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  • File manager (Nautilus) hangs or is ultra slow when listing contents of ssh/sftp server

    - by NahsiN
    I used to use File -- Connect to server to connect to my remote ssh a lot before 12.04/11.10. But now in a fresh install of 12.04, whenever I try to access the remote files, nautilus either always hangs or is ultra slow (5 mins) in listing the directory contents. Most of the time I have to force quit or xkill. Mounting using SSHFS works fine. The ssh server is fast and it works fine via putty, mc (using fish) and normal terminal. I also installed nautilus in Lubuntu 12.04 (virtualbox) and to my surprise, browsing is fast and smooth. Both versions of nautilus are at 3.4.2 thus I am led to believe the problem might be lying somewhere in Ubuntu 12.04. But I am clueless. All suggestions welcome. I really need to solve this problem.

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  • How do i fix the slow scroll in browsers and high XOrg cpu usage

    - by Virgil
    I am facing an issue while scrolling in browsers(firefox, chrome, and opera) , scroll is jagged and slow. Also when scrolling the cpu usage spikes. I am currently running ubuntu natty(beta 1), switched from ubuntu 10.10 where the problem was worse. I am using the nvidia beta driver, which ubuntu installed automatically. My graphic card is nvidia Quadro NVS 150M. I tried running ubuntu without the effects on , but when using multiple applications at the same time xorg usage spikes again. Additional info: 2GB of RAM and an intel core 2 duo processor. Any help would be greatly appreciated. Thanks in advance!

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  • Unity environment way too slow in Ubuntu 13.10

    - by Santiago
    Unity and its apps open too slowly whenever I open one. It takes a while for them to appear completely. Everything works properly when the window is already open. The biggest problem is with the dash: it's SO SLOW when I'm looking for an app although I have removed some lenses. What should I do or what can I do? These issues only occur with Ubuntu 13.04 and 13.10 whereas 12.04 works AMAZNGLY but I have issues when updating a package or installing a new one, that's why I don't opt for that one. Specifications: RAM: 2GB, Processor: Intel® Atom™ CPU N2600 @ 1.60GHz × 4, Graphics card: Gallium 0.4 on llvmpipe (LLVM 3.3, 128 bits)

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  • Very slow system after installing 13.10?

    - by Roeland
    Just "upgraded" from 13.04 to 13.10 on my Acer C7 Ubuntu'd Chromebook and first thing I noticed is that everything is very slow and unresponsive. Hardly had this on 13.04. Opened system monitor to check processes and I saw that compiz is consistently using 20-80% of my CPU, even on idle. I tried installing Compizconfig, but it doesn't start up at all. This is the final release, not a beta. How can I make it more responsive - like it should be?

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  • Always on VPN connection

    - by greg
    I have a working VPN connection. Works like a dream. What isn't working though, is the 'Connect Automatically' option in the Network Connections Manager Panel. It never connects automatically, not at boot, and not after disconnect. I'm not quite sure what that option is for. And I'll get disconnected from the VPN with no warning whatsoever. Is there a way to make sure my computer only connects to the internet through a VPN? So that if the VPN connection isn't established, my computer can't reach the internet. And is there a way to get ubuntu to attempt to reconnect to the VPN automatically if for some reason the connection drops?

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  • Box2Dweb very slow on node.js

    - by Peteris
    I'm using Box2Dweb on node.js. I have a rotated box object that I apply an impulse to move around. The timestep is set at 50ms, however, it bumps up to 100ms and even 200ms as soon as I add any more edges or boxes. Here are the edges I would like to use as bounds around the playing area: // Computing the corners var upLeft = new b2Vec2(0, 0), lowLeft = new b2Vec2(0, height), lowRight = new b2Vec2(width, height), upRight = new b2Vec2(width, 0) // Edges bounding the visible game area var edgeFixDef = new b2FixtureDef edgeFixDef.friction = 0.5 edgeFixDef.restitution = 0.2 edgeFixDef.shape = new b2PolygonShape var edgeBodyDef = new b2BodyDef; edgeBodyDef.type = b2Body.b2_staticBody edgeFixDef.shape.SetAsEdge(upLeft, lowLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowLeft, lowRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(lowRight, upRight) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) edgeFixDef.shape.SetAsEdge(upRight, upLeft) world.CreateBody(edgeBodyDef).CreateFixture(edgeFixDef) Can box2d really become this slow for even two bodies or is there some pitfall? It would be very surprising given all the demos which successfully use tens of objects.

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  • Why fgetc too slow?

    - by user14284
    I've written a program that reads an whole file via fgetc: while ((c = fgetc(f)) != EOF) { ... } But the program is too slow. When I changed fgetc to fread, static unsigned char buf[4096]; while ((n = fread(buf, 1, sizeof(buf), f)) > 0) { ... } the program works about 10 times faster. Why? As I know, fgetc is a buffered function, so it should work as fast as the second version with explicit buffer, isn't it?

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  • Slow writing HDD speed, Ubuntu 12.04 64-bit, Thinkpad T520i

    - by pyc
    It seems that (but I'm not completely sure), that when I'm copying files from gigabit network to HDD, I can't use full potential of the network which in my case is about 60 MB/s, because HDD writing is so slow like lower than 10 MB/s, and also it's slowing down the whole system which becomes pretty much unresponsive, almost impossible to work with. Copying files to samba share residing at Ubuntu machine, connected to share from Windows 7, I'm completely sure my network equipment is OK, and there's no CPU intensive process on Ubuntu except smbd getting about 10-20% from time to time which I think is OK. Something here is burried deep I think, maybe even in kernel. Already tried to switch from AHCI to compatibility mode, and turning acpi on and off - nothing helped. So it's like HDD buffer is full and emptying slowly while machine is sluggish, load is about 3 to 4. Somebody experienced the similar problems? Some help on troubleshooting process and identifying the cause would be helpful too :) Thanks!

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  • Ubuntu 12.04 Responsiveness Extremely Slow on Nvidia 8800?

    - by lynxie
    Just installed 12.04... This is the first time I run Ubuntu with the Unity UI, not a pleasant experience. The responsiveness is extremely slow (10s after a mouseclick), the screen flickers, etc, all right after logging in. Switching the display driver from Nvidia current to post-release doesn't help at all. What now? Can't go back, but Ubuntu is useless to me right now. What can I do? (The system is a Intel 4x2.4Ghz with 4Gb RAM and a Nvidia 8800.)

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  • Xubuntu and other Debian based distros slow

    - by William V
    I have a Compaq Presario SR1950NX desktop computer with the AMD64 3800+ processor and 1GB ram and it seems that Ubunutu, Xubuntu and Lubuntu are all laggy. Things seem to be slow such as clicking on menus and opening programs and the UI renders in peices. When using the browser the system slows down considerably. I ran the TOP command and I do notice that xorg hits 30 to 40 percent cpu when running the browsers. I have tried these distros on a spare P4 machine and it is even worse. As long as I don't have a several things open at one time I can manage to get around although sluggishly. I also notice that I can't get debian based distros to install in 64bit (crtc6 failure) only in 32bit. Can anyone tell me what is it that I might be doing wrong? I have an integrated Nvidia card and have tried several of the recommended drivers which sometimes result in no boot screen upon reboot. Thanks

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  • Very slow startup after update to 12.04

    - by M Legoh
    My hardware: Dell Latitude D600 laptop Processor: Intel Pentium (r) 1.8 GHz Memory 1.2 GiB Graphics R200 (RV250 4C66) x86/MMX/SSE2 TCL DRI2 Disk: 37.7 gb I did an update from 11.?? using the automatic system update that pops up when you switch/log on. Ever since then when I switch on the machine it takes approximately one hour to get to the login screen. Sometimes the actual login will take time too, but sometimes within a couple of minutes I am logged in. Once I am logged in I find I can work normally, the response is not swift, but is neither too slow that I cannot work. I was wondering if there was anything I could do to speed things up. I deliberately did not do a clean install from disk, because I did not want to loose settings on the machine.

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  • Minecraft program frame rate is very slow

    - by Cade
    I have recently downloaded Minecraft to Ubuntu 12.04. It launches and plays successfully, however- the frame rates for the game are extremely slow. They never go past 9 fps and usually drop below 3 fps. I have been a Windows XP user for years and have just recently switched to Ubuntu, so I'm not an expert with this OS. My video card is a Diamond Stealth s60 with Radeon 7000. I don't know what other information you guys need but if you ask for it, and would please tell me how to get to it, I will tell you as soon as I can. Thanks for your help.

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  • Ubuntu 12.10 64 bit Slow

    - by Patrick Skiba
    I am new to linux and was wondering why launching applications is so slow. I've tried both Ubuntu 12.10 64 bit and Ubuntu 12.04 LTS 64 bit Computer Specs: Toshiba Satellite p755 CPU: Intel core i7-2670QM @2.20GHz Ram: 8 GB Using integrated intel hd 3000 graphics When I install the first thing I do is update, which takes about an hour or so. I would assume I'd be good after that, but when launching things like the firefox, system settings, thunderbird it takes a much much longer time than on Windows 7. Please help me.

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  • Ubuntu One slow download sync speed

    - by Ian M
    I am having problems syncing my Ubuntu One files with my Ubuntu 12.04 fresh installation. Everything went well during the setup phase. Now, I am trying to sync back in my folders in my U1 account and the transfer speed is extremely slow. I am averaging a 15kb/s transfer speed. I tried uninstalling ubuntuone-client and reinstalling it. It did not fixed the problem. Right now U1 is stuck downloading a 50mb file. It is taking forever. Any ideas? Speed Test: http://speedtest.net/result/1922664547.png Screenshot: http://postimage.org/image/obs3f410z/

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  • Ubuntu 12.04 x64 - Very slow response and sluggishness

    - by Murphy1138
    Recently updated to 12.04 x64 on my AMD HEX core 4GB system, over the last few days I feel that the overall system is sluggish/laggy , for instance hitting the dash button, the dash opens but the recent activity of files/videos etc is incredibly slow to populate, like wise in Nautilus and browsing my media, the file names are showing up but it takes an age to populate the "thumb" of the video, If I go into Gnome-shell the shell response is a little faster but again clicking on applications there is still a noticeable pause. I have the latest Nvidia Drivers loaded and I have very fast SATA drives, if I reboot into windows 7 the system is so much quicker in its response, I only use windows for games and Ubuntu is my main OS. 10.04/10.10/11.04 was Super quick and this was when the system still had a Duel Core Chip and a worse Nvidia card, 11.10 was pretty snappy, but 12.04 just feels bloated on each system I have installed it on. My hardware is more than up to the task so has anyone got any commands i can run to help diagnose the issue? Anyone else got the same problems? Thanks Murph

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  • Super slow and laggy?

    - by Mystogan
    I'm a native Windows user, running 7 Home Premium atm. In the past I installed Ubuntu 10 on my netbook I believe, but was a bit 'scared' by it. Anyways, I made a partition on my desktop pc, 100gb and installed Ubuntu 12.10 on it. It was pretty slow first thought it had to install updates or something, so I rebooted it. Now after the login it looks like everything freezes, I can move my mouse only ,but that's it! I can see my desktop and launcher, but the task bar doesn't display time and misc system info, only a black bar, I downloaded the android SDK pack and installed vlc media player before I rebooted. My computer info: - 1tb HDD - 8gb ddr3 ram - ATI Radeon 4890 videocard (1gb) - AMD Phenom 2 x4 black 3,2ghz CPU(64 bits) Thanks in advantage!

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  • Video playing is slow on 12.04

    - by user58439
    I started using Ubuntu a very short time ago, and it was working perfectly! I upgraded to 12.04 yesterday, and today I realize that everything is running slow. For example, video streaming online, from sites such as Youtube is not working correctly, audio and video breaks constantly. I have a 64 bit system, with a Intel® Core™2 Duo, 2.10GHz × 2 . I don't know what more to add. I tried free -m on the terminal, it returned that I had only 524MB free from 3858MB. All that i have running at this point is Mozilla Firefox.

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  • Slow tranfer to external USB3 hard drive

    - by JMP
    Trying to backup data from hard drive before reloading windows following some issue with its load. Having trouble with the file transfer to a USB3/2 external hard drive NTFS. Getting transfer speed of about 116.7kB/sec. In other words its taking about 5 hours to tranfer 1.4GB. I've got about 80GB to go. So the transfer is going to take 11days. Seems a little on the slow side. Am I missing something? Is there a way to make this faster. No issue with the external drive tranferring this amount in windows. But don't have that option at the moment.

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  • C socket: problem with connect() and/or accept() between clients. 111: Connection refused

    - by Fantastic Fourier
    Hello ladies and gents, I'm having a bit of problem with accept(). I have a multiple clients and one server. The clients can connect and communicate just fine with server. But at one point, I need some clients to be directly connected to each other and I'm having a bit of difficulty there. The clients have bunch of threads going on, where one of them is handle_connection() and it has a while(1), looping forever to listen() and accept() whatever incoming connections. Whenever a client tries to connect() to other client, connect() returns an error, 111: Connection Refused. I know I have the right IP address and right port (I have specified a port just for between-client connections). The client that is waiting for connection doesn't notice anything, no new connection, nada. I copied some parts of the code, in hopes that someone can point out what I'm doing wrong. Thanks for any inputs! This is all client side code. void * handle_connections(void * arg) is a thread that loops forever to accept() any incoming connections. My server has a very similar thang going on and it works very well. (not sure why it doesn't work here..) This is the part of client that is waiting for a new incoming connection. int handle_request(void * arg, struct message * msg) is called at one point during program and tries to connect to a client that is specified in struct message * msg which includes struct sockaddr_in with IP address and port number and whatever. #define SERVER_PORT 10000 #define CLIENT_PORT 3456 #define MAX_CONNECTION 20 #define MAX_MSG 50 void * handle_connections(void * arg) { struct fd_info * info; struct sockaddr_in client_address; struct timeval timeout; fd_set readset, copyset; bzero((char * ) &client_address, sizeof(client_address)); // copy zeroes into string client_address.sin_family = AF_INET; client_address.sin_addr.s_addr = htonl(INADDR_ANY); client_address.sin_port = htons(CLIENT_PORT); sockfd = socket(AF_INET, SOCK_STREAM, 0); rv = listen(sockfd,MAX_CONNECTION); while(1) { new_sockfd = accept(sockfd, (struct sockaddr *) &client_address, &client_addr_len); //blocks if (new_sockfd < 0) { printf("C: ERROR accept() %i: %s \n", errno, strerror(errno)); sleep(2); } else { printf("C: accepted\n"); FD_SET(new_sockfd, &readset); // sets bit for new_sockfd to list of sockets to watch out for if (maxfd < new_sockfd) maxfd = new_sockfd; if (minfd > new_sockfd) minfd = new_sockfd; } //end if else (new_sockfd) } // end of the forever while loop } int handle_request(void * arg, struct message * msg) { char * cname, gname, payload; char * command[3]; int i, rv, sockfd, client_addr_len; struct sockaddr_in client_address; struct fd_info * info; info = (struct fd_info *) arg; sockfd = info->sock_fd; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { printf("HR: ERROR socket() %i: %s \n", errno, strerror(errno)); break; } else if (sockfd > 0) { printf("HR: new socks is %i \n", sockfd); printf("HR: sin_family is %i: %i\n", msg->peer.client_address.sin_family, msg->peer.client_address.sin_port); //************************************************************* //this is the part that returns error 111: Connection refused!!! //************************************************************* rv = connect(sockfd, (struct sockaddr *) &msg->peer.client_address, sizeof(struct sockaddr)); if (rv == -1) { printf("HR: ERROR: connect() %i: %s \n", errno, strerror(errno)); printf("HR: at %li \n", msg->peer.client_address.sin_addr.s_addr); break; } else if (rv > 0) { info->max_fd = sockfd; printf("HR: connected successfully!! \n"); } } }

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  • How to solve a deallocated connection in iPhone SDK 3.1.3? - Streams - CFSockets

    - by Christian
    Hi everyone, Debugging my implementation I found a memory leak issue. I know where is the issue, I tried to solve it but sadly without success. I will try to explain you, maybe someone of you can help with this. First I have two classes involved in the issue, the publish class (where publishing the service and socket configuration is done) and the connection (where the socket binding and the streams configuration is done). The main issue is in the connection via native socket. In the 'publish' class the "server" accepts a connection with a callback. The callback has the native-socket information. Then, a connection with native-socket information is created. Next, the socket binding and the streams configuration is done. When those actions are successful the instance of the connection is saved in a mutable array. Thus, the connection is established. static void AcceptCallback(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) { Publish *rePoint = (Publish *)info; if ( type != kCFSocketAcceptCallBack) { return; } CFSocketNativeHandle nativeSocketHandle = *((CFSocketNativeHandle *)data); NSLog(@"The AcceptCallback was called, a connection request arrived to the server"); [rePoint handleNewNativeSocket:nativeSocketHandle]; } - (void)handleNewNativeSocket:(CFSocketNativeHandle)nativeSocketHandle{ Connection *connection = [[[Connection alloc] initWithNativeSocketHandle:nativeSocketHandle] autorelease]; // Create the connection if (connection == nil) { close(nativeSocketHandle); return; } NSLog(@"The connection from the server was created now try to connect"); if ( ! [connection connect]) { [connection close]; return; } [clients addObject:connection]; //save the connection trying to avoid the deallocation } The next step is receive the information from the client, thus a read-stream callback is triggered with the information of the established connection. But when the callback-handler tries to use this connection the error occurs, it says that such connection is deallocated. The issue here is that I don't know where/when the connection is deallocated and how to know it. I am using the debugger, but after some trials, I don't see more info. void myReadStreamCallBack (CFReadStreamRef stream, CFStreamEventType eventType, void *info) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; Connection *handlerEv = [[(Connection *)info retain] autorelease]; // The error -[Connection retain]: message sent to deallocated instance 0x1f5ef0 (Where 0x1f5ef0 is the reference to the established connection) [handlerEv readStreamHandleEvent:stream andEvent:eventType]; [pool drain]; } void myWriteStreamCallBack (CFWriteStreamRef stream, CFStreamEventType eventType, void *info){ NSAutoreleasePool *p = [[NSAutoreleasePool alloc] init]; Connection *handlerEv = [[(Connection *)info retain] autorelease]; //Sometimes the error also happens here, I tried without the pool, but it doesn't help neither. [handlerEv writeStreamHandleEvent:eventType]; [p drain]; } Something strange is that when I run the debugger(with breakpoints) everything goes well, the connection is not deallocated and the callbacks work fine and the server is able to receive the message. I will appreciate any hint!

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  • ADSL to T1, Is it worth it for us?

    - by Jack Hickerson
    The company I work for has roughly 45-55 simultaneous users (local and remote/VPN) logged in at a given time. We currently subscribe to an ADSL connection but we have been experiencing slower upload/download speeds as our number of users increase. So, I have a few questions with regards to upgrading our connection to a t1 line. I am aware that the number of channels on a t1 line are much greater then that of our current ADSL connection, but I have heard that the number of active users on a t1 line should be no greater than ~30 for optimal performance. I would think this statement is dependent on what each user was using the connection for and could change depending on this variable. That being said, I have tried to break down how the line would be used in our organization based on our major departments: Sales (~60% of total users) - Everyday surfing, email, research, occasional streaming media Marketing (~15% of total users) - Heavy reliance on uploading/downloading, streaming media, file sharing Other (~25% of total users) - email, rare use of any connection intensive activities. I have considered keeping the ADSL for our local users and dedicating the t1 to our remote users (or vice versa) but the cost is significantly higher then what we had hoped for. All factors being equal (# of users, frequency of downloads/uploads from our current activities) Would you suspect a significant performance increase in making the transition to a t1 line from our current ADSL line? What are your thoughts or recommendations?

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  • When connected through a router, a new gateway appears, and I lose my internet connection.

    - by idan315
    I have two computers connected to a router, connected to my ADSL modem by PPPoE. One of those computrs use Windows XP, the other uses Windows 7. The computer using Windows 7 keeps getting limited or no connectivity, and I can't use it to connect to the internet. Connecting the computer to the modem without the router 'in the way' worked, and I was able to use the internet - which led me to believe that the problem is with my router. However, I have changed my router, and the problem persists. (Just to be clear: the computer using Windows XP can connect to the internet without any problem). This entire question is about the PC using Windows 7. The only symptom of this problem is that when I see my network devices, in addition to my router (which appears as "Network 4", or something of the sort), I also see an "Unidentified Network". When using ipconfig to check the problem, I see a second gateway, with the IP 0.0.0.0, in addition to the IP of my router.

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  • Connecting to a subdomain severs the connection to the domain itself. What's going on?

    - by TheAgent
    Hi all. We have a website on a third-party server (server leased and shared with other websites) and the server provides access to our SQL Server database through a subdomain in the form of mssql.DomainName.com. I was told to use SQL Management Studio Express to connect to this subdomain in order to manage the database. After a few tries and getting many "Timeout" messages, I finally manage to connect to the server; everything's fine. But now I can't connect to DomainName.com anymore. Trying to browse DomainName.com using Firefox, it tries to "lookup" DomainName.com address and fails, telling me "the server was not found". I have to disconnect Management Studio from the server and wait a couple of hour for DomainName.com to become available again, and after that, trying to reconnect to the SQL Server again repeats the scenario. While I can't browse DomainName.com directly, I can use a proxy to connect to it, meaning that the problem is somehow related to a DNS my computer tries to ask to translate the name to the corresponding IP. Anyone seen anything like this before? Any ideas? Thanks in advance.

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  • How to have my iPad use the 2008 server's internet connection?

    - by Dabblernl
    I have an iPad that is connected to the Wireless router in my network. However, this router is connected to my Win 2008 server, which in its turn is connected to the internet. The iPad is unable to connect to the public url for the exchange server on the server (www.example.com) and has erratic internet access, where Windows laptops are provided with faultless internet access, even when they are not a member of the domain. How do I solve this?

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