH{delim} }) into something like this <ALIAS= ( (?{MATCH{delim}) )> Matches the value of $MATCH{delim} save to $MATCH{delim2} but this simply doesn't seem valid. I can verify my original token works <delim2=((?{ die $MATCH{delim} }))> will die with the value, and, if I hard code it, I get the right capture and everything works <delim2=(')>? So how do I go about achieving sane results, while having a dynamic pattern?

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  • How can I capture a multiline pattern using a regular expressions in java?

    - by lampShade
    I have a text file that I need to parse using regular expressions. The text that I need to capture is in multiline groups like this: truck zDoug Doug's house (123) 456-7890 [email protected] 30 61234.56 8/10/2003 vehicle eRob Rob's house (987) 654-3210 [email protected] For this example I need to capture truck followed by the next seven lines.In other words, in this "block" I have 8 groups. This is what I've tried but it will not capture the next line: (truck)\n(\w). NOTE: I'm using the program RegExr to test my regex before I port it to Java.

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  • How do I capture the output of a tty while still allowing sent characters to reach the correct desti

    - by Zak
    I currently have some systems that multiple people have access to for administration purposes. We've modified the history log so that we capture 2k lines of history per user to help aid in who has done what on the system. However, we would additionally like to capture all keyboard input when we (the administrators) log in, and log it to a file so we can see what changes were made to files once people go into vi to edit them. It will also aid us in documenting when we are going through a compile of software and the like. How can I do this? CentOS 5.4 if it makes a difference.

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  • What information do you capture your software crashes in the field?

    - by Russ
    I am working on rewriting my unexpected error handling process, and I would like to ask the community: What information do you capture both automatic, and manually, when software you have written crashes? Right now, I capture a few items, some of which are: Automatic: Name of app that crashed Version of app that crashed Stack trace Operating System version RAM used by the application Number of processors Screen shot: (Only on non-public applications) User name and contact information (from Active Directory) Manual: What context is the user in (i.e.: what company, tech support call number, RA number, etc...) When did the user expect to happen? (Typical response: "Not to crash”) Steps to reproduce. What other bits of information do you capture that helps you discover the true cause of an applications problem, especially given that most users simply mash the keyboard when asked to tell you what happened. For the record I’m using C#, WPF and .NET version 4, but I don’t necessarily want to limit myself to those. Related: http://stackoverflow.com/questions/1226671/what-to-collect-information-when-software-crashes Related: http://stackoverflow.com/questions/701596/what-should-be-included-in-the-state-of-the-art-error-and-exception-handling-stra

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  • How to determine what program send the packet recorded in Wireshark?

    - by Tono Nam
    I was taking some tutorials on Wireshark in order to analyze the packets sent and received when talking to a web server for purposes of learning. When I start listening/recording packets in Wireshark, there where so many packages being recorded (700 packages per minute). Is it normal to have that much traffic if I have all the programs that will cause traffic such as all browsers, log me in, dropbox, goto meeting, etc., closed? In order to try to solve the problem I am analyzing random packets. Take for instance this filter: I just selected a random IP: 74.125.130.99. So how can I know from what program those packets where created? Also how can I get more info about that communication bwtween my computer (192.168.0.139) and that server (74.125.130.99)? I just selected a random IP from the Wireshark capture. There are also other IPs that I have no idea why they are communicating with my computer. How can I figure that out?

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  • What information do you capture when your software crashes in the field?

    - by Russ
    I am working on rewriting my unexpected error handling process, and I would like to ask the community: What information do you capture both automatic, and manually, when software you have written crashes? Right now, I capture a few items, some of which are: Automatic: Name of app that crashed Version of app that crashed Stack trace Operating System version RAM used by the application Number of processors Screen shot: (Only on non-public applications) User name and contact information (from Active Directory) Manual: What context is the user in (i.e.: what company, tech support call number, RA number, etc...) When did the user expect to happen? (Typical response: "Not to crash”) Steps to reproduce. What other bits of information do you capture that helps you discover the true cause of an applications problem, especially given that most users simply mash the keyboard when asked to tell you what happened. For the record I’m using C#, WPF and .NET version 4, but I don’t necessarily want to limit myself to those. Related: http://stackoverflow.com/questions/1226671/what-to-collect-information-when-software-crashes Related: http://stackoverflow.com/questions/701596/what-should-be-included-in-the-state-of-the-art-error-and-exception-handling-stra

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  • Movement prediction for non-shooters

    - by ShadowChaser
    I'm working on an isometric 2D game with moderate-scale multiplayer, approximately 20-30 players connected at once to a persistent server. I've had some difficulty getting a good movement prediction implementation in place. Physics/Movement The game doesn't have a true physics implementation, but uses the basic principles to implement movement. Rather than continually polling input, state changes (ie/ mouse down/up/move events) are used to change the state of the character entity the player is controlling. The player's direction (ie/ north-east) is combined with a constant speed and turned into a true 3D vector - the entity's velocity. In the main game loop, "Update" is called before "Draw". The update logic triggers a "physics update task" that tracks all entities with a non-zero velocity uses very basic integration to change the entities position. For example: entity.Position += entity.Velocity.Scale(ElapsedTime.Seconds) (where "Seconds" is a floating point value, but the same approach would work for millisecond integer values). The key point is that no interpolation is used for movement - the rudimentary physics engine has no concept of a "previous state" or "current state", only a position and velocity. State Change and Update Packets When the velocity of the character entity the player is controlling changes, a "move avatar" packet is sent to the server containing the entity's action type (stand, walk, run), direction (north-east), and current position. This is different from how 3D first person games work. In a 3D game the velocity (direction) can change frame to frame as the player moves around. Sending every state change would effectively transmit a packet per frame, which would be too expensive. Instead, 3D games seem to ignore state changes and send "state update" packets on a fixed interval - say, every 80-150ms. Since speed and direction updates occur much less frequently in my game, I can get away with sending every state change. Although all of the physics simulations occur at the same speed and are deterministic, latency is still an issue. For that reason, I send out routine position update packets (similar to a 3D game) but much less frequently - right now every 250ms, but I suspect with good prediction I can easily boost it towards 500ms. The biggest problem is that I've now deviated from the norm - all other documentation, guides, and samples online send routine updates and interpolate between the two states. It seems incompatible with my architecture, and I need to come up with a better movement prediction algorithm that is closer to a (very basic) "networked physics" architecture. The server then receives the packet and determines the players speed from it's movement type based on a script (Is the player able to run? Get the player's running speed). Once it has the speed, it combines it with the direction to get a vector - the entity's velocity. Some cheat detection and basic validation occurs, and the entity on the server side is updated with the current velocity, direction, and position. Basic throttling is also performed to prevent players from flooding the server with movement requests. After updating its own entity, the server broadcasts an "avatar position update" packet to all other players within range. The position update packet is used to update the client side physics simulations (world state) of the remote clients and perform prediction and lag compensation. Prediction and Lag Compensation As mentioned above, clients are authoritative for their own position. Except in cases of cheating or anomalies, the client's avatar will never be repositioned by the server. No extrapolation ("move now and correct later") is required for the client's avatar - what the player sees is correct. However, some sort of extrapolation or interpolation is required for all remote entities that are moving. Some sort of prediction and/or lag-compensation is clearly required within the client's local simulation / physics engine. Problems I've been struggling with various algorithms, and have a number of questions and problems: Should I be extrapolating, interpolating, or both? My "gut feeling" is that I should be using pure extrapolation based on velocity. State change is received by the client, client computes a "predicted" velocity that compensates for lag, and the regular physics system does the rest. However, it feels at odds to all other sample code and articles - they all seem to store a number of states and perform interpolation without a physics engine. When a packet arrives, I've tried interpolating the packet's position with the packet's velocity over a fixed time period (say, 200ms). I then take the difference between the interpolated position and the current "error" position to compute a new vector and place that on the entity instead of the velocity that was sent. However, the assumption is that another packet will arrive in that time interval, and it's incredibly difficult to "guess" when the next packet will arrive - especially since they don't all arrive on fixed intervals (ie/ state changes as well). Is the concept fundamentally flawed, or is it correct but needs some fixes / adjustments? What happens when a remote player stops? I can immediately stop the entity, but it will be positioned in the "wrong" spot until it moves again. If I estimate a vector or try to interpolate, I have an issue because I don't store the previous state - the physics engine has no way to say "you need to stop after you reach position X". It simply understands a velocity, nothing more complex. I'm reluctant to add the "packet movement state" information to the entities or physics engine, since it violates basic design principles and bleeds network code across the rest of the game engine. What should happen when entities collide? There are three scenarios - the controlling player collides locally, two entities collide on the server during a position update, or a remote entity update collides on the local client. In all cases I'm uncertain how to handle the collision - aside from cheating, both states are "correct" but at different time periods. In the case of a remote entity it doesn't make sense to draw it walking through a wall, so I perform collision detection on the local client and cause it to "stop". Based on point #2 above, I might compute a "corrected vector" that continually tries to move the entity "through the wall" which will never succeed - the remote avatar is stuck there until the error gets too high and it "snaps" into position. How do games work around this?

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  • Using Event Driven Programming in games, when is it beneficial?

    - by Arthur Wulf White
    I am learning ActionScript 3 and I see the Event flow adheres to the W3C recommendations. From what I learned events can only be captured by the dispatcher unless, the listener capturing the event is a DisplayObject on stage and a parent of the object firing the event. You can capture the events in the capture(before) or bubbling(after) phase depending on Listner and Event setup you use. Does this system lend itself well for game programming? When is this system useful? Could you give an example of a case where using events is a lot better than going without them? Are they somehow better for performance in games? Please do not mention events you must use to get a game running, like Event.ENTER_FRAME Or events that are required to get input from the user like, KeyboardEvent.KEY_DOWN and MouseEvent.CLICK. I am asking if there is any use in firing events that have nothing to do with user input, frame rendering and the likes(that are necessary). I am referring to cases where objects are communicating. Is this used to avoid storing a collection of objects that are on the stage? Thanks Here is some code I wrote as an example of event behavior in ActionScript 3, enjoy. package regression { import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.EventPhase; /** * ... * @author ... */ public class Check_event_listening_1 extends Sprite { public const EVENT_DANCE : String = "dance"; public const EVENT_PLAY : String = "play"; public const EVENT_YELL : String = "yell"; private var baby : Shape = new Shape(); private var mom : Sprite = new Sprite(); private var stranger : EventDispatcher = new EventDispatcher(); public function Check_event_listening_1() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test begun"); addChild(mom); mom.addChild(baby); stage.addEventListener(EVENT_YELL, onEvent); this.addEventListener(EVENT_YELL, onEvent); mom.addEventListener(EVENT_YELL, onEvent); baby.addEventListener(EVENT_YELL, onEvent); stranger.addEventListener(EVENT_YELL, onEvent); trace("\nTest1 - Stranger yells with no bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, false)); trace("\nTest2 - Stranger yells with bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, true)); stage.addEventListener(EVENT_PLAY, onEvent); this.addEventListener(EVENT_PLAY, onEvent); mom.addEventListener(EVENT_PLAY, onEvent); baby.addEventListener(EVENT_PLAY, onEvent); stranger.addEventListener(EVENT_PLAY, onEvent); trace("\nTest3 - baby plays with no bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, false)); trace("\nTest4 - baby plays with bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, true)); trace("\nTest5 - baby plays with bubbling but is not a child of mom"); mom.removeChild(baby); baby.dispatchEvent(new Event(EVENT_PLAY, true)); mom.addChild(baby); stage.addEventListener(EVENT_DANCE, onEvent, true); this.addEventListener(EVENT_DANCE, onEvent, true); mom.addEventListener(EVENT_DANCE, onEvent, true); baby.addEventListener(EVENT_DANCE, onEvent); trace("\nTest6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, false)); trace("\nTest7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, true)); } private function onEvent(e : Event):void { trace("Event was captured"); trace("\nTYPE : ", e.type, "\nTARGET : ", objToName(e.target), "\nCURRENT TARGET : ", objToName(e.currentTarget), "\nPHASE : ", phaseToString(e.eventPhase)); } private function phaseToString(phase : int):String { switch(phase) { case EventPhase.AT_TARGET : return "TARGET"; case EventPhase.BUBBLING_PHASE : return "BUBBLING"; case EventPhase.CAPTURING_PHASE : return "CAPTURE"; default: return "UNKNOWN"; } } private function objToName(obj : Object):String { if (obj == stage) return "STAGE"; else if (obj == this) return "MAIN"; else if (obj == mom) return "Mom"; else if (obj == baby) return "Baby"; else if (obj == stranger) return "Stranger"; else return "Unknown" } } } /*result : test begun Test1 - Stranger yells with no bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test2 - Stranger yells with bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test3 - baby plays with no bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test4 - baby plays with bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Mom PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : MAIN PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : STAGE PHASE : BUBBLING Test5 - baby plays with bubbling but is not a child of mom Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE Test7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE */

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