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  • Boosting Up Your Search Engine Ranking With SEO

    Why do websites need high search engine rankings? That's a question not many people can answer. You may think this is a silly question, especially if you are in the business of search engine marketing. Nonetheless, I think the majority of people really don't know much about using search engine marketing.

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  • SEM/SEO tasks doubts

    - by Josemalive
    Hello, Actually i think that i have an strong knowledge of SEO, but im having some doubts about the following: I will have to increase the position in Google of certain product pages of a company in the next months. I supposed that not only will be sufficient the following tasks: Improve usability of those pages. Change the pages title. Add meta description and keywords. Url's in a REST way. 301's http header to dont lose page rank for the new URLS Optimizing content for Google. Configure links of the website (follow and no follow attributes) Get more inbounds links (Link building tasks). Create RSS. Put main website in Twitter (using twitter feed) using the RSS. Put main website in Facebook. Create a Youtube channel. Invest in Adwords. Invest in other online advertising companies. Use sitemap.xml and Google Webmaster tools. Use Google Trends to analyze the volume of searches of certain keywords. Use Google Analytics to analyze weak points and good points of your site, and find new oportunities in keywords. Use tools to find new keywords related with your content. Do you have some internet links, or knowledge about all the tasks that a SEO Expert should do? Could you share some knowledge about what kind of business could be do with another companies (B2B) to increase the search engine position of those product pages. Do you know more tecniques about how to get more inbound links? (i only know the link interchange) Thanks in advance. Best Regards. Jose.

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • OpenGL font rendering

    - by DEElekgolo
    I am trying to make an openGL text rendering class using FreeType. I was originally following this code but it doesn't seem to work out for me. I get nothing reguardless of what parameters I put for Draw(). class Font { public: Font() { if (FT_Init_FreeType(&ftLibrary)) { printf("Could not initialize FreeType library\n"); return; } glGenBuffers(1,&iVerts); } bool Load(std::string sFont, unsigned int Size = 12.0f) { if (FT_New_Face(ftLibrary,sFont.c_str(),0,&ftFace)) { printf("Could not open font: %s\n",sFont.c_str()); return true; } iSize = Size; FT_Set_Pixel_Sizes(ftFace,0,(int)iSize); FT_GlyphSlot gGlyph = ftFace->glyph; //Generating the texture atlas. //Rather than some amazing rectangular packing method, I'm just going //to have one long strip of letters with the height being that of the font size. int width = 0; int height = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { printf("Error rendering letter %c for font %s.\n",i,sFont.c_str()); } width += gGlyph->bitmap.width; height += std::max(height,gGlyph->bitmap.rows); } //Generate the openGL texture glActiveTexture(GL_TEXTURE0); //if I texture exists then delete it. iTexture ? glDeleteBuffers(1,&iTexture):0; glGenTextures(1,&iTexture); glBindTexture(GL_TEXTURE_2D,iTexture); glPixelStorei(GL_UNPACK_ALIGNMENT,1); glTexImage2D(GL_TEXTURE_2D,0,GL_ALPHA,width,height,0,GL_ALPHA,GL_UNSIGNED_BYTE,0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); //load the glyphs and set the glyph data int x = 0; for (int i = 32; i < 128; i++) { if (FT_Load_Char(ftFace,i,FT_LOAD_RENDER)) { //if it cant load the character continue; } //load the glyph map into the texture glTexSubImage2D(GL_TEXTURE_2D,0,x,0, gGlyph->bitmap.width, gGlyph->bitmap.rows, GL_ALPHA, GL_UNSIGNED_BYTE, gGlyph->bitmap.buffer); //move the "pen" down the strip x += gGlyph->bitmap.width; chars[i].ax = (float)(gGlyph->advance.x >> 6); chars[i].ay = (float)(gGlyph->advance.y >> 6); chars[i].bw = (float)gGlyph->bitmap.width; chars[i].bh = (float)gGlyph->bitmap.rows; chars[i].bl = (float)gGlyph->bitmap_left; chars[i].bt = (float)gGlyph->bitmap_top; chars[i].tx = (float)x/width; } printf("Loaded font: %s\n",sFont.c_str()); return true; } void Draw(std::string sString,Vector2f vPos = Vector2f(0,0),Vector2f vScale = Vector2f(1,1)) { struct pPoint { pPoint() { x = y = s = t = 0; } pPoint(float a,float b,float c,float d) { x = a; y = b; s = c; t = d; } float x,y; float s,t; }; pPoint* cCoordinates = new pPoint[6*sString.length()]; int n = 0; for (const char *p = sString.c_str(); *p; p++) { float x2 = vPos.x() + chars[*p].bl * vScale.x(); float y2 = -vPos.y() - chars[*p].bt * vScale.y(); float w = chars[*p].bw * vScale.x(); float h = chars[*p].bh * vScale.y(); float x = vPos.x() + chars[*p].ax * vScale.x(); float y = vPos.y() + chars[*p].ay * vScale.y(); //skip characters with no pixels //still advances though if (!w || !h) { continue; } //triangle one cCoordinates[n++] = pPoint( x2 , -y2 , chars[*p].tx , 0); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2 , chars[*p].tx + chars[*p].bw / w , 0); cCoordinates[n++] = pPoint( x2 , -y2-h , chars[*p].tx , chars[*p].bh / h); cCoordinates[n++] = pPoint( x2+w , -y2-h , chars[*p].tx + chars[*p].bw / w , chars[*p].bh / h); } glBindBuffer(GL_ARRAY_BUFFER,iVerts); glBindBuffer(GL_TEXTURE_2D,iTexture); //Vertices glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].x); //TexCoord 0 glClientActiveTexture(GL_TEXTURE0); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glTexCoordPointer(2,GL_FLOAT,sizeof(pPoint),&cCoordinates[0].s); glCullFace(GL_NONE); glBufferData(GL_ARRAY_BUFFER,6*sString.length(),cCoordinates,GL_DYNAMIC_DRAW); glDrawArrays(GL_TRIANGLES,0,n); glCullFace(GL_BACK); glBindBuffer(GL_ARRAY_BUFFER,0); glBindBuffer(GL_TEXTURE_2D,0); glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); } ~Font() { glDeleteBuffers(1,&iVerts); glDeleteBuffers(1,&iTexture); } private: unsigned int iSize; //openGL texture atlas unsigned int iTexture; //openGL geometry buffer; unsigned int iVerts; FT_Library ftLibrary; FT_Face ftFace; struct Character { float ax,ay;//Advance float bw,bh;//bitmap size float bl,bt;//bitmap left and top float tx; } chars[128]; };

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  • What's the best C# recommendation engine or framework?

    - by cDima
    Is there anyway to use the examples for the "My Media" Microsoft research project? My Media is a "dynamic personalization and recommendation software framework toolkit" ( http://www.mymediaproject.org ), but out of the box it doesn't provide a sample database (only a LINQ-to-SQL .dbml schema), I don't believe it will be easy to re-create by hand. I was hoping to understand recommendation engines and machine learning with this C#/.Net as a testbed, but without a simple quick start or db it seems impractical. Any suggestions? (I guess it's time to switch to Java with Apache's Mahout, Weka or something similar?)

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  • using grails and google app engine to store image as blob and the view dynamically

    - by mswallace
    I am trying to dynamically display an image that I am storing in the google datastore as a Blob. I am not getting any errors but I am getting a broken image on the page that I view. Any help would be awesome! I have the following code in my grails app domain class has the following @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) Long id @Persistent String siteName @Persistent String url @Persistent Blob img @Persistent String yourName @Persistent String yourURL @Persistent Date date static constraints = { id( visible:false) } My save method in the controller has this def save = { params.img = new Blob(params.imgfile.getBytes()) def siteInfoInstance = new SiteInfo(params) if(!siteInfoInstance.hasErrors() ) { try{ persistenceManager.makePersistent(siteInfoInstance) } finally{ flash.message = "SiteInfo ${siteInfoInstance.id} created" redirect(action:show,id:siteInfoInstance.id) } } render(view:'create',model:[siteInfoInstance:siteInfoInstance]) } My view has the following <img src="${createLink(controller:'siteInfoController', action:'showImage', id:fieldValue(bean:siteInfoInstance, field:'id'))}"></img> and the method in my controller that it is calling to display a link to the image looks like this def showImage = { def site = SiteInfo.get(params.id)// get the record response.outputStream << site.img // write the image to the outputstream response.outputStream.flush() }

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  • Java Errors with jRuby on Rails on Google App Engine

    - by John Wang
    I followed all of the instructions so far from: http://code.google.com/p/appengine-jruby/wiki/RunningRails and http://gist.github.com/268192 Currently, I'm just trying to get to hello world. I'm getting these errors when I just run the dev_appserver.rb 238:hello-world jwang392$ dev_appserver.rb . => Booting DevAppServer => Press Ctrl-C to shutdown server => Generating configuration files 2010-04-08 09:16:51.961 java[411:1707] [Java CocoaComponent compatibility mode]: Enabled 2010-04-08 09:16:51.964 java[411:1707] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000 Apr 8, 2010 7:17:05 PM com.google.appengine.tools.development.ApiProxyLocalImpl log SEVERE: [1270754225387000] javax.servlet.ServletContext log: Warning: error application could not be initialized org.jruby.rack.RackInitializationException: no such file to load -- time from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25:in `boot!' from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/boot/rack.rb:10 from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1:in `load' from <script>:1 at org.jruby.rack.DefaultRackApplicationFactory $4.init(DefaultRackApplicationFactory.java:169) at org.jruby.rack.DefaultRackApplicationFactory.newErrorApplication(DefaultRac kApplicationFactory.java: 118) at org.jruby.rack.DefaultRackApplicationFactory.init(DefaultRackApplicationFac tory.java: 37) at org.jruby.rack.SharedRackApplicationFactory.init(SharedRackApplicationFacto ry.java: 26) at org.jruby.rack.RackServletContextListener.contextInitialized(RackServletCon textListener.java: 40) at org.mortbay.jetty.handler.ContextHandler.startContext(ContextHandler.java: 530) at org.mortbay.jetty.servlet.Context.startContext(Context.java:135) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java: 1218) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java: 500) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java: 448) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java: 117) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java: 117) at org.mortbay.jetty.Server.doStart(Server.java:217) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at com.google.appengine.tools.development.JettyContainerService.startContainer (JettyContainerService.java: 188) at com.google.appengine.tools.development.AbstractContainerService.startup(Abs tractContainerService.java: 147) at com.google.appengine.tools.development.DevAppServerImpl.start(DevAppServerI mpl.java: 219) at com.google.appengine.tools.development.DevAppServerMain $StartAction.apply(DevAppServerMain.java:162) at com.google.appengine.tools.util.Parser $ParseResult.applyArgs(Parser.java:48) at com.google.appengine.tools.development.DevAppServerMain.<init>(DevAppServer Main.java: 113) at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMa in.java: 89) Caused by: org.jruby.exceptions.RaiseException: no such file to load -- time at (unknown).new(file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25) at Kernel.require(file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25) at JRuby::Rack::Booter.boot!(file:/Users/jwang392/hello-world/WEB-INF/ lib/jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:10) at (unknown).(unknown)(file:/Users/jwang392/hello-world/WEB-INF/lib/ jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1) at (unknown).(unknown)(file:/Users/jwang392/Dhello-world/WEB-INF/lib/ jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1) at Kernel.load(<script>:1) at (unknown).(unknown)(:1) Apr 8, 2010 7:17:05 PM com.google.appengine.tools.development.ApiProxyLocalImpl log SEVERE: [1270754225913000] javax.servlet.ServletContext log: unable to create shared application instance org.jruby.rack.RackInitializationException: no such file to load -- time from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25:in `boot!' from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/boot/rack.rb:10 from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1:in `load' from <script>:1 at org.jruby.rack.DefaultRackApplicationFactory $4.init(DefaultRackApplicationFactory.java:169) at org.jruby.rack.DefaultRackApplicationFactory.getApplication(DefaultRackAppl icationFactory.java: 51) at org.jruby.rack.SharedRackApplicationFactory.init(SharedRackApplicationFacto ry.java: 27) at org.jruby.rack.RackServletContextListener.contextInitialized(RackServletCon textListener.java: 40) at org.mortbay.jetty.handler.ContextHandler.startContext(ContextHandler.java: 530) at org.mortbay.jetty.servlet.Context.startContext(Context.java:135) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java: 1218) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java: 500) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java: 448) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java: 117) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java: 117) at org.mortbay.jetty.Server.doStart(Server.java:217) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at com.google.appengine.tools.development.JettyContainerService.startContainer (JettyContainerService.java: 188) at com.google.appengine.tools.development.AbstractContainerService.startup(Abs tractContainerService.java: 147) at com.google.appengine.tools.development.DevAppServerImpl.start(DevAppServerI mpl.java: 219) at com.google.appengine.tools.development.DevAppServerMain $StartAction.apply(DevAppServerMain.java:162) at com.google.appengine.tools.util.Parser $ParseResult.applyArgs(Parser.java:48) at com.google.appengine.tools.development.DevAppServerMain.<init>(DevAppServer Main.java: 113) at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMa in.java: 89) Caused by: org.jruby.exceptions.RaiseException: no such file to load -- time at (unknown).new(file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25) at Kernel.require(file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25) at JRuby::Rack::Booter.boot!(file:/Users/jwang392/hello-world/WEB-INF/ lib/jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:10) at (unknown).(unknown)(file:/Users/jwang392/hello-world/WEB-INF/lib/ jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1) at (unknown).(unknown)(file:/Users/jwang392/hello-world/WEB-INF/lib/ jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1) at Kernel.load(<script>:1) at (unknown).(unknown)(:1) Apr 8, 2010 7:17:05 PM com.google.appengine.tools.development.ApiProxyLocalImpl log SEVERE: [1270754225915000] javax.servlet.ServletContext log: Error: application initialization failed org.jruby.rack.RackInitializationException: unable to create shared application instance at org.jruby.rack.SharedRackApplicationFactory.init(SharedRackApplicationFacto ry.java: 39) at org.jruby.rack.RackServletContextListener.contextInitialized(RackServletCon textListener.java: 40) at org.mortbay.jetty.handler.ContextHandler.startContext(ContextHandler.java: 530) at org.mortbay.jetty.servlet.Context.startContext(Context.java:135) at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java: 1218) at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java: 500) at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java: 448) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java: 117) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java: 117) at org.mortbay.jetty.Server.doStart(Server.java:217) at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java: 40) at com.google.appengine.tools.development.JettyContainerService.startContainer (JettyContainerService.java: 188) at com.google.appengine.tools.development.AbstractContainerService.startup(Abs tractContainerService.java: 147) at com.google.appengine.tools.development.DevAppServerImpl.start(DevAppServerI mpl.java: 219) at com.google.appengine.tools.development.DevAppServerMain $StartAction.apply(DevAppServerMain.java:162) at com.google.appengine.tools.util.Parser $ParseResult.applyArgs(Parser.java:48) at com.google.appengine.tools.development.DevAppServerMain.<init>(DevAppServer Main.java: 113) at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMa in.java: 89) Caused by: org.jruby.rack.RackInitializationException: no such file to load -- time from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25:in `boot!' from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/boot/rack.rb:10 from file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1:in `load' from <script>:1 at org.jruby.rack.DefaultRackApplicationFactory $4.init(DefaultRackApplicationFactory.java:169) at org.jruby.rack.DefaultRackApplicationFactory.getApplication(DefaultRackAppl icationFactory.java: 51) at org.jruby.rack.SharedRackApplicationFactory.init(SharedRackApplicationFacto ry.java: 27) ... 19 more Caused by: org.jruby.exceptions.RaiseException: no such file to load -- time at (unknown).new(file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25) at Kernel.require(file:/Users/jwang392/hello-world/WEB-INF/lib/jruby- rack-0.9.6.jar!/jruby/rack/booter.rb:25) at JRuby::Rack::Booter.boot!(file:/Users/jwang392/hello-world/WEB-INF/ lib/jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:10) at (unknown).(unknown)(file:/Users/jwang392/hello-world/WEB-INF/lib/ jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1) at (unknown).(unknown)(file:/Users/jwang392/hello-world/WEB-INF/lib/ jruby-rack-0.9.6.jar!/jruby/rack/boot/rack.rb:1) at Kernel.load(<script>:1) at (unknown).(unknown)(:1) The server is running at http://localhost:8080/ I'm at a loss at what step I may have missed. I checked my ruby version (1.8.7) and rails version (2.3.5), gem version (1.3.6) and google-appengine-0.0.10.1 ran: sudo gem install google-appengine curl -O http://appengine-jruby.googlecode.com/hg/demos/rails2/rails2_appengine.rb ruby rails2_appengine.rb sudo gem install rails_dm_datastore sudo gem install activerecord-nulldb-adapter put this in my config.ru file: run lambda { |env| Rack::Response.new('Hello World!').finish } and finally ran $ dev_appserver.rb .

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  • Google App Engine + AdWords API: java.lang.NoClassDefFoundError: javax/xml/soap/SOAPException

    - by Konrad
    Hi all, I know a lot so far about this exception. But I am wondering, if any of you tried to use AdWords API on GAE. AdWords uses Axis as underlying WS library, which do not work on GAE and unfortunately I cannot find solution to make it working. I tried already this: http://dev.bizo.com/2009/04/calling-soap-web-services-on-google-app.html Does any of you know if there is a way to use AdWords API on GAE with Java? Thanks in advance for any help Konrad

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  • HTML comments in Spark view engine

    - by Rory Fitzpatrick
    How can I comment out parts of a Spark view so they aren't rendered to the client? In aspx pages I can do this: <%-- server-side comment --%> I had thought using three dashes would work: <!--- server-side comment ---> but it doesn't work and I now can't find the resource where I read that.

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  • google-app-engine deploy error..

    - by zjm1126
    2010-04-20 15:33:39,421 WARNING appengine_rpc.py:399 ssl module not found. Without the ssl module, the identity of the remote host cannot be verified, and connections may NOT be secure. To fix this, please install the ssl module from http://pypi.python.org/pypi/ssl . To learn more, see http://code.google.com/appengine/kb/general.html#rpcssl . how can i do ? thanks

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  • File Uploading In Google Application Engine Using Django

    - by Ayush
    I am using gae with django. I have an project named MusicSite with following url mapping- urls.py from django.conf.urls.defaults import * from MusicSite.views import MainHandler from MusicSite.views import UploadHandler from MusicSite.views import ServeHandler urlpatterns = patterns('',(r'^start/', MainHandler), (r'^upload/', UploadHandler), (r'^/serve/([^/]+)?', ServeHandler), ) There is an application MusicSite inside MusicFun with the following codes- views.py import os import urllib from google.appengine.ext import blobstore from google.appengine.ext import webapp from google.appengine.ext.webapp import blobstore_handlers from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app def MainHandler(request): response=HttpResponse() upload_url = blobstore.create_upload_url('http://localhost: 8000/upload/') response.write('') response.write('' % upload_url) response.write("""Upload File: """) return HttpResponse(response) def UploadHandler(request): upload_files=request.FILES['file'] blob_info = upload_files[0] response.redirect('http://localhost:8000/serve/%s' % blob_info.key()) class ServeHandler(blobstore_handlers.BlobstoreDownloadHandler): def get(self, resource): resource = str(urllib.unquote(resource)) blob_info = blobstore.BlobInfo.get(resource) self.send_blob(blob_info) now whenever a upload a file using /start and click Submit i am taken to a blank page with the following url- localhost:8000/_ah/upload/ahhnb29nbGUtYXBwLWVuZ2luZS1kamFuZ29yGwsSFV9fQmxvYlVwbG9hZFNlc3Npb25fXxgHDA These random alphabets keep varying but the result is same. A blank page after every upload. Somebody please help. The server responses are as below- INFO:root:"GET /start/ HTTP/1.1" 200 - INFO:root:"GET /favicon.ico HTTP/1.1" 404 - INFO:root:Internal redirection to http://localhost:8000/upload/ INFO:root:Upload handler returned 500 ERROR:root:Invalid upload handler response. Only 301, 302 and 303 statuses are permitted and it may not have a content body. INFO:root:"POST /_ah/upload/ ahhnb29nbGUtYXBwLWVuZ2luZS1kamFuZ29yGwsSFV9fQmxvYlVwbG9hZFNlc3Npb25fXxgCDA HTTP/1.1" 500 - INFO:root:"GET /favicon.ico HTTP/1.1" 404 -

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  • Problem with Google App Engine Appstats

    - by Taylor L
    I'm having an issue getting Appstats to work correctly. Using /appstats or /appstats/stats ends up in an infinite loop that keeps redirecting back to /appstats/stats. This results in a 404 error saying the page isn't redirecting properly. Any idea what the issue is? Here are the relevant lines in my appengine-web.xml. I've tried using both /appstats/stats and /appstats and they both have the same issue. <admin-console> <page name="Appstats" url="/appstats/stats" /> </admin-console> Below are the http headers showing the infinite redirect loop: http://mysite.appspot.com/appstats/stats GET /appstats/stats HTTP/1.1 Host: mysite.appspot.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv: 1.9.2.3) Gecko/20100401 Firefox/3.6.3 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/ *;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive Cookie: USER_LOCALE=en_US; JSESSIONID=POTIUPPpEmjHZoaNDWOSTA; ACSID=AJKiYcHiwT8jH7e01V9O5iFu3kpBhDd3k3oBwwxylv5u0DbJ- utvdpsgdb4Xim2WXwobkJmgTGGljvuh94_yVQ__- VPnBsTtUAhRjSyZ2Lv3G7oUHAxTsCWHJIMChGT3- XUyUNx8wxwvJisL_RTXH8Hc4TTLh_rVHm2k8gk8kgdbVZXexSV0K- a3coELTecWIBolt0qLd5L-5vALm382KsqbHorPXqoZMPTvR_06g_mR1cbmF2Ihnk6YhP7no58BNpESM9HvFyKNKXODo39hF4oaZCcW0Q9TBqUMgsrBqlcIh3- VvC7qvH0n_nAtrLTBbK_swnOFvCDcaf3whT9ty0CJ0VRNuNqIPOLHIeQAMgwXUNMr89P64EsgmuyONHR67glCQXEPOGXIaT1vcBJFwFoeNUqjdp824fHvoVhaL7Xlav- LTIFuM3f_ymHLmibk57PRuXUYEaAG HTTP/1.1 302 Found Location: http://mysite.appspot.com/appstats/stats X-AppEngine-Estimated-CPM-US-Dollars: $0.645553 X-AppEngine-Resource-Usage: ms=18965 cpu_ms=27884 api_cpu_ms=0 Set-Cookie: ACSID=AJKiYcF_YA7PB18b3T5OO7vEMo31f1hFhO8xKqFRiBUGrCr4YABAAyugZXcDfKMOM- r0FiK8xlOPfQWx3tOWIJ6ueOqK89X8M9YfHIs8WKUcSs6PwNZSKV0HKxvbqeWxfZI_cpo2YoS73s_RPlyEvjaYLOf6iXPpWeYyKTAbSqPOEBnVnTk3oso6ur66CIj3FnN8vsHfbanqY4sbaRsNj9pLjWZco0quYLOK1fd4wRZx_oAvk3jOlfAj7BZ7p9L1bO8oVCMpVn19cwT6zvO2-9RSjfiOPAacw7Cg0MT30r7Fr7SCj7VcSPAye4lc7tb9KL9ztZEk0xbEX-9vC6vHM_VfPJ54Kb_FycxE6lACsKTE4hj0bOa2-2quaOP0NSxfoH9ozLlQQCsGhpWBnlu__W06D0GqDqxcDUu2HocYqWuLi91aoa- aRTkqB_qo4aAa3OvHeKoFgwrS; expires=Mon, 12-Apr-2010 19:41:49 GMT; path=/ Date: Sun, 11 Apr 2010 19:42:08 GMT Pragma: no-cache Expires: Fri, 01 Jan 1990 00:00:00 GMT Cache-Control: no-cache, must-revalidate Content-Type: text/html Server: Google Frontend Content-Length: 0 ---------------------------------------------------------- http://mysite.appspot.com/appstats/stats GET /appstats/stats HTTP/1.1 Host: mysite.appspot.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv: 1.9.2.3) Gecko/20100401 Firefox/3.6.3 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/ *;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive Cookie: USER_LOCALE=en_US; JSESSIONID=POTIUPPpEmjHZoaNDWOSTA; ACSID=AJKiYcF_YA7PB18b3T5OO7vEMo31f1hFhO8xKqFRiBUGrCr4YABAAyugZXcDfKMOM- r0FiK8xlOPfQWx3tOWIJ6ueOqK89X8M9YfHIs8WKUcSs6PwNZSKV0HKxvbqeWxfZI_cpo2YoS73s_RPlyEvjaYLOf6iXPpWeYyKTAbSqPOEBnVnTk3oso6ur66CIj3FnN8vsHfbanqY4sbaRsNj9pLjWZco0quYLOK1fd4wRZx_oAvk3jOlfAj7BZ7p9L1bO8oVCMpVn19cwT6zvO2-9RSjfiOPAacw7Cg0MT30r7Fr7SCj7VcSPAye4lc7tb9KL9ztZEk0xbEX-9vC6vHM_VfPJ54Kb_FycxE6lACsKTE4hj0bOa2-2quaOP0NSxfoH9ozLlQQCsGhpWBnlu__W06D0GqDqxcDUu2HocYqWuLi91aoa- aRTkqB_qo4aAa3OvHeKoFgwrS HTTP/1.1 302 Found Location: http://mysite.appspot.com/appstats/stats X-AppEngine-Estimated-CPM-US-Dollars: $0.002243 X-AppEngine-Resource-Usage: ms=64 cpu_ms=93 api_cpu_ms=0 Date: Sun, 11 Apr 2010 19:42:08 GMT Content-Type: text/html Server: Google Frontend Content-Length: 0

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  • App engine datastore - query on Enum fields.

    - by Gopi
    I am using GAE(Java) with JDO for persistence. I have an entity with a Enum field which is marked as @Persistent and gets saved correctly into the datastore (As observed from the Datastore viewer in Development Console). But when I query these entities putting a filter based on the Enum value, it is always returning me all the entities whatever value I specify for the enum field. I know GAE java supports enums being persisted just like basic datatypes. But does it also allow retrieving/querying based on them? Google search could not point me to any such example code. Details: I have printed the Query just before being executed. So in two cases the query looks like - SELECT FROM com.xxx.yyy.User WHERE role == super ORDER BY key desc RANGE 0,50 SELECT FROM com.xxx.yyy.User WHERE role == admin ORDER BY key desc RANGE 0,50 Both above queries return me all the User entities from datastore in spite of datastore viewer showing some Users are of type 'admin' and some are of type 'super'.

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  • Java App Engine - ranked counter

    - by Richard
    I understand the sharded counter, here: http://code.google.com/appengine/articles/sharding_counters.html The problem is that a simple counter will not work in my application. I am sorting my entities by a particular variable so I am returned not so much a count, but more of a rank. My current method is: SELECT COUNT(this) FROM Entity.class WHERE value <= ? Result + 1 is then the rank of the parameter in relation to the value variable in the persistent Entity objects. The limitation of this is the highest rank being returned is 1001 because count() can give a maximum of 1000. The reason I cannot store the rank on the Entity object is that the ranks are updated very often, and re-setting this rank variable would be much too costly. Any ideas on the best way to accomplish this?

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  • appcfg.py: error: no such option: --dump on google-app-engine

    - by zjm1126
    i follow this article :http://code.google.com/intl/en/appengine/docs/python/tools/uploadingdata.html and want to download all data from my app , but when i use the next code,it show error: D:\zjm_demo\app>appcfg.py --dump --app_id=zjm1126 --url=http://zjm1126.appspot.c om/remote_api --filename=a.csv Usage: appcfg.py [options] <action> appcfg.py: error: no such option: --dump why ? thanks

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  • 2D Engine for iPhone OS

    - by disp
    I have a pretty simple 2D flash game. It's a jump n run sidescroller and I want to port it to the iPhone. But what is the best way to do it? There is Adobe Flash Pro CS5 but I'd rather program it from the scratch in an iPhone environment. Are there any top games done by open source framekworks? Which is the best way to go?

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  • can create a new thread on goog-app-engine ..(python)

    - by zjm1126
    i use this code can crteate ,but someone say it can't create ,why ? class LogText(db.Model): content = db.StringProperty(multiline=True) class MyThread(threading.Thread): def __init__(self,threadname): threading.Thread.__init__(self, name=threadname) def run(self,request): log=LogText() log.content=request.POST.get('content',None) log.put() def Log(request): thr = MyThread('haha') thr.run(request) return HttpResponse('')

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  • Using sub filters/queries in Google App Engine

    - by fredrik
    Hi, I'm trying to use figure out how to sub query a query that uses a filter. From what I've figured out so far while using .filter() it changes the original query, that leads to a second .filter() would also have to match the first filter. I would like to make something like this: modules = data.Modules.all().filter('page = ', page.key()) modules.filter('name = ', 'Test') modules.filter('name = ', 'Test2') I can't get the "Test2" filter to work. The only solution I have at the moment is to make all new queries. data.Modules.all().filter('page = ', page.key()).filter('name = ', "Test").get() data.Modules.all().filter('page = ', page.key()).filter('name = ', "Test2").get() Or write the same as an GQL. But for me it seams quite stupid way to go. I've looked at using ancestors, but I don't quite understand it and honestly don't know if that's the way to go. Any ideas? ..fredrik

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  • database design in google app engine

    - by iamgopal
    hi , i am designing a simple project based to do list. the idea is to define tasks under project ( no workflow - just "task is completed" or not is required. ) in a hirarchial way. i.e. each task has multiple task and that task may have other multiple task. a project can be said to be completed if all task under that project are completed. , i tought of using refrenceproeperty to create hirarchy , but could not figure out easy way ( which do not take more than 30 seconds to find all the children of a project and check weather it is completed or not ) . to detect if project is complete or not. how to design database for such job ? and also , if i need to copy the project in order to define another project , how to copy hierarchical data ?

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  • Google App Engine ClassNotPersistenceCapableException

    - by Frank
    I have the following class : import javax.jdo.annotations.IdGeneratorStrategy; import javax.jdo.annotations.IdentityType; import javax.jdo.annotations.PersistenceCapable; import javax.jdo.annotations.Persistent; import javax.jdo.annotations.PrimaryKey; import com.google.appengine.api.datastore.*; @PersistenceCapable(identityType=IdentityType.APPLICATION) public class PayPal_Message { @PrimaryKey @Persistent(valueStrategy=IdGeneratorStrategy.IDENTITY) private Long id; @Persistent private Text content; @Persistent private String time; public PayPal_Message(Text content,String time) { this.content=content; this.time=time; } public Long getId() { return id; } public Text getContent() { return content; } public String getTime() { return time; } public void setContent(Text content) { this.content=content; } public void setTime(String time) { this.time=time; } } It used to be in a package, and works fine, now I put all classes in the default package, which caused me this error : org.datanucleus.jdo.exceptions.ClassNotPersistenceCapableException: The class "The class "PayPal_Message" is not persistable. This means that it either hasnt been enhanced, or that the enhanced version of the file is not in the CLASSPATH (or is hidden by an unenhanced version), or the Meta-Data/annotations for the class are not found." is not persistable. This means that it either hasnt been enhanced, or that the enhanced version of the file is not in the CLASSPATH (or is hidden by an unenhanced version), or the Meta-Data for the class is not found. NestedThrowables: org.datanucleus.exceptions.ClassNotPersistableException: The class "PayPal_Message" is not persistable. This means that it either hasnt been enhanced, or that the enhanced version of the file is not in the CLASSPATH (or is hidden by an unenhanced version), or the Meta-Data/annotations for the class are not found. What should I do to fix it ?

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  • Quercus on Google App Engine: Class not loading

    - by gAMBOOKa
    Fatal Error: no matching class connection index.php <?php import database.connection; $connection = connection::get()->getPersistenceManager(); // ***ERROR HERE*** ?> connection.java package database; import javax.jdo.JDOHelper; import javax.jdo.PersistenceManagerFactory; public final class connection { private static final PersistenceManagerFactory pmfInstance = JDOHelper.getPersistenceManagerFactory("transactions-optional"); private connection() {} public static PersistenceManagerFactory get() { return pmfInstance; } } Quercus is otherwise configured fine, PHP implementation works smoothly on GAE. But when I try to initialize classes, PHP can't find them. What am I doing wrong?

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  • Google App Engine - Blob Store Service with a Dispatcher Servlet

    - by Rahul
    I have a central dispatcher servlet that has a servlet mapping of : <servlet-mapping> <servlet-name>dispatcher</servlet-name> <url-pattern>/</url-pattern> </servlet-mapping> When i try to use the blob store service's createUploadUrl("/uploadComplete") it maps to a URL for e.g *'/_ah/upload/agp0d2VldG15cGljchsLEhVfX0Jsb2JVcGxvYWRTZXNzaW9uX18YEgw'*. Before the Blob store service can handle the upload and redirect to /uploadComplete; my dispatcher servlet gets called and i am therefore not being able to upload anything. Is there a servlet/ filter that i can map to /_ah/upload/* in my web.xml ? How do i avoid the dispatcher servlet from getting called before the Blob store service can do its thing?

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  • Spark engine without master page

    - by msony
    I use application.spark file for master page In my app i have login page that does not need master page I tried remove master page from my login page using this tag , but it continue to use application.spark I can fix it by adding new master page in layout folder with name blank.spark file without any code and in my login page put this tag . looks too ugly, so I'm asking you if you know another option to fix this issue? I'm using: Spark-1.1.39975.0-release

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