Good baseline size for an A* Search grid?
- by Jo-Herman Haugholt
I'm working on a grid based game/prototype with a continuous open map, and are currently considering what size to make each segment. I've seen some articles mention different sizes, but most of them is really old, so I'm unsure how well they map to the various platforms and performance demands common today.
As for the project, it's a hybrid of 2D…